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Date uploaded | 11 months ago |
Version | 1.0.0 |
Download link | Inas07-EOSExt_EMP-1.0.0.zip |
Downloads | 343 |
Dependency string | Inas07-EOSExt_EMP-1.0.0 |
This mod requires the following mods to function
README
This plugin allows you to EMP
in EEC via warden event.
What's more, you can set up constantly-EMP-ed region (PersistentEMP).
A player affected by EMP will have His/Her:
- Gear sight disabled.
- Biotracker offline.
- HUD and flashlight unavailable.
- Sentrygun not working / undeployable.
Also, environment lights will be disabled if they are in the effective range of an EMP / persistent EMP.
This plugin works with plugin ExtraObjectiveSetup
, pls make sure you install that as well.
A template file will be generated in YOUR_RUNDOWN/Custom/ExtraObjectiveSetup
upon first startup after installing this plugin.
Documentation of this plugin: https://github.com/Inas-07/EOSExt_EMP/wiki
How to use:
- Toss this plugin into your
BepInEx/plugins
folder. - Start your game.
- There should me files generated in your
BepInEx/plugins/YOUR_RUNDOWN/Custom/ExtraObjectiveSetup
- Explore those generated stuff.
- If you need examples, take ones from my rundown
LEGACY
. - Supports Partial Data.
- Supports
AWO
.
CHANGELOG
1.1.6
- Minor bug fix.
1.1.5
- Fixed: pEMP with
ItemToDisable.Map
set to false still disable player map.
1.1.4
- Fixed: re-turning on EMP-ed light would change light color into white.
1.1.3
- Fixed: When Player HUD is EMP-ed, player marker could still be visible.
1.1.2
- Fixed: leaving effective range of active Persistent EMP does not clear EMP effect on player.
1.1.1
- Fixed: pEMP always disable environment light, even if
EnvLight
are set tofalse
1.1.0
- Fixed: when pEMP is in effective range, Player HUD could be re-enabled, flickered, if exits to settings / lobby page.
- Fixed: EMP shock does not disable biotracker, Player HUD and weapon scopes.
- Fixed: Item could be immune to EMP shock in specific scenarios.
- Changed: If EMP disables PlayerHUD, marker of teammate info, teammate silhouette will be disabled as well.
- Added: EMP shock would disable map from this version on.
- Added: pEMP could be configured to disable map from this version on (default value: true).
- Updated documentation accordingly.
1.0.1 ~ 1.0.3
- Miscellaneous bug fix
1.0.0
Initial release