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SpreadStartingAmmo
Adjusts starting ammo by the number of players. [Required by all players]
| Date uploaded | 2 months ago |
| Version | 1.0.4 |
| Download link | Dinorush-SpreadStartingAmmo-1.0.4.zip |
| Downloads | 970 |
| Dependency string | Dinorush-SpreadStartingAmmo-1.0.4 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
Required by all players to work. Distributes starting ammo as if taken from the total ammo supply of 4 players. This gives more ammo for player counts less than 4 and less ammo for player counts more than 4. Examples:
- 1 Player: 4x ammo
- 2 Players: 2x ammo
- 3 Players: 1.33x ammo
- 4 Players: 1x ammo
- 5 Players: 0.8x ammo
If a player joins in progress, it will take the corresponding amount of ammo from players already in the game.
Provides a configuration file which can be used to adjust the player count assumed to be 1x ammo.
CHANGELOG
v1.0.4
- Fixed possible nullref from GtfXP support.
v1.0.3
- Added support for new GtfXP starting ammo modifiers.
v1.0.2
- Added config file to adjust which player count the total ammo is based on
v1.0.1
- Fixed incorrect description
v1.0.0
- Initial Release