You are viewing a potentially older version of this package. View all versions.
DarkEmperor-PreAlpha_Assets-0.0.2 icon

PreAlpha Assets

Old and Ugly model

Date uploaded a week ago
Version 0.0.2
Download link DarkEmperor-PreAlpha_Assets-0.0.2.zip
Downloads 15
Dependency string DarkEmperor-PreAlpha_Assets-0.0.2

README

Description

Check Assets.txt

Asset position is misaligned

Once all GearParts are added, they will be separated separately

Consumable

FogRepeller_PA

0

GlowStick_PA

0

GlueGrenade_PA

0

Front Parts

Front_Pistol_1_PA

0

Front_Pistol_2_PA

0 Modified to fit the animation (using Front_Pistol_1 model) (Actually, there is no difference)

1

Change Sight_Align location

Front_AutoShotgun_4_PA

0 Ugly

Front_Bullpop_2_PA

0 Don't use Front_Flash included in the front part

Front_Machinegun_2_PA

0

Front_Precision_3_PA

0 Very Ugly

a_Mag isn't in the right position. I didn't fix it because it would require editing the entire animation.

Front_Shotgun_2_PA

0

Front_SMG_2_PA

0 a_Mag isn't in the right position. Same reason as Front_Precision_3_PA.

Receiver Parts

Receiver_Pistol_1_PA

0

Resources

Medipack_PA

0

Ammopack_PA

0

AmmoPackTool_PA

0

Sight Parts

Sight_3_PA

0

Sight_8_PA

Same Sight image from Sight_3_PA

0

1

Sight image is Sight_12_PA but using same image

Sight_12_PA

0

Sight_21_PA

0

Apex Door

gate_4x4_apex_door

0

gate_8x4_apex_door

0

CHANGELOG

Changelog

Ver 0.0.2

  • Reduced Texture Max Size (Albedo, df : 2048 -> 1024) (MS, NM : 2048 -> 512)