You are viewing a potentially older version of this package.
View all versions.

MemoryLeakFix
Fixes bugs related to objects not being cleared when they should.
Date uploaded | 2 months ago |
Version | 1.2.0 |
Download link | Dinorush-MemoryLeakFix-1.2.0.zip |
Downloads | 268 |
Dependency string | Dinorush-MemoryLeakFix-1.2.0 |
This mod requires the following mods to function

BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
MemoryLeakFix
Aims to solve bugs related to objects not being cleared when they should. Currently fixes a few things:
- Enemy corpse disappearing effects not being re-used or destroyed
- Might be a significant contributor to degrading performance when playing for a long time?
- Shooter bug
- C-foam causing error spam in rare cases (when sound player is null)
- A few sound players not being cleared
CHANGELOG
v1.2.2
- Fixed error that would occur if no enemies spawned in a level
- Removed C-foam error fix as the plugin responsible was fixed
v1.2.1
- Fixed nullref errors when into levels twice without changing weapons.
v1.2.0
- Added fix for C-foam with null sound players causing nullref spam.
v1.1.3
- Fixed rooms culling when shadow corpses despawn
v1.1.2
- Another potential fix for lights breaking
v1.1.1
- Potentially fix lights breaking
v1.1.0
- Fixed a nullref error with dropped magazines
- Added missing consumables that could cause shooter bug
v1.0.0
- Initial Release