Minimap
The exact same map you know, but down in the corner. Includes lots of customization!
| Date uploaded | 3 days ago |
| Version | 1.1.0 |
| Download link | HazardousMonkey-Minimap-1.1.0.zip |
| Downloads | 215 |
| Dependency string | HazardousMonkey-Minimap-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.2README
GTFO Minimap -- Client-side
This mod adds a fully configurable live minimap, as well as additional QoL features. Enjoy an all new Zone | Area tracker, as well as clear Combat State recognition. Or not, everything can be turned off at any time, even during gameplay (via the Gale/R2 config editor)
- Tip: Zoom your minimap with
Left-Alt + Scroll
Go wild with your settings

- This mod moves an element away from the standard hierarchy of CM_PageMap, and while that shouldn't cause any problems, anyone using non-dynamic structure searches for their mod might see problems. Specifically, MapHolder has been moved to a different scene and included as part of my new minimap hierarchy. This is done to avoid the jenga tower of GUI elements under its natural stack. I haven't seen any issue with mods like BetterMaps, DimensionMaps, or PlayerColorCustomizer.
Hit me up @HazardousMonkey on Discord if you have any issues, recommendations, or dog pics
Special thanks to Voodoo Doll and Virazu
CHANGELOG
Changelog
v1.1.0
- You can now put the Location Label on the bottom of the minimap.
- To prevent accidental toggling, minimap visibility can no longer be changed while the in-game text chat is active, when accessing other major menus, or using a terminal. The first two should cover just about everything, but the later is for TerminalHudAlwaysOn.
- Fixed a bug that prevented the minimap from visualizing Shape/Rotation config changes until your player rotation changed.
- Added a github link.
v1.0.1
Updated readme to reflect new compatibility fixes from MemoryLeakFix
v1.0.0
You just lost the game