EOSExt EnvTemperature
Zone Temperature feature for rundown dev, make players freeze to death insidiously
Date uploaded | 2 months ago |
Version | 1.0.2 |
Download link | Inas07-EOSExt_EnvTemperature-1.0.2.zip |
Downloads | 299 |
Dependency string | Inas07-EOSExt_EnvTemperature-1.0.2 |
This mod requires the following mods to function
README
This plugin decouples ZoneTemperature
feature from Mcbreezy's ExtraSettings
plugin, feature-requested by criscriscris.
Introduction of this feature:
Rundown developers may setup a new variable Environment Temperature for each zone. It's used to determine how fast players' Suit Temperature increase/decrease while staying in a zone.
For more details, see: https://github.com/Inas-07/EOSExt_EnvTemperature/wiki/Introduction
This plugin works with plugin ExtraObjectiveSetup
, pls make sure you install that as well.
A template file will be generated in YOUR_RUNDOWN/Custom/ExtraObjectiveSetup
upon first startup after installing this plugin.
Documentation of this plugin:
https://github.com/Inas-07/EOSExt_EnvTemperature/wiki/Template-with-detailed-explanation
How to use:
- Toss this plugin into your
BepInEx/plugins
folder. - Start your game.
- There should be files generated in your
BepInEx/plugins/YOUR_RUNDOWN/Custom/ExtraObjectiveSetup
- Explore those generated stuff.
- If you need examples, take ones from my rundown
LEGACY
. - Supports Partial Data.
- Supports
AWO
.
CHANGELOG
1.0.3
- Fixed: Checkpoint restore breaks the system.
1.0.2
Mechanism improvement:
Added the following field to Zones
temperature settings:
Temperature_Downlimit
,Temperature_Uplimit
: When player being in the zone, his/her temperature could only be in this rangeTemperature_Normal
: If player's current action (stand still, crouch, etc) does not increase/decrease his/her temperature, the temperature value will fluctuate around this value.FluctuationIntensity
: How intense would the aforementioned fluctuation be.
The following field was removed:
DecreaseRate
Updated documentation accordingly.
1.0.1
Minor bug fix
1.0.0
Initial release