Mods that depend on GTFO ShootInTheAir
[9 Expeditions] An Intruder has been located in the higher layers of the Complex
Last updated: 11 hours ago
A major overhaul of GTFO's vanilla gameplay, designed for a more casual but still fun and challenging experience with friends.
Last updated: 5 days ago
The Warden has issued new work orders, but things don't seem right. Something wicked is pulling the strings.
Last updated: a week ago
20 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Last updated: 2 weeks ago
11 Expeditions available. Balanced for duo play. 5 Vanilla-enemy levels, 6 Modded-enemy levels.
Last updated: a month ago
Project Zaero's selection of client-sided mods including bugfixes, quality-of-life improvements, and new features to enhance your GTFO experience.
Last updated: 2 months ago
Remastered version of Eclipse with better enemy variety, encounters, and consumables!
Last updated: 3 months ago
The ''Deep End'' of GTFO Modded, are you ready? 25 Expeditions. Custom Guns. 150+ Enemy Variants. Team of 4 recommended.
Last updated: 3 months ago
Turkey Themed Mod, 8 Levels of Slaying Turkeys.
Last updated: 3 months ago
Early Release: 4 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: 5 months ago
An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.
Last updated: 5 months ago
Solo rundown seeking to alter the vanilla gameplay loop to mimic DOOM and Ultrakill
Last updated: 6 months ago
13 Expeditions available. Balanced for solo play. Begins with easy vanilla-like difficulty and enemies, but later leans into brutal difficulty and custom enemies.
Last updated: 7 months ago
Fire at will. Enjoy the abyss of killing.
Last updated: 8 months ago
First ever mod I have made, LEVEL 4 HAS MADE IT
Last updated: a year ago
Difficult rundown rewarding good aim. Team of 4 recommended. Most levels designed to be relatively short but intense, pithy and satisfying. Most weapons slightly buffed. No locks on boxes. Difficulty and recommended gear given in every level description.
Last updated: a year ago
Die in vain trying to complete a Class 15 Alarm with unfair enemies using overpowered weapons.
Last updated: a year ago
A high difficulty rundown in the making. Early Access available!
Last updated: a year ago
[WIP] massive overhaul of vanilla content. adds optional objectives, checkpoints, balance adjustments and re-works to vanilla levels. (with some changes to weapons & enemies)
Last updated: a year ago
Breakthrough returns! Designed for speed! Race to the finish!
Last updated: a year ago
This contains Breakthrough 2 approved mods, remove anything you don't like.
Last updated: a year ago