ForceDefaultVanity
Forces all players you see into the clothes of their respective character
By JarheadHME
Last updated | 2 months ago |
Total downloads | 27 |
Total rating | 1 |
Categories | Client Mods |
Dependency string | JarheadHME-ForceDefaultVanity-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
Forces everyone in your game to look like they're wearing the default Woods, Dauda, Hackett, and Bishop cosmetics.
This obviously won't change their outfits on their side, but it will send the default clothes to them.
The default outfits don't actually include the character specific masks, so I overwrite those manually, but for some reason, when sending it, it'll still send the actual defaults. So if someone in your lobby doesn't have this mod, they'll see you wearing the generic version of your character's mask.
This will also hide the Apparel button, however, to override the BlinkIn, I just the visual part of it. The button is still clickable, and I've decided to leave it like that in the event you play Vanilla with this and want to see what cosmetic you unlocked. Equipping anything still won't work.
To be a bit more specific, it tells the game that it didn't find the vanity item that you're trying to equip, and the game then uses the default in that case. As mentioned above, the actual defaults the game uses uses the generic version of their helmets instead of the ones named "Woods' Mask", "Dauda's Mask", etc, so I tell the game to overwrite those when it goes to grab them.