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Vega

:// Operation VEGA Accepted. Can you bring the light to the complex?

By DoH

CHANGELOG

0.1.0

: Initial Release - F.00 : Astray   

0.0.99

: Test Release for F.00 : Astray. Level is opened but it might be buggy.    
: Added New Weapon : High Calibur Sniper Rifle, thanks to xiaotian for providing some datas.   
: Deleted some changelogs   

0.0.50

: Added Burst #5 Burst Cannon(TECHMAN KLUST 6 V2)   
: Fixed E.00 ZONE_532 door doesn't open automatically.   
: Modified some plugins, and added some dependencies for F.00   
: If you cannot see resource stations in E.00(first appears at ZONE_528), please make a new profile and re-install mod.   
: Always Welcome Bug Reports / Feedbacks. Feel Free to contact me.   
+ F.00 Develop In Progress.   

0.0.41

: Added LocalizedText for Korean, Japanese, Chinese_Simplified.   
: Japanese and Chinese_Simplified are AI-translated. There would be some mistranslations. Please report to me.   
: E.00 - [EVALUATION_TASK_I] Time Limit : 100s -> 90s   
: E.00 - Fixed ZONE 532 Security Door opens twice.   
: E.00 - Adjusted some warden intels.   

0.0.3

: Initial Release - E.00 : Archetype   
: Weapons Adjustment - Changed bunch of them, thanks to Yeonhwa(yeonhwa1294). You can check stats with WeaponStatShower.   
: So, here's reload-motion-cancellable weapons, which are not noticed with WeaponStatShower   
: HEL Revolver, Bullpup Rifle, Rifle, Choke Mod Shotgun   

0.0.1

: Initial Release - D.00 : Deviate