Last updated | 4 days ago |
Total downloads | 11 |
Total rating | 0 |
Categories | |
Dependency string | Dovah-Dovah_Enviromental_Addons-0.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.0README
Dovah's Enviromental Addons
Custom sac sets that can be mixed with vanilla tilesets to expand the visual variety.
AVAILABLE TILESETS
- ~18 custom sacs
- 2 are WIP/may be removed (it will be in the name).
- All should have collision, which may pose pathing problems
- Does not affect enemies
- Some may spawn floating (may be due to stacking sacs, rare though) -If they can stack and making it to the ground, crouching tends to be great, otherwise go around/jump etc
- If it has notes, it may be to preventing major FPS lost. / or just to note lol
- Thank you Zaero for this template of the listing since I would not be able to post pictures without it.
Prefabs to add to StaticSpawnDataBlock:
{
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/NewEnviro03.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Horror Sac 2",
"internalEnabled": true,
"persistentID": 237
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/LightPillar.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "LightPillar",
"internalEnabled": true,
"persistentID": 238
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/BioPillar Light.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "BioPillarLight",
"internalEnabled": true,
"persistentID": 239
},
{
"On": true,
"RegisterForNodeUpdate": true,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Lights.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 15.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 3.0,
"ClusterChance": 0.25,
"MinScale": 0.5,
"MaxScale": 1.5,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Lights 01",
"internalEnabled": true,
"persistentID": 240
},
{
"On": true,
"RegisterForNodeUpdate": true,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Lights2.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 15.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 3.0,
"ClusterChance": 0.25,
"MinScale": 0.5,
"MaxScale": 1.5,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Light 01 ALT",
"internalEnabled": true,
"persistentID": 241
},
{
"On": true,
"RegisterForNodeUpdate": true,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/World Tree Abomination.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 15.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 3.0,
"ClusterChance": 0.25,
"MinScale": 0.5,
"MaxScale": 1.5,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "World Tree Abomination",
"internalEnabled": true,
"persistentID": 242
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Striker_head.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 2.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Horror Sac 1",
"internalEnabled": true,
"persistentID": 243
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Horror Crown.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 2.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Horror Sac 2",
"internalEnabled": true,
"persistentID": 244
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 2,
"Path": "Assets/Dov World Enviroment/RandomScreens.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 1.5,
"ClusterChance": 0.75,
"MinScale": 0.5,
"MaxScale": 2.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Random Screens 1",
"internalEnabled": true,
"persistentID": 245
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 2,
"Path": "Assets/Dov World Enviroment/World Tree.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 1.5,
"ClusterChance": 0.75,
"MinScale": 0.5,
"MaxScale": 2.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "World Tree",
"internalEnabled": true,
"persistentID": 246
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 2,
"Path": "Assets/Dov World Enviroment/Battery.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 1.5,
"ClusterChance": 0.75,
"MinScale": 0.5,
"MaxScale": 2.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Battery",
"internalEnabled": true,
"persistentID": 247
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/NewEnviro01.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Horror Sac 3/Halo",
"internalEnabled": true,
"persistentID": 248
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Crystal Pulse.prefab",
"Path_OnNode": "Assets/Dov World Enviroment/litter crystal.prefab",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 30.0,
"MinHeightFromNodes": 1.0,
"PushOutScaleAlongNormal": -0.1,
"SpreadScale": 1.5,
"ClusterChance": 0.0,
"MinScale": 0.9,
"MaxScale": 1.2,
"OnNodeSpawnChance": 0.5,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": true,
"PrefabDistancePairs": [
{
"DistancePrefabPath": "Assets/Dov World Enviroment/Crystal Pulse.prefab",
"DistancePrefabOnNodePath": "Assets/Dov World Enviroment/litter crystal.prefab",
"DistanceMin": 3.0,
"DistanceMax": 7.0
},
{
"DistancePrefabPath": "Assets/Dov World Enviroment/Crystal Pulse.prefab",
"DistancePrefabOnNodePath": "Assets/Dov World Enviroment/litter crystal.prefab",
"DistanceMin": 7.0,
"DistanceMax": 25.0
}
],
"name": "Black Respawner_Sack",
"internalEnabled": true,
"persistentID": 249
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/BioPillar.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Custom BioPillar",
"internalEnabled": true,
"persistentID": 250
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/NewEnviro02.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 2.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Custom Bio Flower 01",
"internalEnabled": true,
"persistentID": 251
},
{
"On": true,
"RegisterForNodeUpdate": true,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Anemone.prefab",
"Path_OnNode": "",
"PlacementType": 0,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 15.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.1,
"SpreadScale": 3.0,
"ClusterChance": 0.25,
"MinScale": 1.0,
"MaxScale": 2.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Custom Anoeme",
"internalEnabled": true,
"persistentID": 252
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Mushroom.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 2.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Mushroom 01",
"internalEnabled": true,
"persistentID": 253
},
{
"On": true,
"RegisterForNodeUpdate": false,
"RandomType": 0,
"Path": "Assets/Dov World Enviroment/Egg Tentacles.prefab",
"Path_OnNode": "",
"PlacementType": 1,
"RadiusToAvoidMasked": 2.5,
"MaxHeightFromNodes": 25.0,
"MinHeightFromNodes": 3.0,
"PushOutScaleAlongNormal": 0.55,
"SpreadScale": 1.5,
"ClusterChance": 0.1,
"MinScale": 0.5,
"MaxScale": 1.0,
"OnNodeSpawnChance": 0.0,
"OnNodeNormalDotLimit": 0.8,
"OnNodeRotateWithSurface": true,
"SpawnConstraints": 0,
"UsePrefabsBasedOnDistane": false,
"PrefabDistancePairs": [],
"name": "Big Tentacles 1",
"internalEnabled": true,
"persistentID": 254
}
Screenshots
Horror Sac 2
Notes
- n/A
| How it looks | | :-: | :-: | | |
LightPillar
Notes
- n/A
| How it looks | | :-: | :-: | | |
BioPillarLight
Notes
- Emits Red light down (can make varients of different colors if enough folks want it)
| How it looks | | :-: | :-: | | |
Lights 01
Notes
- n/a
| How it looks | | :-: | :-: | | |
Light 01 ALT
Notes
- n/a
FreeCam | How it looks |
---|---|
World Tree Abomination
Notes
- May cause YOU (and others) pathing issues due to collision
- It MAY BE POSSIBLE of a lockout, it can be possible fixed by editing size in Static json.
FreeCam | How it looks |
---|---|
Horror Sac 1
Notes
- n/a
FreeCam | How it looks |
---|---|
Horror Sac 2
Notes
- Rather Big, and with the stacking issue, may actually require crouching in some areas if RNG is bad lol
FreeCam | How it looks |
---|---|
Random Screens 1
Notes
- n/a
| How it looks | | :-: | :-: | | |
World Tree
Notes
- May cause YOU (and others) pathing issues due to collision
- It MAY BE POSSIBLE of a lockout, it can be possible fixed by editing size in Static json.
| How it looks | | :-: | :-: | | |
Battery
Notes
- n/a
| How it looks | | :-: | :-: | | |
Horror Sac 3/Halo
Notes
- n/a
| How it looks | | :-: | :-: | | |
Black Respawner_Sack
Notes
- Still includes noise!
- Currently doesn't actually response anything (atm)
| How it looks | | :-: | :-: | | |
Bio Pillar
Notes
- A meat stick lol.
| How it looks | | :-: | :-: | | |
BioFlower
Notes
- This may cause some FPS dips if enough of them are around. Consider limiting to 20, unless there is no issues
| How it looks | | :-: | :-: | | |
Custom Anoeme
Notes
- Yes, they slow you down!!. -Can be annoying lol
| How it looks | | :-: | :-: | | |
Mushroom 01
Notes
- Cool
| How it looks | | :-: | :-: | | |
Big Tentacles 1
Notes
- Really COOL! -Pretty FPS friendly for me.
| How it looks | | :-: | :-: | | |
How to use
- Install the mod
- Add the static spawns you wish to use to the corresponding section of
GameData_StaticSpawnDataBlock_bin
- Reference the sac like you would any other!
Contact [d0vahkln] on the discord if you find any issues.
Patch Notes
0.0.1
- Initial Release.