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I_N_F-PersistentBioScanner-0.9.0 icon

PersistentBioScanner

A Bio Scanner Monitor that is always present on the HUD without needing a bio tracker tool.

By I_N_F
Date uploaded 2 months ago
Version 0.9.0
Download link I_N_F-PersistentBioScanner-0.9.0.zip
Downloads 47
Dependency string I_N_F-PersistentBioScanner-0.9.0

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.2 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.2

README

A HUD persistent bio scanner monitor without the need for the bio tracker tool.

NOTE - The Pre-Defined position options when used with the Minimap mod by HazardousMonkey is positioned based on these minimap settings:

  • Position: Bottom Right
  • Offset: 10, 10
  • Scale: 0.3
  • Location Font Size: 24
  • Font: Arial
  • Text Outline Thickness: 2

Another NOTE - This asset doesn't depend or access the minimap, it just position itself around it if exists with those settings to avoid overlapping or being too close

Also Another NOTE - Pre-Defined position options can be used with or without the minimap mod installed

Persistent Bio Scanner Properties:

  • Max Enemy Detection: 50
  • Scanner Monitor Diameter: 300px
  • Entities Diameter (Self & Enemies): 15px
  • Scanner Range: (Scanner Monitor Radius / Entities Diameter) * 3 = 30 meters
  • Scan Frequency: Every 2 seconds
  • Node Search Distance: 2

One Last Final Important NOTE - Incapable of tagging enemies

CHANGELOG

0.9.1

  • Now the scanner is hidden during: Spectating, Viewing Map, Typing In Chat & Accessing Computer Terminal

0.9.0

  • Added Pre-Defined Positions
  • Added Anchor control
  • Removed padding and transferred all translation control to offset
  • Added some code comments
  • Added more explaination and info
  • Brought down nodeSearchDistance from 3 to 2 for balancing and optimization
  • Increased scan frequency from 1.5s to 2.0s

0.8.1

  • Categorized as client mod.

0.8.0

  • Initial release.