Decompiled source of Hjartdal v1.1.6

plugins/net6/sadiflgisakl.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using AIGraph;
using AK;
using Agents;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils.Collections;
using ChainedPuzzles;
using EOSExt.Reactor.Managers;
using Enemies;
using ExtraObjectiveSetup.BaseClasses;
using ExtraObjectiveSetup.ExtendedWardenEvents;
using ExtraObjectiveSetup.Instances;
using GTFO.API;
using GTFO.API.JSON.Converters;
using GTFO.API.Utilities;
using GameData;
using Gear;
using HarmonyLib;
using Il2CppInterop.Runtime.Injection;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using LEGACY.ExtraEvents;
using LEGACY.LegacyOverride;
using LEGACY.LegacyOverride.DimensionPortal;
using LEGACY.LegacyOverride.ElevatorCargo;
using LEGACY.LegacyOverride.EnemyTagger;
using LEGACY.LegacyOverride.ExtraExpeditionSettings;
using LEGACY.LegacyOverride.FogBeacon;
using LEGACY.LegacyOverride.SecDoorIntText;
using LEGACY.Utils;
using LevelGeneration;
using Localization;
using MTFO.API;
using Microsoft.CodeAnalysis;
using Player;
using SNetwork;
using ScanPosOverride.Managers;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("PrequelCore")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PrequelCore")]
[assembly: AssemblyTitle("PrequelCore")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[HarmonyPatch(typeof(PUI_Watermark), "UpdateWatermark")]
internal static class Patch_WatermarkUpdateWatermark
{
	private static void Postfix(PUI_Watermark __instance)
	{
		string text = "4.6.1+gitf831086-dirty-main".Remove("x.x.x".Length);
		((TMP_Text)__instance.m_watermarkText).SetText("<color=red>MODDED</color> <color=orange>" + text + "</color>\n<color=#FF6781></color>", true);
	}
}
namespace LEGACY
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Inas07.PREQUELCore", "PREQUELCore", "2.0.3")]
	[BepInIncompatibility("Inas.LEGACY")]
	public class EntryPoint : BasePlugin
	{
		public const string AUTHOR = "Inas07";

		public const string RUNDOWN_NAME = "PREQUELCore";

		public const string VERSION = "2.0.3";

		private Harmony m_Harmony;

		public override void Load()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			m_Harmony = new Harmony("LEGACY");
			m_Harmony.PatchAll();
			LegacyOverrideManagers.Init();
			LegacyExtraEvents.Init();
		}
	}
}
namespace LEGACY.Reactor
{
	[HarmonyPatch]
	internal class Patch_ReactorShutdown
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateChange")]
		private static void Post_OnStateChange(LG_WardenObjective_Reactor __instance, pReactorState oldState, pReactorState newState)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Expected I4, but got Unknown
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)__instance == (Object)null || oldState.status == newState.status)
			{
				return;
			}
			WardenObjectiveDataBlock val = null;
			if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref val) || val == null)
			{
				LegacyLogger.Error("Patch_ReactorShutdown: ");
				LegacyLogger.Error("Failed to get warden objective");
			}
			else if ((int)val.Type == 2 && !val.OnActivateOnSolveItem)
			{
				eWardenObjectiveEventTrigger val2 = (eWardenObjectiveEventTrigger)0;
				eReactorStatus status = newState.status;
				switch (status - 7)
				{
				default:
					return;
				case 0:
					val2 = (eWardenObjectiveEventTrigger)1;
					break;
				case 1:
					val2 = (eWardenObjectiveEventTrigger)2;
					break;
				case 2:
					val2 = (eWardenObjectiveEventTrigger)3;
					break;
				}
				_ = __instance.SpawnNode.LayerType;
				WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(val.EventsOnActivate, val2, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnBuildDone")]
		private static void Pre_OnBuildDone_ChainedPuzzleMidObjectiveFix(LG_WardenObjective_Reactor __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			WardenObjectiveDataBlock val = null;
			if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref val) || val == null)
			{
				LegacyLogger.Error("Patch_ReactorShutdown: Failed to get warden objective");
			}
			else if (val.ChainedPuzzleMidObjective != 0)
			{
				__instance.m_chainedPuzzleAlignMidObjective = __instance.m_chainedPuzzleAlign;
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(LG_WardenObjective_Reactor), "Update")]
		private static bool Pre_Update(LG_WardenObjective_Reactor __instance)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Invalid comparison between Unknown and I4
			if ((int)__instance.m_currentState.status != 7)
			{
				return true;
			}
			if (!__instance.m_currentWaveData.HasVerificationTerminal)
			{
				return true;
			}
			__instance.SetGUIMessage(true, Text.Format(3000u, (Object[])(object)new Object[1] { Object.op_Implicit("<color=orange>" + __instance.m_currentWaveData.VerificationTerminalSerial + "</color>") }), (ePUIMessageStyle)3, false, "", "");
			return false;
		}
	}
	[HarmonyPatch]
	internal class Patch_ReactorStartup_ExtraEventsExecution
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnTerminalStartupSequenceVerify")]
		private static void Post_ExecuteEventsOnEndOnClientSide(LG_WardenObjective_Reactor __instance)
		{
			if (!SNet.IsMaster)
			{
				WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)3, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateChange")]
		private static void Post_ExecuteOnNoneEventsOnDefenseStart(LG_WardenObjective_Reactor __instance, pReactorState oldState, pReactorState newState)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Invalid comparison between Unknown and I4
			if (oldState.status != newState.status && (int)newState.status == 3)
			{
				WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)0, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnBuildDone")]
		private static void Post_OnBuildDone(LG_WardenObjective_Reactor __instance)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Invalid comparison between Unknown and I4
			WardenObjectiveDataBlock db = default(WardenObjectiveDataBlock);
			if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref db) || db == null)
			{
				LegacyLogger.Error("Patch_ReactorStartup_ExtraEventsExecution: ");
				LegacyLogger.Error("Failed to get warden objective");
			}
			else if ((int)db.Type == 1 && !db.OnActivateOnSolveItem)
			{
				ChainedPuzzleInstance chainedPuzzleToStartSequence = __instance.m_chainedPuzzleToStartSequence;
				chainedPuzzleToStartSequence.OnPuzzleSolved += Action.op_Implicit((Action)delegate
				{
					WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(db.EventsOnActivate, (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null);
				});
			}
		}
	}
}
namespace LEGACY.VanillaFix
{
	[HarmonyPatch]
	internal class Patch_FixHiddenCommandExecution
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "ReceiveCommand")]
		private static void Pre_TerminalInterpreter_ReceiveCommand(LG_ComputerTerminalCommandInterpreter __instance, ref TERM_Command cmd)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected I4, but got Unknown
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Invalid comparison between Unknown and I4
			TERM_Command val = cmd;
			switch (val - 1)
			{
			default:
				if ((int)val != 43)
				{
					break;
				}
				goto case 0;
			case 0:
			case 1:
			case 2:
			case 3:
			case 11:
			case 13:
			case 14:
			case 17:
			case 18:
			case 19:
			case 20:
			case 21:
			case 22:
			case 23:
			case 24:
			case 25:
			case 26:
			case 27:
			case 28:
				if (__instance.m_terminal.CommandIsHidden(cmd))
				{
					cmd = (TERM_Command)10;
				}
				break;
			case 4:
			case 5:
			case 6:
			case 7:
			case 8:
			case 9:
			case 10:
			case 12:
			case 15:
			case 16:
				break;
			}
		}
	}
	[HarmonyPatch]
	internal class Patch_FixScoutFreeze
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(ES_ScoutScream), "CommonUpdate")]
		private static bool Prefix_Debug(ES_ScoutScream __instance)
		{
			if (((AgentAI)((ES_Base)__instance).m_ai).Target == null)
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch]
	internal class Patch_LG_SecurityDoor_Fix_EventsOnUnlockDoor_Powergenerator
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(LG_SecurityDoor), "OnSyncDoorStatusChange")]
		private static void Pre_OnSyncDoorStatusChange(LG_SecurityDoor __instance, pDoorState state, bool isRecall)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Invalid comparison between Unknown and I4
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Invalid comparison between Unknown and I4
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Invalid comparison between Unknown and I4
			eDoorStatus status = state.status;
			if ((status - 4 <= 1 || (int)status == 9) && (int)__instance.m_lastState.status == 6)
			{
				WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.LinkedToZoneData.EventsOnUnlockDoor, (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null);
			}
		}
	}
	[HarmonyPatch]
	internal class Patch_LockSecurityDoor_FixCustomText
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_SecurityDoor_Locks), "Setup", new Type[] { typeof(LG_SecurityDoor) })]
		private static void Post_LG_SecurityDoor_Locks_Setup(LG_SecurityDoor door, LG_SecurityDoor_Locks __instance)
		{
			LocalizedText customText = door.LinkedToZoneData.ProgressionPuzzleToEnter.CustomText;
			__instance.m_lockedWithNoKeyInteractionText = customText;
		}
	}
	[HarmonyPatch]
	[HarmonyWrapSafe]
	internal class Patch_RepeatableCommandEventFix
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "SetupCommandEvents")]
		private static void Post_ResetupChainedPuzzleAfterExecution(LG_ComputerTerminalCommandInterpreter __instance)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected I4, but got Unknown
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Invalid comparison between Unknown and I4
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Invalid comparison between Unknown and I4
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Invalid comparison between Unknown and I4
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Invalid comparison between Unknown and I4
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Invalid comparison between Unknown and I4
			uint num = 0u;
			if ((Object)(object)__instance.m_terminal.ConnectedReactor != (Object)null)
			{
				return;
			}
			if (__instance.m_terminal.SpawnNode.m_dimension.IsMainDimension)
			{
				LG_LayerType layerType = __instance.m_terminal.SpawnNode.LayerType;
				switch ((int)layerType)
				{
				case 0:
					num = RundownManager.ActiveExpedition.LevelLayoutData;
					break;
				case 1:
					num = RundownManager.ActiveExpedition.SecondaryLayout;
					break;
				case 2:
					num = RundownManager.ActiveExpedition.ThirdLayout;
					break;
				default:
					LegacyLogger.Error("Unimplemented layer type.");
					return;
				}
			}
			else
			{
				num = __instance.m_terminal.SpawnNode.m_dimension.DimensionData.LevelLayoutData;
			}
			LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(num);
			List<CustomTerminalCommand> val = null;
			int num2 = __instance.m_terminal.SpawnNode.m_zone.TerminalsSpawnedInZone.IndexOf(__instance.m_terminal);
			ExpeditionZoneData val2 = null;
			Enumerator<ExpeditionZoneData> enumerator = block.Zones.GetEnumerator();
			while (enumerator.MoveNext())
			{
				ExpeditionZoneData current = enumerator.Current;
				if (current.LocalIndex == __instance.m_terminal.SpawnNode.m_zone.LocalIndex)
				{
					val2 = current;
					break;
				}
			}
			if (val2 == null)
			{
				LegacyLogger.Error("Cannot find target zone data.");
				return;
			}
			if (num2 >= val2.TerminalPlacements.Count)
			{
				LegacyLogger.Debug("RepeatableCommand: TerminalDataIndex >= TargetZoneData.TerminalPlacements.Count: found sec-door terminal, skipping");
				return;
			}
			val = val2.TerminalPlacements[num2].UniqueCommands;
			if (val.Count == 0)
			{
				return;
			}
			Enumerator<CustomTerminalCommand> enumerator2 = val.GetEnumerator();
			TERM_Command val3 = default(TERM_Command);
			string text = default(string);
			string text2 = default(string);
			while (enumerator2.MoveNext())
			{
				CustomTerminalCommand current2 = enumerator2.Current;
				if ((int)current2.SpecialCommandRule != 0 || !__instance.TryGetCommand(current2.Command, ref val3, ref text, ref text2) || ((int)val3 != 38 && (int)val3 != 39 && (int)val3 != 40 && (int)val3 != 41 && (int)val3 != 42))
				{
					continue;
				}
				ChainedPuzzleInstance OldCPInstance = null;
				List<WardenObjectiveEventData> commandEvents = current2.CommandEvents;
				for (int i = 0; i < commandEvents.Count && (commandEvents[i].ChainPuzzle == 0 || !__instance.m_terminal.TryGetChainPuzzleForCommand(val3, i, ref OldCPInstance) || !((Object)(object)OldCPInstance != (Object)null)); i++)
				{
				}
				if (!((Object)(object)OldCPInstance == (Object)null))
				{
					ChainedPuzzleInstance obj = OldCPInstance;
					obj.OnPuzzleSolved += Action.op_Implicit((Action)delegate
					{
						Helper.ResetChainedPuzzle(OldCPInstance);
					});
				}
			}
		}
	}
}
namespace LEGACY.Utils
{
	public static class Helper
	{
		private static void ResetChild(iChainedPuzzleCore ICore)
		{
			CP_Bioscan_Core val = ((Il2CppObjectBase)ICore).TryCast<CP_Bioscan_Core>();
			if ((Object)(object)val != (Object)null)
			{
				((Il2CppObjectBase)val.m_spline).Cast<CP_Holopath_Spline>().SetSplineProgress(0f);
				((Il2CppObjectBase)val.PlayerScanner).Cast<CP_PlayerScanner>().ResetScanProgression(0f);
				return;
			}
			CP_Cluster_Core val2 = ((Il2CppObjectBase)ICore).TryCast<CP_Cluster_Core>();
			if ((Object)(object)val2 == (Object)null)
			{
				LegacyLogger.Error("ResetChild: found iChainedPuzzleCore that is neither CP_Bioscan_Core nor CP_Cluster_Core...");
				return;
			}
			((Il2CppObjectBase)val2.m_spline).Cast<CP_Holopath_Spline>().SetSplineProgress(0f);
			foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)val2.m_childCores)
			{
				ResetChild(item);
			}
		}

		public static void ResetChainedPuzzle(ChainedPuzzleInstance chainedPuzzleInstance)
		{
			foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)chainedPuzzleInstance.m_chainedPuzzleCores)
			{
				ResetChild(item);
			}
			if (SNet.IsMaster)
			{
				chainedPuzzleInstance.AttemptInteract((eChainedPuzzleInteraction)2);
			}
		}

		public static LG_WardenObjective_Reactor FindReactor(LG_LayerType layer)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			LG_WardenObjective_Reactor val = null;
			Enumerator<LayerChainIndex, iWardenObjectiveItem> enumerator = WardenObjectiveManager.Current.m_wardenObjectiveItem.GetEnumerator();
			while (enumerator.MoveNext())
			{
				KeyValuePair<LayerChainIndex, iWardenObjectiveItem> current = enumerator.Current;
				if (current.Key.Layer == layer)
				{
					val = ((Il2CppObjectBase)current.Value).TryCast<LG_WardenObjective_Reactor>();
					if (!((Object)(object)val == (Object)null))
					{
						break;
					}
				}
			}
			return val;
		}

		public static bool TryGetComponent<T>(this GameObject obj, out T comp)
		{
			comp = obj.GetComponent<T>();
			return comp != null;
		}

		public static bool IsPlayerInLevel(PlayerAgent player)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Invalid comparison between Unknown and I4
			return (int)player.Owner.Load<pGameState>().gameState == 10;
		}

		public static ChainedPuzzleInstance GetChainedPuzzleForCommandOnTerminal(LG_ComputerTerminal terminal, string command)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected I4, but got Unknown
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Invalid comparison between Unknown and I4
			//IL_019f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Invalid comparison between Unknown and I4
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Invalid comparison between Unknown and I4
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Invalid comparison between Unknown and I4
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Invalid comparison between Unknown and I4
			uint num = 0u;
			if (terminal.SpawnNode.m_dimension.IsMainDimension)
			{
				LG_LayerType layerType = terminal.SpawnNode.LayerType;
				switch ((int)layerType)
				{
				case 0:
					num = RundownManager.ActiveExpedition.LevelLayoutData;
					break;
				case 1:
					num = RundownManager.ActiveExpedition.SecondaryLayout;
					break;
				case 2:
					num = RundownManager.ActiveExpedition.ThirdLayout;
					break;
				default:
					LegacyLogger.Error("Unimplemented layer type.");
					return null;
				}
			}
			else
			{
				num = terminal.SpawnNode.m_dimension.DimensionData.LevelLayoutData;
			}
			LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(num);
			List<CustomTerminalCommand> val = null;
			List<LG_ComputerTerminal> terminalsSpawnedInZone = terminal.SpawnNode.m_zone.TerminalsSpawnedInZone;
			int num2 = terminalsSpawnedInZone.IndexOf(terminal);
			ExpeditionZoneData val2 = null;
			Enumerator<ExpeditionZoneData> enumerator = block.Zones.GetEnumerator();
			while (enumerator.MoveNext())
			{
				ExpeditionZoneData current = enumerator.Current;
				if (current.LocalIndex == terminal.SpawnNode.m_zone.LocalIndex)
				{
					val2 = current;
					break;
				}
			}
			if (val2 == null)
			{
				LegacyLogger.Error("Cannot find target zone data.");
				return null;
			}
			if (val2.TerminalPlacements.Count != terminalsSpawnedInZone.Count)
			{
				LegacyLogger.Error("The numbers of terminal placement and spawn, skipped for the zone terminal.");
				return null;
			}
			val = val2.TerminalPlacements[num2].UniqueCommands;
			if (val.Count == 0)
			{
				return null;
			}
			List<WardenObjectiveEventData> val3 = null;
			TERM_Command val4 = (TERM_Command)0;
			Enumerator<CustomTerminalCommand> enumerator2 = val.GetEnumerator();
			string text = default(string);
			string text2 = default(string);
			while (enumerator2.MoveNext())
			{
				CustomTerminalCommand current2 = enumerator2.Current;
				if (current2.Command == command)
				{
					val3 = current2.CommandEvents;
					if (!terminal.m_command.TryGetCommand(current2.Command, ref val4, ref text, ref text2))
					{
						LegacyLogger.Error("Cannot get TERM_COMMAND for command {0} on the specified terminal.");
					}
					break;
				}
			}
			if (val3 == null || (int)val4 == 0)
			{
				return null;
			}
			if ((int)val4 != 38 && (int)val4 != 39 && (int)val4 != 40 && (int)val4 != 41 && (int)val4 != 42)
			{
				return null;
			}
			ChainedPuzzleInstance val5 = null;
			for (int i = 0; i < val3.Count && (val3[i].ChainPuzzle == 0 || !terminal.TryGetChainPuzzleForCommand(val4, i, ref val5) || !((Object)(object)val5 != (Object)null)); i++)
			{
			}
			return val5;
		}

		public static bool TryGetZoneEntranceSecDoor(LG_Zone zone, out LG_SecurityDoor door)
		{
			if ((Object)(object)zone == (Object)null)
			{
				door = null;
				return false;
			}
			if ((Object)(object)zone.m_sourceGate == (Object)null)
			{
				door = null;
				return false;
			}
			if (zone.m_sourceGate.SpawnedDoor == null)
			{
				door = null;
				return false;
			}
			door = ((Il2CppObjectBase)zone.m_sourceGate.SpawnedDoor).TryCast<LG_SecurityDoor>();
			return (Object)(object)door != (Object)null;
		}

		internal static bool isSecDoorToZoneOpened(LG_Zone zone14)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Invalid comparison between Unknown and I4
			LG_SecurityDoor door = null;
			if (!TryGetZoneEntranceSecDoor(zone14, out door) || (Object)(object)door == (Object)null)
			{
				return false;
			}
			return (int)door.m_sync.GetCurrentSyncState().status == 10;
		}

		public static List<T> cast<T>(List<T> list)
		{
			List<T> list2 = new List<T>();
			Enumerator<T> enumerator = list.GetEnumerator();
			while (enumerator.MoveNext())
			{
				T current = enumerator.Current;
				list2.Add(current);
			}
			return list2;
		}

		private static eDimensionIndex GetCurrentDimensionIndex()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			if (PlayerManager.PlayerAgentsInLevel.Count <= 0)
			{
				throw new Exception("? You don't have any player agent in level? How could that happen?");
			}
			return ((Agent)PlayerManager.PlayerAgentsInLevel[0]).DimensionIndex;
		}

		public static void GetMinLayerAndLocalIndex(out LG_LayerType MinLayer, out eLocalZoneIndex MinLocalIndex)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Invalid comparison between I4 and Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between I4 and Unknown
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected I4, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Expected I4, but got Unknown
			MinLayer = (LG_LayerType)2;
			MinLocalIndex = (eLocalZoneIndex)20;
			Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator();
			while (enumerator.MoveNext())
			{
				PlayerAgent current = enumerator.Current;
				if (IsPlayerInLevel(current))
				{
					if ((int)MinLayer > (int)current.m_courseNode.LayerType)
					{
						MinLayer = (LG_LayerType)(int)current.m_courseNode.LayerType;
						MinLocalIndex = (eLocalZoneIndex)20;
					}
					if ((int)MinLocalIndex >= (int)current.m_courseNode.m_zone.LocalIndex)
					{
						MinLocalIndex = (eLocalZoneIndex)(int)current.m_courseNode.m_zone.LocalIndex;
					}
				}
			}
		}

		public static void GetMaxLayerAndLocalIndex(out LG_LayerType MaxLayer, out eLocalZoneIndex MaxLocalIndex)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Invalid comparison between I4 and Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between I4 and Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected I4, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected I4, but got Unknown
			MaxLayer = (LG_LayerType)0;
			MaxLocalIndex = (eLocalZoneIndex)0;
			Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator();
			while (enumerator.MoveNext())
			{
				PlayerAgent current = enumerator.Current;
				if (IsPlayerInLevel(current))
				{
					if ((int)MaxLayer < (int)current.m_courseNode.LayerType)
					{
						MaxLayer = (LG_LayerType)(int)current.m_courseNode.LayerType;
						MaxLocalIndex = (eLocalZoneIndex)0;
					}
					if ((int)MaxLocalIndex < (int)current.m_courseNode.m_zone.LocalIndex)
					{
						MaxLocalIndex = (eLocalZoneIndex)(int)current.m_courseNode.m_zone.LocalIndex;
					}
				}
			}
		}

		public static int GetMinAreaIndex(LG_Zone zone)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)zone == (Object)null)
			{
				return -1;
			}
			LG_LayerType type = zone.m_layer.m_type;
			eLocalZoneIndex localIndex = zone.LocalIndex;
			GetCurrentDimensionIndex();
			int num = zone.m_areas.Count;
			Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator();
			while (enumerator.MoveNext())
			{
				PlayerAgent current = enumerator.Current;
				if (current.m_courseNode.LayerType != type || current.m_courseNode.m_zone.LocalIndex != localIndex)
				{
					continue;
				}
				int i = 0;
				for (List<LG_Area> areas = zone.m_areas; i < areas.Count; i++)
				{
					if (((Object)((Component)areas[i]).gameObject).GetInstanceID() == ((Object)((Component)current.m_courseNode.m_area).gameObject).GetInstanceID())
					{
						if (num > i)
						{
							num = i;
						}
						break;
					}
				}
			}
			return num;
		}

		public static LG_ComputerTerminal FindTerminal(eDimensionIndex dimensionIndex, LG_LayerType layerType, eLocalZoneIndex localIndex, int terminalIndex)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			LG_Zone val = null;
			if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(dimensionIndex, layerType, localIndex, ref val) || (Object)(object)val == (Object)null)
			{
				LegacyLogger.Error($"FindTerminal: Didn't find LG_Zone {dimensionIndex}, {layerType}, {localIndex}");
				return null;
			}
			if (val.TerminalsSpawnedInZone == null || terminalIndex >= val.TerminalsSpawnedInZone.Count)
			{
				LegacyLogger.Error($"FindTerminal: Invalid terminal index {terminalIndex} - {((val.TerminalsSpawnedInZone != null) ? val.TerminalsSpawnedInZone.Count : 0)} terminals are spawned in {dimensionIndex}, {layerType}, {localIndex}");
				return null;
			}
			if (terminalIndex >= 0)
			{
				return val.TerminalsSpawnedInZone[terminalIndex];
			}
			return null;
		}
	}
	internal static class Json
	{
		private static readonly JsonSerializerOptions _setting;

		static Json()
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			_setting = new JsonSerializerOptions
			{
				ReadCommentHandling = JsonCommentHandling.Skip,
				IncludeFields = false,
				PropertyNameCaseInsensitive = true,
				WriteIndented = true,
				IgnoreReadOnlyProperties = true
			};
			_setting.Converters.Add(new JsonStringEnumConverter());
			_setting.Converters.Add((JsonConverter)new LocalizedTextConverter());
		}

		public static T Deserialize<T>(string json)
		{
			return JsonSerializer.Deserialize<T>(json, _setting);
		}

		public static object Deserialize(Type type, string json)
		{
			return JsonSerializer.Deserialize(json, type, _setting);
		}

		public static string Serialize<T>(T value)
		{
			return JsonSerializer.Serialize(value, _setting);
		}

		public static void Load<T>(string filePath, out T config) where T : new()
		{
			config = Deserialize<T>(File.ReadAllText(filePath));
		}
	}
	public class Vec3
	{
		public float x { get; set; }

		public float y { get; set; }

		public float z { get; set; }

		public Vector3 ToVector3()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			return new Vector3(x, y, z);
		}

		public Quaternion ToQuaternion()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			return Quaternion.Euler(x, y, z);
		}
	}
	internal static class LegacyLogger
	{
		private static ManualLogSource logger = Logger.CreateLogSource("LEGACYCore");

		public static void Log(string format, params object[] args)
		{
			Log(string.Format(format, args));
		}

		public static void Log(string str)
		{
			if (logger != null)
			{
				logger.Log((LogLevel)8, (object)str);
			}
		}

		public static void Warning(string format, params object[] args)
		{
			Warning(string.Format(format, args));
		}

		public static void Warning(string str)
		{
			if (logger != null)
			{
				logger.Log((LogLevel)4, (object)str);
			}
		}

		public static void Error(string format, params object[] args)
		{
			Error(string.Format(format, args));
		}

		public static void Error(string str)
		{
			if (logger != null)
			{
				logger.Log((LogLevel)2, (object)str);
			}
		}

		public static void Debug(string format, params object[] args)
		{
			Debug(string.Format(format, args));
		}

		public static void Debug(string str)
		{
			if (logger != null)
			{
				logger.Log((LogLevel)32, (object)str);
			}
		}
	}
	public class SpawnHibernateEnemiesEvent
	{
		public eWardenObjectiveEventTrigger Trigger { get; set; }

		public int Type { get; set; } = 170;


		public eDimensionIndex DimensionIndex { get; set; }

		public LG_LayerType Layer { get; set; }

		public eLocalZoneIndex LocalIndex { get; set; }

		public string WorldEventObjectFilter { get; set; } = "RANDOM";


		public uint EnemyID { get; set; }

		public int Count { get; set; } = 1;


		public float Delay { get; set; }

		public float Duration { get; set; } = 2f;

	}
	public class WeightedAreaSelector
	{
		private static readonly Dictionary<LG_Zone, WeightedAreaSelector> dict;

		private WeightedRandomBag<LG_Area> weightedRandomBag;

		public static WeightedAreaSelector Get(LG_Zone zone)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected I4, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			if (!dict.ContainsKey(zone))
			{
				WeightedAreaSelector weightedAreaSelector = new WeightedAreaSelector();
				Enumerator<LG_Area> enumerator = zone.m_areas.GetEnumerator();
				while (enumerator.MoveNext())
				{
					LG_Area current = enumerator.Current;
					float num = 0f;
					LG_AreaSize size = current.m_size;
					switch (size - 1)
					{
					case 4:
						num = 7f;
						break;
					case 0:
						num = 20f;
						break;
					case 1:
						num = 30f;
						break;
					case 2:
						num = 35f;
						break;
					case 3:
						num = 45f;
						break;
					default:
						LegacyLogger.Error($"Unhandled LG_AreaSize: {current.m_size}. Won't build.");
						return null;
					}
					weightedAreaSelector.AddEntry(current, num);
				}
				dict.Add(zone, weightedAreaSelector);
			}
			return dict[zone];
		}

		public static WeightedAreaSelector Get(eDimensionIndex eDimensionIndex, LG_LayerType layerType, eLocalZoneIndex localIndex)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			LG_Zone val = default(LG_Zone);
			if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(eDimensionIndex, layerType, localIndex, ref val) || !Object.op_Implicit((Object)(object)val))
			{
				return null;
			}
			return Get(val);
		}

		private WeightedAreaSelector()
		{
			weightedRandomBag = new WeightedRandomBag<LG_Area>();
		}

		private void AddEntry(LG_Area area, float weight)
		{
			weightedRandomBag.AddEntry(area, weight);
		}

		public LG_Area GetRandom()
		{
			return weightedRandomBag.GetRandom();
		}

		private static void OnBuildDone()
		{
		}

		private static void Clear()
		{
			dict.Clear();
		}

		static WeightedAreaSelector()
		{
			dict = new Dictionary<LG_Zone, WeightedAreaSelector>();
			LevelAPI.OnLevelCleanup += dict.Clear;
		}
	}
	public class WeightedRandomBag<T>
	{
		private struct Entry
		{
			public double accumulatedWeight;

			public T item;
		}

		private List<Entry> entries = new List<Entry>();

		private double accumulatedWeight;

		private Random rand = new Random();

		public void AddEntry(T item, double weight)
		{
			if (weight <= 0.0)
			{
				LegacyLogger.Error("AddEntry: no non-positive weight pls.");
				return;
			}
			accumulatedWeight += weight;
			entries.Add(new Entry
			{
				item = item,
				accumulatedWeight = accumulatedWeight
			});
		}

		public T GetRandom()
		{
			double num = rand.NextDouble() * accumulatedWeight;
			foreach (Entry entry in entries)
			{
				if (entry.accumulatedWeight >= num)
				{
					return entry.item;
				}
			}
			return default(T);
		}
	}
}
namespace LEGACY.LegacyOverride
{
	internal static class LegacyOverrideManagers
	{
		internal static readonly string LEGACY_CONFIG_PATH = Path.Combine(MTFOPathAPI.CustomPath, "LegacyOverride");

		internal static void Init()
		{
			ElevatorCargoOverrideManager.Current.Init();
			FogBeaconSettingManager.Current.Init();
			EnemyTaggerSettingManager.Current.Init();
			SecDoorIntTextOverrideManager.Current.Init();
			ExpeditionSettingsManager.Current.Init();
		}
	}
}
namespace LEGACY.LegacyOverride.SecDoorIntText
{
	public class DoorToZone
	{
		public eDimensionIndex DimensionIndex { get; set; }

		public LG_LayerType LayerType { get; set; }

		public eLocalZoneIndex LocalIndex { get; set; }

		public LocalizedText Prefix { get; set; }

		public LocalizedText Postfix { get; set; }

		public LocalizedText TextToReplace { get; set; }
	}
	public class LevelSecDoorIntTextOverride
	{
		public uint MainLevelLayout { get; set; }

		public List<DoorToZone> doorToZones { get; set; } = new List<DoorToZone>
		{
			new DoorToZone()
		};

	}
	internal class SecDoorIntTextOverrideManager
	{
		public static readonly SecDoorIntTextOverrideManager Current;

		private Dictionary<uint, LevelSecDoorIntTextOverride> SecDoorIntTextOverrides = new Dictionary<uint, LevelSecDoorIntTextOverride>();

		private LiveEditListener liveEditListener;

		private static readonly string CONFIG_PATH;

		internal LevelSecDoorIntTextOverride SettingForCurrentLevel { get; private set; }

		private void AddOverride(LevelSecDoorIntTextOverride _override)
		{
			if (_override != null)
			{
				if (SecDoorIntTextOverrides.ContainsKey(_override.MainLevelLayout))
				{
					LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout);
					SecDoorIntTextOverrides[_override.MainLevelLayout] = _override;
				}
				else
				{
					SecDoorIntTextOverrides.Add(_override.MainLevelLayout, _override);
				}
			}
		}

		public void Init()
		{
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Expected O, but got Unknown
			if (!Directory.Exists(CONFIG_PATH))
			{
				Directory.CreateDirectory(CONFIG_PATH);
				StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json"));
				streamWriter.WriteLine(Json.Serialize(new LevelSecDoorIntTextOverride()));
				streamWriter.Flush();
				streamWriter.Close();
				return;
			}
			foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories))
			{
				Json.Load<LevelSecDoorIntTextOverride>(item, out var config);
				AddOverride(config);
			}
			LevelAPI.OnBuildStart += UpdateSetting;
			liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true);
			liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged);
		}

		private void FileChanged(LiveEditEventArgs e)
		{
			LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath);
			LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content)
			{
				LevelSecDoorIntTextOverride @override = Json.Deserialize<LevelSecDoorIntTextOverride>(content);
				AddOverride(@override);
				if (GameStateManager.IsInExpedition)
				{
					UpdateSetting();
				}
			});
		}

		private void UpdateSetting()
		{
			uint levelLayoutData = RundownManager.ActiveExpedition.LevelLayoutData;
			SettingForCurrentLevel = (SecDoorIntTextOverrides.ContainsKey(levelLayoutData) ? SecDoorIntTextOverrides[levelLayoutData] : null);
		}

		private SecDoorIntTextOverrideManager()
		{
		}

		static SecDoorIntTextOverrideManager()
		{
			CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "SecDoorIntText");
			Current = new SecDoorIntTextOverrideManager();
		}
	}
}
namespace LEGACY.LegacyOverride.Patches
{
	[HarmonyPatch]
	internal class DimensionPortal
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(LG_DimensionPortal), "Setup")]
		private static void Pre_DimensionPortal_Setup(LG_DimensionPortal __instance)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			eDimensionIndex dimensionIndex = __instance.SpawnNode.m_dimension.DimensionIndex;
			LG_LayerType layerType = __instance.SpawnNode.LayerType;
			eLocalZoneIndex localIndex = __instance.SpawnNode.m_zone.LocalIndex;
			uint num = ((InstanceManager<LG_DimensionPortal>)DimensionPortalInstanceManager.Current).Register(__instance);
			PortalCustomization definition = ((InstanceDefinitionManager<PortalCustomization>)DimensionPortalDefinitionManager.Current).GetDefinition(dimensionIndex, layerType, localIndex, num);
			if (definition != null)
			{
				LegacyLogger.Debug($"DimensionPortal: found custom setup, {((GlobalZoneIndex)definition).GlobalZoneIndexTuple()}");
				__instance.PortalChainPuzzle = definition.ChainedPuzzleOnPortalActive;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_DimensionPortal), "Setup")]
		private static void Post_DimensionPortal_Setup(LG_DimensionPortal __instance)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			eDimensionIndex dimensionIndex = __instance.SpawnNode.m_dimension.DimensionIndex;
			LG_LayerType layerType = __instance.SpawnNode.LayerType;
			eLocalZoneIndex localIndex = __instance.SpawnNode.m_zone.LocalIndex;
			uint zoneInstanceIndex = ((InstanceManager<LG_DimensionPortal>)DimensionPortalInstanceManager.Current).GetZoneInstanceIndex(__instance);
			PortalCustomization def = ((InstanceDefinitionManager<PortalCustomization>)DimensionPortalDefinitionManager.Current).GetDefinition(dimensionIndex, layerType, localIndex, zoneInstanceIndex);
			if (def == null)
			{
				return;
			}
			__instance.OnPortalKeyInsertSequenceDone += Action<LG_DimensionPortal>.op_Implicit((Action<LG_DimensionPortal>)delegate
			{
				def.EventsOnScanDone.ForEach(delegate(WardenObjectiveEventData e)
				{
					WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f);
				});
			});
			ChainedPuzzleInstance portalChainPuzzleInstance = __instance.m_portalChainPuzzleInstance;
			portalChainPuzzleInstance.OnPuzzleSolved += Action.op_Implicit((Action)delegate
			{
				def.EventsOnScanDone.ForEach(delegate(WardenObjectiveEventData e)
				{
					WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f);
				});
			});
		}
	}
	[HarmonyPatch]
	internal class Patch_Customize_SecDoor_Interaction_Text
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_SecurityDoor_Locks), "OnDoorState")]
		private static void Post_Customize_SecDoor_Interaction_Text(pDoorState state, LG_SecurityDoor_Locks __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Invalid comparison between Unknown and I4
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			LevelSecDoorIntTextOverride settingForCurrentLevel = SecDoorIntTextOverrideManager.Current.SettingForCurrentLevel;
			if (settingForCurrentLevel == null || ((int)state.status != 9 && (int)state.status != 5))
			{
				return;
			}
			int num = settingForCurrentLevel.doorToZones.FindIndex((DoorToZone door) => door.DimensionIndex == __instance.m_door.Gate.DimensionIndex && door.LayerType == __instance.m_door.LinksToLayerType && door.LocalIndex == __instance.m_door.LinkedToZoneData.LocalIndex);
			if (num != -1)
			{
				DoorToZone doorToZone = settingForCurrentLevel.doorToZones[num];
				_ = __instance.m_door;
				Interact_Timed intOpenDoor = __instance.m_intOpenDoor;
				string text = LocalizedText.op_Implicit(doorToZone.Prefix);
				string text2 = LocalizedText.op_Implicit(doorToZone.Postfix);
				string text3 = LocalizedText.op_Implicit(doorToZone.TextToReplace);
				if (string.IsNullOrEmpty(text))
				{
					text = string.Empty;
				}
				if (string.IsNullOrEmpty(text2))
				{
					text2 = string.Empty;
				}
				if (string.IsNullOrEmpty(text3))
				{
					text3 = intOpenDoor.InteractionMessage;
				}
				intOpenDoor.InteractionMessage = text + "\n" + text3 + "\n" + text2;
				LegacyLogger.Debug($"SecDoorIntTextOverride: Override IntText. {doorToZone.LocalIndex}, {doorToZone.LayerType}, {doorToZone.DimensionIndex}");
			}
		}
	}
	[HarmonyPatch]
	internal class Patch_ElevatorCargoOverride
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(ElevatorCargoCage), "SpawnObjectiveItemsInLandingArea")]
		private static bool Pre_ElevatorCargoOverride(ElevatorCargoCage __instance)
		{
			LevelElevatorCargo levelElevatorCargoItems = ElevatorCargoOverrideManager.Current.GetLevelElevatorCargoItems(RundownManager.ActiveExpedition.LevelLayoutData);
			if (levelElevatorCargoItems == null)
			{
				return true;
			}
			if (levelElevatorCargoItems.ForceDisable)
			{
				ElevatorRide.Current.m_cargoCageInUse = false;
				return false;
			}
			return true;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(ElevatorCargoCage), "SpawnObjectiveItemsInLandingArea")]
		private static void Post_ElevatorCargoOverride(ElevatorCargoCage __instance)
		{
			LevelElevatorCargo levelElevatorCargoItems = ElevatorCargoOverrideManager.Current.GetLevelElevatorCargoItems(RundownManager.ActiveExpedition.LevelLayoutData);
			if (levelElevatorCargoItems == null || levelElevatorCargoItems.ElevatorCargoItems.Count < 1 || levelElevatorCargoItems.ForceDisable)
			{
				return;
			}
			foreach (ElevatorCargoItem elevatorCargoItem in levelElevatorCargoItems.ElevatorCargoItems)
			{
				LG_PickupItem val = LG_PickupItem.SpawnGenericPickupItem(ElevatorShaftLanding.CargoAlign);
				val.SpawnNode = Builder.GetElevatorArea().m_courseNode;
				switch (elevatorCargoItem.ItemType)
				{
				case ItemType.Consumable:
					val.SetupAsConsumable(Random.Range(0, int.MaxValue), elevatorCargoItem.ItemID);
					break;
				case ItemType.BigPickup:
					val.SetupAsBigPickupItem(Random.Range(0, int.MaxValue), elevatorCargoItem.ItemID, false, 0);
					break;
				default:
					LegacyLogger.Error($"Undefined Item Type {elevatorCargoItem.ItemType}");
					continue;
				}
				__instance.m_itemsToMoveToCargo.Add(((Component)val).transform);
				ElevatorRide.Current.m_cargoCageInUse = true;
			}
		}
	}
	[HarmonyPatch]
	internal class Patch_SetupBigPickupItemWithItemId
	{
		private static void SetupAsObserver(LG_PickupItem __instance)
		{
			EnemyTaggerSetting setting = EnemyTaggerSettingManager.Current.SettingForCurrentLevel;
			CarryItemPickup_Core componentInChildren = ((Component)__instance.m_root).GetComponentInChildren<CarryItemPickup_Core>();
			Interact_Pickup_PickupItem interact = ((Il2CppObjectBase)componentInChildren.m_interact).Cast<Interact_Pickup_PickupItem>();
			LG_PickupItem_Sync obj = ((Il2CppObjectBase)componentInChildren.m_sync).Cast<LG_PickupItem_Sync>();
			EnemyTaggerComponent tagger = ((Component)componentInChildren).gameObject.AddComponent<EnemyTaggerComponent>();
			tagger.Parent = componentInChildren;
			((Component)tagger).gameObject.SetActive(true);
			((Interact_Timed)interact).InteractDuration = setting.TimeToPickup;
			tagger.MaxTagPerScan = setting.MaxTagPerScan;
			tagger.TagInterval = setting.TagInterval;
			tagger.TagRadius = setting.TagRadius;
			tagger.WarmupTime = setting.WarmupTime;
			obj.OnSyncStateChange += Action<ePickupItemStatus, pPickupPlacement, PlayerAgent, bool>.op_Implicit((Action<ePickupItemStatus, pPickupPlacement, PlayerAgent, bool>)delegate(ePickupItemStatus status, pPickupPlacement placement, PlayerAgent playerAgent, bool isRecall)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0005: Invalid comparison between Unknown and I4
				if ((int)status != 0)
				{
					if ((int)status == 1)
					{
						((Component)tagger).gameObject.SetActive(true);
						tagger.PickedByPlayer = playerAgent;
						tagger.ChangeState((!setting.TagWhenHold) ? eEnemyTaggerState.Inactive : eEnemyTaggerState.Active_Warmup);
						((Interact_Timed)interact).InteractDuration = setting.TimeToPlace;
					}
				}
				else
				{
					tagger.PickedByPlayer = null;
					tagger.ChangeState((!setting.TagWhenPlaced) ? eEnemyTaggerState.Inactive : eEnemyTaggerState.Active_Warmup);
					((Interact_Timed)interact).InteractDuration = setting.TimeToPickup;
				}
			});
		}

		private static void SetupAsFogBeacon(LG_PickupItem __instance)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Expected O, but got Unknown
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Expected O, but got Unknown
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			FogRepeller_Sphere val = new GameObject("FogInstance_Beacon_Fake").AddComponent<FogRepeller_Sphere>();
			val.InfiniteDuration = false;
			val.LifeDuration = 99999f;
			val.GrowDuration = 99999f;
			val.ShrinkDuration = 99999f;
			val.Range = 1f;
			FogBeaconSetting setting = FogBeaconSettingManager.Current.SettingForCurrentLevel;
			FogRepeller_Sphere fogRepHold = new GameObject("FogInstance_Beacon_SmallLayer").AddComponent<FogRepeller_Sphere>();
			fogRepHold.InfiniteDuration = setting.RSHold.InfiniteDuration;
			fogRepHold.GrowDuration = setting.RSHold.GrowDuration;
			fogRepHold.ShrinkDuration = setting.RSHold.ShrinkDuration;
			fogRepHold.Range = setting.RSHold.Range;
			fogRepHold.Offset = Vector3.zero;
			FogRepeller_Sphere fogRepPlaced = new GameObject("FogInstance_Beacon_BigLayer").AddComponent<FogRepeller_Sphere>();
			fogRepPlaced.InfiniteDuration = setting.RSPlaced.InfiniteDuration;
			fogRepPlaced.GrowDuration = setting.RSPlaced.GrowDuration;
			fogRepPlaced.ShrinkDuration = setting.RSPlaced.ShrinkDuration;
			fogRepPlaced.Range = setting.RSPlaced.Range;
			fogRepPlaced.Offset = Vector3.zero;
			CarryItemPickup_Core componentInChildren = ((Component)__instance.m_root).GetComponentInChildren<CarryItemPickup_Core>();
			HeavyFogRepellerPickup val2 = ((Il2CppObjectBase)componentInChildren).Cast<HeavyFogRepellerPickup>();
			iCarryItemWithGlobalState val3 = default(iCarryItemWithGlobalState);
			byte byteId = default(byte);
			if (CarryItemWithGlobalStateManager.TryCreateItemInstance((eCarryItemWithGlobalStateType)0, __instance.m_root, ref val3, ref byteId))
			{
				pItemData_Custom customData = ((Item)val2).GetCustomData();
				customData.byteId = byteId;
				pItemData_Custom val4 = customData;
				((Item)val2).SetCustomData(val4, true);
			}
			HeavyFogRepellerGlobalState val5 = ((Il2CppObjectBase)val3).Cast<HeavyFogRepellerGlobalState>();
			((Component)fogRepHold).transform.SetParent(((Component)val5).transform, false);
			((Component)fogRepPlaced).transform.SetParent(((Component)val5).transform, false);
			val5.m_repellerSphere = val;
			fogRepHold.m_sphereAllocator = new FogSphereAllocator();
			fogRepPlaced.m_sphereAllocator = new FogSphereAllocator();
			Interact_Pickup_PickupItem interact = ((Il2CppObjectBase)componentInChildren.m_interact).Cast<Interact_Pickup_PickupItem>();
			((Interact_Timed)interact).InteractDuration = setting.TimeToPickup;
			val5.CallbackOnStateChange += Action<pCarryItemWithGlobalState_State, pCarryItemWithGlobalState_State, bool>.op_Implicit((Action<pCarryItemWithGlobalState_State, pCarryItemWithGlobalState_State, bool>)delegate(pCarryItemWithGlobalState_State oldState, pCarryItemWithGlobalState_State newState, bool isRecall)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Invalid comparison between Unknown and I4
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Invalid comparison between Unknown and I4
				//IL_0022: Unknown result type (might be due to invalid IL or missing references)
				eHeavyFogRepellerStatus val6 = (eHeavyFogRepellerStatus)newState.status;
				if ((int)val6 != 1)
				{
					if ((int)val6 == 2)
					{
						FogRepeller_Sphere obj = fogRepHold;
						if (obj != null)
						{
							obj.StopRepelling();
						}
						FogRepeller_Sphere obj2 = fogRepPlaced;
						if (obj2 != null)
						{
							obj2.StartRepelling();
						}
						((Interact_Timed)interact).InteractDuration = setting.TimeToPickup;
					}
				}
				else
				{
					FogRepeller_Sphere obj3 = fogRepHold;
					if (obj3 != null)
					{
						obj3.StartRepelling();
					}
					if (oldState.status != 0)
					{
						FogRepeller_Sphere obj4 = fogRepPlaced;
						if (obj4 != null)
						{
							obj4.StopRepelling();
						}
					}
					((Interact_Timed)interact).InteractDuration = setting.TimeToPlace;
				}
				if (isRecall)
				{
					FogRepeller_Sphere obj5 = fogRepHold;
					if (obj5 != null)
					{
						obj5.KillRepellerInstantly();
					}
					FogRepeller_Sphere obj6 = fogRepPlaced;
					if (obj6 != null)
					{
						obj6.KillRepellerInstantly();
					}
				}
			});
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_PickupItem), "SetupBigPickupItemWithItemId")]
		private static void Post_SetupBigPickupItemWithItemId(LG_PickupItem __instance, uint itemId)
		{
			switch (itemId)
			{
			case 233u:
				SetupAsFogBeacon(__instance);
				break;
			case 234u:
			case 235u:
				SetupAsObserver(__instance);
				break;
			}
		}
	}
}
namespace LEGACY.LegacyOverride.FogBeacon
{
	public class RepellerSphereSetting
	{
		public bool InfiniteDuration { get; set; }

		public float GrowDuration { get; set; } = 10f;


		public float ShrinkDuration { get; set; } = 10f;


		public float Range { get; set; } = 11f;

	}
	public class FogBeaconSetting
	{
		public uint MainLevelLayout { get; set; }

		public float TimeToPickup { get; set; } = 1f;


		public float TimeToPlace { get; set; } = 1f;


		public RepellerSphereSetting RSHold { get; set; } = new RepellerSphereSetting();


		public RepellerSphereSetting RSPlaced { get; set; } = new RepellerSphereSetting();

	}
	internal class FogBeaconSettingManager
	{
		public static readonly FogBeaconSettingManager Current;

		private Dictionary<uint, FogBeaconSetting> fogBeaconSettings = new Dictionary<uint, FogBeaconSetting>();

		private LiveEditListener liveEditListener;

		private static readonly string CONFIG_PATH;

		internal FogBeaconSetting SettingForCurrentLevel { get; private set; }

		private void AddOverride(FogBeaconSetting _override)
		{
			if (_override != null)
			{
				if (fogBeaconSettings.ContainsKey(_override.MainLevelLayout))
				{
					LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout);
					fogBeaconSettings[_override.MainLevelLayout] = _override;
				}
				else
				{
					fogBeaconSettings.Add(_override.MainLevelLayout, _override);
				}
			}
		}

		public void Init()
		{
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Expected O, but got Unknown
			if (!Directory.Exists(CONFIG_PATH))
			{
				Directory.CreateDirectory(CONFIG_PATH);
				StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json"));
				streamWriter.WriteLine(Json.Serialize(new FogBeaconSetting()));
				streamWriter.Flush();
				streamWriter.Close();
				return;
			}
			foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories))
			{
				Json.Load<FogBeaconSetting>(item, out var config);
				AddOverride(config);
			}
			LevelAPI.OnBuildStart += UpdateSetting;
			liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true);
			liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged);
		}

		private void FileChanged(LiveEditEventArgs e)
		{
			LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath);
			LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content)
			{
				FogBeaconSetting @override = Json.Deserialize<FogBeaconSetting>(content);
				AddOverride(@override);
				if (GameStateManager.IsInExpedition)
				{
					UpdateSetting();
				}
			});
		}

		private void UpdateSetting()
		{
			uint levelLayoutData = RundownManager.ActiveExpedition.LevelLayoutData;
			SettingForCurrentLevel = (fogBeaconSettings.ContainsKey(levelLayoutData) ? fogBeaconSettings[levelLayoutData] : null);
			LegacyLogger.Debug($"FogBeaconSettingManager: updated setting for level with main level layout id {levelLayoutData}");
		}

		private FogBeaconSettingManager()
		{
		}

		static FogBeaconSettingManager()
		{
			CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "FogBeaconSetting");
			Current = new FogBeaconSettingManager();
		}
	}
}
namespace LEGACY.LegacyOverride.ExtraExpeditionSettings
{
	public class ExpeditionSettings
	{
		public uint MainLevelLayout { get; set; }
	}
	internal class ExpeditionSettingsManager
	{
		public static ExpeditionSettingsManager Current;

		private Dictionary<uint, ExpeditionSettings> expSettings = new Dictionary<uint, ExpeditionSettings>();

		private LiveEditListener liveEditListener;

		private static readonly string CONFIG_PATH;

		private void AddOverride(ExpeditionSettings _override)
		{
			if (_override != null)
			{
				if (expSettings.ContainsKey(_override.MainLevelLayout))
				{
					LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout);
					expSettings[_override.MainLevelLayout] = _override;
				}
				else
				{
					expSettings.Add(_override.MainLevelLayout, _override);
				}
			}
		}

		public void Init()
		{
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			if (!Directory.Exists(CONFIG_PATH))
			{
				Directory.CreateDirectory(CONFIG_PATH);
				StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json"));
				streamWriter.WriteLine(Json.Serialize(new ExpeditionSettings()));
				streamWriter.Flush();
				streamWriter.Close();
				return;
			}
			foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories))
			{
				Json.Load<ExpeditionSettings>(item, out var config);
				AddOverride(config);
			}
			liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true);
			liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged);
		}

		private void FileChanged(LiveEditEventArgs e)
		{
			LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath);
			LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content)
			{
				ExpeditionSettings @override = Json.Deserialize<ExpeditionSettings>(content);
				AddOverride(@override);
			});
		}

		private void OnBuildDone()
		{
			if (expSettings.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData))
			{
				_ = expSettings[RundownManager.ActiveExpedition.LevelLayoutData];
			}
		}

		private void OnBuildStart()
		{
		}

		private void OnLevelCleanup()
		{
		}

		private void OnEnterLevel()
		{
		}

		private ExpeditionSettingsManager()
		{
		}

		static ExpeditionSettingsManager()
		{
			CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "ExpeditionSettings");
			Current = new ExpeditionSettingsManager();
			LevelAPI.OnBuildStart += Current.OnBuildStart;
			LevelAPI.OnEnterLevel += Current.OnEnterLevel;
			LevelAPI.OnBuildDone += Current.OnBuildDone;
			LevelAPI.OnLevelCleanup += Current.OnLevelCleanup;
		}
	}
}
namespace LEGACY.LegacyOverride.EnemyTagger
{
	public enum eEnemyTaggerState
	{
		Uninitialized,
		Inactive,
		Active_Warmup,
		Active_Tagging
	}
	public class EnemyTaggerComponent : MonoBehaviour
	{
		private const float INACTIVE_SOUND_UPDATE_INTERVAL = 1f;

		internal int MaxTagPerScan = 12;

		internal float TagInterval = 3f;

		internal float TagRadius = 12f;

		internal float WarmupTime = 3f;

		private eEnemyTaggerState CurrentState;

		private CellSoundPlayer m_sound = new CellSoundPlayer();

		private List<EnemyAgent> TaggableEnemies = new List<EnemyAgent>();

		private float UpdateTime;

		internal CarryItemPickup_Core Parent { get; set; }

		internal PlayerAgent PickedByPlayer { get; set; }

		internal Vector3 Position
		{
			get
			{
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)Parent == (Object)null))
				{
					if (!((Object)(object)PickedByPlayer == (Object)null))
					{
						return ((Component)PickedByPlayer).transform.position;
					}
					return ((Component)Parent).transform.position;
				}
				return Vector3.zero;
			}
		}

		public void ChangeState(eEnemyTaggerState newState)
		{
			if (CurrentState == newState)
			{
				return;
			}
			switch (newState)
			{
			case eEnemyTaggerState.Uninitialized:
				LegacyLogger.Error("Enemy Tagger changed to state 'uninitialized'?");
				return;
			case eEnemyTaggerState.Inactive:
				UpdateTime = 0f;
				TaggableEnemies.Clear();
				m_sound.Post(EVENTS.BULKHEAD_BUTTON_CLOSE, true);
				break;
			case eEnemyTaggerState.Active_Warmup:
				UpdateTime = 0f;
				m_sound.Post(EVENTS.BUTTONGENERICDEACTIVATE, true);
				break;
			case eEnemyTaggerState.Active_Tagging:
				if (CurrentState != eEnemyTaggerState.Active_Warmup)
				{
					UpdateTime = 0f;
				}
				break;
			default:
				LegacyLogger.Error($"Enemy Tagger: Undefined state {CurrentState}");
				return;
			}
			CurrentState = newState;
		}

		private bool UpdateTaggableEnemies()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			TaggableEnemies.Clear();
			bool result = false;
			Enumerator<EnemyAgent> enumerator = AIG_CourseGraph.GetReachableEnemiesInNodes(((Object)(object)PickedByPlayer == (Object)null) ? ((ItemInLevel)Parent).m_courseNode : ((Agent)PickedByPlayer).CourseNode, 2).GetEnumerator();
			while (enumerator.MoveNext())
			{
				EnemyAgent current = enumerator.Current;
				if (!((Agent)current).Alive)
				{
					continue;
				}
				Vector3 val = ((Component)current).transform.position - Position;
				if (!(((Vector3)(ref val)).magnitude > TagRadius))
				{
					result = true;
					if (!current.IsTagged)
					{
						TaggableEnemies.Add(current);
					}
					if (TaggableEnemies.Count >= MaxTagPerScan)
					{
						break;
					}
				}
			}
			return result;
		}

		private void StartTagging()
		{
			if (!(UpdateTime >= TagInterval))
			{
				return;
			}
			if (SNet.IsMaster)
			{
				UpdateTaggableEnemies();
				foreach (EnemyAgent taggableEnemy in TaggableEnemies)
				{
					ToolSyncManager.WantToTagEnemy(taggableEnemy);
				}
			}
			m_sound.Post(EVENTS.MARKERGUNACTIVATE, true);
			UpdateTime = 0f;
		}

		private void StopTagging()
		{
			if (UpdateTime >= 1f)
			{
				m_sound.Post(EVENTS.BUTTONGENERICDEACTIVATE, true);
				UpdateTime = 0f;
			}
		}

		private void Warmup()
		{
			if (UpdateTime >= WarmupTime)
			{
				ChangeState(eEnemyTaggerState.Active_Tagging);
				UpdateTime = TagInterval;
			}
		}

		private void Update()
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			if (CurrentState == eEnemyTaggerState.Uninitialized)
			{
				return;
			}
			if ((Object)(object)Parent == (Object)null)
			{
				LegacyLogger.Error("EnemyTagger: null parent");
				return;
			}
			UpdateTime += Time.deltaTime;
			m_sound.UpdatePosition(Position);
			switch (CurrentState)
			{
			case eEnemyTaggerState.Active_Warmup:
				Warmup();
				break;
			case eEnemyTaggerState.Active_Tagging:
				StartTagging();
				break;
			case eEnemyTaggerState.Inactive:
				StopTagging();
				break;
			}
		}

		private void OnDestroy()
		{
			StopTagging();
			TaggableEnemies.Clear();
			TaggableEnemies = null;
			if (m_sound != null)
			{
				m_sound.Stop();
				m_sound.Recycle();
				m_sound = null;
			}
			Parent = null;
		}
	}
	public class EnemyTaggerSetting
	{
		public uint MainLevelLayout { get; set; }

		public float TimeToPickup { get; set; } = 1f;


		public float TimeToPlace { get; set; } = 1f;


		public float WarmupTime { get; set; } = 5f;


		public int MaxTagPerScan { get; set; } = 12;


		public float TagInterval { get; set; } = 3f;


		public float TagRadius { get; set; } = 12f;


		public bool TagWhenPlaced { get; set; } = true;


		public bool TagWhenHold { get; set; }
	}
	internal class EnemyTaggerSettingManager
	{
		public static readonly EnemyTaggerSettingManager Current;

		private Dictionary<uint, EnemyTaggerSetting> enemyTaggerSettingSettings = new Dictionary<uint, EnemyTaggerSetting>();

		private LiveEditListener liveEditListener;

		private static readonly string CONFIG_PATH;

		private static readonly EnemyTaggerSetting DEFAULT;

		internal EnemyTaggerSetting SettingForCurrentLevel { get; private set; } = DEFAULT;


		private void AddOverride(EnemyTaggerSetting _override)
		{
			if (_override != null)
			{
				if (enemyTaggerSettingSettings.ContainsKey(_override.MainLevelLayout))
				{
					LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout);
					enemyTaggerSettingSettings[_override.MainLevelLayout] = _override;
				}
				else
				{
					enemyTaggerSettingSettings.Add(_override.MainLevelLayout, _override);
				}
			}
		}

		public void Init()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			if (!Directory.Exists(CONFIG_PATH))
			{
				Directory.CreateDirectory(CONFIG_PATH);
				StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json"));
				streamWriter.WriteLine(Json.Serialize(new EnemyTaggerSetting()));
				streamWriter.Flush();
				streamWriter.Close();
				return;
			}
			foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories))
			{
				Json.Load<EnemyTaggerSetting>(item, out var config);
				AddOverride(config);
			}
			LevelAPI.OnBuildStart += UpdateSetting;
			ClassInjector.RegisterTypeInIl2Cpp<EnemyTaggerComponent>();
			liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true);
			liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged);
		}

		private void FileChanged(LiveEditEventArgs e)
		{
			LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath);
			LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content)
			{
				EnemyTaggerSetting @override = Json.Deserialize<EnemyTaggerSetting>(content);
				AddOverride(@override);
				if (GameStateManager.IsInExpedition)
				{
					UpdateSetting();
				}
			});
		}

		private void UpdateSetting()
		{
			uint levelLayoutData = RundownManager.ActiveExpedition.LevelLayoutData;
			SettingForCurrentLevel = (enemyTaggerSettingSettings.ContainsKey(levelLayoutData) ? enemyTaggerSettingSettings[levelLayoutData] : DEFAULT);
			LegacyLogger.Debug($"EnemyTaggerSettingManager: updated setting for level with main level layout id {levelLayoutData}");
		}

		private EnemyTaggerSettingManager()
		{
		}

		static EnemyTaggerSettingManager()
		{
			CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "EnemyTaggerSetting");
			DEFAULT = new EnemyTaggerSetting();
			Current = new EnemyTaggerSettingManager();
		}
	}
}
namespace LEGACY.LegacyOverride.ElevatorCargo
{
	internal class ElevatorCargoOverrideManager
	{
		public static readonly ElevatorCargoOverrideManager Current;

		private Dictionary<uint, LevelElevatorCargo> elevatorCargos = new Dictionary<uint, LevelElevatorCargo>();

		private LiveEditListener liveEditListener;

		private static readonly string CONFIG_PATH;

		private void AddOverride(LevelElevatorCargo _override)
		{
			if (_override != null)
			{
				if (elevatorCargos.ContainsKey(_override.MainLevelLayout))
				{
					LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout);
					elevatorCargos[_override.MainLevelLayout] = _override;
				}
				else
				{
					elevatorCargos.Add(_override.MainLevelLayout, _override);
				}
			}
		}

		public void Init()
		{
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			if (!Directory.Exists(CONFIG_PATH))
			{
				Directory.CreateDirectory(CONFIG_PATH);
				StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json"));
				streamWriter.WriteLine(Json.Serialize(new LevelElevatorCargo()));
				streamWriter.Flush();
				streamWriter.Close();
				return;
			}
			foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories))
			{
				Json.Load<LevelElevatorCargo>(item, out var config);
				AddOverride(config);
			}
			liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true);
			liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged);
		}

		private void FileChanged(LiveEditEventArgs e)
		{
			LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath);
			LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content)
			{
				LevelElevatorCargo @override = Json.Deserialize<LevelElevatorCargo>(content);
				AddOverride(@override);
			});
		}

		internal LevelElevatorCargo GetLevelElevatorCargoItems(uint MainLevelLayout)
		{
			if (!elevatorCargos.ContainsKey(MainLevelLayout))
			{
				return null;
			}
			return elevatorCargos[MainLevelLayout];
		}

		private ElevatorCargoOverrideManager()
		{
		}

		static ElevatorCargoOverrideManager()
		{
			CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "ElevatorCargoOverride");
			Current = new ElevatorCargoOverrideManager();
		}
	}
	public enum ItemType
	{
		Consumable,
		BigPickup
	}
	public class ElevatorCargoItem
	{
		public uint ItemID { get; set; }

		public ItemType ItemType { get; set; }
	}
	public class LevelElevatorCargo
	{
		public uint MainLevelLayout { get; set; }

		public bool ForceDisable { get; set; }

		public List<ElevatorCargoItem> ElevatorCargoItems { get; set; } = new List<ElevatorCargoItem>();

	}
}
namespace LEGACY.LegacyOverride.DimensionPortal
{
	public class DimensionPortalInstanceManager : InstanceManager<LG_DimensionPortal>
	{
		public static DimensionPortalInstanceManager Current { get; private set; }

		public override (eDimensionIndex dim, LG_LayerType layer, eLocalZoneIndex zone) GetGlobalZoneIndex(LG_DimensionPortal instance)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			return (instance.SpawnNode.m_dimension.DimensionIndex, instance.SpawnNode.LayerType, instance.SpawnNode.m_zone.LocalIndex);
		}

		private DimensionPortalInstanceManager()
		{
		}

		static DimensionPortalInstanceManager()
		{
			Current = new DimensionPortalInstanceManager();
		}
	}
	public class DimensionPortalDefinitionManager : InstanceDefinitionManager<PortalCustomization>
	{
		public static DimensionPortalDefinitionManager Current { get; private set; }

		protected override string DEFINITION_NAME => "DimensionPortal";

		private DimensionPortalDefinitionManager()
		{
		}

		static DimensionPortalDefinitionManager()
		{
			Current = new DimensionPortalDefinitionManager();
		}
	}
	public class PortalCustomization : BaseInstanceDefinition
	{
		public uint ChainedPuzzleOnPortalActive { get; set; } = 4u;


		public List<WardenObjectiveEventData> EventsOnScanActive { get; set; } = new List<WardenObjectiveEventData>();


		public List<WardenObjectiveEventData> EventsOnScanDone { get; set; } = new List<WardenObjectiveEventData>();

	}
}
namespace LEGACY.ExtraEvents
{
	internal static class LegacyExtraEvents
	{
		private static bool initialized;

		private static void AlertEnemiesInArea(LG_Area area)
		{
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			AIG_CourseNode courseNode = area.m_courseNode;
			if (courseNode.m_enemiesInNode.Count > 0)
			{
				EnemyAgent obj = courseNode.m_enemiesInNode[0];
				PlayerAgent val = null;
				if (PlayerManager.TryGetClosestAlivePlayerAgent(((Agent)obj).CourseNode, ref val) && (Object)(object)val != (Object)null)
				{
					Vector3 position = courseNode.m_enemiesInNode[0].Position;
					NoiseManager.MakeNoise(new NM_NoiseData
					{
						noiseMaker = null,
						position = position,
						radiusMin = 50f,
						radiusMax = 120f,
						yScale = 1f,
						node = courseNode,
						type = (NM_NoiseType)0,
						includeToNeightbourAreas = true,
						raycastFirstNode = false
					});
				}
				else
				{
					LegacyLogger.Error($"AlertEnemies: failed to alert enemies in area in Zone_{area.m_zone.LocalIndex}, {area.m_zone.m_layer.m_type}, {area.m_zone.DimensionIndex}");
				}
			}
		}

		private static void AlertEnemiesInZone(WardenObjectiveEventData e)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			LG_Zone val = default(LG_Zone);
			if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val) || (Object)(object)val == (Object)null)
			{
				LegacyLogger.Error($"AlertEnemiesInZone: zone not found, {(e.DimensionIndex, e.Layer, e.LocalIndex)}");
				return;
			}
			LegacyLogger.Debug($"AlertEnemiesInZone: {e.LocalIndex}, {e.Layer}, {e.DimensionIndex}");
			Enumerator<LG_Area> enumerator = val.m_areas.GetEnumerator();
			while (enumerator.MoveNext())
			{
				AlertEnemiesInArea(enumerator.Current);
			}
		}

		private static void AlertEnemiesInArea(WardenObjectiveEventData e)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			LG_Zone val = default(LG_Zone);
			if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val) || (Object)(object)val == (Object)null)
			{
				LegacyLogger.Error($"AlertEnemiesInArea: zone not found, {(e.DimensionIndex, e.Layer, e.LocalIndex)}");
			}
			else if (e.Count >= val.m_areas.Count && e.Count < 0)
			{
				LegacyLogger.Error($"AlertEnemiesInArea: invalid area index {e.Count} (specified by 'Count')");
			}
			else
			{
				AlertEnemiesInArea(val.m_areas[e.Count]);
			}
		}

		private static void ActivateChainedPuzzle(WardenObjectiveEventData e)
		{
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			uint chainPuzzle = e.ChainPuzzle;
			CP_Bioscan_Core bioscanCore = PuzzleOverrideManager.Current.GetBioscanCore(chainPuzzle);
			CP_Cluster_Core clusterCore = PuzzleOverrideManager.Current.GetClusterCore(chainPuzzle);
			iChainedPuzzleOwner val;
			if ((Object)(object)bioscanCore != (Object)null)
			{
				val = PuzzleOverrideManager.Current.ChainedPuzzleInstanceOwner(bioscanCore);
			}
			else
			{
				if (!((Object)(object)clusterCore != (Object)null))
				{
					LegacyLogger.Error($"ActivateChainedPuzzle: Cannot find puzzle with puzzle override index {chainPuzzle}!");
					return;
				}
				val = clusterCore.m_owner;
			}
			ChainedPuzzleInstance val2 = ((Il2CppObjectBase)val).TryCast<ChainedPuzzleInstance>();
			if ((Object)(object)val2 == (Object)null)
			{
				LegacyLogger.Error("ActivateChainedPuzzle: Cannot find ChainedPuzzleInstance!");
				return;
			}
			if (SNet.IsMaster)
			{
				val2.AttemptInteract((eChainedPuzzleInteraction)0);
			}
			LegacyLogger.Debug($"ActivateChainedPuzzle: puzzle override index: {chainPuzzle}");
			LegacyLogger.Debug($"ChainedPuzzleZone: Dim {val2.m_sourceArea.m_zone.DimensionIndex}, {val2.m_sourceArea.m_zone.m_layer.m_type}, Zone {val2.m_sourceArea.m_zone.Alias}");
			LegacyLogger.Debug("ChainedPuzzle Alarm name: " + val2.Data.PublicAlarmName);
		}

		internal static IEnumerator AddReqItem(WardenObjectiveEventData e, float currentDuration)
		{
			uint puzzleOverrideIndex = e.ChainPuzzle;
			int count = e.Count;
			CarryItemPickup_Core itemToAdd = PuzzleReqItemManager.Current.GetBigPickupItem(count);
			if ((Object)(object)itemToAdd == (Object)null)
			{
				LegacyLogger.Error($"AddReqItem: Cannot find BigPickup Item with index {count}");
				yield break;
			}
			CP_Bioscan_Core bioscanCore = PuzzleOverrideManager.Current.GetBioscanCore(puzzleOverrideIndex);
			CP_Cluster_Core clusterCore = PuzzleOverrideManager.Current.GetClusterCore(puzzleOverrideIndex);
			if ((Object)(object)bioscanCore != (Object)null)
			{
				float num = Mathf.Max(e.Delay - currentDuration, 0f);
				if (num > 0f)
				{
					yield return (object)new WaitForSeconds(num);
				}
				WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel);
				if (e.DialogueID != 0)
				{
					PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false);
				}
				if (e.SoundID != 0)
				{
					WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true);
					string text = ((Object)e.SoundSubtitle).ToString();
					if (!string.IsNullOrWhiteSpace(text))
					{
						GuiManager.PlayerLayer.ShowMultiLineSubtitle(text);
					}
				}
				if ((double)e.Duration > 0.0 && (double)e.Duration < 1.0)
				{
					float duration = e.Duration;
					CP_PlayerScanner scanner = ((Il2CppObjectBase)bioscanCore.m_playerScanner).TryCast<CP_PlayerScanner>();
					if ((Object)(object)scanner != (Object)null)
					{
						float CheckInterval = (((double)e.FogTransitionDuration > 0.0) ? e.FogTransitionDuration : 0.5f);
						LegacyLogger.Debug($"AddReqItem: item would be added on scan progression: {duration}, progression check interval: {CheckInterval} (seconds)");
						while (scanner.m_scanProgression < e.Duration)
						{
							yield return (object)new WaitForSeconds(CheckInterval);
						}
					}
					else
					{
						LegacyLogger.Error("AddReqItem: Failed to get scanner for the CP_Bioscan_Core");
					}
				}
				bioscanCore.AddRequiredItems(Il2CppReferenceArray<iWardenObjectiveItem>.op_Implicit((iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1]
				{
					new iWardenObjectiveItem(((Il2CppObjectBase)itemToAdd).Pointer)
				}));
				LegacyLogger.Debug($"AddReqItem: puzzle override index: {puzzleOverrideIndex}");
				LegacyLogger.Debug("Item name: " + ((Item)itemToAdd).ItemDataBlock.publicName);
			}
			else if ((Object)(object)clusterCore != (Object)null)
			{
				float num2 = Mathf.Max(e.Delay - currentDuration, 0f);
				if (num2 > 0f)
				{
					yield return (object)new WaitForSeconds(num2);
				}
				WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel);
				if (e.DialogueID != 0)
				{
					PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false);
				}
				if (e.SoundID != 0)
				{
					WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true);
					string text2 = ((Object)e.SoundSubtitle).ToString();
					if (!string.IsNullOrWhiteSpace(text2))
					{
						GuiManager.PlayerLayer.ShowMultiLineSubtitle(text2);
					}
				}
				iWardenObjectiveItem[] array = (iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1]
				{
					new iWardenObjectiveItem(((Il2CppObjectBase)itemToAdd).Pointer)
				};
				foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)clusterCore.m_childCores)
				{
					item.AddRequiredItems(Il2CppReferenceArray<iWardenObjectiveItem>.op_Implicit(array));
				}
				LegacyLogger.Debug($"AddReqItem: puzzle override index: {puzzleOverrideIndex}");
				LegacyLogger.Debug("Item name: " + ((Item)itemToAdd).ItemDataBlock.publicName);
			}
			else
			{
				LegacyLogger.Error($"AddReqItem: cannot find puzzle core with index {puzzleOverrideIndex}");
			}
		}

		internal static IEnumerator RemoveReqItem(WardenObjectiveEventData e, float currentDuration)
		{
			uint puzzleOverrideIndex = e.ChainPuzzle;
			int count = e.Count;
			CarryItemPickup_Core itemToRemove = PuzzleReqItemManager.Current.GetBigPickupItem(count);
			if ((Object)(object)itemToRemove == (Object)null)
			{
				LegacyLogger.Error($"RemoveReqItem: Cannot find BigPickup Item with index {count}");
				yield break;
			}
			CP_Bioscan_Core bioscanCore = PuzzleOverrideManager.Current.GetBioscanCore(puzzleOverrideIndex);
			CP_Cluster_Core clusterCore = PuzzleOverrideManager.Current.GetClusterCore(puzzleOverrideIndex);
			if ((Object)(object)bioscanCore != (Object)null)
			{
				float num = Mathf.Max(e.Delay - currentDuration, 0f);
				if (num > 0f)
				{
					yield return (object)new WaitForSeconds(num);
				}
				WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel);
				if (e.DialogueID != 0)
				{
					PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false);
				}
				if (e.SoundID != 0)
				{
					WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true);
					string text = ((Object)e.SoundSubtitle).ToString();
					if (!string.IsNullOrWhiteSpace(text))
					{
						GuiManager.PlayerLayer.ShowMultiLineSubtitle(text);
					}
				}
				if ((double)e.Duration > 0.0 && (double)e.Duration < 1.0)
				{
					float duration = e.Duration;
					CP_PlayerScanner scanner = ((Il2CppObjectBase)bioscanCore.m_playerScanner).TryCast<CP_PlayerScanner>();
					if ((Object)(object)scanner != (Object)null)
					{
						float CheckInterval = (((double)e.FogTransitionDuration > 0.0) ? e.FogTransitionDuration : 0.5f);
						LegacyLogger.Debug($"RemoveReqItem: item would be added on scan progression: {duration}, progression check interval: {CheckInterval} (seconds)");
						while (scanner.m_scanProgression < e.Duration)
						{
							yield return (object)new WaitForSeconds(CheckInterval);
						}
					}
					else
					{
						LegacyLogger.Error("RemoveReqItem: Failed to get scanner for the CP_Bioscan_Core");
					}
				}
				bioscanCore.RemoveRequiredItems((iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1]
				{
					new iWardenObjectiveItem(((Il2CppObjectBase)itemToRemove).Pointer)
				});
				LegacyLogger.Debug($"RemoveReqItem: puzzle override index: {puzzleOverrideIndex}");
				LegacyLogger.Debug("Removed Item name: " + ((Item)itemToRemove).ItemDataBlock.publicName);
			}
			else if ((Object)(object)clusterCore != (Object)null)
			{
				float num2 = Mathf.Max(e.Delay - currentDuration, 0f);
				if (num2 > 0f)
				{
					yield return (object)new WaitForSeconds(num2);
				}
				WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel);
				if (e.DialogueID != 0)
				{
					PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false);
				}
				if (e.SoundID != 0)
				{
					WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true);
					string text2 = ((Object)e.SoundSubtitle).ToString();
					if (!string.IsNullOrWhiteSpace(text2))
					{
						GuiManager.PlayerLayer.ShowMultiLineSubtitle(text2);
					}
				}
				iWardenObjectiveItem[] array = (iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1]
				{
					new iWardenObjectiveItem(((Il2CppObjectBase)itemToRemove).Pointer)
				};
				foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)clusterCore.m_childCores)
				{
					item.RemoveRequiredItems(array);
				}
				LegacyLogger.Debug($"RemoveReqItem: puzzle override index: {puzzleOverrideIndex}");
				LegacyLogger.Debug("Removed Item name: " + ((Item)itemToRemove).ItemDataBlock.publicName);
			}
			else
			{
				LegacyLogger.Error($"RemoveReqItem: cannot find puzzle core with index {puzzleOverrideIndex}");
			}
		}

		internal static void Init()
		{
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Unknown result type (might be due to invalid IL or missing references)
			if (!initialized)
			{
				LegacyLogger.Log("Adding Legacy warden event definitions...");
				EOSWardenEventManager.Current.AddEventDefinition(EventType.CloseSecurityDoor_Custom.ToString(), 100u, (Action<WardenObjectiveEventData>)CloseSecurityDoor);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.SetTimerTitle.ToString(), 102u, (Action<WardenObjectiveEventData>)SetTimerTitle);
				EOSWardenEventManager current = EOSWardenEventManager.Current;
				eWardenObjectiveEventType val = (eWardenObjectiveEventType)21;
				current.AddEventDefinition(((object)(eWardenObjectiveEventType)(ref val)).ToString(), 21u, (Action<WardenObjectiveEventData>)SetTerminalCommand_Custom);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.AlertEnemiesInArea.ToString(), 108u, (Action<WardenObjectiveEventData>)AlertEnemiesInArea);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.AlertEnemiesInZone.ToString(), 107u, (Action<WardenObjectiveEventData>)AlertEnemiesInZone);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.KillEnemiesInArea.ToString(), 140u, (Action<WardenObjectiveEventData>)KillEnemiesInArea);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.KillEnemiesInZone.ToString(), 141u, (Action<WardenObjectiveEventData>)KillEnemiesInZone);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.KillEnemiesInDimension.ToString(), 142u, (Action<WardenObjectiveEventData>)KillEnemiesInDimension);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.SpawnHibernate.ToString(), 170u, (Action<WardenObjectiveEventData>)SpawnHibernate);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.Info_ZoneHibernate.ToString(), 250u, (Action<WardenObjectiveEventData>)Info_ZoneHibernate);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.Info_LevelHibernate.ToString(), 251u, (Action<WardenObjectiveEventData>)Info_LevelEnemies);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.Output_LevelHibernateSpawnEvent.ToString(), 252u, (Action<WardenObjectiveEventData>)Output_LevelHibernateSpawnEvent);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.PlayGCEndSequence.ToString(), 180u, (Action<WardenObjectiveEventData>)PlayGCEndSequence);
				EOSWardenEventManager current2 = EOSWardenEventManager.Current;
				val = (eWardenObjectiveEventType)22;
				current2.AddEventDefinition(((object)(eWardenObjectiveEventType)(ref val)).ToString(), 22u, (Action<WardenObjectiveEventData>)ActivateChainedPuzzle);
				EOSWardenEventManager.Current.AddEventDefinition(EventType.Terminal_ShowTerminalInfoInZone.ToString(), 130u, (Action<WardenObjectiveEventData>)ShowTerminalInfoInZone);
				LegacyLogger.Log("Legacy warden event definitions setup completed");
				initialized = true;
			}
		}

		private static IEnumerator Play(WardenObjectiveEventData e)
		{
			List<LG_PowerGenerator_Core> gcInZone = ((InstanceManager<LG_PowerGenerator_Core>)(object)PowerGeneratorInstanceManager.Current).GetInstancesInZone(e.DimensionIndex, e.Layer, e.LocalIndex);
			yield return (object)new WaitForSeconds(4f);
			CellSound.Post(EVENTS.DISTANT_EXPLOSION_SEQUENCE);
			yield return (object)new WaitForSeconds(2f);
			EnvironmentStateManager.AttemptSetExpeditionLightMode(false);
			CellSound.Post(EVENTS.LIGHTS_OFF_GLOBAL);
			yield return (object)new WaitForSeconds(3f);
			int g = 0;
			while (g < gcInZone.Count)
			{
				gcInZone[g].TriggerPowerFailureSequence();
				yield return (object)new WaitForSeconds(Random.Range(0.3f, 1f));
				int num = g + 1;
				g = num;
			}
			yield return (object)new WaitForSeconds(4f);
			EnvironmentStateManager.AttemptSetExpeditionLightMode(true);
		}

		private static void PlayGCEndSequence(WardenObjectiveEventData e)
		{
			Coroutine val = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(Play(e)), (Action)null);
			WorldEventManager.m_worldEventEventCoroutines.Add(val);
		}

		private static void KillEnemiesInArea(LG_Area area)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			foreach (EnemyAgent item in area.m_courseNode.m_enemiesInNode.ToArray())
			{
				if ((Object)(object)item != (Object)null && (Object)(object)item.Damage != (Object)null)
				{
					item.Damage.MeleeDamage(float.MaxValue, (Agent)null, Vector3.zero, Vector3.up, 0, 1f, 1f, 1f, 1f, false, (DamageNoiseLevel)0, 0u);
				}
			}
		}

		private static void KillEnemiesInArea(WardenObjectiveEventData e)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			LG_Zone val = default(LG_Zone);
			if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val) || (Object)(object)val == (Object)null)
			{
				LegacyLogger.Error($"KillEnemiesInArea - Failed to find {(e.DimensionIndex, e.Layer, e.LocalIndex)}");
			}
			else if (e.Count < 0 || e.Count >= val.m_areas.Count)
			{
				LegacyLogger.Error($"KillEnemiesInArea - invalid area index {e.Count} (specified by 'Count')");
			}
			else
			{
				KillEnemiesInArea(val.m_areas[e.Count]);
			}
		}

		private static void KillEnemiesInZone(WardenObjectiveEventData e)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			if (!SNet.IsMaster)
			{
				return;
			}
			LG_Zone val = default(LG_Zone);
			if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val) || (Object)(object)val == (Object)null)
			{
				LegacyLogger.Error($"KillEnemiesInArea - Failed to find {(e.DimensionIndex, e.Layer, e.LocalIndex)}");
			}
			else
			{
				Enumerator<LG_Area> enumerator = val.m_areas.GetEnumerator();
				while (enumerator.MoveNext())
				{
					KillEnemiesInArea(enumerator.Current);
				}
			}
		}

		private static void KillEnemiesInDimension(WardenObjectiveEventData e)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Invalid comparison between Unknown and I4
			if (!SNet.IsMaster)
			{
				return;
			}
			Dimension val = default(Dimension);
			if (!Dimension.GetDimension(e.DimensionIndex, ref val))
			{
				LegacyLogger.Error($"KillEnemiesInDimension: invalid dimension index {e.DimensionIndex}");
				return;
			}
			for (int i = 0; i < val.Layers.Count; i++)
			{
				LG_Layer val2 = val.Layers[i];
				for (int j = 0; j < val2.m_zones.Count; j++)
				{
					LG_Zone val3 = val2.m_zones[j];
					Helper.TryGetZoneEntranceSecDoor(val3, out var door);
					if (j == 0 || ((Object)(object)door != (Object)null && (int)door.m_sync.GetCurrentSyncState().status == 10))
					{
						Enumerator<LG_Area> enumerator = val3.m_areas.GetEnumerator();
						while (enumerator.MoveNext())
						{
							KillEnemiesInArea(enumerator.Current);
						}
					}
				}
			}
		}

		private static void CloseSecurityDoor(WardenObjectiveEventData e)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)

plugins/net6/PlayerSpawnApart.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text.Json;
using System.Text.Json.Serialization;
using Agents;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using GTFO.API;
using GTFO.API.JSON;
using Globals;
using Il2CppInterop.Runtime.Injection;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using MTFO.Managers;
using Microsoft.CodeAnalysis;
using Player;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("PlayerSpawnApart")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PlayerSpawnApart")]
[assembly: AssemblyTitle("PlayerSpawnApart")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace PlayerSpawnApart
{
	[BepInPlugin("com.Brandonious.PlayerSpawnApart", "PlayerSpawnApart", "1.0.0")]
	public class Loader : BasePlugin
	{
		public const string MODNAME = "PlayerSpawnApart";

		public const string AUTHOR = "Brandonious";

		public const string GUID = "com.Brandonious.PlayerSpawnApart";

		public const string VERSION = "1.0.0";

		public override void Load()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			ClassInjector.RegisterTypeInIl2Cpp<PlayerSpawnApart>();
			EventAPI.OnManagersSetup += delegate
			{
				PlayerSpawnApart @object = ((Component)Global.Current).gameObject.AddComponent<PlayerSpawnApart>();
				LevelAPI.OnEnterLevel += @object.LevelStarted;
				LevelAPI.OnLevelCleanup += @object.LevelCleanup;
			};
			Directory.CreateDirectory(Path.Combine(ConfigManager.CustomPath, "PlayerSpawnApart"));
			ManualLogSource log = ((BasePlugin)this).Log;
			bool flag = default(bool);
			BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
			if (flag)
			{
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
				((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("PlayerSpawnApart");
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" Loaded! :)");
			}
			log.LogInfo(val);
		}
	}
	internal class PlayerSpawnApart : MonoBehaviour
	{
		private static List<PlayerSpawnData> spawnData;

		public uint levelLayoutID;

		private void Update()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			if (Input.GetKeyDown((KeyCode)120))
			{
				Debug.Log(Object.op_Implicit("\nX:" + ((Agent)PlayerManager.GetLocalPlayerAgent()).Position.x + "\nY:" + ((Agent)PlayerManager.GetLocalPlayerAgent()).Position.y + "\nZ:" + ((Agent)PlayerManager.GetLocalPlayerAgent()).Position.z));
			}
		}

		public void LevelStarted()
		{
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			if (ReadData() == null)
			{
				Debug.LogError(Object.op_Implicit("There is no teleport data set up!"));
				Debug.LogError(Object.op_Implicit("Place teleport data in Custom/PlayerSpawnApart"));
				return;
			}
			spawnData = ReadData();
			levelLayoutID = RundownManager.ActiveExpedition.LevelLayoutData;
			for (int i = 0; i < spawnData.Count; i++)
			{
				if (spawnData[i].MainLevelLayoutID != levelLayoutID || !spawnData[i].InternalEnabled)
				{
					continue;
				}
				Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator();
				while (enumerator.MoveNext())
				{
					PlayerAgent current = enumerator.Current;
					switch (current.PlayerSlotIndex)
					{
					case 0:
						current.TeleportTo(spawnData[i].Player1Spawn);
						break;
					case 1:
						current.TeleportTo(spawnData[i].Player2Spawn);
						break;
					case 2:
						current.TeleportTo(spawnData[i].Player3Spawn);
						break;
					case 3:
						current.TeleportTo(spawnData[i].Player4Spawn);
						break;
					}
				}
			}
		}

		public void LevelCleanup()
		{
		}

		private static List<PlayerSpawnData> ReadData()
		{
			new JsonSerializerOptions
			{
				IncludeFields = false,
				ReadCommentHandling = JsonCommentHandling.Skip,
				PropertyNameCaseInsensitive = true,
				WriteIndented = true,
				Converters = { (JsonConverter)new JsonStringEnumConverter() }
			};
			return JsonSerializer.Deserialize<List<PlayerSpawnData>>(File.ReadAllText(Path.Combine(ConfigManager.CustomPath, "PlayerSpawnApart", "SpawnData.json")), (JsonSerializerOptions)null);
		}
	}
	public class PlayerSpawnData
	{
		public Vector3 Player1Spawn { get; set; }

		public Vector3 Player2Spawn { get; set; }

		public Vector3 Player3Spawn { get; set; }

		public Vector3 Player4Spawn { get; set; }

		public uint MainLevelLayoutID { get; set; }

		public bool InternalEnabled { get; set; }

		public string DebugName { get; set; }
	}
}

plugins/net6/NoDustParticles.dll

Decompiled 2 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("NoDustParticles")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoDustParticles")]
[assembly: AssemblyTitle("NoDustParticles")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoDustParticles;

internal class DustPatches
{
	[HarmonyPatch(typeof(AmbientParticles), "Update")]
	[HarmonyPrefix]
	private static bool SkipParticles()
	{
		return false;
	}
}
[BepInPlugin("com.Untilted.NoDustParticles", "NoDustParticles", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Loader : BasePlugin
{
	public const string MODNAME = "NoDustParticles";

	public const string AUTHOR = "Untilted";

	public const string GUID = "com.Untilted.NoDustParticles";

	public const string VERSION = "1.0.0";

	public static ManualLogSource Logger;

	public override void Load()
	{
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		Logger = ((BasePlugin)this).Log;
		((BasePlugin)this).Log.LogMessage((object)"Loading NoDustParticles");
		new Harmony("NoDustParticles").PatchAll(typeof(DustPatches));
		((BasePlugin)this).Log.LogMessage((object)"Loaded NoDustParticles");
	}
}

plugins/net6/Inas07.EOSExt.SecuritySensor.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Agents;
using BepInEx;
using BepInEx.Unity.IL2CPP;
using ChainedPuzzles;
using EOSExt.SecuritySensor.Component;
using EOSExt.SecuritySensor.Definition;
using ExtraObjectiveSetup;
using ExtraObjectiveSetup.BaseClasses;
using ExtraObjectiveSetup.ExtendedWardenEvents;
using ExtraObjectiveSetup.Utils;
using FloLib.Networks.Replications;
using GTFO.API;
using GTFO.API.Extensions;
using GameData;
using HarmonyLib;
using Il2CppInterop.Runtime.Injection;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppSystem.Collections.Generic;
using LevelGeneration;
using Microsoft.CodeAnalysis;
using Player;
using SNetwork;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("Inas07.EOSExt.SecuritySensor")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Inas07.EOSExt.SecuritySensor")]
[assembly: AssemblyTitle("Inas07.EOSExt.SecuritySensor")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace EOSExt.SecuritySensor
{
	internal static class Assets
	{
		public static GameObject CircleSensor { get; private set; }

		public static GameObject MovableSensor { get; private set; }

		public static void Init()
		{
			CircleSensor = AssetAPI.GetLoadedAsset<GameObject>("Assets/SecuritySensor/CircleSensor.prefab");
			MovableSensor = AssetAPI.GetLoadedAsset<GameObject>("Assets/SecuritySensor/MovableSensor.prefab");
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Inas.EOSExt.SecuritySensor", "EOSExt.SecuritySensor", "1.1.6")]
	public class EntryPoint : BasePlugin
	{
		public const string AUTHOR = "Inas";

		public const string PLUGIN_NAME = "EOSExt.SecuritySensor";

		public const string VERSION = "1.1.6";

		private Harmony m_Harmony;

		public override void Load()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			SetupManagers();
			AssetAPI.OnAssetBundlesLoaded += Assets.Init;
			m_Harmony = new Harmony("EOSExt.SecuritySensor");
			m_Harmony.PatchAll();
			ClassInjector.RegisterTypeInIl2Cpp<SensorCollider>();
			EOSLogger.Log("ExtraObjectiveSetup.SecuritySensor loaded.");
		}

		private void SetupManagers()
		{
			((GenericExpeditionDefinitionManager<SensorGroupSettings>)SecuritySensorManager.Current).Init();
		}
	}
	internal class MovableSensor
	{
		public GameObject movableGO { get; private set; }

		public CP_BasicMovable movingComp { get; private set; }

		private GameObject graphicsGO
		{
			get
			{
				GameObject obj = movableGO;
				if (obj == null)
				{
					return null;
				}
				return ((Component)obj.transform.GetChild(0)).gameObject;
			}
		}

		public static MovableSensor Instantiate(SensorSettings sensorSetting)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			if (sensorSetting.MovingPosition.Count < 1)
			{
				EOSLogger.Error("SensorGroup.Instantiate: At least 1 moving position required to setup T-Sensor!");
				return null;
			}
			if (EOSNetworking.AllotReplicatorID() == 0)
			{
				EOSLogger.Error("SensorGroup.Instantiate: replicator ID depleted, cannot create StateReplicator...");
				return null;
			}
			MovableSensor movableSensor = new MovableSensor();
			movableSensor.movableGO = Object.Instantiate<GameObject>(Assets.MovableSensor);
			movableSensor.movingComp = movableSensor.movableGO.GetComponent<CP_BasicMovable>();
			movableSensor.movingComp.Setup();
			Vector3 element = sensorSetting.Position.ToVector3();
			Vector3 val = sensorSetting.MovingPosition.First().ToVector3();
			Vector3 val2 = sensorSetting.MovingPosition.Last().ToVector3();
			IEnumerable<Vector3> source = sensorSetting.MovingPosition.ConvertAll((Vec3 e) => e.ToVector3()).AsEnumerable();
			if (!((Vector3)(ref element)).Equals(val))
			{
				source = source.Prepend(element);
			}
			if (!((Vector3)(ref element)).Equals(val2))
			{
				source = source.Append(element);
			}
			movableSensor.movingComp.ScanPositions = ListExtensions.ToIl2Cpp<Vector3>(source.ToList());
			movableSensor.movingComp.m_amountOfPositions = source.Count() - 1;
			if (sensorSetting.MovingSpeedMulti > 0f)
			{
				CP_BasicMovable obj = movableSensor.movingComp;
				obj.m_movementSpeed *= sensorSetting.MovingSpeedMulti;
			}
			return movableSensor;
		}

		public void StartMoving()
		{
			graphicsGO.SetActive(true);
			movingComp.SyncUpdate();
			movingComp.StartMoving();
		}

		public void ResumeMoving()
		{
			graphicsGO.SetActive(true);
			movingComp.ResumeMovement();
		}

		public void StopMoving()
		{
			movingComp.StopMoving();
			graphicsGO.SetActive(false);
		}

		public void PauseMoving()
		{
			movingComp.PauseMovement();
			graphicsGO.SetActive(false);
		}

		public void Destroy()
		{
			Object.Destroy((Object)(object)movableGO);
			movableGO = null;
			movingComp = null;
		}

		private MovableSensor()
		{
		}
	}
	public enum SensorEventType
	{
		ToggleSensorGroupState = 400
	}
	public sealed class SecuritySensorManager : GenericExpeditionDefinitionManager<SensorGroupSettings>
	{
		private List<(SensorGroupSettings settings, SensorGroup sensorGroup)> securitySensorGroups = new List<(SensorGroupSettings, SensorGroup)>();

		private Dictionary<IntPtr, int> sensorGroupIndex = new Dictionary<IntPtr, int>();

		public static SecuritySensorManager Current { get; private set; }

		protected override string DEFINITION_NAME => "SecuritySensor";

		public void BuildSensorGroup(SensorGroupSettings sensorGroupSettings)
		{
			int count = securitySensorGroups.Count;
			SensorGroup sensorGroup = SensorGroup.Instantiate(sensorGroupSettings, count);
			securitySensorGroups.Add((sensorGroupSettings, sensorGroup));
			foreach (GameObject basicSensor in sensorGroup.BasicSensors)
			{
				sensorGroupIndex[((Il2CppObjectBase)basicSensor).Pointer] = count;
			}
			foreach (MovableSensor movableSensor in sensorGroup.MovableSensors)
			{
				sensorGroupIndex[((Il2CppObjectBase)movableSensor.movableGO).Pointer] = count;
			}
			EOSLogger.Debug($"SensorGroup_{count} built");
		}

		internal void TriggerSensor(IntPtr pointer)
		{
			if (!sensorGroupIndex.ContainsKey(pointer))
			{
				EOSLogger.Error("Triggering a sensor but doesn't find its corresponding sensor group! This should not happen!");
				return;
			}
			int num = sensorGroupIndex[pointer];
			if (num < 0 || num >= securitySensorGroups.Count)
			{
				EOSLogger.Error($"TriggerSensor: invalid SensorGroup index {num}");
				return;
			}
			(SensorGroupSettings, SensorGroup) tuple = securitySensorGroups[num];
			if (tuple.Item2.StateReplicator.State.status == ActiveState.ENABLED)
			{
				tuple.Item1.EventsOnTrigger.ForEach(delegate(WardenObjectiveEventData e)
				{
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, e.Trigger, true, 0f);
				});
				EOSLogger.Warning($"TriggerSensor: SensorGroup_{num} triggered");
			}
		}

		private void BuildSecuritySensor()
		{
			if (base.definitions.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData))
			{
				base.definitions[RundownManager.ActiveExpedition.LevelLayoutData].Definitions.ForEach(BuildSensorGroup);
			}
		}

		private void Clear()
		{
			securitySensorGroups.ForEach(delegate((SensorGroupSettings settings, SensorGroup sensorGroup) builtSensorGroup)
			{
				builtSensorGroup.sensorGroup.Destroy();
			});
			securitySensorGroups.Clear();
			sensorGroupIndex.Clear();
		}

		private void ToggleSensorGroup(WardenObjectiveEventData e)
		{
			int count = e.Count;
			bool enabled = e.Enabled;
			if (count < 0 || count >= securitySensorGroups.Count)
			{
				EOSLogger.Error($"ToggleSensorGroup: invalid SensorGroup index {count}");
			}
			else
			{
				securitySensorGroups[count].sensorGroup.ChangeState(enabled ? ActiveState.ENABLED : ActiveState.DISABLED);
			}
		}

		private SecuritySensorManager()
		{
			LevelAPI.OnBuildStart += delegate
			{
				Clear();
				BuildSecuritySensor();
			};
			LevelAPI.OnLevelCleanup += Clear;
			EventAPI.OnExpeditionStarted += delegate
			{
				securitySensorGroups.ForEach(delegate((SensorGroupSettings settings, SensorGroup sensorGroup) tuple)
				{
					tuple.sensorGroup.StartMovingMovables();
				});
			};
			EOSWardenEventManager.Current.AddEventDefinition(SensorEventType.ToggleSensorGroupState.ToString(), 400u, (Action<WardenObjectiveEventData>)ToggleSensorGroup);
		}

		static SecuritySensorManager()
		{
			Current = new SecuritySensorManager();
		}
	}
	internal class SensorGroup
	{
		private List<GameObject> basicSensors = new List<GameObject>();

		private List<MovableSensor> movableSensors = new List<MovableSensor>();

		public int sensorGroupIndex { get; private set; }

		public StateReplicator<SensorGroupState> StateReplicator { get; private set; }

		public IEnumerable<GameObject> BasicSensors => basicSensors;

		public IEnumerable<MovableSensor> MovableSensors => movableSensors;

		public void ChangeState(ActiveState status)
		{
			ChangeToStateUnsynced(new SensorGroupState
			{
				status = status
			});
			EOSLogger.Debug($"ChangeState: SecuritySensorGroup_{sensorGroupIndex} changed to state {status}");
			if (SNet.IsMaster)
			{
				StateReplicator.SetState(new SensorGroupState
				{
					status = status
				});
			}
		}

		private void OnStateChanged(SensorGroupState oldState, SensorGroupState newState, bool isRecall)
		{
			EOSLogger.Warning($"OnStateChanged: isRecall ? {isRecall}");
			if (isRecall)
			{
				EOSLogger.Debug($"Recalling: SecuritySensorGroup_{sensorGroupIndex} changed to state {newState.status}");
				ChangeToStateUnsynced(newState);
			}
		}

		private void ChangeToStateUnsynced(SensorGroupState newState)
		{
			switch (newState.status)
			{
			case ActiveState.ENABLED:
				basicSensors.ForEach(delegate(GameObject sensorGO)
				{
					sensorGO.SetActiveRecursively(true);
				});
				ResumeMovingMovables();
				break;
			case ActiveState.DISABLED:
				PauseMovingMovables();
				basicSensors.ForEach(delegate(GameObject sensorGO)
				{
					sensorGO.SetActiveRecursively(false);
				});
				break;
			}
		}

		public static SensorGroup Instantiate(SensorGroupSettings sensorGroupSettings, int sensorGroupIndex)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			SensorGroup sensorGroup = new SensorGroup();
			sensorGroup.sensorGroupIndex = sensorGroupIndex;
			foreach (SensorSettings item in sensorGroupSettings.SensorGroup)
			{
				Vector3 val = item.Position.ToVector3();
				if (val == Vector3.zeroVector)
				{
					continue;
				}
				GameObject val2 = null;
				switch (item.SensorType)
				{
				case SensorType.BASIC:
					val2 = Object.Instantiate<GameObject>(Assets.CircleSensor);
					sensorGroup.basicSensors.Add(val2);
					break;
				case SensorType.MOVABLE:
				{
					MovableSensor movableSensor = MovableSensor.Instantiate(item);
					if (movableSensor == null)
					{
						EOSLogger.Error("ERROR: failed to build movable sensor");
						continue;
					}
					val2 = movableSensor.movableGO;
					sensorGroup.movableSensors.Add(movableSensor);
					break;
				}
				default:
					EOSLogger.Error($"Unsupported SensorType {item.SensorType}, skipped");
					continue;
				}
				val2.transform.SetPositionAndRotation(val, Quaternion.identityQuaternion);
				float num = 0.16216217f;
				val2.transform.localScale = new Vector3(item.Radius, item.Radius, item.Radius);
				Transform transform = val2.transform;
				transform.localPosition += Vector3.up * num;
				val2.AddComponent<SensorCollider>().Setup(item);
				val2.SetActive(true);
			}
			uint num2 = EOSNetworking.AllotReplicatorID();
			if (num2 == 0)
			{
				EOSLogger.Error("SensorGroup.Instantiate: replicator ID depleted, cannot create StateReplicator...");
			}
			else
			{
				sensorGroup.StateReplicator = StateReplicator<SensorGroupState>.Create(num2, new SensorGroupState
				{
					status = ActiveState.ENABLED
				}, (LifeTimeType)1, (IStateReplicatorHolder<SensorGroupState>)null);
				sensorGroup.StateReplicator.OnStateChanged += sensorGroup.OnStateChanged;
			}
			return sensorGroup;
		}

		public void StartMovingMovables()
		{
			movableSensors.ForEach(delegate(MovableSensor movable)
			{
				movable.StartMoving();
			});
		}

		public void PauseMovingMovables()
		{
			movableSensors.ForEach(delegate(MovableSensor movable)
			{
				movable.PauseMoving();
			});
		}

		public void ResumeMovingMovables()
		{
			movableSensors.ForEach(delegate(MovableSensor movable)
			{
				movable.ResumeMoving();
			});
		}

		public void Destroy()
		{
			basicSensors.ForEach((Action<GameObject>)Object.Destroy);
			basicSensors.Clear();
			movableSensors.ForEach(delegate(MovableSensor m)
			{
				m.Destroy();
			});
			movableSensors.Clear();
			StateReplicator = null;
		}

		private SensorGroup()
		{
		}
	}
	public enum ActiveState
	{
		DISABLED,
		ENABLED
	}
	public struct SensorGroupState
	{
		public ActiveState status;

		public SensorGroupState()
		{
			status = ActiveState.DISABLED;
		}

		public SensorGroupState(SensorGroupState o)
		{
			status = o.status;
		}

		public SensorGroupState(ActiveState status)
		{
			this.status = status;
		}
	}
	public struct MovableSensorLerp
	{
		public float lerp;

		public MovableSensorLerp()
		{
			lerp = 0f;
		}

		public MovableSensorLerp(MovableSensorLerp o)
		{
			lerp = o.lerp;
		}

		public MovableSensorLerp(float lerp)
		{
			this.lerp = lerp;
		}
	}
}
namespace EOSExt.SecuritySensor.Component
{
	public class SensorCollider : MonoBehaviour
	{
		private float nextCheckTime = float.NaN;

		private SensorSettings sensorSettings;

		private int last_playersInSensor;

		public static float CHECK_INTERVAL { get; } = 0.1f;


		private Vector3 Position => ((Component)this).gameObject.transform.position;

		internal void Setup(SensorSettings sensorSettings)
		{
			this.sensorSettings = sensorSettings;
		}

		private void Update()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			if ((int)GameStateManager.CurrentStateName != 10 || (!float.IsNaN(nextCheckTime) && Clock.Time < nextCheckTime))
			{
				return;
			}
			nextCheckTime = Clock.Time + CHECK_INTERVAL;
			int num = 0;
			Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator();
			while (enumerator.MoveNext())
			{
				PlayerAgent current = enumerator.Current;
				if (!current.Owner.IsBot && ((Agent)current).Alive)
				{
					Vector3 val = Position - ((Agent)current).Position;
					if (((Vector3)(ref val)).magnitude < sensorSettings.Radius)
					{
						num++;
					}
				}
			}
			if (num > last_playersInSensor)
			{
				SecuritySensorManager.Current.TriggerSensor(((Il2CppObjectBase)((Component)this).gameObject).Pointer);
			}
			last_playersInSensor = num;
		}
	}
}
namespace EOSExt.SecuritySensor.Patches
{
	[HarmonyPatch]
	internal class Debug
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(LG_CollisionWorldEventTrigger), "Update")]
		private static void Post(LG_CollisionWorldEventTrigger __instance)
		{
		}

		static Debug()
		{
		}
	}
}
namespace EOSExt.SecuritySensor.Definition
{
	public class SensorColor
	{
		public float r { get; set; }

		public float g { get; set; }

		public float b { get; set; }

		public float a { get; set; }

		public Color toColor()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			return new Color(r, g, b, a);
		}
	}
	public class SensorGroupSettings
	{
		public List<SensorSettings> SensorGroup { get; set; } = new List<SensorSettings>
		{
			new SensorSettings()
		};


		public List<WardenObjectiveEventData> EventsOnTrigger { get; set; } = new List<WardenObjectiveEventData>();

	}
	public enum SensorType
	{
		BASIC,
		MOVABLE
	}
	public class SensorSettings
	{
		public Vec3 Position { get; set; } = new Vec3();


		public float Radius { get; set; } = 2.3f;


		public SensorType SensorType { get; set; }

		public float MovingSpeedMulti { get; set; } = 1f;


		public List<Vec3> MovingPosition { get; set; } = new List<Vec3>
		{
			new Vec3()
		};

	}
}

plugins/net6/BoosterPack.dll

Decompiled 2 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text.Json;
using System.Text.Json.Serialization;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using BoosterImplants;
using BoosterPack.Manager;
using BoosterPack.Models;
using BoosterPack.Patches;
using CellMenu;
using DropServer.BoosterImplants;
using GameData;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using Il2CppSystem.Threading.Tasks;
using Localization;
using MTFO.API;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("BoosterPack")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+git465baee-dirty-master")]
[assembly: AssemblyProduct("BoosterPack")]
[assembly: AssemblyTitle("BoosterPack")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace BoosterPack
{
	[BepInPlugin("Endskill.CustomBoosters", "CustomBoosters", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BepinExLoader : BasePlugin
	{
		public const string MODNAME = "CustomBoosters";

		public const string AUTHOR = "Endskill";

		public const string GUID = "Endskill.CustomBoosters";

		public const string VERSION = "1.0.0";

		public override void Load()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			LogManager.SetLogger(((BasePlugin)this).Log);
			LogManager._debugMessagesActive = ((BasePlugin)this).Config.Bind<bool>("Dev Settings", "DebugMessages", false, "This settings activates/deactivates debug messages in the console for this specific plugin.").Value;
			Harmony val = new Harmony("Endskill.CustomBoosters");
			val.PatchAll(typeof(PersistentInventoryManagerPatches));
			val.PatchAll(typeof(DropServerPatches));
			val.PatchAll(typeof(BoosterImplantInventoryItemPatches));
			val.PatchAll(typeof(CmPageLoadoutPatches));
			MTFOHotReloadAPI.OnHotReload += ScriptManager.HotReaload;
		}
	}
	public static class CacheApiWrapper
	{
		internal static BoosterImplantPlayerData _inv;

		public static bool UseCustomData { get; set; }

		public static BoosterImplantPlayerData Inventory
		{
			get
			{
				return _inv;
			}
			set
			{
				_inv = value;
			}
		}
	}
	internal static class LogManager
	{
		private static ManualLogSource logger;

		internal static bool _debugMessagesActive;

		internal static void SetLogger(ManualLogSource log)
		{
			logger = log;
		}

		public static void Verbose(object msg)
		{
			if (_debugMessagesActive)
			{
				logger.LogInfo(msg);
			}
		}

		public static void Debug(object msg)
		{
			if (_debugMessagesActive)
			{
				logger.LogDebug(msg);
			}
		}

		public static void Message(object msg)
		{
			if (_debugMessagesActive)
			{
				logger.LogMessage(msg);
			}
		}

		public static void Error(object msg)
		{
			logger.LogError(msg);
		}

		public static void Warn(object msg)
		{
			logger.LogWarning(msg);
		}
	}
	[GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")]
	[CompilerGenerated]
	internal static class VersionInfo
	{
		public const string RootNamespace = "BoosterPack";

		public const string Version = "1.0.0";

		public const string VersionPrerelease = null;

		public const string VersionMetadata = "git465baee-dirty-master";

		public const string SemVer = "1.0.0+git465baee-dirty-master";

		public const string GitRevShort = "465baee-dirty";

		public const string GitRevLong = "465baeed0cd33374f3d2e30104b8e8fe99e66f59-dirty";

		public const string GitBranch = "master";

		public const string GitTag = null;

		public const bool GitIsDirty = true;
	}
}
namespace BoosterPack.Patches
{
	[HarmonyPatch(typeof(BoosterImplantInventoryItem))]
	public class BoosterImplantInventoryItemPatches
	{
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		[HarmonyPrefix]
		public static bool Prefix(ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(CM_PageLoadout))]
	public static class CmPageLoadoutPatches
	{
		[HarmonyPatch("ProcessBoosterImplantEvents")]
		[HarmonyPrefix]
		public static bool ProcessBoosterImplantEventsPrefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(DropServerManager))]
	public static class DropServerManagerPatches
	{
		private static PlayerInventoryData _cachedInventory;

		[HarmonyPatch("GetBoosterImplantPlayerDataAsync")]
		[HarmonyPrefix]
		public static bool GetBoosterImplantPlayerDataAsyncPrefix(ref Task<PlayerInventoryData> __result)
		{
			LogManager.Debug("Booster Patch");
			__result = GetInventory();
			return false;
		}

		[HarmonyPatch("GetInventoryPlayerDataAsync")]
		[HarmonyPrefix]
		public static bool GetInventoryPlayerDataAsyncPrefix(ref Task<PlayerInventoryData> __result)
		{
			LogManager.Debug("Inventar Patch");
			__result = GetInventory();
			return false;
		}

		private static Task<PlayerInventoryData> GetInventory()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			//IL_0058: Expected O, but got Unknown
			if (_cachedInventory != null)
			{
				return Task.FromResult<PlayerInventoryData>(_cachedInventory);
			}
			_cachedInventory = new PlayerInventoryData();
			_cachedInventory.BoosterData = new Nullable<BoosterImplantPlayerData>(new BoosterImplantPlayerData
			{
				Basic = new Category(),
				Advanced = new Category(),
				Specialized = new Category()
			});
			return Task.FromResult<PlayerInventoryData>(_cachedInventory);
		}
	}
	[HarmonyPatch(typeof(DropServerGameSession))]
	internal class DropServerPatches
	{
		[HarmonyPatch("ConsumeBoosters")]
		[HarmonyPrefix]
		public static bool ConsumeBoostersPrefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(PersistentInventoryManager))]
	public class PersistentInventoryManagerPatches
	{
		private static uint _id = 9599u;

		[HarmonyPatch("UpdateBoosterImplants")]
		[HarmonyPrefix]
		[HarmonyWrapSafe]
		public static bool UpdateBoosterImplantsPrefix(PersistentInventoryManager __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Invalid comparison between Unknown and I4
			ScriptManager.Initialize();
			if (!CacheApiWrapper.UseCustomData)
			{
				CreateData();
			}
			BoosterImplant[] array = ((IEnumerable<BoosterImplantCategory>)BoosterImplantConstants.Categories).Select((BoosterImplantCategory c) => PersistentInventoryManager.GetActiveBoosterImplant((BoosterImplantCategory)c)).ToArray();
			UpdateBoosterImplantInventoryModelMock(__instance);
			if ((int)__instance.m_boosterImplantDirtyState == 0)
			{
				__instance.ClearPendingBoosterImplantTransactions();
			}
			else
			{
				PersistentInventoryManager.CleanupPendingBoosterImplantTransactions(__instance.m_boosterImplantPendingTransactions, __instance.m_boosterImplantInventory);
				PersistentInventoryManager.ApplyPendingBoosterImplantTransactionsToModel(__instance.m_boosterImplantInventory, __instance.m_boosterImplantPendingTransactions);
			}
			for (int i = 0; i < array.Length; i++)
			{
				if (PersistentInventoryManager.GetActiveBoosterImplant((BoosterImplantCategory)i) != array[i])
				{
					Action onActiveBoosterImplantsChanged = __instance.OnActiveBoosterImplantsChanged;
					if (onActiveBoosterImplantsChanged != null)
					{
						onActiveBoosterImplantsChanged.Invoke();
					}
					break;
				}
			}
			Action onBoosterImplantInventoryChanged = __instance.OnBoosterImplantInventoryChanged;
			if ((Delegate)(object)onBoosterImplantInventoryChanged == (Delegate)null)
			{
				return false;
			}
			onBoosterImplantInventoryChanged.Invoke();
			return false;
		}

		private static void CreateData()
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			//IL_0384: Unknown result type (might be due to invalid IL or missing references)
			//IL_038b: Expected O, but got Unknown
			//IL_038b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0392: Expected O, but got Unknown
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_0399: Expected O, but got Unknown
			//IL_03d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03db: Expected O, but got Unknown
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0293: Unknown result type (might be due to invalid IL or missing references)
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0325: Unknown result type (might be due to invalid IL or missing references)
			//IL_032a: Unknown result type (might be due to invalid IL or missing references)
			//IL_032c: Unknown result type (might be due to invalid IL or missing references)
			//IL_032e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0330: Unknown result type (might be due to invalid IL or missing references)
			//IL_0343: Expected I4, but got Unknown
			Il2CppArrayBase<BoosterImplantTemplateDataBlock> allBlocks = GameDataBlockBase<BoosterImplantTemplateDataBlock>.GetAllBlocks();
			Il2CppArrayBase<BoosterImplantEffectDataBlock> allBlocks2 = GameDataBlockBase<BoosterImplantEffectDataBlock>.GetAllBlocks();
			Il2CppArrayBase<BoosterImplantConditionDataBlock> allBlocks3 = GameDataBlockBase<BoosterImplantConditionDataBlock>.GetAllBlocks();
			List<BoosterImplantInventoryItem> list = new List<BoosterImplantInventoryItem>();
			List<BoosterImplantInventoryItem> list2 = new List<BoosterImplantInventoryItem>();
			List<BoosterImplantInventoryItem> list3 = new List<BoosterImplantInventoryItem>();
			foreach (BoosterImplantTemplateDataBlock item3 in allBlocks)
			{
				BoosterImplantInventoryItem val = new BoosterImplantInventoryItem();
				((BoosterImplantBase)val).Id = _id++;
				((BoosterImplantBase)val).TemplateId = ((GameDataBlockBase<BoosterImplantTemplateDataBlock>)(object)item3).persistentID;
				((BoosterImplantBase)val).UsesRemaining = 88;
				List<BoosterImplantEffect> list4 = new List<BoosterImplantEffect>();
				Enumerator<BoosterImplantEffectInstance> enumerator2 = item3.Effects.GetEnumerator();
				while (enumerator2.MoveNext())
				{
					BoosterImplantEffectInstance effect2 = enumerator2.Current;
					BoosterImplantEffectDataBlock val2 = ((IEnumerable<BoosterImplantEffectDataBlock>)allBlocks2).First((BoosterImplantEffectDataBlock x) => ((GameDataBlockBase<BoosterImplantEffectDataBlock>)(object)x).persistentID == effect2.BoosterImplantEffect);
					LogManager.Debug($"Effect has: {val2.BoosterEffectCategory}, Param: {effect2.MaxValue}");
					BoosterImplantEffect item = default(BoosterImplantEffect);
					item.Id = effect2.BoosterImplantEffect;
					item.Param = effect2.MaxValue;
					list4.Add(item);
				}
				bool flag = true;
				Enumerator<List<BoosterImplantEffectInstance>> enumerator3 = item3.RandomEffects.GetEnumerator();
				while (enumerator3.MoveNext())
				{
					List<BoosterImplantEffectInstance> current2 = enumerator3.Current;
					if (!flag)
					{
						continue;
					}
					flag = false;
					Enumerator<BoosterImplantEffectInstance> enumerator4 = current2.GetEnumerator();
					while (enumerator4.MoveNext())
					{
						BoosterImplantEffectInstance effect = enumerator4.Current;
						BoosterImplantEffectDataBlock val3 = ((IEnumerable<BoosterImplantEffectDataBlock>)allBlocks2).First((BoosterImplantEffectDataBlock x) => ((GameDataBlockBase<BoosterImplantEffectDataBlock>)(object)x).persistentID == effect.BoosterImplantEffect);
						LogManager.Debug($"Effect has: {val3.BoosterEffectCategory}, Param: {effect.MaxValue}");
						BoosterImplantEffect item2 = default(BoosterImplantEffect);
						item2.Id = effect.BoosterImplantEffect;
						item2.Param = effect.MaxValue;
						list4.Add(item2);
					}
				}
				((BoosterImplantBase)val).Effects = Il2CppStructArray<BoosterImplantEffect>.op_Implicit(list4.ToArray());
				foreach (BoosterImplantEffect item4 in (Il2CppArrayBase<BoosterImplantEffect>)(object)((BoosterImplantBase)val).Effects)
				{
					LogManager.Debug($"Effect2 has: {item4.Id}, Param: {item4.Param}");
				}
				((BoosterImplantBase)val).Conditions = new Il2CppStructArray<uint>(Il2CppArrayBase<uint>.op_Implicit(item3.Conditions?.ToArray()));
				BoosterImplantCategory implantCategory = item3.ImplantCategory;
				BoosterImplantCategory val4 = implantCategory;
				switch ((int)val4)
				{
				case 0:
					list.Add(val);
					break;
				case 1:
					list2.Add(val);
					break;
				case 2:
					list3.Add(val);
					break;
				}
			}
			Category val5 = new Category();
			Category val6 = new Category();
			Category val7 = new Category();
			val5.Inventory = new Il2CppReferenceArray<BoosterImplantInventoryItem>(list.ToArray());
			val6.Inventory = new Il2CppReferenceArray<BoosterImplantInventoryItem>(list2.ToArray());
			val7.Inventory = new Il2CppReferenceArray<BoosterImplantInventoryItem>(list3.ToArray());
			BoosterImplantPlayerData val8 = new BoosterImplantPlayerData();
			val8.Basic = val5;
			val8.Advanced = val6;
			val8.Specialized = val7;
			val8.New = Il2CppStructArray<uint>.op_Implicit(new uint[0]);
			CacheApiWrapper.Inventory = val8;
		}

		private static void UpdateBoosterImplantInventoryModelMock(PersistentInventoryManager instance)
		{
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Expected O, but got Unknown
			BoosterImplantPlayerData inventory = CacheApiWrapper.Inventory;
			BoosterImplantInventoryModel boosterImplantInventory = instance.m_boosterImplantInventory;
			boosterImplantInventory.New.Clear();
			int num = 0;
			while (true)
			{
				int num2 = num;
				uint[] array = Il2CppArrayBase<uint>.op_Implicit((Il2CppArrayBase<uint>)(object)inventory.New);
				int num3 = ((array != null) ? array.Length : 0);
				if (num2 < num3)
				{
					boosterImplantInventory.New.Add(((Il2CppArrayBase<uint>)(object)inventory.New)[num]);
					num++;
					continue;
				}
				break;
			}
			Category[] array2 = (Category[])(object)new Category[3] { inventory.Basic, inventory.Advanced, inventory.Specialized };
			int num4 = default(int);
			for (int i = 0; i < array2.Length; i++)
			{
				Category val = array2[i];
				Category val2 = ((Il2CppArrayBase<Category>)(object)boosterImplantInventory.Categories)[i];
				uint num5 = (boosterImplantInventory.FindPrepared((BoosterImplantCategory)i, ref num4) ? ((Il2CppArrayBase<Category>)(object)boosterImplantInventory.Categories)[i].Inventory[num4].InstanceId : uint.MaxValue);
				val2.Inventory.Clear();
				for (int j = 0; j < ((Il2CppArrayBase<BoosterImplantInventoryItem>)(object)val.Inventory).Length; j++)
				{
					try
					{
						BoosterImplantInventoryItem val3 = ((Il2CppArrayBase<BoosterImplantInventoryItem>)(object)val.Inventory)[j];
						foreach (BoosterImplantEffect item in (Il2CppArrayBase<BoosterImplantEffect>)(object)((BoosterImplantBase)val3).Effects)
						{
							LogManager.Debug($"testItem has: {item.Id} {item.Param}");
						}
						BoosterImplantInventoryItem val4 = new BoosterImplantInventoryItem(((Il2CppArrayBase<BoosterImplantInventoryItem>)(object)val.Inventory)[j]);
						val4.Prepared = val4.InstanceId == num5;
						val2.Inventory.Add(val4);
					}
					catch (Exception ex)
					{
						PersistentInventoryManager.LogError(ex.Message);
					}
				}
				val2.Currency = val.Currency;
				val2.Missed = val.Missed;
				val2.MissedAcknowledged = Mathf.Clamp(val2.MissedAcknowledged, val.MissedAck, val.Missed);
			}
		}
	}
}
namespace BoosterPack.Models
{
	public class ActivateableBoosterData
	{
		public bool UseCustomData { get; set; }

		public List<CustomBooster> CustomBoosters { get; set; }
	}
	public class CustomBooster
	{
		private List<CustomEffect> _effects;

		private List<CustomCondition> _conditions;

		public string PublicName { get; set; }

		public string Description { get; set; }

		public BoosterEffectCategory MainEffectType { get; set; }

		public BoosterImplantCategory ImplantCategory { get; set; }

		public List<CustomEffect> Effects
		{
			get
			{
				if (_effects == null)
				{
					_effects = new List<CustomEffect>();
				}
				return _effects;
			}
			set
			{
				_effects = value;
			}
		}

		public List<CustomCondition> Conditions
		{
			get
			{
				if (_conditions == null)
				{
					_conditions = new List<CustomCondition>();
				}
				return _conditions;
			}
			set
			{
				_conditions = value;
			}
		}
	}
	public class CustomCondition
	{
		public BoosterCondition Condition { get; set; }

		public string PublicShortName { get; set; }

		public string PublicName { get; set; }

		public string Description { get; set; }
	}
	public class CustomEffect
	{
		public AgentModifier Effect { get; set; }

		public string PublicShortName { get; set; }

		public string PublicName { get; set; }

		public string Description { get; set; }

		public string DescriptionNegative { get; set; }

		public BoosterEffectCategory EffectCategory { get; set; }

		public float Value { get; set; }
	}
}
namespace BoosterPack.Manager
{
	public class DataBlockManager
	{
		private uint _templateIds = 306783378u;

		private uint _effectIds = 306783378u;

		private uint _conditionIds = 306783378u;

		private uint _itemId = 306783378u;

		private uint _id = 536870911u;

		public List<BoosterImplantInventoryItem> Basic { get; }

		public List<BoosterImplantInventoryItem> Advanced { get; }

		public List<BoosterImplantInventoryItem> Special { get; }

		public DataBlockManager()
		{
			Basic = new List<BoosterImplantInventoryItem>();
			Advanced = new List<BoosterImplantInventoryItem>();
			Special = new List<BoosterImplantInventoryItem>();
		}

		public void CreateDataBlocksForBooster(CustomBooster booster)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Expected O, but got Unknown
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Expected O, but got Unknown
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0275: Unknown result type (might be due to invalid IL or missing references)
			//IL_027b: Expected O, but got Unknown
			//IL_02cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0336: Unknown result type (might be due to invalid IL or missing references)
			//IL_033b: Unknown result type (might be due to invalid IL or missing references)
			//IL_033d: Unknown result type (might be due to invalid IL or missing references)
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Expected I4, but got Unknown
			BoosterImplantTemplateDataBlock val = new BoosterImplantTemplateDataBlock();
			((GameDataBlockBase<BoosterImplantTemplateDataBlock>)(object)val).name = GetUniqueName();
			((GameDataBlockBase<BoosterImplantTemplateDataBlock>)(object)val).persistentID = ++_templateIds;
			val.Deprecated = false;
			val.PublicName = GetTranslation(booster.PublicName);
			val.Description = GetTranslation(booster.Description);
			val.ImplantCategory = booster.ImplantCategory;
			val.MainEffectType = booster.MainEffectType;
			foreach (CustomEffect effect in booster.Effects)
			{
				BoosterImplantEffectDataBlock val2 = new BoosterImplantEffectDataBlock();
				((GameDataBlockBase<BoosterImplantEffectDataBlock>)(object)val2).name = GetUniqueName();
				val2.Effect = effect.Effect;
				val2.BoosterEffectCategory = effect.EffectCategory;
				val2.PublicShortName = GetTranslation(effect.PublicShortName);
				val2.PublicName = GetTranslation(effect.PublicName);
				val2.Description = GetTranslation(effect.Description);
				val2.DescriptionNegative = GetTranslation(effect.DescriptionNegative);
				((GameDataBlockBase<BoosterImplantEffectDataBlock>)(object)val2).persistentID = _effectIds++;
				BoosterImplantEffectInstance val3 = new BoosterImplantEffectInstance();
				val3.BoosterImplantEffect = ((GameDataBlockBase<BoosterImplantEffectDataBlock>)(object)val2).persistentID;
				val3.MinValue = effect.Value;
				val3.MaxValue = effect.Value;
				val.Effects.Add(val3);
				GameDataBlockBase<BoosterImplantEffectDataBlock>.AddBlock(val2, -1);
			}
			foreach (CustomCondition condition in booster.Conditions)
			{
				BoosterImplantConditionDataBlock val4 = new BoosterImplantConditionDataBlock();
				((GameDataBlockBase<BoosterImplantConditionDataBlock>)(object)val4).name = GetUniqueName();
				val4.Condition = condition.Condition;
				val4.PublicShortName = GetTranslation(condition.PublicShortName);
				val4.PublicName = GetTranslation(condition.PublicName);
				val4.Description = GetTranslation(condition.Description);
				((GameDataBlockBase<BoosterImplantConditionDataBlock>)(object)val4).persistentID = _conditionIds++;
				val.Conditions.Add(((GameDataBlockBase<BoosterImplantConditionDataBlock>)(object)val4).persistentID);
				GameDataBlockBase<BoosterImplantConditionDataBlock>.AddBlock(val4, -1);
			}
			GameDataBlockBase<BoosterImplantTemplateDataBlock>.AddBlock(val, -1);
			BoosterImplantInventoryItem val5 = new BoosterImplantInventoryItem();
			((BoosterImplantBase)val5).Id = _itemId++;
			((BoosterImplantBase)val5).TemplateId = ((GameDataBlockBase<BoosterImplantTemplateDataBlock>)(object)val).persistentID;
			((BoosterImplantBase)val5).UsesRemaining = 99;
			List<BoosterImplantEffect> list = new List<BoosterImplantEffect>();
			Enumerator<BoosterImplantEffectInstance> enumerator3 = val.Effects.GetEnumerator();
			while (enumerator3.MoveNext())
			{
				BoosterImplantEffectInstance current3 = enumerator3.Current;
				BoosterImplantEffect item = default(BoosterImplantEffect);
				item.Id = current3.BoosterImplantEffect;
				item.Param = current3.MaxValue;
				list.Add(item);
			}
			((BoosterImplantBase)val5).Effects = Il2CppStructArray<BoosterImplantEffect>.op_Implicit(list.ToArray());
			((BoosterImplantBase)val5).Conditions = new Il2CppStructArray<uint>(Il2CppArrayBase<uint>.op_Implicit(val.Conditions?.ToArray()));
			BoosterImplantCategory implantCategory = val.ImplantCategory;
			BoosterImplantCategory val6 = implantCategory;
			switch ((int)val6)
			{
			case 0:
				Basic.Add(val5);
				break;
			case 1:
				Advanced.Add(val5);
				break;
			case 2:
				Special.Add(val5);
				break;
			}
		}

		private LocalizedText GetTranslation(string booLocalization)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			LocalizedText val = new LocalizedText();
			val.UntranslatedText = booLocalization;
			return val;
		}

		private string GetUniqueName()
		{
			return $"CustomBoosters_{++_id}";
		}
	}
	public static class ScriptManager
	{
		private static bool _initialized;

		internal static void HotReaload()
		{
			_initialized = false;
			Initialize();
			PersistentInventoryManager.Current.UpdateBoosterImplants(ref CacheApiWrapper._inv);
		}

		public static void Initialize()
		{
			if (!_initialized)
			{
				_initialized = true;
				string text = Path.Combine(MTFOPathAPI.CustomPath, "CustomBoosters");
				if (!Directory.Exists(text))
				{
					Directory.CreateDirectory(text);
				}
				WriteEnumValues(text);
				text = Path.Combine(text, "CustomBoosters.json");
				WriteDefault(text);
				ActivateableBoosterData data = ReadData(text);
				PrepareForUseIngame(data);
			}
		}

		public static void PrepareForUseIngame(ActivateableBoosterData data)
		{
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			CacheApiWrapper.UseCustomData = data.UseCustomData;
			List<CustomBooster> customBoosters = data.CustomBoosters;
			DataBlockManager dataBlockManager = new DataBlockManager();
			foreach (CustomBooster item in customBoosters)
			{
				dataBlockManager.CreateDataBlocksForBooster(item);
			}
			Category val = new Category();
			Category val2 = new Category();
			Category val3 = new Category();
			val.Inventory = Il2CppReferenceArray<BoosterImplantInventoryItem>.op_Implicit(dataBlockManager.Basic.ToArray());
			val2.Inventory = Il2CppReferenceArray<BoosterImplantInventoryItem>.op_Implicit(dataBlockManager.Advanced.ToArray());
			val3.Inventory = Il2CppReferenceArray<BoosterImplantInventoryItem>.op_Implicit(dataBlockManager.Special.ToArray());
			BoosterImplantPlayerData val4 = new BoosterImplantPlayerData();
			val4.Basic = val;
			val4.Advanced = val2;
			val4.Specialized = val3;
			val4.New = Il2CppStructArray<uint>.op_Implicit(new uint[0]);
			CacheApiWrapper.Inventory = val4;
		}

		private static ActivateableBoosterData ReadData(string path)
		{
			JsonSerializerOptions jsonSerializerOptions = new JsonSerializerOptions
			{
				IncludeFields = false,
				ReadCommentHandling = JsonCommentHandling.Skip,
				PropertyNameCaseInsensitive = true,
				WriteIndented = true
			};
			jsonSerializerOptions.Converters.Add(new JsonStringEnumConverter());
			return JsonSerializer.Deserialize<ActivateableBoosterData>(File.ReadAllText(path), jsonSerializerOptions) ?? ParseExistingDataBlocks();
		}

		private static void WriteDefault(string path)
		{
			if (!File.Exists(path))
			{
				JsonSerializerOptions jsonSerializerOptions = new JsonSerializerOptions
				{
					IncludeFields = false,
					ReadCommentHandling = JsonCommentHandling.Skip,
					PropertyNameCaseInsensitive = true,
					WriteIndented = true
				};
				jsonSerializerOptions.Converters.Add(new JsonStringEnumConverter());
				File.WriteAllText(path, JsonSerializer.Serialize(ParseExistingDataBlocks(), jsonSerializerOptions));
			}
		}

		private static void WriteEnumValues(string dictionaryPath)
		{
			string path = Path.Combine(dictionaryPath, "MainEffectType.txt");
			if (!File.Exists(path))
			{
				File.WriteAllText(path, "==This file is auto-generated by CustomBoosters. It's not for editing==\n" + string.Join("\n", Enum.GetNames(typeof(BoosterEffectCategory))));
			}
			string path2 = Path.Combine(dictionaryPath, "EffectCategory.txt");
			if (!File.Exists(path2))
			{
				File.WriteAllText(path2, "==This file is auto-generated by CustomBoosters. It's not for editing==\n" + string.Join("\n", Enum.GetNames(typeof(BoosterEffectCategory))));
			}
			string path3 = Path.Combine(dictionaryPath, "ImplantCategory.txt");
			if (!File.Exists(path3))
			{
				File.WriteAllText(path3, "==This file is auto-generated by CustomBoosters. It's not for editing==\n" + string.Join("\n", Enum.GetNames(typeof(BoosterImplantCategory))));
			}
			string path4 = Path.Combine(dictionaryPath, "Effect.txt");
			if (!File.Exists(path4))
			{
				File.WriteAllText(path4, "==This file is auto-generated by CustomBoosters. It's not for editing==\n" + string.Join("\n", Enum.GetNames(typeof(AgentModifier))));
			}
			string path5 = Path.Combine(dictionaryPath, "Condition.txt");
			if (!File.Exists(path5))
			{
				File.WriteAllText(path5, "==This file is auto-generated by CustomBoosters. It's not for editing==\n" + string.Join("\n", Enum.GetNames(typeof(BoosterCondition))));
			}
		}

		private static ActivateableBoosterData ParseExistingDataBlocks()
		{
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			ActivateableBoosterData activateableBoosterData = new ActivateableBoosterData();
			List<CustomBooster> list2 = (activateableBoosterData.CustomBoosters = new List<CustomBooster>());
			activateableBoosterData.UseCustomData = false;
			Il2CppArrayBase<BoosterImplantTemplateDataBlock> allBlocks = GameDataBlockBase<BoosterImplantTemplateDataBlock>.GetAllBlocks();
			Il2CppArrayBase<BoosterImplantEffectDataBlock> allBlocks2 = GameDataBlockBase<BoosterImplantEffectDataBlock>.GetAllBlocks();
			Il2CppArrayBase<BoosterImplantConditionDataBlock> allBlocks3 = GameDataBlockBase<BoosterImplantConditionDataBlock>.GetAllBlocks();
			foreach (BoosterImplantTemplateDataBlock temp in allBlocks)
			{
				CustomBooster customBooster = new CustomBooster();
				customBooster.PublicName = Text.Get(temp.PublicName.Id);
				customBooster.Description = Text.Get(temp.Description.Id);
				customBooster.MainEffectType = temp.MainEffectType;
				customBooster.ImplantCategory = temp.ImplantCategory;
				Enumerator<BoosterImplantEffectInstance> enumerator2 = temp.Effects.GetEnumerator();
				while (enumerator2.MoveNext())
				{
					BoosterImplantEffectInstance effect = enumerator2.Current;
					BoosterImplantEffectDataBlock effectDb2 = ((IEnumerable<BoosterImplantEffectDataBlock>)allBlocks2).First((BoosterImplantEffectDataBlock x) => ((GameDataBlockBase<BoosterImplantEffectDataBlock>)(object)x).persistentID == effect.BoosterImplantEffect);
					customBooster.Effects.Add(ParseEffect(effectDb2, effect.MaxValue));
				}
				if (temp.RandomEffects.Count > 0)
				{
					Enumerator<BoosterImplantEffectInstance> enumerator3 = temp.RandomEffects[0].GetEnumerator();
					while (enumerator3.MoveNext())
					{
						BoosterImplantEffectInstance effect2 = enumerator3.Current;
						BoosterImplantEffectDataBlock effectDb3 = ((IEnumerable<BoosterImplantEffectDataBlock>)allBlocks2).First((BoosterImplantEffectDataBlock x) => ((GameDataBlockBase<BoosterImplantEffectDataBlock>)(object)x).persistentID == effect2.BoosterImplantEffect);
						customBooster.Effects.Add(ParseEffect(effectDb3, effect2.MaxValue));
					}
				}
				Enumerator<uint> enumerator4 = temp.Conditions.GetEnumerator();
				while (enumerator4.MoveNext())
				{
					uint condition = enumerator4.Current;
					BoosterImplantConditionDataBlock conditionDb2 = ((IEnumerable<BoosterImplantConditionDataBlock>)allBlocks3).First((BoosterImplantConditionDataBlock x) => ((GameDataBlockBase<BoosterImplantConditionDataBlock>)(object)x).persistentID == condition);
					customBooster.Conditions.Add(ParseCondition(conditionDb2));
				}
				if (temp.RandomConditions.Count > 0)
				{
					BoosterImplantConditionDataBlock conditionDb3 = ((IEnumerable<BoosterImplantConditionDataBlock>)allBlocks3).First((BoosterImplantConditionDataBlock x) => ((GameDataBlockBase<BoosterImplantConditionDataBlock>)(object)x).persistentID == temp.RandomConditions[0]);
					customBooster.Conditions.Add(ParseCondition(conditionDb3));
				}
				list2.Add(customBooster);
			}
			return activateableBoosterData;
			static CustomCondition ParseCondition(BoosterImplantConditionDataBlock conditionDb)
			{
				//IL_004e: Unknown result type (might be due to invalid IL or missing references)
				return new CustomCondition
				{
					PublicShortName = Text.Get(conditionDb.PublicShortName.Id),
					PublicName = Text.Get(conditionDb.PublicName.Id),
					Description = Text.Get(conditionDb.Description.Id),
					Condition = conditionDb.Condition
				};
			}
			static CustomEffect ParseEffect(BoosterImplantEffectDataBlock effectDb, float value)
			{
				//IL_0065: Unknown result type (might be due to invalid IL or missing references)
				//IL_0072: Unknown result type (might be due to invalid IL or missing references)
				return new CustomEffect
				{
					PublicShortName = Text.Get(effectDb.PublicShortName.Id),
					PublicName = Text.Get(effectDb.PublicName.Id),
					Description = Text.Get(effectDb.Description.Id),
					DescriptionNegative = Text.Get(effectDb.DescriptionNegative.Id),
					Effect = effectDb.Effect,
					EffectCategory = effectDb.BoosterEffectCategory,
					Value = value
				};
			}
		}
	}
}

plugins/x64/Release/netstandard2.1/Oxygen.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text.Json;
using System.Text.Json.Serialization;
using AK;
using Agents;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using GTFO.API;
using GTFO.API.Utilities;
using GameData;
using GameEvent;
using HarmonyLib;
using Il2CppInterop.Runtime.Injection;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem.Collections.Generic;
using LevelGeneration;
using Localization;
using MTFO.Managers;
using Microsoft.CodeAnalysis;
using Oxygen.Components;
using Oxygen.Config;
using Oxygen.Utils;
using Oxygen.Utils.PartialData;
using Player;
using SNetwork;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Oxygen")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Oxygen")]
[assembly: AssemblyTitle("Oxygen")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Oxygen
{
	[BepInPlugin("Inas.Oxygen", "Oxygen", "1.3.2")]
	[BepInProcess("GTFO.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BasePlugin
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static Action <0>__OnBuildDone;

			public static Action <1>__OnLevelCleanup;

			public static Action <2>__Setup;

			public static Action <3>__OnLevelCleanup;

			public static Action <4>__OnBuildStart;

			public static Action <5>__OnLevelCleanup;

			public static LiveEditEventHandler <6>__Listener_FileChanged1;
		}

		public const string MODNAME = "Oxygen";

		public const string AUTHOR = "Inas";

		public const string GUID = "Inas.Oxygen";

		public const string VERSION = "1.3.2";

		public static readonly string OXYGEN_CONFIG_PATH = Path.Combine(ConfigManager.CustomPath, "Oxygen");

		public static Dictionary<uint, OxygenBlock> lookup = new Dictionary<uint, OxygenBlock>();

		private static LiveEditListener listener = null;

		public override void Load()
		{
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Expected O, but got Unknown
			if (!Directory.Exists(OXYGEN_CONFIG_PATH))
			{
				Directory.CreateDirectory(OXYGEN_CONFIG_PATH);
				StreamWriter streamWriter = File.CreateText(Path.Combine(OXYGEN_CONFIG_PATH, "Template.json"));
				streamWriter.WriteLine(ConfigManager.Serialize(new OxygenConfig()));
				streamWriter.Flush();
				streamWriter.Close();
			}
			ClassInjector.RegisterTypeInIl2Cpp<AirManager>();
			LevelAPI.OnBuildDone += AirManager.OnBuildDone;
			LevelAPI.OnLevelCleanup += AirManager.OnLevelCleanup;
			ClassInjector.RegisterTypeInIl2Cpp<AirBar>();
			LevelAPI.OnBuildStart += AirBar.Setup;
			LevelAPI.OnLevelCleanup += AirBar.OnLevelCleanup;
			ClassInjector.RegisterTypeInIl2Cpp<AirPlane>();
			LevelAPI.OnBuildStart += AirPlane.OnBuildStart;
			LevelAPI.OnLevelCleanup += AirPlane.OnLevelCleanup;
			new Harmony("Inas.Oxygen").PatchAll();
			foreach (string item in Directory.EnumerateFiles(OXYGEN_CONFIG_PATH, "*.json", SearchOption.AllDirectories))
			{
				ConfigManager.Load<OxygenConfig>(item, out var config);
				foreach (OxygenBlock block in config.Blocks)
				{
					foreach (uint fogSetting in block.FogSettings)
					{
						if (!lookup.ContainsKey(fogSetting))
						{
							lookup.Add(fogSetting, block);
						}
					}
				}
			}
			listener = LiveEdit.CreateListener(OXYGEN_CONFIG_PATH, "*.json", true);
			LiveEditListener obj = listener;
			object obj2 = <>O.<6>__Listener_FileChanged1;
			if (obj2 == null)
			{
				LiveEditEventHandler val = Listener_FileChanged1;
				<>O.<6>__Listener_FileChanged1 = val;
				obj2 = (object)val;
			}
			obj.FileChanged += (LiveEditEventHandler)obj2;
		}

		private static void Listener_FileChanged1(LiveEditEventArgs e)
		{
			Log.Warning("LiveEdit File Changed: " + e.FullPath + ".");
			LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content)
			{
				foreach (OxygenBlock block in ConfigManager.Deserialize<OxygenConfig>(content).Blocks)
				{
					foreach (uint fogSetting in block.FogSettings)
					{
						if (lookup.ContainsKey(fogSetting))
						{
							lookup.Remove(fogSetting);
						}
						lookup.Add(fogSetting, block);
						Log.Warning($"Replaced OxygenConfig for FogSetting: {fogSetting}.");
					}
				}
				if (GameStateManager.IsInExpedition)
				{
					AirManager.Current.UpdateAirConfig(AirManager.Current.FogSetting(), LiveEditForceUpdate: true);
				}
			});
		}
	}
}
namespace Oxygen.Utils
{
	internal static class Extension
	{
		public static T Instantiate<T>(this GameObject gameObject, string name) where T : Component
		{
			GameObject obj = Object.Instantiate<GameObject>(gameObject, gameObject.transform.parent, false);
			((Object)obj).name = name;
			return obj.GetComponent<T>();
		}
	}
	internal class LocalizedTextConverter : JsonConverter<LocalizedText>
	{
		public override bool HandleNull => false;

		public override LocalizedText Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			switch (reader.TokenType)
			{
			case JsonTokenType.String:
			{
				string @string = reader.GetString();
				return new LocalizedText
				{
					Id = 0u,
					UntranslatedText = @string
				};
			}
			case JsonTokenType.Number:
				return new LocalizedText
				{
					Id = reader.GetUInt32(),
					UntranslatedText = null
				};
			default:
				throw new JsonException($"LocalizedTextJson type: {reader.TokenType} is not implemented!");
			}
		}

		public override void Write(Utf8JsonWriter writer, LocalizedText value, JsonSerializerOptions options)
		{
			JsonSerializer.Serialize<LocalizedText>(writer, value, options);
		}
	}
	internal static class Log
	{
		private static ManualLogSource source;

		static Log()
		{
			source = Logger.CreateLogSource("Oxygen");
		}

		public static void Debug(object msg)
		{
			source.LogDebug(msg);
		}

		public static void Error(object msg)
		{
			source.LogError(msg);
		}

		public static void Fatal(object msg)
		{
			source.LogFatal(msg);
		}

		public static void Info(object msg)
		{
			source.LogInfo(msg);
		}

		public static void Message(object msg)
		{
			source.LogMessage(msg);
		}

		public static void Warning(object msg)
		{
			source.LogWarning(msg);
		}
	}
}
namespace Oxygen.Utils.PartialData
{
	public static class MTFOPartialDataUtil
	{
		public const string PLUGIN_GUID = "MTFO.Extension.PartialBlocks";

		public static JsonConverter PersistentIDConverter { get; private set; }

		public static JsonConverter LocalizedTextConverter { get; private set; }

		public static bool IsLoaded { get; private set; }

		public static bool Initialized { get; private set; }

		public static string PartialDataPath { get; private set; }

		public static string ConfigPath { get; private set; }

		static MTFOPartialDataUtil()
		{
			PersistentIDConverter = null;
			LocalizedTextConverter = null;
			IsLoaded = false;
			Initialized = false;
			PartialDataPath = string.Empty;
			ConfigPath = string.Empty;
			if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("MTFO.Extension.PartialBlocks", out var value))
			{
				return;
			}
			try
			{
				Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null;
				if ((object)obj == null)
				{
					throw new Exception("Assembly is Missing!");
				}
				Type[] types = obj.GetTypes();
				Type type = types.First((Type t) => t.Name == "PersistentIDConverter");
				if ((object)type == null)
				{
					throw new Exception("Unable to Find PersistentIDConverter Class");
				}
				Type type2 = types.First((Type t) => t.Name == "LocalizedTextConverter");
				if ((object)type2 == null)
				{
					throw new Exception("Unable to Find LocalizedTextConverter Class");
				}
				Type obj2 = types.First((Type t) => t.Name == "PartialDataManager") ?? throw new Exception("Unable to Find PartialDataManager Class");
				PropertyInfo property = obj2.GetProperty("Initialized", BindingFlags.Static | BindingFlags.Public);
				PropertyInfo property2 = obj2.GetProperty("PartialDataPath", BindingFlags.Static | BindingFlags.Public);
				PropertyInfo? property3 = obj2.GetProperty("ConfigPath", BindingFlags.Static | BindingFlags.Public);
				if ((object)property == null)
				{
					throw new Exception("Unable to Find Property: Initialized");
				}
				if ((object)property2 == null)
				{
					throw new Exception("Unable to Find Property: PartialDataPath");
				}
				if ((object)property3 == null)
				{
					throw new Exception("Unable to Find Field: ConfigPath");
				}
				Initialized = (bool)property.GetValue(null);
				PartialDataPath = (string)property2.GetValue(null);
				ConfigPath = (string)property3.GetValue(null);
				PersistentIDConverter = (JsonConverter)Activator.CreateInstance(type);
				LocalizedTextConverter = (JsonConverter)Activator.CreateInstance(type2);
				IsLoaded = true;
			}
			catch (Exception value2)
			{
				Log.Error($"Exception thrown while reading data from MTFO_Extension_PartialData:\n{value2}");
			}
		}
	}
	public static class MTFOUtil
	{
		public const string PLUGIN_GUID = "com.dak.MTFO";

		public const BindingFlags PUBLIC_STATIC = BindingFlags.Static | BindingFlags.Public;

		public static string GameDataPath { get; private set; }

		public static string CustomPath { get; private set; }

		public static bool HasCustomContent { get; private set; }

		public static bool IsLoaded { get; private set; }

		static MTFOUtil()
		{
			GameDataPath = string.Empty;
			CustomPath = string.Empty;
			HasCustomContent = false;
			IsLoaded = false;
			if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("com.dak.MTFO", out var value))
			{
				return;
			}
			try
			{
				Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null;
				if ((object)obj == null)
				{
					throw new Exception("Assembly is Missing!");
				}
				Type obj2 = obj.GetTypes().First((Type t) => t.Name == "ConfigManager") ?? throw new Exception("Unable to Find ConfigManager Class");
				FieldInfo field = obj2.GetField("GameDataPath", BindingFlags.Static | BindingFlags.Public);
				FieldInfo field2 = obj2.GetField("CustomPath", BindingFlags.Static | BindingFlags.Public);
				FieldInfo? field3 = obj2.GetField("HasCustomContent", BindingFlags.Static | BindingFlags.Public);
				if ((object)field == null)
				{
					throw new Exception("Unable to Find Field: GameDataPath");
				}
				if ((object)field2 == null)
				{
					throw new Exception("Unable to Find Field: CustomPath");
				}
				if ((object)field3 == null)
				{
					throw new Exception("Unable to Find Field: HasCustomContent");
				}
				GameDataPath = (string)field.GetValue(null);
				CustomPath = (string)field2.GetValue(null);
				HasCustomContent = (bool)field3.GetValue(null);
				IsLoaded = true;
			}
			catch (Exception value2)
			{
				Log.Error($"Exception thrown while reading path from DataDumper (MTFO): \n{value2}");
			}
		}
	}
}
namespace Oxygen.Patches
{
	[HarmonyPatch]
	internal class Patches_Dam_PlayerDamageLocal
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveNoAirDamage")]
		public static bool Pre_ReceiveNoAirDamage(Dam_PlayerDamageLocal __instance, pMiniDamageData data)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			float num = ((UFloat16)(ref data.damage)).Get(((Dam_SyncedDamageBase)__instance).HealthMax);
			((Dam_PlayerDamageBase)__instance).m_nextRegen = Clock.Time + ((Dam_PlayerDamageBase)__instance).Owner.PlayerData.healthRegenStartDelayAfterDamage;
			if (((Agent)((Dam_PlayerDamageBase)__instance).Owner).IsLocallyOwned)
			{
				DramaManager.CurrentState.OnLocalDamage(num);
				GameEventManager.PostEvent((eGameEvent)13, ((Dam_PlayerDamageBase)__instance).Owner, num, "", (Dictionary<string, string>)null);
			}
			else
			{
				DramaManager.CurrentState.OnTeammatesDamage(num);
			}
			if (((Dam_PlayerDamageBase)__instance).IgnoreAllDamage)
			{
				return false;
			}
			if (SNet.IsMaster && !((Dam_SyncedDamageBase)__instance).RegisterDamage(num))
			{
				((Dam_SyncedDamageBase)__instance).SendSetHealth(((Dam_SyncedDamageBase)__instance).Health);
			}
			__instance.Hitreact(((UFloat16)(ref data.damage)).Get(((Dam_SyncedDamageBase)__instance).HealthMax), Vector3.zero, true, false, false);
			return false;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveBulletDamage")]
		public static void Post_ReceiveBulletDamage()
		{
			AirManager.Current.ResetHealthToRegen();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveMeleeDamage")]
		public static void Post_ReceiveMeleeDamage()
		{
			AirManager.Current.ResetHealthToRegen();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveFireDamage")]
		public static void Post_ReceiveFireDamage()
		{
			AirManager.Current.ResetHealthToRegen();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveShooterProjectileDamage")]
		public static void Post_ReceiveShooterProjectileDamage()
		{
			AirManager.Current.ResetHealthToRegen();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveTentacleAttackDamage")]
		public static void Post_ReceiveTentacleAttackDamage()
		{
			AirManager.Current.ResetHealthToRegen();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceivePushDamage")]
		public static void Post_ReceivePushDamage()
		{
			AirManager.Current.ResetHealthToRegen();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveSetDead")]
		public static void Post_ReceiveSetDead()
		{
			AirManager.Current.ResetHealthToRegen();
		}
	}
	[HarmonyPatch(typeof(EnvironmentStateManager), "UpdateFog")]
	internal class EnvironmentStateManager_UpdateFog
	{
		public static void Prefix(EnvironmentStateManager __instance)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)AirManager.Current == (Object)null)
			{
				return;
			}
			FogState val = ((Il2CppArrayBase<FogState>)(object)__instance.m_stateReplicator.State.FogStates)[__instance.m_latestKnownLocalDimensionCreationIndex];
			if (val.FogDataID != 0)
			{
				AirManager.Current.UpdateAirConfig(val.FogDataID);
				if (!AirManager.Current.HasAirConfig())
				{
					AirManager.Current.StopInfectionLoop();
				}
			}
		}
	}
	[HarmonyPatch(typeof(FogRepeller_Sphere), "StartRepelling")]
	internal class FogRepeller_Sphere_StartRepelling
	{
		public static void Postfix(ref FogRepeller_Sphere __instance)
		{
			if (__instance.m_infectionShield != null)
			{
				EffectVolumeManager.UnregisterVolume((EffectVolume)(object)__instance.m_infectionShield);
				((EffectVolume)__instance.m_infectionShield).contents = (eEffectVolumeContents)0;
				EffectVolumeManager.RegisterVolume((EffectVolume)(object)__instance.m_infectionShield);
			}
		}
	}
	[HarmonyPatch(typeof(LocalPlayerAgentSettings), "UpdateBlendTowardsTargetFogSetting")]
	internal class LocalPlayerAgentSettings_UpdateBlendTowardsTargetFogSetting
	{
		public static void Postfix(LocalPlayerAgentSettings __instance, float amount)
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			if (!AirManager.Current.HasAirConfig())
			{
				AirPlane.Current.Unregister();
			}
			else
			{
				if (__instance.m_targetFogSettings == null || !SNet.LocalPlayer.HasPlayerAgent)
				{
					return;
				}
				PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent();
				if ((Object)(object)localPlayerAgent.FPSCamera == (Object)null)
				{
					return;
				}
				AirPlane current = AirPlane.Current;
				if (!((Object)(object)current == (Object)null) && RundownManager.ExpeditionIsStarted)
				{
					float num = 0f;
					Dimension val = default(Dimension);
					if (Dimension.GetDimension(((Agent)localPlayerAgent).DimensionIndex, ref val))
					{
						num = val.GroundY;
					}
					PreLitVolume prelitVolume = localPlayerAgent.FPSCamera.PrelitVolume;
					((EffectVolume)current.airPlane).invert = (double)prelitVolume.m_densityHeightMaxBoost > (double)prelitVolume.m_fogDensity;
					((EffectVolume)current.airPlane).contents = (eEffectVolumeContents)1;
					((EffectVolume)current.airPlane).modification = (eEffectVolumeModification)0;
					((EffectVolume)current.airPlane).modificationScale = AirManager.Current.AirLoss();
					current.airPlane.lowestAltitude = prelitVolume.m_densityHeightAltitude + num;
					current.airPlane.highestAltitude = prelitVolume.m_densityHeightAltitude + prelitVolume.m_densityHeightRange + num;
					AirPlane.Current.Register();
				}
			}
		}
	}
	[HarmonyPatch]
	internal class Patch_PlayerAgent
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(PlayerAgent), "ReceiveModification")]
		public static void ReceiveModification(PlayerAgent __instance, ref EV_ModificationData data)
		{
			if (AirManager.Current.HasAirConfig())
			{
				if ((double)data.health != 0.0)
				{
					AirManager.Current.RemoveAir(data.health);
				}
				else
				{
					AirManager.Current.AddAir();
				}
				data.health = 0f;
			}
		}

		[HarmonyPostfix]
		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(PlayerAgent), "Setup")]
		internal static void Post_Setup(PlayerAgent __instance)
		{
			if (((Agent)__instance).IsLocallyOwned)
			{
				AirManager.Setup(__instance);
			}
		}
	}
}
namespace Oxygen.Config
{
	public class ConfigManager
	{
		private static readonly JsonSerializerOptions s_SerializerOptions;

		public static T Deserialize<T>(string json)
		{
			return JsonSerializer.Deserialize<T>(json, s_SerializerOptions);
		}

		public static string Serialize<T>(T value)
		{
			return JsonSerializer.Serialize(value, s_SerializerOptions);
		}

		static ConfigManager()
		{
			s_SerializerOptions = new JsonSerializerOptions
			{
				AllowTrailingCommas = true,
				ReadCommentHandling = JsonCommentHandling.Skip,
				PropertyNameCaseInsensitive = true,
				WriteIndented = true
			};
			s_SerializerOptions.Converters.Add(new JsonStringEnumConverter());
			if (MTFOPartialDataUtil.IsLoaded && MTFOPartialDataUtil.Initialized)
			{
				s_SerializerOptions.Converters.Add(MTFOPartialDataUtil.PersistentIDConverter);
				s_SerializerOptions.Converters.Add(MTFOPartialDataUtil.LocalizedTextConverter);
				Log.Message("PartialData Support Found!");
			}
			else
			{
				s_SerializerOptions.Converters.Add(new LocalizedTextConverter());
			}
		}

		public static void Load<T>(string file, out T config) where T : new()
		{
			if (file.Length < ".json".Length)
			{
				config = default(T);
				return;
			}
			if (file.Substring(file.Length - ".json".Length) != ".json")
			{
				file += ".json";
			}
			file = File.ReadAllText(Path.Combine(ConfigManager.CustomPath, "Oxygen", file));
			config = Deserialize<T>(file);
		}
	}
	public class AirText
	{
		public float x { get; set; }

		public float y { get; set; }

		public LocalizedText Text { get; set; }
	}
	public class OxygenConfig
	{
		public List<OxygenBlock> Blocks { get; set; } = new List<OxygenBlock>
		{
			new OxygenBlock()
		};

	}
	public class OxygenBlock
	{
		public float AirLoss { get; set; }

		public float AirGain { get; set; } = 1f;


		public float DamageTime { get; set; } = 1f;


		public float DamageAmount { get; set; }

		public bool ShatterGlass { get; set; }

		public float ShatterAmount { get; set; }

		public float DamageThreshold { get; set; } = 0.1f;


		public bool AlwaysDisplayAirBar { get; set; }

		public float HealthRegenProportion { get; set; } = 1f;


		public float TimeToStartHealthRegen { get; set; } = 3f;


		public float TimeToCompleteHealthRegen { get; set; } = 5f;


		public AirText AirText { get; set; }

		public List<uint> FogSettings { get; set; } = new List<uint> { 0u };

	}
}
namespace Oxygen.Components
{
	public class AirBar : MonoBehaviour
	{
		public static AirBar Current;

		private TextMeshPro m_airText;

		private TextMeshPro m_airTextLocalization;

		private float m_airTextX;

		private float m_airTextY;

		private float m_airTextZ;

		private RectTransform m_air1;

		private RectTransform m_air2;

		private SpriteRenderer m_airBar1;

		private SpriteRenderer m_airBar2;

		private float m_airWidth = 100f;

		private float m_barHeightMin = 3f;

		private float m_barHeightMax = 9f;

		private Color m_airLow = new Color(0f, 0.5f, 0.5f);

		private Color m_airHigh = new Color(0f, 0.3f, 0.8f);

		public AirBar(IntPtr value)
			: base(value)
		{
		}//IL_0031: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_004b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0050: Unknown result type (might be due to invalid IL or missing references)


		public static void Setup()
		{
			if ((Object)(object)Current == (Object)null)
			{
				Current = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus).gameObject.AddComponent<AirBar>();
				Current.Init();
			}
		}

		private void Init()
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)m_airText == (Object)null)
			{
				m_airText = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_healthText).gameObject.Instantiate<TextMeshPro>("AirText");
				TextMeshPro airText = m_airText;
				((TMP_Text)airText).fontSize = ((TMP_Text)airText).fontSize / 1.25f;
				m_airText.transform.Translate(0f, -30f, 0f);
			}
			if ((Object)(object)m_airTextLocalization == (Object)null)
			{
				m_airTextLocalization = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_pulseText).gameObject.Instantiate<TextMeshPro>("AirText Localization");
				((Behaviour)m_airTextLocalization).enabled = true;
				m_airTextLocalization.transform.Translate(300f - m_airWidth, -45f, 0f);
				m_airTextX = m_airTextLocalization.transform.position.x;
				m_airTextY = m_airTextLocalization.transform.position.y;
				m_airTextZ = m_airTextLocalization.transform.position.z;
			}
			if ((Object)(object)m_air1 == (Object)null)
			{
				m_air1 = ((Component)((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_health1).gameObject.transform.parent).gameObject.Instantiate<RectTransform>("AirFill Right");
				((Component)m_air1).transform.Translate(0f, -30f, 0f);
				SpriteRenderer component = ((Component)((Transform)m_air1).GetChild(0)).GetComponent<SpriteRenderer>();
				component.size = new Vector2(m_airWidth, component.size.y);
				m_airBar1 = ((Component)((Transform)m_air1).GetChild(1)).GetComponent<SpriteRenderer>();
				((Renderer)((Component)((Transform)m_air1).GetChild(2)).GetComponent<SpriteRenderer>()).enabled = false;
			}
			if ((Object)(object)m_air2 == (Object)null)
			{
				m_air2 = ((Component)((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_health2).gameObject.transform.parent).gameObject.Instantiate<RectTransform>("AirFill Left");
				((Component)m_air2).transform.Translate(0f, 30f, 0f);
				SpriteRenderer component2 = ((Component)((Transform)m_air2).GetChild(0)).GetComponent<SpriteRenderer>();
				component2.size = new Vector2(m_airWidth, component2.size.y);
				m_airBar2 = ((Component)((Transform)m_air2).GetChild(1)).GetComponent<SpriteRenderer>();
				((Renderer)((Component)((Transform)m_air2).GetChild(2)).GetComponent<SpriteRenderer>()).enabled = false;
			}
			UpdateAirBar(1f);
			SetVisible(vis: false);
		}

		public void UpdateAirBar(float air)
		{
			SetAirPercentageText(air);
			SetAirBar(m_airBar1, air);
			SetAirBar(m_airBar2, air);
		}

		private void SetAirBar(SpriteRenderer bar, float val)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			bar.size = new Vector2(val * m_airWidth, Mathf.Lerp(m_barHeightMin, m_barHeightMax, val));
			bar.color = Color.Lerp(m_airLow, m_airHigh, val);
		}

		private void SetAirPercentageText(float val)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			Color color = Color.Lerp(m_airLow, m_airHigh, val);
			((TMP_Text)m_airText).text = "O<size=75%>2</size>";
			((Graphic)m_airText).color = color;
			((TMP_Text)m_airText).ForceMeshUpdate(true, false);
			((Graphic)m_airTextLocalization).color = color;
			((TMP_Text)m_airTextLocalization).ForceMeshUpdate(true, false);
		}

		public void UpdateAirText(OxygenBlock config)
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			if (config != null)
			{
				string text = LocalizedText.op_Implicit(config.AirText.Text);
				float x = config.AirText.x;
				float y = config.AirText.y;
				((TMP_Text)m_airTextLocalization).text = text;
				((TMP_Text)m_airTextLocalization).ForceMeshUpdate(true, false);
				CoroutineManager.BlinkIn(((Component)m_airTextLocalization).gameObject, 0f);
				m_airTextLocalization.transform.SetPositionAndRotation(new Vector3(m_airTextX + x, m_airTextY + y, m_airTextZ), m_airTextLocalization.transform.rotation);
			}
		}

		public void SetVisible(bool vis)
		{
			((Component)m_airText).gameObject.SetActive(vis);
			((Component)m_airTextLocalization).gameObject.SetActive(vis);
			((Component)m_air1).gameObject.SetActive(vis);
			((Component)m_air2).gameObject.SetActive(vis);
		}

		public static void OnLevelCleanup()
		{
			if (!((Object)(object)Current == (Object)null))
			{
				Current.SetVisible(vis: false);
			}
		}
	}
	public class AirManager : MonoBehaviour
	{
		public static AirManager Current;

		public PlayerAgent m_playerAgent;

		private HUDGlassShatter m_hudGlass;

		private Dam_PlayerDamageBase Damage;

		public OxygenBlock config;

		private uint fogSetting;

		private FogSettingsDataBlock fogSettingDB;

		private float airAmount = 1f;

		private float damageTick;

		private float glassShatterAmount;

		private bool m_isInInfectionLoop;

		private bool isRegeningHealth;

		private float healthToRegen;

		private float healthRegenTick;

		private float tickUntilHealthRegenHealthStart;

		private readonly float regenHealthTickInterval = 0.25f;

		private float healthRegenAmountPerInterval;

		internal bool PlayerShouldCough;

		private readonly float CoughPerLoss = 0.1f;

		private float CoughLoss;

		public AirManager(IntPtr value)
			: base(value)
		{
		}

		public static void Setup(PlayerAgent playerAgent)
		{
			Current = ((Component)playerAgent).gameObject.AddComponent<AirManager>();
		}

		public static void OnBuildDone()
		{
			if (!((Object)(object)Current == (Object)null))
			{
				Current.m_playerAgent = PlayerManager.GetLocalPlayerAgent();
				Current.m_hudGlass = ((Component)Current.m_playerAgent.FPSCamera).GetComponent<HUDGlassShatter>();
				Current.Damage = ((Component)Current.m_playerAgent).gameObject.GetComponent<Dam_PlayerDamageBase>();
				Current.UpdateAirConfig(RundownManager.ActiveExpedition.Expedition.FogSettings);
				AirBar.Current.UpdateAirText(Current.config);
			}
		}

		public static void OnLevelCleanup()
		{
			if (!((Object)(object)Current == (Object)null))
			{
				if (Current.m_isInInfectionLoop)
				{
					Current.StopInfectionLoop();
				}
				Current.config = null;
				Current.fogSetting = 0u;
				Current.fogSettingDB = null;
				Current.airAmount = 0f;
				Current.damageTick = 0f;
				Current.glassShatterAmount = 0f;
				Current.healthToRegen = 0f;
				Current.m_playerAgent = null;
				Current.m_hudGlass = null;
				Current.Damage = null;
			}
		}

		private void Update()
		{
			if (!RundownManager.ExpeditionIsStarted)
			{
				return;
			}
			if (!HasAirConfig())
			{
				AirBar.Current.SetVisible(vis: false);
				return;
			}
			if (airAmount == 1f)
			{
				if (config.AlwaysDisplayAirBar)
				{
					AirBar.Current.SetVisible(vis: true);
				}
				else
				{
					AirBar.Current.SetVisible(vis: false);
				}
			}
			else
			{
				AirBar.Current.SetVisible(vis: true);
			}
			if (airAmount <= config.DamageThreshold)
			{
				damageTick += Time.deltaTime;
				if (damageTick > config.DamageTime && ((Agent)m_playerAgent).Alive)
				{
					AirDamage();
				}
				isRegeningHealth = false;
			}
			else if (healthToRegen > 0f)
			{
				tickUntilHealthRegenHealthStart += Time.deltaTime;
				if (tickUntilHealthRegenHealthStart > config.TimeToStartHealthRegen)
				{
					if (healthRegenAmountPerInterval == 0f)
					{
						healthRegenAmountPerInterval = healthToRegen * (regenHealthTickInterval / config.TimeToCompleteHealthRegen);
					}
					RegenHealth();
					if (!isRegeningHealth)
					{
						Damage.m_nextRegen = Clock.Time + config.TimeToStartHealthRegen + config.TimeToCompleteHealthRegen;
						isRegeningHealth = true;
					}
				}
			}
			else
			{
				isRegeningHealth = false;
			}
		}

		public void AddAir()
		{
			if (HasAirConfig())
			{
				float airGain = config.AirGain;
				airAmount = Mathf.Clamp01(airAmount + airGain);
				AirBar.Current.UpdateAirBar(airAmount);
				if (fogSettingDB.Infection <= 0f && m_isInInfectionLoop)
				{
					StopInfectionLoop();
				}
			}
		}

		public void RemoveAir(float amount)
		{
			if (HasAirConfig())
			{
				amount = config.AirLoss;
				airAmount = Mathf.Clamp01(airAmount - amount);
				AirBar.Current.UpdateAirBar(airAmount);
				if (fogSettingDB.Infection <= 0f && amount > 0f)
				{
					StartInfectionLoop();
				}
			}
		}

		public void AirDamage()
		{
			float health = ((Dam_SyncedDamageBase)Damage).Health;
			float damageAmount = config.DamageAmount;
			Damage.m_nextRegen = Clock.Time + config.TimeToStartHealthRegen;
			if (!(health <= 1f))
			{
				((Dam_SyncedDamageBase)Damage).NoAirDamage(damageAmount);
				if (config.ShatterGlass)
				{
					glassShatterAmount += config.ShatterAmount;
					m_hudGlass.SetGlassShatterProgression(glassShatterAmount);
				}
				damageTick = 0f;
				tickUntilHealthRegenHealthStart = 0f;
				healthRegenAmountPerInterval = 0f;
				healthToRegen += damageAmount * config.HealthRegenProportion;
				CoughLoss += damageAmount;
				if (CoughLoss > CoughPerLoss)
				{
					PlayerShouldCough = true;
					CoughLoss = 0f;
				}
			}
		}

		public void RegenHealth()
		{
			if (healthToRegen <= 0f)
			{
				return;
			}
			tickUntilHealthRegenHealthStart = config.TimeToStartHealthRegen;
			healthRegenTick += Time.deltaTime;
			if (healthRegenTick > regenHealthTickInterval)
			{
				float num = healthRegenAmountPerInterval;
				if (num >= healthToRegen)
				{
					num = healthToRegen;
					healthToRegen = 0f;
					tickUntilHealthRegenHealthStart = 0f;
					healthRegenAmountPerInterval = 0f;
					isRegeningHealth = false;
				}
				else
				{
					healthToRegen -= num;
				}
				((Dam_SyncedDamageBase)Damage).AddHealth(num, (Agent)(object)m_playerAgent);
				healthRegenTick = 0f;
			}
		}

		public void UpdateAirConfig(uint fogsetting, bool LiveEditForceUpdate = false)
		{
			if (fogsetting != 0 && (fogsetting != fogSetting || LiveEditForceUpdate))
			{
				if (Plugin.lookup.ContainsKey(fogsetting))
				{
					config = Plugin.lookup[fogsetting];
				}
				else if (Plugin.lookup.ContainsKey(0u))
				{
					config = Plugin.lookup[0u];
				}
				else
				{
					config = null;
					airAmount = 1f;
				}
				fogSetting = fogsetting;
				fogSettingDB = GameDataBlockBase<FogSettingsDataBlock>.GetBlock(fogsetting);
				if (GameStateManager.IsInExpedition)
				{
					AirBar.Current.UpdateAirText(config);
				}
			}
		}

		public void ResetHealthToRegen()
		{
			healthRegenTick = 0f;
			healthToRegen = 0f;
			tickUntilHealthRegenHealthStart = 0f;
		}

		public float AirLoss()
		{
			if (config != null)
			{
				return config.AirLoss;
			}
			return 0f;
		}

		public bool AlwaysDisplayAirBar()
		{
			if (config != null)
			{
				return config.AlwaysDisplayAirBar;
			}
			return false;
		}

		public uint FogSetting()
		{
			return fogSetting;
		}

		public float HealthToRegen()
		{
			return healthToRegen;
		}

		public string AirText()
		{
			return LocalizedText.op_Implicit((config == null) ? null : config.AirText.Text);
		}

		public float AirTextX()
		{
			if (config != null)
			{
				return config.AirText.x;
			}
			return 0f;
		}

		public float AirTextY()
		{
			if (config != null)
			{
				return config.AirText.y;
			}
			return 0f;
		}

		public bool HasAirConfig()
		{
			return config != null;
		}

		public void StartInfectionLoop()
		{
			if (!m_isInInfectionLoop)
			{
				m_playerAgent.Sound.Post(EVENTS.INFECTION_EFFECT_LOOP_START, true);
				m_isInInfectionLoop = true;
			}
		}

		public void StopInfectionLoop()
		{
			if (m_isInInfectionLoop)
			{
				if ((Object)(object)m_playerAgent != (Object)null && m_playerAgent.Sound != null)
				{
					m_playerAgent.Sound.Post(EVENTS.INFECTION_EFFECT_LOOP_STOP, true);
				}
				m_isInInfectionLoop = false;
			}
		}
	}
	public class AirPlane : MonoBehaviour
	{
		public static AirPlane Current;

		public EV_Plane airPlane;

		private bool isAirPlaneRegistered;

		public AirPlane(IntPtr value)
			: base(value)
		{
		}

		public static void OnBuildStart()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			if ((Object)(object)Current == (Object)null)
			{
				Current = ((Component)LocalPlayerAgentSettings.Current).gameObject.AddComponent<AirPlane>();
			}
			Current.airPlane = new EV_Plane();
			uint num = RundownManager.ActiveExpedition.Expedition.FogSettings;
			if (num == 0)
			{
				num = 21u;
			}
			OxygenBlock oxygenBlock = (Plugin.lookup.ContainsKey(num) ? Plugin.lookup[num] : ((!Plugin.lookup.ContainsKey(0u)) ? null : Plugin.lookup[0u]));
			FogSettingsDataBlock block = GameDataBlockBase<FogSettingsDataBlock>.GetBlock(num);
			((EffectVolume)Current.airPlane).invert = block.DensityHeightMaxBoost > block.FogDensity;
			((EffectVolume)Current.airPlane).contents = (eEffectVolumeContents)1;
			((EffectVolume)Current.airPlane).modification = (eEffectVolumeModification)0;
			Current.airPlane.lowestAltitude = block.DensityHeightAltitude;
			Current.airPlane.highestAltitude = block.DensityHeightAltitude + block.DensityHeightRange;
			if (oxygenBlock != null)
			{
				((EffectVolume)Current.airPlane).modificationScale = oxygenBlock.AirLoss;
				Current.Register();
			}
		}

		public static void OnLevelCleanup()
		{
			if (!((Object)(object)Current == (Object)null))
			{
				Current.Unregister();
				Current.isAirPlaneRegistered = false;
				Current.airPlane = null;
			}
		}

		public void Register()
		{
			if (airPlane != null && !isAirPlaneRegistered)
			{
				EffectVolumeManager.RegisterVolume((EffectVolume)(object)airPlane);
				isAirPlaneRegistered = true;
			}
		}

		public void Unregister()
		{
			if (airPlane != null && isAirPlaneRegistered)
			{
				EffectVolumeManager.UnregisterVolume((EffectVolume)(object)airPlane);
				isAirPlaneRegistered = false;
			}
		}
	}
}