Player Base Stats
Updated 2 days agoPlayer Stats
Health:
- Base Health: 60 HP
- Regen Start Delay (after damage): 10s
- Regen Delay: 5s
- Regen Rate: 1 HP/s
- Regen Cap: 30% of Max Health
Friendly Fire:
- Damage Multiplier: 80%
Fall Damage:
- Minimum Fall Height: 6m
- Maximum Fall Height: 40m
- Minimum Damage: 10 HP
- Maximum Damage: 40 HP
Movement:
- Walk Speed: 4.0 m/s
- Run Speed: 6.0 m/s
- Air Speed: 3.0 m/s
- Crouch Speed: 2.5 m/s
- Ladder Speed: 2.5 m/s
Footstep Lengths:
- Walk: 2.0
- Run: 2.2
- Crouch: 1.5
Ammo:
Standard Ammo:
- Initial: 350
- Initial (Drop-in): 250
- Max Cap: 550
- Resource Pack Cap: 450
Special Ammo:
- Initial: 250
- Initial (Drop-in): 150
- Max Cap: 450
- Resource Pack Cap: 350
Class Ammo:
- Initial: 150
- Initial (Drop-in): 100
- Max Cap: 250
- Resource Pack Cap: 150
Stamina:
- Time Before Resting: 4s
- Regen Rates:
- Resting (in combat): 0.25
- Not Resting (in combat): 0.1
- Resting (out of combat): 0.5
- Not Resting (out of combat): 0.2
Movement Speed Modifiers:
- High Stamina: 1.1×
- Low Stamina: 0.75×
- Curve Exponent: 2.0
Melee Speed Modifiers:
- High Stamina: 1.1×
- Low Stamina: 0.8×
- Curve Exponent: 2.0
Stamina Costs:
Jump:
- In Combat: 0.2
- Out of Combat: 0.1
- Resets Rest Timer: Yes
Sneak:
- In Combat: 0.04
- Out of Combat: 0.02
- Resets Rest Timer:
- In Combat: Yes
- Out of Combat: No
Walk:
- In Combat: 0.0
- Out of Combat: 0.0
- Resets Rest Timer:
- In Combat: Yes
- Out of Combat: No
Run:
- In Combat: 0.05
- Out of Combat: 0.04
- Resets Rest Timer: Yes