Decompiled source of LadderFoamFix v1.0.1

LadderFoamFix.dll

Decompiled 3 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using Agents;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using Enemies;
using GTFO.API;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
using Microsoft.CodeAnalysis;
using StateMachines;
using UnityEngine;
using UnityEngine.AI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("LadderFoamFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+99a8b47b3952fed1d057092433c2936afe342b51")]
[assembly: AssemblyProduct("LadderFoamFix")]
[assembly: AssemblyTitle("LadderFoamFix")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LadderFoamFix
{
	internal static class DinoLogger
	{
		private static readonly ManualLogSource logger = Logger.CreateLogSource("LadderFoamFix");

		public static void Log(string format, params object[] args)
		{
			Log(string.Format(format, args));
		}

		public static void Log(string str)
		{
			if (logger != null)
			{
				logger.Log((LogLevel)8, (object)str);
			}
		}

		public static void Warning(string format, params object[] args)
		{
			Warning(string.Format(format, args));
		}

		public static void Warning(string str)
		{
			if (logger != null)
			{
				logger.Log((LogLevel)4, (object)str);
			}
		}

		public static void Error(string format, params object[] args)
		{
			Error(string.Format(format, args));
		}

		public static void Error(string str)
		{
			if (logger != null)
			{
				logger.Log((LogLevel)2, (object)str);
			}
		}

		public static void Debug(string format, params object[] args)
		{
			Debug(string.Format(format, args));
		}

		public static void Debug(string str)
		{
			if (logger != null)
			{
				logger.Log((LogLevel)32, (object)str);
			}
		}
	}
	[BepInPlugin("Dinorush.LadderFoamFix", "LadderFoamFix", "1.0.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal sealed class EntryPoint : BasePlugin
	{
		public const string MODNAME = "LadderFoamFix";

		public override void Load()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("LadderFoamFix").PatchAll();
			LevelAPI.OnLevelCleanup += FoamHitboxPatch.OnCleanup;
			((BasePlugin)this).Log.LogMessage((object)"Loaded LadderFoamFix");
		}
	}
	[HarmonyPatch(typeof(ES_StuckInGlue))]
	internal static class FoamHitboxPatch
	{
		private static readonly Dictionary<IntPtr, Vector3> _startPosCache = new Dictionary<IntPtr, Vector3>();

		public static void OnCleanup()
		{
			_startPosCache.Clear();
		}

		[HarmonyPatch("CommonEnter")]
		[HarmonyPostfix]
		private static void DisableHitbox(ES_StuckInGlue __instance)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			EnemyAI ai = ((ES_Base)__instance).m_ai;
			ai.m_behaviour.m_updatebehaviour = float.MaxValue;
			INavigation navMeshAgent = ((AgentAI)ai).m_navMeshAgent;
			if (navMeshAgent.isOnOffMeshLink)
			{
				Dictionary<IntPtr, Vector3> startPosCache = _startPosCache;
				IntPtr pointer = ((Il2CppObjectBase)__instance).Pointer;
				OffMeshLinkData currentOffMeshLinkData = navMeshAgent.currentOffMeshLinkData;
				startPosCache[pointer] = ((OffMeshLinkData)(ref currentOffMeshLinkData)).startPos;
			}
			navMeshAgent.enabled = false;
		}

		[HarmonyPatch("CommonExit")]
		[HarmonyPostfix]
		private static void EnableHitbox(ES_StuckInGlue __instance)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Invalid comparison between Unknown and I4
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Invalid comparison between Unknown and I4
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			EnemyAI ai = ((ES_Base)__instance).m_ai;
			ai.m_behaviour.m_updatebehaviour = 0f;
			ES_StateEnum stateEnum = ((StateMachine<ES_Base>)(object)((ES_Base)__instance).m_locomotion).m_currentState.m_stateEnum;
			if ((int)stateEnum != 11 && (int)stateEnum != 14)
			{
				((AgentAI)ai).m_navMeshAgent.enabled = true;
				if (_startPosCache.Remove(((Il2CppObjectBase)__instance).Pointer, out var value))
				{
					EnemyAgent enemyAgent = ((ES_Base)__instance).m_enemyAgent;
					enemyAgent.Position = value;
					((Component)enemyAgent).transform.position = value;
					ai.NavmeshAgentWarp(value);
					ai.NavmeshAgentGoal = value;
				}
			}
		}
	}
}