No Gunlights
You have a headlamp. Why are you bothering to use tactical gun-mounted flashlights?
By HAWK_6155
Last updated | 11 months ago |
Total downloads | 725 |
Total rating | 0 |
Categories | Client Mods |
Dependency string | HAWK_6155-No_Gunlights-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
No Gunlights
Description
A relatively simple datablock change that disables all gun flashlights, forcing the game to only use your headlamp. This means that your flashlight no longer changes when you switch guns, and doesn't wave around when you sprint!
If you want to change the headlamp's color or brightness, browse into the mod's folder and modify this first section in "GameData_FlashlightSettingsDataBlock_bin.json":
{
"range": 11.0,
"angle": 40.0,
"intensity": 0.35,
"cookie": "Assets/Standard Assets/Effects/LightCookies/Textures/FlashlightCookieSquareLantern.tif",
"color": {
"a": 1.0,
"r": 1.0,
"g": 0.963096559,
"b": 0.7311321
},
"startupShard": 19,
"name": "HelmetLight",
"internalEnabled": true,
"persistentID": 1
},
"a" is alpha (leave at 1.0), "r" is red channel, "g" is green channel, "b" is blue channel.
If you want a less-yellow, slightly wider headlamp, here are the settings we use:
"range": 12.0,
"angle": 60.0,
"intensity": 0.4,
"cookie": "Assets/Standard Assets/Effects/LightCookies/Textures/FlashlightCookieSquareLantern.tif",
"color": {
"a": 1.0,
"r": 1.0,
"g": 0.9909915,
"b": 0.8726415
Incompatible with any mods that modify PlayerOfflineGear.
Installation
R2ModMan: Click the install button.
Manual: Drop the plugins folder into your BepInEx folder in your GTFO install location.
Changelog
1.0.0
- Initial release.