Dinorush-ItemSpawnFix icon

ItemSpawnFix

[Required by All] Fixes items and resources failing to spawn.

CHANGELOG

v1.2.0

  • Moved config file options to Custom files

v1.1.0

  • Fixed empty containers being deleted early, reducing possible spots to place resources
  • Reduced the randomness incurred to marker spawns when redistributions occurred
    • I.e. moved a bunch of things that would affect the global random to a mod-local random instead
  • Added config file options for devs to adjust how objects are spawned

v1.0.5

  • Fixed empty containers sometimes leaving parts behind when despawned.

v1.0.4

  • Restored allowing markers to be consumed by container/pickup spawns that get deleted
    • This feature affected level generation markers and fixed scans.
  • Adjusted redistribution logic to work around this.
  • Improved debug log information.

v1.0.3

  • Fixed redistributed items being despawned occasionally
  • Now prevents markers from being consumed by container/pickup spawns that get deleted
  • Items/pickups now try to spawn in a new area before being redistributed/spawned on the floor

v1.0.2

  • Actually fixed floor spawn boxes containing more items than they should hold
  • Fixed redistribution logic not working correctly
  • Now redistributes items to any storage in the zone, not only the same area

v1.0.1

  • Fixed floor spawn boxes containing more items than they should hold

v1.0.0

  • Initial release