HazardousMonkey-Biotracker_Map_Markers icon

Biotracker Map Markers

This mod adds fully configurable biotracker markers to the map

Last updated 4 days ago
Total downloads 85
Total rating 2 
Categories Client Mods
Dependency string HazardousMonkey-Biotracker_Map_Markers-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.2 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.2

README

Biotracker Map Markers -- Client-side

This mod adds fully configurable biotracker markers to the map, and Minimap if you have the mod installed. Every marker features customizable coloring, but that can all be adjusted, even during gameplay via the Gale/R2 config editor. (Gale is highly recommended, as its config editor is FAR better)

To clarify: These markers are only present among enemies that have been marked by the Biotracker. You're not going to know where sleepers are in advance, and all map markers follow the same rules as traditional biotracker markers. IE: markers on Shadows expiring far faster than usual

Configure to your liking

EnemyBlipsExample

HazardousMonkey

While this mod does not currently offer major config support for modded enemies, if an enemy does not match a specific vanilla ID, it'll fallback to their generic eEnemyType instead. Your options here will be less precise, likely requiring live adjustments of your configs to get right, but you'll at least have something to work with. Check out the "Unknown Enemy Fallbacks" section if your gameplay falls into that category


Hit me up @HazardousMonkey on Discord if you have any issues, recommendations, or dog pics

Special thanks to Virazu and Coco