Player Base Stats

Updated 2 days ago

Player Stats

Health:

  • Base Health: 60 HP
  • Regen Start Delay (after damage): 10s
  • Regen Delay: 5s
  • Regen Rate: 1 HP/s
  • Regen Cap: 30% of Max Health

Friendly Fire:

  • Damage Multiplier: 80%

Fall Damage:

  • Minimum Fall Height: 6m
  • Maximum Fall Height: 40m
  • Minimum Damage: 10 HP
  • Maximum Damage: 40 HP

Movement:

  • Walk Speed: 4.0 m/s
  • Run Speed: 6.0 m/s
  • Air Speed: 3.0 m/s
  • Crouch Speed: 2.5 m/s
  • Ladder Speed: 2.5 m/s

Footstep Lengths:

  • Walk: 2.0
  • Run: 2.2
  • Crouch: 1.5

Ammo:

Standard Ammo:

  • Initial: 350
  • Initial (Drop-in): 250
  • Max Cap: 550
  • Resource Pack Cap: 450

Special Ammo:

  • Initial: 250
  • Initial (Drop-in): 150
  • Max Cap: 450
  • Resource Pack Cap: 350

Class Ammo:

  • Initial: 150
  • Initial (Drop-in): 100
  • Max Cap: 250
  • Resource Pack Cap: 150

Stamina:

  • Time Before Resting: 4s
  • Regen Rates:
    • Resting (in combat): 0.25
    • Not Resting (in combat): 0.1
    • Resting (out of combat): 0.5
    • Not Resting (out of combat): 0.2

Movement Speed Modifiers:

  • High Stamina: 1.1×
  • Low Stamina: 0.75×
  • Curve Exponent: 2.0

Melee Speed Modifiers:

  • High Stamina: 1.1×
  • Low Stamina: 0.8×
  • Curve Exponent: 2.0

Stamina Costs:

Jump:

  • In Combat: 0.2
  • Out of Combat: 0.1
  • Resets Rest Timer: Yes

Sneak:

  • In Combat: 0.04
  • Out of Combat: 0.02
  • Resets Rest Timer:
    • In Combat: Yes
    • Out of Combat: No

Walk:

  • In Combat: 0.0
  • Out of Combat: 0.0
  • Resets Rest Timer:
    • In Combat: Yes
    • Out of Combat: No

Run:

  • In Combat: 0.05
  • Out of Combat: 0.04
  • Resets Rest Timer: Yes