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BepInExPack GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Date uploaded a year ago
Version 3.2.1
Download link BepInEx-BepInExPack_GTFO-3.2.1.zip
Downloads 65052
Dependency string BepInEx-BepInExPack_GTFO-3.2.1

README

BepInEx logo

BepInExPack for GTFO

This is BepInEx 6.0.0 Bleeding Edge Build pack for GTFO.

BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to

  • load custom code (hereafter plugins) into the game on launch;
  • patch in-game methods, classes and even entire assemblies without touching original game files;
  • configure plugins and log game to desired outputs like console or file;
  • manage plugin dependencies.

BepInEx is currently one of the most popular modding tools for Unity on GitHub.

THESE ARE BLEEDING EDGE BUILDS

Bleeding edge builds of BepInEx are not considered stable and may include bugs. Please report any issues to BepInEx GitHub by creating issue tickets.

This pack's contents

This pack is preconfigured and usable for GTFO modding.
In particular, the changes from base BepInEx releases are:

  • Added preconfigured BepInEx.cfg with console enabled.
  • Added plugin GTFO-API.dll with basic functionality for users and developers.

Installation (manual)

If you are installing this manually, do the following

  1. Extract the archive into a folder. Do not extract into the game folder.
  2. Move the contents of BepInExPack_GTFO folder into <Steam Location>\steamapps\common\GTFO.
  3. Run the game

If done correctly, you should see a BepInEx console appearing when the game launches.

Issues, questions, etc.

At this moment, you can use the following channels to ask for help

Changelog

3.2.1 (based on BepInEx 6.0.0-be.665)

3.2.0 (based on BepInEx 6.0.0-be.665)

  • Updated to latest Bleeding Edge build
  • Updated GTFO-API to 0.4.0

3.1.0 (based on BepInEx 6.0.0-be.662)

  • Updated to latest Bleeding Edge build
  • Updated GTFO-API to 0.3.2

3.0.0 (based on BepInEx 6.0.0-be.648)

  • Updated to latest Bleeding Edge build
  • Updated GTFO-API to 0.3.1

2.0.1 (based on BepInEx PR #391)

2.0.0 (based on BepInEx PR #391) BREAKING

  • Unhollower has been replaced with Il2CppInterop
  • The Mono runtime has been replaced with CoreCLR which means plugins can now be compiled for .NET 6

1.8.0 (based on BepInEx 6.0.0-be.552)

  • Updated to latest Bleeding Edge build
  • Updated GTFO-API to 0.1.4

1.7.0 (based on BepInEx 6.0.0-be.525)

  • Updated to latest Bleeding Edge build
  • Updated GTFO-API to 0.1.3

1.6.1 (based on BepInEx 6.0.0-be.511)

1.6.0 (based on BepInEx 6.0.0-be.511)

  • Updated to latest Bleeding Edge build with new unhollower changes
  • Updated GTFO-API to 0.1.1

1.5.0 (based on BepInEx 6.0.0-be.424)

  • Updated to latest Bleeding Edge build
  • Added GTFO-API as a default plugin

1.4.0 (based on BepInEx 6.0.0-be.423)

  • Updated to latest Bleeding Edge build
  • Removed Unity libraries as they are now downloaded by BepInEx automatically

1.3.0 (based on BepInEx 6.0.0-be.368)

  • Updated to latest Bleeding Edge build that fixes issues with some System.Text.Json API

1.2.0 (based on BepInEx 6.0.0-be.367)

  • Updated to latest Bleeding Edge build
  • Added System.Text.Json as the default JSON parser and writer

1.1.0 (based on BepInEx 6.0.0-be.363)

  • Updated BepInEx build to account for new GTFO version
  • Updated Unity base libs to 2019.4.21

1.0.1 (based on BepInEx 6.0.0-be.350)

  • Fixed typo in README

1.0.0 (based on BepInEx 6.0.0-be.350)

  • Initial release