Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. v1.6.4
- Fixed buttons existing in the world if the loadout screen was never opened.
v1.6.3
- Fixed buttons persisting to other windows that they shouldn't.
v1.6.2
- Changed button location and visuals.
- Primarily to make more room for DescriptiveWeaponStatShower.
v1.6.1
- Fixed template generation error.
v1.6.0
- Added support for two buttons to go backwards or forwards.
- Specified with a list of two elements, e.g. ["Last Gear", "Next Gear"]
- Added "ReverseOrder" field to change which direction buttons move through the list.
v1.5.3
- Fixed ExtraObjectiveSetup gear locks not functioning correctly when using gear toggles
v1.5.2
- Potentially fixed an occasional bug that would cause constant null reference errors when icons failed to load correctly.
v1.5.1
- Added ProgressionLocks field:
- MissingLevelDefault: Whether a missing (i.e. non-existent) level should be considered complete.
v1.5.0
- Added GearToggle field:
- ButtonText: Modifies the text on the "Switch Gear" button.
v1.4.1
- Fixed an odd case where having C-Foam launcher equipped can break progression locks.
v1.4.0
- Added 2 new fields to the object:
- UnlockRequired: Specifies the number of unlock requirements that need to be fulfilled. If 0 (default), requires all of them.
- LockRequired: Same as above for locks.
- Improved file reloading behavior. Now updates gear locks immediately when saving files or changing the config.
- (Potentially) Fixed join-in-progress not locking gear.
v1.3.2
- Fixed compatibility issues with ExtraObjectiveSetup.
- Fixed locks and toggle lists breaking if an ID existed in two different locks.
v1.3.1
- Weapons that don't exist are removed from valid weapon lists.
- Fixes cases where, if the first weapon didn't exist, none of the others would appear.
- Fixed cases where weapon toggle lists would not work for clients.
- Fixed it creating a custom folder in the base game directory when no custom datablocks exist.
v1.3.0
- Tiers can now be interpreted by letter alone, e.g. "A" instead of "TierA".
- Specific levels can be specified by TierIndex format, e.g. "A1" or "TierB2".
- Fixed incompatibility with MTFO Hot Reload.
v1.2.1
- Fixed incompatibility with normal PartialData
v1.2.0
- Modified object format.
- Contains all tiers/layout IDs in the same list,
Unlock or Lock.
- Supports larger objects instead of tier/layout if sector completions are desired.
- Supports older format, but using numbers for tiers is no longer supported.
- Added compatibility with PartialData string IDs
v1.1.3
- Fixed incompatibility issues with ExtraObjectiveSetup
v1.1.2
- Fixed toggling gear not working at all from previous refactor
v1.1.1
- Empty unlock requirements now count as explicit unlocking
- Fixed error that occurred when toggling gear with CConsole
v1.1.0
- No longer requires LocalProgression as a dependency
- Does not record its own progress - modded rundowns still need LocalProgression for progression!
v1.0.1
- Add missing Thunderstore categories
v1.0.0