Skip to main contentThunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Changelog
Ver 0.6.4
Ver 0.6.3
- Add E4M1
- Increased Revolver Mod Bullet Hit Size
- Increased Heavy Rifle Precison Bolt Damage
- Fixed something
Ver 0.6.1
- Fix expedition scan would not activate when completing a mission in E3M4
Ver 0.6.0
- Add E3M4
- Removed Level Lock
Ver 0.5.4
- Fixed ExtraWeaponCustomization not working (add KillIndicatorFix)
Ver 0.5.3
- Fix Special Weapon Effects
- Change weapon model (Basllista - Destroyer Blade)
- Increaced Rifle Damage
Ver 0.5.2
- Increased Combat Shotgun Damage (3.0->3.1)
- Add E3M3
Ver 0.5.0
- Change weapon model (Plasma Rifle, Super Shotgun, Basllista - Arbalest)
- Increased Revolver Damage (10->16)
- Add Pierce (Heavy Cannon - Precision Bolt)
- Add E3M2
Ver 0.4.3
- Fix Wave in E3M1
- Decreased Combat Shotgun Damage (3.2->3)
Ver 0.4.2
- Change Sight (Heavy Cannon - Precision Bolt)
- Some level mostly fog fixes
- Add E2M4, E3M1
Ver 0.3.0
- Remake E0M0 (more simple)
- All level mostly fog fixes
- Increased ammo gained when killing enemies with a firearm
- Add E2M3
Ver 0.2.5
Ver 0.2.4
- Reduced reload time (actually don't need reload)
- Removed Heavy Assault Rifle crosshair
- Change Revolver model
Ver 0.2.3
Ver 0.2.2
- Fixed recoil (Revolver, Heavy Assault Rifle)
- Add E2M2
Ver 0.1.8
- Fixed the issue where one cell was not spawned in E1M1 (maybe)
- Removed projectile fireshot (Stun Bomb, Marker Gun)
- Reduced shot spread (Revolver)
- Add E2M1
Ver 0.1.6
- Change of concept
- Combines two types of melee weapons
- Increased ammo gained when killing enemies with a firearm
Ver 0.1.5