Dinorush-ExtraToolCustomization icon

ExtraToolCustomization

Fixes Sentry bugs and adds customization for Sentries and Mines.

CHANGELOG

v1.4.0

  • Added Mine fields:
    • BeamData: Contains "Color", "Length", and "Width" fields.
    • LightData: Contains "Color", "Intensity", and "Range" fields.
  • Added Sentry fields:
    • DeployTime: Time it takes for the sentry to deploy.
    • ScanDelay: Time it takes for the sentry to begin scanning after deploying or losing a target.
      • Note: Also affects the minimum time a sentry remains locked when a target is found.
    • PlacementTime: Time it takes to place the sentry.
    • PickupTime: Time it takes to pick up the sentry.
    • ScanColor: The color of the scan beam.
    • TargetColor: The color of the scan beam when a target is locked.
  • Added Configuration file with an option to forcibly recreate the template files.
  • Fixed Sentry settings not applying
  • Fixed mine settings not syncing to clients

v1.3.2

  • Fixed consumable mines not being affected by PlacementTime or PlacementCooldown

v1.3.1

  • Fixed LiveEdit not functioning for the Mine folder

v1.3.0

  • Fixed most custom mine data not applying for clients

v1.2.0

  • Sentry custom files now use "ArchetypeID" instead of "OfflineID".
  • Fixed client sentry guns dealing no damage.

v1.1.4

  • Renamed Mine field:
    • PlacementTime -> PlacementCooldown
  • Added Mine fields:
    • PlacementTime: Time it takes to place a mine.
    • PickupTime: Time it takes to pick up a mine.

v1.1.3

  • Fixed the error again because I can't read

v1.1.2

  • Fixed an error that occurred when there are two customizations for the same itemID

v1.1.1

  • Added Mine field:
    • PlacementTime: Delay before you can act after placing a mine.

v1.1.0

  • Added sentry customization:
    • Only option currently is "BackDamage" enabled or disabled.
  • Fixed sentry loadout text not pulling from Archetype.

v1.0.0

  • Initial Release