plugins/Raid/RaidCore.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using Agents;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using ChainedPuzzles;
using GameData;
using Gear;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using Microsoft.CodeAnalysis;
using Player;
using SNetwork;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("RaidCore")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RaidCore")]
[assembly: AssemblyTitle("RaidCore")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RaidCore
{
	internal static class Logger
	{
		private static readonly ManualLogSource _Logger;

		static Logger()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			_Logger = new ManualLogSource("cactus.RaidCore");
			Logger.Sources.Add((ILogSource)(object)_Logger);
		}

		private static string Format(object msg)
		{
			return msg.ToString();
		}

		public static void Info(BepInExInfoLogInterpolatedStringHandler handler)
		{
			_Logger.LogInfo(handler);
		}

		public static void Info(string str)
		{
			_Logger.LogMessage((object)str);
		}

		public static void Info(object data)
		{
			_Logger.LogMessage((object)Format(data));
		}

		public static void Debug(BepInExDebugLogInterpolatedStringHandler handler)
		{
			_Logger.LogDebug(handler);
		}

		public static void Debug(string str)
		{
			_Logger.LogDebug((object)str);
		}

		public static void Debug(object data)
		{
			_Logger.LogDebug((object)Format(data));
		}

		public static void Error(BepInExErrorLogInterpolatedStringHandler handler)
		{
			_Logger.LogError(handler);
		}

		public static void Error(string str)
		{
			_Logger.LogError((object)str);
		}

		public static void Error(object data)
		{
			_Logger.LogError((object)Format(data));
		}

		public static void Fatal(BepInExFatalLogInterpolatedStringHandler handler)
		{
			_Logger.LogFatal(handler);
		}

		public static void Fatal(string str)
		{
			_Logger.LogFatal((object)str);
		}

		public static void Fatal(object data)
		{
			_Logger.LogFatal((object)Format(data));
		}

		public static void Warn(BepInExWarningLogInterpolatedStringHandler handler)
		{
			_Logger.LogWarning(handler);
		}

		public static void Warn(string str)
		{
			_Logger.LogWarning((object)str);
		}

		public static void Warn(object data)
		{
			_Logger.LogWarning((object)Format(data));
		}

		[Conditional("DEBUG")]
		public static void DebugOnly(object data)
		{
			_Logger.LogDebug((object)Format(data));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "RaidCore";

		public const string PLUGIN_NAME = "RaidCore";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace RaidCore.Patches
{
	[HarmonyPatch]
	internal class RaidCore_Patches
	{
		private static bool ThirdWeaponEquipped;

		private static bool weaponAimed;

		[HarmonyPatch(typeof(BulletWeaponArchetype), "OnWield")]
		[HarmonyPostfix]
		internal static void ThirdWeaponSlotWield(BulletWeaponArchetype __instance)
		{
			if (((GameDataBlockBase<ArchetypeDataBlock>)(object)__instance.m_archetypeData).persistentID == 202 && ((Agent)__instance.m_owner).IsLocallyOwned)
			{
				ThirdWeaponEquipped = true;
			}
		}

		[HarmonyPatch(typeof(BulletWeaponArchetype), "OnUnWield")]
		[HarmonyPostfix]
		internal static void ThirdWeaponSlotUnwield(BulletWeaponArchetype __instance)
		{
			if (((GameDataBlockBase<ArchetypeDataBlock>)(object)__instance.m_archetypeData).persistentID == 202 && ((Agent)__instance.m_owner).IsLocallyOwned)
			{
				ThirdWeaponEquipped = false;
			}
		}

		[HarmonyPatch(typeof(PlayerStamina))]
		[HarmonyPatch("get_MoveSpeedModifier")]
		[HarmonyPostfix]
		private static void Postfix(ref float __result, PlayerStamina __instance)
		{
			if (ThirdWeaponEquipped && ((Agent)__instance.m_owner).IsLocallyOwned)
			{
				__result = 0f;
			}
		}

		[HarmonyPatch(typeof(PLOC_Base), "UpdateHorizontalVelocityOnGround")]
		[HarmonyPostfix]
		internal static void Movement__Postfix(PLOC_Base __instance)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			if (weaponAimed && ((Agent)__instance.m_owner).IsLocallyOwned)
			{
				__instance.m_owner.Locomotion.HorizontalVelocity = __instance.GetHorizontalVelocityFromInput(0f);
			}
		}

		[HarmonyPatch(typeof(PLOC_Downed), "CommonEnter")]
		[HarmonyPostfix]
		internal static void PlayerDownCheck__Postfix(PLOC_Downed __instance)
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if (SNet.IsMaster)
			{
				ushort num = default(ushort);
				Mastermind.Current.TriggerSurvivalWave(((PLOC_Base)__instance).m_owner.m_courseNode, 401u, 403u, ref num, (SurvivalWaveSpawnType)0, 0f, 0f, false, true, default(Vector3), "");
				WardenObjectiveManager.RegisterSurvivalWaveID(num);
			}
		}

		[HarmonyPatch(typeof(FirstPersonItemHolder), "UpdateAimInput")]
		[HarmonyPostfix]
		internal static void Aim__Postfix(FirstPersonItemHolder __instance)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Invalid comparison between Unknown and I4
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Invalid comparison between Unknown and I4
			if ((Object)(object)__instance.WieldedItem != (Object)null && __instance.WieldedItem.ArchetypeID == 202 && (int)__instance.m_currentState == 3 && ((Agent)__instance.m_owner).IsLocallyOwned)
			{
				weaponAimed = true;
			}
			else if ((int)__instance.m_currentState != 3)
			{
				weaponAimed = false;
			}
		}

		[HarmonyPatch(typeof(ChainedPuzzleInstance), "OnPuzzleDone")]
		[HarmonyPostfix]
		internal static void Puzzle__Postfix(ChainedPuzzleInstance __instance, int puzzleIndex)
		{
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = default(Vector3);
			((Vector3)(ref val))..ctor(19.02f, 0.01f, 39.96f);
			Vector3 val2 = default(Vector3);
			((Vector3)(ref val2))..ctor(300.53f, -1f, 275.5f);
			Vector3 val3 = default(Vector3);
			((Vector3)(ref val3))..ctor(-295.15f, -2.51f, 199.65f);
			Logger.Warn("puzzleIndex " + puzzleIndex);
			Logger.Warn("m_puzzleUID " + __instance.m_puzzleUID);
			Logger.Warn("uid counter " + ChainedPuzzleInstance.m_uidCounter);
			Logger.Warn((object)ChainedPuzzleManager.Current);
			if (!(__instance.m_puzzleUID == "CPUID_1"))
			{
				return;
			}
			Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator();
			while (enumerator.MoveNext())
			{
				PlayerAgent current = enumerator.Current;
				switch (current.PlayerSlotIndex)
				{
				case 0:
				case 3:
				case 6:
				case 7:
					Logger.Warn("Teleport!");
					current.TeleportTo(val);
					break;
				case 1:
				case 4:
					current.TeleportTo(val2);
					break;
				case 2:
				case 5:
					current.TeleportTo(val3);
					break;
				}
			}
		}

		[HarmonyPatch(typeof(ChainedPuzzleManager), "OnLevelCleanup")]
		[HarmonyPostfix]
		internal static void LC__Postfix()
		{
			ChainedPuzzleInstance.m_uidCounter = 0u;
		}
	}
}
namespace RaidCore.Plugin
{
	[BepInPlugin("cactus.RaidCore", "RaidCore", "1.0.0")]
	public class Plugin : BasePlugin
	{
		public Harmony m_Harmony;

		public override void Load()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			ManualLogSource log = ((BasePlugin)this).Log;
			bool flag = default(bool);
			BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(17, 0, ref flag);
			if (flag)
			{
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin is loaded!");
			}
			log.LogInfo(val);
			m_Harmony = new Harmony("cactus.RaidCore");
			m_Harmony.PatchAll();
		}
	}
}