using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using Agents;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using Enemies;
using GTFO.API;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes;
using Microsoft.CodeAnalysis;
using StateMachines;
using UnityEngine;
using UnityEngine.AI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("LadderFoamFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+99a8b47b3952fed1d057092433c2936afe342b51")]
[assembly: AssemblyProduct("LadderFoamFix")]
[assembly: AssemblyTitle("LadderFoamFix")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace LadderFoamFix
{
internal static class DinoLogger
{
private static readonly ManualLogSource logger = Logger.CreateLogSource("LadderFoamFix");
public static void Log(string format, params object[] args)
{
Log(string.Format(format, args));
}
public static void Log(string str)
{
if (logger != null)
{
logger.Log((LogLevel)8, (object)str);
}
}
public static void Warning(string format, params object[] args)
{
Warning(string.Format(format, args));
}
public static void Warning(string str)
{
if (logger != null)
{
logger.Log((LogLevel)4, (object)str);
}
}
public static void Error(string format, params object[] args)
{
Error(string.Format(format, args));
}
public static void Error(string str)
{
if (logger != null)
{
logger.Log((LogLevel)2, (object)str);
}
}
public static void Debug(string format, params object[] args)
{
Debug(string.Format(format, args));
}
public static void Debug(string str)
{
if (logger != null)
{
logger.Log((LogLevel)32, (object)str);
}
}
}
[BepInPlugin("Dinorush.LadderFoamFix", "LadderFoamFix", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
internal sealed class EntryPoint : BasePlugin
{
public const string MODNAME = "LadderFoamFix";
public override void Load()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("LadderFoamFix").PatchAll();
LevelAPI.OnLevelCleanup += FoamHitboxPatch.OnCleanup;
((BasePlugin)this).Log.LogMessage((object)"Loaded LadderFoamFix");
}
}
[HarmonyPatch(typeof(ES_StuckInGlue))]
internal static class FoamHitboxPatch
{
private static readonly Dictionary<IntPtr, Vector3> _startPosCache = new Dictionary<IntPtr, Vector3>();
public static void OnCleanup()
{
_startPosCache.Clear();
}
[HarmonyPatch("CommonEnter")]
[HarmonyPostfix]
private static void DisableHitbox(ES_StuckInGlue __instance)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
EnemyAI ai = ((ES_Base)__instance).m_ai;
ai.m_behaviour.m_updatebehaviour = float.MaxValue;
INavigation navMeshAgent = ((AgentAI)ai).m_navMeshAgent;
if (navMeshAgent.isOnOffMeshLink)
{
Dictionary<IntPtr, Vector3> startPosCache = _startPosCache;
IntPtr pointer = ((Il2CppObjectBase)__instance).Pointer;
OffMeshLinkData currentOffMeshLinkData = navMeshAgent.currentOffMeshLinkData;
startPosCache[pointer] = ((OffMeshLinkData)(ref currentOffMeshLinkData)).startPos;
}
navMeshAgent.enabled = false;
}
[HarmonyPatch("CommonExit")]
[HarmonyPostfix]
private static void EnableHitbox(ES_StuckInGlue __instance)
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Invalid comparison between Unknown and I4
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Invalid comparison between Unknown and I4
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
EnemyAI ai = ((ES_Base)__instance).m_ai;
ai.m_behaviour.m_updatebehaviour = 0f;
ES_StateEnum stateEnum = ((StateMachine<ES_Base>)(object)((ES_Base)__instance).m_locomotion).m_currentState.m_stateEnum;
if ((int)stateEnum != 11 && (int)stateEnum != 14)
{
((AgentAI)ai).m_navMeshAgent.enabled = true;
if (_startPosCache.Remove(((Il2CppObjectBase)__instance).Pointer, out var value))
{
EnemyAgent enemyAgent = ((ES_Base)__instance).m_enemyAgent;
enemyAgent.Position = value;
((Component)enemyAgent).transform.position = value;
ai.NavmeshAgentWarp(value);
ai.NavmeshAgentGoal = value;
}
}
}
}
}