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Dinorush-BetterMeleeHitbox-1.1.0 icon

BetterMeleeHitbox

Improves melee hitboxes and damage timings.

Date uploaded 2 months ago
Version 1.1.0
Download link Dinorush-BetterMeleeHitbox-1.1.0.zip
Downloads 961
Dependency string Dinorush-BetterMeleeHitbox-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
Dinorush-ModifierAPI-1.3.1 icon
Dinorush-ModifierAPI

API for plugin developers to modify certain values without conflicts.

Preferred version: 1.3.1
Dinorush-MeleeSwingCustomization-1.4.2 icon
Dinorush-MeleeSwingCustomization

Adds additional melee customization for devs.

Preferred version: 1.4.2

README

BetterMeleeHitbox

Improves melee hitboxes and damage timings. Compatible with modded rundowns.*

Broad changes:

  • General
    • Added capsule hitboxes to all weapons and reduced their sphere hitbox sizes, making the hitboxes tighter to the weapons.
    • Reduced terrain collision range for all weapons, making accidental terrain hits less likely. (Does not affect doors/locks)
  • Sledgehammer
    • Sped up light attacks.
  • Knife
    • Lined up direct hit timings better with the animations.
    • Adjusted non-direct hit timings to mitigate accidental hits on walls/enemy torsos.
  • Bat
    • Improved recovery speed for hits and missed light attacks.
    • Sped up push.
    • Slowed recovery speed for missed charge attacks.

*Recovery speed and hit timings apply ONLY if the weapon uses vanilla values. This is intentional to avoid overwriting custom melee animation timings.

CHANGELOG

v1.1.0

  • Now applies range/hitbox changes for custom weapons, scaling based on the weapon's values.
  • Fixed melee range being extended on weapons with custom range values.

v1.0.1

  • Reduced wall collision size.

v1.0.0

  • Initial Release