Decompiled source of EnemyHitboxView v1.0.0

plugins/EnemyHitboxView.dll

Decompiled 3 weeks ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using CConsole.Commands;
using CConsole.Interop;
using CullingSystem;
using Enemies;
using GameData;
using HarmonyLib;
using IRF;
using Il2CppInterop.Runtime.Injection;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem.Collections.Generic;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("EnemyHitboxView")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+gitcbe18aa-dirty-main")]
[assembly: AssemblyProduct("EnemyHitboxView")]
[assembly: AssemblyTitle("EnemyHitboxView")]
[assembly: TargetPlatform("Windows7.0")]
[assembly: SupportedOSPlatform("Windows7.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace EnemyHitboxView
{
	[BepInPlugin("JarheadHME.EnemyHitboxView", "EnemyHitboxView", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class EntryPoint : BasePlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static OnCommandUsedDelegate <>9__1_0;

			internal void <Load>b__1_0(in CustomCmdContext context, string[] args)
			{
				if (args.Length != 0 && bool.TryParse(args[0], out var result))
				{
					EnemyHitboxes.ShowHitboxes = result;
				}
				else
				{
					EnemyHitboxes.ShowHitboxes = !EnemyHitboxes.ShowHitboxes;
				}
				context.Log($"DisplayEnemyHitboxes: {EnemyHitboxes.ShowHitboxes}");
			}
		}

		private Harmony _Harmony = null;

		public override void Load()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			ClassInjector.RegisterTypeInIl2Cpp<EnemyHitboxes>();
			ClassInjector.RegisterTypeInIl2Cpp<EnemyHitboxCuller>();
			_Harmony = new Harmony("EnemyHitboxView.Harmony");
			_Harmony.PatchAll();
			bool flag = default(bool);
			BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(32, 1, ref flag);
			if (flag)
			{
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin has loaded with ");
				((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(_Harmony.GetPatchedMethods().Count());
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" patches!");
			}
			Logger.Info(val);
			CustomCommandSetting val2 = default(CustomCommandSetting);
			val2.Command = "DisplayEnemyHitboxes";
			val2.Description = "Show spheres and capsules on enemies to mark their (approximate) hitboxes. Normal hitboxes are green, weakpoints are red, and armor is grey.";
			val2.Usage = "DisplayEnemyHitboxes [true/false]";
			val2.Category = (CategoryType)2;
			val2.MinArgumentCount = 0;
			CustomCommandSetting val3 = val2;
			object obj = <>c.<>9__1_0;
			if (obj == null)
			{
				OnCommandUsedDelegate val4 = delegate(in CustomCmdContext context, string[] args)
				{
					if (args.Length != 0 && bool.TryParse(args[0], out var result))
					{
						EnemyHitboxes.ShowHitboxes = result;
					}
					else
					{
						EnemyHitboxes.ShowHitboxes = !EnemyHitboxes.ShowHitboxes;
					}
					context.Log($"DisplayEnemyHitboxes: {EnemyHitboxes.ShowHitboxes}");
				};
				<>c.<>9__1_0 = val4;
				obj = (object)val4;
			}
			CustomCommands.Register(val3, (OnCommandUsedDelegate)obj);
		}

		public override bool Unload()
		{
			_Harmony.UnpatchSelf();
			return ((BasePlugin)this).Unload();
		}
	}
	[HarmonyPatch]
	internal class Patches
	{
		[HarmonyPatch(typeof(EnemyAgent), "Setup")]
		[HarmonyPostfix]
		public static void Setup_Patch(EnemyAgent __instance)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			bool flag = default(bool);
			foreach (Dam_EnemyDamageLimb item in (Il2CppArrayBase<Dam_EnemyDamageLimb>)(object)__instance.Damage.DamageLimbs)
			{
				GameObject gameObject = ((Component)item).gameObject;
				if ((Object)(object)gameObject.GetComponent<EnemyHitboxes>() != (Object)null)
				{
					return;
				}
				Collider component = gameObject.GetComponent<Collider>();
				if ((Object)(object)component == (Object)null)
				{
					BepInExWarningLogInterpolatedStringHandler val = new BepInExWarningLogInterpolatedStringHandler(50, 3, ref flag);
					if (flag)
					{
						((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Damage Limb ");
						((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((Object)gameObject).name);
						((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" on enemy ");
						((BepInExLogInterpolatedStringHandler)val).AppendFormatted<uint>(__instance.EnemyDataID);
						((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" (");
						((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((GameDataBlockBase<EnemyDataBlock>)(object)__instance.EnemyData).name);
						((BepInExLogInterpolatedStringHandler)val).AppendLiteral(") doesn't have a collider?");
					}
					Logger.Warn(val);
				}
				else
				{
					EnemyHitboxes enemyHitboxes = gameObject.AddComponent<EnemyHitboxes>();
					enemyHitboxes.Setup(item, component);
				}
			}
			if ((Object)(object)((Component)__instance).gameObject.GetComponent<EnemyHitboxCuller>() == (Object)null)
			{
				((Component)__instance).gameObject.AddComponent<EnemyHitboxCuller>();
			}
			foreach (InstancedRenderFeature componentsInChild in ((Component)__instance).gameObject.GetComponentsInChildren<InstancedRenderFeature>())
			{
				((Behaviour)componentsInChild).enabled = !EnemyHitboxes.ShowHitboxes;
			}
		}
	}
	internal class EnemyHitboxes : MonoBehaviour
	{
		public static Dictionary<eLimbDamageType, Color> TypeToColor = new Dictionary<eLimbDamageType, Color>
		{
			{
				(eLimbDamageType)0,
				Color.green
			},
			{
				(eLimbDamageType)1,
				Color.red
			},
			{
				(eLimbDamageType)2,
				Color.grey
			}
		};

		public static bool ShowHitboxes = false;

		public static bool DoUpdate = true;

		public List<Renderer> m_renderers = new List<Renderer>();

		public Material m_material;

		public Transform m_dummyTransform;

		private Dam_EnemyDamageLimb m_limb;

		private Collider m_collider;

		private FleshBulbs m_bulbController = null;

		private Transform HitboxRoot;

		public void Setup(Dam_EnemyDamageLimb limb, Collider collider)
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			m_limb = limb;
			m_collider = collider;
			FleshBulbLimb component = ((Component)limb).gameObject.GetComponent<FleshBulbLimb>();
			if ((Object)(object)component != (Object)null)
			{
				m_bulbController = component.m_fleshBulbController;
			}
			SphereCollider OutComp2;
			if (collider.TryCastAtHome<Collider, CapsuleCollider>(out CapsuleCollider OutComp))
			{
				SetupAsCapsule(OutComp);
			}
			else if (collider.TryCastAtHome<Collider, SphereCollider>(out OutComp2))
			{
				SetupAsSphere(OutComp2);
			}
			else
			{
				if (!collider.TryCastAtHome<Collider, BoxCollider>(out BoxCollider OutComp3))
				{
					bool flag = default(bool);
					BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(27, 1, ref flag);
					if (flag)
					{
						((BepInExLogInterpolatedStringHandler)val).AppendLiteral("UNSUPPORTED COLLIDER TYPE: ");
						((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Type>(((object)collider).GetType());
					}
					Logger.Error(val);
					Object.Destroy((Object)(object)this);
					return;
				}
				SetupAsBox(OutComp3);
			}
			((Object)((Component)HitboxRoot).gameObject).name = ((Object)((Component)m_limb).gameObject).name + " - " + ((Object)((Component)HitboxRoot).gameObject).name;
			foreach (Renderer renderer in m_renderers)
			{
				renderer.material = m_material;
				Object.Destroy((Object)(object)((Component)renderer).gameObject.GetComponent<Collider>());
			}
		}

		public void SetupAsBox(BoxCollider bc)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Expected O, but got Unknown
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)m_limb).transform;
			m_dummyTransform = new GameObject("Hitbox Dummy Obj").transform;
			m_dummyTransform.parent = transform;
			m_dummyTransform.localRotation = Quaternion.identity;
			m_dummyTransform.localPosition = bc.center;
			GameObject val = GameObject.CreatePrimitive((PrimitiveType)3);
			val.transform.localScale = bc.size.Multi(transform.lossyScale);
			bool flag = default(bool);
			BepInExInfoLogInterpolatedStringHandler val2 = new BepInExInfoLogInterpolatedStringHandler(4, 3, ref flag);
			if (flag)
			{
				((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<float>(transform.lossyScale.x);
				((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(", ");
				((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<float>(transform.lossyScale.y);
				((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(", ");
				((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<float>(transform.lossyScale.z);
			}
			Logger.Info(val2);
			Renderer component = val.GetComponent<Renderer>();
			m_material = component.material;
			m_renderers.Add(component);
			val.transform.parent = ((Component)m_limb.m_base.Owner).transform;
			HitboxRoot = val.transform;
		}

		public void SetupAsSphere(SphereCollider sc)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)m_limb).transform;
			Vector3 lossyScale = transform.lossyScale;
			float num = sc.radius * 2f * Mathf.Max(new float[3] { lossyScale.x, lossyScale.y, lossyScale.z });
			m_dummyTransform = new GameObject("Hitbox Dummy Obj").transform;
			m_dummyTransform.parent = transform;
			m_dummyTransform.localPosition = sc.center;
			m_dummyTransform.localRotation = Quaternion.identity;
			GameObject val = GameObject.CreatePrimitive((PrimitiveType)0);
			val.transform.localScale = new Vector3(num, num, num);
			Renderer component = val.GetComponent<Renderer>();
			m_material = component.material;
			m_renderers.Add(component);
			val.transform.parent = ((Component)m_limb.m_base.Owner).transform;
			HitboxRoot = val.transform;
		}

		public void SetupAsCapsule(CapsuleCollider cap)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0220: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0252: Unknown result type (might be due to invalid IL or missing references)
			//IL_0291: Unknown result type (might be due to invalid IL or missing references)
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)m_limb).transform;
			float num = cap.radius * 2f;
			float num2 = cap.height / 2f;
			Vector3 lossyScale = transform.lossyScale;
			m_dummyTransform = new GameObject("Hitbox Dummy Obj").transform;
			m_dummyTransform.parent = transform;
			m_dummyTransform.localPosition = cap.center;
			switch (cap.direction)
			{
			case 0:
				m_dummyTransform.localRotation = Quaternion.Euler(0f, 0f, 90f);
				num *= Mathf.Max(lossyScale.y, lossyScale.z);
				num2 *= lossyScale.x;
				break;
			case 1:
				m_dummyTransform.localRotation = Quaternion.Euler(0f, 0f, 0f);
				num *= Mathf.Max(lossyScale.x, lossyScale.z);
				num2 *= lossyScale.y;
				break;
			case 2:
				m_dummyTransform.localRotation = Quaternion.Euler(90f, 0f, 0f);
				num *= Mathf.Max(lossyScale.x, lossyScale.y);
				num2 *= lossyScale.z;
				break;
			}
			num2 = Mathf.Max(0f, num2 - num / 2f);
			HitboxRoot = new GameObject("Capsule").transform;
			HitboxRoot.parent = ((Component)m_limb.m_base.Owner).transform;
			GameObject val = GameObject.CreatePrimitive((PrimitiveType)2);
			val.transform.parent = ((Component)HitboxRoot).transform;
			val.transform.localRotation = Quaternion.identity;
			val.transform.localPosition = Vector3.zero;
			val.transform.localScale = new Vector3(num, num2, num);
			GameObject val2 = GameObject.CreatePrimitive((PrimitiveType)0);
			((Object)val2).name = "CapsuleTop";
			val2.transform.parent = ((Component)HitboxRoot).transform;
			val2.transform.localRotation = Quaternion.identity;
			val2.transform.localPosition = new Vector3(0f, num2, 0f);
			val2.transform.localScale = new Vector3(num, num, num);
			GameObject val3 = GameObject.CreatePrimitive((PrimitiveType)0);
			((Object)val3).name = "CapsuleBottom";
			val3.transform.parent = ((Component)HitboxRoot).transform;
			val3.transform.localRotation = Quaternion.identity;
			val3.transform.localPosition = new Vector3(0f, 0f - num2, 0f);
			val3.transform.localScale = new Vector3(num, num, num);
			Renderer component = val.GetComponent<Renderer>();
			m_material = component.material;
			m_renderers.Add(component);
			m_renderers.Add(val2.GetComponent<Renderer>());
			m_renderers.Add(val3.GetComponent<Renderer>());
		}

		public void OnDisable()
		{
			foreach (Renderer renderer in m_renderers)
			{
				renderer.enabled = false;
				((Component)renderer).gameObject.SetActive(false);
			}
		}

		public void Update()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			if (!DoUpdate || !m_limb.m_base.Owner.MovingCuller.IsShown)
			{
				return;
			}
			m_material.color = TypeToColor[m_limb.m_type];
			foreach (Renderer renderer in m_renderers)
			{
				renderer.enabled = ShowHitboxes;
				GameObject gameObject = ((Component)renderer).gameObject;
				gameObject.SetActive(m_collider.enabled && ShowHitboxes);
			}
			if ((Object)(object)m_bulbController != (Object)null)
			{
				m_bulbController.ForceRenderingOff = ShowHitboxes;
			}
			HitboxRoot.position = m_dummyTransform.position;
			HitboxRoot.rotation = m_dummyTransform.rotation;
		}
	}
	internal class EnemyHitboxCuller : MonoBehaviour
	{
		private EnemyAgent m_agent;

		private InstancedRenderFeature[] m_allIRFs;

		public void Start()
		{
			m_agent = ((Component)this).GetComponent<EnemyAgent>();
			m_allIRFs = Il2CppArrayBase<InstancedRenderFeature>.op_Implicit(((Component)this).GetComponentsInChildren<InstancedRenderFeature>());
		}

		public void LateUpdate()
		{
			Enumerator<Renderer> enumerator = ((C_CullBucket)m_agent.MovingCuller.Culler).Renderers.GetEnumerator();
			while (enumerator.MoveNext())
			{
				Renderer current = enumerator.Current;
				current.enabled = !EnemyHitboxes.ShowHitboxes;
			}
			InstancedRenderFeature[] allIRFs = m_allIRFs;
			foreach (InstancedRenderFeature val in allIRFs)
			{
				((Behaviour)val).enabled = !EnemyHitboxes.ShowHitboxes;
			}
		}
	}
	internal static class Extension
	{
		public static bool TryCastAtHome<T, O>(this T InComp, out O OutComp) where T : Il2CppObjectBase where O : Il2CppObjectBase
		{
			OutComp = ((Il2CppObjectBase)InComp).TryCast<O>();
			return OutComp != null;
		}

		public static Vector3 Multi(this Vector3 arg1, Vector3 arg2)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			arg1.x *= arg2.x;
			arg1.y *= arg2.y;
			arg1.z *= arg2.z;
			return arg1;
		}
	}
	internal static class Logger
	{
		private static readonly ManualLogSource _Logger;

		static Logger()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			_Logger = new ManualLogSource("EnemyHitboxView");
			Logger.Sources.Add((ILogSource)(object)_Logger);
		}

		private static string Format(object msg)
		{
			return msg.ToString();
		}

		public static void Info(BepInExInfoLogInterpolatedStringHandler handler)
		{
			_Logger.LogInfo(handler);
		}

		public static void Info(string str)
		{
			_Logger.LogMessage((object)str);
		}

		public static void Info(object data)
		{
			_Logger.LogMessage((object)Format(data));
		}

		public static void Debug(BepInExDebugLogInterpolatedStringHandler handler)
		{
			_Logger.LogDebug(handler);
		}

		public static void Debug(string str)
		{
			_Logger.LogDebug((object)str);
		}

		public static void Debug(object data)
		{
			_Logger.LogDebug((object)Format(data));
		}

		public static void Error(BepInExErrorLogInterpolatedStringHandler handler)
		{
			_Logger.LogError(handler);
		}

		public static void Error(string str)
		{
			_Logger.LogError((object)str);
		}

		public static void Error(object data)
		{
			_Logger.LogError((object)Format(data));
		}

		public static void Fatal(BepInExFatalLogInterpolatedStringHandler handler)
		{
			_Logger.LogFatal(handler);
		}

		public static void Fatal(string str)
		{
			_Logger.LogFatal((object)str);
		}

		public static void Fatal(object data)
		{
			_Logger.LogFatal((object)Format(data));
		}

		public static void Warn(BepInExWarningLogInterpolatedStringHandler handler)
		{
			_Logger.LogWarning(handler);
		}

		public static void Warn(string str)
		{
			_Logger.LogWarning((object)str);
		}

		public static void Warn(object data)
		{
			_Logger.LogWarning((object)Format(data));
		}

		[Conditional("DEBUG")]
		public static void DebugOnly(object data)
		{
			_Logger.LogDebug((object)Format(data));
		}
	}
	[GeneratedCode("VersionInfoGenerator", "2.1.3+git35c0c2a-master")]
	[CompilerGenerated]
	internal static class VersionInfo
	{
		public const string RootNamespace = "EnemyHitboxView";

		public const string Version = "1.0.0";

		public const string VersionPrerelease = null;

		public const string VersionMetadata = "gitcbe18aa-dirty-main";

		public const string SemVer = "1.0.0+gitcbe18aa-dirty-main";

		public const string GitRevShort = "cbe18aa-dirty";

		public const string GitRevLong = "cbe18aa78c2941cbe9a07ef675dd46b1bfd7e4dd-dirty";

		public const string GitBranch = "main";

		public const string GitTag = null;

		public const int GitCommitsSinceTag = 0;

		public const bool GitIsDirty = true;
	}
}