CHANGELOG

Changelog

Ver 0.5.2

  • Increased Combat Shotgun Damage (3.0->3.1)
  • Add E3M3

Ver 0.5.0

  • Change weapon model (Plasma Rifle, Super Shotgun, Basllista - Arbalest)
  • Increased Revolver Damage (10->16)
  • Add Pierce (Heavy Cannon - Precision Bolt)
  • Add E3M2

Ver 0.4.3

  • Fix Wave in E3M1
  • Decreased Combat Shotgun Damage (3.2->3)

Ver 0.4.2

  • Change Sight (Heavy Cannon - Precision Bolt)
  • Some level mostly fog fixes
  • Add E2M4, E3M1

Ver 0.3.0

  • Remake E0M0 (more simple)
  • All level mostly fog fixes
  • Increased ammo gained when killing enemies with a firearm
  • Add E2M3

Ver 0.2.5

  • Delete unnecessary code

Ver 0.2.4

  • Reduced reload time (actually don't need reload)
  • Removed Heavy Assault Rifle crosshair
  • Change Revolver model

Ver 0.2.3

  • Forgot add AWO :)

Ver 0.2.2

  • Fixed recoil (Revolver, Heavy Assault Rifle)
  • Add E2M2

Ver 0.1.8

  • Fixed the issue where one cell was not spawned in E1M1 (maybe)
  • Removed projectile fireshot (Stun Bomb, Marker Gun)
  • Reduced shot spread (Revolver)
  • Add E2M1

Ver 0.1.6

  • Change of concept
  • Combines two types of melee weapons
  • Increased ammo gained when killing enemies with a firearm

Ver 0.1.5

  • A Tier released