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Inas07-ExtraChainedPuzzleCustomization-1.6.7 icon

ExtraChainedPuzzleCustomization

Customize your security scan

By Inas07
Date uploaded 4 months ago
Version 1.6.7
Download link Inas07-ExtraChainedPuzzleCustomization-1.6.7.zip
Downloads 3116
Dependency string Inas07-ExtraChainedPuzzleCustomization-1.6.7

This mod requires the following mods to function

dakkhuza-MTFO-4.4.4 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.4.4
BepInEx-BepInExPack_GTFO-3.2.0 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.0

README

This plugin allows you to further customize your security scan, including:

  • Custom static bioscan point position.
  • Custom T-scan:
    • Custom movement speed
    • Custom T-scan travel path
  • Cluster T-scan (i.e. multiple T-scan at the same time).
  • Add 'required items to scan' to your puzzle.
    • This is also possible: add different required items to different children scan of a cluster scan.
  • Setup concurrent cluster scan (which means: for a cluster scan, all child scans must progress simultaneously).
  • Execute warden events when the bioscan / cluster scan is solved.
  • Execute warden events when reached certain progress.

Documentation of this plugin: https://github.com/Inas-07/ExtraChainedPuzzleCustomization/wiki

How to use:

  1. Toss this plugin into your BepInEx/plugins folder.
  2. Start your game.
  3. There should me files generated in your BepInEx/plugins/YOUR_RUNDOWN/Custom/ScanPositionOverrides
  4. Supports Partial Data.
  5. Supports AWO.

CHANGELOG

1.6.7

  • Fixed: ConcurrentClusterHud does not display properly with Concurrent T-Scan.

1.6.4 ~ 1.6.5

  • Fixed: EventsOnPuzzleSolved will be executed on checkpoint-restore.

1.6.3

  • Minor Bug Fix: Incorrect Oxygen system configuration (from Rundown Legacy) could make Concurrent cluster not functional.

1.6.2

  • Added feature PrevPosOverrideIndex
  • Updated documentation accordingly.

1.6.1

  • Fixed: PrevPosOverride does not work properly.

1.6.0

  • Massive update on documentation.
  • My-huge-clusterfuck trashy code optimization :)
  • Added feature EventsOnBioscanProgress, EventsOnClusterProgress.
  • Complete documentation for ConcurrentCluster.
  • Added in-game HUD support for ConcurrentCluster.

1.5.3

  • Bug fix: Position field of events in EventsOnPuzzleSolved is not parsed properly.