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Date uploaded | a week ago |
Version | 0.0.2 |
Download link | DarkEmperor-PreAlpha_Assets-0.0.2.zip |
Downloads | 15 |
Dependency string | DarkEmperor-PreAlpha_Assets-0.0.2 |
README
Description
Check Assets.txt
Asset position is misaligned
Once all GearParts are added, they will be separated separately
Consumable
FogRepeller_PA
GlowStick_PA
GlueGrenade_PA
Front Parts
Front_Pistol_1_PA
Front_Pistol_2_PA
Modified to fit the animation (using Front_Pistol_1 model) (Actually, there is no difference)
Change Sight_Align location
Front_AutoShotgun_4_PA
Ugly
Front_Bullpop_2_PA
Don't use Front_Flash included in the front part
Front_Machinegun_2_PA
Front_Precision_3_PA
Very Ugly
a_Mag isn't in the right position. I didn't fix it because it would require editing the entire animation.
Front_Shotgun_2_PA
Front_SMG_2_PA
a_Mag isn't in the right position. Same reason as Front_Precision_3_PA.
Receiver Parts
Receiver_Pistol_1_PA
Resources
Medipack_PA
Ammopack_PA
AmmoPackTool_PA
Sight Parts
Sight_3_PA
Sight_8_PA
Same Sight image from Sight_3_PA
Sight image is Sight_12_PA but using same image
Sight_12_PA
Sight_21_PA
Apex Door
gate_4x4_apex_door
gate_8x4_apex_door
CHANGELOG
Changelog
Ver 0.0.2
- Reduced Texture Max Size (Albedo, df : 2048 -> 1024) (MS, NM : 2048 -> 512)