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Inas07-EOSExt_ExtraDoor-1.0.1 icon

EOSExt ExtraDoor

Connect adjacent yet disconnected areas with additional Sec-Door, or replace weak door with a Sec-Door

Date uploaded a month ago
Version 1.0.1
Download link Inas07-EOSExt_ExtraDoor-1.0.1.zip
Downloads 203
Dependency string Inas07-EOSExt_ExtraDoor-1.0.1

This mod requires the following mods to function

Inas07-ExtraObjectiveSetup-1.4.3 icon
Inas07-ExtraObjectiveSetup

Further customize your level design!

Preferred version: 1.4.3

README

This plugin allows rundown dev to add additional sec-door to a zone, which means:

  • There could be more than 1 sec-door to passage different layer (say, secondary layer, third layer)

  • There could be sec-door(s) within a zone (yes, in a zone). This plugin enables you to replace some weak door as sec door.

For more details, see wiki: https://github.com/Inas-07/ExtraDoor/wiki


This plugin works with plugin ExtraObjectiveSetup, pls make sure you install that as well.

A template file will be generated in YOUR_RUNDOWN/Custom/ExtraObjectiveSetup upon first startup after installing this plugin.

Documentation of this plugin:

https://github.com/Inas-07/ExtraDoor/wiki

How to use:

  1. Toss this plugin into your BepInEx/plugins folder.
  2. Start your game.
  3. There should be files generated in your BepInEx/plugins/YOUR_RUNDOWN/Custom/ExtraObjectiveSetup
  4. Explore those generated stuff.
  5. Supports Partial Data.
  6. Supports AWO.

Credit:

  • Flowaria: Early impl. (from his rundown Collision)
  • Inas07: Make it configurable, impl. extension & completion.

CHANGELOG

1.0.1

Fixed: Chained puzzle lock of extra door might not be setup, because ChainedPuzzleToEnter of the zone in level layout DB is 0.

1.0.0

Initial release