Decompiled source of Abyss of Hopeless v5.0.0
plugins/DEV/FloLib.dll
Decompiled 3 months ago
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using System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using AIGraph; using AK; using Agents; using AssetShards; using BepInEx; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Hook; using BepInEx.Unity.IL2CPP.Utils; using BepInEx.Unity.IL2CPP.Utils.Collections; using FloLib.Attributes; using FloLib.Events; using FloLib.Infos; using FloLib.Infos.Comps; using FloLib.Infos.Inject; using FloLib.Networks; using FloLib.Networks.Inject; using FloLib.Networks.PayloadStructs; using FloLib.Utils; using FloLib.Utils.Comps; using FloLib.Utils.Extensions; using GTFO.API; using GameData; using HarmonyLib; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppInterop.Runtime.InteropTypes.Fields; using Il2CppInterop.Runtime.Runtime; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Microsoft.CodeAnalysis; using Player; using SNetwork; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("FloLib")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+gitd7090d7-dirty-master")] [assembly: AssemblyProduct("FloLib")] [assembly: AssemblyTitle("FloLib")] [assembly: TargetPlatform("Windows7.0")] [assembly: SupportedOSPlatform("Windows7.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NativeIntegerAttribute : Attribute { public readonly bool[] TransformFlags; public NativeIntegerAttribute() { TransformFlags = new bool[1] { true }; } public NativeIntegerAttribute(bool[] P_0) { TransformFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FloLib { public static class Automation { private const BindingFlags ALL = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; private static readonly Queue<(MethodInfo method, object[] args)> _InvokeWhenStartGame; private static readonly Queue<(MethodInfo method, object[] args)> _InvokeWhenStartupAssetLoaded; private static readonly Queue<(MethodInfo method, object[] args)> _InvokeWhenEnemyAssetLoaded; private static readonly Queue<(MethodInfo method, object[] args)> _InvokeWhenSharedAssetLoaded; private static readonly Queue<(MethodInfo method, object[] args)> _InvokeWhenAllAssetsLoaded; static Automation() { _InvokeWhenStartGame = new Queue<(MethodInfo, object[])>(); _InvokeWhenStartupAssetLoaded = new Queue<(MethodInfo, object[])>(); _InvokeWhenEnemyAssetLoaded = new Queue<(MethodInfo, object[])>(); _InvokeWhenSharedAssetLoaded = new Queue<(MethodInfo, object[])>(); _InvokeWhenAllAssetsLoaded = new Queue<(MethodInfo, object[])>(); StartGameEvent.OnGameLoaded += delegate { (MethodInfo, object[]) result5; while (_InvokeWhenStartGame.TryDequeue(out result5)) { RunMethod(result5.Item1, result5.Item2); } }; AssetEvent.OnStartupAssetLoaded += delegate { (MethodInfo, object[]) result4; while (_InvokeWhenStartupAssetLoaded.TryDequeue(out result4)) { RunMethod(result4.Item1, result4.Item2); } }; AssetEvent.OnEnemyAssetLoaded += delegate { (MethodInfo, object[]) result3; while (_InvokeWhenEnemyAssetLoaded.TryDequeue(out result3)) { RunMethod(result3.Item1, result3.Item2); } }; AssetEvent.OnSharedAssetLoaded += delegate { (MethodInfo, object[]) result2; while (_InvokeWhenSharedAssetLoaded.TryDequeue(out result2)) { RunMethod(result2.Item1, result2.Item2); } }; AssetEvent.OnAllAssetsLoaded += delegate { (MethodInfo, object[]) result; while (_InvokeWhenAllAssetsLoaded.TryDequeue(out result)) { RunMethod(result.Item1, result.Item2); } }; } public static void RegisterTypes() { Assembly obj = new StackFrame(1).GetMethod()?.GetType()?.Assembly ?? null; if (obj == null) { throw new NullReferenceException("Caller Assembly was null"); } RegisterTypes(obj); } public static void RegisterTypes(Type target) { if (target == null) { throw new ArgumentNullException("target"); } RegisterTypes(target.Assembly); } public static void RegisterTypes(Assembly target) { if (target == null) { throw new ArgumentNullException("target"); } InjectAll(target); AddAutoInvokes(target); } private static void InjectAll(Assembly assem) { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown foreach (Type item in assem.GetTypes()?.Where((Type x) => Attribute.IsDefined(x, typeof(AutoInjectAttribute))) ?? Enumerable.Empty<Type>()) { AutoInjectAttribute autoInjectAttribute = (AutoInjectAttribute)Attribute.GetCustomAttribute(item, typeof(AutoInjectAttribute)); if (autoInjectAttribute.Interfaces.Length != 0) { RegisterTypeOptions val = new RegisterTypeOptions(); val.set_Interfaces(Il2CppInterfaceCollection.op_Implicit(autoInjectAttribute.Interfaces)); val.set_LogSuccess(RegisterTypeOptions.Default.LogSuccess); ClassInjector.RegisterTypeInIl2Cpp(item, val); } else { ClassInjector.RegisterTypeInIl2Cpp(item); } } } private static void AddAutoInvokes(Assembly assem) { foreach (MethodInfo item in assem.GetTypes()?.SelectMany((Type x) => x.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic))?.Where((MethodInfo x) => x.IsStatic && Attribute.IsDefined(x, typeof(AutoInvokeAttribute))) ?? Enumerable.Empty<MethodInfo>()) { AutoInvokeAttribute obj = (AutoInvokeAttribute)Attribute.GetCustomAttribute(item, typeof(AutoInvokeAttribute)); object[] arguments = obj.Arguments; switch (obj.When) { case InvokeWhen.PluginLoaded: RunMethod(item, arguments); break; case InvokeWhen.StartGame: _InvokeWhenStartGame.Enqueue((item, arguments)); break; case InvokeWhen.StartupAssetLoaded: _InvokeWhenStartupAssetLoaded.Enqueue((item, arguments)); break; case InvokeWhen.EnemyAssetLoaded: _InvokeWhenEnemyAssetLoaded.Enqueue((item, arguments)); break; case InvokeWhen.SharedAssetLoaded: _InvokeWhenSharedAssetLoaded.Enqueue((item, arguments)); break; case InvokeWhen.AllAssetsLoaded: _InvokeWhenAllAssetsLoaded.Enqueue((item, arguments)); break; } } } private static void RunMethod(MethodInfo method, params object[] args) { if (method.IsConstructor) { RuntimeHelpers.RunClassConstructor(method.DeclaringType.TypeHandle); } else { method.Invoke(null, args); } } } [BepInPlugin("GTFO.FloLib", "FloLib", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class EntryPoint : BasePlugin { private Harmony _Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown _Harmony = new Harmony("FloLib.Harmony"); _Harmony.PatchAll(); Automation.RegisterTypes(((object)this).GetType()); } public override bool Unload() { _Harmony.UnpatchSelf(); return ((BasePlugin)this).Unload(); } } internal static class Logger { internal static bool LogExceptionInDetail; private static readonly ManualLogSource _Logger; static Logger() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown _Logger = new ManualLogSource("FloLib"); Logger.Sources.Add((ILogSource)(object)_Logger); } private static string Format(object msg) { return msg.ToString(); } public static void Info(BepInExInfoLogInterpolatedStringHandler handler) { _Logger.LogInfo(handler); } public static void Info(string str) { _Logger.LogMessage((object)str); } public static void Info(object data) { _Logger.LogMessage((object)Format(data)); } public static void Debug(BepInExDebugLogInterpolatedStringHandler handler) { _Logger.LogDebug(handler); } public static void Debug(string str) { _Logger.LogDebug((object)str); } public static void Debug(object data) { _Logger.LogDebug((object)Format(data)); } public static void Error(BepInExErrorLogInterpolatedStringHandler handler) { _Logger.LogError(handler); } public static void Error(string str) { _Logger.LogError((object)str); } public static void Error(object data) { _Logger.LogError((object)Format(data)); } public static void Fatal(BepInExFatalLogInterpolatedStringHandler handler) { _Logger.LogFatal(handler); } public static void Fatal(string str) { _Logger.LogFatal((object)str); } public static void Fatal(object data) { _Logger.LogFatal((object)Format(data)); } public static void Warn(BepInExWarningLogInterpolatedStringHandler handler) { _Logger.LogWarning(handler); } public static void Warn(string str) { _Logger.LogWarning((object)str); } public static void Warn(object data) { _Logger.LogWarning((object)Format(data)); } [Conditional("DEBUG")] public static void DebugOnly(object data) { } public static void Exception(Exception e) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown if (LogExceptionInDetail) { _Logger.LogError((object)e.ToString()); return; } bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(2, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(e.GetType().Name); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(": "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(e.Message); } _Logger.LogError(val); } } internal static class TaskQueue { public const float INTERVAL = 0.15f; private static readonly ConcurrentQueue<(Action action, string? name)> q; public static Coroutine mainCoroutine { get; private set; } private static IEnumerator MainLoop() { while (true) { if (q.TryDequeue(out (Action, string) result)) { CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(ExecuteTask(result.Item1, (result.Item2 == null) ? "unnamed" : result.Item2)), (Action)null); } yield return (object)new WaitForSeconds(0.15f); } } private static IEnumerator ExecuteTask(Action task, string name) { try { task?.Invoke(); } catch (Exception ex) { bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(46, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Exception occurred during execution of task "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(name); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(": "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Exception>(ex); } Logger.Error(val); } yield break; } public static void AddTask(Action task, string name = null) { q.Enqueue((task, name)); } static TaskQueue() { q = new ConcurrentQueue<(Action, string)>(); Logger.Debug("TaskQueue: Coroutine started"); mainCoroutine = CoroutineManager.StartPersistantCoroutine(CollectionExtensions.WrapToIl2Cpp(MainLoop())); } } [GeneratedCode("VersionInfoGenerator", "2.1.3+git35c0c2a-master")] [CompilerGenerated] internal static class VersionInfo { public const string RootNamespace = "FloLib"; public const string Version = "1.0.0"; public const string VersionPrerelease = null; public const string VersionMetadata = "gitd7090d7-dirty-master"; public const string SemVer = "1.0.0+gitd7090d7-dirty-master"; public const string GitRevShort = "d7090d7-dirty"; public const string GitRevLong = "d7090d7625ec9ea5a37260ec10ba96729e107216-dirty"; public const string GitBranch = "master"; public const string GitTag = null; public const int GitCommitsSinceTag = 0; public const bool GitIsDirty = true; } } namespace FloLib.Utils { public enum CoroutineLifeTime { Forever, Lobby, Level, BetweenRecall } public static class Coroutines { private static MonoBehaviour _Runner; private static readonly Queue<Coroutine> _Coroutines_Lobby = new Queue<Coroutine>(); private static readonly Queue<Coroutine> _Coroutines_Level = new Queue<Coroutine>(); private static readonly Queue<Coroutine> _Coroutines_CPLoad = new Queue<Coroutine>(); [AutoInvoke(InvokeWhen.StartGame)] internal static void Init() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown GameObject val = new GameObject(); Object.DontDestroyOnLoad((Object)val); _Runner = (MonoBehaviour)(object)val.AddComponent<EmptyMB>(); LevelAPI.OnLevelCleanup += LevelAPI_OnLevelCleanup; Inject_SNet_Capture.OnBufferRecalled += Inject_SNet_Capture_OnBufferRecalled; } private static void Inject_SNet_Capture_OnBufferRecalled(eBufferType obj) { StopAll(CoroutineLifeTime.BetweenRecall); } private static void LevelAPI_OnLevelCleanup() { StopAll(); StopAll(CoroutineLifeTime.BetweenRecall); } public static void StopAll(CoroutineLifeTime lifeTime = CoroutineLifeTime.Level) { Queue<Coroutine> queue = lifeTime switch { CoroutineLifeTime.Lobby => _Coroutines_Lobby, CoroutineLifeTime.Level => _Coroutines_Level, CoroutineLifeTime.BetweenRecall => _Coroutines_CPLoad, _ => throw new NotSupportedException($"{"CoroutineLifeTime"}: {lifeTime} is not supported!"), }; Coroutine result; while (queue.TryDequeue(out result)) { _Runner.StopCoroutine(result); } } public static void Stop(Coroutine coroutine) { _Runner.StopCoroutine(coroutine); } public static Coroutine Start(IEnumerator coroutine, CoroutineLifeTime lifeTime = CoroutineLifeTime.Forever) { switch (lifeTime) { case CoroutineLifeTime.Forever: return MonoBehaviourExtensions.StartCoroutine(_Runner, coroutine); case CoroutineLifeTime.Lobby: { Coroutine val = MonoBehaviourExtensions.StartCoroutine(_Runner, coroutine); _Coroutines_Lobby.Enqueue(val); return val; } case CoroutineLifeTime.Level: { Coroutine val = MonoBehaviourExtensions.StartCoroutine(_Runner, coroutine); _Coroutines_Level.Enqueue(val); return val; } case CoroutineLifeTime.BetweenRecall: { Coroutine val = MonoBehaviourExtensions.StartCoroutine(_Runner, coroutine); _Coroutines_CPLoad.Enqueue(val); return val; } default: throw new NotSupportedException($"{"CoroutineLifeTime"}: {lifeTime} is not supported!!"); } } public static Coroutine DoWait(float delay, Action onDone, CoroutineLifeTime lifeTime = CoroutineLifeTime.Forever) { return Start(Wait(delay, onDone), lifeTime); } public static Coroutine DoWaitRealtime(float delay, Action onDone, CoroutineLifeTime lifeTime = CoroutineLifeTime.Forever) { return Start(WaitRealtime(delay, onDone), lifeTime); } public static Coroutine DoBlink(BlinkInfo blinkInfo, Action<bool> onBlinkChanged, CoroutineLifeTime lifeTime = CoroutineLifeTime.Forever) { return Start(Blink(blinkInfo, onBlinkChanged), lifeTime); } public static Coroutine DoLerp(LerpInfo lerpInfo, Action<float> onValueChanged, CoroutineLifeTime lifeTime = CoroutineLifeTime.Forever) { return Start(Lerp(lerpInfo, onValueChanged), lifeTime); } public static IEnumerator Wait(float delay, Action onDone) { yield return (object)new WaitForSeconds(delay); onDone?.Invoke(); } public static IEnumerator WaitRealtime(float delay, Action onDone) { yield return (object)new WaitForSecondsRealtime(delay); onDone?.Invoke(); } public static IEnumerator Blink(BlinkInfo info, Action<bool> onBlinkChanged) { float time = 0f; bool lastCond = false; onBlinkChanged?.Invoke(obj: false); while (time < info.Duration) { bool flag = BlinkByProgress(Mathf.Repeat(time * info.Speed, 1f)); if (flag != lastCond) { onBlinkChanged?.Invoke(flag); lastCond = flag; } time += Time.deltaTime; yield return null; } onBlinkChanged?.Invoke(info.EndBlinkState); } public static IEnumerator Lerp(LerpInfo info, Action<float> onValueChanged) { float time = 0f; onValueChanged?.Invoke(info.From); while (time < info.Duration) { float num = info.Easing.Evaluate(time / info.Duration); float obj = Mathf.Lerp(info.From, info.To, num); onValueChanged?.Invoke(obj); time += Time.deltaTime; yield return null; } onValueChanged?.Invoke(info.To); } private static bool BlinkByProgress(float progress) { return progress % 0.25f < 0.125f; } } public struct BlinkInfo { public bool EndBlinkState; public float Speed; public float Duration; public static readonly BlinkInfo InDefault = new BlinkInfo { Duration = 0.33f, Speed = 3f, EndBlinkState = true }; public static readonly BlinkInfo OutDefault = new BlinkInfo { Duration = 0.33f, Speed = 3f, EndBlinkState = false }; } public struct LerpInfo { public float From; public float To; public float Duration; public EaseFunc.Type Easing; public LerpInfo(float from, float to, float duration, EaseFunc.Type ease = EaseFunc.Type.Linear) { From = from; To = to; Duration = duration; Easing = ease; } } public static class EaseFunc { public enum Type : byte { Linear, Zero, One, InQuad, OutQuad, InOutQuad, InCubic, OutCubic, InOutCubic, InQuart, OutQuart, InOutQuart, InQuint, OutQuint, InOutQuint, InSine, OutSine, InOutSine, InExpo, OutExpo, InOutExpo, InCirc, OutCirc, InOutCirc, InElastic, OutElastic, InOutElastic, InBack, OutBack, InOutBack, InBounce, OutBounce, InOutBounce } public static float Evaluate(this Type type, float t) { t = Mathf.Clamp01(t); return type switch { Type.Linear => t, Type.Zero => 0f, Type.One => 1f, Type.InQuad => InQuad(t), Type.OutQuad => OutQuad(t), Type.InOutQuad => InOutQuad(t), Type.InCubic => InCubic(t), Type.OutCubic => OutCubic(t), Type.InOutCubic => InOutCubic(t), Type.InQuart => InQuart(t), Type.OutQuart => OutQuart(t), Type.InOutQuart => InOutQuart(t), Type.InQuint => InQuint(t), Type.OutQuint => OutQuint(t), Type.InOutQuint => InOutQuint(t), Type.InSine => InSine(t), Type.OutSine => OutSine(t), Type.InOutSine => InOutSine(t), Type.InExpo => InExpo(t), Type.OutExpo => OutExpo(t), Type.InOutExpo => InOutExpo(t), Type.InCirc => InCirc(t), Type.OutCirc => OutCirc(t), Type.InOutCirc => InOutCirc(t), Type.InElastic => InElastic(t), Type.OutElastic => OutElastic(t), Type.InOutElastic => InOutElastic(t), Type.InBack => InBack(t), Type.OutBack => OutBack(t), Type.InOutBack => InOutBack(t), Type.InBounce => InBounce(t), Type.OutBounce => OutBounce(t), Type.InOutBounce => InOutBounce(t), _ => throw new ArgumentOutOfRangeException("type", "Given type was invalid!"), }; } public static float InQuad(float t) { return t * t; } public static float OutQuad(float t) { return 1f - InQuad(1f - t); } public static float InOutQuad(float t) { if ((double)t < 0.5) { return InQuad(t * 2f) / 2f; } return 1f - InQuad((1f - t) * 2f) / 2f; } public static float InCubic(float t) { return t * t * t; } public static float OutCubic(float t) { return 1f - InCubic(1f - t); } public static float InOutCubic(float t) { if ((double)t < 0.5) { return InCubic(t * 2f) / 2f; } return 1f - InCubic((1f - t) * 2f) / 2f; } public static float InQuart(float t) { return t * t * t * t; } public static float OutQuart(float t) { return 1f - InQuart(1f - t); } public static float InOutQuart(float t) { if ((double)t < 0.5) { return InQuart(t * 2f) / 2f; } return 1f - InQuart((1f - t) * 2f) / 2f; } public static float InQuint(float t) { return t * t * t * t * t; } public static float OutQuint(float t) { return 1f - InQuint(1f - t); } public static float InOutQuint(float t) { if ((double)t < 0.5) { return InQuint(t * 2f) / 2f; } return 1f - InQuint((1f - t) * 2f) / 2f; } public static float InSine(float t) { return (float)(0.0 - Math.Cos((double)t * Math.PI / 2.0)); } public static float OutSine(float t) { return (float)Math.Sin((double)t * Math.PI / 2.0); } public static float InOutSine(float t) { return (float)(Math.Cos((double)t * Math.PI) - 1.0) / -2f; } public static float InExpo(float t) { return (float)Math.Pow(2.0, 10f * (t - 1f)); } public static float OutExpo(float t) { return 1f - InExpo(1f - t); } public static float InOutExpo(float t) { if ((double)t < 0.5) { return InExpo(t * 2f) / 2f; } return 1f - InExpo((1f - t) * 2f) / 2f; } public static float InCirc(float t) { return 0f - ((float)Math.Sqrt(1f - t * t) - 1f); } public static float OutCirc(float t) { return 1f - InCirc(1f - t); } public static float InOutCirc(float t) { if ((double)t < 0.5) { return InCirc(t * 2f) / 2f; } return 1f - InCirc((1f - t) * 2f) / 2f; } public static float InElastic(float t) { return 1f - OutElastic(1f - t); } public static float OutElastic(float t) { float num = 0.3f; return (float)Math.Pow(2.0, -10f * t) * (float)Math.Sin((double)(t - num / 4f) * (Math.PI * 2.0) / (double)num) + 1f; } public static float InOutElastic(float t) { if ((double)t < 0.5) { return InElastic(t * 2f) / 2f; } return 1f - InElastic((1f - t) * 2f) / 2f; } public static float InBack(float t) { float num = 1.70158f; return t * t * ((num + 1f) * t - num); } public static float OutBack(float t) { return 1f - InBack(1f - t); } public static float InOutBack(float t) { if ((double)t < 0.5) { return InBack(t * 2f) / 2f; } return 1f - InBack((1f - t) * 2f) / 2f; } public static float InBounce(float t) { return 1f - OutBounce(1f - t); } public static float OutBounce(float t) { float num = 2.75f; float num2 = 7.5625f; if (t < 1f / num) { return num2 * t * t; } if (t < 2f / num) { t -= 1.5f / num; return num2 * t * t + 0.75f; } if ((double)t < 2.5 / (double)num) { t -= 2.25f / num; return num2 * t * t + 0.9375f; } t -= 2.625f / num; return num2 * t * t + 63f / 64f; } public static float InOutBounce(float t) { if ((double)t < 0.5) { return InBounce(t * 2f) / 2f; } return 1f - InBounce((1f - t) * 2f) / 2f; } } public static class EasyDetour { public unsafe delegate void StaticVoidDelegate(Il2CppMethodInfo* methodInfo); public unsafe delegate void InstanceVoidDelegate(IntPtr instancePtr, Il2CppMethodInfo* methodInfo); public static bool TryCreate<T>(DetourDescriptor descriptor, T to, out T originalCall, out INativeDetour detourInstance) where T : Delegate { try { nint methodPointer = descriptor.GetMethodPointer(); detourInstance = INativeDetour.CreateAndApply<T>((IntPtr)methodPointer, to, ref originalCall); return detourInstance != null; } catch (Exception ex) { Logger.Error("Exception Thrown while creating Detour:"); Logger.Error(ex.ToString()); } originalCall = null; detourInstance = null; return false; } } public struct DetourDescriptor { public Type Type; public Type ReturnType; public Type[] ArgTypes; public string MethodName; public bool IsGeneric; public unsafe nint GetMethodPointer() { if (Type == null) { throw new MissingFieldException("Field Type is not set!"); } if (ReturnType == null) { throw new MissingFieldException("Field ReturnType is not set! If you mean 'void' do typeof(void)"); } if (string.IsNullOrEmpty(MethodName)) { throw new MissingFieldException("Field MethodName is not set or valid!"); } Il2CppType.From(Type, true); IntPtr nativeClassPointer = Il2CppClassPointerStore.GetNativeClassPointer(Type); string fullName = GetFullName(ReturnType); string[] array; if (ArgTypes == null || ArgTypes.Length == 0) { array = Array.Empty<string>(); } else { int num = ArgTypes.Length; array = new string[num]; for (int i = 0; i < num; i++) { Type type = ArgTypes[i]; array[i] = GetFullName(type); } } void** ptr = (void**)IL2CPP.GetIl2CppMethod(nativeClassPointer, IsGeneric, MethodName, fullName, array).ToPointer(); if (ptr == null) { return (nint)ptr; } return (nint)(*ptr); } private static string GetFullName(Type type) { bool isPointer = type.IsPointer; if (isPointer) { type = type.GetElementType(); } if (type.IsPrimitive || type == typeof(string)) { if (isPointer) { return type.MakePointerType().FullName; } return type.FullName; } Type val = Il2CppType.From(type, true); if (isPointer) { return val.MakePointerType().FullName; } return val.FullName; } } public struct HalfColor { public Half R; public Half G; public Half B; public Half A; public HalfColor() { R = (Half)0f; G = (Half)0f; B = (Half)0f; A = (Half)0f; } public HalfColor(float r, float g, float b, float a) { R = (Half)r; G = (Half)g; B = (Half)b; A = (Half)a; } public static implicit operator Color(HalfColor halfCol) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) return new Color((float)halfCol.R, (float)halfCol.G, (float)halfCol.B, (float)halfCol.A); } public static implicit operator HalfColor(Color col) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) HalfColor result = new HalfColor(); result.R = (Half)col.r; result.G = (Half)col.g; result.B = (Half)col.b; result.A = (Half)col.a; return result; } } public struct HalfRGBColor { public Half R; public Half G; public Half B; public static implicit operator Color(HalfRGBColor halfCol) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) return new Color((float)halfCol.R, (float)halfCol.G, (float)halfCol.B); } public static implicit operator HalfRGBColor(Color col) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) HalfRGBColor result = default(HalfRGBColor); result.R = (Half)col.r; result.G = (Half)col.g; result.B = (Half)col.b; return result; } } public class RNG { private const int Float01Precision = 2000000000; private const float Float01Inv = 5E-10f; private static uint _UniqueIDForRandomSeed = 0u; private Random _Rand; private int _Seed; public static GlobalRNG Global { get; private set; } = new GlobalRNG(); public float Float01 => (float)_Rand.Next(0, 2000000001) * 5E-10f; public float FloatMinusOneToPlusOne => (float)_Rand.Next(-2000000000, 2000000001) * 5E-10f; public int Int0ToPositive => _Rand.Next(0, int.MaxValue); public int Int0ToNegative => _Rand.Next(int.MinValue, 1); public int Int => _Rand.Next(int.MinValue, int.MaxValue); public RNG() { if (_UniqueIDForRandomSeed == uint.MaxValue) { _UniqueIDForRandomSeed = 0u; } else { _UniqueIDForRandomSeed++; } _Seed = $"{_UniqueIDForRandomSeed} {Environment.TickCount64}".GetHashCode(); _Rand = new Random(_Seed); } public RNG(int seed) { _Seed = seed; _Rand = new Random(seed); } public virtual void Reset(int? newSeed = null) { if (newSeed.HasValue) { _Seed = newSeed.Value; } _Rand = new Random(_Seed); } public bool Probability(float probability) { if (probability <= 0f) { return false; } if (probability >= 1f) { return true; } return Float01 < probability; } public bool OneIn(int cases) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown if (cases <= 0) { bool flag = default(bool); BepInExWarningLogInterpolatedStringHandler val = new BepInExWarningLogInterpolatedStringHandler(46, 3, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("RNG"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("."); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("OneIn"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" received "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(cases); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" (0 or negative); fallback to false"); } Logger.Warn(val); return false; } if (cases == 1) { return true; } return _Rand.Next(0, cases) == 0; } public T Choice<T>(params T[] items) { return Choice((IEnumerable<T>)items); } public T Choice<T>(IEnumerable<T> items) { if (IsChoiceHaveSimpleScenarioValue(items, out var value)) { return value; } int maxValue = items.Count(); int index = _Rand.Next(0, maxValue); return items.ElementAt(index); } public T[] Choice<T>(IEnumerable<T> items, int count) { if (IsChoiceHaveSimpleScenarioValue(items, out var value)) { return new T[1] { value }; } return items.OrderBy((T x) => _Rand.NextDouble()).Take(count).ToArray(); } public T WeightedChoice<T>(IEnumerable<(T item, float weight)> itemTuples) { if (IsChoiceHaveSimpleScenarioValue<(T, float)>(itemTuples, out var value)) { return value.Item1; } T[] array = itemTuples.Select(((T item, float weight) x) => x.item).ToArray(); float[] array2 = itemTuples.Select(((T item, float weight) x) => x.weight).ToArray(); float num = 0f; for (int i = 0; i < array2.Length; i++) { float num2 = array2[i]; if (num2 <= 0f) { array2[i] = -1f; } else { num = (array2[i] = num + num2); } } if (num <= 0f) { return Choice(array); } float num3 = Float01 * num; for (int j = 0; j < array2.Length; j++) { if (j == array2.Length - 1 || num3 <= array2[j]) { return array[j]; } } throw new InvalidOperationException("What? this should never happen"); } private static bool IsChoiceHaveSimpleScenarioValue<T>(IEnumerable<T> items, out T value) { int num = items.Count(); if (num <= 0) { throw new ArgumentException("Argument Item Count is 0!", "items"); } if (num == 1) { value = items.First(); return true; } value = default(T); return false; } } public sealed class GlobalRNG : RNG { public sealed override void Reset(int? newSeed = null) { Logger.Warn("Resetting Seed Value is not allowed on RNG.Global"); } } } namespace FloLib.Utils.Extensions { public static class ColorExtension { public static string ToHex(this Color input) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return "#" + ColorUtility.ToHtmlStringRGB(input); } public static string ToHexRGBA(this Color input) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return "#" + ColorUtility.ToHtmlStringRGBA(input); } public static void GetColorInfo(this Color input, out Color baseColor, out float colorMultiplier) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) float num = 0f; float num2 = 0f; float r = input.r; float g = input.g; float b = input.b; float num3 = Mathf.Abs(r); float num4 = Mathf.Abs(g); float num5 = Mathf.Abs(b); if (num3 > num2) { num2 = num3; num = r; } if (num4 > num2) { num2 = num4; num = g; } if (num5 > num2) { num2 = num5; num = b; } if (num2 > 0f) { baseColor = new Color(r / num, g / num, b / num, 1f); colorMultiplier = num; } else { baseColor = Color.black; colorMultiplier = 1f; } } } public static class ComponentExtension { public static bool TryGetComp<T>(this Component comp, out T component) { component = comp.GetComponent<T>(); return component != null; } public static bool TryGetVirtualScene(this Component comp, out GUIX_VirtualScene scene) { GUIX_VirtualSceneLink component = comp.GetComponent<GUIX_VirtualSceneLink>(); if ((Object)(object)component == (Object)null) { scene = null; return false; } scene = component.m_virtualScene; return (Object)(object)scene != (Object)null; } public static string GetGameObjectPath(this Component comp) { return comp.gameObject.GetPath(); } } public static class GameObjectExtension { public static bool TryGetComp<T>(this GameObject obj, out T component) { component = obj.GetComponent<T>(); return component != null; } public static T GetCompInParentOrChild<T>(this GameObject obj) { T val = obj.GetComponentInParent<T>(); if (val == null) { val = obj.GetComponentInChildren<T>(); if (val == null) { obj.GetComponent<T>(); } } return val; } public static string GetPath(this GameObject obj) { string text = "/" + ((Object)obj).name; while ((Object)(object)obj.transform.parent != (Object)null) { obj = ((Component)obj.transform.parent).gameObject; text = "/" + ((Object)obj).name + text; } return text; } } public static class Il2CppBoxingExtension { public static Object BoxToIl2CppObject(this bool value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Boolean val = default(Boolean); val.m_value = value; return ((Boolean)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this byte value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Byte val = default(Byte); val.m_value = value; return ((Byte)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this sbyte value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) SByte val = default(SByte); val.m_value = value; return ((SByte)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this char value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Char val = default(Char); val.m_value = value; return ((Char)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this short value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Int16 val = default(Int16); val.m_value = value; return ((Int16)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this ushort value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) UInt16 val = default(UInt16); val.m_value = value; return ((UInt16)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this int value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Int32 val = default(Int32); val.m_value = value; return ((Int32)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this uint value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) UInt32 val = default(UInt32); val.m_value = value; return ((UInt32)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this long value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Int64 val = default(Int64); val.m_value = value; return ((Int64)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this ulong value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) UInt64 val = default(UInt64); val.m_value = value; return ((UInt64)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this float value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Single val = default(Single); val.m_value = value; return ((Single)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this double value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) Double val = default(Double); val.m_value = value; return ((Double)(ref val)).BoxIl2CppObject(); } public static Object BoxToIl2CppObject(this nint value) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) IntPtr val = default(IntPtr); val.m_value = value; return ((IntPtr)(ref val)).BoxIl2CppObject(); } } public static class Il2CppObjectExtension { public static bool CanCastToType<T>(this Il2CppObjectBase obj) where T : Il2CppObjectBase { return obj.TryCast<T>() != null; } public static bool TryCastToType<T>(this Il2CppObjectBase obj, out T result) where T : Il2CppObjectBase { result = obj.TryCast<T>(); return result != null; } } public static class LGLightExtension { public static void SetColor(this IEnumerable<LG_Light> lights, Color color) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) foreach (LG_Light light in lights) { light.ChangeColor(color); } } public static void SetEnabled(this IEnumerable<LG_Light> lights, bool enabled) { foreach (LG_Light light in lights) { light.SetEnabled(enabled); } } public static bool Is(this LG_Light light, LightCategory lightCategory) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 return (int)light.m_category == (int)lightCategory; } public static bool IsAny(this LG_Light light, params LightCategory[] categories) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Invalid comparison between Unknown and I4 for (int i = 0; i < categories.Length; i++) { if ((int)light.m_category == (int)categories[i]) { return true; } } return false; } } public enum LightCategory { General = 0, Special = 1, Independent = 3, Sign = 5, Door = 4, DoorImportant = 6, Emergency = 2 } public static class TerminalExtension { public static void SetPowered(this LG_ComputerTerminal terminal, bool isPowered) { terminal.OnProximityExit(); Interact_ComputerTerminal componentInChildren = ((Component)terminal).GetComponentInChildren<Interact_ComputerTerminal>(true); if ((Object)(object)componentInChildren != (Object)null) { ((Behaviour)componentInChildren).enabled = isPowered; ((Interact_Base)componentInChildren).SetActive(isPowered); } GUIX_VirtualSceneLink component = ((Component)terminal).GetComponent<GUIX_VirtualSceneLink>(); if ((Object)(object)component != (Object)null && (Object)(object)component.m_virtualScene != (Object)null) { GUIX_VirtualCamera virtualCamera = component.m_virtualScene.virtualCamera; float num = (isPowered ? 0.3f : 0f); float num2 = (isPowered ? 1000f : 0f); virtualCamera.SetFovAndClip(virtualCamera.paramCamera.fieldOfView, num, num2); } if ((Object)(object)terminal.m_text != (Object)null) { ((Behaviour)terminal.m_text).enabled = isPowered; } if (!isPowered) { PlayerAgent localInteractionSource = terminal.m_localInteractionSource; if ((Object)(object)localInteractionSource != (Object)null && localInteractionSource.FPItemHolder.InTerminalTrigger) { terminal.ExitFPSView(); } } } } public static class VectorExtension { public static string ToFormattedString(this Vector2 vector) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) return $"x: {vector.x:0.0000}, y: {vector.y:0.0000}"; } public static string ToFormattedString(this Vector3 vector) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) return $"x: {vector.x:0.0000}, y: {vector.y:0.0000} z: {vector.z:0.0000}"; } public static string ToFormattedString(this Vector4 vector) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) return $"x: {vector.x:0.0000}, y: {vector.y:0.0000} z: {vector.z:0.0000} w: {vector.w:0.0000}"; } } } namespace FloLib.Utils.Comps { [AutoInject] internal sealed class EmptyMB : MonoBehaviour { } } namespace FloLib.Networks { public static class GlobalNetAction<P> where P : struct { private static string _EventName; private static bool _IsSetup; public static SNet_ChannelType SendChannel { get; set; } public static SNet_Player LastSender { get; private set; } public static ulong LastSenderID { get; private set; } public static event Action<ulong, P> OnReceive; public static event Action<ulong, P> OnReceiveLocally; static GlobalNetAction() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) SendChannel = (SNet_ChannelType)2; _IsSetup = false; Setup(); } public static void Setup() { if (!_IsSetup) { _EventName = UName.Get(typeof(P), "NA"); NetworkAPI.RegisterEvent<P>(_EventName, (Action<ulong, P>)Received); _IsSetup = true; } } public static void Send(P payload) { if (!_IsSetup) { Logger.Error("Action Wasn't Setup!"); return; } SendToLocal(payload); TaskQueue.AddTask(delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) NetworkAPI.InvokeEvent<P>(_EventName, payload, SendChannel); }, "GlobalNetAction.Send"); } public static void SendTo(P payload, SNet_Player target) { if (!_IsSetup) { Logger.Error("Action Wasn't Setup!"); return; } if (target.IsLocal) { SendToLocal(payload); return; } TaskQueue.AddTask(delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) NetworkAPI.InvokeEvent<P>(_EventName, payload, SendChannel); }, "GlobalNetAction.SendTo"); } public static void SendTo(P payload, SNet_SendGroup group) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) if (!_IsSetup) { Logger.Error("Action Wasn't Setup!"); return; } Enumerator<SNet_Player> enumerator = SNet_PlayerSendGroupManager.GetGroup(group).GetEnumerator(); while (enumerator.MoveNext()) { SNet_Player current = enumerator.Current; SendTo(payload, current); } } private static void SendToLocal(P payload) { if (!_IsSetup) { Logger.Error("Action Wasn't Setup!"); return; } SNet_Player val = (LastSender = SNet.LocalPlayer); if ((Object)(object)val != (Object)null) { LastSenderID = val.Lookup; } GlobalNetAction<P>.OnReceive?.Invoke(LastSenderID, payload); GlobalNetAction<P>.OnReceiveLocally?.Invoke(LastSenderID, payload); } private static void Received(ulong sender, P payload) { if (!_IsSetup) { Logger.Error("Action Wasn't Setup!"); return; } SNet_Player lastSender = default(SNet_Player); if (!SNet.Core.TryGetPlayer(sender, ref lastSender, false)) { LastSender = null; LastSenderID = 0uL; Logger.Error("NetAction sender was invalid!"); } LastSender = lastSender; LastSenderID = sender; GlobalNetAction<P>.OnReceive?.Invoke(sender, payload); } } public static class GlobalNetMasterAction<P> where P : struct { public static Func<ulong, P, bool> IsActionValid; private static string _AskEventName; private static string _EventName; private static bool _IsSetup; public static SNet_ChannelType SendChannel { get; set; } public static SNet_Player LastSender { get; private set; } public static ulong LastSenderID { get; private set; } public static event Action<ulong, P> OnReceive; public static event Action<ulong, P> OnMasterReceive; static GlobalNetMasterAction() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) SendChannel = (SNet_ChannelType)2; IsActionValid = (ulong sender, P p) => true; _IsSetup = false; Setup(); } public static void Setup() { if (!_IsSetup) { _AskEventName = UName.Get(typeof(P), "NMA0"); _EventName = UName.Get(typeof(P), "NMA1"); NetworkAPI.RegisterEvent<P>(_AskEventName, (Action<ulong, P>)ReceivedAsk); NetworkAPI.RegisterEvent<P>(_EventName, (Action<ulong, P>)Received); _IsSetup = true; } } public static void Ask(P payload) { if (!_IsSetup) { Logger.Error("Action Wasn't Setup!"); } else { if (!SNet.HasMaster) { return; } if (SNet.IsMaster) { Func<ulong, P, bool> isActionValid = IsActionValid; if (isActionValid == null || isActionValid(SNet.LocalPlayer.Lookup, payload)) { TaskQueue.AddTask(delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) NetworkAPI.InvokeEvent<P>(_EventName, payload, SendChannel); }, "GlobalNetMasterAction.Master"); GlobalNetMasterAction<P>.OnReceive?.Invoke(SNet.LocalPlayer.Lookup, payload); GlobalNetMasterAction<P>.OnMasterReceive?.Invoke(SNet.LocalPlayer.Lookup, payload); } } else { TaskQueue.AddTask(delegate { //IL_0010: Unknown result type (might be due to invalid IL or missing references) NetworkAPI.InvokeEvent<P>(_AskEventName, payload, SNet.Master, SendChannel); }, "GlobalNetMasterAction.Ask.Client"); } } } private static void ReceivedAsk(ulong sender, P payload) { if (!_IsSetup) { Logger.Error("Action Wasn't Setup!"); return; } if (!SNet.IsMaster) { Logger.Error("Non Master Received Ask Action!"); return; } Func<ulong, P, bool> isActionValid = IsActionValid; if (isActionValid == null || isActionValid(sender, payload)) { TaskQueue.AddTask(delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) NetworkAPI.InvokeEvent<P>(_EventName, payload, SendChannel); }, "GlobalNetMasterAction.ReceivedAsk.Master"); GlobalNetMasterAction<P>.OnReceive?.Invoke(SNet.LocalPlayer.Lookup, payload); GlobalNetMasterAction<P>.OnMasterReceive?.Invoke(sender, payload); } } private static void Received(ulong sender, P payload) { if (!_IsSetup) { Logger.Error("Action Wasn't Setup!"); return; } SNet_Player lastSender = default(SNet_Player); if (!SNet.Core.TryGetPlayer(sender, ref lastSender, false)) { LastSender = null; LastSenderID = 0uL; Logger.Error("NetMasterAction sender was invalid!"); return; } LastSender = lastSender; LastSenderID = sender; if (!LastSender.IsMaster) { Logger.Error("Sender was not a master"); } else { GlobalNetMasterAction<P>.OnReceive?.Invoke(sender, payload); } } } internal static class UName { private static readonly SHA1 SHA = SHA1.Create(); public static string Get(Type type, string prefix) { return prefix + GetHash(type.FullName); } public static string GetHash(string text) { return Convert.ToBase64String(SHA.ComputeHash(Encoding.Unicode.GetBytes(text + "this is salt text, Awesome!"))); } } } namespace FloLib.Networks.Replications { public interface IStateReplicatorHolder<S> where S : struct { StateReplicator<S> Replicator { get; } void OnStateChange(S oldState, S state, bool isRecall); } public sealed class ReplicatorHandshake { public delegate void ClientRequestedSyncDel(SNet_Player requestedPlayer); public struct Packet { public uint replicatorID; public PacketAction action; } public enum PacketAction : byte { Created, Destroyed, SyncRequest } public sealed class Data { public bool SetupOnHost; public bool SetupOnClient; } private readonly Dictionary<uint, Data> _Lookup = new Dictionary<uint, Data>(); public string EventName { get; private set; } public bool IsReadyToSync { get; private set; } public event ClientRequestedSyncDel OnClientSyncRequested; public static ReplicatorHandshake Create(string guid) { if (string.IsNullOrWhiteSpace(guid)) { return null; } string text = "RHs" + guid; if (!NetworkAPI.IsEventRegistered(text)) { return new ReplicatorHandshake(text); } return null; } private ReplicatorHandshake(string eventName) { EventName = eventName; NetworkAPI.RegisterEvent<Packet>(eventName, (Action<ulong, Packet>)OnSyncAction); Inject_OnRecallDone.OnRecallDone += delegate { Logger.Warn("ReplicatorHandshake: client sending sync request"); ClientSyncRequest(); }; } private void ClientSyncRequest() { if (SNet.IsMaster) { return; } foreach (uint replicatorID in _Lookup.Keys) { TaskQueue.AddTask(delegate { NetworkAPI.InvokeEvent<Packet>(EventName, new Packet { replicatorID = replicatorID, action = PacketAction.SyncRequest }, SNet.Master, (SNet_ChannelType)2); }, $"SyncReplicatorID_{replicatorID}"); } } public void Reset() { _Lookup.Clear(); } private void OnSyncAction(ulong sender, Packet packet) { //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Expected O, but got Unknown if (!SNet.IsMaster && sender == SNet.Master.Lookup) { if (packet.action == PacketAction.Created) { SetHostState(packet.replicatorID, isSetup: true); } else if (packet.action == PacketAction.Destroyed) { SetHostState(packet.replicatorID, isSetup: false); } } else { if (!SNet.IsMaster) { return; } if (packet.action == PacketAction.Created) { SetClientState(packet.replicatorID, isSetup: true); } else if (packet.action == PacketAction.Destroyed) { SetClientState(packet.replicatorID, isSetup: false); } else { if (packet.action != PacketAction.SyncRequest) { return; } SNet_Player requestedPlayer = default(SNet_Player); if (!SNet.TryGetPlayer(sender, ref requestedPlayer)) { bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(32, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Cannot find player from sender: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<ulong>(sender); } Logger.Error(val); } else { this.OnClientSyncRequested?.Invoke(requestedPlayer); } } } } public void UpdateCreated(uint id) { if (SNet.IsInLobby) { if (SNet.IsMaster) { SetHostState(id, isSetup: true); TaskQueue.AddTask(delegate { NetworkAPI.InvokeEvent<Packet>(EventName, new Packet { replicatorID = id, action = PacketAction.Created }, (SNet_ChannelType)2); }, "UpdateCreated.Master"); } else if (SNet.HasMaster) { SetClientState(id, isSetup: true); TaskQueue.AddTask(delegate { NetworkAPI.InvokeEvent<Packet>(EventName, new Packet { replicatorID = id, action = PacketAction.Created }, SNet.Master, (SNet_ChannelType)2); }, "UpdateCreated.Client"); } else { Logger.Error("Handshake::MASTER is NULL in lobby; This should NOT happen!!!!!!!!!!!!"); } } else { Logger.Error("Handshake::Session Type StateReplicator cannot be created without lobby!"); } } public void UpdateDestroyed(uint id) { if (SNet.IsInLobby) { if (SNet.IsMaster) { SetHostState(id, isSetup: true); TaskQueue.AddTask(delegate { NetworkAPI.InvokeEvent<Packet>(EventName, new Packet { replicatorID = id, action = PacketAction.Destroyed }, (SNet_ChannelType)2); }, "UpdateDestroyed.Master"); } else if (SNet.HasMaster) { SetClientState(id, isSetup: true); TaskQueue.AddTask(delegate { NetworkAPI.InvokeEvent<Packet>(EventName, new Packet { replicatorID = id, action = PacketAction.Destroyed }, SNet.Master, (SNet_ChannelType)2); }, "UpdateDestroyed.Client"); } else { Logger.Error("Handshake::MASTER is NULL in lobby; This should NOT happen!!!!!!!!!!!!"); } } else { Logger.Error("Handshake::Session Type StateReplicator cannot be created without lobby!"); } } private void SetHostState(uint id, bool isSetup) { if (_Lookup.TryGetValue(id, out var value)) { value.SetupOnHost = isSetup; } else { _Lookup[id] = new Data { SetupOnHost = isSetup }; } UpdateSyncState(id); } private void SetClientState(uint id, bool isSetup) { if (_Lookup.TryGetValue(id, out var value)) { value.SetupOnClient = isSetup; } else { _Lookup[id] = new Data { SetupOnClient = isSetup }; } UpdateSyncState(id); } private void UpdateSyncState(uint id) { bool isReadyToSync = IsReadyToSync; if (_Lookup.TryGetValue(id, out var value)) { IsReadyToSync = value.SetupOnHost && value.SetupOnClient; } else { IsReadyToSync = false; } if (IsReadyToSync && isReadyToSync != IsReadyToSync && SNet.HasMaster && !SNet.IsMaster) { TaskQueue.AddTask(delegate { NetworkAPI.InvokeEvent<Packet>(EventName, new Packet { replicatorID = id, action = PacketAction.SyncRequest }, SNet.Master, (SNet_ChannelType)2); }, "Client.UpdateSyncState.SyncRequest"); } } } public delegate void OnReceiveDel<S>(ulong sender, uint replicatorID, S newState) where S : struct; public static class StatePayloads { public enum Size { State4Byte = 4, State8Byte = 8, State16Byte = 16, State32Byte = 32, State48Byte = 48, State64Byte = 64, State80Byte = 80, State96Byte = 96, State128Byte = 128, State196Byte = 196, State256Byte = 256 } public static Size GetSizeType(int size) { Size size2 = Size.State8Byte; foreach (object value in Enum.GetValues(typeof(Size))) { if (size <= (int)value && (int)size2 < (int)value) { size2 = (Size)value; break; } } return size2; } public static IReplicatorEvent<S> CreateEvent<S>(Size size, string eventName, OnReceiveDel<S> onReceiveCallback) where S : struct { return size switch { Size.State4Byte => ReplicatorPayloadWrapper<S, StatePayload4Byte>.Create(eventName, onReceiveCallback), Size.State8Byte => ReplicatorPayloadWrapper<S, StatePayload8Byte>.Create(eventName, onReceiveCallback), Size.State16Byte => ReplicatorPayloadWrapper<S, StatePayload16Byte>.Create(eventName, onReceiveCallback), Size.State32Byte => ReplicatorPayloadWrapper<S, StatePayload32Byte>.Create(eventName, onReceiveCallback), Size.State48Byte => ReplicatorPayloadWrapper<S, StatePayload48Byte>.Create(eventName, onReceiveCallback), Size.State64Byte => ReplicatorPayloadWrapper<S, StatePayload64Byte>.Create(eventName, onReceiveCallback), Size.State80Byte => ReplicatorPayloadWrapper<S, StatePayload80Byte>.Create(eventName, onReceiveCallback), Size.State96Byte => ReplicatorPayloadWrapper<S, StatePayload96Byte>.Create(eventName, onReceiveCallback), Size.State128Byte => ReplicatorPayloadWrapper<S, StatePayload128Byte>.Create(eventName, onReceiveCallback), Size.State196Byte => ReplicatorPayloadWrapper<S, StatePayload196Byte>.Create(eventName, onReceiveCallback), Size.State256Byte => ReplicatorPayloadWrapper<S, StatePayload256Byte>.Create(eventName, onReceiveCallback), _ => null, }; } public static S Get<S>(byte[] bytes, int bytesLength) where S : struct { int num = Marshal.SizeOf(typeof(S)); if (num > bytesLength) { throw new ArgumentException($"StateData Exceed size of {bytesLength} : Unable to Deserialize", "S"); } IntPtr intPtr = Marshal.AllocHGlobal(num); Marshal.Copy(bytes, 0, intPtr, num); S result = (S)Marshal.PtrToStructure(intPtr, typeof(S)); Marshal.FreeHGlobal(intPtr); return result; } public static void Set<S>(S stateData, int size, ref byte[] payloadBytes) where S : struct { if (Marshal.SizeOf(stateData) > size) { throw new ArgumentException($"StateData Exceed size of {size} : Unable to Serialize", "S"); } byte[] array = new byte[size]; IntPtr intPtr = Marshal.AllocHGlobal(size); Marshal.StructureToPtr(stateData, intPtr, fDeleteOld: false); Marshal.Copy(intPtr, array, 0, size); Marshal.FreeHGlobal(intPtr); payloadBytes = array; } } public interface IReplicatorEvent<S> where S : struct { string Name { get; } bool IsRegistered { get; } void Invoke(uint replicatorID, S data); void Invoke(uint replicatorID, S data, SNet_ChannelType channelType); void Invoke(uint replicatorID, S data, SNet_Player target); void Invoke(uint replicatorID, S data, SNet_Player target, SNet_ChannelType channelType); } public class ReplicatorPayloadWrapper<S, P> : IReplicatorEvent<S> where S : struct where P : struct, IStatePayload { public string Name { get; private set; } public bool IsRegistered { get; private set; } public static IReplicatorEvent<S> Create(string eventName, OnReceiveDel<S> onReceiveCallback) { ReplicatorPayloadWrapper<S, P> replicatorPayloadWrapper = new ReplicatorPayloadWrapper<S, P>(); replicatorPayloadWrapper.Register(eventName, onReceiveCallback); if (!replicatorPayloadWrapper.IsRegistered) { return null; } return replicatorPayloadWrapper; } public void Register(string eventName, OnReceiveDel<S> onReceiveCallback) { if (!IsRegistered && !NetworkAPI.IsEventRegistered(eventName)) { NetworkAPI.RegisterEvent<P>(eventName, (Action<ulong, P>)delegate(ulong sender, P payload) { onReceiveCallback?.Invoke(sender, payload.ID, payload.Get<S>()); }); IsRegistered = true; Name = eventName; } } public void Invoke(uint replicatorID, S data) { P payload = new P { ID = replicatorID }; payload.Set(data); TaskQueue.AddTask(delegate { NetworkAPI.InvokeEvent<P>(Name, payload, (SNet_ChannelType)2); }, "ReplicatorPayloadWrapper.Invoke(uint, S)"); } public void Invoke(uint replicatorID, S data, SNet_ChannelType channelType) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) P payload = new P { ID = replicatorID }; payload.Set(data); TaskQueue.AddTask(delegate { //IL_0012: Unknown result type (might be due to invalid IL or missing references) NetworkAPI.InvokeEvent<P>(Name, payload, channelType); }, "ReplicatorPayloadWrapper.Invoke(uint, S, SNet_ChannelType)"); } public void Invoke(uint replicatorID, S data, SNet_Player target) { P payload = new P { ID = replicatorID }; payload.Set(data); TaskQueue.AddTask(delegate { NetworkAPI.InvokeEvent<P>(Name, payload, target, (SNet_ChannelType)2); }, "ReplicatorPayloadWrapper.Invoke(uint, S, SNet_Player)"); } public void Invoke(uint replicatorID, S data, SNet_Player target, SNet_ChannelType channelType) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) P payload = new P { ID = replicatorID }; payload.Set(data); TaskQueue.AddTask(delegate { //IL_0018: Unknown result type (might be due to invalid IL or missing references) NetworkAPI.InvokeEvent<P>(Name, payload, target, channelType); }, "ReplicatorPayloadWrapper.Invoke(uint, S, SNet_Player, SNet_ChannelType)"); } } public interface IStatePayload { uint ID { get; set; } S Get<S>() where S : struct; void Set<S>(S stateData) where S : struct; } public struct StatePayload4Byte : IStatePayload { public const int Size = 4; private uint id; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] public byte[] PayloadBytes; public uint ID { get { return id; } set { id = value; } } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 4); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 4, ref PayloadBytes); } } public struct StatePayload8Byte : IStatePayload { public const int Size = 8; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 8); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 8, ref PayloadBytes); } } public struct StatePayload16Byte : IStatePayload { public const int Size = 16; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 16); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 16, ref PayloadBytes); } } public struct StatePayload32Byte : IStatePayload { public const int Size = 32; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 32); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 32, ref PayloadBytes); } } public struct StatePayload48Byte : IStatePayload { public const int Size = 48; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 48)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 48); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 48, ref PayloadBytes); } } public struct StatePayload64Byte : IStatePayload { public const int Size = 64; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 64); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 64, ref PayloadBytes); } } public struct StatePayload80Byte : IStatePayload { public const int Size = 80; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 80)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 80); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 80, ref PayloadBytes); } } public struct StatePayload96Byte : IStatePayload { public const int Size = 96; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 96)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 96); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 96, ref PayloadBytes); } } public struct StatePayload128Byte : IStatePayload { public const int Size = 128; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 128)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 128); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 128, ref PayloadBytes); } } public struct StatePayload196Byte : IStatePayload { public const int Size = 196; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 196)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 196); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 196, ref PayloadBytes); } } public struct StatePayload256Byte : IStatePayload { public const int Size = 256; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public byte[] PayloadBytes; [field: MarshalAs(UnmanagedType.U4)] public uint ID { get; set; } public S Get<S>() where S : struct { return StatePayloads.Get<S>(PayloadBytes, 256); } public void Set<S>(S stateData) where S : struct { StatePayloads.Set(stateData, 256, ref PayloadBytes); } } public enum LifeTimeType { Forever, Level } public sealed class StateReplicator<S> where S : struct { private readonly Dictionary<eBufferType, S> _RecallStateSnapshots = new Dictionary<eBufferType, S>(); public static readonly string Name; public static readonly string HashName; public static readonly string ClientRequestEventName; public static readonly string HostSetStateEventName; public static readonly string HostSetRecallStateEventName; public static readonly int StateSize; public static readonly StatePayloads.Size StateSizeType; private static readonly IReplicatorEvent<S> _C_RequestEvent; private static readonly IReplicatorEvent<S> _H_SetStateEvent; private static readonly IReplicatorEvent<S> _H_SetRecallStateEvent; private static readonly ReplicatorHandshake _Handshake; private static readonly Dictionary<uint, StateReplicator<S>> _Replicators; public bool IsValid => ID != 0; public bool IsInvalid => ID == 0; public uint ID { get; private set; } public LifeTimeType LifeTime { get; private set; } public IStateReplicatorHolder<S> Holder { get; private set; } public S State { get; private set; } public bool ClientSendStateAllowed { get; set; } = true; public bool CanSendToClient { get { if (SNet.IsInLobby) { return SNet.IsMaster; } return false; } } public bool CanSendToHost { get { if (SNet.IsInLobby && !SNet.IsMaster && SNet.HasMaster) { return ClientSendStateAllowed; } return false; } } public bool IsHandshakeSetup { get; private set; } public event Action<S, S, bool> OnStateChanged; public void SetupHandshake() { if (!IsInvalid && !IsHandshakeSetup) { _Handshake.UpdateCreated(ID); IsHandshakeSetup = true; } } public void SetState(S state) { if (!IsInvalid) { DoSync(state); } } public void SetStateUnsynced(S state) { if (!IsInvalid) { State = state; } } public void Unload() { if (IsValid) { _Replicators.Remove(ID); _RecallStateSnapshots.Clear(); _Handshake.UpdateDestroyed(ID); IsHandshakeSetup = false; ID = 0u; } } private void DoSync(S newState) { if (!IsInvalid) { if (CanSendToClient) { _H_SetStateEvent.Invoke(ID, newState); Internal_ChangeState(newState, isRecall: false); } else if (CanSendToHost) { _C_RequestEvent.Invoke(ID, newState, SNet.Master); } } } private void Internal_ChangeState(S state, bool isRecall) { if (!IsInvalid) { S state2 = State; State = state; this.OnStateChanged?.Invoke(state2, state, isRecall); Holder?.OnStateChange(state2, state, isRecall); } } private void SendDropInState(SNet_Player target) { if (!IsInvalid) { if ((Object)(object)target == (Object)null) { Logger.Error("SendDropInState::Target was null??"); } else { _H_SetRecallStateEvent.Invoke(ID, State, target); } } } public void ClearAllRecallSnapshot() { if (!IsInvalid) { _RecallStateSnapshots.Clear(); } } private void SaveSnapshot(eBufferType type) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!IsInvalid) { _RecallStateSnapshots[type] = State; } } private void RestoreSnapshot(eBufferType type) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) if (IsInvalid || !CanSendToClient) { return; } if (_RecallStateSnapshots.TryGetValue(type, out var value)) { _H_SetRecallStateEvent.Invoke(ID, value); Internal_ChangeState(value, isRecall: true); return; } bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(29, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("RestoreSnapshot"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("::There was no snapshot for "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<eBufferType>(type); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("?"); } Logger.Error(val); } static StateReplicator() { _Replicators = new Dictionary<uint, StateReplicator<S>>(); Name = typeof(S).Name; StateSize = Marshal.SizeOf(typeof(S)); StateSizeType = StatePayloads.GetSizeType(StateSize); using (MD5.Create()) { HashName = UName.GetHash(typeof(S).FullName); ClientRequestEventName = "SRs" + Name + "-" + HashName; HostSetStateEventName = "SRr" + Name + "-" + HashName; HostSetRecallStateEventName = "SRre" + Name + "-" + HashName; _C_RequestEvent = StatePayloads.CreateEvent<S>(StateSizeType, ClientRequestEventName, ClientRequestEventCallback); _H_SetStateEvent = StatePayloads.CreateEvent<S>(StateSizeType, HostSetStateEventName, HostSetStateEventCallback); _H_SetRecallStateEvent = StatePayloads.CreateEvent<S>(StateSizeType, HostSetRecallStateEventName, HostSetRecallStateEventCallback); _Handshake = ReplicatorHandshake.Create(Name + "-" + HashName); _Handshake.OnClientSyncRequested += ClientSyncRequested; Inject_SNet_Capture.OnBufferCapture += BufferStored; Inject_SNet_Capture.OnBufferRecalled += BufferRecalled; Inject_Builder.BeforeBuildStart += LevelCleanedUp; LevelAPI.OnLevelCleanup += LevelCleanedUp; } } public static void Setup() { } private static void ClientSyncRequested(SNet_Player requestedPlayer) { foreach (StateReplicator<S> value in _Replicators.Values) { if (value.IsValid) { value.SendDropInState(requestedPlayer); } } } private static void BufferStored(eBufferType type) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) foreach (StateReplicator<S> value in _Replicators.Values) { if (value.IsValid) { value.SaveSnapshot(type); } } } private static void BufferRecalled(eBufferType type) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) foreach (StateReplicator<S> value in _Replicators.Values) { if (value.IsValid) { value.RestoreSnapshot(type); } } } private static void LevelCleanedUp() { UnloadSessionReplicator(); } private StateReplicator() { } public static StateReplicator<S> Create(uint replicatorID, S startState, LifeTimeType lifeTime, IStateReplicatorHolder<S> owner = null) { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown if (replicatorID == 0) { Logger.Error("Replicator ID 0 is reserved for empty!"); return null; } if (_Replicators.ContainsKey(replicatorID)) { Logger.Error("Replicator ID has already assigned!"); return null; } StateReplicator<S> stateReplicator = new StateReplicator<S> { ID = replicatorID, LifeTime = lifeTime, Holder = owner, State = startState }; switch (lifeTime) { case LifeTimeType.Forever: stateReplicator.IsHandshakeSetup = true; break; case LifeTimeType.Level: stateReplicator.SetupHandshake(); break; default: { bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(22, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("LifeTime is invalid!: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<LifeTimeType>(lifeTime); } Logger.Error(val); return null; } } _Replicators[replicatorID] = stateReplicator; return stateReplicator; } public static void UnloadSessionReplicator() { List<uint> list = new List<uint>(); foreach (StateReplicator<S> value in _Replicators.Values) { if (value.LifeTime == LifeTimeType.Level) { list.Add(value.ID); value.Unload(); } } foreach (uint item in list) { _Replicators.Remove(item); } _Handshake.Reset(); } private static void ClientRequestEventCallback(ulong sender, uint replicatorID, S newState) { if (SNet.IsMaster && _Replicators.TryGetValue(replicatorID, out var value)) { value.SetState(newState); } } private static void HostSetStateEventCallback(ulong sender, uint replicatorID, S newState) { if (SNet.HasMaster && SNet.Master.Lookup == sender && _Replicators.TryGetValue(replicatorID, out var value)) { value.Internal_ChangeState(newState, isRecall: false); } } private static void HostSetRecallStateEventCallback(ulong sender, uint replicatorID, S newState) { if (SNet.HasMaster && SNet.Master.Lookup == sender && _Replicators.TryGetValue(replicatorID, out var value)) { value.Internal_ChangeState(newState, isRecall: true); } } } } namespace FloLib.Networks.PayloadStructs { public struct PL_Agent { public ushort AgentID; public PL_Agent() { AgentID = 0; } public PL_Agent(Agent agent) { AgentID = agent.GlobalID; } public void Set(Agent agent) { AgentID = agent.GlobalID; } public bool TryGet(out Agent agent) { IReplicator val = default(IReplicator); if (!SNet_Replication.TryGetReplicator(AgentID, ref val)) { agent = null; return false; } if (val == null) { agent = null; return false; } if (val.ReplicatorSupplier == null) { agent = null; return false; } MonoBehaviour val2 = ((Il2CppObjectBase)val.ReplicatorSupplier).TryCast<MonoBehaviour>(); if ((Object)(object)val2 == (Object)null) { agent = null; return false; } agent = ((Component)val2).GetComponent<Agent>(); return (Object)(object)agent != (Object)null; } } } namespace FloLib.Networks.Inject { [HarmonyPatch] internal class Inject_OnRecallDone { public static event Action OnRecallDone; [HarmonyPostfix] [HarmonyPatch(typeof(SNet_SyncManager), "OnRecallDone")] private static void Post_OnRecallDone(SNet_SyncManager __instance) { Inject_OnRecallDone.OnRecallDone?.Invoke(); } } [HarmonyPatch(typeof(SNet_Capture))] internal static class Inject_SNet_Capture { public static event Action<eBufferType> OnBufferCapture; public static event Action<eBufferType> OnBufferRecalled; [HarmonyPatch("TriggerCapture")] [HarmonyPrefix] private static void Pre_TriggerCapture(SNet_Capture __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) eBufferType primedBufferType = __instance.PrimedBufferType; Inject_SNet_Capture.OnBufferCapture?.Invoke(primedBufferType); } [HarmonyPatch("RecallBuffer")] [HarmonyPostfix] [HarmonyWrapSafe] private static void Post_RecallBuffer(SNet_Capture __instance, eBufferType bufferType) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) if (!__instance.IsRecalling) { Inject_SNet_Capture.OnBufferRecalled?.Invoke(bufferType); } } } } namespace FloLib.Infos { public sealed class ComponentList<T> : IEnumerable<T>, IEnumerable where T : Component { private readonly List<T> _InternalList = new List<T>(); private T[] _ArrayCache = Array.Empty<T>(); public T[] Items => _ArrayCache; internal void Add(T itemToAdd) { int id = ((Object)(object)itemToAdd).GetInstanceID(); if (!_InternalList.Any((T t) => ((Object)(object)t).GetInstanceID() == id)) { _InternalList.Add(itemToAdd); _ArrayCache = _InternalList.ToArray(); } } internal void AddRange(IEnumerable<T> itemsToAdd) { foreach (T item in itemsToAdd) { Add(item); } } internal void Remove(T itemToRemove) { int id = ((Object)(object)itemToRemove).GetInstanceID(); int num = _InternalList.FindIndex((T i) => ((Object)(object)i).GetInstanceID() == id); if (num > -1) { _InternalList.RemoveAt(num); _ArrayCache = _InternalList.ToArray(); } } internal void Clear() { _InternalList.Clear(); _ArrayCache = Array.Empty<T>(); } public IEnumerator<T> GetEnumerator() { return _InternalList.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return _InternalList.GetEnumerator(); } } public static class LG_LightInfo { public struct Data { public float PrefabIntensity; public LightMode SpawnedMode; public float SpawnedIntensity; public Color SpawnedColor; } public static bool TryGetLightData(LG_Light light, out Data data) { if ((Object)(object)light == (Object)null) { data = default(Data); return false; } if (!((Component)(object)light).TryGetComp<LightData>(out var component)) { data = default(Data); return false; } data = component.CreateData(); return true; } public static void RevertToSpawnedState(LG_Light light) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)light == (Object)null) && ((Component)(object)light).TryGetComp<LightData>(out var component)) { light.ChangeColor(component.SpawnedColor); light.ChangeIntensity(component.SpawnedIntensity); } } } public enum LightMode { Off, On, Broken_Flickering } public static class LG_Objects { public static ComponentList<LG_SecurityDoor> SecurityDoors { get; private set; } = new ComponentList<LG_SecurityDoor>(); public static ComponentList<LG_WeakDoor> WeakDoors { get; private set; } = new ComponentList<LG_WeakDoor>(); public static ComponentList<LG_Light> Lights { get; private set; } = new ComponentList<LG_Light>(); public static ComponentList<LG_ComputerTerminal> Terminals { get; private set; } = new ComponentList<LG_ComputerTerminal>(); public static ComponentList<LG_LabDisplay> LabDisplays { get; private set; } = new ComponentList<LG_LabDisplay>(); public static ComponentList<LG_DoorButton> DoorButtons { get; private set; } = new ComponentList<LG_DoorButton>(); public static ComponentList<LG_WeakLock> WeakLocks { get; private set; } = new ComponentList<LG_WeakLock>(); public static ComponentList<LG_HSUActivator_Core> HSUActivators { get; private set; } = new ComponentList<LG_HSUActivator_Core>(); public static ComponentList<CarryItemPickup_Core> CarryItems { get; private set; } = new ComponentList<CarryItemPickup_Core>(); public static ComponentList<GenericSmallPickupItem_Core> PickupItems { get; private set; } = new ComponentList<GenericSmallPickupItem_Core>(); public static ComponentList<LG_Ladder> Ladders { get; private set; } = new ComponentList<LG_Ladder>(); public static ComponentList<LG_WardenObjective_Reactor> Reactors { get; private set; } = new ComponentList<LG_WardenObjective_Reactor>(); public static ComponentList<LG_PowerGeneratorCluster> GeneratorClusters { get; private set; } = new ComponentList<LG_PowerGeneratorCluster>(); public static ComponentList<LG_PowerGenerator_Core> Generators { get; private set; } = new ComponentList<LG_PowerGenerator_Core>(); [AutoInvoke(InvokeWhen.PluginLoaded)] internal static void Init() { LevelAPI.OnLevelCleanup += OnLevelCleanup; } private static void OnLevelCleanup() { SecurityDoors.Clear(); WeakDoors.Clear(); Lights.Clear(); Terminals.Clear(); LabDisplays.Clear(); DoorButtons.Clear(); WeakLocks.Clear(); HSUActivators.Clear(); CarryItems.Clear(); PickupItems.Clear(); Ladders.Clear(); Reactors.Clear(); GeneratorClusters.Clear(); Generators.Clear(); } public static O FindObjectInLevel<O>(bool includeInactive = false) where O : Object { return ((Component)Builder.CurrentFloor).GetComponentInChildren<O>(includeInactive); } public static IEnumerable<O> FindObjectsInLevel<O>(bool includeInactive = false) where O : Object { return (IEnumerable<O>)((Component)Builder.CurrentFloor).GetComponentsInChildren<O>(includeInactive); } public static LG_SecurityDoor FindSecurityDoor(LG_LayerType layer, eLocalZoneIndex localindex) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) return FindSecurityDoor((eDimensionIndex)0, layer, localindex); } public static LG_SecurityDoor FindSecurityDoor(eDimensionIndex dim, LG_LayerType layer, eLocalZoneIndex localindex) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); Builder.CurrentFloor.TryGetZoneByLocalIndex(dim, layer, localindex, ref val); if ((Object)(object)val == (Object)null) { return null; } if ((Object)(object)val.m_sourceGate == (Object)null) { return null; } if (val.m_sourceGate.SpawnedDoor == null) { return null; } return ((Il2CppObjectBase)val.m_sourceGate.SpawnedDoor).TryCast<LG_SecurityDoor>(); } } public static class LocalPlayer { private static int? _InstanceID; public static bool HasAgent { get; private set; } public static PlayerAgent Agent { get; private set; } public static LocalPlayerAgent LocalAgent { get; private set; } public static bool TryGetAgent(out PlayerAgent agent) { agent = Agent; return HasAgent; } public static bool TryGetLocalAgent(out LocalPlayerAgent agent) { agent = LocalAgent; return HasAgent; } public static Vector3 GetPosition() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (HasAgent) { return ((Agent)Agent).Position; } return Vector3.zero; } public static Vector3 GetPosition(Vector3 fallback) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (HasAgent) { return ((Agent)Agent).Position; } return fallback; } public static Vector3 GetEyePosition() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (HasAgent) { return ((Agent)Agent).EyePosition; } return Vector3.zero; } public static Vector3 GetEyePosition(Vector3 fallback) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) if (HasAgent) { return ((Agent)Agent).EyePosition; } return fallback; } [AutoInvoke(InvokeWhen.StartupAssetLoaded)] internal static void Init() { Coroutines.Start(UpdatePlayerInfo()); } private static IEnumerator UpdatePlayerInfo() { while (true) { if (PlayerManager.HasLocalPlayerAgent()) { PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent(); int instanceID = ((Object)localPlayerAgent).GetInstanceID(); if (!_InstanceID.HasValue || _InstanceID.Value != instanceID) { Agent = localPlayerAgent; LocalAgent = ((Il2CppObjectBase)localPlayerAgent).Cast<LocalPlayerAgent>(); _InstanceID = ((Object)localPlayerAgent).GetInstanceID(); HasAgent = true; } } else { Agent = null; LocalAgent = null; _InstanceID = null; HasAgent = false; } yield return null; } } } } namespace FloLib.Infos.Inject { [HarmonyPatch] internal static class Inject_Builder { internal static event Action BeforeBuildStart; [HarmonyPostfix] [HarmonyPatch(typeof(Builder), "BuildDone")] [HarmonyPriority(800)] private static void Post_BuildDone() { LG_Objects.Terminals.AddRange(Find<LG_ComputerTerminal>()); LG_Objects.LabDisplays.AddRange(Find<LG_LabDisplay>()); LG_Objects.DoorButtons.AddRange(Find<LG_DoorButton>()); LG_Objects.WeakLocks.AddRange(Find<LG_WeakLock>()); LG_Objects.HSUActivators.AddRange(Find<LG_HSUActivator_Core>()); LG_Objects.CarryItems.AddRange(Find<CarryItemPickup_Core>()); LG_Objects.PickupItems.AddRange(Find<GenericSmallPickupItem_Core>()); LG_Objects.Ladders.AddRange(Find<LG_Ladder>()); LG_Objects.Reactors.AddRange(Find<LG_WardenObjective_Reactor>()); LG_Objects.GeneratorClusters.AddRange(Find<LG_PowerGeneratorCluster>()); LG_Objects.Generators.AddRange(Find<LG_PowerGenerator_Core>()); } [HarmonyPrefix] [HarmonyPatch(typeof(Builder), "Build")] private static void Pre_Build() { Inject_Builder.BeforeBuildStart?.Invoke(); } private static IEnumerable<T> Find<T>() where T : Object { return LG_Objects.FindObjectsInLevel<T>(); } } [HarmonyPatch(typeof(LG_BuildZoneLightsJob), "Build")] internal static class Inject_LG_LightBuild { [HarmonyPriority(0)] private static void Prefix(LG_BuildZoneLightsJob __instance, out List<LG_Light> __state) { __state = new List<LG_Light>(); Enumerator<AIG_CourseNode> enumerator = __instance.m_zone.m_courseNodes.GetEnumerator(); while (enumerator.MoveNext()) { foreach (LG_Light componentsInChild in ((Component)enumerator.Current.m_area).GetComponentsInChildren<LG_Light>()) { LightData lightData = ((Component)componentsInChild).gameObject.AddComponent<LightData>(); LG_PointLight result2; if (((Il2CppObjectBase)(object)componentsInChild).TryCastToType<LG_SpotLight>(out LG_SpotLight result)) { lightData.PrefabIntensity.Set(result.m_spotLight.intensity); } else if (((Il2CppObjectBase)(object)componentsInChild).TryCastToType<LG_PointLight>(out result2)) { lightData.PrefabIntensity.Set(result2.m_pointLight.intensity); } else { if (!((Il2CppObjectBase)(object)componentsInChild).TryCastToType<LG_SpotLightAmbient>(out LG_SpotLightAmbient result3)) { continue; } lightData.PrefabIntensity.Set(result3.m_spotLight.intensity); } __state.Add(componentsInChild); } } LG_Objects.Lights.AddRange(__state); } [HarmonyPriority(0)] private static void Postfix(List<LG_Light> __state) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown bool flag = default(bool); foreach (LG_Light item in __state) { LightData component = ((Component)item).GetComponent<LightData>(); if ((Object)(object)component == (Object)null) { BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(32, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Found Light without "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("LightData"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" Component! "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((Component)(object)item).GetGameObjectPath()); } Logger.Error(val); } else { component.SpawnedIntensity = item.m_intensity; component.SpawnedColor = item.m_color; component.SpawnedMode = GetLightMode(item); } } __state.Clear(); } private static LightMode GetLightMode(LG_Light light) { if (light.GetC_Light().LightUpdator != null) { return LightMode.Broken_Flickering; } if (((Component)light).gameObject.active) { return LightMode.On; } return LightMode.Off; } } [HarmonyPatch(typeof(LG_SecurityDoor), "Setup")] internal static class Inject_LG_SecDoor { private static void Postfix(LG_SecurityDoor __instance) { LG_Objects.SecurityDoors.Add(__instance); } } [HarmonyPatch(typeof(LG_WeakDoor), "Setup")] internal static class Inject_LG_WeakDoor { private static void Postfix(LG_WeakDoor __instance) { LG_Objects.WeakDoors.Add(__instance); } } } namespace FloLib.Infos.Comps { [AutoInject] internal sealed class LightData : MonoBehaviour { public Il2CppValueField<float> PrefabIntensity; public LightMode SpawnedMode; public float SpawnedIntensity; public Color SpawnedColor; public LG_LightInfo.Data CreateData() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) LG_LightInfo.Data result = default(LG_LightInfo.Data); result.PrefabIntensity = Il2CppValueField<float>.op_Implicit(PrefabIntensity); result.SpawnedMode = SpawnedMode; result.SpawnedIntensity = SpawnedIntensity; result.SpawnedColor = SpawnedColor; return result; } } } namespace FloLib.Game.ScreenShakes { public sealed class ScreenShake { [AutoInvoke(InvokeWhen.StartupAssetLoaded)] internal static void Init() { GlobalNetAction<ScreenShakeDescriptor>.OnReceive += OnReceive; } public static void Trigger(ScreenShakeDescriptor data) { GlobalNetAction<ScreenShakeDescriptor>.Send(data); } private static void OnReceive(ulong sender, ScreenShakeDescriptor data) { if (LocalPlayer.TryGetAgent(out var agent)) { FPSCamera fPSCamera = agent.FPSCamera; MonoBehaviourExtensions.StartCoroutine((MonoBehaviour)(object)fPSCamera, DoShake(fPSCamera, data)); } } private static IEnumerator DoShake(FPSCamera camera, ScreenShakeDescriptor data) { float time = 0f; while (time < data.Duration) { float num = 1f; if (data.Mode == ScreenShakeMode.PositionFalloff) { float num2 = Vector3.Distance(data.Position, camera.Position); num = Mathf.InverseLerp(data.FalloffEnd, data.FalloffStart, num2); } float t = data.Modifier switch { ScreenShakeModifier.PingPong => Mathf.PingPong(Mathf.InverseLerp(data.Duration, 0f, time) * 2f, 1f), ScreenShakeModifier.Increase => Mathf.InverseLerp(0f, data.Duration, time), ScreenShakeModifier.Decrease => Mathf.InverseLerp(data.Duration, 0f, time), _ => 1f, }; t = data.IntensityEasing.Evaluate(t); float constantCameraShakeAmount = num * t * data.Intensity; camera.SetConstantCameraShakeAmount(constantCameraShakeAmount); time += Time.deltaTime; yield return null; } camera.SetConstantCameraShakeAmount(0f); } } public struct ScreenShakeDescriptor { public ScreenShakeMode Mode; public ScreenShakeModifier Modifier; public Vector3 Position; public float Intensity; public float Duration; public float FalloffStart; public float FalloffEnd; public EaseFunc.Type IntensityEasing; } public enum ScreenShakeMode : byte { Global, PositionFalloff } public enum ScreenShakeModifier : byte { PingPong, Increase, Decrease, Constant } } namespace FloLib.Game.Projectiles { public class Projectile : MonoBehaviour { } } namespace FloLib.Game.Explosions { public sealed class Explosion { public static readonly Color DefaultFlashColor = new Color(1f, 0.2f, 0f, 1f); [AutoInvoke(InvokeWhen.StartupAssetLoaded)] internal static void Init() { ExplosionEffectPooling.Initialize(); GlobalNetAction<ExplosionDescriptor>.OnReceive += OnReceive; } private static void OnReceive(ulong sender, ExplosionDescriptor data) { Internal_TriggerExplosion(data); } public static void Trigger(ExplosionDescriptor data) { GlobalNetAction<ExplosionDescriptor>.Send(data); } internal static void Internal_TriggerExplosion(ExplosionDescriptor data) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) CellSound.Post(EVENTS.STICKYMINEEXPLODE, data.Position); LightFlash(data.Position, data.MaxDamageRange, data.LightColor); if (!SNet.IsMaster) { return; } Il2CppReferenceArray<Collider> val = Physics.OverlapSphere(data.Position, data.MaxDamageRange, LayerManager.MASK_EXPLOSION_TARGETS); if (((Il2CppArrayBase<Collider>)(object)val).Count < 1) { return; } DamageUtil.IncrementSearchID(); uint searchID = DamageUtil.SearchID; foreach (Collider item in (Il2CppArrayBase<Collider>)(object)val) { ProcessExplosion(data, item, searchID); } } private static void ProcessExplosion(ExplosionDescriptor data, Collider target, uint searchID) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)target == (Object)null || (Object)(object)((Component)target).gameObject == (Object)null || !((Component)target).gameObject.TryGetComp<IDamageable>(out var component)) { return; } component = component.GetBaseDamagable(); if (component == null || component.TempSearchID == searchID) { return; } Vector3 damagablePosition = GetDamagablePosition(component); component.TempSearchID = searchID; float distance = Vector3.Distance(data.Position, damagablePosition); if (!IsExplosionBlocked(data.Position, damagablePosition, target)) { float num = CalcBaseRangeDamage(data.MaxDamage, distance, data.MaxDamageRange, data.MinDamageRange); if ((Object)(object)((Il2CppObjectBase)component).TryCast<Dam_EnemyDamageBase>() != (Object)null) { num *= (float)data.DamageMultiplierToEnemy; } else if ((Object)(object)((Il2CppObjectBase)component).TryCast<Dam_PlayerDamageBase>() != (Object)null) { num *= (float)data.DamageMultiplierToPlayer; } Agent baseAgent = component.GetBaseAgent(); if ((Object)(object)baseAgent != (Object)null && baseAgent.GlobalID == data.Inflictor.AgentID) { num *= (float)data.DamageMultiplierToInflictor; } if (Mathf.Abs(num) > float.Epsilon) { component.ExplosionDamage(num, data.Position, Vector3.up * 1000f, 0u); } } } private static Vector3 GetDamagablePosition(IDamageable damagable) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) Agent baseAgent = damagable.GetBaseAgent(); if ((Object)(object)baseAgent != (Object)null) { return baseAgent.EyePosition; } return damagable.DamageTargetPos; } private static bool IsExplosionBlocked(Vector3 pos1, Vector3 pos2, Collider targetCollider) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) RaycastHit val = default(RaycastHit); if (Physics.Linecast(pos1, pos2, ref val, LayerManager.MASK_EXPLOSION_BLOCKERS)) { if
plugins/DEV/GearPartCustomization.dll
Decompiled 3 months agousing System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.Json; using System.Text.Json.Serialization; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using GameData; using Gear; using HarmonyLib; using MTFO.Managers; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("GearPartCustomization")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+gitbc5dc70-dirty-main")] [assembly: AssemblyProduct("GearPartCustomization")] [assembly: AssemblyTitle("GearPartCustomization")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace GearPartCustomization { public class GearPartTransformDatablock { public uint OfflineID { get; set; } public string Name { get; set; } = "Internal Name"; public List<PartsConfig> Parts { get; set; } = new List<PartsConfig> { new PartsConfig() }; public bool InternalEnabled { get; set; } [JsonIgnore] public static List<GearPartTransformDatablock> NewConfig => new List<GearPartTransformDatablock> { new GearPartTransformDatablock { Parts = new List<PartsConfig> { new PartsConfig { Children = new List<ChildrenConfig> { new ChildrenConfig() } } } } }; } public class PartsConfig { public string PartHolderObject { get; set; } = "FrontPart"; public eGearComponent PartType { get; set; } public bool Enabled { get; set; } = true; public PartTransformConfig PartTransform { get; set; } = new PartTransformConfig(); public List<ChildrenConfig> Children { get; set; } = new List<ChildrenConfig>(); } public class PartTransformConfig { public Vector3Wrapper LocalPosition { get; set; } = new Vector3Wrapper(0f, 0f, 0f); public Vector3Wrapper Scale { get; set; } = new Vector3Wrapper(1f, 1f, 1f); public Vector3Wrapper Rotation { get; set; } = new Vector3Wrapper(0f, 0f, 0f); } public class ChildrenConfig { public string ChildName { get; set; } = ""; public bool Enabled { get; set; } public PartTransformConfig PartTransform { get; set; } = new PartTransformConfig(); public List<ChildrenConfig> Children { get; set; } = new List<ChildrenConfig>(); } public class Vector3Wrapper { public float X { get; set; } public float Y { get; set; } public float Z { get; set; } public Vector3Wrapper(float x, float y, float z) { X = x; Y = y; Z = z; } public static implicit operator Vector3(Vector3Wrapper wrapper) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Vector3(wrapper.X, wrapper.Y, wrapper.Z); } } internal class GearPartTransformManager { public static string FilePath; public static string FileContent; public static List<GearPartTransformDatablock> Config; public static Dictionary<uint, GearPartTransformDatablock> Settings = new Dictionary<uint, GearPartTransformDatablock>(); public static JsonSerializerOptions JsonSerializerOptions = new JsonSerializerOptions { WriteIndented = true, AllowTrailingCommas = true }; public static Dictionary<uint, uint> CheckSumLookup = new Dictionary<uint, uint>(); public static void Initialize() { Log.Message("Mccad.GearPartCustomization version 1.3.1 by Mccad00 | Setting up custom datablocks"); FilePath = Path.Combine(ConfigManager.CustomPath, "mccad00"); if (!Directory.Exists(FilePath)) { Directory.CreateDirectory(FilePath); } FilePath = Path.Combine(FilePath, "GearPartTransform.json"); if (File.Exists(FilePath)) { Log.Message("Reading the custom datablock"); FileContent = File.ReadAllText(FilePath); Config = JsonSerializer.Deserialize<List<GearPartTransformDatablock>>(FileContent, JsonSerializerOptions); } else { Log.Message("First time setup | Writing the custom datablock"); Config = GearPartTransformDatablock.NewConfig; FileContent = JsonSerializer.Serialize(Config, JsonSerializerOptions); File.WriteAllText(FilePath, FileContent); } if (Config == null) { Log.Message("Error reading custom datablock content!"); return; } foreach (GearPartTransformDatablock item in Config) { Settings.Add(item.OfflineID, item); } } public static void ApplyCustomization(GearPartHolder partHolder) { if (!TryGetConfig(partHolder, out var config)) { return; } Log.Message("Applying customization config " + config.Name); Log.Verbose("Modify " + ((Object)partHolder).name + " - Start\n\n\n"); foreach (PartsConfig part in config.Parts) { ModifyPart(config, part, partHolder); } Log.Verbose("Modify " + ((Object)partHolder).name + " - Complete\n\n\n"); } public static bool TryGetConfig(GearPartHolder partHolder, out GearPartTransformDatablock config) { config = null; if (CheckSumLookup.ContainsKey(partHolder.GearIDRange.m_checksum) && CheckSumLookup.TryGetValue(partHolder.GearIDRange.m_checksum, out var value)) { if (!Settings.TryGetValue(value, out config)) { return false; } } else { if (!TryConvertToOfflineID(partHolder.GearIDRange.PlayfabItemInstanceId, out value) || value == 0) { return false; } if (!Settings.TryGetValue(value, out config)) { return false; } CheckSumLookup.Add(partHolder.GearIDRange.m_checksum, config.OfflineID); } return true; } public static void ModifyPart(GearPartTransformDatablock config, PartsConfig partConfig, GearPartHolder partHolder) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (partConfig.PartHolderObject == null) { if ((int)partConfig.PartType == 0) { Log.Verbose("Modify part fail - missing part reference\n"); return; } eGearComponent partType = partConfig.PartType; partConfig.PartHolderObject = ((object)(eGearComponent)(ref partType)).ToString(); } Log.Verbose("Modify part " + partConfig.PartHolderObject); if (!TryGetPart(partConfig.PartHolderObject, partHolder, out var part)) { Log.Verbose("Modify part fail - " + partConfig.PartHolderObject + " not found in " + ((Object)partHolder).name + "\n"); return; } part.active = partConfig.Enabled; ApplyPartTransform(partConfig.PartTransform, part); if (partConfig.Children == null || partConfig.Children.Count == 0) { Log.Verbose("Part " + partConfig.PartHolderObject + " has no children\n"); return; } foreach (ChildrenConfig child in partConfig.Children) { ModifyChild(config, child, part.transform, partHolder); } } public static void ModifyChild(GearPartTransformDatablock config, ChildrenConfig childConfig, Transform parent, GearPartHolder partHolder) { if (childConfig.ChildName == null) { Log.Verbose("Modify child fail - missing child reference\n"); return; } if (!TryGetChild(childConfig.ChildName, parent, partHolder, out var part)) { Log.Verbose("Modify child fail - " + childConfig.ChildName + " not found in " + ((Object)((Component)parent).gameObject).name + "\n"); return; } Log.Verbose("Modify child " + childConfig.ChildName); part.active = childConfig.Enabled; ApplyPartTransform(childConfig.PartTransform, part); if (childConfig.Children == null || childConfig.Children.Count == 0) { Log.Verbose("Child " + childConfig.ChildName + " has no children\n"); return; } foreach (ChildrenConfig child in childConfig.Children) { ModifyChild(config, child, part.transform, partHolder); } } public static void ApplyPartTransform(PartTransformConfig partTransform, GameObject part) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) part.transform.localPosition = partTransform.LocalPosition; part.transform.localEulerAngles = partTransform.Rotation; part.transform.localScale = partTransform.Scale; } public static bool TryGetPart(string partHolderObject, GearPartHolder partHolder, out GameObject part) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown PropertyInfo property = ((object)partHolder).GetType().GetProperty(partHolderObject); if (property == null) { part = null; return false; } part = (GameObject)property.GetValue(partHolder); return (Object)(object)part != (Object)null; } public static bool TryGetChild(string childObject, Transform parent, GearPartHolder partHolder, out GameObject part) { Transform val = parent.FindChild(childObject); if ((Object)(object)val == (Object)null) { part = null; return false; } part = ((Component)val).gameObject; return true; } public static bool TryConvertToOfflineID(string? itemInstanceID, out uint offlineID) { offlineID = 0u; if (string.IsNullOrEmpty(itemInstanceID)) { return false; } return uint.TryParse(itemInstanceID.Substring("OfflineGear_ID_".Length), out offlineID); } } internal static class Log { public static ManualLogSource s_Source; public static void Debug(object value) { s_Source.LogDebug(value); } public static void Error(object value) { s_Source.LogError(value); } public static void Fatal(object value) { s_Source.LogFatal(value); } public static void Info(object value) { s_Source.LogInfo(value); } public static void Message(object value) { s_Source.LogMessage(value); } public static void Warning(object value) { s_Source.LogWarning(value); } public static void Verbose(object value) { if (Plugin.VerboseLogging.Value) { s_Source.LogDebug(value); } } } internal class Patch_GameDataInit { [HarmonyPostfix] [HarmonyPatch(typeof(GameDataInit), "Initialize")] public static void Initialize() { GearPartTransformManager.Initialize(); } } internal class Patch_GearPartHolder { [HarmonyPostfix] [HarmonyPatch(typeof(GearPartHolder), "OnAllPartsSpawned")] public static void OnAllPartsSpawned(GearPartHolder __instance) { GearPartTransformManager.ApplyCustomization(__instance); } } [BepInPlugin("com.Mccad.GearPartCustomization", "Mccad.GearPartCustomization", "1.3.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BasePlugin { public static readonly Harmony m_Harmony = new Harmony("com.Mccad.GearPartCustomization"); public static ConfigEntry<bool> VerboseLogging; public const string GUID = "com.Mccad.GearPartCustomization"; public const string NAME = "Mccad.GearPartCustomization"; public const string VERSION = "1.3.1"; public override void Load() { VerboseLogging = ((BasePlugin)this).Config.Bind<bool>("Logging", "Verbose", false, (ConfigDescription)null); Log.s_Source = ((BasePlugin)this).Log; m_Harmony.PatchAll(typeof(Patch_GameDataInit)); m_Harmony.PatchAll(typeof(Patch_GearPartHolder)); } } [GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")] [CompilerGenerated] internal static class VersionInfo { public const string RootNamespace = "GearPartCustomization"; public const string Version = "1.0.0"; public const string VersionPrerelease = null; public const string VersionMetadata = "gitbc5dc70-dirty-main"; public const string SemVer = "1.0.0+gitbc5dc70-dirty-main"; public const string GitRevShort = "bc5dc70-dirty"; public const string GitRevLong = "bc5dc70054f7c168a0e78c35a6f6db7bd2ed5b71-dirty"; public const string GitBranch = "main"; public const string GitTag = null; public const bool GitIsDirty = true; } }
plugins/DEV/Inas07.EOSExt.DimensionWarp.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AIGraph; using Agents; using BepInEx; using BepInEx.Unity.IL2CPP; using EOSExt.DimensionWarp.Definition; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.ExtendedWardenEvents; using ExtraObjectiveSetup.Utils; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.InteropTypes; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Microsoft.CodeAnalysis; using Player; using SNetwork; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.EOSExt.DimensionWarp")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.EOSExt.DimensionWarp")] [assembly: AssemblyTitle("Inas07.EOSExt.DimensionWarp")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EOSExt.DimensionWarp { public class DimensionWarpManager : GenericExpeditionDefinitionManager<DimensionWarpDefinition> { public enum WardenEvents_Warp { WarpTeam = 160, WarpRange, WarpItemsInZone } private readonly ImmutableList<Vector3> lookDirs = new List<Vector3> { Vector3.forward, Vector3.back, Vector3.left, Vector3.right }.ToImmutableList(); public static DimensionWarpManager Current { get; private set; } protected override string DEFINITION_NAME => "DimensionWarp"; public AIG_NodeCluster GetNodeFromDimensionPosition(eDimensionIndex dimensionIndex, Vector3 position) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) AIG_GeomorphNodeVolume val = default(AIG_GeomorphNodeVolume); AIG_VoxelNodePillar val2 = default(AIG_VoxelNodePillar); AIG_INode val3 = default(AIG_INode); AIG_NodeCluster result = default(AIG_NodeCluster); if (!AIG_GeomorphNodeVolume.TryGetGeomorphVolume(0, dimensionIndex, position, ref val) || !((AIG_NodeVolume)val).m_voxelNodeVolume.TryGetPillar(position, ref val2) || !val2.TryGetVoxelNode(position.y, ref val3) || !AIG_NodeCluster.TryGetNodeCluster(val3.ClusterID, ref result)) { EOSLogger.Error("GetNodeFromDimensionPosition: Position is not valid, try again inside an area."); return null; } return result; } public DimensionWarpDefinition GetWarpDefinition(string worldEventObjectFilter) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 if ((int)GameStateManager.CurrentStateName != 10 || !base.definitions.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData)) { EOSLogger.Error($"GetWarpPositions: Didn't find config with MainLevelLayout {RundownManager.ActiveExpedition.LevelLayoutData}"); return null; } DimensionWarpDefinition dimensionWarpDefinition = base.definitions[RundownManager.ActiveExpedition.LevelLayoutData].Definitions.Find((DimensionWarpDefinition def) => def.WorldEventObjectFilter == worldEventObjectFilter); if (dimensionWarpDefinition == null) { EOSLogger.Error($"GetWarpPositions: Didn't find config for {worldEventObjectFilter} with MainLevelLayout {RundownManager.ActiveExpedition.LevelLayoutData}"); return new DimensionWarpDefinition(); } return dimensionWarpDefinition; } public void WarpItem(ItemInLevel item, eDimensionIndex warpToDim, Vector3 warpToPosition) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) if (SNet.IsMaster && (int)GameStateManager.CurrentStateName == 10 && (Object)(object)item != (Object)null) { AIG_NodeCluster nodeFromDimensionPosition = GetNodeFromDimensionPosition(warpToDim, warpToPosition); if (nodeFromDimensionPosition != null) { item.GetSyncComponent().AttemptPickupInteraction((ePickupItemInteractionType)1, (SNet_Player)null, ((Item)item).pItemData.custom, warpToPosition, Quaternion.identity, nodeFromDimensionPosition.CourseNode, true, true); } else { EOSLogger.Error("WarpTeam: cannot find course node for item to warp"); } } } public void WarpItemsInZone(eDimensionIndex dimensionIndex, LG_LayerType layer, eLocalZoneIndex localIndex, string worldEventObjectFilter) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) if (!SNet.IsMaster || (int)GameStateManager.CurrentStateName != 10) { return; } if ((Object)(object)PlayerManager.GetLocalPlayerAgent() == (Object)null) { EOSLogger.Error("WarpItemsInZone: master - LocalPlayerAgent is null???"); return; } DimensionWarpDefinition warpDefinition = GetWarpDefinition(worldEventObjectFilter); if (warpDefinition == null) { EOSLogger.Error("WarpItemsInZone: worldEventObjectFilter '" + worldEventObjectFilter + "' is not defined"); return; } List<PositionAndLookDir> locations = warpDefinition.Locations; if (locations.Count < 1) { EOSLogger.Error("WarpItemsInZone: no warp position found"); return; } int num = 0; Enumerator<IWarpableObject> enumerator = Dimension.WarpableObjects.GetEnumerator(); while (enumerator.MoveNext()) { ItemInLevel val = ((Il2CppObjectBase)enumerator.Current).TryCast<ItemInLevel>(); if ((Object)(object)val != (Object)null) { AIG_CourseNode courseNode = val.CourseNode; if (val.internalSync.GetCurrentState().placement.droppedOnFloor && courseNode.m_dimension.DimensionIndex == dimensionIndex && courseNode.LayerType == layer && courseNode.m_zone.LocalIndex == localIndex && (!warpDefinition.OnWarp.WarpItemsInZone_OnlyWarpWarpable || val.CanWarp)) { Vector3 warpToPosition = locations[num].Position.ToVector3(); WarpItem(val, dimensionIndex, warpToPosition); } num = (num + 1) % locations.Count; } } } internal void WarpItemsInZone(WardenObjectiveEventData e) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) eDimensionIndex dimensionIndex = e.DimensionIndex; LG_LayerType layer = e.Layer; eLocalZoneIndex localIndex = e.LocalIndex; string worldEventObjectFilter = e.WorldEventObjectFilter; WarpItemsInZone(dimensionIndex, layer, localIndex, worldEventObjectFilter); } public void WarpRange(Vector3 rangeOrigin, float range, string worldEventObjectFilter) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) if ((int)GameStateManager.CurrentStateName != 10) { return; } PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent(); if ((Object)(object)localPlayerAgent == (Object)null) { EOSLogger.Error("WarpTeam: LocalPlayerAgent is null"); return; } DimensionWarpDefinition warpDefinition = GetWarpDefinition(worldEventObjectFilter); if (warpDefinition == null) { EOSLogger.Error("WarpItemsInZone: worldEventObjectFilter '" + worldEventObjectFilter + "' is not defined"); return; } List<PositionAndLookDir> locations = warpDefinition.Locations; if (locations.Count < 1) { EOSLogger.Error("WarpAlivePlayersInRange: no warp locations found"); return; } int index = localPlayerAgent.PlayerSlotIndex % locations.Count; Vector3 val = locations[index].Position.ToVector3(); int index2 = locations[index].LookDir % lookDirs.Count; Vector3 val2 = lookDirs[index2]; int num = 0; List<SentryGunInstance> list = new List<SentryGunInstance>(); Enumerator<IWarpableObject> enumerator = Dimension.WarpableObjects.GetEnumerator(); Vector3 val4; while (enumerator.MoveNext()) { IWarpableObject current = enumerator.Current; SentryGunInstance val3 = ((Il2CppObjectBase)current).TryCast<SentryGunInstance>(); if ((Object)(object)val3 != (Object)null) { if (!((ItemEquippable)val3).LocallyPlaced || !((Agent)((Item)val3).Owner).Alive) { continue; } val4 = rangeOrigin - ((Agent)((Item)val3).Owner).Position; if (((Vector3)(ref val4)).magnitude < range) { val4 = rangeOrigin - ((Component)val3).transform.position; if (((Vector3)(ref val4)).magnitude < range || warpDefinition.OnWarp.WarpRange_WarpDeployedSentryOutsideRange) { list.Add(val3); } } } else { if (!SNet.IsMaster) { continue; } ItemInLevel val5 = ((Il2CppObjectBase)current).TryCast<ItemInLevel>(); if ((Object)(object)val5 != (Object)null) { val4 = ((Component)val5).transform.position - rangeOrigin; if (((Vector3)(ref val4)).magnitude < range) { Vector3 warpToPosition = locations[num].Position.ToVector3(); WarpItem(val5, warpDefinition.DimensionIndex, warpToPosition); num = (num + 1) % locations.Count; } } } } list.ForEach(delegate(SentryGunInstance sentryGun) { sentryGun.m_sync.WantItemAction(((Item)sentryGun).Owner, (SyncedItemAction_New)0); }); if (((Agent)localPlayerAgent).Alive) { val4 = rangeOrigin - ((Agent)localPlayerAgent).Position; if (((Vector3)(ref val4)).magnitude < range && !localPlayerAgent.TryWarpTo(warpDefinition.DimensionIndex, val, val2, true)) { EOSLogger.Error($"WarpAlivePlayersInRange: TryWarpTo failed, Position: {val}"); } } } internal void WarpRange(WardenObjectiveEventData e) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) Vector3 position = e.Position; float fogTransitionDuration = e.FogTransitionDuration; string worldEventObjectFilter = e.WorldEventObjectFilter; WarpRange(position, fogTransitionDuration, worldEventObjectFilter); } public void WarpTeam(string worldEventObjectFilter) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_01c0: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) if ((int)GameStateManager.CurrentStateName != 10) { return; } PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent(); if ((Object)(object)localPlayerAgent == (Object)null) { EOSLogger.Error("WarpTeam: LocalPlayerAgent is null"); return; } DimensionWarpDefinition warpDefinition = GetWarpDefinition(worldEventObjectFilter); if (warpDefinition == null) { EOSLogger.Error("WarpTeam: worldEventObjectFilter '" + worldEventObjectFilter + "' is not defined"); return; } List<PositionAndLookDir> locations = warpDefinition.Locations; if (locations.Count < 1) { EOSLogger.Error("WarpTeam: no warp locations found"); return; } int num = localPlayerAgent.PlayerSlotIndex % locations.Count; Vector3 val = locations[num].Position.ToVector3(); int index = locations[num].LookDir % lookDirs.Count; Vector3 val2 = lookDirs[index]; int num2 = 0; List<SentryGunInstance> list = new List<SentryGunInstance>(); Enumerator<IWarpableObject> enumerator = Dimension.WarpableObjects.GetEnumerator(); while (enumerator.MoveNext()) { IWarpableObject current = enumerator.Current; SentryGunInstance val3 = ((Il2CppObjectBase)current).TryCast<SentryGunInstance>(); if ((Object)(object)val3 != (Object)null) { if (((ItemEquippable)val3).LocallyPlaced) { list.Add(val3); } } else if (SNet.IsMaster && warpDefinition.OnWarp.WarpTeam_WarpAllWarpableBigPickupItems) { ItemInLevel val4 = ((Il2CppObjectBase)current).TryCast<ItemInLevel>(); if ((Object)(object)val4 != (Object)null && val4.CanWarp && val4.internalSync.GetCurrentState().placement.droppedOnFloor) { Vector3 warpToPosition = locations[num2].Position.ToVector3(); WarpItem(val4, warpDefinition.DimensionIndex, warpToPosition); EOSLogger.Warning(((Item)val4).PublicName ?? ""); num2 = (num2 + 1) % locations.Count; } } } list.ForEach(delegate(SentryGunInstance sentryGun) { sentryGun.m_sync.WantItemAction(((Item)sentryGun).Owner, (SyncedItemAction_New)0); }); if (!localPlayerAgent.TryWarpTo(warpDefinition.DimensionIndex, val, val2, true)) { EOSLogger.Error($"WarpTeam: TryWarpTo failed. Position: {val}, playerSlotIndex: {localPlayerAgent.PlayerSlotIndex}, warpLocationIndex: {num}"); } } internal void WarpTeam(WardenObjectiveEventData e) { WarpTeam(e.WorldEventObjectFilter); } private DimensionWarpManager() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) EOSWardenEventManager.Current.AddEventDefinition(WardenEvents_Warp.WarpTeam.ToString(), 160u, (Action<WardenObjectiveEventData>)WarpTeam); EOSWardenEventManager.Current.AddEventDefinition(WardenEvents_Warp.WarpRange.ToString(), 161u, (Action<WardenObjectiveEventData>)WarpRange); EOSWardenEventManager.Current.AddEventDefinition(WardenEvents_Warp.WarpItemsInZone.ToString(), 162u, (Action<WardenObjectiveEventData>)WarpItemsInZone); } static DimensionWarpManager() { Current = new DimensionWarpManager(); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.EOSExt.DimensionWarp", "EOSExt.DimensionWarp", "1.0.1")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string PLUGIN_NAME = "EOSExt.DimensionWarp"; public const string VERSION = "1.0.1"; private Harmony m_Harmony; public override void Load() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown SetupManagers(); m_Harmony = new Harmony("EOSExt.DimensionWarp"); m_Harmony.PatchAll(); EOSLogger.Log("ExtraObjectiveSetup.DimensionWarp loaded."); } private void SetupManagers() { ((GenericExpeditionDefinitionManager<DimensionWarpDefinition>)DimensionWarpManager.Current).Init(); } } } namespace EOSExt.DimensionWarp.Definition { public class PositionAndLookDir { public Vec3 Position { get; set; } = new Vec3(); public int LookDir { get; set; } } public class OnWarp { public bool WarpTeam_WarpAllWarpableBigPickupItems { get; set; } = true; public bool WarpRange_WarpDeployedSentryOutsideRange { get; set; } = true; public bool WarpItemsInZone_OnlyWarpWarpable { get; set; } = true; } public class DimensionWarpDefinition { public string WorldEventObjectFilter { get; set; } = string.Empty; public eDimensionIndex DimensionIndex { get; set; } public OnWarp OnWarp { get; set; } = new OnWarp(); public List<PositionAndLookDir> Locations { get; set; } = new List<PositionAndLookDir>(); } }
plugins/DEV/Inas07.EOSExt.EMP.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AK; using Agents; using BepInEx; using BepInEx.Unity.IL2CPP; using CellMenu; using EOSExt.EMP.Definition; using EOSExt.EMP.EMPComponent; using EOSExt.EMP.Impl; using EOSExt.EMP.Impl.Handlers; using EOSExt.EMP.Impl.PersistentEMP; using ExtraObjectiveSetup; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.ExtendedWardenEvents; using ExtraObjectiveSetup.Utils; using FloLib.Networks.Replications; using GTFO.API; using GTFO.API.Utilities; using GameData; using Gear; using HarmonyLib; using Il2CppInterop.Runtime.Attributes; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Microsoft.CodeAnalysis; using Player; using SNetwork; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.EOSExt.EMP")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.EOSExt.EMP")] [assembly: AssemblyTitle("Inas07.EOSExt.EMP")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EOSExt.EMP { public class EMPManager : GenericExpeditionDefinitionManager<pEMPDefinition> { private Dictionary<uint, pEMP> _pEMPs { get; } = new Dictionary<uint, pEMP>(); public IEnumerable<pEMP> pEMPs => _pEMPs.Values; protected override string DEFINITION_NAME => "PersistentEMP"; public static EMPManager Current { get; private set; } public PlayerAgent Player { get; private set; } internal List<EMPShock> ActiveEMPs { get; } = new List<EMPShock>(); internal void SetupHUDAndFlashlight() { if ((Object)(object)Player == (Object)null) { EOSLogger.Error($"{"SetupHUDAndFlashlight": LocalPlayerAgent is not set!}"); return; } if (EMPPlayerHudHandler.Instance == null) { ((Component)Player).gameObject.AddComponent<EMPController>().AssignHandler(new EMPPlayerHudHandler()); EOSLogger.Log("pEMP: PlayerHud setup completed"); } if (EMPPlayerFlashLightHandler.Instance == null) { ((Component)Player).gameObject.AddComponent<EMPController>().AssignHandler(new EMPPlayerFlashLightHandler()); EOSLogger.Log("pEMP: PlayerFlashlight setup completed"); } } internal void SetupAmmoWeaponHandlers(InventorySlot slot) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Invalid comparison between Unknown and I4 //IL_0006: Unknown result type (might be due to invalid IL or missing references) if (slot - 1 <= 1) { SetupAmmoWeaponHandlerForSlot(slot); } static void SetupAmmoWeaponHandlerForSlot(InventorySlot slot) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) BackpackItem val = default(BackpackItem); if (PlayerBackpackManager.LocalBackpack.TryGetBackpackItem(slot, ref val)) { if (!((Object)(object)((Component)val.Instance).gameObject.GetComponent<EMPController>() != (Object)null)) { ((Component)val.Instance).gameObject.AddComponent<EMPController>().AssignHandler(new EMPGunSightHandler()); EOSLogger.Log($"pEMP: Backpack {slot} setup completed"); } } else { EOSLogger.Warning($"Couldn't get item for slot {slot}!"); } } } internal void SetupToolHandler() { BackpackItem val = default(BackpackItem); if (PlayerBackpackManager.LocalBackpack.TryGetBackpackItem((InventorySlot)3, ref val)) { if (!((Object)(object)((Component)val.Instance).gameObject.GetComponent<EMPController>() != (Object)null) && (Object)(object)((Component)val.Instance).GetComponent<EnemyScanner>() != (Object)null) { ((Component)val.Instance).gameObject.AddComponent<EMPController>().AssignHandler(new EMPBioTrackerHandler()); EOSLogger.Log($"pEMP: Backpack {3} setup completed"); } } else { EOSLogger.Warning($"Couldn't get item for slot {3}!"); } } public void TogglepEMPState(uint pEMPIndex, bool enabled) { if (!_pEMPs.ContainsKey(pEMPIndex)) { EOSLogger.Error($"TogglepEMPState: pEMPIndex {pEMPIndex} not defined"); } else { ActiveState newState = (enabled ? ActiveState.ENABLED : ActiveState.DISABLED); _pEMPs[pEMPIndex].ChangeToState(newState); } } public void TogglepEMPState(WardenObjectiveEventData e) { uint count = (uint)e.Count; bool enabled = e.Enabled; TogglepEMPState(count, enabled); } private void pEMPInit() { LevelAPI.OnBuildStart += delegate { pEMPClear(); InitializepEMPs(); }; LevelAPI.OnLevelCleanup += pEMPClear; } private void pEMPClear() { foreach (pEMP value in _pEMPs.Values) { value.Destroy(); } _pEMPs.Clear(); } private void InitializepEMPs() { if (!base.definitions.ContainsKey(base.CurrentMainLevelLayout)) { return; } GenericExpeditionDefinition<pEMPDefinition> val = base.definitions[base.CurrentMainLevelLayout]; if (val == null || val.Definitions.Count < 1) { return; } foreach (pEMPDefinition definition in val.Definitions) { pEMP pEMP = new pEMP(definition); _pEMPs[definition.pEMPIndex] = pEMP; uint num = EOSNetworking.AllotReplicatorID(); if (num == 0) { EOSLogger.Error("SetuppEMPReplicators: replicator ID depleted, cannot set up!"); continue; } pEMP.SetupReplicator(num); EOSLogger.Debug($"pEMP_{definition.pEMPIndex} initialized"); } } internal void SetLocalPlayerAgent(PlayerAgent localPlayerAgent) { Player = localPlayerAgent; PlayerpEMPComponent.Current = ((Component)localPlayerAgent).gameObject.AddComponent<PlayerpEMPComponent>(); PlayerpEMPComponent.Current.player = localPlayerAgent; EOSLogger.Debug("LocalPlayerAgent setup completed"); } internal void OnLocalPlayerAgentDestroy() { PlayerpEMPComponent.Current = null; EOSLogger.Debug("LocalPlayerAgent Destroyed"); } public void ActivateEMPShock(Vector3 position, float range, float duration) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) if (!GameStateManager.IsInExpedition) { EOSLogger.Error("Tried to activate an EMP when not in level, this shouldn't happen!"); return; } float endTime = Clock.Time + duration; EMPShock eMPShock = new EMPShock(position, range, endTime); foreach (EMPHandler allHandler in EMPHandler.AllHandlers) { if (Vector3.Distance(position, allHandler.position) < range) { allHandler.AddAffectedBy(eMPShock); } } ActiveEMPs.Add(eMPShock); } internal void RemoveInactiveEMPs() { float time = Clock.Time; ActiveEMPs.RemoveAll((EMPShock emp) => emp.endTime < time); } public bool IsPlayerMapEMPD() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Player == (Object)null || !GameStateManager.IsInExpedition) { return false; } Vector3 position = ((Agent)Player).Position; foreach (EMPShock activeEMP in ActiveEMPs) { if (Vector3.Distance(position, activeEMP.position) < activeEMP.range) { return true; } } foreach (pEMP pEMP in pEMPs) { if (pEMP.State == ActiveState.ENABLED && pEMP.ItemToDisable.Map && Vector3.Distance(position, pEMP.position) < pEMP.range) { EOSLogger.Warning("MapEMPD: by pEMP"); return true; } } return false; } protected override void FileChanged(LiveEditEventArgs e) { base.FileChanged(e); if (!base.definitions.TryGetValue(base.CurrentMainLevelLayout, out var value)) { return; } foreach (pEMPDefinition definition in value.Definitions) { EOSLogger.Warning(definition.ItemToDisable.ToString()); } } public override void Init() { EMPWardenEvents.Init(); Events.InventoryWielded = (Action<InventorySlot>)Delegate.Combine(Events.InventoryWielded, new Action<InventorySlot>(SetupAmmoWeaponHandlers)); pEMPInit(); } private EMPManager() { } static EMPManager() { Current = new EMPManager(); ClassInjector.RegisterTypeInIl2Cpp<EMPController>(); ClassInjector.RegisterTypeInIl2Cpp<PlayerpEMPComponent>(); } } internal static class EMPWardenEvents { public enum EMPEvents { Instant_Shock = 300, Toggle_PEMP_State } internal static void InstantShock(WardenObjectiveEventData e) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) Vector3 position = e.Position; float fogTransitionDuration = e.FogTransitionDuration; float duration = e.Duration; EMPManager.Current.ActivateEMPShock(position, fogTransitionDuration, duration); } internal static void TogglepEMPState(WardenObjectiveEventData e) { EMPManager.Current.TogglepEMPState(e); } internal static void Init() { EOSWardenEventManager.Current.AddEventDefinition(EMPEvents.Instant_Shock.ToString(), 300u, (Action<WardenObjectiveEventData>)InstantShock); EOSWardenEventManager.Current.AddEventDefinition(EMPEvents.Toggle_PEMP_State.ToString(), 301u, (Action<WardenObjectiveEventData>)TogglepEMPState); } } public static class Events { public static Action<GearPartFlashlight> FlashLightWielded; public static Action<InventorySlot> InventoryWielded; public static Action EnterGSInLevel; } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.EOSExt.EMP", "EOSExt.EMP", "1.1.6")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string PLUGIN_NAME = "EOSExt.EMP"; public const string VERSION = "1.1.6"; private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("EOSExt.EMP"); m_Harmony.PatchAll(); SetupManagers(); } private void SetupManagers() { ((GenericExpeditionDefinitionManager<pEMPDefinition>)EMPManager.Current).Init(); } } } namespace EOSExt.EMP.Patches { [HarmonyPatch] [HarmonyWrapSafe] internal class Inject_CM_PageMap { [HarmonyPostfix] [HarmonyPatch(typeof(CM_PageMap), "UpdatePlayerData")] private static void Pre_CM_PageMap_OnEnable() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Invalid comparison between Unknown and I4 CM_PageMap pageMap = MainMenuGuiLayer.Current.PageMap; if (!((Object)(object)pageMap == (Object)null) && RundownManager.ActiveExpedition != null && (int)GameStateManager.CurrentStateName == 10 && EMPManager.Current.IsPlayerMapEMPD()) { pageMap.SetMapVisualsIsActive(false); pageMap.SetMapDisconnetedTextIsActive(true); } } } [HarmonyPatch(typeof(EnemyScanner))] internal static class Inject_EnemyScanner { [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch("UpdateDetectedEnemies")] internal static bool Pre_UpdateDetectedEnemies() { return !EMPBioTrackerHandler.Instance.IsEMPed(); } [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch("UpdateTagProgress")] internal static bool Pre_UpdateTagProgress(EnemyScanner __instance) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) if (EMPBioTrackerHandler.Instance.IsEMPed()) { ((ItemEquippable)__instance).Sound.Post(EVENTS.BIOTRACKER_TOOL_LOOP_STOP, true); __instance.m_screen.SetStatusText("ERROR"); ((ProgressBarBase)__instance.m_progressBar).SetProgress(1f); __instance.m_screen.SetGuixColor(Color.yellow); return false; } __instance.m_screen.SetStatusText("Ready to tag"); __instance.m_screen.SetGuixColor(Color.red); return true; } } [HarmonyPatch] internal static class Inject_LG_Light { [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch(typeof(LG_Light), "Start")] internal static void Pre_Start(LG_Light __instance) { ((Component)__instance).gameObject.AddComponent<EMPController>().AssignHandler(new EMPLightHandler()); } [HarmonyPostfix] [HarmonyPatch(typeof(LG_BuildZoneLightsJob), "ApplyLightSettings")] private static void Post_ApplyColorScheme(Il2CppReferenceArray<LG_Light> lights, bool firstPass) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) foreach (LG_Light item in (Il2CppArrayBase<LG_Light>)(object)lights) { if ((firstPass && ((Component)item).gameObject.activeInHierarchy) || (!firstPass && item.AvailableInLevel)) { EMPLightHandler handler = EMPLightHandler.GetHandler(item); if (handler != null) { handler.SetOriginalColor(item.m_color); handler.SetOriginalIntensity(item.m_intensity); } } } } } [HarmonyPatch] internal static class Inject_PlayerAgent { [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch(typeof(PlayerAgent), "Setup")] internal static void Post_Setup(PlayerAgent __instance) { if (((Agent)__instance).IsLocallyOwned) { EMPManager.Current.SetLocalPlayerAgent(__instance); } } } [HarmonyPatch] internal static class Inject_PlayerHUD { [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch(typeof(PlayerGuiLayer), "UpdateGUIElementsVisibility")] private static bool Pre_UpdateGUIElementsVisibility() { if (EMPPlayerHudHandler.Instance != null && EMPPlayerHudHandler.Instance.IsEMPed()) { return false; } return true; } [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch(typeof(CellSettingsApply), "ApplyPlayerGhostOpacity")] private static void Pre_ApplyPlayerGhostOpacity(ref float value) { if (EMPPlayerHudHandler.Instance != null && EMPPlayerHudHandler.Instance.IsEMPed()) { value = 0f; } } [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch(typeof(CellSettingsApply), "ApplyHUDAlwaysShowTeammateInfo")] private static void Pre_ApplyHUDAlwaysShowTeammateInfo(ref bool value) { if (EMPPlayerHudHandler.Instance != null && EMPPlayerHudHandler.Instance.IsEMPed()) { value = false; } } } [HarmonyPatch] internal static class Inject_Events { [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch(typeof(PlayerInventoryBase), "OnItemEquippableFlashlightWielded")] internal static void Post_OnItemEquippableFlashlightWielded(GearPartFlashlight flashlight) { Events.FlashLightWielded?.Invoke(flashlight); } [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch(typeof(PlayerInventoryLocal), "DoWieldItem")] internal static void Post_DoWieldItem(PlayerInventoryLocal __instance) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) Events.InventoryWielded?.Invoke(((PlayerInventoryBase)__instance).WieldedSlot); } [HarmonyPostfix] [HarmonyPatch(typeof(GS_InLevel), "Enter")] private static void Post_SetupGear(GS_InLevel __instance) { Events.EnterGSInLevel?.Invoke(); } } [HarmonyPatch(typeof(PlayerSync))] internal static class Inject_PlayerSync { [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch("WantsToSetFlashlightEnabled")] internal static void Pre_WantsToSetFlashlightEnabled(PlayerSync __instance, ref bool enable) { if (EMPPlayerFlashLightHandler.Instance != null && EMPPlayerFlashLightHandler.Instance.IsEMPed()) { enable = false; } } } [HarmonyPatch(typeof(SentryGunInstance))] internal static class Inject_SentryGunInstance { [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch("Setup")] internal static void Post_Setup(SentryGunInstance __instance) { ((Component)__instance).gameObject.AddComponent<EMPController>().AssignHandler(new EMPSentryHandler()); } } } namespace EOSExt.EMP.EMPComponent { public class PlayerpEMPComponent : MonoBehaviour { private float nextUpdateTime = float.NaN; public const float UPDATE_INTERVAL = 0.2f; public static PlayerpEMPComponent Current { get; internal set; } public PlayerAgent player { get; internal set; } private void CheckSetup() { if (!((Object)(object)EMPManager.Current.Player == (Object)null)) { EMPManager.Current.SetupHUDAndFlashlight(); EMPManager.Current.SetupToolHandler(); } } private void Update() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_008b: Unknown result type (might be due to invalid IL or missing references) if ((int)GameStateManager.CurrentStateName != 10 || (!float.IsNaN(nextUpdateTime) && Clock.Time < nextUpdateTime)) { return; } nextUpdateTime = Clock.Time + 0.2f; CheckSetup(); EMPManager.Current.RemoveInactiveEMPs(); if ((Object)(object)player == (Object)null) { return; } foreach (pEMP pEMP in EMPManager.Current.pEMPs) { ItemToDisable itemToDisable = pEMP.ItemToDisable; if (pEMP.State == ActiveState.ENABLED && pEMP.InRange(((Agent)player).Position)) { if (itemToDisable.BioTracker) { EMPBioTrackerHandler.Instance?.AddAffectedBy(pEMP); } if (itemToDisable.PlayerFlashLight) { EMPPlayerFlashLightHandler.Instance?.AddAffectedBy(pEMP); } if (itemToDisable.PlayerHUD) { EMPPlayerHudHandler.Instance?.AddAffectedBy(pEMP); } if (itemToDisable.Sentry) { EMPSentryHandler.Instance?.AddAffectedBy(pEMP); } if (!itemToDisable.GunSight) { continue; } foreach (EMPGunSightHandler instance in EMPGunSightHandler.Instances) { instance.AddAffectedBy(pEMP); } continue; } EMPBioTrackerHandler.Instance?.RemoveAffectedBy(pEMP); EMPPlayerFlashLightHandler.Instance?.RemoveAffectedBy(pEMP); EMPPlayerHudHandler.Instance?.RemoveAffectedBy(pEMP); EMPSentryHandler.Instance?.RemoveAffectedBy(pEMP); foreach (EMPGunSightHandler instance2 in EMPGunSightHandler.Instances) { instance2.RemoveAffectedBy(pEMP); } } } private void OnDestroy() { EMPManager.Current.OnLocalPlayerAgentDestroy(); player = null; } static PlayerpEMPComponent() { } } } namespace EOSExt.EMP.Impl { public sealed class EMPController : MonoBehaviour { private bool _hasHandler; private bool _setup; private float next_remove_time = float.NaN; private const float UPDATE_INTERVAL = 1f; public EMPHandler Handler { get; private set; } public float endTime { get; private set; } public Vector3 Position => ((Component)this).transform.position; private void Update() { if (_hasHandler) { float time = Clock.Time; Handler.Tick(); if (float.IsNaN(next_remove_time) || next_remove_time < time) { Handler.RemoveEndedEMPs(); next_remove_time = time + 1f; } } } [HideFromIl2Cpp] public void AssignHandler(EMPHandler handler) { if (Handler != null) { EOSLogger.Warning("Tried to assign a handler to a controller that already had one!"); return; } Handler = handler; Handler.Setup(((Component)this).gameObject, this); _hasHandler = true; _setup = true; } [HideFromIl2Cpp] public void ForceState(EMPState state) { if (Handler != null) { Handler.ForceState(state); } } private void OnDestroy() { Handler.OnDespawn(); Handler = null; } } public abstract class EMPHandler { protected enum DeviceState { On, Off, Unknown } private static long next_handler_id = 0L; protected DeviceState _deviceState; protected float _stateTimer; private float _delayTimer; private bool _destroyed; protected static Dictionary<long, EMPHandler> Handlers { get; } = new Dictionary<long, EMPHandler>(); public static IEnumerable<EMPHandler> AllHandlers => Handlers.Values; protected long HandlerId { get; private set; } public EMPState State { get; protected set; } protected HashSet<EMPShock> AffectedBy { get; } = new HashSet<EMPShock>(); public GameObject go { get; protected set; } public Vector3 position { get { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) GameObject obj = go; if (obj == null) { return Vector3.zero; } return obj.transform.position; } } protected virtual float FlickerDuration => 0.2f; protected virtual float OnToOffMinDelay => 0f; protected virtual float OnToOffMaxDelay => 0.75f; protected virtual float OffToOnMinDelay => 0.85f; protected virtual float OffToOnMaxDelay => 1.5f; protected virtual bool IsDeviceOnPlayer => false; public virtual bool IsEMPed() { foreach (EMPShock item in AffectedBy) { if (Clock.Time < item.endTime) { return true; } } return false; } public virtual void Setup(GameObject gameObject, EMPController controller) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) go = gameObject; foreach (EMPShock activeEMP in EMPManager.Current.ActiveEMPs) { if (Vector3.Distance(go.transform.position, activeEMP.position) < activeEMP.range) { AddAffectedBy(activeEMP); } } HandlerId = next_handler_id++; if (Handlers.ContainsKey(HandlerId)) { EOSLogger.Warning("What the hell we got a duplicate EMPHandler ID!?"); } Handlers[HandlerId] = this; } public virtual void OnDespawn() { _destroyed = true; AffectedBy.Clear(); Handlers.Remove(HandlerId); go = null; } public void AddAffectedBy(EMPShock empShock) { AffectedBy.Add(empShock); } public void RemoveAffectedBy(EMPShock empShock) { AffectedBy.Remove(empShock); } internal void RemoveEndedEMPs() { float time = Clock.Time; AffectedBy.RemoveWhere((EMPShock emp) => emp.endTime < time); } public void ForceState(EMPState state) { if (State != state) { State = state; _delayTimer = Clock.Time - 1f; _stateTimer = Clock.Time - 1f; switch (state) { case EMPState.Off: _deviceState = DeviceState.Off; DeviceOff(); break; default: _deviceState = DeviceState.Unknown; break; case EMPState.On: _deviceState = DeviceState.On; DeviceOn(); break; } } } public void Tick() { if (_destroyed) { return; } bool flag = IsEMPed(); if (flag && State == EMPState.On) { float randomDelay = Random.GetRandomDelay(OnToOffMinDelay, OnToOffMaxDelay); State = EMPState.FlickerOff; _delayTimer = Clock.Time + randomDelay; _stateTimer = Clock.Time + randomDelay + FlickerDuration; } if (!flag && State == EMPState.Off) { float randomDelay2 = Random.GetRandomDelay(OffToOnMinDelay, OffToOnMaxDelay); State = EMPState.FlickerOn; _delayTimer = Clock.Time + randomDelay2; _stateTimer = Clock.Time + randomDelay2 + FlickerDuration; } switch (State) { case EMPState.On: if (_deviceState != 0) { DeviceOn(); _deviceState = DeviceState.On; } break; case EMPState.FlickerOff: if (!(_delayTimer > Clock.Time)) { if (Clock.Time < _stateTimer) { FlickerDevice(); } else { State = EMPState.Off; } } break; case EMPState.Off: if (_deviceState != DeviceState.Off) { DeviceOff(); _deviceState = DeviceState.Off; } break; case EMPState.FlickerOn: if (!(_delayTimer > Clock.Time)) { if (Clock.Time < _stateTimer) { FlickerDevice(); } else { State = EMPState.On; } } break; } OnTick(flag); } protected virtual void OnTick(bool isEMPD) { } protected abstract void FlickerDevice(); protected abstract void DeviceOn(); protected abstract void DeviceOff(); } public class EMPShock { public static readonly ItemToDisable DISABLE_NOTHING = new ItemToDisable { BioTracker = false, PlayerFlashLight = false, PlayerHUD = false, Sentry = false, EnvLight = false, GunSight = false, Map = false }; public virtual ActiveState State { get { if (!(RemainingTime > 0f)) { return ActiveState.DISABLED; } return ActiveState.ENABLED; } } public Vector3 position { get; protected set; } public float range { get; protected set; } public float endTime { get; protected set; } public virtual float RemainingTime => endTime - Clock.Time; public virtual ItemToDisable ItemToDisable => new ItemToDisable(); public EMPShock(Vector3 position, float range, float endTime) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) this.position = position; this.range = range; this.endTime = endTime; } public bool InRange(Vector3 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) return Vector3.Distance(position, this.position) < range; } public override bool Equals(object obj) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (obj is EMPShock eMPShock && State == eMPShock.State && position == eMPShock.position && range == eMPShock.range && endTime == eMPShock.endTime && RemainingTime == eMPShock.RemainingTime) { return ItemToDisable.Equals(eMPShock.ItemToDisable); } return false; } public override int GetHashCode() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return HashCode.Combine<ActiveState, Vector3, float, float, float, ItemToDisable>(State, position, range, endTime, RemainingTime, ItemToDisable); } } public enum EMPState { On, FlickerOff, Off, FlickerOn } internal static class Random { internal static System.Random _rand { get; private set; } = new System.Random(); internal static float GetRandomDelay(float min, float max) { return min + GetRandom01() * (max - min); } internal static float GetRandom01() { return (float)_rand.NextDouble(); } internal static int GetRandomRange(int min, int maxPlusOne) { return _rand.Next(min, maxPlusOne); } internal static int Index(int length) { return _rand.Next(0, length); } internal static bool FlickerUtil(int oneInX = 2) { return Index(oneInX) == 0; } } } namespace EOSExt.EMP.Impl.PersistentEMP { public enum ActiveState { DISABLED, ENABLED } public class pEMP : EMPShock { public pEMPDefinition def { get; private set; } public StateReplicator<pEMPState> StateReplicator { get; private set; } public override ActiveState State { get { if (StateReplicator == null) { return ActiveState.DISABLED; } return StateReplicator.State.status; } } public override float RemainingTime => base.endTime; public override ItemToDisable ItemToDisable => def?.ItemToDisable ?? EMPShock.DISABLE_NOTHING; private void OnStateChanged(pEMPState oldState, pEMPState newState, bool isRecall) { if (isRecall) { ChangeToStateUnsynced(newState.status); } } private void ChangeToStateUnsynced(ActiveState newState) { //IL_00c0: Unknown result type (might be due to invalid IL or missing references) EOSLogger.Debug($"pEMP_{def.pEMPIndex} Change state: {State} -> {newState}"); switch (newState) { case ActiveState.DISABLED: base.endTime = float.NegativeInfinity; break; case ActiveState.ENABLED: base.endTime = float.PositiveInfinity; break; default: throw new NotImplementedException(); } if (!ItemToDisable.EnvLight) { return; } foreach (EMPLightHandler instance in EMPLightHandler.Instances) { switch (newState) { case ActiveState.DISABLED: instance.RemoveAffectedBy(this); break; case ActiveState.ENABLED: if (InRange(instance.position)) { instance.AddAffectedBy(this); } else { instance.RemoveAffectedBy(this); } break; default: throw new NotImplementedException(); } } } public void ChangeToState(ActiveState newState) { ChangeToStateUnsynced(newState); if (SNet.IsMaster) { StateReplicator?.SetState(new pEMPState { status = newState }); } } internal void SetupReplicator(uint replicatorID) { StateReplicator = StateReplicator<pEMPState>.Create(replicatorID, new pEMPState { status = ActiveState.DISABLED }, (LifeTimeType)1, (IStateReplicatorHolder<pEMPState>)null); StateReplicator.OnStateChanged += OnStateChanged; } public pEMP(pEMPDefinition def) : base(def.Position.ToVector3(), def.Range, float.NegativeInfinity) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) this.def = new pEMPDefinition(def); } internal void Destroy() { base.endTime = float.NegativeInfinity; StateReplicator = null; def = null; } public override bool Equals(object obj) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) if (obj is pEMP pEMP2 && base.Equals(obj) && base.position == pEMP2.position && base.range == pEMP2.range) { return def.Equals(pEMP2.def); } return false; } public override int GetHashCode() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return HashCode.Combine<int, Vector3, float, pEMPDefinition>(base.GetHashCode(), base.position, base.range, def); } } public struct pEMPState { public ActiveState status; public pEMPState() { status = ActiveState.DISABLED; } public pEMPState(ActiveState status) { this.status = status; } public pEMPState(pEMPState o) { status = o.status; } } } namespace EOSExt.EMP.Impl.Handlers { public class EMPBioTrackerHandler : EMPHandler { private EnemyScanner _scanner; public static EMPBioTrackerHandler Instance { get; private set; } static EMPBioTrackerHandler() { } public override void Setup(GameObject gameObject, EMPController controller) { if (Instance != null) { EOSLogger.Warning("EMP: re-setup EMPBioTrackerHandler"); Instance.OnDespawn(); } base.Setup(gameObject, controller); _scanner = gameObject.GetComponent<EnemyScanner>(); if ((Object)(object)_scanner == (Object)null) { EOSLogger.Error("Couldn't get bio-tracker component!"); } Instance = this; } public override void OnDespawn() { base.OnDespawn(); Instance = null; } protected override void DeviceOff() { ((ItemEquippable)_scanner).Sound.Post(EVENTS.BIOTRACKER_TOOL_LOOP_STOP, true); _scanner.m_graphics.m_display.enabled = false; } protected override void DeviceOn() { _scanner.m_graphics.m_display.enabled = true; } protected override void FlickerDevice() { ((Behaviour)_scanner).enabled = Random.FlickerUtil(); } } public class EMPGunSightHandler : EMPHandler { private static List<EMPGunSightHandler> handlers; public GameObject[] _sightPictures; public static IEnumerable<EMPGunSightHandler> Instances => handlers; static EMPGunSightHandler() { handlers = new List<EMPGunSightHandler>(); LevelAPI.OnLevelCleanup += Clear; LevelAPI.OnBuildStart += Clear; } private void SetupGunSights() { Il2CppArrayBase<Renderer> componentsInChildren = base.go.GetComponentsInChildren<Renderer>(true); if (componentsInChildren != null) { _sightPictures = (from x in (IEnumerable<Renderer>)componentsInChildren where (Object)(object)x.sharedMaterial != (Object)null && (Object)(object)x.sharedMaterial.shader != (Object)null where ((Object)x.sharedMaterial.shader).name.Contains("HolographicSight") select ((Component)x).gameObject).ToArray(); } if (_sightPictures == null || _sightPictures.Length < 1) { EOSLogger.Error("Unable to find sight on " + ((Object)base.go).name + "!"); } } public override void Setup(GameObject gameObject, EMPController controller) { base.Setup(gameObject, controller); SetupGunSights(); handlers.Add(this); } protected override void DeviceOff() { ForEachSights(delegate(GameObject x) { x.SetActive(false); }); } protected override void DeviceOn() { ForEachSights(delegate(GameObject x) { x.SetActive(true); }); } protected override void FlickerDevice() { ForEachSights(delegate(GameObject x) { x.SetActive(Random.FlickerUtil()); }); } private void ForEachSights(Action<GameObject> action) { GameObject[] sightPictures = _sightPictures; foreach (GameObject val in sightPictures) { if ((Object)(object)val != (Object)null) { action?.Invoke(val); } } } private static void Clear() { handlers.Clear(); } } public class EMPLightHandler : EMPHandler { private static Dictionary<IntPtr, EMPLightHandler> handlers; private LG_Light _light; private float _originalIntensity; private Color _originalColor; public static IEnumerable<EMPLightHandler> Instances => handlers.Values; internal static EMPLightHandler GetHandler(LG_Light light) { if (!handlers.TryGetValue(((Il2CppObjectBase)light).Pointer, out var value)) { return null; } return value; } private static void Clear() { handlers.Clear(); } static EMPLightHandler() { handlers = new Dictionary<IntPtr, EMPLightHandler>(); LevelAPI.OnBuildStart += Clear; LevelAPI.OnLevelCleanup += Clear; } public override void Setup(GameObject gameObject, EMPController controller) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) base.Setup(gameObject, controller); _light = gameObject.GetComponent<LG_Light>(); if ((Object)(object)_light == (Object)null) { EOSLogger.Warning("No Light!"); } else { _originalIntensity = _light.GetIntensity(); _originalColor = new Color(_light.m_color.r, _light.m_color.g, _light.m_color.b, _light.m_color.a); base.State = EMPState.On; } handlers[((Il2CppObjectBase)_light).Pointer] = this; } public void SetOriginalColor(Color color) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) _originalColor = new Color(color.r, color.g, color.b, color.a); } public void SetOriginalIntensity(float intensity) { _originalIntensity = intensity; } protected override void OnTick(bool isEMPD) { base.OnTick(isEMPD); if (base.State == EMPState.Off) { DeviceOff(); } else if (base.State == EMPState.On) { DeviceOn(); } } protected override void FlickerDevice() { if (!((Object)(object)_light == (Object)null)) { _light.ChangeIntensity(Random.GetRandom01() * _originalIntensity); } } protected override void DeviceOn() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)_light == (Object)null)) { _light.ChangeIntensity(_originalIntensity); _light.ChangeColor(_originalColor); } } protected override void DeviceOff() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)_light == (Object)null)) { _light.ChangeIntensity(0f); _light.ChangeColor(Color.black); } } } public class EMPPlayerFlashLightHandler : EMPHandler { private PlayerInventoryBase _inventory; private float _originalIntensity; private bool _originalFlashlightState; public static EMPPlayerFlashLightHandler Instance { get; private set; } protected override bool IsDeviceOnPlayer => true; private bool FlashlightEnabled => _inventory.FlashlightEnabled; static EMPPlayerFlashLightHandler() { } public override void Setup(GameObject gameObject, EMPController controller) { if (Instance != null) { EOSLogger.Warning("EMP: re-setup EMPPlayerFlashLightHandler"); Instance.OnDespawn(); } base.Setup(gameObject, controller); _inventory = gameObject.GetComponent<PlayerAgent>().Inventory; if ((Object)(object)_inventory == (Object)null) { EOSLogger.Warning("Player inventory was null!"); } else { base.State = EMPState.On; Events.FlashLightWielded = (Action<GearPartFlashlight>)Delegate.Combine(Events.FlashLightWielded, new Action<GearPartFlashlight>(InventoryEvents_ItemWielded)); } Instance = this; } public override void OnDespawn() { base.OnDespawn(); Events.FlashLightWielded = (Action<GearPartFlashlight>)Delegate.Remove(Events.FlashLightWielded, new Action<GearPartFlashlight>(Instance.InventoryEvents_ItemWielded)); Instance = null; } private void InventoryEvents_ItemWielded(GearPartFlashlight flashlight) { _originalIntensity = GameDataBlockBase<FlashlightSettingsDataBlock>.GetBlock(flashlight.m_settingsID).intensity; } protected override void DeviceOff() { _originalFlashlightState = FlashlightEnabled; if (_originalFlashlightState) { _inventory.Owner.Sync.WantsToSetFlashlightEnabled(false, false); } } protected override void DeviceOn() { if (_originalFlashlightState != FlashlightEnabled) { _inventory.Owner.Sync.WantsToSetFlashlightEnabled(_originalFlashlightState, false); } _inventory.m_flashlight.intensity = _originalIntensity; } protected override void FlickerDevice() { if (FlashlightEnabled) { _inventory.m_flashlight.intensity = Random.GetRandom01() * _originalIntensity; } } } public class EMPPlayerHudHandler : EMPHandler { private readonly List<RectTransformComp> _targets = new List<RectTransformComp>(); public static EMPPlayerHudHandler Instance { get; private set; } static EMPPlayerHudHandler() { } public override void Setup(GameObject gameObject, EMPController controller) { if (Instance != null) { EOSLogger.Warning("EMP: re-setup EMPPlayerHudHandler"); Instance.OnDespawn(); } _targets.Clear(); base.Setup(gameObject, controller); _targets.Add((RectTransformComp)(object)GuiManager.PlayerLayer.m_compass); _targets.Add((RectTransformComp)(object)GuiManager.PlayerLayer.m_wardenObjective); _targets.Add((RectTransformComp)(object)GuiManager.PlayerLayer.Inventory); _targets.Add((RectTransformComp)(object)GuiManager.PlayerLayer.m_playerStatus); Instance = this; } public override void OnDespawn() { base.OnDespawn(); _targets.Clear(); Instance = null; } private void ForAllComponents(bool enabled) { foreach (RectTransformComp target in _targets) { ((Component)target).gameObject.SetActive(enabled); } } private void ForPlayerNavMarker(bool enabled) { Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (!((Agent)current).IsLocallyOwned) { current.NavMarker.SetMarkerVisible(enabled); } } } private void ForPlayerGhostOpacity(bool enabled) { CellSettingsApply.ApplyPlayerGhostOpacity(enabled ? CellSettingsManager.SettingsData.HUD.Player_GhostOpacity.Value : 0f); } protected override void OnTick(bool isEMPD) { base.OnTick(isEMPD); if (base.State == EMPState.Off) { DeviceOff(); } else if (base.State == EMPState.On) { DeviceOn(); } } protected override void DeviceOff() { ForAllComponents(enabled: false); ForPlayerNavMarker(enabled: false); ForPlayerGhostOpacity(enabled: false); } protected override void DeviceOn() { ForAllComponents(enabled: true); ForPlayerNavMarker(enabled: true); ForPlayerGhostOpacity(enabled: true); } protected override void FlickerDevice() { bool enabled = Random.FlickerUtil(); ForAllComponents(enabled); ForPlayerNavMarker(enabled); ForPlayerGhostOpacity(enabled); } } public class EMPSentryHandler : EMPHandler { private static Color _offColor; private SentryGunInstance _sentry; private SentryGunInstance_ScannerVisuals_Plane _visuals; public static EMPSentryHandler Instance { get; private set; } static EMPSentryHandler() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) _offColor = new Color { r = 0f, g = 0f, b = 0f, a = 0f }; } public override void Setup(GameObject gameObject, EMPController controller) { if (Instance != null) { EOSLogger.Warning("EMP: re-setup EMPSentryHandler"); Instance.OnDespawn(); } base.Setup(gameObject, controller); _sentry = gameObject.GetComponent<SentryGunInstance>(); _visuals = gameObject.GetComponent<SentryGunInstance_ScannerVisuals_Plane>(); if ((Object)(object)_sentry == (Object)null || (Object)(object)_visuals == (Object)null) { EOSLogger.Error($"Missing components on Sentry! Has Sentry?: {(Object)(object)_sentry == (Object)null}, Has Visuals?: {(Object)(object)_visuals == (Object)null}"); } Instance = this; } public override void OnDespawn() { base.OnDespawn(); Instance = null; } protected override void DeviceOff() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) _visuals.m_scannerPlane.SetColor(_offColor); _visuals.UpdateLightProps(_offColor, false); _sentry.m_isSetup = false; _sentry.m_isScanning = false; _sentry.m_isFiring = false; ((ItemEquippable)_sentry).Sound.Post(EVENTS.SENTRYGUN_STOP_ALL_LOOPS, true); } protected override void DeviceOn() { _sentry.m_isSetup = true; _sentry.m_visuals.SetVisualStatus((eSentryGunStatus)0, true); _sentry.m_isScanning = false; _sentry.m_startScanTimer = Clock.Time + _sentry.m_initialScanDelay; ((ItemEquippable)_sentry).Sound.Post(EVENTS.SENTRYGUN_LOW_AMMO_WARNING, true); } protected override void FlickerDevice() { int randomRange = Random.GetRandomRange(0, 3); _sentry.StopFiring(); switch (randomRange) { case 0: _visuals.SetVisualStatus((eSentryGunStatus)4, true); break; case 1: _visuals.SetVisualStatus((eSentryGunStatus)1, true); break; case 2: _visuals.SetVisualStatus((eSentryGunStatus)2, true); break; } } } } namespace EOSExt.EMP.Definition { public class ItemToDisable { public bool BioTracker { get; set; } = true; public bool PlayerHUD { get; set; } = true; public bool PlayerFlashLight { get; set; } = true; public bool EnvLight { get; set; } = true; public bool GunSight { get; set; } = true; public bool Sentry { get; set; } = true; public bool Map { get; set; } = true; public override bool Equals(object obj) { if (obj is ItemToDisable itemToDisable && BioTracker == itemToDisable.BioTracker && PlayerHUD == itemToDisable.PlayerHUD && PlayerFlashLight == itemToDisable.PlayerFlashLight && EnvLight == itemToDisable.EnvLight && GunSight == itemToDisable.GunSight && Sentry == itemToDisable.Sentry) { return Map == itemToDisable.Map; } return false; } public override int GetHashCode() { return HashCode.Combine(BioTracker, PlayerHUD, PlayerFlashLight, EnvLight, GunSight, Sentry, Map); } public override string ToString() { return $"ItemToDisable:\nBioTracker: {BioTracker}, PlayerHUD: {PlayerHUD}, PlayerFlashLight: {PlayerFlashLight},\nEnvLight: {EnvLight}, GunSight: {GunSight}, Sentry: {Sentry}, Map: {Map}"; } } public class pEMPDefinition { public uint pEMPIndex { get; set; } public Vec3 Position { get; set; } = new Vec3(); public float Range { get; set; } public ItemToDisable ItemToDisable { get; set; } = new ItemToDisable(); public pEMPDefinition() { }//IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown public pEMPDefinition(pEMPDefinition other) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown pEMPIndex = other.pEMPIndex; Position = new Vec3 { x = other.Position.x, y = other.Position.y, z = other.Position.z }; Range = other.Range; ItemToDisable = new ItemToDisable { BioTracker = other.ItemToDisable.BioTracker, PlayerHUD = other.ItemToDisable.PlayerHUD, PlayerFlashLight = other.ItemToDisable.PlayerFlashLight, EnvLight = other.ItemToDisable.EnvLight, GunSight = other.ItemToDisable.GunSight, Sentry = other.ItemToDisable.Sentry, Map = other.ItemToDisable.Map }; } public override bool Equals(object obj) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) if (obj is pEMPDefinition pEMPDefinition2 && pEMPIndex == pEMPDefinition2.pEMPIndex && Position.ToVector3() == pEMPDefinition2.Position.ToVector3() && Range == pEMPDefinition2.Range) { return ItemToDisable.Equals(pEMPDefinition2.ItemToDisable); } return false; } public override int GetHashCode() { return HashCode.Combine<uint, Vec3, float, ItemToDisable>(pEMPIndex, Position, Range, ItemToDisable); } } }
plugins/DEV/Inas07.EOSExt.Reactor.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.Json.Serialization; using AIGraph; using AK; using BepInEx; using BepInEx.Unity.IL2CPP; using ChainedPuzzles; using EOSExt.Reactor.Component; using EOSExt.Reactor.Definition; using EOSExt.Reactor.Managers; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.BaseClasses.CustomTerminalDefinition; using ExtraObjectiveSetup.ExtendedWardenEvents; using ExtraObjectiveSetup.Instances; using ExtraObjectiveSetup.Utils; using GTFO.API; using GTFO.API.Extensions; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Localization; using Microsoft.CodeAnalysis; using SNetwork; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.EOSExt.Reactor")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.EOSExt.Reactor")] [assembly: AssemblyTitle("Inas07.EOSExt.Reactor")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EOSExt.Reactor { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.EOSExt.Reactor", "EOSExt.Reactor", "1.0.6")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string PLUGIN_NAME = "EOSExt.Reactor"; public const string VERSION = "1.0.6"; private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("EOSExt.Reactor"); m_Harmony.PatchAll(); SetupManagers(); SetupExtraWardenEventDefinitions(); ClassInjector.RegisterTypeInIl2Cpp<OverrideReactorComp>(); EOSLogger.Log("ExtraObjectiveSetup.Reactor loaded."); } private void SetupManagers() { ((InstanceDefinitionManager<ReactorShutdownDefinition>)ReactorShutdownObjectiveManager.Current).Init(); ((InstanceDefinitionManager<ReactorStartupOverride>)ReactorStartupOverrideManager.Current).Init(); } private void SetupExtraWardenEventDefinitions() { EOSWardenEventManager.Current.AddEventDefinition(WardenEvents.EventType.ReactorStartup.ToString(), 150u, (Action<WardenObjectiveEventData>)WardenEvents.ReactorStartup); EOSWardenEventManager.Current.AddEventDefinition(WardenEvents.EventType.CompleteCurrentVerify.ToString(), 151u, (Action<WardenObjectiveEventData>)WardenEvents.CompleteCurrentVerify); } } } namespace EOSExt.Reactor.Patches { [HarmonyPatch] internal class CommandInterpreter_ReactorVerify { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "ReactorVerify")] private static bool Pre_LG_ComputerTerminalCommandInterpreter_ReactorVerify(LG_ComputerTerminalCommandInterpreter __instance, string param1) { LG_WardenObjective_Reactor connectedReactor = __instance.m_terminal.ConnectedReactor; if ((Object)(object)connectedReactor == (Object)null) { EOSLogger.Error("ReactorVerify: connected reactor is null - bug detected"); return true; } if (connectedReactor.m_isWardenObjective) { return true; } if (connectedReactor.ReadyForVerification && param1 == connectedReactor.CurrentStateOverrideCode) { __instance.m_terminal.ChangeState((TERM_State)7); } else { __instance.AddOutput("", true); __instance.AddOutput((TerminalLineType)3, Text.Get(2195342028u), 4f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput("", true); } return false; } } [HarmonyPatch] internal class OnTerminalStartupSequenceVerify { [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnTerminalStartupSequenceVerify")] private static void Post_ExecuteEventsOnEndOnClientSide(LG_WardenObjective_Reactor __instance) { if (!SNet.IsMaster) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)3, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } } [HarmonyPatch] internal class Reactor_OnBuildDone { [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnBuildDone")] private static void Post_LG_WardenObjective_Reactor_OnBuildDone(LG_WardenObjective_Reactor __instance) { //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Invalid comparison between Unknown and I4 uint num = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).Register(__instance); if (__instance.m_isWardenObjective) { ReactorStartupOverride definition = ((InstanceDefinitionManager<ReactorStartupOverride>)ReactorStartupOverrideManager.Current).GetDefinition(__instance.SpawnNode.m_dimension.DimensionIndex, __instance.SpawnNode.LayerType, __instance.SpawnNode.m_zone.LocalIndex, num); if (definition == null) { return; } WardenObjectiveDataBlock val = default(WardenObjectiveDataBlock); if (!WardenObjectiveManager.TryGetWardenObjectiveDataForLayer(__instance.SpawnNode.LayerType, __instance.WardenObjectiveChainIndex, ref val) || val == null) { EOSLogger.Error("Failed to get WardenObjectiveData for this reactor"); return; } if ((int)val.Type != 1) { EOSLogger.Error($"Reactor Instance {(((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetGlobalZoneIndex(__instance), num)} is not setup as vanilla ReactorStartup, cannot override"); return; } definition.ObjectiveDB = val; ReactorStartupOverrideManager.Current.Build(__instance, definition); } else { ReactorShutdownDefinition definition2 = ((InstanceDefinitionManager<ReactorShutdownDefinition>)ReactorShutdownObjectiveManager.Current).GetDefinition(__instance.SpawnNode.m_dimension.DimensionIndex, __instance.SpawnNode.LayerType, __instance.SpawnNode.m_zone.LocalIndex, num); if (definition2 != null) { ReactorShutdownObjectiveManager.Current.Build(__instance, definition2); EOSLogger.Debug($"Reactor Shutdown Instance {(((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetGlobalZoneIndex(__instance), num)}: custom setup complete"); } } if ((Object)(object)__instance.m_terminal != (Object)null) { TerminalInstanceManager.Current.RegisterReactorTerminal(__instance); } } } [HarmonyPatch] internal class Reactor_OnStateChange { private static void Startup_OnStateChange(LG_WardenObjective_Reactor reactor, pReactorState oldState, pReactorState newState, bool isDropinState) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if (isDropinState) { return; } uint zoneInstanceIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetZoneInstanceIndex(reactor); ReactorStartupOverride definition = ((InstanceDefinitionManager<ReactorStartupOverride>)ReactorStartupOverrideManager.Current).GetDefinition(reactor.SpawnNode.m_dimension.DimensionIndex, reactor.OriginLayer, reactor.SpawnNode.m_zone.LocalIndex, zoneInstanceIndex); if (definition != null && (int)oldState.status == 0 && (Object)(object)reactor.m_chainedPuzzleToStartSequence != (Object)null) { definition.EventsOnActive.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); } } private static void Shutdown_OnStateChange(LG_WardenObjective_Reactor reactor, pReactorState oldState, pReactorState newState, bool isDropinState, ReactorShutdownDefinition def) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected I4, but got Unknown eReactorStatus status = newState.status; switch (status - 6) { case 0: GuiManager.PlayerLayer.m_wardenIntel.ShowSubObjectiveMessage("", Text.Get(1080u), false, 200f, 8f, (Action)null); reactor.m_progressUpdateEnabled = true; reactor.m_currentDuration = 15f; reactor.m_lightCollection.SetMode(false); reactor.m_sound.Stop(); def.EventsOnActive.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); break; case 1: GuiManager.PlayerLayer.m_wardenIntel.ShowSubObjectiveMessage("", Text.Get(1081u), false, 200f, 8f, (Action)null); reactor.m_progressUpdateEnabled = false; reactor.ReadyForVerification = true; break; case 2: reactor.m_progressUpdateEnabled = false; if ((Object)(object)def.ChainedPuzzleOnVerificationInstance != (Object)null) { GuiManager.PlayerLayer.m_wardenIntel.ShowSubObjectiveMessage("", Text.Get(1082u), false, 200f, 8f, (Action)null); def.ChainedPuzzleOnVerificationInstance.AttemptInteract((eChainedPuzzleInteraction)0); } def.EventsOnShutdownPuzzleStarts.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); break; case 3: reactor.m_progressUpdateEnabled = false; reactor.m_objectiveCompleteTimer = Clock.Time + 5f; def.EventsOnComplete.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); break; } } [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateChange")] private static bool Pre_LG_WardenObjective_Reactor_OnStateChange(LG_WardenObjective_Reactor __instance, pReactorState oldState, pReactorState newState, bool isDropinState) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) if (__instance.m_isWardenObjective) { if (ReactorInstanceManager.Current.IsStartupReactor(__instance)) { Startup_OnStateChange(__instance, oldState, newState, isDropinState); } return true; } if (oldState.stateCount != newState.stateCount) { __instance.OnStateCountUpdate(newState.stateCount); } if (oldState.stateProgress != newState.stateProgress) { __instance.OnStateProgressUpdate(newState.stateProgress); } if (oldState.status == newState.status) { return false; } __instance.ReadyForVerification = false; if (ReactorInstanceManager.Current.IsShutdownReactor(__instance)) { uint zoneInstanceIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetZoneInstanceIndex(__instance); (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetGlobalZoneIndex(__instance); ReactorShutdownDefinition definition = ((InstanceDefinitionManager<ReactorShutdownDefinition>)ReactorShutdownObjectiveManager.Current).GetDefinition(globalZoneIndex, zoneInstanceIndex); if (definition == null) { EOSLogger.Error("Reactor_OnStateChange: found built custom reactor but its definition is missing, what happened?"); return false; } Shutdown_OnStateChange(__instance, oldState, newState, isDropinState, definition); __instance.m_currentState = newState; return false; } EOSLogger.Error("Reactor_OnStateChange: found built custom reactor but it's not a shutdown reactor, what happened?"); return false; } } [HarmonyPatch] internal class Reactor_OnStateCountUpdate { [HarmonyPrefix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateCountUpdate")] private static bool Pre_LG_WardenObjective_Reactor_OnStateCountUpdate(LG_WardenObjective_Reactor __instance, int count) { //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Expected O, but got Unknown //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Expected O, but got Unknown if (__instance.m_isWardenObjective) { return true; } uint zoneInstanceIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetZoneInstanceIndex(__instance); (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetGlobalZoneIndex(__instance); if (ReactorInstanceManager.Current.IsStartupReactor(__instance)) { return true; } if (ReactorInstanceManager.Current.IsShutdownReactor(__instance)) { ReactorShutdownDefinition definition = ((InstanceDefinitionManager<ReactorShutdownDefinition>)ReactorShutdownObjectiveManager.Current).GetDefinition(globalZoneIndex, zoneInstanceIndex); if (definition == null) { EOSLogger.Error("Reactor_OnStateCountUpdate: found built custom reactor but its definition is missing, what happened?"); return true; } __instance.m_currentWaveCount = count; if (definition.PutVerificationCodeOnTerminal) { LG_ComputerTerminal instance = ((InstanceManager<LG_ComputerTerminal>)(object)TerminalInstanceManager.Current).GetInstance(((GlobalZoneIndex)definition.VerificationCodeTerminal).GlobalZoneIndexTuple(), definition.VerificationCodeTerminal.InstanceIndex); __instance.m_currentWaveData = new ReactorWaveData { HasVerificationTerminal = (definition.PutVerificationCodeOnTerminal && (Object)(object)instance != (Object)null), VerificationTerminalSerial = (((Object)(object)instance != (Object)null) ? instance.ItemKey : string.Empty), Warmup = 1f, WarmupFail = 1f, Wave = 1f, Verify = 1f, VerifyFail = 1f }; } else { __instance.m_currentWaveData = new ReactorWaveData { HasVerificationTerminal = false, VerificationTerminalSerial = string.Empty, Warmup = 1f, WarmupFail = 1f, Wave = 1f, Verify = 1f, VerifyFail = 1f }; } if (__instance.m_overrideCodes != null && !string.IsNullOrEmpty(((Il2CppArrayBase<string>)(object)__instance.m_overrideCodes)[0])) { __instance.CurrentStateOverrideCode = ((Il2CppArrayBase<string>)(object)__instance.m_overrideCodes)[0]; } else { EOSLogger.Error("Reactor_OnStateCountUpdate: code is not built?"); } return false; } EOSLogger.Error("Reactor_OnStateCountUpdate: found built custom reactor but it's neither a startup nor shutdown reactor, what happen?"); return true; } } [HarmonyPatch] internal class Reactor_Update { private static bool _checked; private static TextDataBlock shutdownVerification_GUIText; [HarmonyPrefix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "Update")] private static bool Pre_LG_WardenObjective_Reactor_Update(LG_WardenObjective_Reactor __instance) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 if (__instance.m_isWardenObjective || (int)__instance.m_currentState.status != 7) { return true; } if (!_checked) { shutdownVerification_GUIText = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.ExtraObjectiveSetup_ReactorShutdown.SecurityVerificationRequired"); _checked = true; } string empty = string.Empty; empty = ((!__instance.m_currentWaveData.HasVerificationTerminal) ? string.Format(Text.Get(1107u), "<color=orange>" + __instance.CurrentStateOverrideCode + "</color>") : string.Format((shutdownVerification_GUIText != null) ? Text.Get(((GameDataBlockBase<TextDataBlock>)(object)shutdownVerification_GUIText).persistentID) : "SECURITY VERIFICATION REQUIRED. USE COMMAND <color=orange>REACTOR_VERIFY</color> AND FIND CODE ON <color=orange>{0}</color>.", __instance.m_currentWaveData.VerificationTerminalSerial)); __instance.SetGUIMessage(true, empty, (ePUIMessageStyle)3, false, "", ""); return false; } } [HarmonyPatch] internal class Reactor_CommandInterpreter { private static bool Handle_ReactorShutdown(LG_ComputerTerminalCommandInterpreter __instance) { LG_WardenObjective_Reactor connectedReactor = __instance.m_terminal.ConnectedReactor; uint zoneInstanceIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetZoneInstanceIndex(connectedReactor); (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetGlobalZoneIndex(connectedReactor); ReactorShutdownDefinition definition = ((InstanceDefinitionManager<ReactorShutdownDefinition>)ReactorShutdownObjectiveManager.Current).GetDefinition(globalZoneIndex, zoneInstanceIndex); if (definition == null) { EOSLogger.Error("ReactorVerify: found built custom reactor shutdown but its definition is missing, what happened?"); return true; } __instance.AddOutput((TerminalLineType)3, Text.Get(3436726297u), 4f, (TerminalSoundType)0, (TerminalSoundType)0); if ((Object)(object)definition.ChainedPuzzleToActiveInstance != (Object)null) { __instance.AddOutput(Text.Get(2277987284u), true); if (SNet.IsMaster) { definition.ChainedPuzzleToActiveInstance.AttemptInteract((eChainedPuzzleInteraction)0); } } else { connectedReactor.AttemptInteract((eReactorInteraction)6, 0f); } return false; } private static bool Handle_ReactorStartup_SpecialCommand(LG_ComputerTerminalCommandInterpreter __instance, TERM_Command cmd) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) LG_WardenObjective_Reactor connectedReactor = __instance.m_terminal.ConnectedReactor; if (__instance.m_terminal.CommandIsHidden(cmd)) { return true; } _ = __instance.m_terminal.ItemKey; OverrideReactorComp component = ((Component)connectedReactor).gameObject.GetComponent<OverrideReactorComp>(); if ((Object)(object)component == (Object)null) { return true; } if (!connectedReactor.ReadyForVerification) { __instance.AddOutput("", true); __instance.AddOutput((TerminalLineType)3, ReactorStartupOverrideManager.NotReadyForVerificationOutputText, 4f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput("", true); return false; } if (component.IsCorrectTerminal(__instance.m_terminal)) { EOSLogger.Log("Reactor Verify Correct!"); if (SNet.IsMaster) { if (connectedReactor.m_currentWaveCount == connectedReactor.m_waveCountMax) { connectedReactor.AttemptInteract((eReactorInteraction)5, 0f); } else { connectedReactor.AttemptInteract((eReactorInteraction)3, 0f); } } else { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(connectedReactor.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)3, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } __instance.AddOutput(ReactorStartupOverrideManager.CorrectTerminalOutputText, true); } else { EOSLogger.Log("Reactor Verify Incorrect!"); __instance.AddOutput("", true); __instance.AddOutput((TerminalLineType)3, ReactorStartupOverrideManager.IncorrectTerminalOutputText, 4f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput("", true); } return false; } [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "ReceiveCommand")] private static bool Pre_ReceiveCommand(LG_ComputerTerminalCommandInterpreter __instance, TERM_Command cmd, string inputLine, string param1, string param2) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0031: Unknown result type (might be due to invalid IL or missing references) LG_WardenObjective_Reactor connectedReactor = __instance.m_terminal.ConnectedReactor; if ((Object)(object)connectedReactor == (Object)null) { return true; } if ((int)cmd == 23 && !connectedReactor.m_isWardenObjective) { return Handle_ReactorShutdown(__instance); } if ((int)cmd == 42) { return Handle_ReactorStartup_SpecialCommand(__instance, cmd); } return true; } } } namespace EOSExt.Reactor.Patches.Shutdown { [HarmonyPatch] internal class Reactor_OnReactorShutdownVerifyChaosDone { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "OnReactorShutdownVerifyChaosDone")] private static bool Pre_LG_ComputerTerminalCommandInterpreter_OnReactorShutdownVerifyChaosDone(LG_ComputerTerminalCommandInterpreter __instance) { LG_WardenObjective_Reactor connectedReactor = __instance.m_terminal.ConnectedReactor; if ((Object)(object)connectedReactor == (Object)null || connectedReactor.m_isWardenObjective) { return true; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetGlobalZoneIndex(connectedReactor); uint zoneInstanceIndex = ((InstanceManager<LG_WardenObjective_Reactor>)ReactorInstanceManager.Current).GetZoneInstanceIndex(connectedReactor); ReactorShutdownDefinition definition = ((InstanceDefinitionManager<ReactorShutdownDefinition>)ReactorShutdownObjectiveManager.Current).GetDefinition(globalZoneIndex, zoneInstanceIndex); if (definition == null) { EOSLogger.Error("OnReactorShutdownVerifyChaosDone: found built custom reactor shutdown but its definition is missing, what happened?"); return false; } connectedReactor.AttemptInteract((eReactorInteraction)(((Object)(object)definition.ChainedPuzzleOnVerificationInstance != (Object)null) ? 8 : 9), 0f); return false; } } } namespace EOSExt.Reactor.Managers { public sealed class ReactorInstanceManager : InstanceManager<LG_WardenObjective_Reactor> { private HashSet<IntPtr> startupReactor = new HashSet<IntPtr>(); private HashSet<IntPtr> shutdownReactor = new HashSet<IntPtr>(); public static ReactorInstanceManager Current { get; private set; } public override (eDimensionIndex, LG_LayerType, eLocalZoneIndex) GetGlobalZoneIndex(LG_WardenObjective_Reactor instance) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) return (instance.SpawnNode.m_dimension.DimensionIndex, instance.SpawnNode.LayerType, instance.SpawnNode.m_zone.LocalIndex); } public void MarkAsStartupReactor(LG_WardenObjective_Reactor reactor) { if (shutdownReactor.Contains(((Il2CppObjectBase)reactor).Pointer)) { throw new ArgumentException("Invalid: cannot mark a reactor both as startup and shutdown reactor"); } startupReactor.Add(((Il2CppObjectBase)reactor).Pointer); } public void MarkAsShutdownReactor(LG_WardenObjective_Reactor reactor) { if (startupReactor.Contains(((Il2CppObjectBase)reactor).Pointer)) { throw new ArgumentException("Invalid: cannot mark a reactor both as startup and shutdown reactor"); } shutdownReactor.Add(((Il2CppObjectBase)reactor).Pointer); } public bool IsStartupReactor(LG_WardenObjective_Reactor reactor) { return startupReactor.Contains(((Il2CppObjectBase)reactor).Pointer); } public bool IsShutdownReactor(LG_WardenObjective_Reactor reactor) { return shutdownReactor.Contains(((Il2CppObjectBase)reactor).Pointer); } private void Clear() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) foreach (IntPtr item in startupReactor) { LG_WardenObjective_Reactor val = new LG_WardenObjective_Reactor(item); if ((int)val != 0) { CellSoundPlayer sound = val.m_sound; if (sound != null) { sound.Recycle(); } } } foreach (IntPtr item2 in shutdownReactor) { LG_WardenObjective_Reactor val2 = new LG_WardenObjective_Reactor(item2); if ((int)val2 != 0) { CellSoundPlayer sound2 = val2.m_sound; if (sound2 != null) { sound2.Recycle(); } } } startupReactor.Clear(); shutdownReactor.Clear(); } public void SetupReactorTerminal(LG_WardenObjective_Reactor reactor, TerminalDefinition reactorTerminalData) { reactor.SpawnNode.m_zone.TerminalsSpawnedInZone.Add(reactor.m_terminal); if (reactorTerminalData != null) { reactorTerminalData.LocalLogFiles?.ForEach(delegate(TerminalLogFileData log) { reactor.m_terminal.AddLocalLog(log, true); }); reactorTerminalData.UniqueCommands?.ForEach(delegate(CustomCommand cmd) { EOSTerminalUtils.AddUniqueCommand(reactor.m_terminal, cmd); }); EOSTerminalUtils.BuildPassword(reactor.m_terminal, reactorTerminalData.PasswordData); } } public static LG_WardenObjective_Reactor FindVanillaReactor(LG_LayerType layer, int count) { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) if (count < 0) { EOSLogger.Error($"FindVanillaReactor: Count should be non-negative, but got {count}!"); return null; } LG_WardenObjective_Reactor val = null; int num = count; Enumerator<LayerChainIndex, iWardenObjectiveItem> enumerator = WardenObjectiveManager.Current.m_wardenObjectiveItem.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair<LayerChainIndex, iWardenObjectiveItem> current = enumerator.Current; if (current.Key.Layer != layer) { continue; } iWardenObjectiveItem value = current.Value; val = ((value != null) ? ((Il2CppObjectBase)value).TryCast<LG_WardenObjective_Reactor>() : null); if (!((Object)(object)val == (Object)null)) { if (num <= 0) { break; } val = null; num--; } } if ((Object)(object)val == (Object)null) { EOSLogger.Error($"FindVanillaReactor: reactor not found with index(Count) {num} in {layer}!"); } return val; } private ReactorInstanceManager() { LevelAPI.OnLevelCleanup += Clear; } static ReactorInstanceManager() { Current = new ReactorInstanceManager(); } } internal class ReactorStartupOverrideManager : InstanceDefinitionManager<ReactorStartupOverride> { private List<ReactorStartupOverride> builtOverride = new List<ReactorStartupOverride>(); public static uint SpecialCmdVerifyTextID { get; private set; } public static uint MainTerminalTextID { get; private set; } public static uint CooldownCommandDescTextID { get; private set; } public static uint InfiniteWaveVerifyTextID { get; private set; } public static uint NotReadyForVerificationOutputTextID { get; private set; } public static uint IncorrectTerminalOutputTextID { get; private set; } public static uint CorrectTerminalOutputTextID { get; private set; } public static string CoolDownCommandDesc { get { if (CooldownCommandDescTextID == 0) { return "Confirm Reactor Startup Cooling Protocol"; } return Text.Get(CooldownCommandDescTextID); } } public static string MainTerminalText { get { if (MainTerminalTextID == 0) { return "Main Terminal"; } return Text.Get(MainTerminalTextID); } } public static string SpecialCmdVerifyText { get { if (SpecialCmdVerifyTextID == 0) { return "REACTOR COOLING REQUIRED ({0}/{1})\nMANUAL OVERRIDE REQUIRED. USE COMMAND <color=orange>REACTOR_COOLDOWN</color> AT {2}"; } return Text.Get(SpecialCmdVerifyTextID); } } public static string InfiniteWaveVerifyText { get { if (InfiniteWaveVerifyTextID == 0) { return "VERIFICATION ({0}/{1})."; } return Text.Get(InfiniteWaveVerifyTextID); } } public static string NotReadyForVerificationOutputText { get { if (NotReadyForVerificationOutputTextID == 0) { return "<color=red>Reactor intensive test in progress, cannot initate cooldown</color>"; } return Text.Get(NotReadyForVerificationOutputTextID); } } public static string CorrectTerminalOutputText { get { if (CorrectTerminalOutputTextID == 0) { return "<color=red>Reactor stage cooldown completed</color>"; } return Text.Get(CorrectTerminalOutputTextID); } } public static string IncorrectTerminalOutputText { get { if (IncorrectTerminalOutputTextID == 0) { return "<color=red>Incorrect terminal, cannot initate cooldown</color>"; } return Text.Get(IncorrectTerminalOutputTextID); } } public static ReactorStartupOverrideManager Current { get; private set; } protected override string DEFINITION_NAME => "ReactorStartup"; public static void FetchOverrideTextDB() { SpecialCmdVerifyTextID = GameDataBlockBase<TextDataBlock>.GetBlockID("InGame.WardenObjective_Reactor.MeltdownVerification"); MainTerminalTextID = GameDataBlockBase<TextDataBlock>.GetBlockID("InGame.WardenObjective_Reactor.MeltdownMainTerminalName"); CooldownCommandDescTextID = GameDataBlockBase<TextDataBlock>.GetBlockID("InGame.WardenObjective_Reactor.MeltdownCoolDown.CommandDesc"); InfiniteWaveVerifyTextID = GameDataBlockBase<TextDataBlock>.GetBlockID("InGame.WardenObjective_Reactor.Verification.InfiniteWave"); NotReadyForVerificationOutputTextID = GameDataBlockBase<TextDataBlock>.GetBlockID("InGame.WardenObjective_Reactor.MeltdownCoolDown.Not_ReadyForVerification_Output"); IncorrectTerminalOutputTextID = GameDataBlockBase<TextDataBlock>.GetBlockID("InGame.WardenObjective_Reactor.MeltdownCoolDown.IncorrectTerminal_Output"); CorrectTerminalOutputTextID = GameDataBlockBase<TextDataBlock>.GetBlockID("InGame.WardenObjective_Reactor.MeltdownCoolDown.CorrectTerminal_Output"); } protected override void AddDefinitions(InstanceDefinitionsForLevel<ReactorStartupOverride> definitions) { definitions.Definitions.ForEach(delegate(ReactorStartupOverride def) { def.Overrides.Sort((WaveOverride o1, WaveOverride o2) => o1.WaveIndex.CompareTo(o2.WaveIndex)); }); base.AddDefinitions(definitions); } internal void Build(LG_WardenObjective_Reactor reactor, ReactorStartupOverride def) { if (!reactor.m_isWardenObjective) { EOSLogger.Error($"ReactorStartup: Reactor Override for reactor {((GlobalZoneIndex)def).GlobalZoneIndexTuple()}, Instance_{((BaseInstanceDefinition)def).InstanceIndex} is not setup by vanilla, won't override"); return; } OverrideReactorComp overrideReactorComp = ((Component)reactor).gameObject.AddComponent<OverrideReactorComp>(); overrideReactorComp.ChainedReactor = reactor; overrideReactorComp.overrideData = def; overrideReactorComp.UsingLightEffect = false; overrideReactorComp.Init(); ReactorInstanceManager.Current.MarkAsStartupReactor(reactor); ReactorInstanceManager.Current.SetupReactorTerminal(reactor, def.ReactorTerminal); def.ChainedPuzzleToActiveInstance = reactor.m_chainedPuzzleToStartSequence; _ = (Object)(object)def.ChainedPuzzleToActiveInstance != (Object)null; builtOverride.Add(def); EOSLogger.Debug($"ReactorStartup: {((GlobalZoneIndex)def).GlobalZoneIndexTuple()}, Instance_{((BaseInstanceDefinition)def).InstanceIndex}, override completed"); } private void OnLevelCleanup() { builtOverride.ForEach(delegate(ReactorStartupOverride def) { def.ChainedPuzzleToActiveInstance = null; }); builtOverride.Clear(); } private ReactorStartupOverrideManager() { LevelAPI.OnLevelCleanup += OnLevelCleanup; LevelAPI.OnBuildStart += OnLevelCleanup; } static ReactorStartupOverrideManager() { SpecialCmdVerifyTextID = 0u; MainTerminalTextID = 0u; CooldownCommandDescTextID = 0u; InfiniteWaveVerifyTextID = 0u; NotReadyForVerificationOutputTextID = 0u; IncorrectTerminalOutputTextID = 0u; CorrectTerminalOutputTextID = 0u; Current = new ReactorStartupOverrideManager(); EventAPI.OnExpeditionStarted += FetchOverrideTextDB; } } internal class ReactorShutdownObjectiveManager : InstanceDefinitionManager<ReactorShutdownDefinition> { private List<ReactorShutdownDefinition> builtShutdownPuzzles = new List<ReactorShutdownDefinition>(); public static ReactorShutdownObjectiveManager Current { get; private set; } protected override string DEFINITION_NAME => "ReactorShutdown"; private void GenericObjectiveSetup(LG_WardenObjective_Reactor reactor, TerminalDefinition reactorTerminalData) { //IL_0052: Unknown result type (might be due to invalid IL or missing references) reactor.m_serialNumber = SerialGenerator.GetUniqueSerialNo(); reactor.m_itemKey = "REACTOR_" + reactor.m_serialNumber; reactor.m_terminalItem = GOUtil.GetInterfaceFromComp<iTerminalItem>(reactor.m_terminalItemComp); reactor.m_terminalItem.Setup(reactor.m_itemKey, (AIG_CourseNode)null); reactor.m_terminalItem.FloorItemStatus = EnumUtil.GetRandomValue<eFloorInventoryObjectStatus>(); reactor.m_overrideCodes = Il2CppStringArray.op_Implicit(new string[1] { SerialGenerator.GetCodeWord() }); reactor.m_terminalItem.OnWantDetailedInfo = Func<List<string>, List<string>>.op_Implicit((Func<List<string>, List<string>>)delegate(List<string> defaultDetails) { List<string> list = new List<string> { "----------------------------------------------------------------", "MAIN POWER REACTOR" }; Enumerator<string> enumerator = defaultDetails.GetEnumerator(); while (enumerator.MoveNext()) { string current = enumerator.Current; list.Add(current); } list.Add("----------------------------------------------------------------"); return ListExtensions.ToIl2Cpp<string>(list); }); reactor.m_terminal = GOUtil.SpawnChildAndGetComp<LG_ComputerTerminal>(reactor.m_terminalPrefab, reactor.m_terminalAlign); reactor.m_terminal.Setup((TerminalStartStateData)null, (TerminalPlacementData)null); reactor.m_terminal.ConnectedReactor = reactor; ReactorInstanceManager.Current.SetupReactorTerminal(reactor, reactorTerminalData); } private void OnLateBuildJob(LG_WardenObjective_Reactor reactor, BaseReactorDefinition reactorDefinition) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_0066: Unknown result type (might be due to invalid IL or missing references) reactor.m_stateReplicator = SNet_StateReplicator<pReactorState, pReactorInteraction>.Create(new iSNet_StateReplicatorProvider<pReactorState, pReactorInteraction>(((Il2CppObjectBase)reactor).Pointer), (eSNetReplicatorLifeTime)1, default(pReactorState), (SNet_ChannelType)2); GenericObjectiveSetup(reactor, reactorDefinition.ReactorTerminal); reactor.m_sound = new CellSoundPlayer(reactor.m_terminalAlign.position); reactor.m_sound.Post(EVENTS.REACTOR_POWER_LEVEL_1_LOOP, true); reactor.m_sound.SetRTPCValue(GAME_PARAMETERS.REACTOR_POWER, 100f); reactor.m_terminal.m_command.SetupReactorCommands(false, true); } internal void Build(LG_WardenObjective_Reactor reactor, ReactorShutdownDefinition def) { //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Expected O, but got Unknown //IL_019d: Expected O, but got Unknown //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_02f1: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) if (reactor.m_isWardenObjective) { EOSLogger.Error($"ReactorShutdown: Reactor definition for reactor {((GlobalZoneIndex)def).GlobalZoneIndexTuple()}, Instance_{((BaseInstanceDefinition)def).InstanceIndex} is already setup by vanilla, won't build."); return; } OnLateBuildJob(reactor, def); reactor.m_lightCollection = LG_LightCollection.Create(reactor.m_reactorArea.m_courseNode, reactor.m_terminalAlign.position, (LG_LightCollectionSorting)1, float.MaxValue); reactor.m_lightCollection.SetMode(true); if (def.PutVerificationCodeOnTerminal) { LG_ComputerTerminal instance = ((InstanceManager<LG_ComputerTerminal>)(object)TerminalInstanceManager.Current).GetInstance(((GlobalZoneIndex)def.VerificationCodeTerminal).GlobalZoneIndexTuple(), def.VerificationCodeTerminal.InstanceIndex); if ((Object)(object)instance == (Object)null) { EOSLogger.Error($"ReactorShutdown: PutVerificationCodeOnTerminal is specified but could NOT find terminal {def.VerificationCodeTerminal}, will show verification code upon shutdown initiation"); } else { string fileName = "reactor_ver" + SerialGenerator.GetCodeWordPrefix() + ".log"; TerminalLogFileData val = new TerminalLogFileData { FileName = fileName, FileContent = new LocalizedText { UntranslatedText = string.Format(Text.Get(182408469u), ((Il2CppArrayBase<string>)(object)reactor.m_overrideCodes)[0].ToUpperInvariant()), Id = 0u } }; instance.AddLocalLog(val, true); instance.m_command.ClearOutputQueueAndScreenBuffer(); instance.m_command.AddInitialTerminalOutput(); } } if (reactor.SpawnNode != null && reactor.m_terminalItem != null) { reactor.m_terminalItem.SpawnNode = reactor.SpawnNode; reactor.m_terminalItem.FloorItemLocation = reactor.SpawnNode.m_zone.NavInfo.GetFormattedText((LG_NavInfoFormat)7); } if (def.ChainedPuzzleToActive != 0) { ChainedPuzzleDataBlock block = GameDataBlockBase<ChainedPuzzleDataBlock>.GetBlock(def.ChainedPuzzleToActive); if (block == null) { EOSLogger.Error("ReactorShutdown: ChainedPuzzleToActive is specified but could not find its ChainedPuzzleDatablock definition!"); } else { _ = ((Component)reactor).transform.position; def.ChainedPuzzleToActiveInstance = ChainedPuzzleManager.CreatePuzzleInstance(block, reactor.SpawnNode.m_area, reactor.m_chainedPuzzleAlign.position, ((Component)reactor).transform); ChainedPuzzleInstance chainedPuzzleToActiveInstance = def.ChainedPuzzleToActiveInstance; chainedPuzzleToActiveInstance.OnPuzzleSolved += Action.op_Implicit((Action)delegate { if (SNet.IsMaster) { reactor.AttemptInteract((eReactorInteraction)6, 0f); } }); } } else { EOSLogger.Debug("ReactorShutdown: Reactor has no ChainedPuzzleToActive, will start shutdown sequence on shutdown command initiation."); } if (def.ChainedPuzzleOnVerification != 0) { ChainedPuzzleDataBlock block2 = GameDataBlockBase<ChainedPuzzleDataBlock>.GetBlock(def.ChainedPuzzleOnVerification); if (block2 == null) { EOSLogger.Error("ReactorShutdown: ChainedPuzzleOnVerification is specified but could not find its ChainedPuzzleDatablock definition! Will complete shutdown on verification"); } _ = ((Component)reactor).transform.position; def.ChainedPuzzleOnVerificationInstance = ChainedPuzzleManager.CreatePuzzleInstance(block2, reactor.SpawnNode.m_area, reactor.m_chainedPuzzleAlign.position, ((Component)reactor).transform); ChainedPuzzleInstance chainedPuzzleOnVerificationInstance = def.ChainedPuzzleOnVerificationInstance; chainedPuzzleOnVerificationInstance.OnPuzzleSolved += Action.op_Implicit((Action)delegate { if (SNet.IsMaster) { reactor.AttemptInteract((eReactorInteraction)9, 0f); } }); } else { EOSLogger.Debug("ReactorShutdown: ChainedPuzzleOnVerification unspecified, will complete shutdown on verification."); } LG_ComputerTerminal terminal = reactor.m_terminal; iLG_SpawnedInNodeHandler val2 = ((terminal != null) ? ((Component)terminal).GetComponent<iLG_SpawnedInNodeHandler>() : null); if (val2 != null) { val2.SpawnNode = reactor.SpawnNode; } reactor.SetLightsEnabled(reactor.m_lightsWhenOff, false); reactor.SetLightsEnabled(reactor.m_lightsWhenOn, true); builtShutdownPuzzles.Add(def); ReactorInstanceManager.Current.MarkAsShutdownReactor(reactor); EOSLogger.Debug($"ReactorShutdown: {((GlobalZoneIndex)def).GlobalZoneIndexTuple()}, Instance_{((BaseInstanceDefinition)def).InstanceIndex}, custom setup completed"); } private void OnLevelCleanup() { builtShutdownPuzzles.ForEach(delegate(ReactorShutdownDefinition def) { ChainedPuzzleInstance chainedPuzzleOnVerificationInstance = (def.ChainedPuzzleToActiveInstance = null); def.ChainedPuzzleOnVerificationInstance = chainedPuzzleOnVerificationInstance; }); builtShutdownPuzzles.Clear(); } private ReactorShutdownObjectiveManager() { LevelAPI.OnLevelCleanup += OnLevelCleanup; LevelAPI.OnBuildStart += OnLevelCleanup; } static ReactorShutdownObjectiveManager() { Current = new ReactorShutdownObjectiveManager(); } } } namespace EOSExt.Reactor.Definition { public enum EOSReactorVerificationType { NORMAL, BY_SPECIAL_COMMAND, BY_WARDEN_EVENT } public class WaveOverride { public int WaveIndex { get; set; } = -1; public EOSReactorVerificationType VerificationType { get; set; } public bool HideVerificationTimer { get; set; } public bool ChangeVerifyZone { get; set; } public BaseInstanceDefinition VerifyZone { get; set; } = new BaseInstanceDefinition(); public bool UseCustomVerifyText { get; set; } public LocalizedText VerifySequenceText { get; set; } [JsonIgnore] public LG_ComputerTerminal VerifyTerminal { get; set; } } public class ReactorStartupOverride : BaseReactorDefinition { public bool StartupOnDrop { get; set; } [JsonIgnore] public WardenObjectiveDataBlock ObjectiveDB { get; set; } public List<WaveOverride> Overrides { get; set; } = new List<WaveOverride> { new WaveOverride() }; } internal class WardenEvents { public enum EventType { ReactorStartup = 150, CompleteCurrentVerify } internal static void ReactorStartup(WardenObjectiveEventData e) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Invalid comparison between Unknown and I4 //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) if (!SNet.IsMaster) { return; } LG_WardenObjective_Reactor val = ReactorInstanceManager.FindVanillaReactor(e.Layer, e.Count); WardenObjectiveDataBlock val2 = default(WardenObjectiveDataBlock); if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(e.Layer, ref val2) || val2 == null) { EOSLogger.Error("CompleteCurrentReactorWave: Cannot get WardenObjectiveDataBlock"); return; } if ((int)val2.Type != 1) { EOSLogger.Error($"CompleteCurrentReactorWave: {e.Layer} is not ReactorStartup. CompleteCurrentReactorWave is invalid."); return; } if ((Object)(object)val == (Object)null) { EOSLogger.Error($"ReactorStartup: Cannot find reactor in {e.Layer}."); return; } if ((int)val.m_currentState.status == 0) { if (SNet.IsMaster) { val.AttemptInteract((eReactorInteraction)0, 0f); } val.m_terminal.TrySyncSetCommandHidden((TERM_Command)21); } EOSLogger.Debug($"ReactorStartup: Current reactor wave for {e.Layer} completed"); } internal static void CompleteCurrentVerify(WardenObjectiveEventData e) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Invalid comparison between Unknown and I4 //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) WardenObjectiveDataBlock val = default(WardenObjectiveDataBlock); if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(e.Layer, ref val) || val == null) { EOSLogger.Error("CompleteCurrentReactorWave: Cannot get WardenObjectiveDataBlock"); return; } if ((int)val.Type != 1) { EOSLogger.Error($"CompleteCurrentReactorWave: {e.Layer} is not ReactorStartup. CompleteCurrentReactorWave is invalid."); return; } LG_WardenObjective_Reactor val2 = ReactorInstanceManager.FindVanillaReactor(e.Layer, e.Count); if ((Object)(object)val2 == (Object)null) { EOSLogger.Error($"CompleteCurrentReactorWave: Cannot find reactor in {e.Layer}."); return; } if (SNet.IsMaster) { if (val2.m_currentWaveCount == val2.m_waveCountMax) { val2.AttemptInteract((eReactorInteraction)5, 0f); } else { val2.AttemptInteract((eReactorInteraction)3, 0f); } } else { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(val2.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)3, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } EOSLogger.Debug($"CompleteCurrentReactorWave: Current reactor verify for {e.Layer} completed"); } } public class BaseReactorDefinition : BaseInstanceDefinition { [JsonPropertyOrder(-9)] public TerminalDefinition ReactorTerminal { get; set; } = new TerminalDefinition(); [JsonPropertyOrder(-9)] public List<WardenObjectiveEventData> EventsOnActive { get; set; } = new List<WardenObjectiveEventData>(); [JsonIgnore] public ChainedPuzzleInstance ChainedPuzzleToActiveInstance { get; set; } } public class ReactorShutdownDefinition : BaseReactorDefinition { [JsonPropertyOrder(-9)] public uint ChainedPuzzleToActive { get; set; } public bool PutVerificationCodeOnTerminal { get; set; } public BaseInstanceDefinition VerificationCodeTerminal { get; set; } = new BaseInstanceDefinition(); public uint ChainedPuzzleOnVerification { get; set; } [JsonIgnore] public ChainedPuzzleInstance ChainedPuzzleOnVerificationInstance { get; set; } public List<WardenObjectiveEventData> EventsOnShutdownPuzzleStarts { get; set; } = new List<WardenObjectiveEventData>(); public List<WardenObjectiveEventData> EventsOnComplete { get; set; } = new List<WardenObjectiveEventData>(); } } namespace EOSExt.Reactor.Component { public class OverrideReactorComp : MonoBehaviour { private static Color LowTemperature; private static Color HighTemperature; private LG_Light[] _lights; private float _updateTimer; private List<WaveOverride> WaveData = new List<WaveOverride>(); public LG_WardenObjective_Reactor ChainedReactor { get; internal set; } public ReactorStartupOverride overrideData { get; internal set; } public bool UsingLightEffect { get; set; } = true; public WardenObjectiveDataBlock ObjectiveData => overrideData?.ObjectiveDB; public void Init() { if ((Object)(object)ChainedReactor == (Object)null || overrideData == null) { EOSLogger.Error("ReactorOverride not properly initialized!"); return; } if (overrideData.Overrides.Count > 0) { for (int i = 0; i < overrideData.Overrides.Count; i++) { WaveOverride waveOverride = overrideData.Overrides[i]; WaveOverride waveOverride2 = ((i - 1 >= 0) ? overrideData.Overrides[i - 1] : null); if (waveOverride2 != null && waveOverride.WaveIndex == waveOverride2.WaveIndex) { EOSLogger.Error($"Found duplicate wave index {waveOverride.WaveIndex}, this could lead to reactor override exception!"); continue; } for (int j = ((waveOverride2 != null) ? (waveOverride2.WaveIndex + 1) : 0); j < waveOverride.WaveIndex; j++) { WaveData.Add(new WaveOverride { WaveIndex = j }); } WaveData.Add(waveOverride); } } else { for (int k = 0; k < ChainedReactor.m_waveCountMax; k++) { WaveData.Add(new WaveOverride { WaveIndex = k }); } } if (WaveData.Count != ObjectiveData.ReactorWaves.Count) { EOSLogger.Error($"WaveData.Count({WaveData.Count}) != ObjectiveData.ReactorWaves.Count({ObjectiveData.ReactorWaves.Count})"); } LevelAPI.OnEnterLevel += OnEnterLevel; } private void OnEnterLevel() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Invalid comparison between Unknown and I4 LG_WardenObjective_Reactor chainedReactor = ChainedReactor; LG_ComputerTerminal terminal = ChainedReactor.m_terminal; if ((int)ObjectiveData.Type != 1) { EOSLogger.Error("Only Reactor Startup is supported"); ((Behaviour)this).enabled = false; return; } if (UsingLightEffect) { _lights = ((IEnumerable<LG_Light>)chainedReactor.SpawnNode.m_lightsInNode).Where((LG_Light x) => (int)x.m_category == 3).ToArray(); chainedReactor.m_lightCollection.RemoveLights(Il2CppReferenceArray<LG_Light>.op_Implicit(_lights)); } if (overrideData.StartupOnDrop && SNet.IsMaster) { chainedReactor.AttemptInteract((eReactorInteraction)0, 0f); terminal.TrySyncSetCommandHidden((TERM_Command)21); } SetupVerifyZoneOverrides(); SetupWaves(); } private void SetupVerifyZoneOverrides() { //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_03c5: Unknown result type (might be due to invalid IL or missing references) //IL_03ca: Unknown result type (might be due to invalid IL or missing references) //IL_03db: Unknown result type (might be due to invalid IL or missing references) //IL_03dc: Unknown result type (might be due to invalid IL or missing references) //IL_03e1: Unknown result type (might be due to invalid IL or missing references) //IL_0411: Unknown result type (might be due to invalid IL or missing references) //IL_041d: Expected O, but got Unknown //IL_041f: Expected O, but got Unknown //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02e0: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); foreach (WaveOverride waveDatum in WaveData) { if (!waveDatum.ChangeVerifyZone) { continue; } if (waveDatum.VerificationType == EOSReactorVerificationType.BY_WARDEN_EVENT) { EOSLogger.Error($"VerifyZoneOverrides: Wave_{waveDatum.WaveIndex} - Verification Type is {2}, which doesn't work with VerifyZoneOverride"); continue; } BaseInstanceDefinition verifyZone = waveDatum.VerifyZone; if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(((GlobalZoneIndex)verifyZone).DimensionIndex, ((GlobalZoneIndex)verifyZone).LayerType, ((GlobalZoneIndex)verifyZone).LocalIndex, ref val) || (Object)(object)val == (Object)null) { EOSLogger.Error($"VerifyZoneOverrides: Wave_{waveDatum.WaveIndex} - Cannot find target zone {((GlobalZoneIndex)verifyZone).GlobalZoneIndexTuple()}."); continue; } if (val.TerminalsSpawnedInZone == null || val.TerminalsSpawnedInZone.Count <= 0) { EOSLogger.Error($"VerifyZoneOverrides: No spawned terminal found in target zone {((GlobalZoneIndex)verifyZone).GlobalZoneIndexTuple()}."); continue; } LG_ComputerTerminal val2 = null; if (verifyZone.InstanceIndex >= 0) { val2 = ((InstanceManager<LG_ComputerTerminal>)(object)TerminalInstanceManager.Current).GetInstance(((GlobalZoneIndex)verifyZone).GlobalZoneIndexTuple(), verifyZone.InstanceIndex); } else { List<LG_ComputerTerminal> instancesInZone = ((InstanceManager<LG_ComputerTerminal>)(object)TerminalInstanceManager.Current).GetInstancesInZone(((GlobalZoneIndex)verifyZone).GlobalZoneIndexTuple()); int index = Builder.SessionSeedRandom.Range(0, instancesInZone.Count, "NO_TAG"); val2 = instancesInZone[index]; } if ((Object)(object)val2 == (Object)null) { EOSLogger.Error($"VerifyZoneOverride: cannot find target terminal with Terminal Instance Index: {waveDatum}"); } waveDatum.VerifyTerminal = val2; ReactorWaveData waveData = ObjectiveData.ReactorWaves[waveDatum.WaveIndex]; TerminalLogFileData val3 = null; if (waveData.VerifyInOtherZone) { List<LG_ComputerTerminal> list = EOSTerminalUtils.FindTerminal(ChainedReactor.SpawnNode.m_dimension.DimensionIndex, ChainedReactor.SpawnNode.LayerType, waveData.ZoneForVerification, (Predicate<LG_ComputerTerminal>)((LG_ComputerTerminal x) => x.ItemKey == waveData.VerificationTerminalSerial)); if (list == null || list.Count < 1) { EOSLogger.Error($"Wave_{waveDatum.WaveIndex}: cannot find vanilla verification terminal in {(ChainedReactor.SpawnNode.m_dimension.DimensionIndex, ChainedReactor.SpawnNode.LayerType, waveData.ZoneForVerification)}, unable to override"); continue; } LG_ComputerTerminal val4 = list[0]; if ((Object)(object)val4 == (Object)null) { EOSLogger.Error($"VerifyZoneOverrides: Wave_{waveDatum.WaveIndex} - Cannot find log terminal"); continue; } string text = waveData.VerificationTerminalFileName.ToUpperInvariant(); val3 = EOSTerminalUtils.GetLocalLog(val4, text); if (val3 == null) { EOSLogger.Error("VerifyZoneOverrides: Cannot find vanilla-generated reactor verify log on terminal..."); continue; } val4.RemoveLocalLog(text); EOSTerminalUtils.ResetInitialOutput(val4); } else { waveData.VerificationTerminalFileName = "reactor_ver" + SerialGenerator.GetCodeWordPrefix() + ".log"; val3 = new TerminalLogFileData { FileName = waveData.VerificationTerminalFileName, FileContent = new LocalizedText { UntranslatedText = string.Format(Text.Get(182408469u), ((Il2CppArrayBase<string>)(object)ChainedReactor.m_overrideCodes)[waveDatum.WaveIndex].ToUpper()), Id = 0u } }; EOSLogger.Debug($"VerifyZoneOverrides: Wave_{waveDatum.WaveIndex} - Log generated."); } waveData.HasVerificationTerminal = true; waveData.VerificationTerminalSerial = val2.ItemKey; val2.AddLocalLog(val3, true); EOSTerminalUtils.ResetInitialOutput(val2); EOSLogger.Debug($"VerifyZoneOverrides: Wave_{waveDatum.WaveIndex} verification overriden"); } } private void SetupWaves() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) LG_WardenObjective_Reactor chainedReactor = ChainedReactor; eDimensionIndex dimensionIndex = chainedReactor.SpawnNode.m_dimension.DimensionIndex; LG_LayerType layerType = chainedReactor.SpawnNode.LayerType; int num = 0; for (int i = 0; i < WaveData.Count; i++) { ReactorWaveData reactorWave = ObjectiveData.ReactorWaves[i]; WaveOverride waveOverride = WaveData[i]; switch (waveOverride.VerificationType) { case EOSReactorVerificationType.BY_SPECIAL_COMMAND: if (!reactorWave.HasVerificationTerminal) { waveOverride.VerifyTerminal = ChainedReactor.m_terminal; AddVerifyCommand(ChainedReactor.m_terminal); } else { LG_ComputerTerminal val = waveOverride.VerifyTerminal; if ((Object)(object)val == (Object)null) { val = EOSTerminalUtils.FindTerminal(dimensionIndex, layerType, reactorWave.ZoneForVerification, (Predicate<LG_ComputerTerminal>)((LG_ComputerTerminal terminal) => terminal.ItemKey.Equals(reactorWave.VerificationTerminalSerial, StringComparison.InvariantCultureIgnoreCase)))?[0]; if ((Object)(object)val == (Object)null) { EOSLogger.Error($"SetupWaves: cannot find verify terminal for Wave_{i}, skipped"); break; } waveOverride.VerifyTerminal = val; } val.ConnectedReactor = chainedReactor; val.RemoveLocalLog(reactorWave.VerificationTerminalFileName.ToUpperInvariant()); AddVerifyCommand(val); EOSTerminalUtils.ResetInitialOutput(val); } num++; EOSLogger.Debug($"WaveOverride: Setup as Wave Verification {1} for Wave_{i}"); break; default: EOSLogger.Error($"Unimplemented Verification Type {waveOverride.VerificationType}"); break; case EOSReactorVerificationType.NORMAL: case EOSReactorVerificationType.BY_WARDEN_EVENT: break; } } if (num == ObjectiveData.ReactorWaves.Count) { ChainedReactor.m_terminal.TrySyncSetCommandHidden((TERM_Command)22); } } private void AddVerifyCommand(LG_ComputerTerminal terminal) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown LG_ComputerTerminalCommandInterpreter command = terminal.m_command; if (command.HasRegisteredCommand((TERM_Command)42)) { EOSLogger.Debug("TERM_Command.UniqueCommand5 already registered. If this terminal is specified as objective terminal for 2 waves and the number of commands in 'UniqueCommands' on this terminal isn't more than 4, simply ignore this message."); return; } command.AddCommand((TERM_Command)42, "REACTOR_COOLDOWN", new LocalizedText { UntranslatedText = ReactorStartupOverrideManager.CoolDownCommandDesc, Id = 0u }, (TERM_CommandRule)0); terminal.TrySyncSetCommandRule((TERM_Command)42, (TERM_CommandRule)0); } public bool IsCorrectTerminal(LG_ComputerTerminal terminal) { int num = ChainedReactor.m_currentWaveCount - 1; if (num >= 0) { EOSLogger.Debug($"Index: {num}"); EOSLogger.Debug("Comp Terminal Key1: " + terminal.ItemKey); EOSLogger.Debug("Comp Terminal Key2: " + (((Object)(object)WaveData[num].VerifyTerminal != (Object)null) ? WaveData[num].VerifyTerminal.ItemKey : "empty")); if (WaveData[num].VerifyTerminal.ItemKey != null && WaveData[num].VerifyTerminal.ItemKey.Equals(terminal.ItemKey, StringComparison.InvariantCultureIgnoreCase)) { return true; } } return false; } public void SetIdle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)ChainedReactor == (Object)null)) { pReactorState val = default(pReactorState); val.status = (eReactorStatus)0; val.stateCount = 0; val.stateProgress = 0f; val.verifyFailed = false; pReactorState state = val; ChainedReactor.m_stateReplicator.State = state; } } private void OnDestroy() { LevelAPI.OnEnterLevel -= OnEnterLevel; ChainedReactor = null; overrideData = null; } private void LateUpdate() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) if ((int)GameStateManager.CurrentStateName == 10) { eReactorStatus status = ChainedReactor.m_currentState.status; if (UsingLightEffect) { UpdateLight(status, ChainedReactor.m_currentWaveProgress); } UpdateGUIText(status); } } private void UpdateGUIText(eReactorStatus status) { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Invalid comparison between Unknown and I4 int num = ChainedReactor.m_currentWaveCount - 1; if (num < 0 || num >= ChainedReactor.m_waveCountMax) { return; } WaveOverride waveOverride = WaveData[num]; string format = string.Empty; if (waveOverride.UseCustomVerifyText) { format = ((waveOverride.VerifySequenceText.Id != 0) ? Text.Get(waveOverride.VerifySequenceText.Id) : waveOverride.VerifySequenceText.UntranslatedText); } if ((int)status != 4) { return; } switch (waveOverride.VerificationType) { case EOSReactorVerificationType.NORMAL: if (ChainedReactor.m_currentWaveData.HasVerificationTerminal) { if (!waveOverride.UseCustomVerifyText) { format = Text.Get(1103u); } ChainedReactor.SetGUIMessage(true, string.Format(format, ChainedReactor.m_currentWaveCount, ChainedReactor.m_waveCountMax, "<color=orange>" + ChainedReactor.m_currentWaveData.VerificationTerminalSerial + "</color>"), (ePUIMessageStyle)3, !waveOverride.HideVerificationTimer, "<size=125%>" + Text.Get(1104u), "</size>"); } else { if (!waveOverride.UseCustomVerifyText) { format = Text.Get(1105u); } ChainedReactor.SetGUIMessage(true, string.Format(format, ChainedReactor.m_currentWaveCount, ChainedReactor.m_waveCountMax, "<color=orange>" + ChainedReactor.CurrentStateOverrideCode + "</color>"), (ePUIMessageStyle)3, !waveOverride.HideVerificationTimer, "<size=125%>" + Text.Get(1104u), "</size>"); } break; case EOSReactorVerificationType.BY_SPECIAL_COMMAND: { string text = (ChainedReactor.m_currentWaveData.HasVerificationTerminal ? ChainedReactor.m_currentWaveData.VerificationTerminalSerial : ReactorStartupOverrideManager.MainTerminalText); if (!waveOverride.UseCustomVerifyText) { format = ReactorStartupOverrideManager.SpecialCmdVerifyText; } ChainedReactor.SetGUIMessage(true, string.Format(format, ChainedReactor.m_currentWaveCount, ChainedReactor.m_waveCountMax, "<color=orange>" + text + "</color>"), (ePUIMessageStyle)3, !waveOverride.HideVerificationTimer, "<size=125%>" + Text.Get(1104u), "</size>"); break; } case EOSReactorVerificationType.BY_WARDEN_EVENT: if (!waveOverride.UseCustomVerifyText) { format = ReactorStartupOverrideManager.InfiniteWaveVerifyText; } ChainedReactor.SetGUIMessage(true, string.Format(format, ChainedReactor.m_currentWaveCount, ChainedReactor.m_waveCountMax), (ePUIMessageStyle)3, !waveOverride.HideVerificationTimer, "<size=125%>" + Text.Get(1104u), "</size>"); break; } } private void UpdateLight(eReactorStatus status, float progress) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected I4, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) if (!(_updateTimer > Clock.Time)) { _updateTimer = Clock.Time + 0.15f; switch (status - 1) { case 0: SetLightColor(Color.black); break; case 1: SetLightColor(Color.Lerp(LowTemperature, HighTemperature, progress)); break; case 2: SetLightColor(Color.Lerp(HighTemperature, LowTemperature, progress)); break; case 3: SetLightColor(LowTemperature); break; case 4: SetLightColor(LowTemperature); break; } } } private void SetLightColor(Color color) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) if (UsingLightEffect && _lights != null) { for (int i = 0; i < _lights.Length; i++) { _lights[i].ChangeColor(color); } } } static OverrideReactorComp() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) LowTemperature = ColorExt.Hex("#23E4F2") * 2.5f; HighTemperature = ColorExt.Hex("#F63838") * 12f; } } }
plugins/DEV/Inas07.EOSExt.SecDoor.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Unity.IL2CPP; using EOSExt.SecDoor.Definition; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.Utils; using GTFO.API; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppSystem; using Il2CppSystem.Text; using LevelGeneration; using Localization; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.EOSExt.SecDoor")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.EOSExt.SecDoor")] [assembly: AssemblyTitle("Inas07.EOSExt.SecDoor")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EOSExt.SecDoor { public class InteractGlitchManager : MonoBehaviour { private const string HEX_CHARPOOL = "0123456789ABCDEF"; private const string ERR_CHARPOOL = "$#/-01"; private Random Random = new Random(); private float _Timer; private uint START_SECURITY_SCAN_SEQUENCE_TEXT_ID; private uint HOLD_TEXT_ID; private uint SCAN_UNKNOWN_TEXT_DB; public static InteractGlitchManager Current { get; } internal bool Enabled { get; set; } internal bool CanInteract { get; set; } private StringBuilder _StrBuilder { get; } = new StringBuilder(); internal GlitchMode Mode { get; set; } private Dictionary<IntPtr, LG_SecurityDoor> DoorLocks { get; } = new Dictionary<IntPtr, LG_SecurityDoor>(); private void Update() { if (Enabled && !(_Timer > Clock.Time) && GuiManager.InteractionLayer != null && Mode != 0) { switch (Mode) { case GlitchMode.Style1: GuiManager.InteractionLayer.SetInteractPrompt(GetFormat1(), CanInteract ? Text.Format(HOLD_TEXT_ID, (Object[])(object)new Object[1] { Object.op_Implicit(InputMapper.GetBindingName((InputAction)6)) }) : string.Empty, (ePUIMessageStyle)0); GuiManager.InteractionLayer.InteractPromptVisible = true; _Timer = Clock.Time + 0.05f; break; case GlitchMode.Style2: { string format = GetFormat2(Text.Get(START_SECURITY_SCAN_SEQUENCE_TEXT_ID)); string format2 = GetFormat2(Text.Get(SCAN_UNKNOWN_TEXT_DB)); GuiManager.InteractionLayer.SetInteractPrompt(format + "<color=red>" + format2 + "</color>", CanInteract ? Text.Format(HOLD_TEXT_ID, (Object[])(object)new Object[1] { Object.op_Implicit(InputMapper.GetBindingName((InputAction)6)) }) : string.Empty, (ePUIMessageStyle)0); GuiManager.InteractionLayer.InteractPromptVisible = true; _Timer = Clock.Time + 0.075f; break; } } } } private string GetFormat1() { return "<color=red>://Decryption E_RR at: [" + GetRandomHex() + GetRandomHex() + "-" + GetRandomHex() + GetRandomHex() + "-" + GetRandomHex() + GetRandomHex() + "-" + GetRandomHex() + GetRandomHex() + "]</color>"; } private string GetFormat2(string baseMessage) { _StrBuilder.Clear(); foreach (char c in baseMessage) { if (Random.NextDouble() > 0.009999999776482582 || c == ':') { _StrBuilder.Append(c); } else { _StrBuilder.Append("$#/-01"[Random.Next(0, "$#/-01".Length)]); } } return _StrBuilder.ToString(); } private string GetRandomHex() { return string.Format("{0}{1}", "0123456789ABCDEF"[Random.Next(0, "0123456789ABCDEF".Length)], "0123456789ABCDEF"[Random.Next(0, "0123456789ABCDEF".Length)]); } internal void RegisterDoorLocks(LG_SecurityDoor_Locks locks) { DoorLocks[((Il2CppObjectBase)locks.m_intCustomMessage).Pointer] = locks.m_door; DoorLocks[((Il2CppObjectBase)locks.m_intOpenDoor).Pointer] = locks.m_door; } public GlitchMode GetGlitchMode(Interact_Base interact) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) if (!DoorLocks.TryGetValue(((Il2CppObjectBase)interact).Pointer, out var value)) { return GlitchMode.None; } eDimensionIndex dimensionIndex = value.Gate.DimensionIndex; LG_LayerType linksToLayerType = value.LinksToLayerType; eLocalZoneIndex localIndex = value.LinkedToZoneData.LocalIndex; return ((ZoneDefinitionManager<SecDoorIntTextOverride>)SecDoorIntTextOverrideManager.Current).GetDefinition(dimensionIndex, linksToLayerType, localIndex)?.GlitchMode ?? GlitchMode.None; } private void Clear() { DoorLocks.Clear(); } private InteractGlitchManager() { START_SECURITY_SCAN_SEQUENCE_TEXT_ID = ((GameDataBlockBase<TextDataBlock>)(object)GameDataBlockBase<TextDataBlock>.GetBlock("InGame.InteractionPrompt.SecurityDoor.StartSecurityScanSequence"))?.persistentID ?? 0; HOLD_TEXT_ID = ((GameDataBlockBase<TextDataBlock>)(object)GameDataBlockBase<TextDataBlock>.GetBlock("InGame.InteractionPrompt.Hold_X"))?.persistentID ?? 0; SCAN_UNKNOWN_TEXT_DB = ((GameDataBlockBase<TextDataBlock>)(object)GameDataBlockBase<TextDataBlock>.GetBlock("InGame.InteractionPrompt.SecurityDoor.StartSecurityScanSequence_ScanUnknown"))?.persistentID ?? 0; LevelAPI.OnBuildStart += Clear; LevelAPI.OnLevelCleanup += Clear; } static InteractGlitchManager() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown ClassInjector.RegisterTypeInIl2Cpp<InteractGlitchManager>(); GameObject val = new GameObject("CONST_InteractGlitchManager"); Object.DontDestroyOnLoad((Object)(object)val); Current = val.AddComponent<InteractGlitchManager>(); } } public class SecDoorIntTextOverrideManager : ZoneDefinitionManager<SecDoorIntTextOverride> { public static SecDoorIntTextOverrideManager Current { get; } protected override string DEFINITION_NAME => "SecDoorIntText"; private SecDoorIntTextOverrideManager() { } static SecDoorIntTextOverrideManager() { Current = new SecDoorIntTextOverrideManager(); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.EOSExt.SecDoor", "EOSExt.SecDoor", "1.0.0")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string PLUGIN_NAME = "EOSExt.SecDoor"; public const string VERSION = "1.0.0"; private Harmony m_Harmony; public override void Load() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown SetupManagers(); m_Harmony = new Harmony("EOSExt.SecDoor"); m_Harmony.PatchAll(); EOSLogger.Log("ExtraObjectiveSetup.SecDoor loaded."); } private void SetupManagers() { ((ZoneDefinitionManager<SecDoorIntTextOverride>)SecDoorIntTextOverrideManager.Current).Init(); } } } namespace EOSExt.SecDoor.Patches { [HarmonyPatch] internal class CustomizeSecDoorInteractionText { [HarmonyPostfix] [HarmonyPatch(typeof(LG_SecurityDoor), "Setup")] private static void Post_Customize_SecDoor_Interaction_Text(LG_SecurityDoor __instance) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) eDimensionIndex dimensionIndex = __instance.Gate.DimensionIndex; LG_LayerType linksToLayerType = __instance.LinksToLayerType; eLocalZoneIndex localIndex = __instance.LinkedToZoneData.LocalIndex; SecDoorIntTextOverride def = ((ZoneDefinitionManager<SecDoorIntTextOverride>)SecDoorIntTextOverrideManager.Current).GetDefinition(dimensionIndex, linksToLayerType, localIndex); LG_SecurityDoor_Locks obj = ((Il2CppObjectBase)__instance.m_locks).Cast<LG_SecurityDoor_Locks>(); Interact_Timed intOpenDoor = ((obj != null) ? obj.m_intOpenDoor : null); if ((Object)(object)intOpenDoor == (Object)null || def == null || def.GlitchMode != 0) { return; } __instance.m_sync.OnDoorStateChange += Action<pDoorState, bool>.op_Implicit((Action<pDoorState, bool>)delegate { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) string text = (string.IsNullOrEmpty(LocalizedText.op_Implicit(def.TextToReplace)) ? intOpenDoor.InteractionMessage : LocalizedText.op_Implicit(def.TextToReplace)); StringBuilder val = new StringBuilder(); if (!string.IsNullOrEmpty(LocalizedText.op_Implicit(def.Prefix))) { val.Append(LocalizedText.op_Implicit(def.Prefix)).AppendLine(); } val.Append(text); if (!string.IsNullOrEmpty(LocalizedText.op_Implicit(def.Postfix))) { val.AppendLine().Append(LocalizedText.op_Implicit(def.Postfix)); } intOpenDoor.InteractionMessage = ((Object)val).ToString(); EOSLogger.Debug($"SecDoorIntTextOverride: Override IntText. {((GlobalZoneIndex)def).LocalIndex}, {((GlobalZoneIndex)def).LayerType}, {((GlobalZoneIndex)def).DimensionIndex}"); }); } } [HarmonyPatch] internal class InteractGlitch { [HarmonyPostfix] [HarmonyPatch(typeof(Interact_Timed), "OnSelectedChange")] private static void Post_Interact_Timed_OnSelectedChange(Interact_Timed __instance, bool selected) { Handle((Interact_Base)(object)__instance, selected, canInteract: true); } [HarmonyPostfix] [HarmonyPatch(typeof(Interact_MessageOnScreen), "OnSelectedChange")] private static void Post_Interact_MessageOnScreen_OnSelectedChange(Interact_MessageOnScreen __instance, bool selected) { Handle((Interact_Base)(object)__instance, selected, canInteract: false); } [HarmonyPostfix] [HarmonyPatch(typeof(LG_SecurityDoor_Locks), "Setup", new Type[] { typeof(LG_SecurityDoor) })] private static void Post_LG_SecurityDoor_Locks_Setup(LG_SecurityDoor_Locks __instance, LG_SecurityDoor door) { InteractGlitchManager.Current.RegisterDoorLocks(__instance); } private static void Handle(Interact_Base interact, bool selected, bool canInteract) { if (selected) { if (!((Object)(object)interact == (Object)null)) { switch (InteractGlitchManager.Current.GetGlitchMode(interact)) { case GlitchMode.Style1: InteractGlitchManager.Current.Enabled = true; InteractGlitchManager.Current.CanInteract = canInteract; InteractGlitchManager.Current.Mode = GlitchMode.Style1; GuiManager.InteractionLayer.InteractPromptVisible = false; break; case GlitchMode.Style2: InteractGlitchManager.Current.Enabled = true; InteractGlitchManager.Current.CanInteract = canInteract; InteractGlitchManager.Current.Mode = GlitchMode.Style2; GuiManager.InteractionLayer.InteractPromptVisible = false; break; } } } else { InteractGlitchManager.Current.Enabled = false; } } } } namespace EOSExt.SecDoor.Definition { public enum GlitchMode { None, Style1, Style2 } public class SecDoorIntTextOverride : GlobalZoneIndex { public LocalizedText Prefix { get; set; } = null; public LocalizedText Postfix { get; set; } = null; public LocalizedText TextToReplace { get; set; } = null; public GlitchMode GlitchMode { get; set; } = GlitchMode.None; } }
plugins/DEV/Inas07.EOSExt.SecurityDoorTerminal.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AIGraph; using BepInEx; using BepInEx.Unity.IL2CPP; using ChainedPuzzles; using EOSExt.SecurityDoorTerminal.Definition; using ExtraObjectiveSetup; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.BaseClasses.CustomTerminalDefinition; using ExtraObjectiveSetup.ExtendedWardenEvents; using ExtraObjectiveSetup.Utils; using GTFO.API; using GTFO.API.Extensions; using GameData; using Il2CppInterop.Runtime.InteropTypes; using Il2CppSystem; using LevelGeneration; using Localization; using Microsoft.CodeAnalysis; using Player; using SecDoorTerminalInterface; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.EOSExt.SecurityDoorTerminal")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.EOSExt.SecurityDoorTerminal")] [assembly: AssemblyTitle("Inas07.EOSExt.SecurityDoorTerminal")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EOSExt.SecurityDoorTerminal { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.EOSExt.SecurityDoorTerminal", "EOSExt.SecurityDoorTerminal", "1.0.0")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string PLUGIN_NAME = "EOSExt.SecurityDoorTerminal"; public const string VERSION = "1.0.0"; public override void Load() { SetupManagers(); EOSLogger.Log("ExtraObjectiveSetup.SecurityDoorTerminal loaded."); } private void SetupManagers() { ((ZoneDefinitionManager<SecurityDoorTerminalDefinition>)SecurityDoorTerminalManager.Current).Init(); } } public sealed class SecurityDoorTerminalManager : ZoneDefinitionManager<SecurityDoorTerminalDefinition> { private enum SDTWardenEvents { ADD_OVERRIDE_COMMAND = 1000 } private const string OVERRIDE_COMMAND = "ACCESS_OVERRIDE"; private List<(SecDoorTerminal sdt, SecurityDoorTerminalDefinition def)> levelSDTs = new List<(SecDoorTerminal, SecurityDoorTerminalDefinition)>(); public static SecurityDoorTerminalManager Current { get; private set; } protected override string DEFINITION_NAME => "SecDoorTerminal"; public bool TryGetZoneEntranceSecDoor(LG_Zone zone, out LG_SecurityDoor door) { if ((Object)(object)zone == (Object)null) { door = null; return false; } if ((Object)(object)zone.m_sourceGate == (Object)null) { door = null; return false; } if (zone.m_sourceGate.SpawnedDoor == null) { door = null; return false; } door = ((Il2CppObjectBase)zone.m_sourceGate.SpawnedDoor).TryCast<LG_SecurityDoor>(); return (Object)(object)door != (Object)null; } protected override void AddDefinitions(ZoneDefinitionsForLevel<SecurityDoorTerminalDefinition> definitions) { base.Sort(definitions); base.AddDefinitions(definitions); } private void AddOverrideCommandWithAlarmText(SecDoorTerminal sdt) { if (sdt.CmdProcessor.HasRegisteredCommand((TERM_Command)254)) { return; } string text = "<color=orange>" + Text.Get(841u) + "</color>"; if ((Object)(object)sdt.LinkedDoorLocks.ChainedPuzzleToSolve != (Object)null && sdt.LinkedDoorLocks.ChainedPuzzleToSolve.Data.TriggerAlarmOnActivate) { string format = Text.Get(840u); ChainedPuzzleInstance chainedPuzzleToSolve = sdt.LinkedDoorLocks.ChainedPuzzleToSolve; text = "<color=orange>" + string.Format(format, (chainedPuzzleToSolve != null) ? chainedPuzzleToSolve.Data.PublicAlarmName : null) + "</color>"; int num = text.IndexOf('['); if (num >= 0 && num < text.Length) { text = text.Insert(num, "\n"); } } sdt.AddOverrideCommand("ACCESS_OVERRIDE", text, (Action<LG_ComputerTerminalCommandInterpreter>)null); } private void BuildSDT_UniqueCommands(SecDoorTerminal sdt, SecurityDoorTerminalDefinition def) { def.TerminalSettings.UniqueCommands.ForEach(delegate(CustomCommand cmd) { EOSTerminalUtils.AddUniqueCommand(sdt.ComputerTerminal, cmd); }); } private void BuildLevelSDTs_UniqueCommands() { levelSDTs.ForEach(delegate((SecDoorTerminal sdt, SecurityDoorTerminalDefinition def) tp) { BuildSDT_UniqueCommands(tp.sdt, tp.def); }); } private void BuildLevelSDTs_Passwords() { levelSDTs.ForEach(delegate((SecDoorTerminal sdt, SecurityDoorTerminalDefinition def) tp) { EOSTerminalUtils.BuildPassword(tp.sdt.ComputerTerminal, tp.def.TerminalSettings.PasswordData); }); } private void WardenEvent_AddOverrideCommand(WardenObjectiveEventData e) { //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) int num = levelSDTs.FindIndex(delegate((SecDoorTerminal sdt, SecurityDoorTerminalDefinition def) tp) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) AIG_CourseNode courseNode = ((LG_ZoneExpander)tp.sdt.LinkedDoor.Gate).m_linksTo.m_courseNode; return courseNode.m_dimension.DimensionIndex == e.DimensionIndex && courseNode.LayerType == e.Layer && courseNode.m_zone.LocalIndex == e.LocalIndex; }); if (num == -1) { EOSLogger.Error($"SDT_AddOverrideCommand: SDT not found on door to {(e.DimensionIndex, e.Layer, e.LocalIndex)}"); } else { SecDoorTerminal item = levelSDTs[num].sdt; AddOverrideCommandWithAlarmText(item); EOSLogger.Debug($"SDT_AddOverrideCommand: added for SDT {(e.DimensionIndex, e.Layer, e.LocalIndex)}"); } } private SecDoorTerminal BuildSDT_Instantiation(SecurityDoorTerminalDefinition def) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Expected O, but got Unknown //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01dc: Expected I4, but got Unknown var (val, val2, val3) = ((GlobalZoneIndex)def).GlobalZoneIndexTuple(); LG_Zone val4 = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(val, val2, val3, ref val4) || (Object)(object)val4 == (Object)null) { EOSLogger.Error($"SecDoorTerminal: Cannot find target zone {((GlobalZoneIndex)def).GlobalZoneIndexTuple()}"); return null; } if (!TryGetZoneEntranceSecDoor(val4, out var door) || (Object)(object)door == (Object)null) { EOSLogger.Error($"SecDoorTerminal: Cannot find spawned sec-door for zone {((GlobalZoneIndex)def).GlobalZoneIndexTuple()}"); return null; } SecDoorTerminal sdt = SecDoorTerminal.Place(door, new TerminalStartStateData { StartingState = (TERM_State)0 }, (TerminalPlacementData)null); sdt.BioscanScanSolvedBehaviour = def.StateSettings.OnPuzzleSolved; if (sdt == null) { EOSLogger.Error("Build failed: Can only attach SDT to regular security door"); return null; } ((LG_ZoneExpander)val4.m_sourceGate).m_linksFrom.m_zone.TerminalsSpawnedInZone.Add(sdt.ComputerTerminal); sdt.BioscanScanSolvedBehaviour = def.StateSettings.OnPuzzleSolved; def.TerminalSettings.LocalLogFiles.ForEach(delegate(TerminalLogFileData log) { sdt.ComputerTerminal.AddLocalLog(log, true); }); eDoorStatus status = sdt.LinkedDoor.m_sync.GetCurrentSyncState().status; switch (status - 1) { case 2: if (def.StateSettings.LockedStateSetting.AccessibleWhenLocked) { sdt.LinkedDoorLocks.m_gateKeyItemNeeded.keyPickupCore.m_interact.OnPickedUpByPlayer += Action<PlayerAgent>.op_Implicit((Action<PlayerAgent>)delegate { sdt.SetTerminalActive(false); }); sdt.SetTerminalActive(def.StateSettings.LockedStateSetting.AccessibleWhenLocked); List<string> list4 = new List<string> { string.Format("<color=orange>" + Text.Get(849u) + "</color>", sdt.LinkedDoorLocks.m_gateKeyItemNeeded.PublicName) }; sdt.ComputerTerminal.m_command.AddOutput(ListExtensions.ToIl2Cpp<string>(list4)); } break; case 5: sdt.SetTerminalActive(def.StateSettings.LockedStateSetting.AccessibleWhenLocked); if (def.StateSettings.LockedStateSetting.AccessibleWhenLocked) { List<string> list2 = new List<string> { string.Format("<color=orange>" + Text.Get(842u) + "</color>", sdt.LinkedDoorLocks.m_powerGeneratorNeeded.PublicName) }; sdt.ComputerTerminal.m_command.AddOutput(ListExtensions.ToIl2Cpp<string>(list2)); } break; case 14: sdt.SetTerminalActive(def.StateSettings.LockedStateSetting.AccessibleWhenLocked); if (def.StateSettings.LockedStateSetting.AccessibleWhenLocked) { List<string> list = new List<string> { string.Format("<color=orange>" + Text.Get(843u) + "</color>", sdt.LinkedDoorLocks.m_bulkheadDCNeeded.PublicName) }; sdt.ComputerTerminal.m_command.AddOutput(ListExtensions.ToIl2Cpp<string>(list)); } break; case 6: sdt.SetTerminalActive(def.StateSettings.LockedStateSetting.AccessibleWhenLocked); if (def.StateSettings.LockedStateSetting.AccessibleWhenLocked) { List<string> list3 = new List<string> { sdt.LinkedDoorLocks.m_intCustomMessage.m_message }; sdt.ComputerTerminal.m_command.AddOutput(ListExtensions.ToIl2Cpp<string>(list3)); } else { sdt.SetCustomMessageActive(true); } break; case 0: case 3: case 4: case 8: if (def.StateSettings.OverrideCommandAccessibility != OverrideCmdAccess.ADDED_BY_WARDEN_EVENT) { AddOverrideCommandWithAlarmText(sdt); } sdt.SetTerminalActive(def.StateSettings.LockedStateSetting.AccessibleWhenUnlocked); break; } sdt.LinkedDoor.m_sync.OnDoorStateChange += Action<pDoorState, bool>.op_Implicit((Action<pDoorState, bool>)delegate(pDoorState state, bool isDropin) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected I4, but got Unknown //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Invalid comparison between Unknown and I4 eDoorStatus status3 = state.status; switch (status3 - 3) { case 0: case 3: case 4: case 12: sdt.SetTerminalActive(def.StateSettings.LockedStateSetting.AccessibleWhenLocked); if ((int)state.status == 7) { sdt.SetCustomMessageActive(true); } break; case 1: case 2: case 6: sdt.SetTerminalActive(def.StateSettings.LockedStateSetting.AccessibleWhenUnlocked); break; case 5: case 7: case 8: case 9: case 10: case 11: break; } }); switch (def.StateSettings.OverrideCommandAccessibility) { case OverrideCmdAccess.ALWAYS: AddOverrideCommandWithAlarmText(sdt); break; case OverrideCmdAccess.ON_UNLOCK: sdt.LinkedDoor.m_sync.OnDoorStateChange += Action<pDoorState, bool>.op_Implicit((Action<pDoorState, bool>)delegate(pDoorState state, bool isDropin) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Invalid comparison between Unknown and I4 //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Invalid comparison between Unknown and I4 eDoorStatus status2 = state.status; if (status2 - 4 <= 1 || (int)status2 == 9) { AddOverrideCommandWithAlarmText(sdt); } }); break; } return sdt; } public override void Init() { base.Init(); } private void BuildLevelSDTs_Instantiation() { if (!base.definitions.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData)) { return; } foreach (SecurityDoorTerminalDefinition definition in base.definitions[RundownManager.ActiveExpedition.LevelLayoutData].Definitions) { SecDoorTerminal item = BuildSDT_Instantiation(definition); levelSDTs.Add((item, definition)); } } private void OnLevelCleanup() { levelSDTs.Clear(); } private SecurityDoorTerminalManager() { EOSWardenEventManager.Current.AddEventDefinition(SDTWardenEvents.ADD_OVERRIDE_COMMAND.ToString(), 1000u, (Action<WardenObjectiveEventData>)WardenEvent_AddOverrideCommand); BatchBuildManager.Current.Add_OnBatchDone((BatchName)75, (Action)BuildLevelSDTs_Instantiation); BatchBuildManager.Current.Add_OnBatchDone((BatchName)76, (Action)BuildLevelSDTs_Passwords); LevelAPI.OnBuildDone += BuildLevelSDTs_UniqueCommands; LevelAPI.OnLevelCleanup += OnLevelCleanup; } static SecurityDoorTerminalManager() { Current = new SecurityDoorTerminalManager(); } } } namespace EOSExt.SecurityDoorTerminal.Definition { public enum OverrideCmdAccess { ALWAYS, ON_UNLOCK, ADDED_BY_WARDEN_EVENT } public class SDTStateSetting_Locked { public bool AccessibleWhenLocked { get; set; } public bool AccessibleWhenUnlocked { get; set; } = true; } public class SDTStateSetting { public SDTStateSetting_Locked LockedStateSetting { get; set; } = new SDTStateSetting_Locked(); public OverrideCmdAccess OverrideCommandAccessibility { get; set; } = OverrideCmdAccess.ON_UNLOCK; public CPSolvedBehaviour OnPuzzleSolved { get; set; } = (CPSolvedBehaviour)1; } public class SecurityDoorTerminalDefinition : GlobalZoneIndex { public SDTStateSetting StateSettings { get; set; } = new SDTStateSetting(); public TerminalDefinition TerminalSettings { get; set; } = new TerminalDefinition(); } }
plugins/DEV/Inas07.EOSExt.SecuritySensor.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using Agents; using BepInEx; using BepInEx.Unity.IL2CPP; using ChainedPuzzles; using EOSExt.SecuritySensor.Component; using EOSExt.SecuritySensor.Definition; using ExtraObjectiveSetup; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.ExtendedWardenEvents; using ExtraObjectiveSetup.Utils; using FloLib.Networks.Replications; using GTFO.API; using GTFO.API.Extensions; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Microsoft.CodeAnalysis; using Player; using SNetwork; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.EOSExt.SecuritySensor")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.EOSExt.SecuritySensor")] [assembly: AssemblyTitle("Inas07.EOSExt.SecuritySensor")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EOSExt.SecuritySensor { internal static class Assets { public static GameObject CircleSensor { get; private set; } public static GameObject MovableSensor { get; private set; } public static void Init() { CircleSensor = AssetAPI.GetLoadedAsset<GameObject>("Assets/SecuritySensor/CircleSensor.prefab"); MovableSensor = AssetAPI.GetLoadedAsset<GameObject>("Assets/SecuritySensor/MovableSensor.prefab"); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.EOSExt.SecuritySensor", "EOSExt.SecuritySensor", "1.1.6")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string PLUGIN_NAME = "EOSExt.SecuritySensor"; public const string VERSION = "1.1.6"; private Harmony m_Harmony; public override void Load() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown SetupManagers(); AssetAPI.OnAssetBundlesLoaded += Assets.Init; m_Harmony = new Harmony("EOSExt.SecuritySensor"); m_Harmony.PatchAll(); ClassInjector.RegisterTypeInIl2Cpp<SensorCollider>(); EOSLogger.Log("ExtraObjectiveSetup.SecuritySensor loaded."); } private void SetupManagers() { ((GenericExpeditionDefinitionManager<SensorGroupSettings>)SecuritySensorManager.Current).Init(); } } internal class MovableSensor { public GameObject movableGO { get; private set; } public CP_BasicMovable movingComp { get; private set; } private GameObject graphicsGO { get { GameObject obj = movableGO; if (obj == null) { return null; } return ((Component)obj.transform.GetChild(0)).gameObject; } } public static MovableSensor Instantiate(SensorSettings sensorSetting) { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) if (sensorSetting.MovingPosition.Count < 1) { EOSLogger.Error("SensorGroup.Instantiate: At least 1 moving position required to setup T-Sensor!"); return null; } if (EOSNetworking.AllotReplicatorID() == 0) { EOSLogger.Error("SensorGroup.Instantiate: replicator ID depleted, cannot create StateReplicator..."); return null; } MovableSensor movableSensor = new MovableSensor(); movableSensor.movableGO = Object.Instantiate<GameObject>(Assets.MovableSensor); movableSensor.movingComp = movableSensor.movableGO.GetComponent<CP_BasicMovable>(); movableSensor.movingComp.Setup(); Vector3 element = sensorSetting.Position.ToVector3(); Vector3 val = sensorSetting.MovingPosition.First().ToVector3(); Vector3 val2 = sensorSetting.MovingPosition.Last().ToVector3(); IEnumerable<Vector3> source = sensorSetting.MovingPosition.ConvertAll((Vec3 e) => e.ToVector3()).AsEnumerable(); if (!((Vector3)(ref element)).Equals(val)) { source = source.Prepend(element); } if (!((Vector3)(ref element)).Equals(val2)) { source = source.Append(element); } movableSensor.movingComp.ScanPositions = ListExtensions.ToIl2Cpp<Vector3>(source.ToList()); movableSensor.movingComp.m_amountOfPositions = source.Count() - 1; if (sensorSetting.MovingSpeedMulti > 0f) { CP_BasicMovable obj = movableSensor.movingComp; obj.m_movementSpeed *= sensorSetting.MovingSpeedMulti; } return movableSensor; } public void StartMoving() { graphicsGO.SetActive(true); movingComp.SyncUpdate(); movingComp.StartMoving(); } public void ResumeMoving() { graphicsGO.SetActive(true); movingComp.ResumeMovement(); } public void StopMoving() { movingComp.StopMoving(); graphicsGO.SetActive(false); } public void PauseMoving() { movingComp.PauseMovement(); graphicsGO.SetActive(false); } public void Destroy() { Object.Destroy((Object)(object)movableGO); movableGO = null; movingComp = null; } private MovableSensor() { } } public enum SensorEventType { ToggleSensorGroupState = 400 } public sealed class SecuritySensorManager : GenericExpeditionDefinitionManager<SensorGroupSettings> { private List<(SensorGroupSettings settings, SensorGroup sensorGroup)> securitySensorGroups = new List<(SensorGroupSettings, SensorGroup)>(); private Dictionary<IntPtr, int> sensorGroupIndex = new Dictionary<IntPtr, int>(); public static SecuritySensorManager Current { get; private set; } protected override string DEFINITION_NAME => "SecuritySensor"; public void BuildSensorGroup(SensorGroupSettings sensorGroupSettings) { int count = securitySensorGroups.Count; SensorGroup sensorGroup = SensorGroup.Instantiate(sensorGroupSettings, count); securitySensorGroups.Add((sensorGroupSettings, sensorGroup)); foreach (GameObject basicSensor in sensorGroup.BasicSensors) { sensorGroupIndex[((Il2CppObjectBase)basicSensor).Pointer] = count; } foreach (MovableSensor movableSensor in sensorGroup.MovableSensors) { sensorGroupIndex[((Il2CppObjectBase)movableSensor.movableGO).Pointer] = count; } EOSLogger.Debug($"SensorGroup_{count} built"); } internal void TriggerSensor(IntPtr pointer) { if (!sensorGroupIndex.ContainsKey(pointer)) { EOSLogger.Error("Triggering a sensor but doesn't find its corresponding sensor group! This should not happen!"); return; } int num = sensorGroupIndex[pointer]; if (num < 0 || num >= securitySensorGroups.Count) { EOSLogger.Error($"TriggerSensor: invalid SensorGroup index {num}"); return; } (SensorGroupSettings, SensorGroup) tuple = securitySensorGroups[num]; if (tuple.Item2.StateReplicator.State.status == ActiveState.ENABLED) { tuple.Item1.EventsOnTrigger.ForEach(delegate(WardenObjectiveEventData e) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, e.Trigger, true, 0f); }); EOSLogger.Warning($"TriggerSensor: SensorGroup_{num} triggered"); } } private void BuildSecuritySensor() { if (base.definitions.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData)) { base.definitions[RundownManager.ActiveExpedition.LevelLayoutData].Definitions.ForEach(BuildSensorGroup); } } private void Clear() { securitySensorGroups.ForEach(delegate((SensorGroupSettings settings, SensorGroup sensorGroup) builtSensorGroup) { builtSensorGroup.sensorGroup.Destroy(); }); securitySensorGroups.Clear(); sensorGroupIndex.Clear(); } private void ToggleSensorGroup(WardenObjectiveEventData e) { int count = e.Count; bool enabled = e.Enabled; if (count < 0 || count >= securitySensorGroups.Count) { EOSLogger.Error($"ToggleSensorGroup: invalid SensorGroup index {count}"); } else { securitySensorGroups[count].sensorGroup.ChangeState(enabled ? ActiveState.ENABLED : ActiveState.DISABLED); } } private SecuritySensorManager() { LevelAPI.OnBuildStart += delegate { Clear(); BuildSecuritySensor(); }; LevelAPI.OnLevelCleanup += Clear; EventAPI.OnExpeditionStarted += delegate { securitySensorGroups.ForEach(delegate((SensorGroupSettings settings, SensorGroup sensorGroup) tuple) { tuple.sensorGroup.StartMovingMovables(); }); }; EOSWardenEventManager.Current.AddEventDefinition(SensorEventType.ToggleSensorGroupState.ToString(), 400u, (Action<WardenObjectiveEventData>)ToggleSensorGroup); } static SecuritySensorManager() { Current = new SecuritySensorManager(); } } internal class SensorGroup { private List<GameObject> basicSensors = new List<GameObject>(); private List<MovableSensor> movableSensors = new List<MovableSensor>(); public int sensorGroupIndex { get; private set; } public StateReplicator<SensorGroupState> StateReplicator { get; private set; } public IEnumerable<GameObject> BasicSensors => basicSensors; public IEnumerable<MovableSensor> MovableSensors => movableSensors; public void ChangeState(ActiveState status) { ChangeToStateUnsynced(new SensorGroupState { status = status }); EOSLogger.Debug($"ChangeState: SecuritySensorGroup_{sensorGroupIndex} changed to state {status}"); if (SNet.IsMaster) { StateReplicator.SetState(new SensorGroupState { status = status }); } } private void OnStateChanged(SensorGroupState oldState, SensorGroupState newState, bool isRecall) { EOSLogger.Warning($"OnStateChanged: isRecall ? {isRecall}"); if (isRecall) { EOSLogger.Debug($"Recalling: SecuritySensorGroup_{sensorGroupIndex} changed to state {newState.status}"); ChangeToStateUnsynced(newState); } } private void ChangeToStateUnsynced(SensorGroupState newState) { switch (newState.status) { case ActiveState.ENABLED: basicSensors.ForEach(delegate(GameObject sensorGO) { sensorGO.SetActiveRecursively(true); }); ResumeMovingMovables(); break; case ActiveState.DISABLED: PauseMovingMovables(); basicSensors.ForEach(delegate(GameObject sensorGO) { sensorGO.SetActiveRecursively(false); }); break; } } public static SensorGroup Instantiate(SensorGroupSettings sensorGroupSettings, int sensorGroupIndex) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) SensorGroup sensorGroup = new SensorGroup(); sensorGroup.sensorGroupIndex = sensorGroupIndex; foreach (SensorSettings item in sensorGroupSettings.SensorGroup) { Vector3 val = item.Position.ToVector3(); if (val == Vector3.zeroVector) { continue; } GameObject val2 = null; switch (item.SensorType) { case SensorType.BASIC: val2 = Object.Instantiate<GameObject>(Assets.CircleSensor); sensorGroup.basicSensors.Add(val2); break; case SensorType.MOVABLE: { MovableSensor movableSensor = MovableSensor.Instantiate(item); if (movableSensor == null) { EOSLogger.Error("ERROR: failed to build movable sensor"); continue; } val2 = movableSensor.movableGO; sensorGroup.movableSensors.Add(movableSensor); break; } default: EOSLogger.Error($"Unsupported SensorType {item.SensorType}, skipped"); continue; } val2.transform.SetPositionAndRotation(val, Quaternion.identityQuaternion); float num = 0.16216217f; val2.transform.localScale = new Vector3(item.Radius, item.Radius, item.Radius); Transform transform = val2.transform; transform.localPosition += Vector3.up * num; val2.AddComponent<SensorCollider>().Setup(item); val2.SetActive(true); } uint num2 = EOSNetworking.AllotReplicatorID(); if (num2 == 0) { EOSLogger.Error("SensorGroup.Instantiate: replicator ID depleted, cannot create StateReplicator..."); } else { sensorGroup.StateReplicator = StateReplicator<SensorGroupState>.Create(num2, new SensorGroupState { status = ActiveState.ENABLED }, (LifeTimeType)1, (IStateReplicatorHolder<SensorGroupState>)null); sensorGroup.StateReplicator.OnStateChanged += sensorGroup.OnStateChanged; } return sensorGroup; } public void StartMovingMovables() { movableSensors.ForEach(delegate(MovableSensor movable) { movable.StartMoving(); }); } public void PauseMovingMovables() { movableSensors.ForEach(delegate(MovableSensor movable) { movable.PauseMoving(); }); } public void ResumeMovingMovables() { movableSensors.ForEach(delegate(MovableSensor movable) { movable.ResumeMoving(); }); } public void Destroy() { basicSensors.ForEach((Action<GameObject>)Object.Destroy); basicSensors.Clear(); movableSensors.ForEach(delegate(MovableSensor m) { m.Destroy(); }); movableSensors.Clear(); StateReplicator = null; } private SensorGroup() { } } public enum ActiveState { DISABLED, ENABLED } public struct SensorGroupState { public ActiveState status; public SensorGroupState() { status = ActiveState.DISABLED; } public SensorGroupState(SensorGroupState o) { status = o.status; } public SensorGroupState(ActiveState status) { this.status = status; } } public struct MovableSensorLerp { public float lerp; public MovableSensorLerp() { lerp = 0f; } public MovableSensorLerp(MovableSensorLerp o) { lerp = o.lerp; } public MovableSensorLerp(float lerp) { this.lerp = lerp; } } } namespace EOSExt.SecuritySensor.Component { public class SensorCollider : MonoBehaviour { private float nextCheckTime = float.NaN; private SensorSettings sensorSettings; private int last_playersInSensor; public static float CHECK_INTERVAL { get; } = 0.1f; private Vector3 Position => ((Component)this).gameObject.transform.position; internal void Setup(SensorSettings sensorSettings) { this.sensorSettings = sensorSettings; } private void Update() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) if ((int)GameStateManager.CurrentStateName != 10 || (!float.IsNaN(nextCheckTime) && Clock.Time < nextCheckTime)) { return; } nextCheckTime = Clock.Time + CHECK_INTERVAL; int num = 0; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (!current.Owner.IsBot && ((Agent)current).Alive) { Vector3 val = Position - ((Agent)current).Position; if (((Vector3)(ref val)).magnitude < sensorSettings.Radius) { num++; } } } if (num > last_playersInSensor) { SecuritySensorManager.Current.TriggerSensor(((Il2CppObjectBase)((Component)this).gameObject).Pointer); } last_playersInSensor = num; } } } namespace EOSExt.SecuritySensor.Patches { [HarmonyPatch] internal class Debug { [HarmonyPostfix] [HarmonyPatch(typeof(LG_CollisionWorldEventTrigger), "Update")] private static void Post(LG_CollisionWorldEventTrigger __instance) { } static Debug() { } } } namespace EOSExt.SecuritySensor.Definition { public class SensorColor { public float r { get; set; } public float g { get; set; } public float b { get; set; } public float a { get; set; } public Color toColor() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) return new Color(r, g, b, a); } } public class SensorGroupSettings { public List<SensorSettings> SensorGroup { get; set; } = new List<SensorSettings> { new SensorSettings() }; public List<WardenObjectiveEventData> EventsOnTrigger { get; set; } = new List<WardenObjectiveEventData>(); } public enum SensorType { BASIC, MOVABLE } public class SensorSettings { public Vec3 Position { get; set; } = new Vec3(); public float Radius { get; set; } = 2.3f; public SensorType SensorType { get; set; } public float MovingSpeedMulti { get; set; } = 1f; public List<Vec3> MovingPosition { get; set; } = new List<Vec3> { new Vec3() }; } }
plugins/DEV/Inas07.ExtraObjectiveSetup.dll
Decompiled 3 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using AIGraph; using AK; using Agents; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Utils.Collections; using ChainedPuzzles; using Enemies; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.BaseClasses.CustomTerminalDefinition; using ExtraObjectiveSetup.Expedition; using ExtraObjectiveSetup.Expedition.Gears; using ExtraObjectiveSetup.Expedition.IndividualGeneratorGroup; using ExtraObjectiveSetup.ExtendedWardenEvents; using ExtraObjectiveSetup.Instances; using ExtraObjectiveSetup.Instances.ChainedPuzzle; using ExtraObjectiveSetup.JSON; using ExtraObjectiveSetup.Objectives.ActivateSmallHSU; using ExtraObjectiveSetup.Objectives.GeneratorCluster; using ExtraObjectiveSetup.Objectives.IndividualGenerator; using ExtraObjectiveSetup.Objectives.ObjectiveCounter; using ExtraObjectiveSetup.Objectives.TerminalUplink; using ExtraObjectiveSetup.Tweaks.BossEvents; using ExtraObjectiveSetup.Tweaks.Scout; using ExtraObjectiveSetup.Tweaks.TerminalPosition; using ExtraObjectiveSetup.Tweaks.TerminalTweak; using ExtraObjectiveSetup.Utils; using FloLib.Networks.Replications; using GTFO.API; using GTFO.API.Extensions; using GTFO.API.JSON.Converters; using GTFO.API.Utilities; using GameData; using Gear; using HarmonyLib; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Localization; using MTFO.API; using Microsoft.CodeAnalysis; using Player; using SNetwork; using StateMachines; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.ExtraObjectiveSetup")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.ExtraObjectiveSetup")] [assembly: AssemblyTitle("Inas07.ExtraObjectiveSetup")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ExtraObjectiveSetup { public static class EOSNetworking { public const uint INVALID_ID = 0u; public const uint FOREVER_REPLICATOR_ID_START = 1000u; public const uint REPLICATOR_ID_START = 10000u; private static uint currentForeverID; private static uint currentID; private static HashSet<uint> foreverUsedIDs; private static HashSet<uint> usedIDs; public static uint AllotReplicatorID() { while (currentID >= 10000 && usedIDs.Contains(currentID)) { currentID++; } if (currentID < 10000) { EOSLogger.Error("Replicator ID depleted. How?"); return 0u; } uint num = currentID; usedIDs.Add(num); currentID++; return num; } public static bool TryAllotID(uint id) { return usedIDs.Add(id); } public static uint AllotForeverReplicatorID() { while (currentForeverID < 10000 && foreverUsedIDs.Contains(currentForeverID)) { currentForeverID++; } if (currentForeverID >= 10000) { EOSLogger.Error("Forever Replicator ID depleted."); return 0u; } uint num = currentForeverID; foreverUsedIDs.Add(num); currentForeverID++; return num; } private static void Clear() { usedIDs.Clear(); currentID = 10000u; } public static void ClearForever() { foreverUsedIDs.Clear(); currentForeverID = 1000u; } static EOSNetworking() { currentForeverID = 1000u; currentID = 10000u; foreverUsedIDs = new HashSet<uint>(); usedIDs = new HashSet<uint>(); LevelAPI.OnBuildStart += Clear; LevelAPI.OnLevelCleanup += Clear; } } public sealed class BatchBuildManager { private Dictionary<BatchName, Action> OnBatchDone = new Dictionary<BatchName, Action>(); public static BatchBuildManager Current { get; private set; } public void Init() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) if (OnBatchDone.Count > 0) { return; } foreach (object value in Enum.GetValues(typeof(BatchName))) { OnBatchDone[(BatchName)value] = null; } } public void Add_OnBatchDone(BatchName batchName, Action action) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) Dictionary<BatchName, Action> onBatchDone = OnBatchDone; onBatchDone[batchName] = (Action)Delegate.Combine(onBatchDone[batchName], action); } public void Remove_OnBatchDone(BatchName batchName, Action action) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) Dictionary<BatchName, Action> onBatchDone = OnBatchDone; onBatchDone[batchName] = (Action)Delegate.Remove(onBatchDone[batchName], action); } public Action Get_OnBatchDone(BatchName batchName) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return OnBatchDone[batchName]; } private BatchBuildManager() { } static BatchBuildManager() { Current = new BatchBuildManager(); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.ExtraObjectiveSetup", "ExtraObjectiveSetup", "1.6.3")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string PLUGIN_NAME = "ExtraObjectiveSetup"; public const string VERSION = "1.6.3"; private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("ExtraObjectiveSetup"); m_Harmony.PatchAll(); SetupManagers(); } private void SetupManagers() { BatchBuildManager.Current.Init(); IndividualGeneratorObjectiveManager.Current.Init(); GeneratorClusterObjectiveManager.Current.Init(); HSUActivatorObjectiveManager.Current.Init(); UplinkObjectiveManager.Current.Init(); TerminalPositionOverrideManager.Current.Init(); ScoutScreamEventManager.Current.Init(); BossDeathEventManager.Current.Init(); ExpeditionDefinitionManager.Current.Init(); ExpeditionGearManager.Current.Init(); ExpeditionIGGroupManager.Current.Init(); GeneratorClusterInstanceManager.Current.Init(); HSUActivatorInstanceManager.Current.Init(); PowerGeneratorInstanceManager.Current.Init(); TerminalInstanceManager.Current.Init(); ObjectiveCounterManager.Current.Init(); } } } namespace ExtraObjectiveSetup.Utils { public static class EOSTerminalUtils { public static List<LG_ComputerTerminal> FindTerminal(eDimensionIndex dimensionIndex, LG_LayerType layerType, eLocalZoneIndex localIndex, Predicate<LG_ComputerTerminal> predicate) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(dimensionIndex, layerType, localIndex, ref val) || (Object)(object)val == (Object)null) { EOSLogger.Error($"SelectTerminal: Could NOT find zone {(dimensionIndex, layerType, localIndex)}"); return null; } if (val.TerminalsSpawnedInZone.Count <= 0) { EOSLogger.Error($"SelectTerminal: Could not find any terminals in zone {(dimensionIndex, layerType, localIndex)}"); return null; } List<LG_ComputerTerminal> list = new List<LG_ComputerTerminal>(); Enumerator<LG_ComputerTerminal> enumerator = val.TerminalsSpawnedInZone.GetEnumerator(); while (enumerator.MoveNext()) { LG_ComputerTerminal current = enumerator.Current; if (predicate != null) { if (predicate(current)) { list.Add(current); } } else { list.Add(current); } } return list; } public static TerminalLogFileData GetLocalLog(this LG_ComputerTerminal terminal, string logName) { Dictionary<string, TerminalLogFileData> localLogs = terminal.GetLocalLogs(); logName = logName.ToUpperInvariant(); if (!localLogs.ContainsKey(logName)) { return null; } return localLogs[logName]; } public static void ResetInitialOutput(this LG_ComputerTerminal terminal) { terminal.m_command.ClearOutputQueueAndScreenBuffer(); terminal.m_command.AddInitialTerminalOutput(); if (terminal.IsPasswordProtected) { terminal.m_command.AddPasswordProtectedOutput((Il2CppStringArray)null); } } public static List<WardenObjectiveEventData> GetUniqueCommandEvents(this LG_ComputerTerminal terminal, string command) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected I4, but got Unknown //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) List<WardenObjectiveEventData> result = new List<WardenObjectiveEventData>(); if ((Object)(object)terminal.ConnectedReactor != (Object)null) { return result; } uint num = 0u; if (terminal.SpawnNode.m_dimension.IsMainDimension) { LG_LayerType layerType = terminal.SpawnNode.LayerType; switch ((int)layerType) { case 0: num = RundownManager.ActiveExpedition.LevelLayoutData; break; case 1: num = RundownManager.ActiveExpedition.SecondaryLayout; break; case 2: num = RundownManager.ActiveExpedition.ThirdLayout; break; default: EOSLogger.Error($"GetCommandEvents: Unimplemented layer type {terminal.SpawnNode.LayerType}"); return result; } } else { num = terminal.SpawnNode.m_dimension.DimensionData.LevelLayoutData; } LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(num); if (block == null) { EOSLogger.Error($"GetCommandEvents: {terminal.ItemKey} is in {terminal.SpawnNode.LayerType}, {terminal.SpawnNode.m_dimension.DimensionIndex} but its LevelLayoutData is not found!"); return result; } int num2 = terminal.SpawnNode.m_zone.TerminalsSpawnedInZone.IndexOf(terminal); ExpeditionZoneData val = null; Enumerator<ExpeditionZoneData> enumerator = block.Zones.GetEnumerator(); while (enumerator.MoveNext()) { ExpeditionZoneData current = enumerator.Current; if (current.LocalIndex == terminal.SpawnNode.m_zone.LocalIndex) { val = current; break; } } if (val == null) { EOSLogger.Error("GetCommandEvents: Cannot find target zone data."); return result; } if (num2 >= val.TerminalPlacements.Count) { EOSLogger.Debug("GetCommandEvents: TerminalDataIndex >= TargetZoneData.TerminalPlacements.Count: found a custom terminal, skipped"); return result; } Enumerator<CustomTerminalCommand> enumerator2 = val.TerminalPlacements[num2].UniqueCommands.GetEnumerator(); while (enumerator2.MoveNext()) { CustomTerminalCommand current2 = enumerator2.Current; if (current2.Command.ToLower().Equals(command.ToLower())) { return current2.CommandEvents.ToManaged<WardenObjectiveEventData>(); } } EOSLogger.Error("GetCommandEvents: command '" + command + "' not found on " + terminal.ItemKey); return result; } public static LG_ComputerTerminal SelectPasswordTerminal(eDimensionIndex dimensionIndex, LG_LayerType layerType, eLocalZoneIndex localIndex, eSeedType seedType, int staticSeed = 1) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Expected I4, but got Unknown //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) if ((int)seedType == 0) { EOSLogger.Error($"SelectTerminal: unsupported seed type {seedType}"); return null; } List<LG_ComputerTerminal> list = FindTerminal(dimensionIndex, layerType, localIndex, (LG_ComputerTerminal x) => !x.HasPasswordPart); if (list == null) { EOSLogger.Error($"SelectTerminal: Could not find zone {(dimensionIndex, layerType, localIndex)}!"); return null; } if (list.Count <= 0) { EOSLogger.Error($"SelectTerminal: Could not find any terminals without a password part in zone {(dimensionIndex, layerType, localIndex)}, putting the password on random (session) already used terminal."); LG_Zone val = default(LG_Zone); Builder.CurrentFloor.TryGetZoneByLocalIndex(dimensionIndex, layerType, localIndex, ref val); return val.TerminalsSpawnedInZone[Builder.SessionSeedRandom.Range(0, val.TerminalsSpawnedInZone.Count, "NO_TAG")]; } switch (seedType - 1) { case 0: return list[Builder.SessionSeedRandom.Range(0, list.Count, "NO_TAG")]; case 1: return list[Builder.BuildSeedRandom.Range(0, list.Count, "NO_TAG")]; case 2: Random.InitState(staticSeed); return list[Random.Range(0, list.Count)]; default: EOSLogger.Error("SelectTerminal: did not have a valid SeedType!!"); return null; } } public static void BuildPassword(LG_ComputerTerminal terminal, TerminalPasswordData data) { //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_02d6: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_0427: Unknown result type (might be due to invalid IL or missing references) //IL_042c: Unknown result type (might be due to invalid IL or missing references) //IL_0498: Unknown result type (might be due to invalid IL or missing references) //IL_0499: Unknown result type (might be due to invalid IL or missing references) //IL_049e: Unknown result type (might be due to invalid IL or missing references) //IL_04c0: Unknown result type (might be due to invalid IL or missing references) //IL_04cc: Expected O, but got Unknown //IL_04ce: Expected O, but got Unknown if (!data.PasswordProtected) { return; } if (terminal.IsPasswordProtected) { EOSLogger.Error("EOSTerminalUtils.BuildPassword: " + terminal.PublicName + " is already password-protected!"); return; } if (!data.GeneratePassword) { terminal.LockWithPassword(data.Password, new string[1] { data.PasswordHintText }); return; } if (data.TerminalZoneSelectionDatas.Count <= 0) { EOSLogger.Error($"Tried to generate a password for terminal {terminal.PublicName} with no {typeof(TerminalZoneSelectionData).Name}!! This is not allowed."); return; } string codeWord = SerialGenerator.GetCodeWord(); string passwordHintText = data.PasswordHintText; string text = "<b>[Forgot your password?]</b> Backup security key(s) located in logs on "; int num = data.PasswordPartCount; if (codeWord.Length % num != 0) { EOSLogger.Error($"Build() password.Length ({codeWord.Length}) not divisible by passwordParts ({num}). Defaulting to 1."); num = 1; } string[] array = ((num > 1) ? Il2CppArrayBase<string>.op_Implicit((Il2CppArrayBase<string>)(object)StringUtils.SplitIntoChunksArray(codeWord, codeWord.Length / num)) : new string[1] { codeWord }); string text2 = ""; if (data.ShowPasswordPartPositions) { for (int i = 0; i < array[0].Length; i++) { text2 += "-"; } } HashSet<LG_ComputerTerminal> hashSet = new HashSet<LG_ComputerTerminal>(); LG_Zone val = default(LG_Zone); for (int j = 0; j < num; j++) { int index = j % data.TerminalZoneSelectionDatas.Count; List<CustomTerminalZoneSelectionData> list = data.TerminalZoneSelectionDatas[index]; int index2 = Builder.SessionSeedRandom.Range(0, list.Count, "NO_TAG"); CustomTerminalZoneSelectionData customTerminalZoneSelectionData = list[index2]; LG_ComputerTerminal val2; if ((int)customTerminalZoneSelectionData.SeedType == 0) { if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(customTerminalZoneSelectionData.DimensionIndex, customTerminalZoneSelectionData.LayerType, customTerminalZoneSelectionData.LocalIndex, ref val) || (Object)(object)val == (Object)null) { EOSLogger.Error($"BuildPassword: seedType {0} specified but cannot find zone {customTerminalZoneSelectionData.GlobalZoneIndexTuple()}"); } if (val.TerminalsSpawnedInZone.Count <= 0) { EOSLogger.Error($"BuildPassword: seedType {0} specified but cannot find terminal zone {customTerminalZoneSelectionData.GlobalZoneIndexTuple()}"); } val2 = val.TerminalsSpawnedInZone[customTerminalZoneSelectionData.TerminalIndex]; } else { val2 = SelectPasswordTerminal(customTerminalZoneSelectionData.DimensionIndex, customTerminalZoneSelectionData.LayerType, customTerminalZoneSelectionData.LocalIndex, customTerminalZoneSelectionData.SeedType); } if ((Object)(object)val2 == (Object)null) { EOSLogger.Error($"BuildPassword: CRITICAL ERROR, could not get a LG_ComputerTerminal for password part ({j + 1}/{num}) for {terminal.PublicName} backup log."); continue; } string text3 = ""; string text4; if (data.ShowPasswordPartPositions) { for (int k = 0; k < j; k++) { text3 += text2; } text4 = text3 + array[j]; for (int l = j; l < num - 1; l++) { text4 += text2; } } else { text4 = array[j]; } string value = (data.ShowPasswordPartPositions ? $"0{j + 1}" : $"0{Builder.SessionSeedRandom.Range(0, 9, "NO_TAG")}"); TerminalLogFileData val3 = new TerminalLogFileData { FileName = $"key{value}_{LG_TerminalPasswordLinkerJob.GetTerminalNumber(terminal)}{(val2.HasPasswordPart ? "_1" : "")}.LOG", FileContent = new LocalizedText { UntranslatedText = string.Format(Text.Get((num > 1) ? 1431221909u : 2260297836u), text4), Id = 0u } }; val2.AddLocalLog(val3, true); if (!hashSet.Contains(val2)) { if (j > 0) { text += ", "; } text = text + val2.PublicName + " in " + val2.SpawnNode.m_zone.AliasName; } hashSet.Add(val2); val2.HasPasswordPart = true; } string text5 = text + "."; if (data.ShowPasswordLength) { terminal.LockWithPassword(codeWord, new string[3] { passwordHintText, text5, "Char[" + codeWord.Length + "]" }); } else { terminal.LockWithPassword(codeWord, new string[2] { passwordHintText, text5 }); } } public static void AddUniqueCommand(LG_ComputerTerminal terminal, CustomCommand cmd) { //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) if (terminal.m_command.m_commandsPerString.ContainsKey(cmd.Command)) { EOSLogger.Error("Duplicate command name: '" + cmd.Command + "', cannot add command"); return; } TERM_Command val = default(TERM_Command); if (!terminal.m_command.TryGetUniqueCommandSlot(ref val)) { EOSLogger.Error("Cannot get more unique command slot, max: 5"); return; } terminal.m_command.AddCommand(val, cmd.Command, cmd.CommandDesc, cmd.SpecialCommandRule, ListExtensions.ToIl2Cpp<WardenObjectiveEventData>(cmd.CommandEvents), ListExtensions.ToIl2Cpp<TerminalOutput>(cmd.PostCommandOutputs)); for (int i = 0; i < cmd.CommandEvents.Count; i++) { WardenObjectiveEventData val2 = cmd.CommandEvents[i]; if (val2.ChainPuzzle == 0) { continue; } ChainedPuzzleDataBlock block = GameDataBlockBase<ChainedPuzzleDataBlock>.GetBlock(val2.ChainPuzzle); if (block == null) { continue; } LG_Area val3; Transform val4; if (terminal.SpawnNode != null) { val3 = terminal.SpawnNode.m_area; val4 = terminal.m_wardenObjectiveSecurityScanAlign; } else { LG_WardenObjective_Reactor connectedReactor = terminal.ConnectedReactor; object obj; if (connectedReactor == null) { obj = null; } else { AIG_CourseNode spawnNode = connectedReactor.SpawnNode; obj = ((spawnNode != null) ? spawnNode.m_area : null); } if (obj == null) { obj = null; } val3 = (LG_Area)obj; LG_WardenObjective_Reactor connectedReactor2 = terminal.ConnectedReactor; val4 = ((connectedReactor2 != null) ? connectedReactor2.m_chainedPuzzleAlign : null) ?? null; } if ((Object)(object)val3 == (Object)null) { EOSLogger.Error("Terminal Source Area is not found! Cannot create chained puzzle for command " + cmd.Command + "!"); continue; } ChainedPuzzleInstance val5 = ChainedPuzzleManager.CreatePuzzleInstance(block, val3, val4.position, val4, val2.UseStaticBioscanPoints); List<WardenObjectiveEventData> events = ListExtensions.ToIl2Cpp<WardenObjectiveEventData>(cmd.CommandEvents.GetRange(i, cmd.CommandEvents.Count - i)); val5.OnPuzzleSolved += Action.op_Implicit((Action)delegate { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(events, (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); }); terminal.SetChainPuzzleForCommand(val, i, val5); } } } public static class EOSUtils { public static List<T> ToManaged<T>(this List<T> il2cppList) { List<T> list = new List<T>(); Enumerator<T> enumerator = il2cppList.GetEnumerator(); while (enumerator.MoveNext()) { T current = enumerator.Current; list.Add(current); } return list; } public static void ResetProgress(this ChainedPuzzleInstance chainedPuzzle) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) if (chainedPuzzle.Data.DisableSurvivalWaveOnComplete) { chainedPuzzle.m_sound = new CellSoundPlayer(chainedPuzzle.m_parent.position); } foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)chainedPuzzle.m_chainedPuzzleCores) { ResetChild(item); } if (SNet.IsMaster) { pChainedPuzzleState state = chainedPuzzle.m_stateReplicator.State; pChainedPuzzleState val = default(pChainedPuzzleState); val.status = (eChainedPuzzleStatus)0; val.currentSurvivalWave_EventID = state.currentSurvivalWave_EventID; val.isSolved = false; val.isActive = false; pChainedPuzzleState val2 = val; chainedPuzzle.m_stateReplicator.InteractWithState(val2, new pChainedPuzzleInteraction { type = (eChainedPuzzleInteraction)2 }); } static void ResetChild(iChainedPuzzleCore ICore) { CP_Bioscan_Core val3 = ((Il2CppObjectBase)ICore).TryCast<CP_Bioscan_Core>(); if ((Object)(object)val3 != (Object)null) { ((Il2CppObjectBase)val3.m_spline).Cast<CP_Holopath_Spline>(); ((Il2CppObjectBase)val3.PlayerScanner).Cast<CP_PlayerScanner>().ResetScanProgression(0f); val3.Deactivate(); } else { CP_Cluster_Core val4 = ((Il2CppObjectBase)ICore).TryCast<CP_Cluster_Core>(); if ((Object)(object)val4 == (Object)null) { EOSLogger.Error("ResetChild: found iChainedPuzzleCore that is neither CP_Bioscan_Core nor CP_Cluster_Core..."); } else { ((Il2CppObjectBase)val4.m_spline).Cast<CP_Holopath_Spline>(); foreach (iChainedPuzzleCore item2 in (Il2CppArrayBase<iChainedPuzzleCore>)(object)val4.m_childCores) { ResetChild(item2); } val4.Deactivate(); } } } } } public class EOSColor { public float r { get; set; } public float g { get; set; } public float b { get; set; } public float a { get; set; } = 1f; public Color ToUnityColor() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) return new Color(r, g, b, a); } } public class Vec4 : Vec3 { [JsonPropertyOrder(-9)] public float w { get; set; } public Vector4 ToVector4() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) return new Vector4(base.x, base.y, base.z, w); } } public class Vec3 { [JsonPropertyOrder(-10)] public float x { get; set; } [JsonPropertyOrder(-10)] public float y { get; set; } [JsonPropertyOrder(-10)] public float z { get; set; } public Vector3 ToVector3() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Vector3(x, y, z); } public Quaternion ToQuaternion() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) return Quaternion.Euler(x, y, z); } } public static class EOSLogger { private static ManualLogSource logger = Logger.CreateLogSource("ExtraObjectiveSetup"); public static void Log(string format, params object[] args) { Log(string.Format(format, args)); } public static void Log(string str) { if (logger != null) { logger.Log((LogLevel)8, (object)str); } } public static void Warning(string format, params object[] args) { Warning(string.Format(format, args)); } public static void Warning(string str) { if (logger != null) { logger.Log((LogLevel)4, (object)str); } } public static void Error(string format, params object[] args) { Error(string.Format(format, args)); } public static void Error(string str) { if (logger != null) { logger.Log((LogLevel)2, (object)str); } } public static void Debug(string format, params object[] args) { Debug(string.Format(format, args)); } public static void Debug(string str) { if (logger != null) { logger.Log((LogLevel)32, (object)str); } } } } namespace ExtraObjectiveSetup.Tweaks.TerminalTweak { public struct TerminalState { public bool Enabled; public TerminalState() { Enabled = true; } public TerminalState(bool Enabled) { this.Enabled = true; this.Enabled = Enabled; } public TerminalState(TerminalState o) { Enabled = true; Enabled = o.Enabled; } } public class TerminalWrapper { public LG_ComputerTerminal lgTerminal { get; private set; } public StateReplicator<TerminalState> stateReplicator { get; private set; } private void ChangeStateUnsynced(bool enabled) { EOSLogger.Debug($"{lgTerminal.ItemKey} state, enabled: {enabled}"); lgTerminal.OnProximityExit(); Interact_ComputerTerminal componentInChildren = ((Component)lgTerminal).GetComponentInChildren<Interact_ComputerTerminal>(true); bool flag = enabled; if ((Object)(object)componentInChildren != (Object)null) { ((Behaviour)componentInChildren).enabled = flag; ((Interact_Base)componentInChildren).SetActive(flag); } lgTerminal.m_interfaceScreen.SetActive(flag); lgTerminal.m_loginScreen.SetActive(flag); if ((Object)(object)lgTerminal.m_text != (Object)null) { ((Behaviour)lgTerminal.m_text).enabled = flag; } if (!flag) { PlayerAgent localInteractionSource = lgTerminal.m_localInteractionSource; if ((Object)(object)localInteractionSource != (Object)null && localInteractionSource.FPItemHolder.InTerminalTrigger) { lgTerminal.ExitFPSView(); } } } public void ChangeState(bool enabled) { ChangeStateUnsynced(enabled); if (SNet.IsMaster) { stateReplicator.SetState(new TerminalState { Enabled = enabled }); } } private void OnStateChanged(TerminalState oldState, TerminalState newState, bool isRecall) { if (isRecall) { ChangeStateUnsynced(newState.Enabled); } } public static TerminalWrapper Instantiate(LG_ComputerTerminal lgTerminal, uint replicatorID) { if ((Object)(object)lgTerminal == (Object)null || replicatorID == 0) { return null; } TerminalWrapper terminalWrapper = new TerminalWrapper(); terminalWrapper.lgTerminal = lgTerminal; terminalWrapper.stateReplicator = StateReplicator<TerminalState>.Create(replicatorID, new TerminalState { Enabled = true }, (LifeTimeType)1, (IStateReplicatorHolder<TerminalState>)null); terminalWrapper.stateReplicator.OnStateChanged += terminalWrapper.OnStateChanged; return terminalWrapper; } private TerminalWrapper() { } } } namespace ExtraObjectiveSetup.Tweaks.TerminalPosition { public class TerminalPosition : BaseInstanceDefinition { public Vec3 Position { get; set; } = new Vec3(); public Vec3 Rotation { get; set; } = new Vec3(); } internal class TerminalPositionOverrideManager : InstanceDefinitionManager<TerminalPosition> { public static TerminalPositionOverrideManager Current; protected override string DEFINITION_NAME => "TerminalPosition"; private TerminalPositionOverrideManager() { } static TerminalPositionOverrideManager() { Current = new TerminalPositionOverrideManager(); } } } namespace ExtraObjectiveSetup.Tweaks.Scout { public class EventsOnZoneScoutScream : GlobalZoneIndex { public bool SuppressVanillaScoutWave { get; set; } public List<WardenObjectiveEventData> EventsOnScoutScream { get; set; } = new List<WardenObjectiveEventData>(); } internal class ScoutScreamEventManager : ZoneDefinitionManager<EventsOnZoneScoutScream> { public static ScoutScreamEventManager Current; protected override string DEFINITION_NAME => "EventsOnScoutScream"; private ScoutScreamEventManager() { } static ScoutScreamEventManager() { Current = new ScoutScreamEventManager(); } } } namespace ExtraObjectiveSetup.Tweaks.BossEvents { public struct FiniteBDEState { public int ApplyToHibernateCount; public int ApplyToWaveCount; public FiniteBDEState() { ApplyToHibernateCount = int.MaxValue; ApplyToWaveCount = int.MaxValue; } public FiniteBDEState(FiniteBDEState other) { ApplyToHibernateCount = int.MaxValue; ApplyToWaveCount = int.MaxValue; ApplyToHibernateCount = other.ApplyToHibernateCount; ApplyToHibernateCount = other.ApplyToWaveCount; } public FiniteBDEState(int ApplyToHibernateCount, int ApplyToWaveCount) { this.ApplyToHibernateCount = int.MaxValue; this.ApplyToWaveCount = int.MaxValue; this.ApplyToHibernateCount = ApplyToHibernateCount; this.ApplyToWaveCount = ApplyToWaveCount; } } public class EventsOnZoneBossDeath : GlobalZoneIndex { public bool ApplyToHibernate { get; set; } = true; public int ApplyToHibernateCount { get; set; } = int.MaxValue; public bool ApplyToWave { get; set; } public int ApplyToWaveCount { get; set; } = int.MaxValue; public List<uint> BossIDs { get; set; } = new List<uint> { 29u, 36u, 37u }; public List<WardenObjectiveEventData> EventsOnBossDeath { get; set; } = new List<WardenObjectiveEventData>(); [JsonIgnore] public StateReplicator<FiniteBDEState> FiniteBDEStateReplicator { get; private set; } [JsonIgnore] public int RemainingWaveBDE { get { if (FiniteBDEStateReplicator == null) { return ApplyToWaveCount; } return FiniteBDEStateReplicator.State.ApplyToWaveCount; } } [JsonIgnore] public int RemainingHibernateBDE { get { if (FiniteBDEStateReplicator == null) { return ApplyToHibernateCount; } return FiniteBDEStateReplicator.State.ApplyToHibernateCount; } } public void SetupReplicator(uint replicatorID) { if (ApplyToHibernateCount != int.MaxValue || ApplyToWaveCount != int.MaxValue) { FiniteBDEStateReplicator = StateReplicator<FiniteBDEState>.Create(replicatorID, new FiniteBDEState { ApplyToHibernateCount = ApplyToHibernateCount, ApplyToWaveCount = ApplyToWaveCount }, (LifeTimeType)1, (IStateReplicatorHolder<FiniteBDEState>)null); FiniteBDEStateReplicator.OnStateChanged += OnStateChanged; } } private void OnStateChanged(FiniteBDEState oldState, FiniteBDEState newState, bool isRecall) { } internal void Destroy() { FiniteBDEStateReplicator = null; } } internal class BossDeathEventManager : ZoneDefinitionManager<EventsOnZoneBossDeath> { public enum Mode { HIBERNATE, WAVE } public static BossDeathEventManager Current; public const int UNLIMITED_COUNT = int.MaxValue; private ConcurrentDictionary<(eDimensionIndex, LG_LayerType, eLocalZoneIndex), EventsOnZoneBossDeath> LevelBDEs { get; } = new ConcurrentDictionary<(eDimensionIndex, LG_LayerType, eLocalZoneIndex), EventsOnZoneBossDeath>(); protected override string DEFINITION_NAME => "EventsOnBossDeath"; public bool TryConsumeBDEventsExecutionTimes(EventsOnZoneBossDeath def, Mode mode) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return TryConsumeBDEventsExecutionTimes(def.DimensionIndex, def.LayerType, def.LocalIndex, mode); } public bool TryConsumeBDEventsExecutionTimes(eDimensionIndex dimensionIndex, LG_LayerType layer, eLocalZoneIndex localIndex, Mode mode) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) if (!LevelBDEs.ContainsKey((dimensionIndex, layer, localIndex))) { EOSLogger.Error($"BossDeathEventManager: got an unregistered entry: {(dimensionIndex, layer, localIndex, mode)}"); return false; } EventsOnZoneBossDeath eventsOnZoneBossDeath = LevelBDEs[(dimensionIndex, layer, localIndex)]; int num = ((mode == Mode.HIBERNATE) ? eventsOnZoneBossDeath.RemainingHibernateBDE : eventsOnZoneBossDeath.RemainingWaveBDE); if (num == int.MaxValue) { return true; } if (num > 0) { FiniteBDEState state = eventsOnZoneBossDeath.FiniteBDEStateReplicator.State; if (SNet.IsMaster) { eventsOnZoneBossDeath.FiniteBDEStateReplicator.SetState(new FiniteBDEState { ApplyToHibernateCount = ((mode == Mode.HIBERNATE) ? (num - 1) : state.ApplyToHibernateCount), ApplyToWaveCount = ((mode == Mode.WAVE) ? (num - 1) : state.ApplyToWaveCount) }); } return true; } return false; } private void Clear() { foreach (EventsOnZoneBossDeath value in LevelBDEs.Values) { value.Destroy(); } LevelBDEs.Clear(); } private void SetupForCurrentExpedition() { if (!definitions.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData)) { return; } foreach (EventsOnZoneBossDeath definition in definitions[RundownManager.ActiveExpedition.LevelLayoutData].Definitions) { if (LevelBDEs.ContainsKey(definition.GlobalZoneIndexTuple())) { EOSLogger.Error($"BossDeathEvent: found duplicate setup for zone {definition.GlobalZoneIndexTuple()}, will overwrite!"); } if (definition.ApplyToHibernateCount != int.MaxValue || definition.ApplyToWaveCount != int.MaxValue) { uint num = EOSNetworking.AllotReplicatorID(); if (num != 0) { definition.SetupReplicator(num); } else { EOSLogger.Error("BossDeathEvent: replicator ID depleted, cannot setup replicator!"); } } LevelBDEs[definition.GlobalZoneIndexTuple()] = definition; } } private BossDeathEventManager() { LevelAPI.OnBuildStart += delegate { Clear(); SetupForCurrentExpedition(); }; LevelAPI.OnLevelCleanup += Clear; } static BossDeathEventManager() { Current = new BossDeathEventManager(); } } } namespace ExtraObjectiveSetup.Patches { [HarmonyPatch] internal class Patch_CheckAndExecuteEventsOnTrigger { [HarmonyPrefix] [HarmonyPatch(typeof(WardenObjectiveManager), "CheckAndExecuteEventsOnTrigger", new Type[] { typeof(WardenObjectiveEventData), typeof(eWardenObjectiveEventTrigger), typeof(bool), typeof(float) })] private static bool Pre_CheckAndExecuteEventsOnTrigger(WardenObjectiveEventData eventToTrigger, eWardenObjectiveEventTrigger trigger, bool ignoreTrigger, float currentDuration) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected I4, but got Unknown if (eventToTrigger == null || (!ignoreTrigger && eventToTrigger.Trigger != trigger) || ((double)currentDuration != 0.0 && eventToTrigger.Delay <= currentDuration)) { return true; } uint num = (uint)(int)eventToTrigger.Type; if (!EOSWardenEventManager.Current.HasEventDefinition(num)) { return true; } string value = (EOSWardenEventManager.Current.IsVanillaEventID(num) ? "overriding vanilla event implementation..." : "executing..."); EOSLogger.Debug($"WardenEvent: found definition for event ID {num}, {value}"); EOSWardenEventManager.Current.ExecuteEvent(eventToTrigger, currentDuration); return false; } } [HarmonyPatch] internal class Patch_EventsOnBossDeath { private static HashSet<ushort> ExecutedForInstances; [HarmonyPostfix] [HarmonyPatch(typeof(EnemySync), "OnSpawn")] private static void Post_SpawnEnemy(EnemySync __instance, pEnemySpawnData spawnData) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Invalid comparison between Unknown and I4 //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Invalid comparison between Unknown and I4 //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) AIG_CourseNode val = default(AIG_CourseNode); if (!((pCourseNode)(ref spawnData.courseNode)).TryGet(ref val) || val == null) { EOSLogger.Error("Failed to get spawnnode for a boss! Skipped EventsOnBossDeath for it"); return; } LG_Zone zone = val.m_zone; EventsOnZoneBossDeath def = BossDeathEventManager.Current.GetDefinition(zone.DimensionIndex, zone.Layer.m_type, zone.LocalIndex); if (def == null) { return; } EnemyAgent enemy = __instance.m_agent; if (!def.BossIDs.Contains(((GameDataBlockBase<EnemyDataBlock>)(object)enemy.EnemyData).persistentID) || ((((int)spawnData.mode != 4 && (int)spawnData.mode != 3) || !def.ApplyToHibernate) && ((int)spawnData.mode != 1 || !def.ApplyToWave))) { return; } BossDeathEventManager.Mode mode = (((int)spawnData.mode != 4) ? BossDeathEventManager.Mode.WAVE : BossDeathEventManager.Mode.HIBERNATE); enemy.OnDeadCallback += Action.op_Implicit((Action)delegate { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)GameStateManager.CurrentStateName == 10) { if (!BossDeathEventManager.Current.TryConsumeBDEventsExecutionTimes(def, mode)) { EOSLogger.Debug($"EventsOnBossDeath: execution times depleted for {def.GlobalZoneIndexTuple()}, {mode}"); } else { ushort globalID = ((Agent)enemy).GlobalID; if (ExecutedForInstances.Contains(globalID)) { ExecutedForInstances.Remove(globalID); } else { def.EventsOnBossDeath.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); ExecutedForInstances.Add(globalID); } } } }); EOSLogger.Debug($"EventsOnBossDeath: added for enemy with id {((GameDataBlockBase<EnemyDataBlock>)(object)enemy.EnemyData).persistentID}, mode: {spawnData.mode}"); } static Patch_EventsOnBossDeath() { ExecutedForInstances = new HashSet<ushort>(); LevelAPI.OnLevelCleanup += ExecutedForInstances.Clear; } } [HarmonyPatch] internal class Patch_EventsOnZoneScoutScream { [HarmonyPrefix] [HarmonyPatch(typeof(ES_ScoutScream), "CommonUpdate")] private static bool Pre_ES_ScoutScream_CommonUpdate(ES_ScoutScream __instance) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Invalid comparison between Unknown and I4 //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) AIG_CourseNode courseNode = ((Agent)((ES_Base)__instance).m_enemyAgent).CourseNode; EventsOnZoneScoutScream definition = ScoutScreamEventManager.Current.GetDefinition(courseNode.m_dimension.DimensionIndex, courseNode.LayerType, courseNode.m_zone.LocalIndex); if (definition == null) { return true; } if ((int)__instance.m_state != 3 || __instance.m_stateDoneTimer >= Clock.Time) { return true; } if (definition.EventsOnScoutScream != null && definition.EventsOnScoutScream.Count > 0) { EOSLogger.Debug($"EventsOnZoneScoutScream: found config for {definition.GlobalZoneIndexTuple()}, executing events."); definition.EventsOnScoutScream.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); } if (!definition.SuppressVanillaScoutWave) { if (SNet.IsMaster && ((Agent)((ES_Base)__instance).m_enemyAgent).CourseNode != null) { if (RundownManager.ActiveExpedition.Expedition.ScoutWaveSettings != 0 && RundownManager.ActiveExpedition.Expedition.ScoutWavePopulation != 0) { ushort num = default(ushort); Mastermind.Current.TriggerSurvivalWave(((Agent)((ES_Base)__instance).m_enemyAgent).CourseNode, RundownManager.ActiveExpedition.Expedition.ScoutWaveSettings, RundownManager.ActiveExpedition.Expedition.ScoutWavePopulation, ref num, (SurvivalWaveSpawnType)0, 0f, 2f, true, false, default(Vector3), ""); } else { Debug.LogError(Object.op_Implicit("ES_ScoutScream, a scout is screaming but we can't spawn a wave because the the scout settings are not set for this expedition! ScoutWaveSettings: " + RundownManager.ActiveExpedition.Expedition.ScoutWaveSettings + " ScoutWavePopulation: " + RundownManager.ActiveExpedition.Expedition.ScoutWavePopulation)); } } } else { EOSLogger.Debug("Vanilla scout wave suppressed."); } if (SNet.IsMaster) { ((ES_Base)__instance).m_enemyAgent.AI.m_behaviour.ChangeState((EB_States)5); } ((MachineState<ES_Base>)(object)__instance).m_machine.ChangeState(2); __instance.m_state = (ScoutScreamState)4; return false; } } } namespace ExtraObjectiveSetup.Patches.Uplink { [HarmonyPatch] internal static class CorruptedUplinkConfirm { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "TerminalCorruptedUplinkConfirm")] private static bool Pre_LG_ComputerTerminalCommandInterpreter_TerminalCorruptedUplinkConfirm(LG_ComputerTerminalCommandInterpreter __instance, string param1, string param2, ref bool __result) { LG_ComputerTerminal receiver = __instance.m_terminal; LG_ComputerTerminal sender = __instance.m_terminal.CorruptedUplinkReceiver; if ((Object)(object)sender == (Object)null) { EOSLogger.Error("TerminalCorruptedUplinkConfirm() critical failure because terminal does not have a CorruptedUplinkReceiver (sender)."); __result = false; return false; } if (sender.m_isWardenObjective) { return true; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = TerminalInstanceManager.Current.GetGlobalZoneIndex(sender); uint zoneInstanceIndex = TerminalInstanceManager.Current.GetZoneInstanceIndex(sender); UplinkObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); receiver.m_command.AddOutput((TerminalLineType)0, string.Format(Text.Get(2816126705u), sender.PublicName), 0f, (TerminalSoundType)0, (TerminalSoundType)0); if ((Object)(object)sender.ChainedPuzzleForWardenObjective != (Object)null) { ChainedPuzzleInstance chainedPuzzleForWardenObjective = sender.ChainedPuzzleForWardenObjective; chainedPuzzleForWardenObjective.OnPuzzleSolved += Action.op_Implicit((Action)delegate { receiver.m_command.StartTerminalUplinkSequence(string.Empty, true); UplinkObjectiveManager.Current.ChangeState(sender, new UplinkState { Status = UplinkStatus.InProgress, CurrentRoundIndex = 0 }); }); sender.m_command.AddOutput("", true); sender.m_command.AddOutput(Text.Get(3268596368u), true); sender.m_command.AddOutput(Text.Get(2277987284u), true); receiver.m_command.AddOutput("", true); receiver.m_command.AddOutput(Text.Get(3268596368u), true); receiver.m_command.AddOutput(Text.Get(2277987284u), true); if (SNet.IsMaster) { sender.ChainedPuzzleForWardenObjective.AttemptInteract((eChainedPuzzleInteraction)0); } } else { receiver.m_command.StartTerminalUplinkSequence(string.Empty, true); UplinkObjectiveManager.Current.ChangeState(sender, new UplinkState { Status = UplinkStatus.InProgress, CurrentRoundIndex = 0 }); } __result = true; return false; } } [HarmonyPatch] internal static class CorruptedUplinkConnect { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "TerminalCorruptedUplinkConnect")] private static bool Pre_LG_ComputerTerminalCommandInterpreter_TerminalCorruptedUplinkConnect(LG_ComputerTerminalCommandInterpreter __instance, string param1, string param2, ref bool __result) { //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Expected O, but got Unknown LG_ComputerTerminal terminal = __instance.m_terminal; if (terminal.m_isWardenObjective) { return true; } __result = false; LG_ComputerTerminal corruptedUplinkReceiver = terminal.CorruptedUplinkReceiver; if ((Object)(object)corruptedUplinkReceiver == (Object)null) { EOSLogger.Error("TerminalCorruptedUplinkConnect() critical failure because terminal does not have a CorruptedUplinkReceiver."); return false; } if (LG_ComputerTerminalManager.OngoingUplinkConnectionTerminalId != 0 && LG_ComputerTerminalManager.OngoingUplinkConnectionTerminalId != terminal.SyncID) { __instance.AddOngoingUplinkOutput(); __result = false; return false; } LG_ComputerTerminalManager.OngoingUplinkConnectionTerminalId = terminal.SyncID; (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = TerminalInstanceManager.Current.GetGlobalZoneIndex(terminal); uint zoneInstanceIndex = TerminalInstanceManager.Current.GetZoneInstanceIndex(terminal); UplinkDefinition definition = UplinkObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); if (definition.UseUplinkAddress) { param1 = param1.ToUpper(); EOSLogger.Debug("TerminalCorruptedUplinkConnect, param1: " + param1 + ", TerminalUplink: " + ((Object)terminal.UplinkPuzzle).ToString()); } else { param1 = terminal.UplinkPuzzle.TerminalUplinkIP.ToUpper(); EOSLogger.Debug("TerminalCorruptedUplinkConnect, not using uplink address, TerminalUplink: " + ((Object)terminal.UplinkPuzzle).ToString()); } if (!definition.UseUplinkAddress || param1 == terminal.UplinkPuzzle.TerminalUplinkIP) { if (corruptedUplinkReceiver.m_command.HasRegisteredCommand((TERM_Command)27)) { terminal.m_command.AddUplinkCorruptedOutput(); } else { terminal.m_command.AddUplinkCorruptedOutput(); terminal.m_command.AddOutput("", true); terminal.m_command.AddOutput((TerminalLineType)4, string.Format(Text.Get(3492863045u), corruptedUplinkReceiver.PublicName), 3f, (TerminalSoundType)0, (TerminalSoundType)0); terminal.m_command.AddOutput((TerminalLineType)0, Text.Get(2761366063u), 0.6f, (TerminalSoundType)0, (TerminalSoundType)0); terminal.m_command.AddOutput("", true); terminal.m_command.AddOutput((TerminalLineType)0, Text.Get(3435969025u), 0.8f, (TerminalSoundType)0, (TerminalSoundType)0); corruptedUplinkReceiver.m_command.AddCommand((TERM_Command)27, "UPLINK_CONFIRM", new LocalizedText { UntranslatedText = Text.Get(112719254u), Id = 0u }, (TERM_CommandRule)2); corruptedUplinkReceiver.m_command.AddOutput((TerminalLineType)0, string.Format(Text.Get(1173595354u), terminal.PublicName), 0f, (TerminalSoundType)0, (TerminalSoundType)0); } } else { terminal.m_command.AddUplinkWrongAddressError(param1); } return false; } } [HarmonyPatch] internal static class StartTerminalUplinkSequence { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "StartTerminalUplinkSequence")] private static bool Pre_LG_ComputerTerminalCommandInterpreter_StartTerminalUplinkSequence(LG_ComputerTerminalCommandInterpreter __instance, string uplinkIp, bool corrupted) { if (!corrupted) { LG_ComputerTerminal uplinkTerminal = __instance.m_terminal; if (uplinkTerminal.m_isWardenObjective) { return true; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = TerminalInstanceManager.Current.GetGlobalZoneIndex(uplinkTerminal); uint zoneInstanceIndex = TerminalInstanceManager.Current.GetZoneInstanceIndex(uplinkTerminal); UplinkDefinition uplinkConfig = UplinkObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); uplinkTerminal.m_command.AddOutput((TerminalLineType)4, string.Format(Text.Get(2583360288u), uplinkIp), 3f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.TerminalUplinkSequenceOutputs(uplinkTerminal, false); uplinkTerminal.m_command.OnEndOfQueue = Action.op_Implicit((Action)delegate { EOSLogger.Debug("UPLINK CONNECTION DONE!"); uplinkTerminal.UplinkPuzzle.Connected = true; uplinkTerminal.UplinkPuzzle.CurrentRound.ShowGui = true; uplinkTerminal.UplinkPuzzle.OnStartSequence(); uplinkConfig.EventsOnCommence.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); int num2 = uplinkConfig.RoundOverrides.FindIndex((UplinkRound o) => o.RoundIndex == 0); ((num2 != -1) ? uplinkConfig.RoundOverrides[num2] : null)?.EventsOnRound.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)1, false, 0f); }); }); } else { LG_ComputerTerminal terminal = __instance.m_terminal; LG_ComputerTerminal sender = __instance.m_terminal.CorruptedUplinkReceiver; if (sender.m_isWardenObjective) { return true; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex2 = TerminalInstanceManager.Current.GetGlobalZoneIndex(sender); uint zoneInstanceIndex2 = TerminalInstanceManager.Current.GetZoneInstanceIndex(sender); UplinkDefinition uplinkConfig2 = UplinkObjectiveManager.Current.GetDefinition(globalZoneIndex2, zoneInstanceIndex2); sender.m_command.AddOutput((TerminalLineType)4, string.Format(Text.Get(2056072887u), sender.PublicName), 3f, (TerminalSoundType)0, (TerminalSoundType)0); sender.m_command.AddOutput("", true); terminal.m_command.AddOutput((TerminalLineType)4, string.Format(Text.Get(2056072887u), sender.PublicName), 3f, (TerminalSoundType)0, (TerminalSoundType)0); terminal.m_command.AddOutput("", true); terminal.m_command.TerminalUplinkSequenceOutputs(sender, false); terminal.m_command.TerminalUplinkSequenceOutputs(terminal, true); terminal.m_command.OnEndOfQueue = Action.op_Implicit((Action)delegate { EOSLogger.Debug("UPLINK CONNECTION DONE!"); sender.UplinkPuzzle.Connected = true; sender.UplinkPuzzle.CurrentRound.ShowGui = true; sender.UplinkPuzzle.OnStartSequence(); uplinkConfig2.EventsOnCommence.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); int num = uplinkConfig2.RoundOverrides.FindIndex((UplinkRound o) => o.RoundIndex == 0); ((num != -1) ? uplinkConfig2.RoundOverrides[num] : null)?.EventsOnRound.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)1, false, 0f); }); }); } return false; } } [HarmonyPatch] internal static class TerminalUplinkConnect { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "TerminalUplinkConnect")] private static bool Pre_LG_ComputerTerminalCommandInterpreter_TerminalUplinkConnect(LG_ComputerTerminalCommandInterpreter __instance, string param1, string param2, ref bool __result) { LG_ComputerTerminal terminal = __instance.m_terminal; if (terminal.m_isWardenObjective) { return true; } if (LG_ComputerTerminalManager.OngoingUplinkConnectionTerminalId != 0 && LG_ComputerTerminalManager.OngoingUplinkConnectionTerminalId != terminal.SyncID) { __instance.AddOngoingUplinkOutput(); return false; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = TerminalInstanceManager.Current.GetGlobalZoneIndex(__instance.m_terminal); uint zoneInstanceIndex = TerminalInstanceManager.Current.GetZoneInstanceIndex(terminal); UplinkDefinition definition = UplinkObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); if (!definition.UseUplinkAddress) { param1 = __instance.m_terminal.UplinkPuzzle.TerminalUplinkIP; } if (!definition.UseUplinkAddress || param1 == __instance.m_terminal.UplinkPuzzle.TerminalUplinkIP) { __instance.m_terminal.TrySyncSetCommandRule((TERM_Command)25, (TERM_CommandRule)1); if ((Object)(object)__instance.m_terminal.ChainedPuzzleForWardenObjective != (Object)null) { ChainedPuzzleInstance chainedPuzzleForWardenObjective = __instance.m_terminal.ChainedPuzzleForWardenObjective; chainedPuzzleForWardenObjective.OnPuzzleSolved += Action.op_Implicit((Action)delegate { __instance.StartTerminalUplinkSequence(param1, false); }); __instance.AddOutput("", true); __instance.AddOutput(Text.Get(3268596368u), true); __instance.AddOutput(Text.Get(3041541194u), true); if (SNet.IsMaster) { __instance.m_terminal.ChainedPuzzleForWardenObjective.AttemptInteract((eChainedPuzzleInteraction)0); } } else { __instance.StartTerminalUplinkSequence(param1, false); } __result = true; } else { __instance.AddUplinkWrongAddressError(param1); __result = false; } return false; } } [HarmonyPatch] internal static class TerminalUplinkSequenceOutput { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "TerminalUplinkSequenceOutputs")] private static bool Pre_LG_ComputerTerminalCommandInterpreter_TerminalUplinkSequenceOutputs(LG_ComputerTerminal terminal, bool corrupted) { if (terminal.m_isWardenObjective) { return true; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = TerminalInstanceManager.Current.GetGlobalZoneIndex(terminal); uint zoneInstanceIndex = TerminalInstanceManager.Current.GetZoneInstanceIndex(terminal); UplinkDefinition definition = UplinkObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); if (definition == null) { if (!((Object)(object)terminal.CorruptedUplinkReceiver != (Object)null)) { return true; } LG_ComputerTerminal corruptedUplinkReceiver = terminal.CorruptedUplinkReceiver; globalZoneIndex = TerminalInstanceManager.Current.GetGlobalZoneIndex(corruptedUplinkReceiver); zoneInstanceIndex = TerminalInstanceManager.Current.GetZoneInstanceIndex(corruptedUplinkReceiver); definition = UplinkObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); if (definition == null || definition.DisplayUplinkWarning) { return true; } } terminal.m_command.AddOutput((TerminalLineType)3, Text.Get(3418104670u), 3f, (TerminalSoundType)0, (TerminalSoundType)0); terminal.m_command.AddOutput("", true); if (!corrupted) { terminal.m_command.AddOutput(string.Format(Text.Get(947485599u), terminal.UplinkPuzzle.CurrentRound.CorrectPrefix), true); } return false; } } [HarmonyPatch] internal static class TerminalUplinkVerify { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "TerminalUplinkVerify")] private static bool Pre_LG_ComputerTerminalCommandInterpreter_TerminalUplinkVerify(LG_ComputerTerminalCommandInterpreter __instance, string param1, string param2, ref bool __result) { if (__instance.m_terminal.m_isWardenObjective) { return true; } TerminalUplinkPuzzle uplinkPuzzle = __instance.m_terminal.UplinkPuzzle; (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = TerminalInstanceManager.Current.GetGlobalZoneIndex(__instance.m_terminal); uint zoneInstanceIndex = TerminalInstanceManager.Current.GetZoneInstanceIndex(__instance.m_terminal); UplinkDefinition definition = UplinkObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); int CurrentRoundIndex = uplinkPuzzle.m_roundIndex; int num = definition.RoundOverrides.FindIndex((UplinkRound o) => o.RoundIndex == CurrentRoundIndex); UplinkRound roundOverride = ((num != -1) ? definition.RoundOverrides[num] : null); TimeSettings timeSettings = ((num != -1) ? roundOverride.OverrideTimeSettings : definition.DefaultTimeSettings); float num2 = ((timeSettings.TimeToStartVerify >= 0f) ? timeSettings.TimeToStartVerify : definition.DefaultTimeSettings.TimeToStartVerify); float timeToCompleteVerify = ((timeSettings.TimeToCompleteVerify >= 0f) ? timeSettings.TimeToCompleteVerify : definition.DefaultTimeSettings.TimeToCompleteVerify); float num3 = ((timeSettings.TimeToRestoreFromFail >= 0f) ? timeSettings.TimeToRestoreFromFail : definition.DefaultTimeSettings.TimeToRestoreFromFail); if (uplinkPuzzle.Connected) { __instance.AddOutput((TerminalLineType)3, Text.Get(2734004688u), num2, (TerminalSoundType)0, (TerminalSoundType)0); if (!uplinkPuzzle.Solved && uplinkPuzzle.CurrentRound.CorrectCode.ToUpper() == param1.ToUpper()) { __instance.AddOutput(string.Format(Text.Get(1221800228u), uplinkPuzzle.CurrentProgress), true); if (uplinkPuzzle.TryGoToNextRound()) { int newRoundIndex = uplinkPuzzle.m_roundIndex; int num4 = definition.RoundOverrides.FindIndex((UplinkRound o) => o.RoundIndex == newRoundIndex); UplinkRound newRoundOverride = ((num4 != -1) ? definition.RoundOverrides[num4] : null); roundOverride?.EventsOnRound.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)2, false, 0f); }); if (roundOverride != null && (Object)(object)roundOverride.ChainedPuzzleToEndRoundInstance != (Object)null) { TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.UplinkTerminal.ScanRequiredToProgress"); if (block != null) { __instance.AddOutput((TerminalLineType)4, Text.Get(((GameDataBlockBase<TextDataBlock>)(object)block).persistentID), 0f, (TerminalSoundType)0, (TerminalSoundType)0); } ChainedPuzzleInstance chainedPuzzleToEndRoundInstance = roundOverride.ChainedPuzzleToEndRoundInstance; chainedPuzzleToEndRoundInstance.OnPuzzleSolved += Action.op_Implicit((Action)delegate { __instance.AddOutput((TerminalLineType)4, Text.Get(27959760u), timeToCompleteVerify, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput("", true); __instance.AddOutput(string.Format(Text.Get(4269617288u), uplinkPuzzle.CurrentProgress, uplinkPuzzle.CurrentRound.CorrectPrefix), true); __instance.OnEndOfQueue = Action.op_Implicit((Action)delegate { EOSLogger.Log("UPLINK VERIFICATION GO TO NEXT ROUND!"); uplinkPuzzle.CurrentRound.ShowGui = true; newRoundOverride?.EventsOnRound.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)1, false, 0f); }); UplinkObjectiveManager.Current.ChangeState(__instance.m_terminal, new UplinkState { Status = UplinkStatus.InProgress, CurrentRoundIndex = uplinkPuzzle.m_roundIndex }); }); }); if (SNet.IsMaster) { roundOverride.ChainedPuzzleToEndRoundInstance.AttemptInteract((eChainedPuzzleInteraction)0); } } else { __instance.AddOutput((TerminalLineType)4, Text.Get(27959760u), timeToCompleteVerify, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput("", true); __instance.AddOutput(string.Format(Text.Get(4269617288u), uplinkPuzzle.CurrentProgress, uplinkPuzzle.CurrentRound.CorrectPrefix), true); __instance.OnEndOfQueue = Action.op_Implicit((Action)delegate { EOSLogger.Log("UPLINK VERIFICATION GO TO NEXT ROUND!"); uplinkPuzzle.CurrentRound.ShowGui = true; newRoundOverride?.EventsOnRound.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)1, false, 0f); }); UplinkObjectiveManager.Current.ChangeState(__instance.m_terminal, new UplinkState { Status = UplinkStatus.InProgress, CurrentRoundIndex = uplinkPuzzle.m_roundIndex }); }); } } else { __instance.AddOutput((TerminalLineType)3, Text.Get(1780488547u), 3f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput("", true); __instance.OnEndOfQueue = Action.op_Implicit((Action)delegate { roundOverride?.EventsOnRound.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)2, false, 0f); }); uplinkPuzzle.CurrentRound.ShowGui = false; if (roundOverride != null && (Object)(object)roundOverride.ChainedPuzzleToEndRoundInstance != (Object)null) { ChainedPuzzleInstance chainedPuzzleToEndRoundInstance2 = roundOverride.ChainedPuzzleToEndRoundInstance; chainedPuzzleToEndRoundInstance2.OnPuzzleSolved += Action.op_Implicit((Action)delegate { __instance.AddOutput((TerminalLineType)0, string.Format(Text.Get(3928683780u), uplinkPuzzle.TerminalUplinkIP), 2f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput("", true); __instance.OnEndOfQueue = Action.op_Implicit((Action)delegate { EOSLogger.Error("UPLINK VERIFICATION SEQUENCE DONE!"); LG_ComputerTerminalManager.OngoingUplinkConnectionTerminalId = 0u; uplinkPuzzle.Solved = true; Action onPuzzleSolved2 = uplinkPuzzle.OnPuzzleSolved; if (onPuzzleSolved2 != null) { onPuzzleSolved2.Invoke(); } UplinkObjectiveManager.Current.ChangeState(__instance.m_terminal, new UplinkState { Status = UplinkStatus.Finished, CurrentRoundIndex = uplinkPuzzle.m_roundIndex }); }); }); if (SNet.IsMaster) { roundOverride.ChainedPuzzleToEndRoundInstance.AttemptInteract((eChainedPuzzleInteraction)0); } } else { __instance.AddOutput((TerminalLineType)0, string.Format(Text.Get(3928683780u), uplinkPuzzle.TerminalUplinkIP), 2f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput("", true); EOSLogger.Error("UPLINK VERIFICATION SEQUENCE DONE!"); LG_ComputerTerminalManager.OngoingUplinkConnectionTerminalId = 0u; uplinkPuzzle.Solved = true; Action onPuzzleSolved = uplinkPuzzle.OnPuzzleSolved; if (onPuzzleSolved != null) { onPuzzleSolved.Invoke(); } UplinkObjectiveManager.Current.ChangeState(__instance.m_terminal, new UplinkState { Status = UplinkStatus.Finished, CurrentRoundIndex = uplinkPuzzle.m_roundIndex }); } }); } } else if (uplinkPuzzle.Solved) { __instance.AddOutput("", true); __instance.AddOutput((TerminalLineType)1, Text.Get(4080876165u), 0f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput((TerminalLineType)0, Text.Get(4104839742u), 6f, (TerminalSoundType)0, (TerminalSoundType)0); } else { __instance.AddOutput("", true); __instance.AddOutput((TerminalLineType)1, string.Format(Text.Get(507647514u), uplinkPuzzle.CurrentRound.CorrectPrefix), 0f, (TerminalSoundType)0, (TerminalSoundType)0); __instance.AddOutput((TerminalLineType)0, Text.Get(4104839742u), num3, (TerminalSoundType)0, (TerminalSoundType)0); } } else { __instance.AddOutput("", true); __instance.AddOutput(Text.Get(403360908u), true); } __result = false; return false; } } [HarmonyPatch] internal static class UplinkGUI_Update { [HarmonyPostfix] [HarmonyPatch(typeof(LG_ComputerTerminal), "Update")] private static void Post_LG_ComputerTerminal_Update(LG_ComputerTerminal __instance) { if (!__instance.m_isWardenObjective && __instance.UplinkPuzzle != null) { __instance.UplinkPuzzle.UpdateGUI(false); } } } } namespace ExtraObjectiveSetup.Patches.PowerGenerator { [HarmonyPatch] internal static class Patch_LG_PowerGeneratorCluster { [HarmonyPostfix] [HarmonyPatch(typeof(LG_PowerGeneratorCluster), "Setup")] private static void Post_PowerGeneratorCluster_Setup(LG_PowerGeneratorCluster __instance) { uint instanceIndex = GeneratorClusterInstanceManager.Current.Register(__instance); (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = GeneratorClusterInstanceManager.Current.GetGlobalZoneIndex(__instance); GeneratorClusterDefinition definition = GeneratorClusterObjectiveManager.Current.GetDefinition(globalZoneIndex, instanceIndex); if (definition == null) { return; } EOSLogger.Debug("Found LG_PowerGeneratorCluster and its definition! Building this Generator cluster..."); __instance.m_serialNumber = SerialGenerator.GetUniqueSerialNo(); __instance.m_itemKey = "GENERATOR_CLUSTER_" + __instance.m_serialNumber; __instance.m_terminalItem = GOUtil.GetInterfaceFromComp<iTerminalItem>(__instance.m_terminalItemComp); __instance.m_terminalItem.Setup(__instance.m_itemKey, (AIG_CourseNode)null); __instance.m_terminalItem.FloorItemStatus = (eFloorInventoryObjectStatus)4; if (__instance.SpawnNode != null) { __instance.m_terminalItem.FloorItemLocation = __instance.SpawnNode.m_zone.NavInfo.GetFormattedText((LG_NavInfoFormat)7); } List<Transform> list = new List<Transform>((IEnumerable<Transform>)__instance.m_generatorAligns); uint numberOfGenerators = definition.NumberOfGenerators; __instance.m_generators = Il2CppReferenceArray<LG_PowerGenerator_Core>.op_Implicit((LG_PowerGenerator_Core[])(object)new LG_PowerGenerator_Core[numberOfGenerators]); if (list.Count >= numberOfGenerators) { for (int i = 0; i < numberOfGenerators; i++) { int index = Builder.BuildSeedRandom.Range(0, list.Count, "NO_TAG"); LG_PowerGenerator_Core val = GOUtil.SpawnChildAndGetComp<LG_PowerGenerator_Core>(__instance.m_generatorPrefab, list[index]); ((Il2CppArrayBase<LG_PowerGenerator_Core>)(object)__instance.m_generators)[i] = val; val.SpawnNode = __instance.SpawnNode; PowerGeneratorInstanceManager.Current.MarkAsGCGenerator(__instance, val); val.Setup(); val.SetCanTakePowerCell(true); Debug.Log(Object.op_Implicit("Spawning generator at alignIndex: " + index)); list.RemoveAt(index); } } else { Debug.LogError(Object.op_Implicit("LG_PowerGeneratorCluster does NOT have enough generator aligns to support the warden objective! Has " + list.Count + " needs " + numberOfGenerators)); } __instance.ObjectiveItemSolved = true; if (definition.EndSequenceChainedPuzzle != 0) { GeneratorClusterObjectiveManager.Current.RegisterForChainedPuzzleBuild(__instance, definition); } } } [HarmonyPatch] internal static class Patch_LG_PowerGenerator_Core_SyncStatusChanged { [HarmonyPostfix] [HarmonyPatch(typeof(LG_PowerGenerator_Core), "SyncStatusChanged")] private static void Post_SyncStatusChanged(LG_PowerGenerator_Core __instance, pPowerGeneratorState state, bool isDropinState) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_02d4: Unknown result type (might be due to invalid IL or missing references) //IL_02d9: Unknown result type (might be due to invalid IL or missing references) uint zoneInstanceIndex = PowerGeneratorInstanceManager.Current.GetZoneInstanceIndex(__instance); (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = PowerGeneratorInstanceManager.Current.GetGlobalZoneIndex(__instance); LG_PowerGeneratorCluster parentGeneratorCluster = PowerGeneratorInstanceManager.Current.GetParentGeneratorCluster(__instance); GeneratorClusterDefinition generatorClusterDefinition = null; if ((Object)(object)parentGeneratorCluster != (Object)null) { uint zoneInstanceIndex2 = GeneratorClusterInstanceManager.Current.GetZoneInstanceIndex(parentGeneratorCluster); (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex2 = GeneratorClusterInstanceManager.Current.GetGlobalZoneIndex(parentGeneratorCluster); generatorClusterDefinition = GeneratorClusterObjectiveManager.Current.GetDefinition(globalZoneIndex2, zoneInstanceIndex2); } ePowerGeneratorStatus status = state.status; if (generatorClusterDefinition != null) { EOSLogger.Log($"LG_PowerGeneratorCluster.powerGenerator.OnSyncStatusChanged! status: {status}, isDropinState: {isDropinState}"); if ((int)status == 0) { uint num = 0u; for (int i = 0; i < ((Il2CppArrayBase<LG_PowerGenerator_Core>)(object)parentGeneratorCluster.m_generators).Length; i++) { if ((int)((Il2CppArrayBase<LG_PowerGenerator_Core>)(object)parentGeneratorCluster.m_generators)[i].m_stateReplicator.State.status == 0) { num++; } } EOSLogger.Log($"Generator Cluster PowerCell inserted ({num} / {((Il2CppArrayBase<LG_PowerGenerator_Core>)(object)parentGeneratorCluster.m_generators).Count})"); List<List<WardenObjectiveEventData>> eventsOnInsertCell = generatorClusterDefinition.EventsOnInsertCell; int num2 = (int)(num - 1); if (!isDropinState) { if (num2 >= 0 && num2 < eventsOnInsertCell.Count) { EOSLogger.Log($"Executing events ({num} / {((Il2CppArrayBase<LG_PowerGenerator_Core>)(object)parentGeneratorCluster.m_generators).Count}). Event count: {eventsOnInsertCell[num2].Count}"); eventsOnInsertCell[num2].ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); } if (num == ((Il2CppArrayBase<LG_PowerGenerator_Core>)(object)parentGeneratorCluster.m_generators).Count && !parentGeneratorCluster.m_endSequenceTriggered) { EOSLogger.Log("All generators powered, executing end sequence"); ((MonoBehaviour)__instance).StartCoroutine(parentGeneratorCluster.ObjectiveEndSequence()); parentGeneratorCluster.m_endSequenceTriggered = true; } } else if (num != ((Il2CppArrayBase<LG_PowerGenerator_Core>)(object)parentGeneratorCluster.m_generators).Count) { parentGeneratorCluster.m_endSequenceTriggered = false; } } } IndividualGeneratorDefinition definition = IndividualGeneratorObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); if (definition != null && definition.EventsOnInsertCell != null && (int)status == 0 && !isDropinState) { definition.EventsOnInsertCell.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); } ExpeditionIGGroup expeditionIGGroup = ExpeditionIGGroupManager.Current.FindGroupDefOf(__instance); if (expeditionIGGroup == null) { return; } int num3 = 0; foreach (LG_PowerGenerator_Core generatorInstance in expeditionIGGroup.GeneratorInstances) { if ((int)generatorInstance.m_stateReplicator.State.status == 0) { num3++; } } if (isDropinState) { return; } if (num3 == expeditionIGGroup.GeneratorInstances.Count && expeditionIGGroup.PlayEndSequenceOnGroupComplete) { Coroutine val = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(ExpeditionIGGroupManager.PlayGroupEndSequence(expeditionIGGroup)), (Action)null); WorldEventManager.m_worldEventEventCoroutines.Add(val); return; } int num4 = num3 - 1; if (num4 >= 0 && num4 < expeditionIGGroup.EventsOnInsertCell.Count) { expeditionIGGroup.EventsOnInsertCell[num4].ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); } } } [HarmonyPatch] internal static class Patch_LG_PowerGenerator_Core_Setup { [HarmonyPostfix] [HarmonyPatch(typeof(LG_PowerGenerator_Core), "Setup")] private static void Post_PowerGenerator_Setup(LG_PowerGenerator_Core __instance) { //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) iCarryItemInteractionTarget powerCellInteraction = __instance.m_powerCellInteraction; powerCellInteraction.AttemptCarryItemInsert += Action<SNet_Player, Item>.op_Implicit((Action<SNet_Player, Item>)delegate(SNet_Player p, Item item) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) Item val2 = default(Item); if (PlayerBackpackManager.TryGetItemInLevelFromItemData(item.Get_pItemData(), ref val2)) { ((Il2CppObjectBase)val2).Cast<ItemInLevel>().CanWarp = false; } else { EOSLogger.Error($"Inserting sth other than PowerCell ({item.PublicName}) into {__instance.m_itemKey}, how?"); } }); if (PowerGeneratorInstanceManager.Current.IsGCGenerator(__instance)) { return; } uint num = PowerGeneratorInstanceManager.Current.Register(__instance); (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = PowerGeneratorInstanceManager.Current.GetGlobalZoneIndex(__instance); IndividualGeneratorDefinition definition = IndividualGeneratorObjectiveManager.Current.GetDefinition(globalZoneIndex, num); if (definition != null) { Vector3 val = definition.Position.ToVector3(); Quaternion rotation = definition.Rotation.ToQuaternion(); if (val != Vector3.zero) { ((Component)__instance).transform.position = val; ((Component)__instance).transform.rotation = rotation; __instance.m_sound.UpdatePosition(val); EOSLogger.Debug("LG_PowerGenerator_Core: modified position / rotation"); } if (definition.ForceAllowPowerCellInsertion) { __instance.SetCanTakePowerCell(true); } EOSLogger.Debug($"LG_PowerGenerator_Core: overriden, instance {num} in {globalZoneIndex}"); } } [HarmonyPostfix] [HarmonyPatch(typeof(LG_PowerGenerator_Core), "SyncStatusChanged")] private static void Post_SyncStatusChanged(LG_PowerGenerator_Core __instance, pPowerGeneratorState state, bool isDropinState) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Invalid comparison between Unknown and I4 uint zoneInstanceIndex = PowerGeneratorInstanceManager.Current.GetZoneInstanceIndex(__instance); (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = PowerGeneratorInstanceManager.Current.GetGlobalZoneIndex(__instance); IndividualGeneratorDefinition definition = IndividualGeneratorObjectiveManager.Current.GetDefinition(globalZoneIndex, zoneInstanceIndex); if (!(definition == null || definition.EventsOnInsertCell == null || (int)state.status > 0 || isDropinState) && definition.EventsOnInsertCell.Count > 0) { definition.EventsOnInsertCell.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); } } } } namespace ExtraObjectiveSetup.Patches.Terminal { [HarmonyPatch] internal static class Patch_FixHiddenCommandExecution { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "ReceiveCommand")] private static void Pre_TerminalInterpreter_ReceiveCommand(LG_ComputerTerminalCommandInterpreter __instance, ref TERM_Command cmd) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Expected I4, but got Unknown TERM_Command val = cmd; switch (val - 1) { case 0: case 1: case 2: case 3: case 11: case 13: case 14: case 17: case 18: case 19: case 20: case 21: case 22: case 23: case 24: case 25: case 26: case 27: case 28: case 31: case 32: case 33: case 42: if (__instance.m_terminal.CommandIsHidden(cmd)) { cmd = (TERM_Command)10; } break; case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: case 15: case 16: case 29: case 30: case 34: case 35: case 36: case 37: case 38: case 39: case 40: case 41: break; } } } [HarmonyPatch] internal static class Patch_FixRepeatablePuzzleBugs { [HarmonyPrefix] [HarmonyPatch(typeof(CP_Cluster_Core), "OnSyncStateChange")] private static bool Pre_CheckEventsOnPuzzleSolved(CP_Cluster_Core __instance, eClusterStatus newStatus, bool isDropinState) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Invalid comparison between Unknown and I4 //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Invalid comparison between Unknown and I4 //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Invalid comparison between Unknown and I4 pClusterState currentState = __instance.m_sync.GetCurrentState(); if (isDropinState && (int)newStatus == 3) { __instance.m_spline.SetVisible(false); for (int i = 0; i < ((Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores).Length; i++) { ((Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores)[i].Deactivate(); } return false; } if (!isDropinState && (int)currentState.status == 3 && (int)newStatus == 1) { __instance.m_spline.Reveal(0f); return false; } return true; } } [HarmonyPatch] internal static class Patch_LG_ComputerTerminal_Setup { [HarmonyPostfix] [HarmonyPatch(typeof(LG_ComputerTerminal), "Setup")] private static void Post_LG_ComputerTerminal_Setup(LG_ComputerTerminal __instance) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) uint instanceIndex = TerminalInstanceManager.Current.Register(__instance); TerminalInstanceManager.Current.SetupTerminalWrapper(__instance); if (__instance.SpawnNode == null) { return; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) globalZoneIndex = TerminalInstanceManager.Current.GetGlobalZoneIndex(__instance); TerminalPosition definition = TerminalPositionOverrideManager.Current.GetDefinition(globalZoneIndex, instanceIndex); if (definition != null) { if (definition.Position.ToVector3() != Vector3.zeroVector) { ((Component)__instance).transform.position = definition.Position.ToVector3(); ((Component)__instance).transform.rotation = definition.Rotation.ToQuaternion(); } EOSLogger.Debug($"TerminalPositionOverride: {definition.LocalIndex}, {definition.LayerType}, {definition.DimensionIndex}, TerminalIndex {definition.InstanceIndex}"); } } } [HarmonyPatch] internal static class Patch_RepeatableCommandEventFix { [HarmonyPostfix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "SetupCommandEvents")] private static void Post_ResetRepeatableUniqueCommandChainedPuzzle(LG_ComputerTerminalCommandInterpreter __instance) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) LG_ComputerTerminal terminal = __instance.m_terminal; ChainedPuzzleInstance val = default(ChainedPuzzleInstance); foreach (TERM_Command uNIQUE_CMD in TerminalInstanceManager.UNIQUE_CMDS) { if (!__instance.m_commandsPerEnum.ContainsKey(uNIQUE_CMD)) { continue; } string text = __instance.m_commandsPerEnum[uNIQUE_CMD]; if ((int)__instance.m_terminal.GetCommandRule(uNIQUE_CMD) != 0) { continue; } List<WardenObjectiveEventData> uniqueCommandEvents = __instance.m_terminal.GetUniqueCommandEvents(text); for (int i = 0; i < uniqueCommandEvents.Count; i++) { if (uniqueCommandEvents[i].ChainPuzzle != 0) { if (__instance.m_terminal.TryGetChainPuzzleForCommand(uNIQUE_CMD, i, ref val) && (Object)(object)val != (Object)null) { ChainedPuzzleInstance obj = val; obj.OnPuzzleSolved += Action.op_Implicit((Action)val.ResetProgress); } EOSLogger.Debug($"TerminalTweak: {terminal.ItemKey}, command {text} set to be repeatable!"); } } } } } } namespace ExtraObjectiveSetup.Patches.LGFactory { [HarmonyPatch] internal class Patch_LG_Factory_NextBatch { [HarmonyPostfix] [HarmonyPatch(typeof(LG_Factory), "NextBatch")] private static void Post_LG_Factory_NextBatch(LG_Factory __instance) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) int num = __instance.m_batchStep - 1; if (num >= 0) { BatchName batchName = ((Il2CppArrayBase<LG_FactoryBatch>)(object)__instance.m_batches)[num].m_batchName; Action action = BatchBuildManager.Current.Get_OnBatchDone(batchName); if (action != null) { EOSLogger.Warning($"On Batch '{batchName}' Done: {action.GetInvocationList().Length} injected jobs"); action(); } } } } } namespace ExtraObjectiveSetup.Patches.HSUActivator { [HarmonyPatch] internal class SetupFromCustomGeomorph { [HarmonyPostfix] [HarmonyPatch(typeof(LG_HSUActivator_Core), "SetupFromCustomGeomorph")] private static void Post_LG_HSUActivator_Core_SetupFromCustomGeomorph(LG_HSUActivator_Core __instance) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) uint instanceIndex = HSUActivatorInstanceManager.Current.Register(__instance); HSUActivatorDefinition definition = HSUActivatorObjectiveManager.Current.GetDefinition(__instance.SpawnNode.m_dimension.DimensionIndex, __instance.SpawnNode.LayerType, __instance.SpawnNode.m_zone.LocalIndex, instanceIndex); if (definition == null) { return; } if (__instance.m_isWardenObjective) { EOSLogger.Error("BuildCustomHSUActivator: the HSUActivator has been set up by vanilla! Aborting custom setup..."); EOSLogger.Error($"HSUActivator in {__instance.SpawnNode.m_zone.LocalIndex}, {__instance.SpawnNode.LayerType}, {__instance.SpawnNode.m_dimension.DimensionIndex}"); return; } __instance.m_linkedItemGoingIn = __instance.SpawnPickupItemOnAlign(definition.ItemFromStart, __instance.m_itemGoingInAlign, false, -1); __instance.m_linkedItemComingOut = __instance.SpawnPickupItemOnAlign(definition.ItemAfterActivation, __instance.m_itemComingOutAlign, false, -1); LG_LevelInteractionManager.DeregisterTerminalItem(((Component)__instance.m_linkedItemGoingIn).GetComponentInChildren<iTerminalItem>()); LG_LevelInteractionManager.DeregisterTerminalItem(((Component)__instance.m_linkedItemComingOut).GetComponentInChildren<iTerminalItem>()); __instance.m_linkedItemGoingIn.SetPickupInteractionEnabled(false); __instance.m_linkedItemComingOut.SetPickupInteractionEnabled(false); __instance.m_insertHSUInteraction.OnInteractionSelected = Action<PlayerAgent>.op_Implicit((Action<PlayerAgent>)delegate { }); __instance.m_sequencerInsertItem.OnSequenceDone = Action.op_Implicit((Action)delegate { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) pHSUActivatorState state2 = __instance.m_stateReplicator.State; if (!state2.isSequenceIncomplete) { EOSLogger.Log(">>>>>> HSUInsertSequenceDone! Sequence was already complete"); } state2.isSequenceIncomplete = false; __instance.m_stateReplicator.SetStateUnsynced(state2); EOSLogger.Log(">>>>>> HSUInsertSequenceDone!"); if (__instance.m_triggerExtractSequenceRoutine != null) { ((MonoBehaviour)__instance).StopCoroutine(__instance.m_triggerExtractSequenceRoutine); } }); __instance.m_sequencerExtractItem.OnSequenceDone = Action.op_Implicit((Action)delegate { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) SNet_StateReplicator<pHSUActivatorState, pHSUActivatorInteraction> stateReplicator = __instance.m_stateReplicator; pHSUActivatorState state = __instance.m_stateReplicator.State; state.isSequenceIncomplete = true; stateReplicator.SetStateUnsynced(state); if (SNet.IsMaster) { __instance.AttemptInteract(new pHSUActivatorInteraction { type = (eHSUActivatorInteractionType)2 }); } }); EOSLogger.Debug($"HSUActivator: {(definition.DimensionIndex, definition.LayerType, definition.LocalIndex, definition.InstanceIndex)}, custom setup complete"); } } [HarmonyPatch] internal class SyncStatusChanged { [HarmonyPrefix] [HarmonyPatch(typeof(LG_HSUActivator_Core), "SyncStatusChanged")] private static bool Pre_LG_HSUActivator_Core_SyncStatusChanged(LG_HSUActivator_Core __instance, pHSUActivatorState newState, bool isRecall) { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Expected I4, but got Unknown //IL_030b: Unknown result type (might be due to invalid IL or missing references) if (__instance.m_isWardenObjective) { return true; } uint zoneInstanceIndex = HSUActivatorInstanceManager.Current.GetZoneInstanceIndex(__instance); if (zoneInstanceIndex == uint.MaxValue) { EOSLogger.Error($"Found unregistered HSUActivator!! {HSUActivatorInstanceManager.Current.GetGlobalZoneIndex(__instance)}"); return true; } HSUActivatorDefinition definition = HSUActivatorObjectiveManager.Current.GetDefinition(__instance.SpawnNode.m_dimension.DimensionIndex, __instance.SpawnNode.LayerType, __instance.SpawnNode.m_zone.LocalIndex, zoneInstanceIndex); if (definition == null) { return true; } if (__instance.m_triggerExtractSequenceRoutine != null) { ((MonoBehaviour)__instance).StopCoroutine(__instance.m_triggerExtractSequenceRoutine); } bool goingInVisibleForPostCulling = __instance.m_goingInVisibleForPostCulling; bool comingOutVisibleForPostCulling = __instance.m_comingOutVisibleForPostCulling; EOSLogger.Debug("LG_HSUActivator_Core.OnSyncStatusChanged " + ((object)(eHSUActivatorStatus)(ref newState.status)).ToString()); eHSUActivatorStatus status = newState.status; switch ((int)status) { case 0: __instance.m_insertHSUInteraction.SetActive(true); __instance.ResetItem(__instance.m_itemGoingInAlign, __instance.m_linkedItemGoingIn, false, false, true, ref goingInVisibleForPostCulling); __instance.ResetItem(__instance.m_itemComingOutAlign, __instance.m_linkedItemComingOut, false, false, true, ref comingOutVisibleForPostCulling); __instance.m_sequencerWaitingForItem.StartSequence(); __instance.m_sequencerInsertItem.StopSequence(); __instance.m_sequencerExtractItem.StopSequence(); __instance.m_sequencerExtractionDone.StopSequence(); break; case 1: __instance.m_insertHSUInteraction.SetActive(false); __instance.ResetItem(__instance.m_itemGoingInAlign, __instance.m_linkedItemGoingIn, true, false, true, ref goingInVisibleForPostCulling); __instance.ResetItem(__instance.m_itemComingOutAlign, __instance.m_linkedItemComingOut, false, false, true, ref comingOutVisibleForPostCulling); __instance.m_sequencerWaitingForItem.StopSequence(); if (!isRecall) { __instance.m_sequencerInsertItem.StartSequence(); definition.EventsOnHSUActivation.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); ChainedPuzzleInstance chainedPuzzleOnActivationInstance = definition.ChainedPuzzleOnActivationInstance; if (SNet.IsMaster && (Object)(object)chainedPuzzleOnActivationInstance != (Object)null) { definition.ChainedPuzzleOnActivationInstance.AttemptInteract((eChainedPuzzleInteraction)0); } } __instance.m_sequencerExtractItem.StopSequence(); __instance.m_sequencerExtractionDone.StopSequence(); break; case 2: __instance.m_insertHSUInteraction.SetActive(false); __instance.ResetItem(__instance.m_itemGoingInAlign, __instance.m_linkedItemGoingIn, !__instance.m_showItemComingOut, fals
plugins/DEV/Inas07.ExtraSurvivalWaveSettings.dll
Decompiled 3 months agousing System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AIGraph; using AK; using Agents; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Utils.Collections; using GTFO.API; using GameData; using HarmonyLib; using Il2CppSystem; using LevelGeneration; using Localization; using Microsoft.CodeAnalysis; using Player; using SNetwork; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.ExtraSurvivalWaveSettings")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.ExtraSurvivalWaveSettings")] [assembly: AssemblyTitle("Inas07.ExtraSurvivalWaveSettings")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ExtraSurvivalWaveSettings { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.ExtraSurvivalWaveSettings", "ExtraSurvivalWaveSettings", "1.1.1")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string PLUGIN_NAME = "ExtraSurvivalWaveSettings"; public const string VERSION = "1.1.1"; private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("ExtraSurvivalWaveSettings"); m_Harmony.PatchAll(); } } public class SurvivalWaveManager { public static readonly SurvivalWaveManager Current; private ConcurrentDictionary<string, List<ushort>> WaveEventsMap = new ConcurrentDictionary<string, List<ushort>>(); public void SpawnWave(WardenObjectiveEventData e) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_0270: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Invalid comparison between Unknown and I4 //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Invalid comparison between Unknown and I4 //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Invalid comparison between Unknown and I4 //IL_0352: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Invalid comparison between Unknown and I4 //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Invalid comparison between Unknown and I4 //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_03c9: Unknown result type (might be due to invalid IL or missing references) //IL_03cc: Invalid comparison between Unknown and I4 //IL_0370: Unknown result type (might be due to invalid IL or missing references) //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Invalid comparison between Unknown and I4 //IL_03ea: Unknown result type (might be due to invalid IL or missing references) //IL_0403: Unknown result type (might be due to invalid IL or missing references) //IL_041c: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Invalid comparison between Unknown and I4 //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) if (!SNet.IsMaster) { return; } PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent(); if ((Object)(object)localPlayerAgent == (Object)null) { ESWSLogger.Error("SpawnWave: LocalPlayerAgent is null, wtf?"); return; } GenericEnemyWaveData enemyWaveData = e.EnemyWaveData; if (enemyWaveData.WaveSettings == 0 || enemyWaveData.WavePopulation == 0) { ESWSLogger.Error("SpawnWave: WaveSettings or WavePopulation is 0"); return; } SurvivalWaveSettingsDataBlock block = GameDataBlockBase<SurvivalWaveSettingsDataBlock>.GetBlock(enemyWaveData.WaveSettings); SurvivalWavePopulationDataBlock block2 = GameDataBlockBase<SurvivalWavePopulationDataBlock>.GetBlock(enemyWaveData.WavePopulation); if (block == null || block2 == null) { return; } AIG_CourseNode val = ((Agent)localPlayerAgent).CourseNode; SurvivalWaveSpawnType val2 = (SurvivalWaveSpawnType)0; Vector3 val3 = Vector3.zero; if (block.m_overrideWaveSpawnType) { LG_Zone val4 = default(LG_Zone); if ((int)block.m_survivalWaveSpawnType != 1 && (int)block.m_survivalWaveSpawnType != 2 && (int)block.m_survivalWaveSpawnType != 3) { val2 = block.m_survivalWaveSpawnType; } else if (Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val4) && (Object)(object)val4 != (Object)null) { val = val4.m_courseNodes[0]; val2 = (SurvivalWaveSpawnType)1; if ((int)block.m_survivalWaveSpawnType == 2 || (int)block.m_survivalWaveSpawnType == 3) { if (e.Count < val4.m_courseNodes.Count) { val = val4.m_courseNodes[e.Count]; val2 = (SurvivalWaveSpawnType)2; if ((int)block.m_survivalWaveSpawnType == 3) { val3 = e.Position; val2 = (SurvivalWaveSpawnType)3; } } else { ESWSLogger.Error($"SpawnWave: SpawnType InSuppliedCourseNode(_OnPosition) is specified but cannot find AREA_{(ushort)(65 + e.Count)} in ({e.DimensionIndex}, {e.Layer}, {e.LocalIndex}), falling back to SpawnType: InSuppliedCourseNodeZone"); } } } else { ESWSLogger.Error($"SpawnWave: Failed to find zone with GlobalIndex ({e.DimensionIndex}, {e.Layer}, {e.LocalIndex}), falling back to default spawn type"); } } Mastermind current = Mastermind.Current; AIG_CourseNode obj = val; uint waveSettings = enemyWaveData.WaveSettings; uint wavePopulation = enemyWaveData.WavePopulation; SurvivalWaveSpawnType val5 = val2; float spawnDelay = enemyWaveData.SpawnDelay; Vector3 val6 = val3; ushort num = default(ushort); if (!current.TriggerSurvivalWave(obj, waveSettings, wavePopulation, ref num, val5, spawnDelay, (float)enemyWaveData.AreaDistance, val6, true, false, default(Vector3), "")) { ESWSLogger.Error("SpawnWave: Critical ERROR! Failed spawning enemy wave"); return; } WardenObjectiveManager.RegisterSurvivalWaveID(num); ESWSLogger.Log($"SpawnWave: Enemy wave spawned ({val2}) with eventID {num}"); if (enemyWaveData.TriggerAlarm) { WardenObjectiveManager.Current.m_sound.UpdatePosition(val.Position); WardenObjectiveManager.Current.m_sound.Post(EVENTS.APEX_PUZZLE_START_ALARM, true); ESWSLogger.Debug("SpawnWave: Trigger Alarm (prolly bugged when there're multiple alarms)"); } if (!string.IsNullOrEmpty(LocalizedText.op_Implicit(enemyWaveData.IntelMessage))) { GuiManager.PlayerLayer.m_wardenIntel.ShowSubObjectiveMessage("", LocalizedText.op_Implicit(enemyWaveData.IntelMessage), false, 200f, 8f, (Action)null); } if ((int)val2 == 1) { ESWSLogger.Log($"Spawning in: ({e.DimensionIndex}, {e.Layer}, {e.LocalIndex})"); } else if ((int)val2 == 2) { ESWSLogger.Log($"Spawning in: ({e.DimensionIndex}, {e.Layer}, {e.LocalIndex}, AREA_{(ushort)(65 + e.Count)})"); } string worldEventObjectFilter = e.WorldEventObjectFilter; if (!string.IsNullOrEmpty(worldEventObjectFilter)) { if (!WaveEventsMap.ContainsKey(worldEventObjectFilter)) { WaveEventsMap[worldEventObjectFilter] = new List<ushort>(); } WaveEventsMap[worldEventObjectFilter].Add(num); ESWSLogger.Debug($"SpawnWave: Registered wave with filter {worldEventObjectFilter}, number of waves assigned: {WaveEventsMap[worldEventObjectFilter].Count}"); } } public void StopNamedWaves(string waveName) { if (string.IsNullOrEmpty(waveName)) { return; } if (!WaveEventsMap.Remove(waveName, out var value)) { ESWSLogger.Error("Wave Filter " + waveName + " is unregistered, cannot stop wave."); return; } ESWSLogger.Debug($"StopNamedWaves: Stopping waves with name {waveName}, wave count: {value.Count}"); value.ForEach(delegate(ushort eventID) { MastermindEvent val = default(MastermindEvent); if (Mastermind.Current.TryGetEvent(eventID, ref val)) { val.StopEvent(); } else { ESWSLogger.Error($"Wave with ID {eventID}: cannot find event. Are you debugging a level?"); } }); } internal void OnStopAllWave() { WaveEventsMap.Clear(); } public void Clear() { WaveEventsMap.Clear(); } private SurvivalWaveManager() { } static SurvivalWaveManager() { Current = new SurvivalWaveManager(); LevelAPI.OnLevelCleanup += Current.Clear; } } internal static class ESWSLogger { private static ManualLogSource logger = Logger.CreateLogSource("ExtraSurvivalWaveSettings"); public static void Log(string format, params object[] args) { Log(string.Format(format, args)); } public static void Log(string str) { if (logger != null) { logger.Log((LogLevel)8, (object)str); } } public static void Warning(string format, params object[] args) { Warning(string.Format(format, args)); } public static void Warning(string str) { if (logger != null) { logger.Log((LogLevel)4, (object)str); } } public static void Error(string format, params object[] args) { Error(string.Format(format, args)); } public static void Error(string str) { if (logger != null) { logger.Log((LogLevel)2, (object)str); } } public static void Debug(string format, params object[] args) { Debug(string.Format(format, args)); } public static void Debug(string str) { if (logger != null) { logger.Log((LogLevel)32, (object)str); } } } [HarmonyPatch] internal class Patch_CheckAndExecuteEventsOnTrigger { [HarmonyPrefix] [HarmonyPatch(typeof(WardenObjectiveManager), "CheckAndExecuteEventsOnTrigger", new Type[] { typeof(WardenObjectiveEventData), typeof(eWardenObjectiveEventTrigger), typeof(bool), typeof(float) })] private static bool Pre_CheckAndExecuteEventsOnTrigger(WardenObjectiveEventData eventToTrigger, eWardenObjectiveEventTrigger trigger, bool ignoreTrigger, float currentDuration) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Invalid comparison between Unknown and I4 if (eventToTrigger == null || (!ignoreTrigger && eventToTrigger.Trigger != trigger) || ((double)currentDuration != 0.0 && eventToTrigger.Delay <= currentDuration)) { return true; } bool flag = false; eWardenObjectiveEventType type = eventToTrigger.Type; if (type - 9 <= 1) { flag = true; Coroutine val = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(Handle(eventToTrigger, 0f)), (Action)null); WorldEventManager.m_worldEventEventCoroutines.Add(val); } return !flag; } internal static IEnumerator Handle(WardenObjectiveEventData e, float currentDuration) { float num = Mathf.Max(e.Delay - currentDuration, 0f); if (num > 0f) { yield return (object)new WaitForSeconds(num); } if (e.Condition.ConditionIndex >= 0 && WorldEventManager.GetCondition(e.Condition.ConditionIndex) != e.Condition.IsTrue) { yield break; } WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel); if (e.DialogueID != 0) { PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false); } if (e.SoundID != 0) { WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true); string text = ((Object)e.SoundSubtitle).ToString(); if (!string.IsNullOrWhiteSpace(text)) { GuiManager.PlayerLayer.ShowMultiLineSubtitle(text); } } eWardenObjectiveEventType type = e.Type; if ((int)type != 9) { if ((int)type == 10) { if (string.IsNullOrEmpty(e.WorldEventObjectFilter)) { WardenObjectiveManager.StopAlarms(); WardenObjectiveManager.StopAllWardenObjectiveEnemyWaves(); WardenObjectiveManager.Current.m_sound.Post(EVENTS.ALARM_AMBIENT_STOP, true); SurvivalWaveManager.Current.OnStopAllWave(); } else { SurvivalWaveManager.Current.StopNamedWaves(e.WorldEventObjectFilter); } } } else { SurvivalWaveManager.Current.SpawnWave(e); } } } }
plugins/DEV/Inas07.FixEndScreen.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Unity.IL2CPP; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.FixEndScreen")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.FixEndScreen")] [assembly: AssemblyTitle("Inas07.FixEndScreen")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FixEndScreen { [BepInPlugin("Inas.FixEndScreen", "FixEndScreen", "1.0.0")] public class EntryPoint : BasePlugin { private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("FixEndScreen"); m_Harmony.PatchAll(); } } } namespace FixEndScreen.Patches { [HarmonyPatch] internal class Patch_DiscordManager { [HarmonyPrefix] [HarmonyPatch(typeof(DiscordManager), "UpdateDiscordDetails")] private static bool Pre_UpdateDiscordDetails() { return false; } } }
plugins/DEV/Inas07.LocalProgression.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BoosterImplants; using CellMenu; using DropServer; using GTFO.API; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LevelGeneration; using LocalProgression.Component; using LocalProgression.Data; using Localization; using MTFO.API; using Microsoft.CodeAnalysis; using SNetwork; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Inas07.LocalProgression")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Inas07.LocalProgression")] [assembly: AssemblyTitle("Inas07.LocalProgression")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LocalProgression { internal static class Assets { internal static GameObject NoBoosterIcon { get; private set; } internal static void Init() { NoBoosterIcon = AssetAPI.GetLoadedAsset<GameObject>("Assets/Misc/CM_ExpeditionSectorIcon.prefab"); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas.LocalProgression", "LocalProgression", "1.3.6")] public class EntryPoint : BasePlugin { private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("LocalProgression"); m_Harmony.PatchAll(); EventAPI.OnManagersSetup += LocalProgressionManager.Current.Init; AssetAPI.OnAssetBundlesLoaded += Assets.Init; } } internal static class JSON { private static JsonSerializerOptions _setting; public static T Deserialize<T>(string json) { return JsonSerializer.Deserialize<T>(json, _setting); } public static string Serialize<T>(T value) { return JsonSerializer.Serialize(value, _setting); } static JSON() { _setting = new JsonSerializerOptions { ReadCommentHandling = JsonCommentHandling.Skip, IncludeFields = false, PropertyNameCaseInsensitive = true, WriteIndented = true, IgnoreReadOnlyProperties = true }; _setting.Converters.Add(new JsonStringEnumConverter()); } } public class LocalProgressionManager { public const string CONFIG_FILE_NAME = "ProgressionConfig.json"; public static readonly LocalProgressionManager Current; private CM_PageRundown_New rundownPage; public static readonly string DirPath; public string LP_CONFIG_DIR => Path.Combine(MTFOPathAPI.CustomPath, "LocalProgressionConfig"); public string CONFIG_PATH => Path.Combine(LP_CONFIG_DIR, "ProgressionConfig.json"); public RundownProgressonConfig RundownProgressonConfig { get; private set; } = new RundownProgressonConfig(); private RundownProgressionData CurrentRundownPData { get; } = new RundownProgressionData(); internal RundownProgData nativeProgData { get; private set; } internal void SetCurrentRundownPageInstance(CM_PageRundown_New __instance) { rundownPage = __instance; } private void UpdateRundownPageExpeditionIconProgression() { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Expected O, but got Unknown //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_032d: Unknown result type (might be due to invalid IL or missing references) //IL_034b: Unknown result type (might be due to invalid IL or missing references) //IL_039b: Unknown result type (might be due to invalid IL or missing references) //IL_03b9: Unknown result type (might be due to invalid IL or missing references) //IL_0409: Unknown result type (might be due to invalid IL or missing references) //IL_0427: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_04b4: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)rundownPage == (Object)null) { return; } uint rundownID = CurrentRundownPData.RundownID; if (rundownID == 0) { LPLogger.Warning("UpdateRundownPageExpeditionIconProgression: rundown_id == 0!"); return; } RundownDataBlock block = GameDataBlockBase<RundownDataBlock>.GetBlock(rundownID); LPLogger.Log($"CM_PageRundown_New.UpdateRundownExpeditionProgression, overwrite with LocalProgression Data, RundownID {CurrentRundownPData.RundownID}"); nativeProgData = ComputeLocalProgressionDataToRundownProgData(); if ((Object)(object)rundownPage.m_tierMarker1 != (Object)null) { rundownPage.m_tierMarker1.SetProgression(nativeProgData, new RundownTierProgressionData()); if (rundownPage.m_expIconsTier1 != null) { UpdateTierIconsWithProgression(rundownPage.m_expIconsTier1, rundownPage.m_tierMarker1, thisTierUnlocked: true); } } if ((Object)(object)rundownPage.m_tierMarker2 != (Object)null) { rundownPage.m_tierMarker2.SetProgression(nativeProgData, block.ReqToReachTierB); if (rundownPage.m_expIconsTier2 != null) { UpdateTierIconsWithProgression(rundownPage.m_expIconsTier2, rundownPage.m_tierMarker2, nativeProgData.tierBUnlocked && block.UseTierUnlockRequirements); } } if ((Object)(object)rundownPage.m_tierMarker3 != (Object)null) { rundownPage.m_tierMarker3.SetProgression(nativeProgData, block.ReqToReachTierC); if (rundownPage.m_expIconsTier3 != null) { UpdateTierIconsWithProgression(rundownPage.m_expIconsTier3, rundownPage.m_tierMarker3, nativeProgData.tierCUnlocked && block.UseTierUnlockRequirements); } } if ((Object)(object)rundownPage.m_tierMarker4 != (Object)null) { rundownPage.m_tierMarker4.SetProgression(nativeProgData, block.ReqToReachTierD); if (rundownPage.m_expIconsTier4 != null) { UpdateTierIconsWithProgression(rundownPage.m_expIconsTier4, rundownPage.m_tierMarker4, nativeProgData.tierDUnlocked && block.UseTierUnlockRequirements); } } if ((Object)(object)rundownPage.m_tierMarker5 != (Object)null) { rundownPage.m_tierMarker5.SetProgression(nativeProgData, block.ReqToReachTierE); if (rundownPage.m_expIconsTier5 != null) { UpdateTierIconsWithProgression(rundownPage.m_expIconsTier5, rundownPage.m_tierMarker5, nativeProgData.tierEUnlocked && block.UseTierUnlockRequirements); } } if (!((Object)(object)rundownPage.m_tierMarkerSectorSummary != (Object)null)) { return; } rundownPage.m_tierMarkerSectorSummary.SetSectorIconTextForMain($"<color=orange>[{nativeProgData.clearedMain}/{nativeProgData.totalMain}]</color>", "#FFFFFFCC"); rundownPage.m_tierMarkerSectorSummary.SetSectorIconTextForSecondary($"<color=orange>[{nativeProgData.clearedSecondary}/{nativeProgData.totalSecondary}]</color>", "#CCCCCCCC"); rundownPage.m_tierMarkerSectorSummary.SetSectorIconTextForThird($"<color=orange>[{nativeProgData.clearedThird}/{nativeProgData.totalThird}]</color>", "#CCCCCCCC"); rundownPage.m_tierMarkerSectorSummary.SetSectorIconTextForAllCleared($"<color=orange>[{nativeProgData.clearedAllClear}/{nativeProgData.totalAllClear}]</color>", "#CCCCCCCC"); RundownTierMarker_NoBoosterIcon component = ((Component)rundownPage.m_tierMarkerSectorSummary).GetComponent<RundownTierMarker_NoBoosterIcon>(); if (!((Object)(object)component != (Object)null) || !TryGetRundownConfig(rundownID, out var rundownConf)) { return; } int value = rundownConf.ComputeNoBoosterClearPossibleCount(); if (rundownConf.EnableNoBoosterUsedProgressionForRundown && (rundownConf.AlwaysShowIcon || CurrentRundownPData.NoBoosterAllClearCount > 0)) { if (rundownConf.EnableNoBoosterUsedProgressionForRundown) { value = nativeProgData.totalMain; } component.SetVisible(visible: true); component.SetSectorIconText($"<color=orange>[{CurrentRundownPData.NoBoosterAllClearCount}/{value}]</color>"); } else { component.SetVisible(visible: false); } } private void UpdateTierIconsWithProgression(List<CM_ExpeditionIcon_New> tierIcons, CM_RundownTierMarker tierMarker, bool thisTierUnlocked) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) if (tierIcons == null || tierIcons.Count == 0) { if (tierMarker != null) { tierMarker.SetVisible(false, 0f); } return; } for (int i = 0; i < tierIcons.Count; i++) { CM_ExpeditionIcon_New val = tierIcons[i]; string rundownProgressionExpeditionKey = RundownManager.GetRundownProgressionExpeditionKey(tierIcons[i].Tier, tierIcons[i].ExpIndex); ExpeditionProgressionData value; bool flag = CurrentRundownPData.LPData.TryGetValue(rundownProgressionExpeditionKey, out value); string text = "0"; string text2 = (RundownManager.HasSecondaryLayer(tierIcons[i].DataBlock) ? "0" : "-"); string text3 = (RundownManager.HasThirdLayer(tierIcons[i].DataBlock) ? "0" : "-"); string text4 = (RundownManager.HasAllCompletetionPossibility(tierIcons[i].DataBlock) ? "0" : "-"); if (flag) { if (value.MainCompletionCount > 0) { text = value.MainCompletionCount.ToString(); } if (value.SecondaryCompletionCount > 0) { text2 = value.SecondaryCompletionCount.ToString(); } if (value.ThirdCompletionCount > 0) { text3 = value.ThirdCompletionCount.ToString(); } if (value.AllClearCount > 0) { text4 = value.AllClearCount.ToString(); } } if (CheckExpeditionUnlocked(val.DataBlock, val.Tier)) { if (flag) { rundownPage.SetIconStatus(val, (eExpeditionIconStatus)4, text, text2, text3, text4, 1f, false, (eExpeditionAccessibility)0); } else { rundownPage.SetIconStatus(val, (eExpeditionIconStatus)2, "-", "-", "-", "-", 1f, false, (eExpeditionAccessibility)0); } } else if (flag) { rundownPage.SetIconStatus(val, (eExpeditionIconStatus)1, text, text2, text3, text4, 1f, false, (eExpeditionAccessibility)0); } else if (val.DataBlock.HideOnLocked) { ((RectTransformComp)val).SetVisible(false); } else { rundownPage.SetIconStatus(val, (eExpeditionIconStatus)0, "-", "-", "-", "-", 1f, false, (eExpeditionAccessibility)0); } } if (thisTierUnlocked) { if (tierMarker != null) { tierMarker.SetStatus((eRundownTierMarkerStatus)1); } } else if (tierMarker != null) { tierMarker.SetStatus((eRundownTierMarkerStatus)0); } } private RundownProgData ComputeLocalProgressionDataToRundownProgData() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) RundownProgData progressionData = default(RundownProgData); if (CurrentRundownPData.RundownID == 0) { LPLogger.Error("ComputeLocalProgressionDataToRundownProgData: rundown_id == 0..."); return progressionData; } RundownDataBlock block = GameDataBlockBase<RundownDataBlock>.GetBlock(CurrentRundownPData.RundownID); if (block == null) { LPLogger.Error($"ComputeLocalProgressionDataToRundownProgData: cannot get rundown datablock with rundown_id: {CurrentRundownPData.RundownID}"); return progressionData; } progressionData.clearedMain = CurrentRundownPData.MainClearCount; progressionData.clearedSecondary = CurrentRundownPData.SecondaryClearCount; progressionData.clearedThird = CurrentRundownPData.ThirdClearCount; progressionData.clearedAllClear = CurrentRundownPData.AllClearCount; AccumulateTierClearance(block, (eRundownTier)1, ref progressionData); AccumulateTierClearance(block, (eRundownTier)2, ref progressionData); AccumulateTierClearance(block, (eRundownTier)3, ref progressionData); AccumulateTierClearance(block, (eRundownTier)4, ref progressionData); AccumulateTierClearance(block, (eRundownTier)5, ref progressionData); return progressionData; } private void AccumulateTierClearance(RundownDataBlock rundownDB, eRundownTier tier, ref RundownProgData progressionData) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected I4, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) List<ExpeditionInTierData> val = rundownDB.TierA; switch (tier - 1) { case 1: val = rundownDB.TierB; break; case 2: val = rundownDB.TierC; break; case 3: val = rundownDB.TierD; break; case 4: val = rundownDB.TierE; break; default: LPLogger.Error($"Unsupported eRundownTier {tier}"); return; case 0: break; } int num = 0; Enumerator<ExpeditionInTierData> enumerator = val.GetEnumerator(); while (enumerator.MoveNext()) { ExpeditionInTierData current = enumerator.Current; if (current.Enabled && (!current.HideOnLocked || CheckExpeditionUnlocked(current, tier))) { progressionData.totalMain++; if (RundownManager.HasSecondaryLayer(current)) { progressionData.totalSecondary++; } if (RundownManager.HasThirdLayer(current)) { progressionData.totalThird++; } if (RundownManager.HasAllCompletetionPossibility(current)) { progressionData.totalAllClear++; } if (current.Descriptive.IsExtraExpedition) { progressionData.totatlExtra++; } string uniqueExpeditionKey = RundownManager.GetUniqueExpeditionKey(rundownDB, tier, num); if (CurrentRundownPData.LPData.ContainsKey(uniqueExpeditionKey)) { progressionData.clearedExtra++; } num++; } } } private bool CheckTierUnlocked(eRundownTier tier) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected I4, but got Unknown //IL_0064: Unknown result type (might be due to invalid IL or missing references) RundownDataBlock block = GameDataBlockBase<RundownDataBlock>.GetBlock(CurrentRundownPData.RundownID); RundownTierProgressionData val = null; switch (tier - 1) { case 0: return true; case 1: val = block.ReqToReachTierB; break; case 2: val = block.ReqToReachTierC; break; case 3: val = block.ReqToReachTierD; break; case 4: val = block.ReqToReachTierE; break; default: LPLogger.Error("Unsupporrted tier: {0}", tier); return true; } if (CurrentRundownPData.MainClearCount >= val.MainSectors && CurrentRundownPData.SecondaryClearCount >= val.SecondarySectors && CurrentRundownPData.ThirdClearCount >= val.ThirdSectors) { return CurrentRundownPData.AllClearCount >= val.AllClearedSectors; } return false; } private bool CheckExpeditionUnlocked(ExpeditionInTierData expedition, eRundownTier tier) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected I4, but got Unknown //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Expected I4, but got Unknown //IL_00c8: Unknown result type (might be due to invalid IL or missing references) eExpeditionAccessibility accessibility = expedition.Accessibility; switch ((int)accessibility) { case 1: case 3: return false; case 2: return true; case 0: return CheckTierUnlocked(tier); case 4: { RundownTierProgressionData customProgressionLock = expedition.CustomProgressionLock; if (CurrentRundownPData.MainClearCount >= customProgressionLock.MainSectors && CurrentRundownPData.SecondaryClearCount >= customProgressionLock.SecondarySectors && CurrentRundownPData.ThirdClearCount >= customProgressionLock.ThirdSectors) { return CurrentRundownPData.AllClearCount >= customProgressionLock.AllClearedSectors; } return false; } case 5: { ExpeditionIndex unlockedByExpedition = expedition.UnlockedByExpedition; string rundownProgressionExpeditionKey = RundownManager.GetRundownProgressionExpeditionKey(unlockedByExpedition.Tier, (int)unlockedByExpedition.Exp); return CurrentRundownPData.LPData.ContainsKey(rundownProgressionExpeditionKey); } default: LPLogger.Warning("Unsupported eExpeditionAccessibility: {0}", expedition.Accessibility); return true; } } private void SetNativeRundownProgression() { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) Dictionary<string, Expedition> expeditions = RundownManager.RundownProgression.Expeditions; if (expeditions.Count > 0) { LPLogger.Warning($"Non-empty native rundown progression data! RundownID: {CurrentRundownPData.RundownID}"); expeditions.Clear(); } Dictionary<string, ExpeditionProgressionData> lPData = CurrentRundownPData.LPData; Layer val2 = default(Layer); Layer val3 = default(Layer); Layer val4 = default(Layer); foreach (string key in lPData.Keys) { Expedition val = new Expedition(); ExpeditionProgressionData expeditionProgressionData = lPData[key]; val.AllLayerCompletionCount = expeditionProgressionData.AllClearCount; val.Layers = new LayerSet<Layer>(); val2.CompletionCount = expeditionProgressionData.MainCompletionCount; val2.State = (LayerProgressionState)((expeditionProgressionData.MainCompletionCount > 0) ? 3 : 0); val3.CompletionCount = expeditionProgressionData.SecondaryCompletionCount; val3.State = (LayerProgressionState)((expeditionProgressionData.SecondaryCompletionCount > 0) ? 3 : 0); val4.CompletionCount = expeditionProgressionData.ThirdCompletionCount; val4.State = (LayerProgressionState)((expeditionProgressionData.ThirdCompletionCount > 0) ? 3 : 0); val.Layers.SetLayer((ExpeditionLayers)0, val2); val.Layers.SetLayer((ExpeditionLayers)1, val3); val.Layers.SetLayer((ExpeditionLayers)2, val4); LPLogger.Warning($"{val2.CompletionCount}, {val3.CompletionCount}, {val4.CompletionCount}"); expeditions[key] = val; } } private void InitConfig() { if (!Directory.Exists(LP_CONFIG_DIR)) { Directory.CreateDirectory(LP_CONFIG_DIR); } if (!File.Exists(CONFIG_PATH)) { StreamWriter streamWriter = File.CreateText(CONFIG_PATH); streamWriter.WriteLine(JSON.Serialize(new RundownProgressonConfig())); streamWriter.Flush(); streamWriter.Close(); RundownProgressonConfig = new RundownProgressonConfig(); } ReloadConfig(); RundownManager.OnRundownProgressionUpdated += Action.op_Implicit((Action)ReloadConfig); } private void ReloadConfig() { try { RundownProgressonConfig = JSON.Deserialize<RundownProgressonConfig>(File.ReadAllText(CONFIG_PATH)); } catch { LPLogger.Error("Cannot reload RundownProgressonConfig, probably the file is invalid"); RundownProgressonConfig = new RundownProgressonConfig(); } } public bool TryGetRundownConfig(uint RundownID, out RundownConfig rundownConf) { rundownConf = RundownProgressonConfig.Configs.Find((RundownConfig rundownConf) => rundownConf.RundownID == RundownID); return rundownConf != null; } public bool TryGetExpeditionConfig(uint RundownID, eRundownTier tier, int expIndex, out ExpeditionProgressionConfig expConf) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) expConf = null; if (TryGetRundownConfig(RundownID, out var rundownConf)) { expConf = rundownConf.Expeditions.Find((ExpeditionProgressionConfig e) => e.Tier == tier && e.ExpeditionIndex == expIndex); } return expConf != null; } public void RecordExpeditionSuccessForCurrentRundown(string expeditionKey, bool mainLayerCleared, bool secondaryLayerCleared, bool thirdLayerCleared, bool clearedWithNoBooster) { if (RundownManager.ActiveExpedition.ExcludeFromProgression) { return; } UpdateLPDataToActiveRundown(); bool flag = mainLayerCleared && secondaryLayerCleared && thirdLayerCleared; Dictionary<string, ExpeditionProgressionData> lPData = CurrentRundownPData.LPData; if (!lPData.ContainsKey(expeditionKey)) { lPData[expeditionKey] = new ExpeditionProgressionData { ExpeditionKey = expeditionKey, MainCompletionCount = (mainLayerCleared ? 1 : 0), SecondaryCompletionCount = (secondaryLayerCleared ? 1 : 0), ThirdCompletionCount = (thirdLayerCleared ? 1 : 0), AllClearCount = (flag ? 1 : 0), NoBoosterAllClearCount = (clearedWithNoBooster ? 1 : 0) }; CurrentRundownPData.MainClearCount += (mainLayerCleared ? 1 : 0); CurrentRundownPData.SecondaryClearCount += (secondaryLayerCleared ? 1 : 0); CurrentRundownPData.ThirdClearCount += (thirdLayerCleared ? 1 : 0); CurrentRundownPData.AllClearCount += (flag ? 1 : 0); CurrentRundownPData.NoBoosterAllClearCount += (clearedWithNoBooster ? 1 : 0); } else { ExpeditionProgressionData expeditionProgressionData = lPData[expeditionKey]; if (expeditionProgressionData.MainCompletionCount == 0 && mainLayerCleared) { CurrentRundownPData.MainClearCount++; } if (expeditionProgressionData.SecondaryCompletionCount == 0 && secondaryLayerCleared) { CurrentRundownPData.SecondaryClearCount++; } if (expeditionProgressionData.ThirdCompletionCount == 0 && thirdLayerCleared) { CurrentRundownPData.ThirdClearCount++; } if (expeditionProgressionData.AllClearCount == 0 && flag) { CurrentRundownPData.AllClearCount++; } if (expeditionProgressionData.NoBoosterAllClearCount == 0 && clearedWithNoBooster) { CurrentRundownPData.NoBoosterAllClearCount++; } expeditionProgressionData.MainCompletionCount += (mainLayerCleared ? 1 : 0); expeditionProgressionData.SecondaryCompletionCount += (secondaryLayerCleared ? 1 : 0); expeditionProgressionData.ThirdCompletionCount += (thirdLayerCleared ? 1 : 0); expeditionProgressionData.AllClearCount += (flag ? 1 : 0); expeditionProgressionData.NoBoosterAllClearCount += (clearedWithNoBooster ? 1 : 0); } SaveRundownLPDataToDisk(); } public void UpdateLPDataToActiveRundown() { uint num = ActiveRundownID(); if (num == 0) { LPLogger.Debug("UpdateLPDataToActiveRundown: cannot find any active rundown!"); return; } LPLogger.Warning($"Update LPData to rundown_id: {num}"); CurrentRundownPData.Reset(); RundownDataBlock block = GameDataBlockBase<RundownDataBlock>.GetBlock(num); if (block == null) { LPLogger.Error($"Didn't find Rundown Datablock with rundown id {num}"); return; } Dictionary<string, ExpeditionProgressionData> dictionary = ReadRundownLPData(((GameDataBlockBase<RundownDataBlock>)(object)block).name); CurrentRundownPData.RundownID = num; CurrentRundownPData.RundownName = ((GameDataBlockBase<RundownDataBlock>)(object)block).name; CurrentRundownPData.LPData = dictionary; foreach (ExpeditionProgressionData value in dictionary.Values) { CurrentRundownPData.MainClearCount += ((value.MainCompletionCount > 0) ? 1 : 0); CurrentRundownPData.SecondaryClearCount += ((value.SecondaryCompletionCount > 0) ? 1 : 0); CurrentRundownPData.ThirdClearCount += ((value.ThirdCompletionCount > 0) ? 1 : 0); CurrentRundownPData.AllClearCount += ((value.AllClearCount > 0) ? 1 : 0); CurrentRundownPData.NoBoosterAllClearCount += ((value.NoBoosterAllClearCount > 0) ? 1 : 0); } } internal void Init() { if (!Directory.Exists(DirPath)) { Directory.CreateDirectory(DirPath); } RundownManager.OnRundownProgressionUpdated += Action.op_Implicit((Action)OnNativeRundownProgressionUpdated); InitConfig(); } internal void OnNativeRundownProgressionUpdated() { UpdateLPDataToActiveRundown(); if (!((Object)(object)rundownPage == (Object)null) && ((CM_PageBase)rundownPage).m_isActive) { UpdateRundownPageExpeditionIconProgression(); } } public bool AllSectorCompletedWithoutBoosterAndCheckpoint() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Invalid comparison between Unknown and I4 //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Invalid comparison between Unknown and I4 if (RundownManager.HasSecondaryLayer(RundownManager.ActiveExpedition) && (int)WardenObjectiveManager.CurrentState.second_status != 40) { return false; } if (RundownManager.HasThirdLayer(RundownManager.ActiveExpedition) && (int)WardenObjectiveManager.CurrentState.second_status != 40) { return false; } bool flag = CheckpointManager.CheckpointUsage == 0; if (flag) { foreach (PlayerBoosterImplantState item in (Il2CppArrayBase<PlayerBoosterImplantState>)(object)BoosterImplantManager.Current.m_boosterPlayers) { if (item == null) { continue; } foreach (pBoosterImplantData item2 in (Il2CppArrayBase<pBoosterImplantData>)(object)item.BoosterImplantDatas) { if (item2.BoosterImplantID != 0) { flag = false; break; } } } } return flag; } public uint ActiveRundownID() { uint num = default(uint); if (!RundownManager.TryGetIdFromLocalRundownKey(RundownManager.ActiveRundownKey, ref num) || num == 0) { return 0u; } return num; } public string ExpeditionKey(eRundownTier tier, int expIndex) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) return RundownManager.GetRundownProgressionExpeditionKey(tier, expIndex); } public ExpeditionProgressionData GetExpeditionLP(uint RundownID, eRundownTier tier, int expIndex) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) ExpeditionProgressionData result = new ExpeditionProgressionData { ExpeditionKey = ExpeditionKey(tier, expIndex) }; Dictionary<string, ExpeditionProgressionData> dictionary; if (CurrentRundownPData.RundownID != RundownID) { RundownDataBlock block = GameDataBlockBase<RundownDataBlock>.GetBlock(RundownID); if (block == null) { LPLogger.Error($"Didn't find Rundown Datablock with rundown id {RundownID}"); return result; } dictionary = ReadRundownLPData(((GameDataBlockBase<RundownDataBlock>)(object)block).name); } else { dictionary = CurrentRundownPData.LPData; } string key = ExpeditionKey(tier, expIndex); if (dictionary.TryGetValue(key, out var value)) { return value; } return result; } static LocalProgressionManager() { Current = new LocalProgressionManager(); DirPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "GTFO-Modding", "LocalProgression"); } private LocalProgressionManager() { } private static string RundownLPDataPath(string rundownName) { char[] invalidPathChars = Path.GetInvalidPathChars(); foreach (char oldChar in invalidPathChars) { rundownName = rundownName.Replace(oldChar, '_'); } return Path.Combine(DirPath, rundownName); } private static string NBSClearDataPath(string rundownName) { return RundownLPDataPath(rundownName) + " - NBSClear"; } private bool TryReadAggregatedFormatData(string datapath, out Dictionary<string, ExpeditionProgressionData> dataDict) { dataDict = new Dictionary<string, ExpeditionProgressionData>(); bool result = true; FileStream fileStream = null; BinaryReader binaryReader = null; try { fileStream = File.Open(datapath, FileMode.Open); binaryReader = new BinaryReader(fileStream, Encoding.UTF8, leaveOpen: false); int num = binaryReader.ReadInt32(); for (int i = 0; i < num; i++) { ExpeditionProgressionData expeditionProgressionData = new ExpeditionProgressionData(); expeditionProgressionData.ExpeditionKey = binaryReader.ReadString(); expeditionProgressionData.MainCompletionCount = binaryReader.ReadInt32(); expeditionProgressionData.SecondaryCompletionCount = binaryReader.ReadInt32(); expeditionProgressionData.ThirdCompletionCount = binaryReader.ReadInt32(); expeditionProgressionData.AllClearCount = binaryReader.ReadInt32(); expeditionProgressionData.NoBoosterAllClearCount = binaryReader.ReadInt32(); dataDict[expeditionProgressionData.ExpeditionKey] = expeditionProgressionData; } } catch (EndOfStreamException) { dataDict.Clear(); result = false; } finally { binaryReader?.Close(); fileStream?.Close(); } return result; } private bool TryReadOldFormatData(string datapath, out Dictionary<string, ExpeditionProgressionData> dataDict) { dataDict = new Dictionary<string, ExpeditionProgressionData>(); bool result = true; FileStream fileStream = null; BinaryReader binaryReader = null; if (!File.Exists(datapath)) { return true; } try { fileStream = File.Open(datapath, FileMode.Open); binaryReader = new BinaryReader(fileStream, Encoding.UTF8, leaveOpen: false); int num = binaryReader.ReadInt32(); for (int i = 0; i < num; i++) { ExpeditionProgressionData expeditionProgressionData = new ExpeditionProgressionData(); expeditionProgressionData.ExpeditionKey = binaryReader.ReadString(); expeditionProgressionData.MainCompletionCount = binaryReader.ReadInt32(); expeditionProgressionData.SecondaryCompletionCount = binaryReader.ReadInt32(); expeditionProgressionData.ThirdCompletionCount = binaryReader.ReadInt32(); expeditionProgressionData.AllClearCount = binaryReader.ReadInt32(); dataDict[expeditionProgressionData.ExpeditionKey] = expeditionProgressionData; } } catch (EndOfStreamException) { dataDict.Clear(); result = false; } finally { binaryReader?.Close(); fileStream?.Close(); } return result; } private bool TryReadNBSClearData(string datapath, out Dictionary<string, ExpeditionProgressionData> dataDict) { dataDict = new Dictionary<string, ExpeditionProgressionData>(); bool result = true; FileStream fileStream = null; BinaryReader binaryReader = null; if (!File.Exists(datapath)) { return true; } try { fileStream = File.Open(datapath, FileMode.Open); binaryReader = new BinaryReader(fileStream, Encoding.UTF8, leaveOpen: false); int num = binaryReader.ReadInt32(); for (int i = 0; i < num; i++) { ExpeditionProgressionData expeditionProgressionData = new ExpeditionProgressionData(); expeditionProgressionData.ExpeditionKey = binaryReader.ReadString(); expeditionProgressionData.NoBoosterAllClearCount = binaryReader.ReadInt32(); dataDict[expeditionProgressionData.ExpeditionKey] = expeditionProgressionData; } } catch (EndOfStreamException) { dataDict.Clear(); result = false; } finally { binaryReader?.Close(); fileStream?.Close(); } return result; } private void WriteOldFormatDataToDisk(string filepath, Dictionary<string, ExpeditionProgressionData> dataDict) { using FileStream output = File.Open(filepath, FileMode.Create); using BinaryWriter binaryWriter = new BinaryWriter(output, Encoding.UTF8, leaveOpen: false); binaryWriter.Write(dataDict.Count); foreach (string key in dataDict.Keys) { ExpeditionProgressionData expeditionProgressionData = dataDict[key]; binaryWriter.Write(key); binaryWriter.Write(expeditionProgressionData.MainCompletionCount); binaryWriter.Write(expeditionProgressionData.SecondaryCompletionCount); binaryWriter.Write(expeditionProgressionData.ThirdCompletionCount); binaryWriter.Write(expeditionProgressionData.AllClearCount); } } private void WriteNBSClearDataToDisk(string filepath, Dictionary<string, ExpeditionProgressionData> dataDict) { using FileStream output = File.Open(filepath, FileMode.Create); using BinaryWriter binaryWriter = new BinaryWriter(output, Encoding.UTF8, leaveOpen: false); binaryWriter.Write(dataDict.Count); foreach (string key in dataDict.Keys) { ExpeditionProgressionData expeditionProgressionData = dataDict[key]; binaryWriter.Write(key); binaryWriter.Write(expeditionProgressionData.NoBoosterAllClearCount); } } private Dictionary<string, ExpeditionProgressionData> ReadRundownLPData(string rundownName) { string text = RundownLPDataPath(rundownName); string text2 = NBSClearDataPath(rundownName); Dictionary<string, ExpeditionProgressionData> dataDict = new Dictionary<string, ExpeditionProgressionData>(); if (File.Exists(text)) { if (TryReadAggregatedFormatData(text, out dataDict)) { LPLogger.Warning(rundownName + " - aggregated format"); WriteOldFormatDataToDisk(text, dataDict); WriteNBSClearDataToDisk(text2, dataDict); LPLogger.Warning("wrote old format and nbs data"); } else if (TryReadOldFormatData(text, out dataDict)) { LPLogger.Warning(rundownName + " - old format"); if (TryReadNBSClearData(text2, out var dataDict2)) { foreach (string key in dataDict.Keys) { dataDict[key].NoBoosterAllClearCount = (dataDict2.TryGetValue(key, out var value) ? value.NoBoosterAllClearCount : 0); } } } else { LPLogger.Error("Something went wrong with localprogression data, contact the plugin developer..."); } } return dataDict; } internal RundownProgressionData GetLPDataForCurrentRundown() { return CurrentRundownPData; } private void SaveRundownLPDataToDisk() { string rundownName = CurrentRundownPData.RundownName; Dictionary<string, ExpeditionProgressionData> lPData = CurrentRundownPData.LPData; string text = RundownLPDataPath(rundownName); string filepath = NBSClearDataPath(rundownName); LPLogger.Warning($"SaveData: saving {CurrentRundownPData.RundownName} LPData to '{text}'"); WriteOldFormatDataToDisk(text, lPData); WriteNBSClearDataToDisk(filepath, lPData); } } internal static class LPLogger { private static ManualLogSource logger = Logger.CreateLogSource("LocalProgression"); public static void Log(string format, params object[] args) { Log(string.Format(format, args)); } public static void Log(string str) { if (logger != null) { logger.Log((LogLevel)8, (object)str); } } public static void Warning(string format, params object[] args) { Warning(string.Format(format, args)); } public static void Warning(string str) { if (logger != null) { logger.Log((LogLevel)4, (object)str); } } public static void Error(string format, params object[] args) { Error(string.Format(format, args)); } public static void Error(string str) { if (logger != null) { logger.Log((LogLevel)2, (object)str); } } public static void Debug(string format, params object[] args) { Debug(string.Format(format, args)); } public static void Debug(string str) { if (logger != null) { logger.Log((LogLevel)32, (object)str); } } } public static class Utils { public static bool TryGetComponent<T>(this GameObject obj, out T comp) { comp = obj.GetComponent<T>(); return comp != null; } } } namespace LocalProgression.Patches { [HarmonyPatch] internal static class Patches_CM_ExpeditionWindow { [HarmonyPostfix] [HarmonyPatch(typeof(CM_ExpeditionWindow), "Setup")] private static void Post_Setup(CM_ExpeditionWindow __instance) { ExpeditionWindow_NoBoosterIcon expeditionWindow_NoBoosterIcon = ((Component)__instance).gameObject.AddComponent<ExpeditionWindow_NoBoosterIcon>(); expeditionWindow_NoBoosterIcon.m_window = __instance; expeditionWindow_NoBoosterIcon.InitialSetup(); } [HarmonyPostfix] [HarmonyPatch(typeof(CM_ExpeditionWindow), "SetExpeditionInfo")] private static void Post_SetExpeditionInfo(CM_ExpeditionWindow __instance) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) ExpeditionWindow_NoBoosterIcon component = ((Component)__instance).gameObject.GetComponent<ExpeditionWindow_NoBoosterIcon>(); if (!((Object)(object)component == (Object)null)) { float num = 0f; float num2 = 410f; ((RectTransformComp)__instance.m_sectorIconMain).SetPosition(new Vector2(num, 0f)); num += num2; if (RundownManager.HasSecondaryLayer(__instance.m_data)) { num += num2; } if (RundownManager.HasThirdLayer(__instance.m_data)) { num += num2; } ExpeditionProgressionData expeditionLP = LocalProgressionManager.Current.GetExpeditionLP(LocalProgressionManager.Current.ActiveRundownID(), __instance.m_tier, __instance.m_expIndex); if (RundownManager.HasAllCompletetionPossibility(__instance.m_data) && expeditionLP.AllClearCount > 0) { num += num2; } component.SetIconPosition(new Vector2(num, 0f)); } } [HarmonyPrefix] [HarmonyPatch(typeof(CM_ExpeditionWindow), "SetVisible")] private static bool Pre_SetVisible(CM_ExpeditionWindow __instance, bool visible, bool inMenuBar) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Invalid comparison between Unknown and I4 //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Invalid comparison between Unknown and I4 //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Invalid comparison between Unknown and I4 //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Invalid comparison between Unknown and I4 //IL_033d: Unknown result type (might be due to invalid IL or missing references) ExpeditionWindow_NoBoosterIcon component = ((Component)__instance).GetComponent<ExpeditionWindow_NoBoosterIcon>(); if (!visible) { return true; } if (__instance.m_data == null) { return true; } uint rundownID = LocalProgressionManager.Current.ActiveRundownID(); ExpeditionProgressionData expeditionLP = LocalProgressionManager.Current.GetExpeditionLP(rundownID, __instance.m_tier, __instance.m_expIndex); ((Component)__instance).gameObject.SetActive(visible); ((RectTransformComp)__instance.m_joinWindow).SetVisible(!inMenuBar && !SNet.IsInLobby); ((RectTransformComp)__instance.m_hostButton).SetVisible(!inMenuBar && !SNet.IsInLobby && (int)__instance.m_status != 0 && (int)__instance.m_status != 5 && (int)__instance.m_status != 1); ((RectTransformComp)__instance.m_changeExpeditionButton).SetVisible(SNet.IsMaster && !((RectTransformComp)__instance.m_hostButton).IsVisible && !inMenuBar && SNet.IsInLobby && RundownManager.ActiveExpedition != null && (int)__instance.m_status != 0 && (int)__instance.m_status != 5 && (int)__instance.m_status != 1); __instance.m_bottomStripes.SetActive(!((RectTransformComp)__instance.m_hostButton).IsVisible && !((RectTransformComp)__instance.m_changeExpeditionButton).IsVisible); ((Component)__instance.m_title).gameObject.SetActive(false); ((Component)__instance.m_wardenObjective).gameObject.SetActive(false); ((Component)__instance.m_wardenIntel).gameObject.SetActive(false); ((Component)__instance.m_depthTitle).gameObject.SetActive(false); ((Component)__instance.m_artifactHeatTitle).gameObject.SetActive(false); CoroutineManager.BlinkIn(__instance.m_title, 0.3f, (Transform)null); CoroutineManager.BlinkIn(__instance.m_wardenObjective, 1.1f, (Transform)null); CoroutineManager.BlinkIn(__instance.m_wardenIntel, 2.5f, (Transform)null); CoroutineManager.BlinkIn(__instance.m_depthTitle, 3f, (Transform)null); CoroutineManager.BlinkIn(__instance.m_artifactHeatTitle, 3.25f, (Transform)null); float num = 1.8f; float num2 = 0.4f; __instance.m_sectorIconMain.Setup((LG_LayerType)0, __instance.m_root, true, expeditionLP.MainCompletionCount > 0, true, 0.5f, 0.8f); ((RectTransformComp)__instance.m_sectorIconMain).SetVisible(false); ((RectTransformComp)__instance.m_sectorIconSecond).SetVisible(false); ((RectTransformComp)__instance.m_sectorIconThird).SetVisible(false); ((RectTransformComp)__instance.m_sectorIconAllCompleted).SetVisible(false); component.SetVisible(visible: false); __instance.m_sectorIconMain.StopBlink(); __instance.m_sectorIconSecond.StopBlink(); __instance.m_sectorIconThird.StopBlink(); __instance.m_sectorIconAllCompleted.StopBlink(); __instance.m_sectorIconMain.BlinkIn(num); num += num2; if (RundownManager.HasSecondaryLayer(__instance.m_data)) { __instance.m_sectorIconSecond.Setup((LG_LayerType)1, __instance.m_root, true, expeditionLP.SecondaryCompletionCount > 0, true, 0.5f, 0.8f); __instance.m_sectorIconSecond.BlinkIn(num); num += num2; } if (RundownManager.HasThirdLayer(__instance.m_data)) { __instance.m_sectorIconThird.Setup((LG_LayerType)2, __instance.m_root, true, expeditionLP.ThirdCompletionCount > 0, true, 0.5f, 0.8f); __instance.m_sectorIconThird.BlinkIn(num); num += num2; } if (expeditionLP.AllClearCount > 0) { __instance.m_sectorIconAllCompleted.BlinkIn(num); num += num2; } bool flag = expeditionLP.NoBoosterAllClearCount > 0; if ((LocalProgressionManager.Current.TryGetRundownConfig(rundownID, out var rundownConf) && rundownConf.EnableNoBoosterUsedProgressionForRundown && (rundownConf.AlwaysShowIcon || flag)) || (LocalProgressionManager.Current.TryGetExpeditionConfig(rundownID, __instance.m_tier, __instance.m_expIndex, out var expConf) && expConf.EnableNoBoosterUsedProgression && (expConf.AlwaysShowIcon || flag))) { component.SetupNoBoosterUsedIcon(flag); component.BlinkIn(num); } return false; } } [HarmonyPatch] internal static class Patches_CM_ExpeditionIcon { private static readonly Color BORDER_COLOR = new Color(0f, 1f, 82f / 85f, 1f); private static readonly Color TEXT_COLOR = new Color(0f, 1f, 0.5882353f, 1f); [HarmonyPostfix] [HarmonyPatch(typeof(CM_ExpeditionIcon_New), "UpdateBorderColor")] private static void Post_UpdateBorderColor(CM_ExpeditionIcon_New __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) if ((int)__instance.Status != 5) { uint rundownID = LocalProgressionManager.Current.ActiveRundownID(); if (((LocalProgressionManager.Current.TryGetRundownConfig(rundownID, out var rundownConf) && rundownConf.EnableNoBoosterUsedProgressionForRundown) || (LocalProgressionManager.Current.TryGetExpeditionConfig(rundownID, __instance.Tier, __instance.ExpIndex, out var expConf) && expConf.EnableNoBoosterUsedProgression)) && LocalProgressionManager.Current.GetExpeditionLP(rundownID, __instance.Tier, __instance.ExpIndex).NoBoosterAllClearCount > 0) { __instance.SetBorderColor(BORDER_COLOR); } } } } [HarmonyPatch] internal static class Patch_CM_PageExpeditionSuccess { [HarmonyPostfix] [HarmonyPatch(typeof(CM_PageExpeditionSuccess), "Setup")] private static void Post_Setup(CM_PageExpeditionSuccess __instance) { if ((Object)(object)((Component)__instance).GetComponent<ExpeditionSuccessPage_NoBoosterIcon>() == (Object)null) { ExpeditionSuccessPage_NoBoosterIcon expeditionSuccessPage_NoBoosterIcon = ((Component)__instance).gameObject.AddComponent<ExpeditionSuccessPage_NoBoosterIcon>(); expeditionSuccessPage_NoBoosterIcon.m_page = __instance; expeditionSuccessPage_NoBoosterIcon.Setup(); } } } [HarmonyPatch] internal class Patches_CM_PageRundown_New { [HarmonyPostfix] [HarmonyPatch(typeof(CM_PageRundown_New), "Setup")] private static void Post_Setup(CM_PageRundown_New __instance) { LocalProgressionManager.Current.SetCurrentRundownPageInstance(__instance); } [HarmonyPostfix] [HarmonyPatch(typeof(CM_PageRundown_New), "PlaceRundown")] private static void Post_PlaceRundown(CM_PageRundown_New __instance) { LocalProgressionManager.Current.OnNativeRundownProgressionUpdated(); } [HarmonyPostfix] [HarmonyPatch(typeof(CM_PageRundown_New), "OnEnable")] private static void Post_OnEnable(CM_PageRundown_New __instance) { LocalProgressionManager.Current.OnNativeRundownProgressionUpdated(); } } [HarmonyPatch] internal class Patches_CM_RundownTierMarker { [HarmonyPostfix] [HarmonyPatch(typeof(CM_RundownTierMarker), "Setup")] private static void Post_Setup(CM_RundownTierMarker __instance) { RundownTierMarker_NoBoosterIcon rundownTierMarker_NoBoosterIcon = ((Component)__instance).gameObject.AddComponent<RundownTierMarker_NoBoosterIcon>(); rundownTierMarker_NoBoosterIcon.m_tierMarker = __instance; rundownTierMarker_NoBoosterIcon.Setup(); } } [HarmonyPatch] internal class FixEndScreen { [HarmonyPrefix] [HarmonyPatch(typeof(DiscordManager), "UpdateDiscordDetails")] private static bool Pre_UpdateDiscordDetails() { return false; } } [HarmonyPatch] internal class Patches_GS_ExpeditionSuccess { [HarmonyPostfix] [HarmonyPatch(typeof(GS_ExpeditionSuccess), "Enter")] private static void DoChangeState(GS_ExpeditionSuccess __instance) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Invalid comparison between Unknown and I4 //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Invalid comparison between Unknown and I4 //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Invalid comparison between Unknown and I4 pActiveExpedition activeExpeditionData = RundownManager.GetActiveExpeditionData(); string text = LocalProgressionManager.Current.ExpeditionKey(activeExpeditionData.tier, activeExpeditionData.expeditionIndex); bool mainLayerCleared = (int)WardenObjectiveManager.CurrentState.main_status == 40; bool secondaryLayerCleared = (int)WardenObjectiveManager.CurrentState.second_status == 40; bool thirdLayerCleared = (int)WardenObjectiveManager.CurrentState.third_status == 40; bool clearedWithNoBooster = LocalProgressionManager.Current.AllSectorCompletedWithoutBoosterAndCheckpoint(); LPLogger.Debug("Level cleared, recording - " + text); LocalProgressionManager.Current.RecordExpeditionSuccessForCurrentRundown(text, mainLayerCleared, secondaryLayerCleared, thirdLayerCleared, clearedWithNoBooster); } } } namespace LocalProgression.Data { public class ExpeditionProgressionData { public string ExpeditionKey { get; set; } = string.Empty; public int MainCompletionCount { get; set; } public int SecondaryCompletionCount { get; set; } public int ThirdCompletionCount { get; set; } public int AllClearCount { get; set; } public int NoBoosterAllClearCount { get; set; } } public class ExpeditionProgressionConfig { public eRundownTier Tier { get; set; } public int ExpeditionIndex { get; set; } public bool EnableNoBoosterUsedProgression { get; set; } public bool AlwaysShowIcon { get; set; } = true; } public class RundownConfig { public uint RundownID { get; set; } public bool EnableNoBoosterUsedProgressionForRundown { get; set; } public bool AlwaysShowIcon { get; set; } = true; public List<ExpeditionProgressionConfig> Expeditions { get; set; } = new List<ExpeditionProgressionConfig> { new ExpeditionProgressionConfig() }; internal int ComputeNoBoosterClearPossibleCount() { if (EnableNoBoosterUsedProgressionForRundown) { return int.MaxValue; } return Expeditions.TakeWhile((ExpeditionProgressionConfig conf) => conf.EnableNoBoosterUsedProgression).Count(); } } public class RundownProgressonConfig { public List<RundownConfig> Configs { get; set; } = new List<RundownConfig> { new RundownConfig() }; } public class RundownProgressionData { public string RundownName { get; set; } = string.Empty; public uint RundownID { get; set; } public Dictionary<string, ExpeditionProgressionData> LPData { get; set; } = new Dictionary<string, ExpeditionProgressionData>(); public int MainClearCount { get; set; } public int SecondaryClearCount { get; set; } public int ThirdClearCount { get; set; } public int AllClearCount { get; set; } public int NoBoosterAllClearCount { get; set; } public void Reset() { RundownName = string.Empty; RundownID = 0u; LPData.Clear(); int num2 = (NoBoosterAllClearCount = 0); int num4 = (AllClearCount = num2); int num6 = (ThirdClearCount = num4); int mainClearCount = (SecondaryClearCount = num6); MainClearCount = mainClearCount; } } } namespace LocalProgression.Component { public class ExpeditionSuccessPage_NoBoosterIcon : MonoBehaviour { internal CM_PageExpeditionSuccess m_page; private CM_ExpeditionSectorIcon m_completeWithNoBoosterIcon; private SpriteRenderer m_icon; private SpriteRenderer m_bg; private TextMeshPro m_title; private TextMeshPro m_rightSideText; private NoBoosterIconGOWrapper Wrapper; internal void Setup() { if ((Object)(object)m_page == (Object)null) { LPLogger.Error("ExpeditionSuccess_NoBooster: Assign the page instance before setup"); } else { if ((Object)(object)m_completeWithNoBoosterIcon != (Object)null) { return; } if ((Object)(object)Assets.NoBoosterIcon == (Object)null) { AssetAPI.OnAssetBundlesLoaded += delegate { LoadAsset(); AssetAPI.OnAssetBundlesLoaded -= LoadAsset; }; } else { LoadAsset(); } } } private void LoadAsset() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Assets.NoBoosterIcon == (Object)null) { LPLogger.Error("ExpeditionSuccess_NoBooster.Setup: cannot instantiate NoBooster icon..."); return; } m_completeWithNoBoosterIcon = ((Il2CppObjectBase)((GuiLayer)((CM_PageBase)m_page).m_guiLayer).AddRectComp(Assets.NoBoosterIcon, (GuiAnchor)1, new Vector2(1200f, 0f), m_page.m_sectorIconAlign)).Cast<CM_ExpeditionSectorIcon>(); Wrapper = new NoBoosterIconGOWrapper(((Component)m_completeWithNoBoosterIcon).gameObject); m_bg = Wrapper.BGGO.GetComponent<SpriteRenderer>(); m_icon = Wrapper.IconGO.GetComponent<SpriteRenderer>(); m_title = Object.Instantiate<TextMeshPro>(m_page.m_sectorIconMain.m_title); m_title.transform.SetParent(Wrapper.ObjectiveIcon.transform, false); m_rightSideText = Object.Instantiate<TextMeshPro>(m_page.m_sectorIconMain.m_rightSideText); m_rightSideText.transform.SetParent(Wrapper.RightSideText.transform, false); m_completeWithNoBoosterIcon.m_title = m_title; m_completeWithNoBoosterIcon.m_rightSideText = m_rightSideText; ((RectTransformComp)m_completeWithNoBoosterIcon).SetVisible(false); } private void OnEnable() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Invalid comparison between Unknown and I4 //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Invalid comparison between Unknown and I4 //IL_00fd: Unknown result type (might be due to invalid IL or missing references) ((RectTransformComp)m_completeWithNoBoosterIcon).SetVisible(false); uint rundownID = LocalProgressionManager.Current.ActiveRundownID(); pActiveExpedition activeExpeditionData = RundownManager.GetActiveExpeditionData(); if ((LocalProgressionManager.Current.TryGetRundownConfig(rundownID, out var rundownConf) && rundownConf.EnableNoBoosterUsedProgressionForRundown) || (LocalProgressionManager.Current.TryGetExpeditionConfig(rundownID, activeExpeditionData.tier, activeExpeditionData.expeditionIndex, out var expConf) && expConf.EnableNoBoosterUsedProgression)) { bool boosterUnused = LocalProgressionManager.Current.AllSectorCompletedWithoutBoosterAndCheckpoint(); int num = 1; bool flag = RundownManager.HasSecondaryLayer(RundownManager.ActiveExpedition); bool flag2 = RundownManager.HasThirdLayer(RundownManager.ActiveExpedition); num += (flag ? 1 : 0); num += (flag2 ? 1 : 0); num += ((flag && (int)WardenObjectiveManager.CurrentState.second_status == 40 && flag2 && (int)WardenObjectiveManager.CurrentState.second_status == 40) ? 1 : 0); float num2 = m_page.m_time_sectorIcon + (float)num * 0.7f; SetupNoBoosterUsedIcon(boosterUnused); ((RectTransformComp)m_completeWithNoBoosterIcon).SetPosition(new Vector2((float)num * 400f, 0f)); m_completeWithNoBoosterIcon.BlinkIn(num2); } } private void SetupNoBoosterUsedIcon(bool boosterUnused) { //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) CM_ExpeditionSectorIcon completeWithNoBoosterIcon = m_completeWithNoBoosterIcon; completeWithNoBoosterIcon.m_isFinishedAll = true; completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconMainSkull, completeWithNoBoosterIcon.m_iconMainBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconSecondarySkull, completeWithNoBoosterIcon.m_iconSecondaryBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconThirdSkull, completeWithNoBoosterIcon.m_iconThirdBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconFinishedAllSkull, completeWithNoBoosterIcon.m_iconFinishedAllBG, false, false, 0.5f, 0.7f); Color color = m_icon.color; Color color2 = m_bg.color; m_icon.color = new Color(color.r, color.g, color.b, boosterUnused ? 1f : 0.4f); m_bg.color = new Color(color2.r, color2.g, color2.b, boosterUnused ? 1f : 0.3f); ((TMP_Text)m_title).alpha = (boosterUnused ? 1f : 0.2f); completeWithNoBoosterIcon.m_titleVisible = true; completeWithNoBoosterIcon.m_isCleared = boosterUnused; if (boosterUnused) { completeWithNoBoosterIcon.m_isFinishedAll = true; } else { completeWithNoBoosterIcon.m_isFinishedAll = false; completeWithNoBoosterIcon.m_type = (LG_LayerType)0; } ((Component)completeWithNoBoosterIcon.m_rightSideText).gameObject.SetActive(false); TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.ExpeditionSuccessPage.AllClearWithNoBoosterUsed"); if (block != null) { ((TMP_Text)completeWithNoBoosterIcon.m_title).SetText(Text.Get(((GameDataBlockBase<TextDataBlock>)(object)block).persistentID), true); } else { ((TMP_Text)completeWithNoBoosterIcon.m_title).SetText("<color=orange>OMNIPOTENT</color>", true); } ((Component)completeWithNoBoosterIcon.m_title).gameObject.SetActive(true); } private void OnDestroy() { m_icon = (m_bg = null); m_completeWithNoBoosterIcon = null; Wrapper.Destory(); } static ExpeditionSuccessPage_NoBoosterIcon() { ClassInjector.RegisterTypeInIl2Cpp<ExpeditionSuccessPage_NoBoosterIcon>(); } } internal class ExpeditionWindow_NoBoosterIcon : MonoBehaviour { internal CM_ExpeditionWindow m_window; private CM_ExpeditionSectorIcon m_completeWithNoBoosterIcon; private NoBoosterIconGOWrapper Wrapper; private SpriteRenderer m_icon; private SpriteRenderer m_bg; private TextMeshPro m_title; private TextMeshPro m_rightSideText; internal void InitialSetup() { if ((Object)(object)m_window == (Object)null) { LPLogger.Error("ExpeditionSuccess_NoBooster: Assign the page instance before setup"); } else { if ((Object)(object)m_completeWithNoBoosterIcon != (Object)null) { return; } if ((Object)(object)Assets.NoBoosterIcon == (Object)null) { AssetAPI.OnAssetBundlesLoaded += delegate { LoadAsset(); AssetAPI.OnAssetBundlesLoaded -= LoadAsset; }; } else { LoadAsset(); } } } private void LoadAsset() { if ((Object)(object)Assets.NoBoosterIcon == (Object)null) { LPLogger.Error("ExpeditionSuccess_NoBooster.Setup: cannot instantiate NoBooster icon..."); return; } m_completeWithNoBoosterIcon = GOUtil.SpawnChildAndGetComp<CM_ExpeditionSectorIcon>(Assets.NoBoosterIcon, m_window.m_sectorIconAlign); Wrapper = new NoBoosterIconGOWrapper(((Component)m_completeWithNoBoosterIcon).gameObject); m_bg = Wrapper.BGGO.GetComponent<SpriteRenderer>(); m_icon = Wrapper.IconGO.GetComponent<SpriteRenderer>(); m_title = Object.Instantiate<TextMeshPro>(m_window.m_sectorIconMain.m_title); m_title.transform.SetParent(Wrapper.ObjectiveIcon.transform, false); m_rightSideText = Object.Instantiate<TextMeshPro>(m_window.m_sectorIconMain.m_rightSideText); m_rightSideText.transform.SetParent(Wrapper.RightSideText.transform, false); m_completeWithNoBoosterIcon.m_title = m_title; m_completeWithNoBoosterIcon.m_rightSideText = m_rightSideText; ((RectTransformComp)m_completeWithNoBoosterIcon).SetAnchor((GuiAnchor)1, true); ((RectTransformComp)m_completeWithNoBoosterIcon).SetVisible(false); m_completeWithNoBoosterIcon.SortAsPopupLayer(); m_completeWithNoBoosterIcon.m_root = m_window.m_root; } internal void SetVisible(bool visible) { ((RectTransformComp)m_completeWithNoBoosterIcon).SetVisible(visible); } internal void SetIconPosition(Vector2 position) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) ((RectTransformComp)m_completeWithNoBoosterIcon).SetPosition(position); } internal void BlinkIn(float delay) { m_completeWithNoBoosterIcon.BlinkIn(delay); } internal void SetupNoBoosterUsedIcon(bool boosterUnused) { //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) CM_ExpeditionSectorIcon completeWithNoBoosterIcon = m_completeWithNoBoosterIcon; completeWithNoBoosterIcon.m_isFinishedAll = true; completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconMainSkull, completeWithNoBoosterIcon.m_iconMainBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconSecondarySkull, completeWithNoBoosterIcon.m_iconSecondaryBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconThirdSkull, completeWithNoBoosterIcon.m_iconThirdBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconFinishedAllSkull, completeWithNoBoosterIcon.m_iconFinishedAllBG, false, false, 0.5f, 0.7f); Color color = m_icon.color; Color color2 = m_bg.color; m_icon.color = new Color(color.r, color.g, color.b, boosterUnused ? 1f : 0.4f); m_bg.color = new Color(color2.r, color2.g, color2.b, boosterUnused ? 1f : 0.3f); ((TMP_Text)m_title).alpha = (boosterUnused ? 1f : 0.2f); completeWithNoBoosterIcon.m_titleVisible = true; completeWithNoBoosterIcon.m_isCleared = boosterUnused; if (boosterUnused) { completeWithNoBoosterIcon.m_isFinishedAll = true; } else { completeWithNoBoosterIcon.m_isFinishedAll = false; completeWithNoBoosterIcon.m_type = (LG_LayerType)0; } ((Component)completeWithNoBoosterIcon.m_rightSideText).gameObject.SetActive(false); TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.ExpeditionSuccessPage.AllClearWithNoBoosterUsed"); if (block != null) { ((TMP_Text)completeWithNoBoosterIcon.m_title).SetText(Text.Get(((GameDataBlockBase<TextDataBlock>)(object)block).persistentID), true); } else { ((TMP_Text)completeWithNoBoosterIcon.m_title).SetText("<color=orange>OMNIPOTENT</color>", true); } ((Component)completeWithNoBoosterIcon.m_title).gameObject.SetActive(true); } private void OnDestroy() { m_icon = (m_bg = null); m_completeWithNoBoosterIcon = null; Wrapper.Destory(); } static ExpeditionWindow_NoBoosterIcon() { ClassInjector.RegisterTypeInIl2Cpp<ExpeditionWindow_NoBoosterIcon>(); } } public class NoBoosterIconGOWrapper { public GameObject GameObject { get; private set; } public GameObject ObjectiveIcon { get { GameObject gameObject = GameObject; if (gameObject == null) { return null; } return ((Component)gameObject.transform.GetChild(0)).gameObject; } } public GameObject BGHolder { get { GameObject objectiveIcon = ObjectiveIcon; if (objectiveIcon == null) { return null; } return ((Component)objectiveIcon.transform.GetChild(2)).gameObject; } } public GameObject SkullHolder { get { GameObject objectiveIcon = ObjectiveIcon; if (objectiveIcon == null) { return null; } return ((Component)objectiveIcon.transform.GetChild(3)).gameObject; } } public GameObject BGGO { get { GameObject bGHolder = BGHolder; if (bGHolder == null) { return null; } return ((Component)bGHolder.transform.GetChild(4)).gameObject; } } public GameObject IconGO { get { GameObject skullHolder = SkullHolder; if (skullHolder == null) { return null; } return ((Component)skullHolder.transform.GetChild(4)).gameObject; } } public GameObject TitleGO { get { GameObject objectiveIcon = ObjectiveIcon; if (objectiveIcon == null) { return null; } return ((Component)objectiveIcon.transform.GetChild(1)).gameObject; } } public GameObject RightSideText { get { GameObject gameObject = GameObject; if (gameObject == null) { return null; } return ((Component)gameObject.transform.GetChild(2)).gameObject; } } public NoBoosterIconGOWrapper(GameObject iconGO) { GameObject = iconGO; } public void Destory() { if ((Object)(object)GameObject != (Object)null) { Object.Destroy((Object)(object)GameObject); } GameObject = null; } } internal class RundownTierMarker_NoBoosterIcon : MonoBehaviour { internal CM_RundownTierMarker m_tierMarker; private CM_ExpeditionSectorIcon m_completeWithNoBoosterIcon; private SpriteRenderer m_icon; private SpriteRenderer m_bg; private TextMeshPro m_title; private TextMeshPro m_rightSideText; private NoBoosterIconGOWrapper Wrapper; internal void Setup() { if ((Object)(object)m_tierMarker == (Object)null) { LPLogger.Error("ExpeditionSuccess_NoBooster: Assign the page instance before setup"); } else { if ((Object)(object)m_completeWithNoBoosterIcon != (Object)null) { return; } if ((Object)(object)Assets.NoBoosterIcon == (Object)null) { AssetAPI.OnAssetBundlesLoaded += delegate { LoadAsset(); AssetAPI.OnAssetBundlesLoaded -= LoadAsset; }; } else { LoadAsset(); } } } private void LoadAsset() { //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Assets.NoBoosterIcon == (Object)null) { LPLogger.Error("ExpeditionSuccess_NoBooster.Setup: cannot instantiate NoBooster icon..."); return; } m_completeWithNoBoosterIcon = GOUtil.SpawnChildAndGetComp<CM_ExpeditionSectorIcon>(Assets.NoBoosterIcon, m_tierMarker.m_sectorIconAlign_main); Wrapper = new NoBoosterIconGOWrapper(((Component)m_completeWithNoBoosterIcon).gameObject); m_bg = Wrapper.BGGO.GetComponent<SpriteRenderer>(); m_icon = Wrapper.IconGO.GetComponent<SpriteRenderer>(); m_title = Object.Instantiate<TextMeshPro>(m_tierMarker.m_sectorIconSummaryMain.m_title); m_title.transform.SetParent(Wrapper.ObjectiveIcon.transform, false); m_rightSideText = Object.Instantiate<TextMeshPro>(m_tierMarker.m_sectorIconSummaryMain.m_rightSideText); m_rightSideText.transform.SetParent(Wrapper.RightSideText.transform, false); m_completeWithNoBoosterIcon.m_title = m_title; m_completeWithNoBoosterIcon.m_rightSideText = m_rightSideText; SetupNoBoosterUsedIcon(boosterUnused: true); float num = 0.16f; Vector3 localScale = default(Vector3); ((Vector3)(ref localScale))..ctor(num, num, num); _ = num / 0.16f; ((Component)m_completeWithNoBoosterIcon).transform.localScale = localScale; Vector2 val = ((RectTransformComp)m_tierMarker.m_sectorIconSummarySecondary).GetPosition() - ((RectTransformComp)m_tierMarker.m_sectorIconSummaryMain).GetPosition(); ((RectTransformComp)m_completeWithNoBoosterIcon).SetPosition(val * 4f); ((RectTransformComp)m_completeWithNoBoosterIcon).SetVisible(false); } internal void SetVisible(bool visible) { ((RectTransformComp)m_completeWithNoBoosterIcon).SetVisible(visible); } internal void SetSectorIconText(string text) { ((RectTransformComp)m_completeWithNoBoosterIcon).SetVisible(true); m_completeWithNoBoosterIcon.SetRightSideText(text); } private void SetupNoBoosterUsedIcon(bool boosterUnused) { //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) CM_ExpeditionSectorIcon completeWithNoBoosterIcon = m_completeWithNoBoosterIcon; completeWithNoBoosterIcon.m_isFinishedAll = true; completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconMainSkull, completeWithNoBoosterIcon.m_iconMainBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconSecondarySkull, completeWithNoBoosterIcon.m_iconSecondaryBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconThirdSkull, completeWithNoBoosterIcon.m_iconThirdBG, false, false, 0.5f, 0.7f); completeWithNoBoosterIcon.SetupIcon(completeWithNoBoosterIcon.m_iconFinishedAllSkull, completeWithNoBoosterIcon.m_iconFinishedAllBG, false, false, 0.5f, 0.7f); Color color = m_icon.color; Color color2 = m_bg.color; m_icon.color = new Color(color.r, color.g, color.b, boosterUnused ? 1f : 0.4f); m_bg.color = new Color(color2.r, color2.g, color2.b, boosterUnused ? 1f : 0.3f); ((TMP_Text)m_title).alpha = (boosterUnused ? 1f : 0.2f); completeWithNoBoosterIcon.m_titleVisible = true; completeWithNoBoosterIcon.m_isCleared = boosterUnused; if (boosterUnused) { completeWithNoBoosterIcon.m_isFinishedAll = true; } else { completeWithNoBoosterIcon.m_isFinishedAll = false; completeWithNoBoosterIcon.m_type = (LG_LayerType)0; } ((Component)completeWithNoBoosterIcon.m_rightSideText).gameObject.SetActive(false); TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.ExpeditionSuccessPage.AllClearWithNoBoosterUsed"); if (block != null) { ((TMP_Text)completeWithNoBoosterIcon.m_title).SetText(Text.Get(((GameDataBlockBase<TextDataBlock>)(object)block).persistentID), true); } else { ((TMP_Text)completeWithNoBoosterIcon.m_title).SetText("<color=orange>OMNIPOTENT</color>", true); } ((Component)completeWithNoBoosterIcon.m_title).gameObject.SetActive(true); } static RundownTierMarker_NoBoosterIcon() { ClassInjector.RegisterTypeInIl2Cpp<RundownTierMarker_NoBoosterIcon>(); } } }
plugins/DEV/InjectLib.dll
Decompiled 3 months agousing System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.Json; using System.Text.Json.Nodes; using System.Text.Json.Serialization; using BepInEx; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Hook; using GTFO.API; using GTFO.API.JSON; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.Runtime; using Il2CppInterop.Runtime.Runtime.VersionSpecific.Class; using Il2CppJsonNet; using Il2CppJsonNet.Converters; using Il2CppJsonNet.Linq; using Il2CppJsonNet.Serialization; using Il2CppSystem; using Il2CppSystem.Runtime.InteropServices; using InjectLib.FieldInjection; using InjectLib.JsonNETInjection; using InjectLib.JsonNETInjection.Converter; using InjectLib.JsonNETInjection.Detours; using InjectLib.JsonNETInjection.Handler; using InjectLib.Utils; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("InjectLib")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+gitc83a124-master")] [assembly: AssemblyProduct("InjectLib")] [assembly: AssemblyTitle("InjectLib")] [assembly: TargetPlatform("Windows7.0")] [assembly: SupportedOSPlatform("Windows7.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class IsUnmanagedAttribute : Attribute { } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NativeIntegerAttribute : Attribute { public readonly bool[] TransformFlags; public NativeIntegerAttribute() { TransformFlags = new bool[1] { true }; } public NativeIntegerAttribute(bool[] P_0) { TransformFlags = P_0; } } } namespace InjectLib { [BepInPlugin("GTFO.InjectLib", "InjectLib", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class EntryPoint : BasePlugin { public override void Load() { NativeJsonProcessorStore.Initialize(); } public override bool Unload() { return ((BasePlugin)this).Unload(); } } internal static class Logger { private static readonly ManualLogSource _Logger; static Logger() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown _Logger = new ManualLogSource("InjectLib"); Logger.Sources.Add((ILogSource)(object)_Logger); } private static string Format(object msg) { return msg.ToString(); } public static void Info(BepInExInfoLogInterpolatedStringHandler handler) { _Logger.LogInfo(handler); } public static void Info(string str) { _Logger.LogMessage((object)str); } public static void Info(object data) { _Logger.LogMessage((object)Format(data)); } public static void Debug(BepInExDebugLogInterpolatedStringHandler handler) { _Logger.LogDebug(handler); } public static void Debug(string str) { _Logger.LogDebug((object)str); } public static void Debug(object data) { _Logger.LogDebug((object)Format(data)); } public static void Error(BepInExErrorLogInterpolatedStringHandler handler) { _Logger.LogError(handler); } public static void Error(string str) { _Logger.LogError((object)str); } public static void Error(object data) { _Logger.LogError((object)Format(data)); } public static void Fatal(BepInExFatalLogInterpolatedStringHandler handler) { _Logger.LogFatal(handler); } public static void Fatal(string str) { _Logger.LogFatal((object)str); } public static void Fatal(object data) { _Logger.LogFatal((object)Format(data)); } public static void Warn(BepInExWarningLogInterpolatedStringHandler handler) { _Logger.LogWarning(handler); } public static void Warn(string str) { _Logger.LogWarning((object)str); } public static void Warn(object data) { _Logger.LogWarning((object)Format(data)); } [Conditional("DEBUG")] public static void DebugOnly(object data) { } } [GeneratedCode("VersionInfoGenerator", "2.1.3+git35c0c2a-master")] [CompilerGenerated] internal static class VersionInfo { public const string RootNamespace = "InjectLib"; public const string Version = "1.0.0"; public const string VersionPrerelease = null; public const string VersionMetadata = "gitc83a124-master"; public const string SemVer = "1.0.0+gitc83a124-master"; public const string GitRevShort = "c83a124"; public const string GitRevLong = "c83a124696b1272397115ca04d902622f35ba87e"; public const string GitBranch = "master"; public const string GitTag = null; public const int GitCommitsSinceTag = 0; public const bool GitIsDirty = false; } } namespace InjectLib.Utils { internal static class FieldsExtension { public static void SetNativeJsonProcessor(this DataSetConverter converter, NativeJsonProcessor processor) { FieldInjector<DataSetConverter>.TrySetManagedField(converter, "m_JsonProcessor", processor); } public static NativeJsonProcessor GetNativeJsonProcessor(this DataSetConverter converter) { FieldInjector<DataSetConverter>.TryGetManagedField<NativeJsonProcessor>(converter, "m_JsonProcessor", out var value); return value; } } internal static class ObjectCopier { public static void CopyProperties<T>(T source, T target) where T : Il2CppObjectBase { PropertyInfo[] properties = typeof(T).GetProperties(); foreach (PropertyInfo propertyInfo in properties) { Type propertyType = propertyInfo.PropertyType; if (!propertyInfo.Name.Contains("_k__BackingField") && !(propertyType == typeof(IntPtr)) && propertyInfo.CanRead && propertyInfo.CanWrite) { propertyInfo.SetValue(target, propertyInfo.GetValue(source)); } } } } } namespace InjectLib.JsonNETInjection { public static class JsonInjector { static JsonInjector() { FieldInjector<DataSetConverter>.DefineManagedField<NativeJsonProcessor>("m_JsonProcessor"); } public static void SetConverter<T>(Il2CppJsonReferenceTypeConverter<T> converter) where T : Il2CppObjectBase { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown if (converter == null) { throw new ArgumentNullException("converter"); } if (!NativeJsonProcessorStore.Prepare<T>(out var processor)) { return; } if (processor.Converter != null) { bool flag = default(bool); BepInExWarningLogInterpolatedStringHandler val = new BepInExWarningLogInterpolatedStringHandler(76, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Converter (type: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(typeof(T).FullName); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(") will be replaced! This would leads to unwanted behaviour!"); } Logger.Warn(val); Logger.Warn(" - Suggetion: If your converter does not require to deep-level altering of JSON, consider use Il2CppJsonReferenceTypeHandler instead."); val = new BepInExWarningLogInterpolatedStringHandler(19, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Previous Owner: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(processor.Converter.GetType().Assembly.FullName); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" / "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(processor.Converter.GetType().FullName); } Logger.Warn(val); val = new BepInExWarningLogInterpolatedStringHandler(14, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("New Owner: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(converter.GetType().Assembly.FullName); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" / "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(converter.GetType().FullName); } Logger.Warn(val); } processor.Converter = converter; } public static void SetConverter<T>(Il2CppJsonUnmanagedTypeConverter<T> converter) where T : unmanaged { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown if (converter == null) { throw new ArgumentNullException("converter"); } if (!NativeJsonProcessorStore.Prepare<T>(out var processor)) { return; } if (processor.Converter != null) { bool flag = default(bool); BepInExWarningLogInterpolatedStringHandler val = new BepInExWarningLogInterpolatedStringHandler(76, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Converter (type: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(typeof(T).FullName); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(") will be replaced! This would leads to unwanted behaviour!"); } Logger.Warn(val); Logger.Warn(" - Suggetion: If your converter does not require to deep-level altering of JSON, consider use Il2CppJsonUnmanagedTypeHandler instead."); val = new BepInExWarningLogInterpolatedStringHandler(22, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" - Previous Owner: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(processor.Converter.GetType().Assembly.FullName); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" / "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(processor.Converter.GetType().FullName); } Logger.Warn(val); val = new BepInExWarningLogInterpolatedStringHandler(17, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" - New Owner: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(converter.GetType().Assembly.FullName); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" / "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(converter.GetType().FullName); } Logger.Warn(val); } processor.Converter = converter; } public static void AddHandler<T>(Il2CppJsonReferenceTypeHandler<T> handler) where T : Il2CppObjectBase { if (handler == null) { throw new ArgumentNullException("handler"); } if (NativeJsonProcessorStore.Prepare<T>(out var processor)) { processor.Handlers.Add(handler); } } public static void AddHandler<T>(Il2CppJsonUnmanagedTypeHandler<T> handler) where T : unmanaged { if (handler == null) { throw new ArgumentNullException("handler"); } if (NativeJsonProcessorStore.Prepare<T>(out var processor)) { processor.Handlers.Add(handler); } } } internal class NativeJsonProcessor { public Type Type { get; set; } public DataSetConverter DummyConverter { get; set; } public INativeJsonConverter Converter { get; set; } public IList<INativeJsonHandler> Handlers { get; } = new List<INativeJsonHandler>(); public bool Enabled { get; set; } = true; public IntPtr ProcessRead(JsonReader reader, IntPtr existingValue, JsonSerializer serializer) { JToken jToken = JToken.ReadFrom(reader); IntPtr pointer; if (Converter != null) { pointer = ((Il2CppObjectBase)Converter.ReadJson(jToken, existingValue, serializer)).Pointer; } else { SetUsingContractConverter(serializer, use: false); pointer = ((Il2CppObjectBase)serializer.Deserialize(jToken.CreateReader(), Type)).Pointer; SetUsingContractConverter(serializer, use: true); } Object result = PtrToObject(pointer); foreach (INativeJsonHandler handler in Handlers) { handler.OnRead(in result, in jToken); } return pointer; } public void ProcessWrite(JsonWriter writer, IntPtr valueToWrite, JsonSerializer serializer) { if (Converter != null) { Converter.WriteJson(writer, valueToWrite, serializer); return; } SetUsingContractConverter(serializer, use: false); serializer.Serialize(writer, PtrToObject(valueToWrite)); SetUsingContractConverter(serializer, use: true); } private static Object PtrToObject(IntPtr ptr) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown if (ptr == IntPtr.Zero) { return null; } return new Object(ptr); } private void SetUsingContractConverter(JsonSerializer serializer, bool use) { JsonContract val = serializer.ContractResolver.ResolveContract(Type); if (use) { val.Converter = (JsonConverter)(object)DummyConverter; val.InternalConverter = (JsonConverter)(object)DummyConverter; } else { val.Converter = null; val.InternalConverter = null; } } } internal static class NativeJsonProcessorStore { private static readonly Dictionary<IntPtr, NativeJsonProcessor> _RegisteredProcessors = new Dictionary<IntPtr, NativeJsonProcessor>(); internal static void Initialize() { Detour_JsonConverterTrampoline.Patch(); Detour_NativeConverterLink.Patch(); } public static bool Prepare<T>(out NativeJsonProcessor processor) { //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown Type val = Il2CppType.From(typeof(T)); if (val != (Type)null && ((Il2CppObjectBase)val).Pointer != IntPtr.Zero) { if (_RegisteredProcessors.TryGetValue(((Il2CppObjectBase)val).Pointer, out processor)) { return true; } DataSetConverter val2 = new DataSetConverter(); NativeJsonProcessor nativeJsonProcessor2 = (_RegisteredProcessors[((Il2CppObjectBase)val).Pointer] = new NativeJsonProcessor()); processor = nativeJsonProcessor2; processor.Type = val; processor.DummyConverter = val2; val2.SetNativeJsonProcessor(processor); return true; } bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val3 = new BepInExErrorLogInterpolatedStringHandler(33, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val3).AppendLiteral("Type: '"); ((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<string>(typeof(T).Name); ((BepInExLogInterpolatedStringHandler)val3).AppendLiteral("' is not in il2cpp domain!"); } Logger.Error(val3); processor = null; return false; } public static bool TryGetConverterPointer(IntPtr typePtr, out IntPtr converterPtr) { if (TryGetProcessor(typePtr, out var processor) && processor.DummyConverter != null) { converterPtr = ((Il2CppObjectBase)processor.DummyConverter).Pointer; return converterPtr != IntPtr.Zero; } converterPtr = IntPtr.Zero; return false; } public static bool TryGetProcessor(IntPtr typePtr, out NativeJsonProcessor processor) { if (_RegisteredProcessors.TryGetValue(typePtr, out processor) && processor != null && processor.Enabled) { return processor != null; } processor = null; return false; } } } namespace InjectLib.JsonNETInjection.Supports { internal interface IBaseConnector { NativeJsonProcessor Processor { get; set; } } public sealed class InjectLibConnector : JsonConverterFactory { public override bool CanConvert(Type typeToConvert) { Type val = Il2CppType.From(typeToConvert, false); if (val != (Type)null && NativeJsonProcessorStore.TryGetProcessor(((Il2CppObjectBase)val).Pointer, out var _)) { return true; } return false; } public override JsonConverter CreateConverter(Type typeToConvert, JsonSerializerOptions options) { if (!NativeJsonProcessorStore.TryGetProcessor(((Il2CppObjectBase)Il2CppType.From(typeToConvert, false)).Pointer, out var processor)) { return null; } if (typeToConvert.IsAssignableTo(typeof(Il2CppObjectBase))) { JsonConverter obj = (JsonConverter)Activator.CreateInstance(typeof(ReferenceTypeConnector<>).MakeGenericType(typeToConvert), BindingFlags.Instance | BindingFlags.Public, null, null, null); ((IBaseConnector)obj).Processor = processor; return obj; } if (typeToConvert.IsValueType) { JsonConverter obj2 = (JsonConverter)Activator.CreateInstance(typeof(ValueTypeConnector<>).MakeGenericType(typeToConvert), BindingFlags.Instance | BindingFlags.Public, null, null, null); ((IBaseConnector)obj2).Processor = processor; return obj2; } return null; } } public class InjectLibJSON { public static JsonSerializerOptions JsonOptions => new JsonSerializerOptions(JsonSerializer.DefaultSerializerSettingsWithLocalizedText) { Converters = { (JsonConverter)new InjectLibConnector() } }; public static T Deserialize<T>(string json, params JsonConverter[] converters) { JsonSerializerOptions jsonOptions = JsonOptions; if (converters != null) { foreach (JsonConverter item in converters) { jsonOptions.Converters.Add(item); } } return JsonSerializer.Deserialize<T>(json, jsonOptions); } public static object Deserialize(string json, Type type, params JsonConverter[] converters) { JsonSerializerOptions jsonOptions = JsonOptions; if (converters != null) { foreach (JsonConverter item in converters) { jsonOptions.Converters.Add(item); } } return JsonSerializer.Deserialize(json, type, jsonOptions); } public static string Serialize<T>(T obj, params JsonConverter[] converters) { JsonSerializerOptions jsonOptions = JsonOptions; if (converters != null) { foreach (JsonConverter item in converters) { jsonOptions.Converters.Add(item); } } return JsonSerializer.Serialize(obj, JsonOptions); } public static string Serialize(object obj, params JsonConverter[] converters) { JsonSerializerOptions jsonOptions = JsonOptions; if (converters != null) { foreach (JsonConverter item in converters) { jsonOptions.Converters.Add(item); } } return JsonSerializer.Serialize(obj, JsonOptions); } } internal class ReferenceTypeConnector<T> : JsonConverter<T>, IBaseConnector where T : Il2CppObjectBase { public NativeJsonProcessor Processor { get; set; } public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { Type val = Il2CppType.From(typeToConvert, false); JsonNode jsonNode = JsonNode.Parse(ref reader); return (T)Activator.CreateInstance(typeof(T), ((Il2CppObjectBase)JsonConvert.DeserializeObject(jsonNode.ToJsonString(), val, (JsonSerializerSettings)null)).Pointer); } public override void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions options) { JsonSerializer.Serialize(writer, value); } } internal class ValueTypeConnector<T> : JsonConverter<T>, IBaseConnector where T : unmanaged { public NativeJsonProcessor Processor { get; set; } public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { Type val = Il2CppType.From(typeToConvert, false); return ((Il2CppObjectBase)JsonConvert.DeserializeObject(JsonNode.Parse(ref reader).ToJsonString(), val, (JsonSerializerSettings)null)).Unbox<T>(); } public override void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions options) { JsonSerializer.Serialize(writer, value); } } } namespace InjectLib.JsonNETInjection.Handler { public abstract class Il2CppJsonReferenceTypeHandler<T> : INativeJsonHandler where T : Il2CppObjectBase { public abstract void OnRead(in Object result, in JToken jToken); } public abstract class Il2CppJsonUnmanagedTypeHandler<T> : INativeJsonHandler where T : unmanaged { public abstract void OnRead(in Object result, in JToken jToken); } internal interface INativeJsonHandler { void OnRead(in Object result, in JToken jToken); } } namespace InjectLib.JsonNETInjection.Detours { internal class Detour_JsonConverterTrampoline { public unsafe delegate IntPtr GetMatchingConverterDel(IntPtr converters, IntPtr objectType, Il2CppMethodInfo* methodInfo); private static INativeDetour _Detour; private static GetMatchingConverterDel _Original; public unsafe static void Patch() { _Detour = INativeDetour.CreateAndApply<GetMatchingConverterDel>((IntPtr)(nint)Il2CppAPI.GetIl2CppMethod<JsonSerializer>("GetMatchingConverter", "Newtonsoft.Json.JsonConverter", false, new string[2] { "System.Collections.Generic.IList<Newtonsoft.Json.JsonConverter>", typeof(Type).FullName }), (GetMatchingConverterDel)Detour, ref _Original); } private unsafe static IntPtr Detour(IntPtr converters, IntPtr objectType, Il2CppMethodInfo* methodInfo) { if (NativeJsonProcessorStore.TryGetConverterPointer(objectType, out var converterPtr)) { return converterPtr; } return _Original(converters, objectType, methodInfo); } } internal class Detour_NativeConverterLink { public delegate IntPtr ReadJsonDel(IntPtr _this, IntPtr reader, IntPtr objectType, IntPtr existingValue, IntPtr serializer); public delegate void WriteJsonDel(IntPtr _this, IntPtr writer, IntPtr value, IntPtr serializer); private static INativeDetour _ReadDetour; private static INativeDetour _WriteDetour; private static ReadJsonDel _ReadOriginal; private static WriteJsonDel _WriteOriginal; public unsafe static void Patch() { void* il2CppMethod = Il2CppAPI.GetIl2CppMethod<DataSetConverter>("ReadJson", "System.Object", false, new string[4] { "Newtonsoft.Json.JsonReader", "System.Type", "System.Object", "Newtonsoft.Json.JsonSerializer" }); void* il2CppMethod2 = Il2CppAPI.GetIl2CppMethod<DataSetConverter>("WriteJson", typeof(void).FullName, false, new string[3] { "Newtonsoft.Json.JsonWriter", "System.Object", "Newtonsoft.Json.JsonSerializer" }); _ReadDetour = INativeDetour.CreateAndApply<ReadJsonDel>((IntPtr)(nint)il2CppMethod, (ReadJsonDel)Detour_Read, ref _ReadOriginal); _WriteDetour = INativeDetour.CreateAndApply<WriteJsonDel>((IntPtr)(nint)il2CppMethod2, (WriteJsonDel)Detour_Write, ref _WriteOriginal); } private static IntPtr Detour_Read(IntPtr _this, IntPtr reader, IntPtr objectType, IntPtr existingValue, IntPtr serializer) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown NativeJsonProcessor nativeJsonProcessor = FieldsExtension.GetNativeJsonProcessor(new DataSetConverter(_this)); if (nativeJsonProcessor != null) { JsonReader reader2 = new JsonReader(reader); JsonSerializer serializer2 = new JsonSerializer(serializer); return nativeJsonProcessor.ProcessRead(reader2, existingValue, serializer2); } return _ReadOriginal(_this, reader, objectType, existingValue, serializer); } private static void Detour_Write(IntPtr _this, IntPtr writer, IntPtr value, IntPtr serializer) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown NativeJsonProcessor nativeJsonProcessor = FieldsExtension.GetNativeJsonProcessor(new DataSetConverter(_this)); if (nativeJsonProcessor != null) { JsonWriter writer2 = new JsonWriter(writer); JsonSerializer serializer2 = new JsonSerializer(serializer); nativeJsonProcessor.ProcessWrite(writer2, value, serializer2); } else { _WriteOriginal(_this, writer, value, serializer); } } } } namespace InjectLib.JsonNETInjection.Converter { public abstract class Il2CppJsonReferenceTypeConverter<T> : INativeJsonConverter where T : Il2CppObjectBase { public virtual string Name => GetType().Name; public Object ReadJson(JToken jToken, IntPtr existingValue, JsonSerializer serializer) { if (existingValue == IntPtr.Zero) { return ((Il2CppObjectBase)Read(jToken, default(T), serializer)).Cast<Object>(); } T existingValue2 = (T)Activator.CreateInstance(typeof(T), existingValue); return ((Il2CppObjectBase)Read(jToken, existingValue2, serializer)).Cast<Object>(); } public void WriteJson(JsonWriter writer, IntPtr valueToWrite, JsonSerializer serializer) { if (valueToWrite == IntPtr.Zero) { Write(writer, default(T), serializer); return; } T value = (T)Activator.CreateInstance(typeof(T), valueToWrite); Write(writer, value, serializer); } protected abstract T Read(JToken jToken, T existingValue, JsonSerializer serializer); protected abstract void Write(JsonWriter writer, T value, JsonSerializer serializer); } public abstract class Il2CppJsonUnmanagedTypeConverter<T> : INativeJsonConverter where T : unmanaged { public virtual string Name => GetType().Name; public Object ReadJson(JToken jToken, IntPtr existingValue, JsonSerializer serializer) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown if (existingValue == IntPtr.Zero) { return ToIl2CppObject(Read(jToken, default(T), serializer)); } Object val = new Object(existingValue); return ToIl2CppObject(Read(jToken, ((Il2CppObjectBase)val).Unbox<T>(), serializer)); } public void WriteJson(JsonWriter writer, IntPtr valueToWrite, JsonSerializer serializer) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown if (valueToWrite == IntPtr.Zero) { Write(writer, default(T), serializer); return; } Object val = new Object(valueToWrite); Write(writer, ((Il2CppObjectBase)val).Unbox<T>(), serializer); } protected abstract T Read(JToken jToken, T existingValue, JsonSerializer serializer); protected abstract void Write(JsonWriter writer, T value, JsonSerializer serializer); protected abstract Object ToIl2CppObject(T value); } internal interface INativeJsonConverter { string Name { get; } Object ReadJson(JToken jToken, IntPtr existingValue, JsonSerializer serializer); void WriteJson(JsonWriter writer, IntPtr valueToWrite, JsonSerializer serializer); } } namespace InjectLib.FieldInjection { public static class FieldInjector<Il2CppType> where Il2CppType : Il2CppObjectBase { private static readonly Dictionary<string, InjectedFieldInfo> _OffsetLookup = new Dictionary<string, InjectedFieldInfo>(); public static void DefineValueField<Value>(string fieldName) where Value : unmanaged { if (!_OffsetLookup.ContainsKey(fieldName)) { InjectValueField<Value>(fieldName); } } public static void DefineManagedField<Value>(string fieldName) where Value : class { if (!_OffsetLookup.ContainsKey(fieldName)) { InjectManagedField<Value>(fieldName); } } private unsafe static void InjectManagedField<Value>(string fieldName) where Value : class { int num = 8; INativeClassStruct val = UnityVersionHandler.Wrap((Il2CppClass*)(void*)Il2CppClassPointerStore<Il2CppType>.NativeClassPtr); val.InstanceSize += (uint)num; val.ActualSize = val.InstanceSize; _OffsetLookup[fieldName] = new InjectedFieldInfo { FieldOffset = (nint)(val.InstanceSize - num), FieldSize = num }; } public unsafe static bool TryGetManagedField<Value>(Il2CppType obj, string fieldName, out Value value) where Value : class { if (obj == null) { value = null; return false; } if (((Il2CppObjectBase)obj).Pointer == IntPtr.Zero) { value = null; return false; } if (!_OffsetLookup.TryGetValue(fieldName, out var value2)) { value = null; return false; } if (8 != value2.FieldSize) { value = null; return false; } ulong num = *(ulong*)((nint)((Il2CppObjectBase)obj).Pointer + value2.FieldOffset); if (num == 0L) { value = null; return false; } value = ManagedReferenceStore<Il2CppType, Value>.Get(num); return value != null; } public unsafe static bool TrySetManagedField<Value>(Il2CppType obj, string fieldName, Value value) where Value : class { if (obj == null) { return false; } if (((Il2CppObjectBase)obj).Pointer == IntPtr.Zero) { return false; } if (!_OffsetLookup.TryGetValue(fieldName, out var value2)) { return false; } if (8 != value2.FieldSize) { return false; } ulong num = *(ulong*)((nint)((Il2CppObjectBase)obj).Pointer + value2.FieldOffset); if (num == 0L) { ulong uniqueKey = ManagedReferenceStore<Il2CppType, Value>.UniqueKey; ManagedReferenceStore<Il2CppType, Value>.Set(uniqueKey, value); *(ulong*)((nint)((Il2CppObjectBase)obj).Pointer + value2.FieldOffset) = uniqueKey; return true; } ManagedReferenceStore<Il2CppType, Value>.Set(num, value); return true; } private static int SizeOfUnmanagedType<Value>() where Value : unmanaged { if (typeof(Value) == typeof(bool)) { return 1; } return Marshal.SizeOf<Value>(); } private unsafe static void InjectValueField<Value>(string fieldName) where Value : unmanaged { int num = SizeOfUnmanagedType<Value>(); INativeClassStruct val = UnityVersionHandler.Wrap((Il2CppClass*)(void*)Il2CppClassPointerStore<Il2CppType>.NativeClassPtr); val.InstanceSize += (uint)num; val.ActualSize = val.InstanceSize; _OffsetLookup[fieldName] = new InjectedFieldInfo { FieldOffset = (nint)(val.InstanceSize - num), FieldSize = num }; } public unsafe static bool TryGetValueField<Value>(Il2CppType obj, string fieldName, out Value value) where Value : unmanaged { if (obj == null) { value = default(Value); return false; } if (((Il2CppObjectBase)obj).Pointer == IntPtr.Zero) { value = default(Value); return false; } if (!_OffsetLookup.TryGetValue(fieldName, out var value2)) { value = default(Value); return false; } if (SizeOfUnmanagedType<Value>() != value2.FieldSize) { value = default(Value); return false; } value = *(Value*)((nint)((Il2CppObjectBase)obj).Pointer + value2.FieldOffset); return true; } public unsafe static bool TrySetValueField<Value>(Il2CppType obj, string fieldName, Value value) where Value : unmanaged { if (obj == null) { return false; } if (((Il2CppObjectBase)obj).Pointer == IntPtr.Zero) { return false; } if (!_OffsetLookup.TryGetValue(fieldName, out var value2)) { return false; } if (SizeOfUnmanagedType<Value>() != value2.FieldSize) { return false; } *(Value*)((nint)((Il2CppObjectBase)obj).Pointer + value2.FieldOffset) = value; return true; } } internal struct InjectedFieldInfo { public nint FieldOffset; public int FieldSize; } public static class ManagedReferenceStore<C, T> where C : Il2CppObjectBase where T : class { private static readonly Dictionary<ulong, T> _Lookup = new Dictionary<ulong, T>(); private static ulong _Key = 1uL; public static ulong UniqueKey => _Key++; public static T Get(ulong key) { _Lookup.TryGetValue(key, out var value); return value; } public static void Set(ulong key, T value) { _Lookup[key] = value; } public static void Remove(ulong key) { _Lookup.Remove(key); } } }
plugins/DEV/Kain_Core_F.dll
Decompiled 3 months agousing System; using System.CodeDom.Compiler; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using Agents; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using GTFO.API; using HarmonyLib; using Microsoft.CodeAnalysis; using Player; using SNetwork; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("KainRequest")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("KainRequest")] [assembly: AssemblyTitle("KainRequest")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace KainRequest { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("KainRequest", "KainRequest", "0.0.1")] public class Plugin : BasePlugin { public class KainRequest : MonoBehaviour { public static ManualLogSource? Log; public void Initialize() { Log.LogInfo((object)"kain plugin present"); } } [HarmonyPatch] [HarmonyPatch(typeof(Dam_EnemyDamageBase), "ReceiveMeleeDamage")] private class KainPatches { private static void Postfix(Dam_EnemyDamageBase __instance, pFullDamageData data) { //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) IReplicator val = default(IReplicator); if (!SNet.IsMaster || ((Agent)__instance.Owner).Alive || !((pReplicator)(ref data.source.pRep)).TryGetID(ref val)) { return; } int num = val.OwningPlayer.PlayerSlotIndex(); PlayerAgent val2 = default(PlayerAgent); if (PlayerManager.TryGetPlayerAgent(ref num, ref val2)) { _ = ((Dam_SyncedDamageBase)val2.Damage).Health; float num2 = (float)Math.Min((double)((Dam_SyncedDamageBase)val2.Damage).Health + (double)((Dam_SyncedDamageBase)val2.Damage).HealthMax * 0.1, ((Dam_SyncedDamageBase)val2.Damage).HealthMax); pSetHealthData val3 = default(pSetHealthData); ((SFloat16)(ref val3.health)).Set(num2, ((Dam_SyncedDamageBase)val2.Damage).HealthMax); if (val2.Owner.IsLocal) { ((Dam_SyncedDamageBase)val2.Damage).ReceiveSetHealth(val3); } ((Dam_SyncedDamageBase)val2.Damage).SendSetHealth(num2); } } } public override void Load() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("KainRequest").PatchAll(); KainRequest @object = ((BasePlugin)this).AddComponent<KainRequest>(); KainRequest.Log = ((BasePlugin)this).Log; EventAPI.OnExpeditionStarted += @object.Initialize; } } [GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")] [CompilerGenerated] internal static class VersionInfo { public const string RootNamespace = "KainRequest"; public const string Version = "1.0.0"; public const string VersionPrerelease = null; public const string VersionMetadata = null; public const string SemVer = "1.0.0"; public const string GitRevShort = null; public const string GitRevLong = null; public const string GitBranch = null; public const string GitTag = null; public const bool GitIsDirty = false; } }
plugins/DEV/MyCoolPlugin3.dll
Decompiled 3 months agousing System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AssetShards; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Hook; using Enemies; using GTFO.API; using GameData; using HarmonyLib; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppInterop.Runtime.Runtime; using Il2CppSystem; using LevelGeneration; using Microsoft.CodeAnalysis; using UnityEngine; using XXHashing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("MyCoolPlugin3")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MyCoolPlugin3")] [assembly: AssemblyTitle("MyCoolPlugin3")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NativeIntegerAttribute : Attribute { public readonly bool[] TransformFlags; public NativeIntegerAttribute() { TransformFlags = new bool[1] { true }; } public NativeIntegerAttribute(bool[] P_0) { TransformFlags = P_0; } } } namespace MyCoolPlugin3 { [BepInPlugin("com.MyName.MyGTFOPlugin", "MyGTFOPlugin", "0.0.00001")] public class EntryPoint : BasePlugin { private unsafe delegate nint d_GetLoadedAsset(IntPtr assetPath, bool forceAssetDatabase, Il2CppMethodInfo* methodInfo); private static d_GetLoadedAsset s_Original; private unsafe static d_GetLoadedAsset s_Patch = Patch_GetLoadedAsset; private static INativeDetour PaymentsProcessedThroughTheLoanPaymentCenterBefore900pm; private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("com.MyName.MyGTFOPlugin"); m_Harmony.PatchAll(); L.Verbose("Applied all patches!"); PaymentsProcessedThroughTheLoanPaymentCenterBefore900pm = Il2CppAPI.CreateGenericDetour<AssetShardManager, d_GetLoadedAsset>("GetLoadedAsset", "T", new string[2] { "string", "bool" }, new Type[1] { typeof(Object) }, s_Patch, ref s_Original); } public unsafe static nint Patch_GetLoadedAsset(IntPtr assetPathPtr, bool forceAssetDatabase, Il2CppMethodInfo* methodInfo) { string text = IL2CPP.Il2CppStringToManaged(assetPathPtr).ToUpper(); if (!AssetShardManager.s_loadedAssetsLookup.ContainsKey(text)) { L.Error("Kasuromi says: \"" + text + " does not exist in the loaded asset lookup!\" Is the asset path valid or included in your asset bundle? Please come to croatia for debug"); return 0; } return ((Il2CppObjectBase)AssetShardManager.s_loadedAssetsLookup[text]).Pointer; } } internal static class L { private static readonly ManualLogSource _logger; static L() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown _logger = new ManualLogSource("MyGTFOPlugin"); Logger.Sources.Add((ILogSource)(object)_logger); } private static string Format(object msg) { return msg.ToString(); } public static void Info(object data) { _logger.LogMessage((object)Format(data)); } public static void Verbose(object data) { } public static void Debug(object data) { _logger.LogDebug((object)Format(data)); } public static void Error(object data) { _logger.LogError((object)Format(data)); } } [HarmonyPatch] public class Patch { [HarmonyPrefix] [HarmonyPatch(typeof(EnemyPrefabManager), "BuildEnemyPrefab")] public static void Pre_BuildEnemyPrefab(EnemyDataBlock data) { L.Debug($"EnemyDB {((GameDataBlockBase<EnemyDataBlock>)(object)data).name} - {((GameDataBlockBase<EnemyDataBlock>)(object)data).persistentID}, EnemyPrefab {data.ModelDatas[0].ModelFile} CustomPrefab {data.ModelDatas[0].ModelCustomization} "); } [HarmonyPrefix] [HarmonyPatch(typeof(CB_CustomPrefab), "Customize")] public static bool Replace_Customize(CB_CustomPrefab __instance, GameObject go) { //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) Dictionary<string, Transform> dictionary = new Dictionary<string, Transform>(); Queue<Transform> queue = new Queue<Transform>(); queue.Enqueue(go.transform); while (queue.Count > 0) { Transform val = queue.Dequeue(); if (!dictionary.ContainsKey(((Object)val).name)) { dictionary.Add(((Object)val).name, val); } else { L.Error("Duplicate transform key! " + ((Object)val).name + "\n Skipping this transform..."); } int childCount = val.childCount; for (int i = 0; i < childCount; i++) { queue.Enqueue(val.GetChild(i)); } } for (int j = 0; j < ((Il2CppArrayBase<sCB_CustomPrefabDef>)(object)__instance.prefabs).Length; j++) { sCB_CustomPrefabDef val2 = ((Il2CppArrayBase<sCB_CustomPrefabDef>)(object)__instance.prefabs)[j]; if (!dictionary.ContainsKey(val2.Align)) { Debug.LogError(Object.op_Implicit("ERROR : CB_CustomPrefab : Unable to find " + val2.Align)); continue; } Transform val3 = dictionary[val2.Align]; Object.Instantiate<GameObject>(val2.Prefab, val3, false).transform.localScale = Vector3.one * val2.ScaleTweak; } dictionary.Clear(); return false; } [HarmonyPostfix] [HarmonyPatch(typeof(LG_Factory), "GetNewJob")] public static void LG_Factory_GetNewJob(LG_Factory __instance) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) Builder.CombinedCheckSum = new ChecksumGenerator_64(); Builder.BuildSeedRandom.SeedDebugger.GenerateChecksum(Builder.CombinedCheckSum); Builder.HostIDSeedRandom.SeedDebugger.GenerateChecksum(Builder.CombinedCheckSum); Builder.SessionSeedRandom.SeedDebugger.GenerateChecksum(Builder.CombinedCheckSum); Builder.CombinedCheckSum.Insert = XXHash.Checksum; L.Debug($"{__instance.m_currentBatchName} :: TOTAL CHECKSUM: {Builder.CombinedCheckSum.Checksum}"); } } [GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")] [CompilerGenerated] internal static class VersionInfo { public const string RootNamespace = "MyCoolPlugin3"; public const string Version = "1.0.0"; public const string VersionPrerelease = null; public const string VersionMetadata = null; public const string SemVer = "1.0.0"; public const string GitRevShort = null; public const string GitRevLong = null; public const string GitBranch = null; public const string GitTag = null; public const bool GitIsDirty = false; } }
plugins/DEV/ScanPosOverride.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using System.Threading; using AIGraph; using Agents; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using ChainedPuzzles; using GTFO.API; using GTFO.API.Extensions; using GTFO.API.Utilities; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppSystem.Text; using LevelGeneration; using Localization; using MTFO.API; using Microsoft.CodeAnalysis; using Player; using ScanPosOverride.Component; using ScanPosOverride.JSON; using ScanPosOverride.Managers; using ScanPosOverride.PuzzleOverrideData; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("ScanPosOverride")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ScanPosOverride")] [assembly: AssemblyTitle("ScanPosOverride")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ScanPosOverride { internal static class SPOLogger { private static readonly ManualLogSource logger = Logger.CreateLogSource("ScanPosOverride"); public static void Log(string format, params object[] args) { Log(string.Format(format, args)); } public static void Log(string str) { if (logger != null) { logger.Log((LogLevel)8, (object)str); } } public static void Warning(string format, params object[] args) { Warning(string.Format(format, args)); } public static void Warning(string str) { if (logger != null) { logger.Log((LogLevel)4, (object)str); } } public static void Error(string format, params object[] args) { Error(string.Format(format, args)); } public static void Error(string str) { if (logger != null) { logger.Log((LogLevel)2, (object)str); } } public static void Debug(string format, params object[] args) { Debug(string.Format(format, args)); } public static void Debug(string str) { if (logger != null) { logger.Log((LogLevel)32, (object)str); } } public static void Log(BepInExDebugLogInterpolatedStringHandler logHandler) { logger.LogDebug(logHandler); } } [BepInPlugin("ScanPositionOverride", "ScanPositionOverride", "1.6.7")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal sealed class Plugin : BasePlugin { [CompilerGenerated] private static class <>O { public static LiveEditEventHandler <0>__LiveEdit_FileChanged; } private static Dictionary<uint, Dictionary<uint, PuzzleOverride>> PuzzleOverrides = new Dictionary<uint, Dictionary<uint, PuzzleOverride>>(); public static readonly string OVERRIDE_SCAN_POS_PATH = Path.Combine(MTFOPathAPI.CustomPath, "ScanPositionOverrides"); private static LiveEditListener listener = null; private static Harmony m_Harmony = null; public override void Load() { //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Expected O, but got Unknown //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Expected O, but got Unknown SPOLogger.Error(OVERRIDE_SCAN_POS_PATH); if (!Directory.Exists(OVERRIDE_SCAN_POS_PATH)) { Directory.CreateDirectory(OVERRIDE_SCAN_POS_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(OVERRIDE_SCAN_POS_PATH, "Template.json")); streamWriter.WriteLine(Json.Serialize(new PuzzleOverrideJsonFile())); streamWriter.Flush(); streamWriter.Close(); return; } foreach (string item in Directory.EnumerateFiles(OVERRIDE_SCAN_POS_PATH, "*.json", SearchOption.AllDirectories)) { Json.Load<PuzzleOverrideJsonFile>(item, out var config); if (PuzzleOverrides.ContainsKey(config.MainLevelLayout)) { SPOLogger.Warning("Duplicate MainLevelLayout {0}, won't load.", config.MainLevelLayout); continue; } Dictionary<uint, PuzzleOverride> dictionary = new Dictionary<uint, PuzzleOverride>(); foreach (PuzzleOverride puzzle in config.Puzzles) { if (dictionary.ContainsKey(puzzle.Index)) { SPOLogger.Error("Duplicate Puzzle Override found. MainLevelLayout {0}, Index {1}.", config.MainLevelLayout, puzzle.Index); continue; } puzzle.EventsOnBioscanProgress.RemoveAll((BioscanProgressEvent e) => e.Progress <= 0f); puzzle.EventsOnBioscanProgress.Sort((BioscanProgressEvent e1, BioscanProgressEvent e2) => Mathf.RoundToInt(e1.Progress - e2.Progress)); dictionary.Add(puzzle.Index, puzzle); } PuzzleOverrides.Add(config.MainLevelLayout, dictionary); } listener = LiveEdit.CreateListener(OVERRIDE_SCAN_POS_PATH, "*.json", true); LiveEditListener obj = listener; object obj2 = <>O.<0>__LiveEdit_FileChanged; if (obj2 == null) { LiveEditEventHandler val = LiveEdit_FileChanged; <>O.<0>__LiveEdit_FileChanged = val; obj2 = (object)val; } obj.FileChanged += (LiveEditEventHandler)obj2; m_Harmony = new Harmony("ScanPosOverride.Patches"); m_Harmony.PatchAll(); } private static void LiveEdit_FileChanged(LiveEditEventArgs e) { SPOLogger.Warning("LiveEdit File Changed: " + e.FullPath + "."); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { PuzzleOverrideJsonFile puzzleOverrideJsonFile = Json.Deserialize<PuzzleOverrideJsonFile>(content); if (!PuzzleOverrides.ContainsKey(puzzleOverrideJsonFile.MainLevelLayout)) { SPOLogger.Warning("MainLevelLayout not found, which is now not supported. Will not replace."); } else { Dictionary<uint, PuzzleOverride> dictionary = PuzzleOverrides[puzzleOverrideJsonFile.MainLevelLayout]; dictionary.Clear(); foreach (PuzzleOverride puzzle in puzzleOverrideJsonFile.Puzzles) { if (dictionary.ContainsKey(puzzle.Index)) { SPOLogger.Error("Duplicate Puzzle Override found. MainLevelLayout {0}, Index {1}.", puzzleOverrideJsonFile.MainLevelLayout, puzzle.Index); } else { puzzle.EventsOnBioscanProgress.Sort((BioscanProgressEvent e1, BioscanProgressEvent e2) => Mathf.RoundToInt(e1.Progress - e2.Progress)); dictionary.Add(puzzle.Index, puzzle); } } SPOLogger.Warning("Replaced Override Puzzle with MainLevelLayout {0}", puzzleOverrideJsonFile.MainLevelLayout); } }); } internal static PuzzleOverride GetOverride(uint mainLevelLayout, uint puzzleIndex) { if (!PuzzleOverrides.ContainsKey(mainLevelLayout)) { return null; } Dictionary<uint, PuzzleOverride> dictionary = PuzzleOverrides[mainLevelLayout]; if (!dictionary.ContainsKey(puzzleIndex)) { return null; } return dictionary[puzzleIndex]; } } public static class Utils { } } namespace ScanPosOverride.PuzzleOverrideData { internal sealed class PuzzleOverrideJsonFile { public uint MainLevelLayout { get; set; } public List<PuzzleOverride> Puzzles { get; set; } = new List<PuzzleOverride> { new PuzzleOverride() }; } public class BioscanProgressEvent { public float Progress { get; set; } = -1f; public List<WardenObjectiveEventData> Events { get; set; } = new List<WardenObjectiveEventData>(); } public class ClusterProgressEvent { public int Count { get; set; } = -1; public List<WardenObjectiveEventData> Events { get; set; } = new List<WardenObjectiveEventData>(); } public class PuzzleOverride { public uint Index { get; set; } public Vec3 Position { get; set; } = new Vec3(); public Vec3 Rotation { get; set; } = new Vec3(); public bool HideSpline { get; set; } public Vec3 PrevPosOverride { get; set; } = new Vec3(); public uint PrevPosOverrideIndex { get; set; } public bool ConcurrentCluster { get; set; } public float TMoveSpeedMulti { get; set; } = -1f; public List<BioscanProgressEvent> EventsOnBioscanProgress { get; set; } = new List<BioscanProgressEvent> { new BioscanProgressEvent() }; public List<ClusterProgressEvent> EventsOnClusterProgress { get; set; } = new List<ClusterProgressEvent> { new ClusterProgressEvent() }; public List<Vec3> TPositions { get; set; } = new List<Vec3> { new Vec3() }; public List<int> RequiredItemsIndices { get; set; } = new List<int> { 0 }; public List<WardenObjectiveEventData> EventsOnPuzzleSolved { get; set; } = new List<WardenObjectiveEventData>(); } public class Vec3 { public float x { get; set; } public float y { get; set; } public float z { get; set; } public Vector3 ToVector3() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Vector3(x, y, z); } public Quaternion ToQuaternion() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) return Quaternion.Euler(x, y, z); } } } namespace ScanPosOverride.Patches { [HarmonyPatch] internal static class Patch_CP_BasicMovable_TryGetNextIndex { } [HarmonyPatch] internal static class Patch_CP_Bioscan_Core_OnSyncStateChange { private static Dictionary<IntPtr, int> EOPIndex; static Patch_CP_Bioscan_Core_OnSyncStateChange() { EOPIndex = new Dictionary<IntPtr, int>(); LevelAPI.OnBuildStart += EOPIndex.Clear; LevelAPI.OnLevelCleanup += EOPIndex.Clear; } [HarmonyPostfix] [HarmonyPatch(typeof(CP_Bioscan_Core), "OnSyncStateChange")] private static void Post_OnSyncStateChanged_CheckEOPAndEventsOnPuzzleSolved(CP_Bioscan_Core __instance, float progress, eBioscanStatus status, List<PlayerAgent> playersInScan, bool isDropinState) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Invalid comparison between Unknown and I4 uint bioscanCoreOverrideIndex = PuzzleOverrideManager.Current.GetBioscanCoreOverrideIndex(__instance); PuzzleOverride def = Plugin.GetOverride(PuzzleOverrideManager.MainLevelLayout, bioscanCoreOverrideIndex); if (def != null) { if (def.EventsOnBioscanProgress.Count > 0) { CheckBioscanEventsOnProgress(); } if ((int)status == 4 && !isDropinState && def.EventsOnPuzzleSolved.Count > 0) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(ListExtensions.ToIl2Cpp<WardenObjectiveEventData>(def.EventsOnPuzzleSolved), (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } void CheckBioscanEventsOnProgress() { if (!EOPIndex.ContainsKey(((Il2CppObjectBase)__instance).Pointer)) { EOPIndex[((Il2CppObjectBase)__instance).Pointer] = 0; } int i = EOPIndex[((Il2CppObjectBase)__instance).Pointer]; if (isDropinState) { for (; i < def.EventsOnBioscanProgress.Count && !(def.EventsOnBioscanProgress[i].Progress > progress); i++) { } } else if (i < def.EventsOnBioscanProgress.Count && def.EventsOnBioscanProgress[i].Progress < progress) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(ListExtensions.ToIl2Cpp<WardenObjectiveEventData>(def.EventsOnBioscanProgress[i].Events), (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); EOPIndex[((Il2CppObjectBase)__instance).Pointer] = i + 1; } } } [HarmonyPostfix] [HarmonyPatch(typeof(CP_Bioscan_Core), "OnSyncStateChange")] private static void Post_OnSyncStateChanged_CheckReqItemAndConcurrentCluster(CP_Bioscan_Core __instance, float progress, eBioscanStatus status, List<PlayerAgent> playersInScan, bool isDropinState) { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Invalid comparison between Unknown and I4 //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Invalid comparison between Unknown and I4 //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Invalid comparison between Unknown and I4 //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Invalid comparison between Unknown and I4 //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Invalid comparison between Unknown and I4 //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) bool flag = PlayerScannerManager.Current.IsConcurrentCluster(__instance); if (flag && __instance.m_reqItemsEnabled) { SPOLogger.Warning($"OnSyncStateChange: status - {status}, playersInScan - {playersInScan.Count}, progress: {progress}"); } if ((int)status != 3) { if (flag) { if ((int)status == 4) { CP_Cluster_Core val = ((Il2CppObjectBase)__instance.Owner).TryCast<CP_Cluster_Core>(); if ((Object)(object)val == (Object)null) { SPOLogger.Error("Cannot find parent cluster core! The concurrent cluster may fail!"); } else { PlayerScannerManager.Current.CompleteConcurrentCluster(val, __instance); } } else { PlayerScannerManager.Current.CCShouldProgress(__instance, IsThisScanShouldProgress: false); } } if (__instance.m_reqItemsEnabled) { __instance.m_graphics.SetColorMode((eChainedPuzzleGraphicsColorMode)((!__instance.m_hasAlarm) ? 1 : 4)); } } else { if (!__instance.IsMovable && !flag && !__instance.m_reqItemsEnabled) { return; } CP_PlayerScanner cacheScanner = PlayerScannerManager.Current.GetCacheScanner(__instance); if ((Object)(object)cacheScanner == (Object)null) { return; } int count = playersInScan.Count; List<PlayerAgent> playerAgentsInLevel = PlayerManager.PlayerAgentsInLevel; float num = 0f; float[] cacheOriginalScanSpeed = PlayerScannerManager.Current.GetCacheOriginalScanSpeed(__instance); if ((int)__instance.m_playerScanner.ScanPlayersRequired == 0) { num = ((count <= 0) ? 0f : cacheOriginalScanSpeed[count - 1]); } else if (((int)cacheScanner.m_playerRequirement == 1 && count == playerAgentsInLevel.Count) || ((int)cacheScanner.m_playerRequirement == 2 && count == 1)) { num = cacheOriginalScanSpeed[0]; } bool flag2 = num > 0f; if (flag2 && cacheScanner.m_reqItemsEnabled) { for (int i = 0; i < ((Il2CppArrayBase<iWardenObjectiveItem>)(object)cacheScanner.m_reqItems).Length; i++) { Vector3 val2 = Vector3.zero; if ((int)((Il2CppArrayBase<iWardenObjectiveItem>)(object)cacheScanner.m_reqItems)[i].PickupItemStatus == 0) { val2 = ((Il2CppArrayBase<iWardenObjectiveItem>)(object)cacheScanner.m_reqItems)[i].transform.position; } else if ((int)((Il2CppArrayBase<iWardenObjectiveItem>)(object)cacheScanner.m_reqItems)[i].PickupItemStatus == 1) { if ((Object)(object)((Il2CppArrayBase<iWardenObjectiveItem>)(object)cacheScanner.m_reqItems)[i].PickedUpByPlayer != (Object)null) { val2 = ((Agent)((Il2CppArrayBase<iWardenObjectiveItem>)(object)cacheScanner.m_reqItems)[i].PickedUpByPlayer).Position; } else { Debug.LogError(Object.op_Implicit("Playerscanner is looking for an item that has ePickupItemStatus.PickedUp but null player, how come!?")); } } Vector3 val3 = ((Component)cacheScanner).transform.position - val2; if (((Vector3)(ref val3)).sqrMagnitude >= cacheScanner.m_scanRadiusSqr) { flag2 = false; break; } } } if (flag) { if (flag2) { flag2 = PlayerScannerManager.Current.CCShouldProgress(__instance, IsThisScanShouldProgress: true); } else { PlayerScannerManager.Current.CCShouldProgress(__instance, IsThisScanShouldProgress: false); } } if (flag2) { if (flag) { CP_Cluster_Core parent = ((Il2CppObjectBase)__instance.Owner).Cast<CP_Cluster_Core>(); PlayerScannerManager.Current.RestoreCCScanSpeed(parent); } if (__instance.IsMovable) { __instance.m_movingComp.ResumeMovement(); } if (cacheScanner.m_reqItemsEnabled) { if ((int)cacheScanner.m_playerRequirement == 0) { ((Il2CppArrayBase<float>)(object)cacheScanner.m_scanSpeeds)[0] = ((count > 0) ? cacheOriginalScanSpeed[count - 1] : 0f); } __instance.m_graphics.SetColorMode((eChainedPuzzleGraphicsColorMode)(__instance.m_hasAlarm ? 5 : 2)); } return; } if (flag) { CP_Cluster_Core parent2 = ((Il2CppObjectBase)__instance.Owner).Cast<CP_Cluster_Core>(); PlayerScannerManager.Current.ZeroCCScanSpeed(parent2); } if (__instance.IsMovable) { __instance.m_movingComp.PauseMovement(); } if (cacheScanner.m_reqItemsEnabled) { if ((int)cacheScanner.m_playerRequirement == 0) { PlayerScannerManager.Current.GetCacheOriginalScanSpeed(__instance); ((Il2CppArrayBase<float>)(object)cacheScanner.m_scanSpeeds)[0] = 0f; } __instance.m_graphics.SetColorMode((eChainedPuzzleGraphicsColorMode)((!__instance.m_hasAlarm) ? 1 : 4)); } } } } [HarmonyPatch] internal class Patch_CP_Bioscan_Core_Setup { [HarmonyPrefix] [HarmonyPatch(typeof(CP_Bioscan_Core), "Setup")] private static void Pre_CP_Bioscan_Core_Setup(CP_Bioscan_Core __instance, int puzzleIndex, iChainedPuzzleOwner owner, ref Vector3 prevPuzzlePos, ref bool revealWithHoloPath, ref bool onlyShowHUDWhenPlayerIsClose) { //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Unknown result type (might be due to invalid IL or missing references) //IL_035c: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_038e: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Unknown result type (might be due to invalid IL or missing references) //IL_03c8: Unknown result type (might be due to invalid IL or missing references) //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_0296: Unknown result type (might be due to invalid IL or missing references) //IL_0298: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Unknown result type (might be due to invalid IL or missing references) //IL_0348: Unknown result type (might be due to invalid IL or missing references) //IL_0339: Unknown result type (might be due to invalid IL or missing references) //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_047c: Unknown result type (might be due to invalid IL or missing references) //IL_049f: Unknown result type (might be due to invalid IL or missing references) ChainedPuzzleInstance val = ((Il2CppObjectBase)owner).TryCast<ChainedPuzzleInstance>(); uint num = PuzzleOverrideManager.Current.Register(__instance); PuzzleOverride @override = Plugin.GetOverride(PuzzleOverrideManager.MainLevelLayout, num); if ((Object)(object)val != (Object)null) { bool flag = false; if (@override != null) { if (@override.PrevPosOverride.ToVector3() != Vector3.zero) { prevPuzzlePos = @override.PrevPosOverride.ToVector3(); flag = true; } else if (@override.PrevPosOverrideIndex != 0) { CP_Bioscan_Core bioscanCore = PuzzleOverrideManager.Current.GetBioscanCore(@override.PrevPosOverrideIndex); ? val2; if (bioscanCore == null) { CP_Cluster_Core clusterCore = PuzzleOverrideManager.Current.GetClusterCore(@override.PrevPosOverrideIndex); val2 = ((clusterCore != null) ? ((Component)clusterCore).transform.position : Vector3.zero); } else { val2 = bioscanCore.m_position; } Vector3 val3 = (Vector3)val2; if (val3 == Vector3.zero) { SPOLogger.Error($"PuzzleOverrideIndex: {num} - trying to use 'PrevPosOverrideIndex' ({@override.PrevPosOverrideIndex}) but the puzzle is not found."); SPOLogger.Error($"The puzzle is probably yet registered. NOTE: 'PrevPosOverrideIndex' could only be a integer that is less than PuzzleOverrideIndex({num})"); flag = false; } else { prevPuzzlePos = val3; flag = true; } } } if (!flag && puzzleIndex != 0) { CP_Bioscan_Core val4 = ((Il2CppObjectBase)((Il2CppArrayBase<iChainedPuzzleCore>)(object)val.m_chainedPuzzleCores)[puzzleIndex - 1]).TryCast<CP_Bioscan_Core>(); if ((Object)(object)val4 != (Object)null) { prevPuzzlePos = ((Component)val4).transform.position; } else { CP_Cluster_Core val5 = ((Il2CppObjectBase)((Il2CppArrayBase<iChainedPuzzleCore>)(object)val.m_chainedPuzzleCores)[puzzleIndex - 1]).TryCast<CP_Cluster_Core>(); if ((Object)(object)val5 == (Object)null) { SPOLogger.Error($"Cannot cast m_chainedPuzzleCores[{puzzleIndex - 1}] to neither CP_Bioscan_Core or CP_Cluster_Core! WTF???"); } else { prevPuzzlePos = ((Component)val5).transform.position; } } } } else { CP_Cluster_Core val6 = ((Il2CppObjectBase)owner).Cast<CP_Cluster_Core>(); if (@override != null && @override.PrevPosOverride.ToVector3() != Vector3.zero) { prevPuzzlePos = @override.PrevPosOverride.ToVector3(); } else if (@override != null && @override.PrevPosOverrideIndex != 0) { CP_Bioscan_Core bioscanCore2 = PuzzleOverrideManager.Current.GetBioscanCore(@override.PrevPosOverrideIndex); ? val7; if (bioscanCore2 == null) { CP_Cluster_Core clusterCore2 = PuzzleOverrideManager.Current.GetClusterCore(@override.PrevPosOverrideIndex); val7 = ((clusterCore2 != null) ? ((Component)clusterCore2).transform.position : Vector3.zero); } else { val7 = bioscanCore2.m_position; } Vector3 val8 = (Vector3)val7; if (val8 == Vector3.zero) { SPOLogger.Error($"PuzzleOverrideIndex: {num} - trying to use 'PrevPosOverrideIndex' ({@override.PrevPosOverrideIndex}) but the puzzle is not found."); SPOLogger.Error($"The puzzle is probably yet registered. NOTE: 'PrevPosOverrideIndex' could only be a integer that is less than PuzzleOverrideIndex({num})"); prevPuzzlePos = ((Component)val6).transform.position; } else { prevPuzzlePos = val8; } } else { prevPuzzlePos = ((Component)val6).transform.position; } val = ((Il2CppObjectBase)val6.m_owner).Cast<ChainedPuzzleInstance>(); if (val.Data.OnlyShowHUDWhenPlayerIsClose) { onlyShowHUDWhenPlayerIsClose = true; } } if (@override != null) { if (@override.Position.ToVector3() != Vector3.zero || @override.Rotation.ToVector3() != Vector3.zero) { ((Component)__instance).transform.SetPositionAndRotation(@override.Position.ToVector3(), @override.Rotation.ToQuaternion()); } if (@override.HideSpline || ((Object)(object)__instance.m_movingComp != (Object)null && __instance.m_movingComp.IsMoveConfigured)) { revealWithHoloPath = false; } if (@override.RequiredItemsIndices != null && @override.RequiredItemsIndices.Count > 0) { PuzzleReqItemManager.Current.QueueForAddingReqItems(__instance, @override.RequiredItemsIndices); } SPOLogger.Warning("Overriding CP_Bioscan_Core." + (((Object)(object)val == (Object)null) ? "" : $"Zone {val.m_sourceArea.m_zone.Alias}, Layer {val.m_sourceArea.m_zone.Layer.m_type}, Dim {val.m_sourceArea.m_zone.DimensionIndex}")); } } } [HarmonyPatch] internal class Patch_ChainedPuzzleInstance_SetupMovement { [HarmonyPrefix] [HarmonyPatch(typeof(ChainedPuzzleInstance), "SetupMovement")] private static bool Pre_SetupMovement(ChainedPuzzleInstance __instance, GameObject gameObject) { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) iChainedPuzzleMovable movingComp = gameObject.GetComponent<iChainedPuzzleMovable>(); if (movingComp == null || !movingComp.UsingStaticBioscanPoints) { return true; } CP_BasicMovable val = ((Il2CppObjectBase)movingComp).Cast<CP_BasicMovable>(); CP_Bioscan_Core core = ((Il2CppObjectBase)gameObject.GetComponent<iChainedPuzzleCore>()).Cast<CP_Bioscan_Core>(); uint bioscanCoreOverrideIndex = PuzzleOverrideManager.Current.GetBioscanCoreOverrideIndex(core); if (bioscanCoreOverrideIndex == 0) { SPOLogger.Error("Did not find registered movable override for this movable scan."); return true; } PuzzleOverride @override = Plugin.GetOverride(PuzzleOverrideManager.MainLevelLayout, bioscanCoreOverrideIndex); if (@override == null || @override.TPositions.Count < 1) { SPOLogger.Error("No Override for this T-Scan, falling back to vanilla impl."); return true; } @override.TPositions.ForEach(delegate(Vec3 pos) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) movingComp.ScanPositions.Add(pos.ToVector3()); }); gameObject.transform.position = @override.TPositions[0].ToVector3(); val.m_amountOfPositions = @override.TPositions.Count; if (@override.TMoveSpeedMulti > 0f) { val.m_movementSpeed *= @override.TMoveSpeedMulti; } SPOLogger.Warning("Overriding T-Scan pos!"); return false; } } [HarmonyPatch] internal class Patch_CarryItemPickup_Core_Setup { [HarmonyPostfix] [HarmonyPatch(typeof(CarryItemPickup_Core), "Setup")] private static void Post_CarryItemPickup_Core_Setup(CarryItemPickup_Core __instance) { PuzzleReqItemManager.Current.Register(__instance); } } [HarmonyPatch] internal static class Patch_CP_Cluster_Core_OnSyncStateChange { [HarmonyPostfix] [HarmonyPatch(typeof(CP_Cluster_Core), "OnSyncStateChange")] private static void Post_CheckEventsOnPuzzleSolved(CP_Cluster_Core __instance, eClusterStatus newStatus, bool isDropinState) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 if ((int)newStatus == 3) { uint clusterCoreOverrideIndex = PuzzleOverrideManager.Current.GetClusterCoreOverrideIndex(__instance); PuzzleOverride @override = Plugin.GetOverride(PuzzleOverrideManager.MainLevelLayout, clusterCoreOverrideIndex); if (@override != null && @override.EventsOnPuzzleSolved.Count > 0 && !isDropinState) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(ListExtensions.ToIl2Cpp<WardenObjectiveEventData>(@override.EventsOnPuzzleSolved), (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } } } [HarmonyPatch] internal class Patch_CP_Cluster_Core_Setup { [HarmonyPrefix] [HarmonyPatch(typeof(CP_Cluster_Core), "Setup")] private static void Pre_CP_Cluster_Core_Setup(CP_Cluster_Core __instance, int puzzleIndex, iChainedPuzzleOwner owner, ref Vector3 prevPuzzlePos, ref bool revealWithHoloPath) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) uint num = PuzzleOverrideManager.Current.Register(__instance); PuzzleOverride @override = Plugin.GetOverride(PuzzleOverrideManager.MainLevelLayout, num); ChainedPuzzleInstance val = ((Il2CppObjectBase)owner).Cast<ChainedPuzzleInstance>(); bool flag = false; if (@override != null) { if (@override.PrevPosOverride.ToVector3() != Vector3.zero) { prevPuzzlePos = @override.PrevPosOverride.ToVector3(); flag = true; } else if (@override.PrevPosOverrideIndex != 0) { CP_Bioscan_Core bioscanCore = PuzzleOverrideManager.Current.GetBioscanCore(@override.PrevPosOverrideIndex); ? val2; if (bioscanCore == null) { CP_Cluster_Core clusterCore = PuzzleOverrideManager.Current.GetClusterCore(@override.PrevPosOverrideIndex); val2 = ((clusterCore != null) ? ((Component)clusterCore).transform.position : Vector3.zero); } else { val2 = bioscanCore.m_position; } Vector3 val3 = (Vector3)val2; if (val3 == Vector3.zero) { SPOLogger.Error($"PuzzleOverrideIndex: {num} - trying to use 'PrevPosOverrideIndex' ({@override.PrevPosOverrideIndex}) but the puzzle is not found."); SPOLogger.Error($"The puzzle is probably yet registered. NOTE: 'PrevPosOverrideIndex' could only be a integer that is less than PuzzleOverrideIndex({num})"); flag = false; } else { prevPuzzlePos = val3; flag = true; } } } if (!flag && puzzleIndex != 0) { CP_Bioscan_Core val4 = ((Il2CppObjectBase)((Il2CppArrayBase<iChainedPuzzleCore>)(object)val.m_chainedPuzzleCores)[puzzleIndex - 1]).TryCast<CP_Bioscan_Core>(); if ((Object)(object)val4 != (Object)null) { prevPuzzlePos = ((Component)val4).transform.position; } else { CP_Cluster_Core val5 = ((Il2CppObjectBase)((Il2CppArrayBase<iChainedPuzzleCore>)(object)val.m_chainedPuzzleCores)[puzzleIndex - 1]).TryCast<CP_Cluster_Core>(); if ((Object)(object)val5 == (Object)null) { SPOLogger.Error($"Cannot cast m_chainedPuzzleCores[{puzzleIndex - 1}] to neither CP_Bioscan_Core or CP_Cluster_Core! WTF???"); } else { prevPuzzlePos = ((Component)val5).transform.position; } } } if (@override != null) { if (@override.Position.ToVector3() != Vector3.zero || @override.Rotation.ToVector3() != Vector3.zero) { ((Component)__instance).transform.SetPositionAndRotation(@override.Position.ToVector3(), @override.Rotation.ToQuaternion()); } if (@override.RequiredItemsIndices != null && @override.RequiredItemsIndices.Count > 0) { PuzzleReqItemManager.Current.QueueForAddingReqItems(__instance, @override.RequiredItemsIndices); } if (@override.HideSpline) { revealWithHoloPath = false; } SPOLogger.Warning("Overriding CP_Cluster_Core!"); } } [HarmonyPostfix] [HarmonyPatch(typeof(CP_Cluster_Core), "Setup")] private static void Post_CP_Cluster_Core_Setup(CP_Cluster_Core __instance) { ChainedPuzzleInstance val = ((Il2CppObjectBase)__instance.m_owner).Cast<ChainedPuzzleInstance>(); foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores) { if (item.IsMovable && PuzzleOverrideManager.Current.GetBioscanCoreOverrideIndex(((Il2CppObjectBase)item).Pointer) != 0) { val.SetupMovement(((Component)((Il2CppObjectBase)item).Cast<CP_Bioscan_Core>()).gameObject, val.m_sourceArea); } } uint clusterCoreOverrideIndex = PuzzleOverrideManager.Current.GetClusterCoreOverrideIndex(__instance); if (clusterCoreOverrideIndex == 0) { return; } PuzzleOverride def = Plugin.GetOverride(PuzzleOverrideManager.MainLevelLayout, clusterCoreOverrideIndex); if (def == null) { return; } if (def.ConcurrentCluster) { if (2 <= ((Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores).Count && ((Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores).Count <= 4) { CP_Cluster_Hud val2 = ((Il2CppObjectBase)__instance.m_hud).Cast<CP_Cluster_Hud>(); ConcurrentClusterHud concurrentClusterHud = ((Component)val2).gameObject.AddComponent<ConcurrentClusterHud>(); concurrentClusterHud.parent = __instance; concurrentClusterHud.parentHud = ((Il2CppObjectBase)val2.m_hud).Cast<CP_Bioscan_Hud>(); concurrentClusterHud.def = def; if (concurrentClusterHud.Setup()) { PlayerScannerManager.Current.RegisterConcurrentCluster(__instance); SPOLogger.Warning("Setting up CP_Cluster_Core as Concurrent Cluster!"); } else { SPOLogger.Warning("Concurrent Cluster: failed to setup"); } } else { SPOLogger.Error("Trying to setup concurrent cluster, " + $"but the cluster scan has {((Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores).Count}, which is senseless or is impossible for 4 players to complete"); } } if (def.EventsOnClusterProgress.Count <= 0) { return; } foreach (iChainedPuzzleCore item2 in (Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores) { item2.OnPuzzleDone += Action<int>.op_Implicit((Action<int>)CheckEventsOnClusterProgress); } void CheckEventsOnClusterProgress(int puzzleIndex) { int num = 0; for (int i = 0; i < ((Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores).Length; i++) { if (((Il2CppArrayBase<iChainedPuzzleCore>)(object)__instance.m_childCores)[i].IsFinished()) { num++; } } foreach (ClusterProgressEvent item3 in def.EventsOnClusterProgress) { if (item3.Count == num) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(ListExtensions.ToIl2Cpp<WardenObjectiveEventData>(item3.Events), (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } } } } [HarmonyPatch] internal class Patches_CP_Cluster_Hud_ReqItems { private static Dictionary<IntPtr, List<bool>> childrenReqItemEnabled { get; } private static Dictionary<IntPtr, List<string[]>> clustersChildrenReqItemNames { get; } private static Dictionary<IntPtr, List<Il2CppStructArray<bool>>> clustersChildrenReqItemsStatus { get; } [HarmonyPostfix] [HarmonyPatch(typeof(CP_Bioscan_Core), "AddRequiredItems")] private static void Post_CP_Bioscan_Core_AddRequiredItems(CP_Bioscan_Core __instance, Il2CppReferenceArray<iWardenObjectiveItem> requiredItems) { CP_Cluster_Core val = ((Il2CppObjectBase)__instance.Owner).TryCast<CP_Cluster_Core>(); if ((Object)(object)val == (Object)null) { return; } if (__instance.m_hud == null) { SPOLogger.Error("CP_Cluster_Hud_ReqItems: replacement Cluster_hud is null."); return; } CP_Cluster_Hud val2 = ((Il2CppObjectBase)__instance.m_hud).Cast<CP_Cluster_Hud>(); string[] array = new string[((Il2CppArrayBase<iWardenObjectiveItem>)(object)requiredItems).Count]; for (int i = 0; i < __instance.m_reqItems.Count; i++) { if (__instance.m_reqItems[i] != null) { array[i] = __instance.m_reqItems[i].PublicName; } else { SPOLogger.Error("Post_CP_Bioscan_Core_AddRequiredItems: CP_Bioscan_Core " + ((Object)__instance).name + " has a missing m_reqItem! " + i); } } List<bool> list; List<string[]> list2; if (childrenReqItemEnabled.ContainsKey(((Il2CppObjectBase)val2).Pointer)) { list = childrenReqItemEnabled[((Il2CppObjectBase)val2).Pointer]; list2 = clustersChildrenReqItemNames[((Il2CppObjectBase)val2).Pointer]; } else { list = Enumerable.Repeat(element: false, val.NRofPuzzles()).ToList(); list2 = Enumerable.Repeat(new string[0], val.NRofPuzzles()).ToList(); childrenReqItemEnabled.Add(((Il2CppObjectBase)val2).Pointer, list); clustersChildrenReqItemNames.Add(((Il2CppObjectBase)val2).Pointer, list2); } list[__instance.m_puzzleIndex] = __instance.m_reqItemsEnabled; list2[__instance.m_puzzleIndex] = array; } [HarmonyPrefix] [HarmonyPatch(typeof(CP_Cluster_Hud), "SetRequiredItemData")] private static bool Pre_CP_Cluster_Hud_SetRequiredItemData(CP_Cluster_Hud __instance, int puzzleIndex, Il2CppStructArray<bool> reqItemStatus) { List<Il2CppStructArray<bool>> list; if (!clustersChildrenReqItemsStatus.ContainsKey(((Il2CppObjectBase)__instance).Pointer)) { list = Enumerable.Repeat<Il2CppStructArray<bool>>(null, __instance.m_clusterSize).ToList(); clustersChildrenReqItemsStatus.Add(((Il2CppObjectBase)__instance).Pointer, list); } else { list = clustersChildrenReqItemsStatus[((Il2CppObjectBase)__instance).Pointer]; } list[puzzleIndex] = reqItemStatus; return false; } [HarmonyPostfix] [HarmonyPatch(typeof(CP_Cluster_Hud), "UpdateDataFor")] private static void Post_CP_Cluster_Hud_UpdateDataFor(CP_Cluster_Hud __instance, int index) { if (clustersChildrenReqItemsStatus.ContainsKey(((Il2CppObjectBase)__instance).Pointer)) { if (!childrenReqItemEnabled.ContainsKey(((Il2CppObjectBase)__instance).Pointer) || !clustersChildrenReqItemNames.ContainsKey(((Il2CppObjectBase)__instance).Pointer)) { SPOLogger.Error("CP_Cluster_Hud_UpdateDataFor: Found registered reqItemStatus but ReqItemEnabled or ReqItemNames is missing!"); return; } Il2CppStructArray<bool> val = clustersChildrenReqItemsStatus[((Il2CppObjectBase)__instance).Pointer][index]; __instance.m_hud.SetupRequiredItems(childrenReqItemEnabled[((Il2CppObjectBase)__instance).Pointer][index], Il2CppStringArray.op_Implicit(clustersChildrenReqItemNames[((Il2CppObjectBase)__instance).Pointer][index])); __instance.m_hud.SetRequiredItemData(__instance.m_puzzleIndex, val); } } private static void Clear() { clustersChildrenReqItemsStatus.Clear(); clustersChildrenReqItemNames.Clear(); childrenReqItemEnabled.Clear(); } static Patches_CP_Cluster_Hud_ReqItems() { childrenReqItemEnabled = new Dictionary<IntPtr, List<bool>>(); clustersChildrenReqItemNames = new Dictionary<IntPtr, List<string[]>>(); clustersChildrenReqItemsStatus = new Dictionary<IntPtr, List<Il2CppStructArray<bool>>>(); LevelAPI.OnLevelCleanup += Clear; } } } namespace ScanPosOverride.Managers { public class PlayerScannerManager { private static readonly float[] ZERO_SCAN_SPEED; private Mutex CCStateMutex; private Dictionary<IntPtr, CP_PlayerScanner> ChildScanners = new Dictionary<IntPtr, CP_PlayerScanner>(); public static PlayerScannerManager Current { get; } private Dictionary<IntPtr, List<CP_PlayerScanner>> CCCores { get; } = new Dictionary<IntPtr, List<CP_PlayerScanner>>(); private Dictionary<IntPtr, HashSet<IntPtr>> CCChildren { get; } = new Dictionary<IntPtr, HashSet<IntPtr>>(); private Dictionary<IntPtr, HashSet<IntPtr>> CCChildrenState { get; } = new Dictionary<IntPtr, HashSet<IntPtr>>(); private Dictionary<IntPtr, float[]> OriginalClusterScanSpeeds { get; } = new Dictionary<IntPtr, float[]>(); private Dictionary<IntPtr, float[]> OriginalScanSpeed { get; } = new Dictionary<IntPtr, float[]>(); internal bool RegisterConcurrentCluster(CP_Cluster_Core core) { if (CCCores.ContainsKey(((Il2CppObjectBase)core).Pointer)) { return false; } List<CP_PlayerScanner> list = Enumerable.Repeat<CP_PlayerScanner>(null, core.m_amountOfPuzzles).ToList(); HashSet<IntPtr> hashSet = new HashSet<IntPtr>(); for (int i = 0; i < ((Il2CppArrayBase<iChainedPuzzleCore>)(object)core.m_childCores).Count; i++) { if ((Object)(object)list[i] != (Object)null) { SPOLogger.Error("SetupConcurrentClusterScanners: Duplicate child scanner for child scan. ??"); continue; } iChainedPuzzleCore val = ((Il2CppArrayBase<iChainedPuzzleCore>)(object)core.m_childCores)[i]; CP_Bioscan_Core val2 = ((Il2CppObjectBase)val).TryCast<CP_Bioscan_Core>(); if ((Object)(object)val2 == (Object)null) { SPOLogger.Error("SetupConcurrentClusterScanners: Failed to cast child to CP_Bioscan_Core"); continue; } CP_PlayerScanner val3 = ((Il2CppObjectBase)val2.PlayerScanner).TryCast<CP_PlayerScanner>(); if ((Object)(object)val3 == (Object)null) { SPOLogger.Error("SetupConcurrentClusterScanners: Failed to cast CP_Bioscan_Core.PlayerScanner to CP_PlayerScanner"); continue; } list[i] = val3; ChildScanners.Add(((Il2CppObjectBase)val).Pointer, val3); hashSet.Add(((Il2CppObjectBase)val2).Pointer); if (!OriginalClusterScanSpeeds.ContainsKey(((Il2CppObjectBase)core).Pointer)) { Il2CppStructArray<float> scanSpeeds = val3.m_scanSpeeds; float[] array = new float[((Il2CppArrayBase<float>)(object)scanSpeeds).Length]; Array.Copy(Il2CppArrayBase<float>.op_Implicit((Il2CppArrayBase<float>)(object)scanSpeeds), array, ((Il2CppArrayBase<float>)(object)scanSpeeds).Length); OriginalClusterScanSpeeds.Add(((Il2CppObjectBase)core).Pointer, array); } } CCCores.Add(((Il2CppObjectBase)core).Pointer, list); CCChildren.Add(((Il2CppObjectBase)core).Pointer, hashSet); CCChildrenState.Add(((Il2CppObjectBase)core).Pointer, new HashSet<IntPtr>()); return true; } internal bool IsConcurrentCluster(CP_Cluster_Core core) { return CCCores.ContainsKey(((Il2CppObjectBase)core).Pointer); } internal bool IsConcurrentCluster(CP_Bioscan_Core core) { return CCCores.ContainsKey(((Il2CppObjectBase)core.Owner).Pointer); } internal void ZeroCCScanSpeed(CP_Cluster_Core parent) { if (!CCCores.ContainsKey(((Il2CppObjectBase)parent).Pointer)) { return; } foreach (CP_PlayerScanner item in CCCores[((Il2CppObjectBase)parent).Pointer]) { bool flag = true; for (int i = 0; i < 4; i++) { flag = flag && ((Il2CppArrayBase<float>)(object)item.m_scanSpeeds)[i] == 0f; ((Il2CppArrayBase<float>)(object)item.m_scanSpeeds)[i] = 0f; } if (flag) { break; } } } internal void RestoreCCScanSpeed(CP_Cluster_Core parent) { if (!CCCores.ContainsKey(((Il2CppObjectBase)parent).Pointer) || !OriginalClusterScanSpeeds.ContainsKey(((Il2CppObjectBase)parent).Pointer)) { return; } float[] array = OriginalClusterScanSpeeds[((Il2CppObjectBase)parent).Pointer]; foreach (CP_PlayerScanner item in CCCores[((Il2CppObjectBase)parent).Pointer]) { bool flag = false; for (int i = 0; i < 4; i++) { flag = flag || ((Il2CppArrayBase<float>)(object)item.m_scanSpeeds)[i] != 0f; ((Il2CppArrayBase<float>)(object)item.m_scanSpeeds)[i] = array[i]; } if (flag) { break; } } } internal float[] GetCacheOriginalScanSpeed(CP_Bioscan_Core core) { if (IsConcurrentCluster(core)) { if (!CCCores.ContainsKey(((Il2CppObjectBase)core.Owner).Pointer)) { return ZERO_SCAN_SPEED; } return OriginalClusterScanSpeeds[((Il2CppObjectBase)core.Owner).Pointer]; } if (OriginalScanSpeed.ContainsKey(((Il2CppObjectBase)core).Pointer)) { return OriginalScanSpeed[((Il2CppObjectBase)core).Pointer]; } CP_PlayerScanner cacheScanner = GetCacheScanner(core); if ((Object)(object)cacheScanner == (Object)null) { SPOLogger.Error("GetCacheOriginalScanSpeed: cannot get scanner for this CP_Bioscan_Core"); return ZERO_SCAN_SPEED; } float[] array = new float[4]; Array.Copy(Il2CppArrayBase<float>.op_Implicit((Il2CppArrayBase<float>)(object)cacheScanner.m_scanSpeeds), array, array.Length); OriginalScanSpeed.Add(((Il2CppObjectBase)core).Pointer, array); return array; } public CP_PlayerScanner GetCacheScanner(CP_Bioscan_Core core) { if (ChildScanners.ContainsKey(((Il2CppObjectBase)core).Pointer)) { return ChildScanners[((Il2CppObjectBase)core).Pointer]; } CP_PlayerScanner val = ((Il2CppObjectBase)core.PlayerScanner).TryCast<CP_PlayerScanner>(); if ((Object)(object)val == (Object)null) { return null; } ChildScanners.Add(((Il2CppObjectBase)core).Pointer, val); return val; } internal bool CCShouldProgress(CP_Bioscan_Core child, bool IsThisScanShouldProgress) { if (CCStateMutex == null) { CCStateMutex = new Mutex(); } if (CCStateMutex.WaitOne(2000)) { if (!CCCores.ContainsKey(((Il2CppObjectBase)child.Owner).Pointer)) { SPOLogger.Error("ConcurrentClusterShouldProgress: failed to find cluster parent!"); CCStateMutex.ReleaseMutex(); return false; } CP_Cluster_Core val = ((Il2CppObjectBase)child.Owner).Cast<CP_Cluster_Core>(); if (!CCChildrenState.ContainsKey(((Il2CppObjectBase)val).Pointer)) { SPOLogger.Error("ConcurrentClusterShouldProgress: ConcurrentClusterChildScanState initialization error!"); CCStateMutex.ReleaseMutex(); return false; } HashSet<IntPtr> hashSet = CCChildrenState[((Il2CppObjectBase)val).Pointer]; bool result; if (IsThisScanShouldProgress) { hashSet.Add(((Il2CppObjectBase)child).Pointer); result = hashSet.Count == val.m_amountOfPuzzles; } else { hashSet.Remove(((Il2CppObjectBase)child).Pointer); result = false; } CCStateMutex.ReleaseMutex(); return result; } SPOLogger.Debug("ConcurrentCluster: Failed to acquire scan mutex."); return false; } internal void CompleteConcurrentCluster(CP_Cluster_Core parent, CP_Bioscan_Core child) { if (CCChildren.ContainsKey(((Il2CppObjectBase)parent).Pointer)) { HashSet<IntPtr> hashSet = CCChildren[((Il2CppObjectBase)parent).Pointer]; hashSet.Remove(((Il2CppObjectBase)child).Pointer); if (hashSet.Count < 1) { CCChildren.Remove(((Il2CppObjectBase)parent).Pointer); } } } public List<CP_PlayerScanner> GetCCChildrenScanner(CP_Cluster_Core parent) { if (!CCCores.ContainsKey(((Il2CppObjectBase)parent).Pointer)) { return null; } return CCCores[((Il2CppObjectBase)parent).Pointer]; } public void Clear() { CCCores.Clear(); CCChildren.Clear(); CCChildrenState.Clear(); OriginalClusterScanSpeeds.Clear(); ChildScanners.Clear(); OriginalScanSpeed.Clear(); if (CCStateMutex != null) { CCStateMutex.Dispose(); } CCStateMutex = null; } static PlayerScannerManager() { ZERO_SCAN_SPEED = new float[4]; Current = new PlayerScannerManager(); LevelAPI.OnLevelCleanup += Current.Clear; } private PlayerScannerManager() { } } public class PuzzleReqItemManager { public static readonly PuzzleReqItemManager Current; private Dictionary<int, CarryItemPickup_Core> BigPickupItemsInLevel = new Dictionary<int, CarryItemPickup_Core>(); private int itemIndexCounter = 1; private List<(CP_Bioscan_Core, List<int>)> bioscanCoresToAddReqItems = new List<(CP_Bioscan_Core, List<int>)>(); private List<(CP_Cluster_Core, List<int>)> clusterCoresToAddReqItems = new List<(CP_Cluster_Core, List<int>)>(); private Dictionary<IntPtr, CP_Bioscan_Core> movableScansWithReqItems = new Dictionary<IntPtr, CP_Bioscan_Core>(); internal int Register(CarryItemPickup_Core item) { int num = itemIndexCounter; itemIndexCounter++; BigPickupItemsInLevel.Add(num, item); return num; } internal void QueueForAddingReqItems(CP_Bioscan_Core core, List<int> itemsIndices) { bioscanCoresToAddReqItems.Add((core, itemsIndices)); } internal void QueueForAddingReqItems(CP_Cluster_Core core, List<int> itemsIndices) { clusterCoresToAddReqItems.Add((core, itemsIndices)); } internal CP_Bioscan_Core GetMovableCoreWithReqItem(CP_PlayerScanner scanner) { if (!movableScansWithReqItems.ContainsKey(((Il2CppObjectBase)scanner).Pointer)) { return null; } return movableScansWithReqItems[((Il2CppObjectBase)scanner).Pointer]; } public CarryItemPickup_Core GetBigPickupItem(int bigPickupInLevelIndex) { if (!BigPickupItemsInLevel.ContainsKey(bigPickupInLevelIndex)) { return null; } return BigPickupItemsInLevel[bigPickupInLevelIndex]; } public bool AddReqItems(CP_Bioscan_Core puzzle, int itemIndex) { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Expected O, but got Unknown if ((Object)(object)puzzle == (Object)null || itemIndex == 0L) { return false; } if (!BigPickupItemsInLevel.ContainsKey(itemIndex)) { SPOLogger.Error($"Unregistered BigPickup Item with index {itemIndex}"); return false; } CarryItemPickup_Core val = BigPickupItemsInLevel[itemIndex]; puzzle.AddRequiredItems(Il2CppReferenceArray<iWardenObjectiveItem>.op_Implicit((iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1] { new iWardenObjectiveItem(((Il2CppObjectBase)val).Pointer) })); return true; } public bool AddReqItems(CP_Cluster_Core puzzle, int itemIndex) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown if ((Object)(object)puzzle == (Object)null || itemIndex == 0L) { return false; } if (!BigPickupItemsInLevel.ContainsKey(itemIndex)) { SPOLogger.Error($"Unregistered BigPickup Item with index {itemIndex}"); return false; } CarryItemPickup_Core val = BigPickupItemsInLevel[itemIndex]; foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)puzzle.m_childCores) { item.AddRequiredItems(Il2CppReferenceArray<iWardenObjectiveItem>.op_Implicit((iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1] { new iWardenObjectiveItem(((Il2CppObjectBase)val).Pointer) })); } return true; } public bool AddReqItems(CP_Bioscan_Core puzzle, List<int> itemsIndices) { if ((Object)(object)puzzle == (Object)null || itemsIndices == null || itemsIndices.Count < 1) { return false; } bool flag = false; foreach (int item in itemsIndices.ToHashSet()) { flag |= AddReqItems(puzzle, item); } if (puzzle.IsMovable && flag) { movableScansWithReqItems.Add(((Il2CppObjectBase)puzzle.m_playerScanner).Pointer, puzzle); } return flag; } public void RemoveReqItem(CP_Bioscan_Core puzzle, int itemIndex) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown if (!((Object)(object)puzzle == (Object)null)) { if (!BigPickupItemsInLevel.ContainsKey(itemIndex) && itemIndex != 0L) { SPOLogger.Error($"Unregistered BigPickup Item with index {itemIndex}"); } else { CarryItemPickup_Core val = BigPickupItemsInLevel[itemIndex]; puzzle.RemoveRequiredItems((iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1] { new iWardenObjectiveItem(((Il2CppObjectBase)val).Pointer) }); } } } public void RemoveReqItem(CP_Cluster_Core puzzle, int itemIndex) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown if ((Object)(object)puzzle == (Object)null) { return; } if (!BigPickupItemsInLevel.ContainsKey(itemIndex) && itemIndex != 0L) { SPOLogger.Error($"Unregistered BigPickup Item with index {itemIndex}"); return; } CarryItemPickup_Core val = BigPickupItemsInLevel[itemIndex]; foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)puzzle.m_childCores) { item.RemoveRequiredItems((iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1] { new iWardenObjectiveItem(((Il2CppObjectBase)val).Pointer) }); } } private void AddQueuedReqItems() { foreach (var (puzzle, itemsIndices) in bioscanCoresToAddReqItems) { AddReqItems(puzzle, itemsIndices); } foreach (var (val, itemsIndices2) in clusterCoresToAddReqItems) { foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)val.m_childCores) { CP_Bioscan_Core val2 = ((Il2CppObjectBase)item).TryCast<CP_Bioscan_Core>(); if ((Object)(object)val2 == (Object)null) { SPOLogger.Error("Failed to cast child core to CP_Bioscan_Core"); } else { AddReqItems(val2, itemsIndices2); } } } } public void OutputLevelBigPickupInfo() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) StringBuilder val = new StringBuilder(); val.AppendLine(); List<CarryItemPickup_Core> list = new List<CarryItemPickup_Core>(BigPickupItemsInLevel.Values); list.Sort(delegate(CarryItemPickup_Core b1, CarryItemPickup_Core b2) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) AIG_CourseNode spawnNode = b1.SpawnNode; AIG_CourseNode spawnNode2 = b2.SpawnNode; if (spawnNode.m_dimension.DimensionIndex != spawnNode2.m_dimension.DimensionIndex) { if (spawnNode.m_dimension.DimensionIndex > spawnNode2.m_dimension.DimensionIndex) { return 1; } return -1; } if (spawnNode.LayerType != spawnNode2.LayerType) { if (spawnNode.LayerType >= spawnNode2.LayerType) { return 1; } return -1; } return (spawnNode.m_zone.LocalIndex != spawnNode2.m_zone.LocalIndex) ? ((spawnNode.m_zone.LocalIndex >= spawnNode2.m_zone.LocalIndex) ? 1 : (-1)) : 0; }); Dictionary<CarryItemPickup_Core, int> dictionary = new Dictionary<CarryItemPickup_Core, int>(); foreach (int key in BigPickupItemsInLevel.Keys) { dictionary.Add(BigPickupItemsInLevel[key], key); } foreach (CarryItemPickup_Core item in list) { val.AppendLine("Item Name: " + ((Item)item).ItemDataBlock.publicName); val.AppendLine($"Zone {item.SpawnNode.m_zone.Alias}, {item.SpawnNode.LayerType}, Dim {item.SpawnNode.m_dimension.DimensionIndex}"); val.AppendLine($"Item Index: {dictionary[item]}"); val.AppendLine(); } SPOLogger.Debug(((Object)val).ToString()); } internal void OnEnterLevel() { AddQueuedReqItems(); OutputLevelBigPickupInfo(); } public void Clear() { BigPickupItemsInLevel.Clear(); itemIndexCounter = 1; bioscanCoresToAddReqItems.Clear(); clusterCoresToAddReqItems.Clear(); movableScansWithReqItems.Clear(); } static PuzzleReqItemManager() { Current = new PuzzleReqItemManager(); LevelAPI.OnLevelCleanup += Current.Clear; LevelAPI.OnEnterLevel += Current.OnEnterLevel; } private PuzzleReqItemManager() { } } public class PuzzleOverrideManager { public static readonly PuzzleOverrideManager Current; private uint puzzleOverrideIndex = 1u; public static uint MainLevelLayout => RundownManager.ActiveExpedition.LevelLayoutData; private Dictionary<IntPtr, uint> bioscanIndex { get; } = new Dictionary<IntPtr, uint>(); private Dictionary<IntPtr, uint> clusterIndex { get; } = new Dictionary<IntPtr, uint>(); private Dictionary<uint, CP_Bioscan_Core> index2Bioscan { get; } = new Dictionary<uint, CP_Bioscan_Core>(); private Dictionary<uint, CP_Cluster_Core> index2Cluster { get; } = new Dictionary<uint, CP_Cluster_Core>(); public uint Register(CP_Bioscan_Core __instance) { if ((Object)(object)__instance == (Object)null) { return 0u; } uint num = puzzleOverrideIndex; puzzleOverrideIndex++; if (!bioscanIndex.ContainsKey(((Il2CppObjectBase)__instance).Pointer)) { bioscanIndex.Add(((Il2CppObjectBase)__instance).Pointer, num); index2Bioscan.Add(num, __instance); return num; } return GetBioscanCoreOverrideIndex(__instance); } public uint Register(CP_Cluster_Core __instance) { if ((Object)(object)__instance == (Object)null) { return 0u; } uint num = puzzleOverrideIndex; puzzleOverrideIndex++; if (!clusterIndex.ContainsKey(((Il2CppObjectBase)__instance).Pointer)) { clusterIndex.Add(((Il2CppObjectBase)__instance).Pointer, num); index2Cluster.Add(num, __instance); return num; } return GetClusterCoreOverrideIndex(__instance); } public void OutputLevelPuzzleInfo() { //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_045d: Unknown result type (might be due to invalid IL or missing references) List<ChainedPuzzleInstance> list = new List<ChainedPuzzleInstance>(); Enumerator<ChainedPuzzleInstance> enumerator = ChainedPuzzleManager.Current.m_instances.GetEnumerator(); while (enumerator.MoveNext()) { ChainedPuzzleInstance current = enumerator.Current; list.Add(current); } list.Sort(delegate(ChainedPuzzleInstance c1, ChainedPuzzleInstance c2) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) LG_Zone zone2 = c1.m_sourceArea.m_zone; LG_Zone zone3 = c2.m_sourceArea.m_zone; if (zone2.DimensionIndex != zone3.DimensionIndex) { if (zone2.DimensionIndex >= zone3.DimensionIndex) { return 1; } return -1; } if (zone2.Layer.m_type != zone3.Layer.m_type) { if (zone2.Layer.m_type >= zone3.Layer.m_type) { return 1; } return -1; } return (zone2.LocalIndex >= zone3.LocalIndex) ? 1 : (-1); }); StringBuilder stringBuilder = new StringBuilder(); foreach (ChainedPuzzleInstance item in list) { LG_Zone zone = item.m_sourceArea.m_zone; StringBuilder stringBuilder2 = stringBuilder; StringBuilder stringBuilder3 = stringBuilder2; StringBuilder.AppendInterpolatedStringHandler handler = new StringBuilder.AppendInterpolatedStringHandler(15, 3, stringBuilder2); handler.AppendLiteral("\nZone "); handler.AppendFormatted(zone.Alias); handler.AppendLiteral(", "); handler.AppendFormatted<LG_LayerType>(zone.m_layer.m_type); handler.AppendLiteral(", Dim "); handler.AppendFormatted<eDimensionIndex>(zone.DimensionIndex); handler.AppendLiteral("\n"); stringBuilder3.Append(ref handler); stringBuilder2 = stringBuilder; StringBuilder stringBuilder4 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(14, 1, stringBuilder2); handler.AppendLiteral("Alarm name: "); handler.AppendFormatted(item.Data.PublicAlarmName); handler.AppendLiteral(":\n"); stringBuilder4.Append(ref handler); for (int i = 0; i < ((Il2CppArrayBase<iChainedPuzzleCore>)(object)item.m_chainedPuzzleCores).Count; i++) { iChainedPuzzleCore val = ((Il2CppArrayBase<iChainedPuzzleCore>)(object)item.m_chainedPuzzleCores)[i]; if (bioscanIndex.ContainsKey(((Il2CppObjectBase)val).Pointer)) { uint value = bioscanIndex[((Il2CppObjectBase)val).Pointer]; stringBuilder2 = stringBuilder; StringBuilder stringBuilder5 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(15, 1, stringBuilder2); handler.AppendLiteral("puzzle index: "); handler.AppendFormatted(i); handler.AppendLiteral("\n"); stringBuilder5.Append(ref handler); stringBuilder.Append("type: CP_Bioscan_Core\n"); stringBuilder2 = stringBuilder; StringBuilder stringBuilder6 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(22, 1, stringBuilder2); handler.AppendLiteral("PuzzleOverrideIndex: "); handler.AppendFormatted(value); handler.AppendLiteral("\n"); stringBuilder6.Append(ref handler); CP_Bioscan_Core val2 = ((Il2CppObjectBase)val).Cast<CP_Bioscan_Core>(); CP_PlayerScanner val3 = ((Il2CppObjectBase)val2.PlayerScanner).Cast<CP_PlayerScanner>(); stringBuilder2 = stringBuilder; StringBuilder stringBuilder7 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(11, 1, stringBuilder2); handler.AppendLiteral("Position: "); handler.AppendFormatted<Vector3>(val2.m_position); handler.AppendLiteral("\n"); stringBuilder7.Append(ref handler); stringBuilder2 = stringBuilder; StringBuilder stringBuilder8 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(9, 1, stringBuilder2); handler.AppendLiteral("Radius: "); handler.AppendFormatted(val3.Radius); handler.AppendLiteral("\n"); stringBuilder8.Append(ref handler); } else if (clusterIndex.ContainsKey(((Il2CppObjectBase)val).Pointer)) { uint value2 = clusterIndex[((Il2CppObjectBase)val).Pointer]; CP_Cluster_Core val4 = ((Il2CppObjectBase)val).Cast<CP_Cluster_Core>(); stringBuilder2 = stringBuilder; StringBuilder stringBuilder9 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(15, 1, stringBuilder2); handler.AppendLiteral("puzzle index: "); handler.AppendFormatted(i); handler.AppendLiteral("\n"); stringBuilder9.Append(ref handler); stringBuilder.Append("type: CP_Cluster_Core\n"); stringBuilder2 = stringBuilder; StringBuilder stringBuilder10 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(22, 1, stringBuilder2); handler.AppendLiteral("PuzzleOverrideIndex: "); handler.AppendFormatted(value2); handler.AppendLiteral("\n"); stringBuilder10.Append(ref handler); stringBuilder.Append("=== Clustered puzzles info: ===\n"); for (int j = 0; j < val4.m_amountOfPuzzles; j++) { iChainedPuzzleCore val5 = ((Il2CppArrayBase<iChainedPuzzleCore>)(object)val4.m_childCores)[j]; if (!bioscanIndex.ContainsKey(((Il2CppObjectBase)val5).Pointer)) { SPOLogger.Error("Unregistered clustered iChainedPuzzleCore found..."); continue; } uint value3 = bioscanIndex[((Il2CppObjectBase)val5).Pointer]; stringBuilder2 = stringBuilder; StringBuilder stringBuilder11 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(15, 1, stringBuilder2); handler.AppendLiteral("puzzle index: "); handler.AppendFormatted(j); handler.AppendLiteral("\n"); stringBuilder11.Append(ref handler); stringBuilder.Append("type: CP_Bioscan_Core\n"); stringBuilder2 = stringBuilder; StringBuilder stringBuilder12 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(22, 1, stringBuilder2); handler.AppendLiteral("PuzzleOverrideIndex: "); handler.AppendFormatted(value3); handler.AppendLiteral("\n"); stringBuilder12.Append(ref handler); CP_Bioscan_Core val6 = ((Il2CppObjectBase)val5).Cast<CP_Bioscan_Core>(); CP_PlayerScanner val7 = ((Il2CppObjectBase)val6.PlayerScanner).Cast<CP_PlayerScanner>(); stringBuilder2 = stringBuilder; StringBuilder stringBuilder13 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(11, 1, stringBuilder2); handler.AppendLiteral("Position: "); handler.AppendFormatted<Vector3>(val6.m_position); handler.AppendLiteral("\n"); stringBuilder13.Append(ref handler); stringBuilder2 = stringBuilder; StringBuilder stringBuilder14 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(9, 1, stringBuilder2); handler.AppendLiteral("Radius: "); handler.AppendFormatted(val7.Radius); handler.AppendLiteral("\n"); stringBuilder14.Append(ref handler); } stringBuilder.Append("=== Clustered puzzles END ===\n"); } else { SPOLogger.Error("Unregistered iChainedPuzzleCore found..."); } } stringBuilder.Append('\n'); } SPOLogger.Debug(stringBuilder.ToString()); } public uint GetBioscanCoreOverrideIndex(CP_Bioscan_Core core) { if (bioscanIndex.ContainsKey(((Il2CppObjectBase)core).Pointer)) { return bioscanIndex[((Il2CppObjectBase)core).Pointer]; } return 0u; } public uint GetClusterCoreOverrideIndex(CP_Cluster_Core core) { if (clusterIndex.ContainsKey(((Il2CppObjectBase)core).Pointer)) { return clusterIndex[((Il2CppObjectBase)core).Pointer]; } return 0u; } public uint GetBioscanCoreOverrideIndex(IntPtr pointer) { if (bioscanIndex.ContainsKey(pointer)) { return bioscanIndex[pointer]; } return 0u; } public uint GetClusterCoreOverrideIndex(IntPtr pointer) { if (clusterIndex.ContainsKey(pointer)) { return clusterIndex[pointer]; } return 0u; } public CP_Bioscan_Core GetBioscanCore(uint puzzleOverrideIndex) { if (!index2Bioscan.ContainsKey(puzzleOverrideIndex)) { return null; } return index2Bioscan[puzzleOverrideIndex]; } public CP_Cluster_Core GetClusterCore(uint puzzleOverrideIndex) { if (!index2Cluster.ContainsKey(puzzleOverrideIndex)) { return null; } return index2Cluster[puzzleOverrideIndex]; } public void Clear() { puzzleOverrideIndex = 1u; bioscanIndex.Clear(); clusterIndex.Clear(); index2Bioscan.Clear(); index2Cluster.Clear(); } private PuzzleOverrideManager() { } static PuzzleOverrideManager() { Current = new PuzzleOverrideManager(); LevelAPI.OnEnterLevel += Current.OutputLevelPuzzleInfo; LevelAPI.OnBuildStart += Current.Clear; LevelAPI.OnLevelCleanup += Current.Clear; } public iChainedPuzzleOwner ChainedPuzzleInstanceOwner(CP_Bioscan_Core bioscanCore) { if ((Object)(object)bioscanCore == (Object)null) { return null; } iChainedPuzzleOwner owner = bioscanCore.Owner; if ((Object)(object)((Il2CppObjectBase)owner).TryCast<ChainedPuzzleInstance>() != (Object)null) { return owner; } CP_Cluster_Core val = ((Il2CppObjectBase)owner).TryCast<CP_Cluster_Core>(); if ((Object)(object)val != (Object)null) { return val.m_owner; } SPOLogger.Error("Failed to find CP_BioScan_Core owner (instance of ChainedPuzzleInstance)."); return null; } } } namespace ScanPosOverride.JSON { public static class InjectLibUtil { public const string PLUGIN_GUID = "GTFO.InjectLib"; public static JsonConverter InjectLibConnector { get; private set; } public static bool IsLoaded { get; private set; } static InjectLibUtil() { if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("GTFO.InjectLib", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } InjectLibConnector = (JsonConverter)Activator.CreateInstance(obj.GetTypes().First((Type t) => t.Name == "InjectLibConnector") ?? throw new Exception("Unable to Find InjectLibConnector Class")); IsLoaded = true; } catch (Exception value2) { SPOLogger.Error($"Exception thrown while reading data from GTFO.AWO: {value2}"); } } } internal class LocalizedTextConverter : JsonConverter<LocalizedText> { public override bool HandleNull => false; public override LocalizedText Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown switch (reader.TokenType) { case JsonTokenType.String: { string @string = reader.GetString(); return new LocalizedText { Id = 0u, UntranslatedText = @string }; } case JsonTokenType.Number: return new LocalizedText { Id = reader.GetUInt32(), UntranslatedText = null }; default: throw new JsonException($"LocalizedTextJson type: {reader.TokenType} is not implemented!"); } } public override void Write(Utf8JsonWriter writer, LocalizedText value, JsonSerializerOptions options) { JsonSerializer.Serialize<LocalizedText>(writer, value, options); } } public sealed class MyVector3Converter : JsonConverter<Vector3> { public override bool HandleNull => false; public override Vector3 Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) Vector3 vector = Vector3.zero; switch (reader.TokenType) { case JsonTokenType.StartObject: { int currentDepth = reader.CurrentDepth; while (reader.Read()) { if (reader.TokenType == JsonTokenType.EndObject && reader.CurrentDepth == currentDepth) { SPOLogger.Warning($"Parsed Vector3 : {vector}"); return vector; } if (reader.TokenType != JsonTokenType.PropertyName) { throw new JsonException("Expected PropertyName token"); } string? @string = reader.GetString(); reader.Read(); switch (@string.ToLowerInvariant()) { case "x": vector.x = reader.GetSingle(); break; case "y": vector.y = reader.GetSingle(); break; case "z": vector.z = reader.GetSingle(); break; } } throw new JsonException("Expected EndObject token"); } case JsonTokenType.String: { string text = reader.GetString().Trim(); if (TryParseVector3(text, out vector)) { return vector; } throw new JsonException("Vector3 format is not right: " + text); } default: throw new JsonException($"Vector3Json type: {reader.TokenType} is not implemented!"); } } private static bool TryParseVector3(string input, out Vector3 vector) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) float[] array = default(float[]); if (!RegexUtils.TryParseVectorString(input, ref array)) { vector = Vector3.zero; return false; } if (array.Length < 3) { vector = Vector3.zero; return false; } vector = new Vector3(array[0], array[1], array[2]); return true; } public override void Write(Utf8JsonWriter writer, Vector3 value, JsonSerializerOptions options) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) writer.WriteStringValue($"({value.x} {value.y} {value.z})"); } } internal static class Json { private static readonly JsonSerializerOptions _setting; static Json() { _setting = new JsonSerializerOptions { ReadCommentHandling = JsonCommentHandling.Skip, IncludeFields = false, PropertyNameCaseInsensitive = true, WriteIndented = true, IgnoreReadOnlyProperties = true }; _setting.Converters.Add(new JsonStringEnumConverter()); _setting.Converters.Add(new MyVector3Converter()); if (MTFOPartialDataUtil.IsLoaded && MTFOPartialDataUtil.Initialized) { _setting.Converters.Add(MTFOPartialDataUtil.PersistentIDConverter); _setting.Converters.Add(MTFOPartialDataUtil.LocalizedTextConverter); SPOLogger.Log("PartialData Support Found!"); } else { _setting.Converters.Add(new LocalizedTextConverter()); } if (InjectLibUtil.IsLoaded) { _setting.Converters.Add(InjectLibUtil.InjectLibConnector); SPOLogger.Log("InjectLib (AWO) support found!"); } } public static T Deserialize<T>(string json) { return JsonSerializer.Deserialize<T>(json, _setting); } public static object Deserialize(Type type, string json) { return JsonSerializer.Deserialize(json, type, _setting); } public static string Serialize<T>(T value) { return JsonSerializer.Serialize(value, _setting); } public static void Load<T>(string file, out T config) where T : new() { if (file.Length < ".json".Length) { config = default(T); return; } if (file.Substring(file.Length - ".json".Length) != ".json") { file += ".json"; } file = File.ReadAllText(Path.Combine(Plugin.OVERRIDE_SCAN_POS_PATH, file)); config = Deserialize<T>(file); } } public static class MTFOPartialDataUtil { public const string PLUGIN_GUID = "MTFO.Extension.PartialBlocks"; public static JsonConverter PersistentIDConverter { get; private set; } public static JsonConverter LocalizedTextConverter { get; private set; } public static bool IsLoaded { get; private set; } public static bool Initialized { get; private set; } public static string PartialDataPath { get; private set; } public static string ConfigPath { get; private set; } static MTFOPartialDataUtil() { PersistentIDConverter = null; LocalizedTextConverter = null; IsLoaded = false; Initialized = false; PartialDataPath = string.Empty; ConfigPath = string.Empty; if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("MTFO.Extension.PartialBlocks", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } Type[] types = obj.GetTypes(); Type type = types.First((Type t) => t.Name == "PersistentIDConverter"); if ((object)type == null) { throw new Exception("Unable to Find PersistentIDConverter Class"); } Type type2 = types.First((Type t) => t.Name == "PartialDataManager"); if ((object)type2 == null) { throw new Exception("Unable to Find PartialDataManager Class"); } Type type3 = types.First((Type t) => t.Name == "LocalizedTextConverter") ?? throw new Exception("Unable to Find LocalizedTextConverter Class"); PropertyInfo property = type2.GetProperty("Initialized", BindingFlags.Static | BindingFlags.Public); PropertyInfo property2 = type2.GetProperty("PartialDataPath", BindingFlags.Static | BindingFlags.Public); PropertyInfo? property3 = type2.GetProperty("ConfigPath", BindingFlags.Static | BindingFlags.Public); if ((object)property == null) { throw new Exception("Unable to Find Property: Initialized"); } if ((object)property2 == null) { throw new Exception("Unable to Find Property: PartialDataPath"); } if ((object)property3 == null) { throw new Exception("Unable to Find Field: ConfigPath"); } Initialized = (bool)property.GetValue(null); PartialDataPath = (string)property2.GetValue(null); ConfigPath = (string)property3.GetValue(null); PersistentIDConverter = (JsonConverter)Activator.CreateInstance(type); LocalizedTextConverter = (JsonConverter)Activator.CreateInstance(type3); IsLoaded = true; } catch (Exception value2) { SPOLogger.Error($"Exception thrown while reading data from MTFO_Extension_PartialData:\n{value2}"); } } } public static class MTFOUtil { public const string PLUGIN_GUID = "com.dak.MTFO"; public const BindingFlags PUBLIC_STATIC = BindingFlags.Static | BindingFlags.Public; public static string GameDataPath { get; private set; } public static string CustomPath { get; private set; } public static bool HasCustomContent { get; private set; } public static bool IsLoaded { get; private set; } static MTFOUtil() { GameDataPath = string.Empty; CustomPath = string.Empty; HasCustomContent = false; IsLoaded = false; if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("com.dak.MTFO", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } Type obj2 = obj.GetTypes().First((Type t) => t.Name == "ConfigManager") ?? throw new Exception("Unable to Find ConfigManager Class"); FieldInfo field = obj2.GetField("GameDataPath", BindingFlags.Static | BindingFlags.Public); FieldInfo field2 = obj2.GetField("CustomPath", BindingFlags.Static | BindingFlags.Public); FieldInfo? field3 = obj2.GetField("HasCustomContent", BindingFlags.Static | BindingFlags.Public); if ((object)field == null) { throw new Exception("Unable to Find Field: GameDataPath"); } if ((object)field2 == null) { throw new Exception("Unable to Find Field: CustomPath"); } if ((object)field3 == null) { throw new Exception("Unable to Find Field: HasCustomContent"); } GameDataPath = (string)field.GetValue(null); CustomPath = (string)field2.GetValue(null); HasCustomContent = (bool)field3.GetValue(null); IsLoaded = true; } catch (Exception value2) { SPOLogger.Error($"Exception thrown while reading path from DataDumper (MTFO): \n{value2}"); } } } } namespace ScanPosOverride.Component { internal class ConcurrentClusterHud : MonoBehaviour { public enum PlayerCountRequirement { INVALID, ANY, SOLO, DUO } private StringBuilder displayText = new StringBuilder(); private bool m_isValid; private List<CP_Bioscan_Core> children; private float childRadius = -1f; private int[] playerInScanCount; private readonly string[] ROMAN = new string[4] { "I", "II", "III", "IV" }; internal CP_Cluster_Core parent { get; set; } internal CP_Bioscan_Hud parentHud { get; set; } internal PuzzleOverride def { get; set; } public PlayerCountRequirement playerCountReq { get; private set; } private PlayerCountRequirement ReqPlayerCount(iChainedPuzzleCore child) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected I4, but got Unknown CP_PlayerScanner obj = ((Il2CppObjectBase)((Il2CppObjectBase)child).Cast<CP_Bioscan_Core>().m_playerScanner).Cast<CP_PlayerScanner>(); PlayerRequirement playerRequirement = obj.m_playerRequirement; Il2CppStructArray<float> scanSpeeds = obj.m_scanSpeeds; switch ((int)playerRequirement) { case 2: if (!(((Il2CppArrayBase<float>)(object)scanSpeeds)[0] > 0f)) { return PlayerCountRequirement.INVALID; } return PlayerCountRequirement.SOLO; case 0: { int i; for (i = 0; i < ((Il2CppArrayBase<float>)(object)scanSpeeds).Count && ((Il2CppArrayBase<float>)(object)scanSpeeds)[i] == 0f; i++) { } if (i >= 2) { return PlayerCountRequirement.INVALID; } if (i == 1) { return PlayerCountRequirement.DUO; } if (!(((Il2CppArrayBase<float>)(object)scanSpeeds)[i + 1] > 0f)) { return PlayerCountRequirement.SOLO; } return PlayerCountRequirement.ANY; } default: return PlayerCountRequirement.INVALID; } } internal bool Setup() { if (((Il2CppArrayBase<iChainedPuzzleCore>)(object)parent.m_childCores).Count < 2 || ((Il2CppArrayBase<iChainedPuzzleCore>)(object)parent.m_childCores).Count > 4) { SPOLogger.Error($"ConcurrentClusterHud: got cluster scan with {((Il2CppArrayBase<iChainedPuzzleCore>)(object)parent.m_childCores).Count} children, which is invalid for concurrent cluster"); return false; } playerCountReq = ReqPlayerCount(((Il2CppArrayBase<iChainedPuzzleCore>)(object)parent.m_childCores)[0]); if (playerCountReq == PlayerCountRequirement.INVALID) { SPOLogger.Error($"ConcurrentCluster setup: playerRequirement is {1}, which is invalid for concurrent cluster"); return false; } switch (((Il2CppArrayBase<iChainedPuzzleCore>)(object)parent.m_childCores).Count) { case 2: switch (playerCountReq) { case PlayerCountRequirement.ANY: case PlayerCountRequirement.SOLO: m_isValid = true; break; case PlayerCountRequirement.DUO: m_isValid = true; break; } break; case 4: { PlayerCountRequirement playerCountRequirement = playerCountReq; if ((uint)(playerCountRequirement - 1) <= 1u) { m_isValid = true; } break; } case 3: { PlayerCountRequirement playerCountRequirement = playerCountReq; if ((uint)(playerCountRequirement - 1) <= 1u) { m_isValid = true; } break; } } if (!m_isValid) { SPOLogger.Error($"ConcurrentCluster setup: Something went wrong! PlayerCountRequirement: {playerCountReq}, children num: {((Il2CppArrayBase<iChainedPuzzleCore>)(object)parent.m_childCores).Count}"); return false; } playerInScanCount = new int[((Il2CppArrayBase<iChainedPuzzleCore>)(object)parent.m_childCores).Count]; Array.Fill(playerInScanCount, 0); children = ((IEnumerable<iChainedPuzzleCore>)parent.m_childCores).ToList().ConvertAll((iChainedPuzzleCore c) => ((Il2CppObjectBase)c).Cast<CP_Bioscan_Core>()); childRadius = ((Il2CppObjectBase)((Il2CppObjectBase)((Il2CppArrayBase<iChainedPuzzleCore>)(object)parent.m_childCores)[0]).Cast<CP_Bioscan_Core>().m_playerScanner).Cast<CP_PlayerScanner>().Radius; return true; } private void LateUpdate() { //IL_032b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) if (!m_isValid || !parentHud.m_visible || !parentHud.m_isClosestToPlayer) { return; } displayText.Clear(); displayText.AppendLine().Append("<color=white>"); for (int i = 0; i < children.Count; i++) { int num = 0; CP_Bioscan_Core val = children[i]; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { Vector3 val2 = ((Agent)enumerator.Current).Position - ((Component)val).transform.position; if (((Vector3)(ref val2)).magnitude < childRadius) { num++; } } playerInScanCount[i] = num; string value = string.Empty; string value2 = string.Empty; switch (playerCountReq) { case PlayerCountRequirement.ANY: switch (num) { case 0: value = " "; break; case 1: value = "A"; break; case 2: value = "A,B"; break; case 3: value = "A,B,C"; break; case 4: value = "A,B,C,D"; break; } value2 = ((num > 0) ? "white" : "orange"); break; case PlayerCountRequirement.SOLO: switch (num) { case 0: value = " "; value2 = "orange"; break; case 1: value = "A"; value2 = "white"; break; case 2: value = "A,<color=red>B</color>"; value2 = "orange"; break; case 3: value = "A,<color=red>B</color>,<color=red>C</color>"; value2 = "orange"; break; case 4: value = "A,<color=red>B</color>,<color=red>C</color>,<color=red>D</color>"; value2 = "orange"; break; } break; case PlayerCountRequirement.DUO: switch (num) { case 0: value = " , "; value2 = "orange"; break; case 1: value = "A, "; value2 = "orange"; break; case 2: value = "A,B"; value2 = "white"; break; case 3: value = "A,B,<color=red>C</color>"; value2 = "orange"; break; case 4: value = "A,B,<color=red>C</color>,<color=red>D</color>"; value2 = "orange"; break; } break; } StringBuilder stringBuilder = displayText; StringBuilder.AppendInterpolatedStringHandler handler = new StringBuilder.AppendInterpolatedStringHandler(8, 1, stringBuilder); handler.AppendLiteral("<color="); handler.AppendFormatted(value2); handler.AppendLiteral(">"); StringBuilder stringBuilder2 = stringBuilder.Append(ref handler).Append(ROMAN[i]).Append(": ") .Append("[") .Append(value) .Append("]"); StringBuilder.AppendInterpolatedStringHandler handler2 = new StringBuilder.AppendInterpolatedStringHandler(9, 1, stringBuilder2); handler2.AppendLiteral("</color="); handler2.AppendFormatted(value2); handler2.AppendLiteral(">"); stringBuilder2.Append(ref handler2); if (i != children.Count - 1) { displayText.Append(" | "); } } displayText.Append("</color=white>"); parentHud.m_msgCharBuffer.Add(displayText.ToString()); GuiManager.InteractionLayer.SetMessage(parentHud.m_msgCharBuffer, parentHud.m_msgStyle, 0); } private void OnDestroy() { parent = null; parentHud = null; def = null; children.Clear(); children = null; m_isValid = false; playerInScanCount = null; displayText = null; } static ConcurrentClusterHud() { ClassInjector.RegisterTypeInIl2Cpp<ConcurrentClusterHud>(); } } }
plugins/DEV/SecDoorTerminalInterface.dll
Decompiled 3 months agousing System; using System.CodeDom.Compiler; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AIGraph; using Agents; using BepInEx; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Utils.Collections; using ChainedPuzzles; using GTFO.API; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using LevelGeneration; using Localization; using Microsoft.CodeAnalysis; using Player; using SNetwork; using SecDoorTerminalInterface.Inject; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("SecDoorTerminalInterface")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+git6952937-master")] [assembly: AssemblyProduct("SecDoorTerminalInterface")] [assembly: AssemblyTitle("SecDoorTerminalInterface")] [assembly: TargetPlatform("Windows7.0")] [assembly: SupportedOSPlatform("Windows7.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SecDoorTerminalInterface { internal static class Assets { public static GameObject SecDoorTerminalPrefab; public static void Init() { SecDoorTerminalPrefab = AssetAPI.GetLoadedAsset<GameObject>("Assets/Modding/SecDoorTerminal/Terminal_SecDoor.prefab"); } } public struct CommandDescriptor { public TERM_Command Type; public string Command; public string Description; public TERM_CommandRule Rule; } public enum CPSolvedBehaviour { OpenDoor, AddOpenCommand, Nothing } [BepInPlugin("SecDoorTerminalInterface", "SecDoorTerminalInterface", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class EntryPoint : BasePlugin { private Harmony _Harmony; public override void Load() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown AssetAPI.OnAssetBundlesLoaded += AssetAPI_OnAssetBundlesLoaded; _Harmony = new Harmony("SecDoorTerminalInterface.Harmony"); _Harmony.PatchAll(); } private void AssetAPI_OnAssetBundlesLoaded() { Assets.Init(); } } internal static class Logger { private static readonly ManualLogSource _Logger; static Logger() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown _Logger = new ManualLogSource("SecDoorTerminalInterface"); Logger.Sources.Add((ILogSource)(object)_Logger); } private static string Format(object msg) { return msg.ToString(); } public static void Info(BepInExInfoLogInterpolatedStringHandler handler) { _Logger.LogInfo(handler); } public static void Info(string str) { _Logger.LogMessage((object)str); } public static void Info(object data) { _Logger.LogMessage((object)Format(data)); } public static void Debug(BepInExDebugLogInterpolatedStringHandler handler) { _Logger.LogDebug(handler); } public static void Debug(string str) { _Logger.LogDebug((object)str); } public static void Debug(object data) { _Logger.LogDebug((object)Format(data)); } public static void Error(BepInExErrorLogInterpolatedStringHandler handler) { _Logger.LogError(handler); } public static void Error(string str) { _Logger.LogError((object)str); } public static void Error(object data) { _Logger.LogError((object)Format(data)); } public static void Fatal(BepInExFatalLogInterpolatedStringHandler handler) { _Logger.LogFatal(handler); } public static void Fatal(string str) { _Logger.LogFatal((object)str); } public static void Fatal(object data) { _Logger.LogFatal((object)Format(data)); } public static void Warn(BepInExWarningLogInterpolatedStringHandler handler) { _Logger.LogWarning(handler); } public static void Warn(string str) { _Logger.LogWarning((object)str); } public static void Warn(object data) { _Logger.LogWarning((object)Format(data)); } [Conditional("DEBUG")] public static void DebugOnly(object data) { } } public sealed class SecDoorTerminal { public const TERM_Command COMMAND_OPEN = 255; public const TERM_Command COMMAND_OVERRIDE = 254; private LocalizedText _GCTextHolder; private Vector3 _SavedIntOpenDoorPos; private Vector3 _SavedIntUseKeyPos; private Vector3 _SavedIntCustomMessagePos; private Vector3 _SavedIntHackPos; private SDT_StateBehaviour _StateBehaviour; private static readonly Vector3 BEGONE = Vector3.one * 10000f; public string OpenCommandName { get; set; } = "OPEN_LINKED"; public string OpenCommandDescription { get; set; } = "Open the linked security door"; public LG_SecurityDoor LinkedDoor { get; private set; } public LG_SecurityDoor_Locks LinkedDoorLocks { get; private set; } public LG_ComputerTerminal ComputerTerminal { get; private set; } public LG_ComputerTerminalCommandInterpreter CmdProcessor { get; private set; } public Interact_ComputerTerminal Interaction { get; private set; } public TextMeshPro IdleText { get; private set; } public SpriteRenderer IdleIcon { get; private set; } public AIG_CourseNode SpawnNode => ComputerTerminal.m_terminalItem.SpawnNode; public bool IsTerminalActive { get; private set; } = true; public CPSolvedBehaviour BioscanScanSolvedBehaviour { get; set; } = CPSolvedBehaviour.AddOpenCommand; public SDT_StateBehaviour StateBehaviour { get { return _StateBehaviour; } set { _StateBehaviour?.SetContext(null); _StateBehaviour = value; _StateBehaviour?.SetContext(this); } } public event Action<TERM_Command, string, string, string> OnCmdUsed; private void Setup_CommandModule() { Inject_Terminal_ReceiveCmd.OnCmdUsed_LevelInstanced += OnReceiveCommand; } private void OnReceiveCommand(LG_ComputerTerminalCommandInterpreter interpreter, TERM_Command cmd, string inputLine, string param1, string param2) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) if (interpreter.m_terminal.m_syncID == ComputerTerminal.m_syncID) { this.OnCmdUsed?.Invoke(cmd, inputLine, param1, param2); } } public void AddCommand(CommandDescriptor descriptor, Action<LG_ComputerTerminalCommandInterpreter> onCommandUsed = null) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_0053: Unknown result type (might be due to invalid IL or missing references) if (CmdProcessor.HasRegisteredCommand(descriptor.Type)) { bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(33, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Command Type: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<TERM_Command>(descriptor.Type); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is Already Added!!"); } Logger.Error(val); return; } _GCTextHolder = new LocalizedText { UntranslatedText = descriptor.Description, Id = 0u }; CmdProcessor.AddCommand(descriptor.Type, descriptor.Command, _GCTextHolder, descriptor.Rule); OnCmdUsed += delegate(TERM_Command cmdType, string cmdStr, string param1, string param2) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) if (cmdType == descriptor.Type) { onCommandUsed?.Invoke(CmdProcessor); } }; } public void AddOverrideCommand(string cmd, string helpText, Action<LG_ComputerTerminalCommandInterpreter> onCommandUsed = null) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) CommandDescriptor commandDescriptor = default(CommandDescriptor); commandDescriptor.Type = (TERM_Command)254; commandDescriptor.Command = cmd; commandDescriptor.Description = helpText; commandDescriptor.Rule = (TERM_CommandRule)1; CommandDescriptor descriptor = commandDescriptor; AddCommand(descriptor, delegate(LG_ComputerTerminalCommandInterpreter interpreter) { onCommandUsed?.Invoke(CmdProcessor); interpreter.AddOutput((TerminalLineType)0, "Desired Action: <color=orange>OVERRIDE</color>", 0.5f, (TerminalSoundType)0, (TerminalSoundType)0); interpreter.AddOutput((TerminalLineType)4, "Decrypting Authorize ID..", 0.85f, (TerminalSoundType)0, (TerminalSoundType)0); interpreter.AddOutput((TerminalLineType)2, "Sending..", 1.2f, (TerminalSoundType)0, (TerminalSoundType)0); interpreter.AddOutput((TerminalLineType)5, "<color=orange>OVERRIDE</color> Action sent!", 0.65f, (TerminalSoundType)0, (TerminalSoundType)0); SetEndOfQueue(delegate { if (SNet.IsMaster) { LinkedDoorLocks.m_intOpenDoor.OnInteractionTriggered.Invoke(PlayerManager.GetLocalPlayerAgent()); } }); }); } public void AddOpenCommand(string cmd, string helpText, Action<LG_ComputerTerminalCommandInterpreter> onCommandUsed = null) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) CommandDescriptor commandDescriptor = default(CommandDescriptor); commandDescriptor.Type = (TERM_Command)255; commandDescriptor.Command = cmd; commandDescriptor.Description = helpText; commandDescriptor.Rule = (TERM_CommandRule)1; CommandDescriptor descriptor = commandDescriptor; AddCommand(descriptor, delegate(LG_ComputerTerminalCommandInterpreter interpreter) { onCommandUsed?.Invoke(interpreter); interpreter.AddOutput((TerminalLineType)0, "Desired Action: <color=orange>OPEN</color>", 0.5f, (TerminalSoundType)0, (TerminalSoundType)0); interpreter.AddOutput((TerminalLineType)4, "Decrypting Authorize ID..", 0.85f, (TerminalSoundType)0, (TerminalSoundType)0); interpreter.AddOutput((TerminalLineType)2, "Sending..", 1.2f, (TerminalSoundType)0, (TerminalSoundType)0); interpreter.AddOutput((TerminalLineType)5, "<color=orange>OVERRIDE</color> Action sent!", 0.65f, (TerminalSoundType)0, (TerminalSoundType)0); SetEndOfQueue(delegate { if (SNet.IsMaster) { LinkedDoorLocks.m_intOpenDoor.OnInteractionTriggered.Invoke(PlayerManager.GetLocalPlayerAgent()); } }); }); } public void SetEndOfQueue(Action onEndOfQueue) { CmdProcessor.OnEndOfQueue = Action.op_Implicit(onEndOfQueue); } private void Setup() { Setup_GraphicModule(); Setup_DoorInteractModule(); Setup_DoorStateModule(); Setup_CommandModule(); } public void SetTerminalActive(bool active) { IsTerminalActive = active; ((Behaviour)ComputerTerminal).enabled = active; Interact_ComputerTerminal componentInChildren = ((Component)ComputerTerminal).GetComponentInChildren<Interact_ComputerTerminal>(true); if ((Object)(object)componentInChildren != (Object)null) { ((Behaviour)componentInChildren).enabled = active; ((Interact_Base)componentInChildren).SetActive(active); } if (!active) { PlayerAgent localInteractionSource = ComputerTerminal.m_localInteractionSource; if ((Object)(object)localInteractionSource != (Object)null && localInteractionSource.FPItemHolder.InTerminalTrigger) { ComputerTerminal.ExitFPSView(); } if (SNet.IsMaster) { ComputerTerminal.ChangeState((TERM_State)0); } } } public void SetSpawnNode(AIG_CourseNode node) { ComputerTerminal.m_terminalItem.SpawnNode = node; } public void SetLocationTextToSpawnZone() { SetLocationText(SpawnNode.m_zone.NavInfo.GetFormattedText((LG_NavInfoFormat)7)); } public void SetLocationText(string text) { ComputerTerminal.m_terminalItem.FloorItemLocation = text; } private SecDoorTerminal() { } public void SetOpenInteractActive(bool active) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) Interact_Timed intOpenDoor = LinkedDoorLocks.m_intOpenDoor; ((Component)intOpenDoor).transform.position = (active ? _SavedIntOpenDoorPos : BEGONE); ((Interact_Base)intOpenDoor).SetActive(active); } public void SetUseKeyInteractActive(bool active) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) Interact_RequireKeyItem intUseKeyItem = LinkedDoorLocks.m_intUseKeyItem; ((Component)intUseKeyItem).transform.position = (active ? _SavedIntUseKeyPos : BEGONE); ((Interact_Base)intUseKeyItem).SetActive(active); } public void SetHackingInteractActive(bool active) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) Interact_Hack intHack = LinkedDoorLocks.m_intHack; ((Component)intHack).transform.position = (active ? _SavedIntHackPos : BEGONE); ((Interact_Base)intHack).SetActive(active); } public void SetCustomMessageActive(bool active) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) Interact_MessageOnScreen intCustomMessage = LinkedDoorLocks.m_intCustomMessage; ((Component)intCustomMessage).transform.position = (active ? _SavedIntCustomMessagePos : BEGONE); ((Interact_Base)intCustomMessage).SetActive(active); } public void OpenOrStartChainPuzzle() { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) ChainedPuzzleInstance chainedPuzzleToSolve = LinkedDoorLocks.ChainedPuzzleToSolve; if ((Object)(object)chainedPuzzleToSolve != (Object)null && !chainedPuzzleToSolve.IsSolved) { LinkedDoor.m_sync.AttemptDoorInteraction((eDoorInteractionType)4, 0f, 0f, default(Vector3), (Agent)null); } else { LinkedDoor.m_sync.AttemptDoorInteraction((eDoorInteractionType)0, 0f, 0f, default(Vector3), (Agent)null); } } public void ForceOpenDoor(float delay) { if (delay > 0f) { CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(OpenDoorWithDelay(delay)), (Action)null); } else { ForceOpenDoor(); } } private IEnumerator OpenDoorWithDelay(float delay) { yield return (object)new WaitForSeconds(delay); LinkedDoor.m_sync.AttemptDoorInteraction((eDoorInteractionType)0, 0f, 0f, default(Vector3), (Agent)null); } public void ForceOpenDoor() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) LinkedDoor.m_sync.AttemptDoorInteraction((eDoorInteractionType)0, 0f, 0f, default(Vector3), (Agent)null); } private void Setup_DoorInteractModule() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) _SavedIntOpenDoorPos = ((Component)LinkedDoorLocks.m_intOpenDoor).transform.position; _SavedIntUseKeyPos = ((Component)LinkedDoorLocks.m_intUseKeyItem).transform.position; _SavedIntCustomMessagePos = ((Component)LinkedDoorLocks.m_intCustomMessage).transform.position; _SavedIntHackPos = ((Component)LinkedDoorLocks.m_intHack).transform.position; } private void Setup_DoorStateModule() { //IL_0054: Unknown result type (might be due to invalid IL or missing references) StateBehaviour = new SDT_StateBehaviour(); LinkedDoor.m_sync.OnDoorStateChange += Action<pDoorState, bool>.op_Implicit((Action<pDoorState, bool>)OnStateChange); LinkedDoorLocks.OnChainedPuzzleSolved += Action.op_Implicit((Action)OnChainedPuzzleSolved); OnStateChange(LinkedDoor.m_sync.GetCurrentSyncState(), isRecall: false); } private void OnChainedPuzzleSolved() { switch (BioscanScanSolvedBehaviour) { case CPSolvedBehaviour.OpenDoor: if (SNet.IsMaster) { ForceOpenDoor(0.25f); } break; case CPSolvedBehaviour.AddOpenCommand: CmdProcessor.AddOutput((TerminalLineType)5, "Bioscan Sequence Completed - <color=orange>" + OpenCommandName + "</color> Command is now accessible!", 0f, (TerminalSoundType)0, (TerminalSoundType)0); AddOpenCommand(OpenCommandName, OpenCommandDescription); break; } } private void OnStateChange(pDoorState state, bool isRecall) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) if (StateBehaviour != null) { ActiveEnemyWaveData activeEnemyWaveData = LinkedDoor.ActiveEnemyWaveData; bool isBloodyDoor = activeEnemyWaveData != null && activeEnemyWaveData.HasActiveEnemyWave; SecDoorState secDoorState = default(SecDoorState); secDoorState.Status = state.status; secDoorState.State = state; secDoorState.IsBloodyDoor = isBloodyDoor; SecDoorState state2 = secDoorState; StateBehaviour.UpdateInteractionState(state2, isRecall); StateBehaviour.UpdateGraphicState(state2, isRecall); } } private void Setup_GraphicModule() { CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(ForceScreenOffOnDeactive()), (Action)null); } private IEnumerator ForceScreenOffOnDeactive() { while (true) { if (IsTerminalActive) { ((Behaviour)ComputerTerminal.m_text).enabled = true; } else { ((Behaviour)ComputerTerminal.m_text).enabled = false; ComputerTerminal.m_loginScreen.SetActive(true); ComputerTerminal.m_interfaceScreen.SetActive(true); } yield return null; } } public void SetIdleIconColor(Color color) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) IdleIcon.color = color; } public void SetIdleText(string text) { ((TMP_Text)IdleText).text = text; } public void SetIdleTextFontSize(float size) { ((TMP_Text)IdleText).fontSize = size; } public static SecDoorTerminal Place(LG_SecurityDoor secDoor, TerminalStartStateData startData = null, TerminalPlacementData placementData = null) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) if ((int)secDoor.m_securityDoorType != 0) { return null; } Transform val = CustomExtensions.FindChildRecursive(((Component)secDoor).transform, "InteractionInterface", true); if ((Object)(object)val == (Object)null) { return null; } ((Component)val).gameObject.SetActiveRecursively(false); ((Component)val).gameObject.SetActive(true); GameObject obj = Object.Instantiate<GameObject>(Assets.SecDoorTerminalPrefab, val); obj.transform.localPosition = (((int)secDoor.Gate.Type == 0) ? new Vector3(0f, -0.006f, 0f) : new Vector3(0f, -0.026f, 0f)); obj.transform.localRotation = Quaternion.identity; obj.transform.localScale = Vector3.one; iTerminalItem componentInChildren = obj.GetComponentInChildren<iTerminalItem>(); if (componentInChildren != null && TryGetSecDoorSpawnedNode(secDoor, out var spawnedNode)) { componentInChildren.SpawnNode = spawnedNode; } LG_ComputerTerminal component = obj.GetComponent<LG_ComputerTerminal>(); component.Setup(startData, placementData); MeshFilter[] array = Il2CppArrayBase<MeshFilter>.op_Implicit(((Component)secDoor).GetComponentsInChildren<MeshFilter>(true)); foreach (MeshFilter val2 in array) { if (!((Object)(object)val2.sharedMesh == (Object)null)) { string name = ((Object)val2.sharedMesh).name; if (!string.IsNullOrEmpty(name) && name.Equals("g_security_door_display")) { Transform transform = ((Component)val2).gameObject.transform; transform.localPosition += BEGONE; } } } SecDoorTerminal secDoorTerminal = new SecDoorTerminal(); secDoorTerminal.LinkedDoor = secDoor; secDoorTerminal.LinkedDoorLocks = ((Il2CppObjectBase)secDoor.m_locks).Cast<LG_SecurityDoor_Locks>(); secDoorTerminal.ComputerTerminal = component; secDoorTerminal.CmdProcessor = component.m_command; secDoorTerminal.Interaction = ((Component)component).GetComponentInChildren<Interact_ComputerTerminal>(true); secDoorTerminal.IdleIcon = component.m_loginScreen.GetComponent<SpriteRenderer>(); secDoorTerminal.IdleText = component.m_loginScreen.GetComponentInChildren<TextMeshPro>(); secDoorTerminal.Setup(); return secDoorTerminal; } private static bool TryGetSecDoorSpawnedNode(LG_SecurityDoor secDoor, out AIG_CourseNode spawnedNode) { if ((Object)(object)secDoor == (Object)null) { spawnedNode = null; return false; } if ((Object)(object)secDoor.Gate == (Object)null) { spawnedNode = null; return false; } if ((Object)(object)((LG_ZoneExpander)secDoor.Gate).m_linksFrom == (Object)null) { spawnedNode = null; return false; } spawnedNode = ((LG_ZoneExpander)secDoor.Gate).m_linksFrom.m_courseNode; return spawnedNode != null; } } public class SDT_StateBehaviour { public SecDoorTerminal Context { get; private set; } internal void SetContext(SecDoorTerminal secDoorTerminal) { Context = secDoorTerminal; } public virtual void UpdateInteractionState(SecDoorState state, bool isRecall) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected I4, but got Unknown eDoorStatus status = state.Status; switch ((int)status) { case 0: case 1: case 2: case 4: case 5: case 7: case 9: case 12: case 13: case 14: Context.SetTerminalActive(active: true); Context.SetOpenInteractActive(active: false); Context.SetHackingInteractActive(active: false); Context.SetUseKeyInteractActive(active: false); Context.SetCustomMessageActive(active: false); break; case 3: Context.SetTerminalActive(active: false); Context.SetOpenInteractActive(active: false); Context.SetHackingInteractActive(active: false); Context.SetUseKeyInteractActive(active: true); Context.SetCustomMessageActive(active: false); break; case 6: case 15: Context.SetTerminalActive(active: false); Context.SetOpenInteractActive(active: false); Context.SetHackingInteractActive(active: false); Context.SetUseKeyInteractActive(active: false); Context.SetCustomMessageActive(active: true); break; case 8: case 10: case 11: case 16: Context.SetTerminalActive(active: false); Context.SetOpenInteractActive(active: false); Context.SetHackingInteractActive(active: false); Context.SetUseKeyInteractActive(active: false); Context.SetCustomMessageActive(active: false); break; } } public virtual void UpdateGraphicState(SecDoorState state, bool isRecall) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Expected I4, but got Unknown //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) eDoorStatus status = state.Status; string text; Color? val; switch (status - 1) { case 14: text = "::<color=orange>Bulkhead Override</color> Required::"; val = Color.yellow; break; case 2: text = "::<color=orange>Keycard</color> Required::"; val = Color.red; break; case 4: text = "<color=orange>BIOSCAN Protocol</color> pending..."; val = Color.cyan; break; case 3: text = "<color=orange>BIOSCAN Protocol</color> pending..."; val = Color.red; break; case 5: text = "BOOT ERR://Power Level - <color=red>LOW</color>"; val = ColorExt.Hex("#FFA500"); break; case 6: text = "<color=orange>LOCKDOWN Protocol</color> engaged!"; val = Color.red; break; case 7: if (Context.LinkedDoorLocks.ChainedPuzzleToSolve.Data.TriggerAlarmOnActivate) { text = "<color=red>BIOSCAN Protocol</color> processing!"; val = Color.red; } else { text = "<color=blue>BIOSCAN Protocol</color> processing!"; val = Color.cyan; } break; case 9: case 15: text = "::DOOR OVERRIDING::"; val = Color.cyan; break; case 0: text = "::DOOR LOCKING::"; val = Color.cyan; break; default: text = "Waiting..."; val = Color.green; break; } if (val.HasValue) { Context.SetIdleIconColor(val.Value); } if (text != null) { Context.SetIdleText(text); } } } public struct SecDoorState { public eDoorStatus Status; public pDoorState State; public bool IsBloodyDoor; } [GeneratedCode("VersionInfoGenerator", "2.1.3+git35c0c2a-master")] [CompilerGenerated] internal static class VersionInfo { public const string RootNamespace = "SecDoorTerminalInterface"; public const string Version = "1.0.0"; public const string VersionPrerelease = null; public const string VersionMetadata = "git6952937-master"; public const string SemVer = "1.0.0+git6952937-master"; public const string GitRevShort = "6952937"; public const string GitRevLong = "69529374dcbe6b589a13bfc0c363675c5cd3e803"; public const string GitBranch = "master"; public const string GitTag = null; public const int GitCommitsSinceTag = 0; public const bool GitIsDirty = false; } } namespace SecDoorTerminalInterface.Inject { [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "ReceiveCommand")] internal class Inject_Terminal_ReceiveCmd { public static event Action<LG_ComputerTerminalCommandInterpreter, TERM_Command, string, string, string> OnCmdUsed_LevelInstanced; static Inject_Terminal_ReceiveCmd() { LevelAPI.OnLevelCleanup += delegate { Inject_Terminal_ReceiveCmd.OnCmdUsed_LevelInstanced = null; }; } private static void Prefix(LG_ComputerTerminalCommandInterpreter __instance, TERM_Command cmd, string inputLine, string param1, string param2) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) Inject_Terminal_ReceiveCmd.OnCmdUsed_LevelInstanced?.Invoke(__instance, cmd, inputLine, param1, param2); } } }
plugins/DEV/WeaponIconPlus.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Unity.IL2CPP; using HarmonyLib; using Il2CppSystem.Collections.Generic; using Microsoft.CodeAnalysis; using Player; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("WeaponIconPlus")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WeaponIconPlus")] [assembly: AssemblyTitle("WeaponIconPlus")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace WeaponIconPlus { [BepInPlugin("WeaponIconPlus", "WeaponIconPlus", "1.8.0")] public class Plugin : BasePlugin { private static readonly Vector3 Size = new Vector3(145f, 145f); private static readonly Vector3 Angle = Vector3.zero; private static readonly Color DefaultColor = new Color(1f, 1f, 1f, 0.3921f); public override void Load() { Harmony.CreateAndPatchAll(typeof(Plugin), "WeaponIconPlus"); } [HarmonyPatch(typeof(PUI_Inventory), "UpdateInfoForItem")] [HarmonyPostfix] private static void Postfix__PUI_Inventory__UpdateInfoForItem(PUI_Inventory __instance, bool visible, InventorySlot selectedSlot) { //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Invalid comparison between Unknown and I4 //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) if (visible && __instance.TryGetItemSlot(selectedSlot, out PUI_InventoryItem item) && !((Object)(object)((item != null) ? item.m_selected_icon.sprite : null) == (Object)null)) { Vector3 size = default(Vector3); if ((byte)(selectedSlot - 1) <= 2 || (int)selectedSlot == 10) { size = Size; } else { Rect rect = item.m_selected_icon.sprite.rect; Vector2 size2 = ((Rect)(ref rect)).size; float num = size2.x / size2.y; ((Vector3)(ref size))..ctor(69f * num, 69f); } item.m_selected_icon.Modify(size, Angle, DefaultColor, enabled: true, (RotationOrder)0); } } } public static class Extension { public static void Modify(this SpriteRenderer sprite, Vector3 size, Vector3 angle, Color color, bool enabled = true, RotationOrder order = 0) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) sprite.size = Vector2.op_Implicit(size); ((Renderer)sprite).enabled = enabled; ((Component)sprite).transform.SetLocalEulerAngles(angle, order); sprite.color = color; } public static bool TryGetItemSlot(this PUI_Inventory inventory, InventorySlot slot, out PUI_InventoryItem? item) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) Enumerator<InventorySlot, PUI_InventoryItem> enumerator = inventory.m_inventorySlots.GetEnumerator(); while (enumerator.MoveNext()) { if (enumerator.Current.Key == slot) { item = enumerator.Current.Value; return true; } } item = null; return false; } } }
plugins/GTFO-API.dll
Decompiled 3 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using System.Text.RegularExpressions; using AIGraph; using AssetShards; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Hook; using BepInEx.Unity.IL2CPP.Utils; using GTFO.API.Attributes; using GTFO.API.Components; using GTFO.API.Extensions; using GTFO.API.Impl; using GTFO.API.JSON; using GTFO.API.JSON.Converters; using GTFO.API.Native; using GTFO.API.Resources; using GTFO.API.Utilities; using GTFO.API.Utilities.Impl; using GTFO.API.Wrappers; using GameData; using Gear; using Globals; using HarmonyLib; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.Attributes; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppInterop.Runtime.Runtime; using Il2CppInterop.Runtime.Runtime.VersionSpecific.Class; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppSystem.Reflection; using ItemSetup; using LevelGeneration; using Localization; using Microsoft.CodeAnalysis; using Player; using SNetwork; using UnityEngine; using UnityEngine.Analytics; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("GTFO-API")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.4.1")] [assembly: AssemblyInformationalVersion("0.4.1+git1e8fe81-main")] [assembly: AssemblyProduct("GTFO-API")] [assembly: AssemblyTitle("GTFO-API")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.4.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace GTFO.API { internal static class APILogger { private static readonly ManualLogSource _logger; static APILogger() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown _logger = new ManualLogSource("GTFO-API"); Logger.Sources.Add((ILogSource)(object)_logger); } private static string Format(string module, object msg) { return $"[{module}]: {msg}"; } public static void Info(string module, object data) { _logger.LogMessage((object)Format(module, data)); } public static void Verbose(string module, object data) { } public static void Debug(string module, object data) { _logger.LogDebug((object)Format(module, data)); } public static void Warn(string module, object data) { _logger.LogWarning((object)Format(module, data)); } public static void Error(string module, object data) { _logger.LogError((object)Format(module, data)); } } [API("Asset")] public static class AssetAPI { internal static ConcurrentDictionary<string, Object> s_RegistryCache = new ConcurrentDictionary<string, Object>(); public static ApiStatusInfo Status => APIStatus.Asset; public static event Action OnStartupAssetsLoaded; public static event Action OnAssetBundlesLoaded; public static event Action OnImplReady; public static bool ContainsAsset(string assetName) { string text = assetName.ToUpper(); if (!APIStatus.Asset.Ready) { return s_RegistryCache.ContainsKey(text); } return AssetShardManager.s_loadedAssetsLookup.ContainsKey(text); } public static Object GetLoadedAsset(string path) { string text = path.ToUpper(); APILogger.Verbose("Asset", "Requested Asset: " + text); try { if (!APIStatus.Asset.Ready && s_RegistryCache.TryGetValue(text, out var value)) { return value; } return AssetShardManager.GetLoadedAsset(text, false); } catch { return null; } } public static TAsset GetLoadedAsset<TAsset>(string path) where TAsset : Object { Object loadedAsset = GetLoadedAsset(path); if (loadedAsset == null) { return default(TAsset); } return ((Il2CppObjectBase)loadedAsset).Cast<TAsset>(); } public static void RegisterAsset(string name, Object gameObject) { string text = name.ToUpper(); if (!APIStatus.Asset.Ready) { if (s_RegistryCache.ContainsKey(text)) { throw new ArgumentException("The asset with " + text + " has already been registered.", "name"); } s_RegistryCache.TryAdd(text, gameObject); } else { AssetAPI_Impl.Instance.RegisterAsset(text, gameObject); } } public static void RegisterAssetBundle(AssetBundle bundle) { string[] array = Il2CppArrayBase<string>.op_Implicit((Il2CppArrayBase<string>)(object)bundle.AllAssetNames()); APILogger.Verbose("Asset", "Bundle names: [" + string.Join(", ", array) + "]"); string[] array2 = array; foreach (string text in array2) { Object val = bundle.LoadAsset(text); if (val != (Object)null) { RegisterAsset(text, val); } else { APILogger.Warn("Asset", "Skipping asset " + text); } } } public static void LoadAndRegisterAssetBundle(string pathToBundle) { AssetBundle obj = AssetBundle.LoadFromFile(pathToBundle); if ((Object)(object)obj == (Object)null) { throw new Exception("Failed to load asset bundle"); } RegisterAssetBundle(obj); } public static void LoadAndRegisterAssetBundle(byte[] bundleBytes) { AssetBundle obj = AssetBundle.LoadFromMemory(Il2CppStructArray<byte>.op_Implicit(bundleBytes)); if ((Object)(object)obj == (Object)null) { throw new Exception("Failed to load asset bundle"); } RegisterAssetBundle(obj); } public static Object InstantiateAsset(string assetName, string copyName) { if (ContainsAsset(copyName)) { throw new ArgumentException("The asset you're trying to copy into is already registered", "copyName"); } RegisterAsset(copyName, Object.Instantiate(GetLoadedAsset(assetName) ?? throw new ArgumentException("Couldn't find an asset with the name '" + assetName + "'", "assetName"))); return GetLoadedAsset(copyName); } public static TAsset InstantiateAsset<TAsset>(string assetName, string copyName) where TAsset : Object { Object obj = InstantiateAsset(assetName, copyName); if (obj == null) { return default(TAsset); } return ((Il2CppObjectBase)obj).Cast<TAsset>(); } public static bool TryInstantiateAsset<TAsset>(string assetName, string copyName, out TAsset clonedObj) where TAsset : Object { Object obj = InstantiateAsset(assetName, copyName); clonedObj = ((obj != null) ? ((Il2CppObjectBase)obj).TryCast<TAsset>() : default(TAsset)); return (Object)(object)clonedObj != (Object)null; } private static void OnAssetsLoaded() { if (!APIStatus.Asset.Created) { APIStatus.CreateApi<AssetAPI_Impl>("Asset"); } AssetAPI.OnStartupAssetsLoaded?.Invoke(); } internal static void InvokeImplReady() { AssetAPI.OnImplReady?.Invoke(); } internal static void Setup() { EventAPI.OnAssetsLoaded += OnAssetsLoaded; OnImplReady += LoadAssetBundles; } private static void LoadAssetBundles() { string assetBundlesDir = Path.Combine(Paths.BepInExRootPath, "Assets", "AssetBundles"); string assetBundlesDir2 = Path.Combine(Paths.ConfigPath, "Assets", "AssetBundles"); if (LoadAssetBundles(assetBundlesDir) | LoadAssetBundles(assetBundlesDir2, outdated: true)) { AssetAPI.OnAssetBundlesLoaded?.Invoke(); } } private static bool LoadAssetBundles(string assetBundlesDir, bool outdated = false) { if (outdated) { if (!Directory.Exists(assetBundlesDir)) { return false; } APILogger.Warn("AssetAPI", "Storing asset bundles in the config path is deprecated and will be removed in a future version of GTFO-API. The path has been moved to 'BepInEx\\Assets\\AssetBundles'."); } if (!Directory.Exists(assetBundlesDir)) { Directory.CreateDirectory(assetBundlesDir); return false; } string[] array = (from x in Directory.GetFiles(assetBundlesDir, "*", SearchOption.AllDirectories) where !x.EndsWith(".manifest", StringComparison.InvariantCultureIgnoreCase) select x).ToArray(); if (array.Length == 0) { return false; } for (int i = 0; i < array.Length; i++) { try { LoadAndRegisterAssetBundle(array[i]); } catch (Exception ex) { APILogger.Warn("AssetAPI", $"Failed to load asset bundle '{array[i]}' ({ex.Message})"); } } return true; } } [API("Event")] public static class EventAPI { public static ApiStatusInfo Status => APIStatus.Event; public static event Action OnManagersSetup; public static event Action OnExpeditionStarted; public static event Action OnAssetsLoaded; internal static void Setup() { Global.OnAllManagersSetup += Action.op_Implicit((Action)ManagersSetup); AssetShardManager.OnStartupAssetsLoaded += Action.op_Implicit((Action)AssetsLoaded); RundownManager.OnExpeditionGameplayStarted += Action.op_Implicit((Action)ExpeditionStarted); } private static void ManagersSetup() { EventAPI.OnManagersSetup?.Invoke(); } private static void ExpeditionStarted() { EventAPI.OnExpeditionStarted?.Invoke(); } private static void AssetsLoaded() { EventAPI.OnAssetsLoaded?.Invoke(); } } [API("GameData")] public class GameDataAPI { public static ApiStatusInfo Status => APIStatus.GameData; public static event Action OnGameDataInitialized; static GameDataAPI() { Status.Created = true; Status.Ready = true; } internal static void InvokeGameDataInit() { GameDataAPI.OnGameDataInitialized?.Invoke(); } } [API("Il2Cpp")] public static class Il2CppAPI { public static ApiStatusInfo Status => APIStatus.Il2Cpp; static Il2CppAPI() { Status.Created = true; Status.Ready = true; } public unsafe static void InjectWithInterface<T>() where T : Il2CppObjectBase { //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Expected O, but got Unknown List<INativeClassStruct> list = new List<INativeClassStruct>(); foreach (Il2CppInterfaceAttribute item in GetCustomAttributesInType<T, Il2CppInterfaceAttribute>()) { Il2CppClass* ptr = (Il2CppClass*)(void*)(IntPtr)typeof(Il2CppClassPointerStore<>).MakeGenericType(item.Type).GetField("NativeClassPtr").GetValue(null); IL2CPP.il2cpp_runtime_class_init((IntPtr)ptr); list.Add(UnityVersionHandler.Wrap(ptr)); } RegisterTypeOptions val = new RegisterTypeOptions(); val.set_LogSuccess(true); val.set_Interfaces(Il2CppInterfaceCollection.op_Implicit(list.ToArray())); ClassInjector.RegisterTypeInIl2Cpp<T>(val); } public unsafe static void* GetIl2CppMethod<T>(string methodName, string returnTypeName, bool isGeneric, params string[] argTypes) where T : Il2CppObjectBase { void** ptr = (void**)IL2CPP.GetIl2CppMethod(Il2CppClassPointerStore<T>.NativeClassPtr, isGeneric, methodName, returnTypeName, argTypes).ToPointer(); if (ptr == null) { return ptr; } return *ptr; } public unsafe static TDelegate GetIl2CppMethod<T, TDelegate>(string methodName, string returnTypeName, bool isGeneric, params string[] argTypes) where T : Il2CppObjectBase where TDelegate : Delegate { void* il2CppMethod = GetIl2CppMethod<T>(methodName, returnTypeName, isGeneric, argTypes); if (il2CppMethod == null) { return null; } return Marshal.GetDelegateForFunctionPointer<TDelegate>((IntPtr)il2CppMethod); } public unsafe static INativeDetour CreateGenericDetour<TClass, TDelegate>(string methodName, string returnType, string[] paramTypes, Type[] genericArguments, TDelegate to, out TDelegate original) where TClass : Object where TDelegate : Delegate { //IL_0042: Unknown result type (might be due to invalid IL or missing references) IntPtr nativeClassPtr = Il2CppClassPointerStore<TClass>.NativeClassPtr; if (nativeClassPtr == IntPtr.Zero) { throw new ArgumentException(typeof(TClass).Name + " does not exist in il2cpp domain"); } return INativeDetour.CreateAndApply<TDelegate>(UnityVersionHandler.Wrap((Il2CppMethodInfo*)(void*)IL2CPP.il2cpp_method_get_from_reflection(((Il2CppObjectBase)new MethodInfo(IL2CPP.il2cpp_method_get_object(IL2CPP.GetIl2CppMethod(nativeClassPtr, true, methodName, returnType, paramTypes), nativeClassPtr)).MakeGenericMethod(((IEnumerable<Type>)genericArguments).Select((Func<Type, Type>)Il2CppType.From).ToArray())).Pointer)).MethodPointer, to, ref original); } private static IEnumerable<TAttribute> GetCustomAttributesInType<T, TAttribute>() where TAttribute : Attribute { Type attributeType = typeof(TAttribute); return typeof(T).GetCustomAttributes(attributeType, inherit: true).Union(typeof(T).GetInterfaces().SelectMany((Type interfaceType) => interfaceType.GetCustomAttributes(attributeType, inherit: true))).Distinct() .Cast<TAttribute>(); } } public delegate void LevelDataUpdateEvent(ActiveExpedition activeExp, ExpeditionInTierData expData); public delegate void LevelSelectedEvent(eRundownTier expTier, int expIndexInTier, ExpeditionInTierData expData); [API("Level")] public static class LevelAPI { private static eRundownTier s_LatestExpTier = (eRundownTier)99; private static int s_LatestExpIndex = -1; public static ApiStatusInfo Status => APIStatus.Level; public static event LevelDataUpdateEvent OnLevelDataUpdated; public static event LevelSelectedEvent OnLevelSelected; public static event Action OnBuildStart; public static event Action OnBuildDone; public static event Action OnEnterLevel; public static event Action OnLevelCleanup; internal static void Setup() { Status.Created = true; Status.Ready = true; EventAPI.OnExpeditionStarted += EnterLevel; } internal static void ExpeditionUpdated(pActiveExpedition activeExp, ExpeditionInTierData expData) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) LevelAPI.OnLevelDataUpdated?.Invoke(ActiveExpedition.CreateFrom(activeExp), expData); eRundownTier tier = activeExp.tier; int expeditionIndex = activeExp.expeditionIndex; if (tier != s_LatestExpTier || expeditionIndex != s_LatestExpIndex) { LevelAPI.OnLevelSelected?.Invoke(tier, expeditionIndex, expData); s_LatestExpTier = tier; s_LatestExpIndex = expeditionIndex; } } internal static void BuildStart() { LevelAPI.OnBuildStart?.Invoke(); } internal static void BuildDone() { LevelAPI.OnBuildDone?.Invoke(); } internal static void EnterLevel() { LevelAPI.OnEnterLevel?.Invoke(); } internal static void LevelCleanup() { LevelAPI.OnLevelCleanup?.Invoke(); } } public struct ActiveExpedition { public pPlayer player; public eRundownKey rundownType; public string rundownKey; public eRundownTier tier; public int expeditionIndex; public int hostIDSeed; public int sessionSeed; public static ActiveExpedition CreateFrom(pActiveExpedition pActiveExp) { ActiveExpedition result = default(ActiveExpedition); result.CopyFrom(pActiveExp); return result; } public void CopyFrom(pActiveExpedition pActiveExp) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) player = pActiveExp.player; rundownType = pActiveExp.rundownType; rundownKey = pActiveExp.rundownKey.data; tier = pActiveExp.tier; expeditionIndex = pActiveExp.expeditionIndex; hostIDSeed = pActiveExp.hostIDSeed; sessionSeed = pActiveExp.sessionSeed; } } [API("Localization")] public static class LocalizationAPI { private sealed class Entry { private readonly string?[] m_ValuesByLanguage = new string[12]; private TextDBOptions m_Options; public uint? TextBlockId { get; private set; } private bool TryGetStringInAnyLanguage([NotNullWhen(true)] out string? value) { for (int i = 0; i < m_ValuesByLanguage.Length; i++) { value = m_ValuesByLanguage[i]; if (value != null) { return true; } } value = null; return false; } private bool TryGetStringInLanguage(Language language, [NotNullWhen(true)] out string? value) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Expected I4, but got Unknown int num = language - 1; value = m_ValuesByLanguage[num]; return value != null; } public bool TryGetString(Language language, FallbackValueOptions options, [NotNullWhen(true)] out string? value) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (TryGetStringInLanguage(language, out value)) { return true; } if (options.UseFallbackLanguage && TryGetStringInLanguage(options.FallbackLanguage.Value, out value)) { return true; } if (options.UseAnyLanguage && TryGetStringInAnyLanguage(out value)) { return true; } value = null; return false; } private string GetStringForTextDB(Language language, string key, FallbackValueOptions options) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (TryGetString(language, options, out string value)) { return value; } ValidateUseKey(key, language, options, "GenerateTextDB"); return key; } [MemberNotNull("TextBlockId")] public void GenerateTextDataBlock(string key, TextDBOptions options, bool force = false) { m_Options = options; GenerateTextDataBlock(key, force); } [MemberNotNull("TextBlockId")] public void GenerateTextDataBlock(string key, bool force = false) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Expected O, but got Unknown //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Expected O, but got Unknown //IL_018e: Expected O, but got Unknown if (!TextBlockId.HasValue || force) { FallbackValueOptions options = m_Options.FallbackOptions ?? FallbackValueOptions.AnyLangOrKey; TextDataBlock val = new TextDataBlock { CharacterMetaData = (m_Options.CharacterMetadataId ?? 1) }; ((GameDataBlockBase<TextDataBlock>)val).internalEnabled = true; val.ExportVersion = 1; val.ImportVersion = 1; val.Description = string.Empty; val.English = GetStringForTextDB((Language)1, key, options); val.French = LanguageData.op_Implicit(GetStringForTextDB((Language)2, key, options)); val.Italian = LanguageData.op_Implicit(GetStringForTextDB((Language)3, key, options)); val.German = LanguageData.op_Implicit(GetStringForTextDB((Language)4, key, options)); val.Spanish = LanguageData.op_Implicit(GetStringForTextDB((Language)5, key, options)); val.Russian = LanguageData.op_Implicit(GetStringForTextDB((Language)6, key, options)); val.Portuguese_Brazil = LanguageData.op_Implicit(GetStringForTextDB((Language)7, key, options)); val.Polish = LanguageData.op_Implicit(GetStringForTextDB((Language)8, key, options)); val.Japanese = LanguageData.op_Implicit(GetStringForTextDB((Language)9, key, options)); val.Korean = LanguageData.op_Implicit(GetStringForTextDB((Language)10, key, options)); val.Chinese_Traditional = LanguageData.op_Implicit(GetStringForTextDB((Language)11, key, options)); val.Chinese_Simplified = LanguageData.op_Implicit(GetStringForTextDB((Language)12, key, options)); ((GameDataBlockBase<TextDataBlock>)val).name = key; val.MachineTranslation = false; val.SkipLocalization = false; ((GameDataBlockBase<TextDataBlock>)val).persistentID = 0u; TextDataBlock val2 = val; GameDataBlockBase<TextDataBlock>.AddBlock(val2, -1); TextBlockId = ((GameDataBlockBase<TextDataBlock>)(object)val2).persistentID; } } public bool TryGetString(Language language, string key, FallbackValueOptions options, out string? value) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) if (TryGetString(language, options, out value)) { return true; } if (options.UseKey) { value = key; return true; } value = null; return false; } public string GetString(Language language, string key, FallbackValueOptions options) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (TryGetString(language, options, out string value)) { return value; } ValidateUseKey(key, language, options, "GetString"); return key; } public string FormatString(Language language, string key, FallbackValueOptions options, object?[] args) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) if (TryGetString(language, options, out string value)) { return string.Format(value, args); } ValidateUseKey(key, language, options, "FormatString"); return key; } public bool HasValueInLanguage(Language language) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) ValidateLanguage(language, "language"); return m_ValuesByLanguage[language - 1] != null; } public void AddValue(Language language, string value, bool force = false) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected I4, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) ArgumentNullException.ThrowIfNull(value, "value"); int num = language - 1; if (num < 0 || num >= m_ValuesByLanguage.Length) { throw new ArgumentOutOfRangeException("language"); } ref string reference = ref m_ValuesByLanguage[num]; if (reference != null && !force) { return; } reference = value; if (TextBlockId.HasValue) { TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock(TextBlockId.Value); if (block != null) { UpdateTextDataBlock(block, language, reference); } } } } [Flags] public enum FallbackValueFlags { None = 0, FallbackLanguage = 1, AnyLanguage = 2, Key = 4, FallbackOrAnyLanguage = 3, FallbackLanguageOrKey = 5, AnyLanguageOrKey = 6, FallbackOrAnyLanguageOrKey = 7 } public readonly struct FallbackValueOptions : IEquatable<FallbackValueOptions> { public static readonly FallbackValueOptions None = default(FallbackValueOptions); public static readonly FallbackValueOptions Key = new FallbackValueOptions(FallbackValueFlags.Key); public static readonly FallbackValueOptions AnyLang = new FallbackValueOptions(FallbackValueFlags.AnyLanguage); public static readonly FallbackValueOptions AnyLangOrKey = new FallbackValueOptions(FallbackValueFlags.AnyLanguageOrKey); public FallbackValueFlags Flags { get; } public Language? FallbackLanguage { get; } public bool UseKey => Flags.HasFlag(FallbackValueFlags.Key); [MemberNotNullWhen(true, "FallbackLanguage")] public bool UseFallbackLanguage { [MemberNotNullWhen(true, "FallbackLanguage")] get { return Flags.HasFlag(FallbackValueFlags.FallbackLanguage); } } public bool UseAnyLanguage => Flags.HasFlag(FallbackValueFlags.AnyLanguage); public FallbackValueOptions(FallbackValueFlags flags, Language? fallbackLanguage = null) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) if (flags.HasFlag(FallbackValueFlags.FallbackLanguage)) { if (!fallbackLanguage.HasValue) { throw new ArgumentNullException("fallbackLanguage", "A fallback language is required if specifying the flag FallbackLanguage"); } ValidateLanguage(fallbackLanguage.Value, "fallbackLanguage"); } Flags = flags; FallbackLanguage = fallbackLanguage; } public override int GetHashCode() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) return HashCode.Combine<FallbackValueFlags, Language>(Flags, FallbackLanguage.GetValueOrDefault()); } public override bool Equals([NotNullWhen(true)] object? obj) { if (obj is FallbackValueOptions other) { return Equals(other); } return false; } public bool Equals(FallbackValueOptions other) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (Flags == other.Flags) { return FallbackLanguage == other.FallbackLanguage; } return false; } public FallbackValueOptions IncludeKey() { return new FallbackValueOptions(Flags | FallbackValueFlags.Key, FallbackLanguage); } public FallbackValueOptions ExcludeKey() { return new FallbackValueOptions(Flags & ~FallbackValueFlags.Key, FallbackLanguage); } public FallbackValueOptions IncludeFallbackLanguage(Language language) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) ValidateLanguage(language, "language"); return new FallbackValueOptions(Flags | FallbackValueFlags.FallbackLanguage, language); } public FallbackValueOptions ExcludeFallbackLanguage() { return new FallbackValueOptions(Flags & ~FallbackValueFlags.FallbackLanguage); } public FallbackValueOptions IncludeAnyLanguage() { return new FallbackValueOptions(Flags | FallbackValueFlags.AnyLanguage, FallbackLanguage); } public FallbackValueOptions ExcludeAnyLanguage() { return new FallbackValueOptions(Flags & ~FallbackValueFlags.AnyLanguage, FallbackLanguage); } public FallbackValueOptions Combine(FallbackValueOptions other) { return new FallbackValueOptions(Flags | other.Flags, FallbackLanguage ?? other.FallbackLanguage); } public static bool operator ==(FallbackValueOptions left, FallbackValueOptions right) { return left.Equals(right); } public static bool operator !=(FallbackValueOptions left, FallbackValueOptions right) { return !(left == right); } public static FallbackValueOptions FallbackLang(Language fallbackLanguage) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return new FallbackValueOptions(FallbackValueFlags.FallbackLanguage, fallbackLanguage); } public static FallbackValueOptions FallbackOrAnyLang(Language fallbackLanguage) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return new FallbackValueOptions(FallbackValueFlags.FallbackOrAnyLanguage, fallbackLanguage); } public static FallbackValueOptions FallbackLangOrKey(Language fallbackLanguage) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return new FallbackValueOptions(FallbackValueFlags.FallbackLanguageOrKey, fallbackLanguage); } public static FallbackValueOptions FallbackOrAnyLangOrKey(Language fallbackLanguage) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return new FallbackValueOptions(FallbackValueFlags.FallbackOrAnyLanguageOrKey, fallbackLanguage); } } public struct TextDBOptions { private FallbackValueOptions? m_FallbackOptions; private uint? m_CharacterMetadataId; public uint? CharacterMetadataId { readonly get { return m_CharacterMetadataId; } set { m_CharacterMetadataId = value; } } public FallbackValueOptions? FallbackOptions { readonly get { return m_FallbackOptions; } set { m_FallbackOptions = value; } } } private static readonly Dictionary<string, Entry> s_Entries = new Dictionary<string, Entry>(); private static readonly List<string> s_EntriesToGenerateTextDBs = new List<string>(); private static bool s_GameDataInitialized = false; private static readonly string STR_NoValueFoundExceptionMsg = "No localization value exists for key '{1}' in language '{0}'."; private static readonly string STR_UseKeyGeneric = "{2}: No localization value exists for key '{1}' in language '{0}', defaulting to key."; public static ApiStatusInfo Status => APIStatus.Localization; public static Language CurrentLanguage => Text.TextLocalizationService.CurrentLanguage; public static event Action? OnLanguageChange; internal static void Setup() { GameDataAPI.OnGameDataInitialized += OnGameDataInitialized; EventAPI.OnAssetsLoaded += OnGameAssetsLoaded; Status.Created = true; } internal static void OnGameDataInitialized() { s_GameDataInitialized = true; foreach (string s_EntriesToGenerateTextDB in s_EntriesToGenerateTextDBs) { if (s_Entries.TryGetValue(s_EntriesToGenerateTextDB, out Entry value)) { value.GenerateTextDataBlock(s_EntriesToGenerateTextDB, force: true); } } } internal static void OnGameAssetsLoaded() { Status.Ready = true; } internal static void LanguageChanged() { LocalizationAPI.OnLanguageChange?.Invoke(); } public static string FormatString(string key, params object?[] args) { return FormatString(key, FallbackValueOptions.None, args); } public static string FormatString(string key, Language fallbackLanguage, params object?[] args) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return FormatString(key, FallbackValueOptions.FallbackLang(fallbackLanguage), args); } public static string FormatString(string key, FallbackValueOptions options, params object?[] args) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) ValidateLocalizationKey(key, "key"); Language currentLanguage = CurrentLanguage; if (!s_Entries.TryGetValue(key, out Entry value)) { ValidateUseKey(key, currentLanguage, options, "FormatString"); return key; } return value.FormatString(currentLanguage, key, options, args); } public static string GetString(string key) { return GetString(key, FallbackValueOptions.None); } public static string GetString(string key, Language fallbackLanguage) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return GetString(key, FallbackValueOptions.FallbackLang(fallbackLanguage)); } public static string GetString(string key, FallbackValueOptions options) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) ValidateLocalizationKey(key, "key"); Language currentLanguage = CurrentLanguage; if (!s_Entries.TryGetValue(key, out Entry value)) { ValidateUseKey(key, currentLanguage, options, "GetString"); return key; } return value.GetString(currentLanguage, key, options); } public static bool TryGetString(string key, [NotNullWhen(true)] out string? value) { return TryGetString(key, FallbackValueOptions.None, out value); } public static bool TryGetString(string key, Language fallbackLanguage, [NotNullWhen(true)] out string? value) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return TryGetString(key, FallbackValueOptions.FallbackLang(fallbackLanguage), out value); } public static bool TryGetString(string key, FallbackValueOptions options, [NotNullWhen(true)] out string? value) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) ValidateLocalizationKey(key, "key"); if (!s_Entries.TryGetValue(key, out Entry value2)) { if (options.UseKey) { value = key; return false; } value = null; return false; } return value2.TryGetString(CurrentLanguage, key, options, out value); } public static bool HasKey([NotNullWhen(true)] string? key) { if (!string.IsNullOrWhiteSpace(key)) { return s_Entries.ContainsKey(key); } return false; } public static bool HasLocalizedValue([NotNullWhen(true)] string? key, Language language) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) if (!string.IsNullOrWhiteSpace(key) && s_Entries.TryGetValue(key, out Entry value)) { return value.HasValueInLanguage(language); } return false; } public static uint GenerateTextBlock(string key, TextDBOptions? textDataBlockOptions = null) { ValidateLocalizationKey(key, "key"); Entry entry = s_Entries[key]; if (entry.TextBlockId.HasValue) { return entry.TextBlockId.Value; } if (textDataBlockOptions.HasValue) { entry.GenerateTextDataBlock(key, textDataBlockOptions.Value); } else { entry.GenerateTextDataBlock(key); } s_EntriesToGenerateTextDBs.Add(key); return entry.TextBlockId.Value; } public static bool TryGetTextBlockId(string key, out uint blockId) { ValidateLocalizationKey(key, "key"); if (!s_Entries.TryGetValue(key, out Entry value) || !value.TextBlockId.HasValue) { blockId = 0u; return false; } blockId = value.TextBlockId.Value; return true; } public static void AddEntry(string key, Language language, string value, TextDBOptions? textDataBlockOptions = null) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) ValidateLocalizationKey(key, "key"); ValidateLanguage(language, "language"); if (value == null) { value = string.Empty; } bool exists; ref Entry valueRefOrAddDefault = ref CollectionsMarshal.GetValueRefOrAddDefault(s_Entries, key, out exists); if (valueRefOrAddDefault == null) { valueRefOrAddDefault = new Entry(); } valueRefOrAddDefault.AddValue(language, value); if (textDataBlockOptions.HasValue && !exists) { s_EntriesToGenerateTextDBs.Add(key); if (s_GameDataInitialized) { valueRefOrAddDefault.GenerateTextDataBlock(key, textDataBlockOptions.Value); } } } public static void LoadFromResources(string baseName, TextDBOptions? textDataBlockOptions = null) { LoadFromResources(baseName, Assembly.GetCallingAssembly(), textDataBlockOptions); } public static void LoadFromResources(string baseName, Assembly assembly, TextDBOptions? textDataBlockOptions = null) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) ResourceManager resourceManager = new ResourceManager(baseName, assembly); List<Exception> list = new List<Exception>(); CultureInfo[] cultures = CultureInfo.GetCultures(CultureTypes.AllCultures); foreach (CultureInfo cultureInfo in cultures) { bool isNeutralCulture = cultureInfo.IsNeutralCulture; Language language = GetLanguage(cultureInfo); if ((int)language == 0) { continue; } ResourceSet resourceSet; try { resourceSet = resourceManager.GetResourceSet(cultureInfo, createIfNotExists: true, tryParents: true); } catch (MissingManifestResourceException) { continue; } catch (Exception item) { list.Add(item); continue; } if (resourceSet == null) { continue; } foreach (DictionaryEntry item2 in resourceSet) { if (!(item2.Key is string text) || !(item2.Value is string value)) { continue; } bool exists; ref Entry valueRefOrAddDefault = ref CollectionsMarshal.GetValueRefOrAddDefault(s_Entries, text, out exists); if (valueRefOrAddDefault == null) { valueRefOrAddDefault = new Entry(); } valueRefOrAddDefault.AddValue(language, value, isNeutralCulture); if (textDataBlockOptions.HasValue && !exists) { s_EntriesToGenerateTextDBs.Add(text); if (s_GameDataInitialized) { valueRefOrAddDefault.GenerateTextDataBlock(text, textDataBlockOptions.Value); } } } } resourceManager.ReleaseAllResources(); if (list.Count > 0) { throw new AggregateException(list); } } private static void ValidateLocalizationKey([NotNull] string key, [CallerArgumentExpression("key")] string? paramName = null) { ArgumentNullException.ThrowIfNull(key, paramName); if (string.IsNullOrWhiteSpace(paramName)) { throw new ArgumentException("Localization key cannot be empty/whitespace", paramName ?? "key"); } } private static void ValidateLanguage(Language language, [CallerArgumentExpression("language")] string? paramName = null) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!Enum.IsDefined<Language>(language)) { throw new ArgumentException($"'{language}' is not a valid language", paramName ?? "language"); } } private static void ValidateUseKey(string key, Language language, FallbackValueOptions options, string useCategory) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) if (!options.UseKey) { throw new KeyNotFoundException(string.Format(STR_NoValueFoundExceptionMsg, language, key)); } APILogger.Warn("LocalizationAPI", string.Format(STR_UseKeyGeneric, language, key, useCategory)); } private static Language GetLanguage(CultureInfo info) { //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) while (!info.IsNeutralCulture) { info = info.Parent; if (string.IsNullOrEmpty(info.Name)) { return (Language)0; } } return (Language)(info.Name switch { "en" => 1, "fr" => 2, "it" => 3, "de" => 4, "es" => 5, "ru" => 6, "pt" => 7, "pl" => 8, "ja" => 9, "ko" => 10, "zh-Hans" => 12, "zh-Hant" => 11, _ => 0, }); } private static void UpdateTextDataBlock(TextDataBlock block, Language language, string text) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected I4, but got Unknown switch (language - 1) { case 0: block.English = text; break; case 1: block.French = LanguageData.op_Implicit(text); break; case 2: block.Italian = LanguageData.op_Implicit(text); break; case 3: block.German = LanguageData.op_Implicit(text); break; case 4: block.Spanish = LanguageData.op_Implicit(text); break; case 5: block.Russian = LanguageData.op_Implicit(text); break; case 6: block.Portuguese_Brazil = LanguageData.op_Implicit(text); break; case 7: block.Polish = LanguageData.op_Implicit(text); break; case 8: block.Japanese = LanguageData.op_Implicit(text); break; case 9: block.Korean = LanguageData.op_Implicit(text); break; case 10: block.Chinese_Traditional = LanguageData.op_Implicit(text); break; case 11: block.Chinese_Simplified = LanguageData.op_Implicit(text); break; } } } [API("Network")] public static class NetworkAPI { internal class CachedEvent { public string EventName { get; set; } public Type PayloadType { get; set; } public object OnReceive { get; set; } public bool IsFreeSize { get; set; } } internal static ConcurrentDictionary<string, CachedEvent> s_EventCache = new ConcurrentDictionary<string, CachedEvent>(); public static ApiStatusInfo Status => APIStatus.Network; public static bool IsEventRegistered(string eventName) { return NetworkAPI_Impl.Instance.EventExists(eventName); } public static void RegisterEvent<T>(string eventName, Action<ulong, T> onReceive) where T : struct { if (!APIStatus.Network.Ready) { if (s_EventCache.ContainsKey(eventName)) { throw new ArgumentException("An event with the name " + eventName + " has already been registered.", "eventName"); } s_EventCache.TryAdd(eventName, new CachedEvent { EventName = eventName, PayloadType = typeof(T), OnReceive = onReceive, IsFreeSize = false }); } else { NetworkAPI_Impl.Instance.RegisterEvent(eventName, onReceive); } } public static void InvokeEvent<T>(string eventName, T payload, SNet_ChannelType channelType = 2) where T : struct { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) SNet_SendGroup val = default(SNet_SendGroup); SNet_SendQuality val2 = default(SNet_SendQuality); int num = default(int); SNet.GetSendSettings(ref channelType, ref val, ref val2, ref num); SNet.Core.SendBytes(MakeBytes(eventName, payload), val, val2, num); } public static void InvokeEvent<T>(string eventName, T payload, SNet_Player target, SNet_ChannelType channelType = 2) where T : struct { //IL_0019: Unknown result type (might be due to invalid IL or missing references) SNet_SendGroup val = default(SNet_SendGroup); SNet_SendQuality val2 = default(SNet_SendQuality); int num = default(int); SNet.GetSendSettings(ref channelType, ref val, ref val2, ref num); SNet.Core.SendBytes(MakeBytes(eventName, payload), val2, num, target); } public static void InvokeEvent<T>(string eventName, T payload, List<SNet_Player> targets, SNet_ChannelType channelType = 2) where T : struct { //IL_0019: Unknown result type (might be due to invalid IL or missing references) SNet_SendGroup val = default(SNet_SendGroup); SNet_SendQuality val2 = default(SNet_SendQuality); int num = default(int); SNet.GetSendSettings(ref channelType, ref val, ref val2, ref num); SNet.Core.SendBytes(MakeBytes(eventName, payload), val2, num, targets.ToIl2Cpp()); } public static void RegisterFreeSizedEvent(string eventName, Action<ulong, byte[]> onReceiveBytes) { if (!APIStatus.Network.Ready) { if (s_EventCache.ContainsKey(eventName)) { throw new ArgumentException("An event with the name " + eventName + " has already been registered.", "eventName"); } s_EventCache.TryAdd(eventName, new CachedEvent { EventName = eventName, PayloadType = null, OnReceive = onReceiveBytes, IsFreeSize = true }); } else { NetworkAPI_Impl.Instance.RegisterFreeSizedEvent(eventName, onReceiveBytes); } } public static void InvokeFreeSizedEvent(string eventName, byte[] payload, SNet_ChannelType channelType = 2) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) SNet_SendGroup val = default(SNet_SendGroup); SNet_SendQuality val2 = default(SNet_SendQuality); int num = default(int); SNet.GetSendSettings(ref channelType, ref val, ref val2, ref num); SNet.Core.SendBytes(MakeBytes(eventName, payload), val, val2, num); } public static void InvokeFreeSizedEvent(string eventName, byte[] payload, SNet_Player target, SNet_ChannelType channelType = 2) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) SNet_SendGroup val = default(SNet_SendGroup); SNet_SendQuality val2 = default(SNet_SendQuality); int num = default(int); SNet.GetSendSettings(ref channelType, ref val, ref val2, ref num); SNet.Core.SendBytes(MakeBytes(eventName, payload), val2, num, target); } public static void InvokeFreeSizedEvent(string eventName, byte[] payload, IEnumerable<SNet_Player> targets, SNet_ChannelType channelType = 2) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) SNet_SendGroup val = default(SNet_SendGroup); SNet_SendQuality val2 = default(SNet_SendQuality); int num = default(int); SNet.GetSendSettings(ref channelType, ref val, ref val2, ref num); SNet.Core.SendBytes(MakeBytes(eventName, payload), val2, num, targets.ToList().ToIl2Cpp()); } private static Il2CppStructArray<byte> MakeBytes<T>(string eventName, T payload) where T : struct { return Il2CppStructArray<byte>.op_Implicit(NetworkAPI_Impl.Instance.MakePacketBytes(eventName, payload)); } private static Il2CppStructArray<byte> MakeBytes(string eventName, byte[] payload) { return Il2CppStructArray<byte>.op_Implicit(NetworkAPI_Impl.Instance.MakeFreeSizedPacketBytes(eventName, payload)); } } [API("Prefab")] public static class PrefabAPI { private static Shader s_CustomGearShader; private static readonly Dictionary<uint, Action<SyringeFirstPerson>> s_SyringeActions = new Dictionary<uint, Action<SyringeFirstPerson>>(); public static ApiStatusInfo Status => APIStatus.Prefab; private static Shader CustomGearShader { get { if ((Object)(object)s_CustomGearShader == (Object)null) { s_CustomGearShader = Shader.Find("Cell/Player/CustomGearShader"); } return s_CustomGearShader; } } public static void CreateConsumable(string assetName, bool enableEmissive = false) { Object loadedAsset = AssetAPI.GetLoadedAsset(assetName); GameObject val = ((loadedAsset != null) ? ((Il2CppObjectBase)loadedAsset).TryCast<GameObject>() : null) ?? null; if ((Object)(object)val == (Object)null) { throw new ArgumentException("Couldn't find a game object asset with the name " + assetName, "assetName"); } ItemEquippable obj = val.AddComponent<ItemEquippable>(); obj.m_isFirstPerson = false; ((Item)obj).m_itemModelHolder = val.transform; ReplaceShaderInAssetMaterials(val, CustomGearShader, enableEmissive ? "ENABLE_EMISSIVE" : null); } public static void CreateConsumablePickup(string assetName, bool enableEmissive = false) { Object loadedAsset = AssetAPI.GetLoadedAsset(assetName); GameObject val = ((loadedAsset != null) ? ((Il2CppObjectBase)loadedAsset).TryCast<GameObject>() : null) ?? null; if ((Object)(object)val == (Object)null) { throw new ArgumentException("Couldn't find a game object asset with the name " + assetName, "assetName"); } BoxCollider componentInChildren = val.GetComponentInChildren<BoxCollider>(); if ((Object)(object)componentInChildren == (Object)null) { throw new Exception("The Consumable Pickup prefab doesn't contain a BoxCollider for interaction"); } GameObject gameObject = ((Component)componentInChildren).gameObject; gameObject.layer = LayerMask.NameToLayer("Interaction"); Interact_Pickup_PickupItem val2 = gameObject.AddComponent<Interact_Pickup_PickupItem>(); ((Interact_Base)val2).m_colliderToOwn = (Collider)(object)componentInChildren; ConsumablePickup_Core obj = val.AddComponent<ConsumablePickup_Core>(); obj.m_syncComp = (Component)(object)val.AddComponent<LG_PickupItem_Sync>(); obj.m_interactComp = (Component)(object)val2; ReplaceShaderInAssetMaterials(val, CustomGearShader, enableEmissive ? "ENABLE_EMISSIVE" : null); } public static void CreateConsumableInstance<T>(string assetName) where T : ConsumableInstance { Object loadedAsset = AssetAPI.GetLoadedAsset(assetName); GameObject obj = ((loadedAsset != null) ? ((Il2CppObjectBase)loadedAsset).TryCast<GameObject>() : null) ?? null; if ((Object)(object)obj == (Object)null) { throw new ArgumentException("Couldn't find a game object asset with the name " + assetName, "assetName"); } if (!ClassInjector.IsTypeRegisteredInIl2Cpp<T>()) { ClassInjector.RegisterTypeInIl2Cpp<T>(); } obj.layer = LayerMask.NameToLayer("Debris"); Rigidbody component = obj.GetComponent<Rigidbody>(); obj.AddComponent<ColliderMaterial>().PhysicsBody = component ?? throw new Exception("The Consumable Instance prefab doesn't contain a Rigidbody"); obj.AddComponent<T>(); } public static void CreateGearComponent(string assetName, bool enableEmissive = false) { Object loadedAsset = AssetAPI.GetLoadedAsset(assetName); GameObject obj = ((loadedAsset != null) ? ((Il2CppObjectBase)loadedAsset).TryCast<GameObject>() : null) ?? null; if ((Object)(object)obj == (Object)null) { throw new ArgumentException("Couldnt find a game object asset with the name " + assetName, "assetName"); } obj.layer = LayerMask.NameToLayer("FirstPersonItem"); ReplaceShaderInAssetMaterials(obj, CustomGearShader, "ENABLE_FPS_RENDERING", enableEmissive ? "ENABLE_EMISSIVE" : null); } public static void CreateSyringe(uint itemPersistentId, Action<SyringeFirstPerson> onUse) { if (s_SyringeActions.ContainsKey(itemPersistentId)) { throw new ArgumentException($"{itemPersistentId} is already registered with a syringe action."); } s_SyringeActions.Add(itemPersistentId, onUse); } internal static bool OnSyringeUsed(SyringeFirstPerson syringe) { if (s_SyringeActions.TryGetValue(((GameDataBlockBase<ItemDataBlock>)(object)((Item)syringe).ItemDataBlock).persistentID, out var value)) { value(syringe); return true; } return false; } private static void ReplaceShaderInAssetMaterials(GameObject asset, Shader newShader, params string[] addedKeywords) { addedKeywords = addedKeywords.Where((string x) => !string.IsNullOrEmpty(x)).ToArray(); foreach (MeshRenderer componentsInChild in asset.GetComponentsInChildren<MeshRenderer>(true)) { foreach (Material item in (Il2CppArrayBase<Material>)(object)((Renderer)componentsInChild).materials) { item.shader = newShader; if (addedKeywords.Length != 0) { string[] array = Il2CppArrayBase<string>.op_Implicit((Il2CppArrayBase<string>)(object)item.shaderKeywords); int num = array.Length; Array.Resize(ref array, array.Length + addedKeywords.Length); for (int i = 0; i < addedKeywords.Length; i++) { array[num + i] = addedKeywords[i]; } item.shaderKeywords = Il2CppStringArray.op_Implicit(array); } } } } } [API("SoundBank")] public static class SoundBankAPI { public static ApiStatusInfo Status => APIStatus.SoundBank; public static event Action OnSoundBanksLoaded; internal static void Setup() { EventAPI.OnManagersSetup += OnLoadSoundBanks; } private static void OnLoadSoundBanks() { FileInfo[] array = (from file in Directory.CreateDirectory(Path.Combine(Paths.BepInExRootPath, "Assets", "SoundBank")).EnumerateFiles() where file.Extension.Contains(".bnk") select file).ToArray(); CollectionExtensions.Do<FileInfo>((IEnumerable<FileInfo>)array, (Action<FileInfo>)LoadBank); if (array.Any()) { SoundBankAPI.OnSoundBanksLoaded?.Invoke(); } } private unsafe static void LoadBank(FileInfo file) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Invalid comparison between Unknown and I4 //IL_00e2: Unknown result type (might be due to invalid IL or missing references) using FileStream fileStream = file.OpenRead(); uint num = (uint)fileStream.Length; byte[] array = new byte[num]; if (fileStream.Read(array, 0, (int)num) != 0) { void* intPtr = NativeMemory.AlignedAlloc(num, 16u); Unsafe.CopyBlock(ref Unsafe.AsRef<byte>(intPtr), ref array[0], num); uint value = default(uint); AKRESULT val = AkSoundEngine.LoadBank((IntPtr)(nint)intPtr, num, ref value); if ((int)val == 1) { APILogger.Info("SoundBankAPI", $"Loaded sound bank '{file.Name}' (bankId: {value:X2})"); } else { APILogger.Error("SoundBankAPI", $"Error while loading sound bank '{file.Name}' ({val})"); } } } } [BepInPlugin("dev.gtfomodding.gtfo-api", "GTFO-API", "0.4.1")] internal class EntryPoint : BasePlugin { private Harmony m_Harmony; public override void Load() { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown APILogger.Verbose("Core", "Registering API Implementations"); ClassInjector.RegisterTypeInIl2Cpp<NetworkAPI_Impl>(); ClassInjector.RegisterTypeInIl2Cpp<AssetAPI_Impl>(); APILogger.Verbose("Core", "Registering Wrappers"); ClassInjector.RegisterTypeInIl2Cpp<ItemWrapped>(); APILogger.Verbose("Core", "Registering Utilities Implementations"); ClassInjector.RegisterTypeInIl2Cpp<ThreadDispatcher_Impl>(); ClassInjector.RegisterTypeInIl2Cpp<CoroutineDispatcher_Impl>(); APILogger.Verbose("Core", "Applying Patches"); m_Harmony = new Harmony("dev.gtfomodding.gtfo-api"); m_Harmony.PatchAll(); EventAPI.Setup(); AssetAPI.Setup(); SoundBankAPI.Setup(); LevelAPI.Setup(); LocalizationAPI.Setup(); APILogger.Verbose("Core", "Plugin Load Complete"); APILogger.Warn("GTFO-API", "Syringes are currently disabled in this version"); } } [GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")] [CompilerGenerated] internal static class VersionInfo { public const string RootNamespace = "GTFO.API"; public const string Version = "0.4.1"; public const string VersionPrerelease = null; public const string VersionMetadata = "git1e8fe81-main"; public const string SemVer = "0.4.1+git1e8fe81-main"; public const string GitRevShort = "1e8fe81"; public const string GitRevLong = "1e8fe816dac645ea837fe046d35f0b1ec044f6db"; public const string GitBranch = "main"; public const string GitTag = "0.4.0"; public const bool GitIsDirty = false; } } namespace GTFO.API.Wrappers { public class ItemWrapped : Item { private static readonly Item__Get_pItemData Get_pItemDataBase = Il2CppAPI.GetIl2CppMethod<Item, Item__Get_pItemData>("Get_pItemData", "Player.pItemData", isGeneric: false, Array.Empty<string>()); private static readonly Item__Set_pItemData Set_pItemDataBase = Il2CppAPI.GetIl2CppMethod<Item, Item__Set_pItemData>("Set_pItemData", "System.Void", isGeneric: false, new string[1] { "Player.pItemData" }); private static readonly Item__GetCustomData GetCustomDataBase = Il2CppAPI.GetIl2CppMethod<Item, Item__GetCustomData>("GetCustomData", "Player.pItemData_Custom", isGeneric: false, Array.Empty<string>()); private static readonly Item__SetCustomData SetCustomDataBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SetCustomData>("SetCustomData", "System.Void", isGeneric: false, new string[2] { "Player.pItemData_Custom", "System.Boolean" }); private static readonly Item__OnCustomDataUpdated OnCustomDataUpdatedBase = Il2CppAPI.GetIl2CppMethod<Item, Item__OnCustomDataUpdated>("OnCustomDataUpdated", "System.Void", isGeneric: false, new string[1] { "Player.pItemData_Custom" }); private static readonly Item__Awake AwakeBase = Il2CppAPI.GetIl2CppMethod<Item, Item__Awake>("Awake", "System.Void", isGeneric: false, Array.Empty<string>()); private static readonly Item__OnDespawn OnDespawnBase = Il2CppAPI.GetIl2CppMethod<Item, Item__OnDespawn>("OnDespawn", "System.Void", isGeneric: false, Array.Empty<string>()); private static readonly Item__Setup SetupBase = Il2CppAPI.GetIl2CppMethod<Item, Item__Setup>("Setup", "System.Void", isGeneric: false, new string[1] { "GameData.ItemDataBlock" }); private static readonly Item__OnGearSpawnComplete OnGearSpawnCompleteBase = Il2CppAPI.GetIl2CppMethod<Item, Item__OnGearSpawnComplete>("OnGearSpawnComplete", "System.Void", isGeneric: false, Array.Empty<string>()); private static readonly Item__OnPickUp OnPickUpBase = Il2CppAPI.GetIl2CppMethod<Item, Item__OnPickUp>("OnPickUp", "System.Void", isGeneric: false, new string[1] { "Player.PlayerAgent" }); private static readonly Item__SetupBaseModel SetupBaseModelBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SetupBaseModel>("SetupBaseModel", "System.Void", isGeneric: false, new string[1] { "ItemSetup.ItemModelSetup" }); private static readonly Item__SyncedTurnOn SyncedTurnOnBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SyncedTurnOn>("SyncedTurnOn", "System.Void", isGeneric: false, new string[2] { "Player.PlayerAgent", "AIGraph.AIG_CourseNode" }); private static readonly Item__SyncedTurnOff SyncedTurnOffBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SyncedTurnOff>("SyncedTurnOff", "System.Void", isGeneric: false, new string[1] { "Player.PlayerAgent" }); private static readonly Item__SyncedTrigger SyncedTriggerBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SyncedTrigger>("SyncedTrigger", "System.Void", isGeneric: false, new string[1] { "Player.PlayerAgent" }); private static readonly Item__SyncedTriggerSecondary SyncedTriggerSecondaryBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SyncedTriggerSecondary>("SyncedTriggerSecondary", "System.Void", isGeneric: false, new string[1] { "Player.PlayerAgent" }); private static readonly Item__SyncedThrow SyncedThrowBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SyncedThrow>("SyncedThrow", "System.Void", isGeneric: false, new string[1] { "Player.PlayerAgent" }); private static readonly Item__SyncedPickup SyncedPickupBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SyncedPickup>("SyncedPickup", "System.Void", isGeneric: false, new string[1] { "Player.PlayerAgent" }); private static readonly Item__SyncedSetKeyValue SyncedSetKeyValueBase = Il2CppAPI.GetIl2CppMethod<Item, Item__SyncedSetKeyValue>("SyncedSetKeyValue", "System.Void", isGeneric: false, new string[2] { "System.Int32", "System.Single" }); private static readonly Item__GetPickupInteraction GetPickupInteractionBase = Il2CppAPI.GetIl2CppMethod<Item, Item__GetPickupInteraction>("GetPickupInteraction", "Interact_Base", isGeneric: false, Array.Empty<string>()); private static readonly Item__GetItem GetItemBase = Il2CppAPI.GetIl2CppMethod<Item, Item__GetItem>("GetItem", "Item", isGeneric: false, Array.Empty<string>()); public ItemWrapped(IntPtr hdl) : base(hdl) { } public unsafe override pItemData Get_pItemData() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) pItemData* retstr = (pItemData*)stackalloc pItemData[1]; return *Get_pItemDataBase(retstr, ((Il2CppObjectBase)this).Pointer.ToPointer()); } public unsafe override void Set_pItemData(pItemData data) { Set_pItemDataBase(((Il2CppObjectBase)this).Pointer.ToPointer(), &data); } public unsafe override pItemData_Custom GetCustomData() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) return *GetCustomDataBase(((Il2CppObjectBase)this).Pointer.ToPointer()); } public unsafe override void SetCustomData(pItemData_Custom custom, bool sync) { SetCustomDataBase(((Il2CppObjectBase)this).Pointer.ToPointer(), &custom, sync); } public unsafe override void OnCustomDataUpdated(pItemData_Custom customDataCopy) { OnCustomDataUpdatedBase(((Il2CppObjectBase)this).Pointer.ToPointer(), &customDataCopy); } public unsafe override void Awake() { AwakeBase(((Il2CppObjectBase)this).Pointer.ToPointer()); } public unsafe override void OnDespawn() { OnDespawnBase(((Il2CppObjectBase)this).Pointer.ToPointer()); } public unsafe override void Setup(ItemDataBlock data) { SetupBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)data).Pointer.ToPointer()); } public unsafe override void OnGearSpawnComplete() { OnGearSpawnCompleteBase(((Il2CppObjectBase)this).Pointer.ToPointer()); } public unsafe override void OnPickUp(PlayerAgent player) { OnPickUpBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)player).Pointer.ToPointer()); } public unsafe override void SetupBaseModel(ItemModelSetup setup) { SetupBaseModelBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)setup).Pointer.ToPointer()); } public unsafe override void SyncedTurnOn(PlayerAgent agent, AIG_CourseNode courseNode) { SyncedTurnOnBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)agent).Pointer.ToPointer(), ((Il2CppObjectBase)courseNode).Pointer.ToPointer()); } public unsafe override void SyncedTurnOff(PlayerAgent agent) { SyncedTurnOffBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)agent).Pointer.ToPointer()); } public unsafe override void SyncedTrigger(PlayerAgent agent) { SyncedTriggerBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)agent).Pointer.ToPointer()); } public unsafe override void SyncedTriggerSecondary(PlayerAgent agent) { SyncedTriggerSecondaryBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)agent).Pointer.ToPointer()); } public unsafe override void SyncedThrow(PlayerAgent agent) { SyncedThrowBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)agent).Pointer.ToPointer()); } public unsafe override void SyncedPickup(PlayerAgent agent) { SyncedPickupBase(((Il2CppObjectBase)this).Pointer.ToPointer(), ((Il2CppObjectBase)agent).Pointer.ToPointer()); } public unsafe override void SyncedSetKeyValue(int key, float value) { SyncedSetKeyValueBase(((Il2CppObjectBase)this).Pointer.ToPointer(), key, value); } public unsafe override Interact_Base GetPickupInteraction() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown return new Interact_Base((IntPtr)GetPickupInteractionBase(((Il2CppObjectBase)this).Pointer.ToPointer())); } public unsafe override Item GetItem() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown return new Item((IntPtr)GetItemBase(((Il2CppObjectBase)this).Pointer.ToPointer())); } } public unsafe delegate pItemData* Item__Get_pItemData(pItemData* retstr, void* _this); public unsafe delegate void Item__Set_pItemData(void* _this, void* data); public unsafe delegate pItemData_Custom* Item__GetCustomData(void* _this); public unsafe delegate void Item__SetCustomData(void* _this, pItemData_Custom* custom, bool sync); public unsafe delegate void Item__OnCustomDataUpdated(void* _this, pItemData_Custom* customDataCopy); public unsafe delegate void Item__Awake(void* _this); public unsafe delegate void Item__OnDespawn(void* _this); public unsafe delegate void Item__Setup(void* _this, void* data); public unsafe delegate void Item__OnGearSpawnComplete(void* _this); public unsafe delegate void Item__OnPickUp(void* _this, void* player); public unsafe delegate void Item__SetupBaseModel(void* _this, void* setup); public unsafe delegate void Item__SyncedTurnOn(void* _this, void* agent, void* courseNode); public unsafe delegate void Item__SyncedTurnOff(void* _this, void* agent); public unsafe delegate void Item__SyncedTrigger(void* _this, void* agent); public unsafe delegate void Item__SyncedTriggerSecondary(void* _this, void* agent); public unsafe delegate void Item__SyncedThrow(void* _this, void* agent); public unsafe delegate void Item__SyncedPickup(void* _this, void* agent); public unsafe delegate void Item__SyncedSetKeyValue(void* _this, int key, float value); public unsafe delegate void* Item__GetPickupInteraction(void* _this); public unsafe delegate void* Item__GetItem(void* _this); [Il2CppInterface(typeof(iTerminalItem))] public interface iTerminalItemWrapper { uint TerminalItemId { get; set; } string TerminalItemKey { get; set; } string OverrideCode { get; set; } Vector3 LocatorBeaconPosition { get; set; } AIG_CourseNode SpawnNode { get; set; } bool ShowInFloorInventory { get; set; } string FloorItemLocation { get; set; } eFloorInventoryObjectType FloorItemType { get; set; } eFloorInventoryObjectStatus FloorItemStatus { get; set; } Func<List<string>, List<string>> OnWantDetailedInfo { get; set; } void Setup(string key); List<string> GetDetailedInfo(List<string> defaultDetails); void PlayPing(); } [Il2CppInterface(typeof(iResourcePackReceiver))] public interface iResourcePackReceiverWrapper { bool IsLocallyOwned { get; } string InteractionName { get; } bool NeedHealth(); bool NeedDisinfection(); bool NeedWeaponAmmo(); bool NeedToolAmmo(); void GiveAmmoRel(float ammoStandardRel, float ammoSpecialRel, float ammoClassRel); void GiveHealth(float health); void GiveDisinfection(float disinfection); } [Il2CppInterface(typeof(iPlayerPingTarget))] public interface iPlayerPingTargetWrapper { eNavMarkerStyle PingTargetStyle { get; set; } } [Il2CppInterface(typeof(iWardenObjectiveItem))] public interface iWardenObjectiveItemWrapper { LG_LayerType OriginLayer { get; } AIG_CourseNode SpawnNode { get; } string PublicName { get; } Transform transform { get; } bool ObjectiveItemSolved { get; } ePickupItemStatus PickupItemStatus { get; } PlayerAgent PickedUpByPlayer { get; } void ActivateWardenObjectiveItem(); void DeactivateWardenObjectiveItem(); } } namespace GTFO.API.Utilities { public static class CoroutineDispatcher { public static Coroutine StartCoroutine(IEnumerator routine) { return CoroutineDispatcher_Impl.Instance.RunCoroutine(routine); } public static Coroutine StartInLevelCoroutine(IEnumerator routine) { return CoroutineDispatcher_Impl.Instance.RunInLevelCoroutine(routine); } } public delegate void LiveEditEventHandler(LiveEditEventArgs e); public class LiveEditEventArgs { public LiveEditEventType Type { get; set; } public string FullPath { get; set; } public string FileName { get; set; } } public enum LiveEditEventType { Created, Deleted, Renamed, Changed } public static class LiveEdit { internal const int RETRY_COUNT = 5; internal const float RETRY_INTERVAL = 0.1f; internal static readonly List<LiveEditListener> s_Listeners = new List<LiveEditListener>(); public static LiveEditListener CreateListener(string path, string filter, bool includeSubDir) { LiveEditListener liveEditListener = new LiveEditListener(path, filter, includeSubDir); s_Listeners.Add(liveEditListener); return liveEditListener; } public static void TryReadFileContent(string filepath, Action<string> onReaded) { CoroutineDispatcher.StartCoroutine(GetFileStream(filepath, 5, 0.1f, delegate(FileStream stream) { try { using StreamReader streamReader = new StreamReader(stream, Encoding.UTF8); onReaded?.Invoke(streamReader.ReadToEnd()); } catch { } })); } private static IEnumerator GetFileStream(string filepath, int retryCount, float retryInterval, Action<FileStream> onFileStreamOpened) { retryCount = Math.Max(retryCount, 1); retryInterval = Math.Max(retryInterval, 0f); WaitForSecondsRealtime wait = new WaitForSecondsRealtime(retryInterval); for (int i = 0; i < retryCount; i++) { try { FileStream fileStream = new FileStream(filepath, FileMode.Open, FileAccess.ReadWrite, FileShare.ReadWrite); onFileStreamOpened?.Invoke(fileStream); fileStream.Close(); break; } catch { } yield return wait; } } } public sealed class LiveEditListener : IDisposable { private FileSystemWatcher m_Watcher; private bool m_Allocated = true; private float m_ChangedCooldownTimer; public float FileChangedEventCooldown { get; set; } = 0.05f; public event LiveEditEventHandler FileChanged; public event LiveEditEventHandler FileDeleted; public event LiveEditEventHandler FileCreated; public event LiveEditEventHandler FileRenamed; private LiveEditListener() { } internal LiveEditListener(string path, string filter, bool includeSubDir) { LiveEditListener liveEditListener = this; m_Watcher = new FileSystemWatcher { Path = path, Filter = filter, IncludeSubdirectories = includeSubDir, NotifyFilter = (NotifyFilters.FileName | NotifyFilters.LastWrite | NotifyFilters.CreationTime) }; m_Watcher.Deleted += delegate(object sender, FileSystemEventArgs e) { FileSystemEventArgs e5 = e; ThreadDispatcher.Dispatch(delegate { liveEditListener.FileDeleted?.Invoke(CreateArgs(e5, LiveEditEventType.Deleted)); }); }; m_Watcher.Created += delegate(object sender, FileSystemEventArgs e) { FileSystemEventArgs e4 = e; ThreadDispatcher.Dispatch(delegate { liveEditListener.FileCreated?.Invoke(CreateArgs(e4, LiveEditEventType.Created)); }); }; m_Watcher.Renamed += delegate(object sender, RenamedEventArgs e) { RenamedEventArgs e3 = e; ThreadDispatcher.Dispatch(delegate { liveEditListener.FileRenamed?.Invoke(CreateArgs(e3, LiveEditEventType.Renamed)); }); }; m_Watcher.Changed += delegate(object sender, FileSystemEventArgs e) { FileSystemEventArgs e2 = e; ThreadDispatcher.Dispatch(delegate { float time = Time.time; if (!(liveEditListener.m_ChangedCooldownTimer > time)) { liveEditListener.m_ChangedCooldownTimer = time + liveEditListener.FileChangedEventCooldown; liveEditListener.FileChanged?.Invoke(CreateArgs(e2, LiveEditEventType.Changed)); } }); }; m_Watcher.Error += delegate(object sender, ErrorEventArgs e) { APILogger.Error("LiveEdit", $"Path: {path} error reported! - {e.GetException()}"); }; StartListen(); } private static LiveEditEventArgs CreateArgs(FileSystemEventArgs args, LiveEditEventType type) { return new LiveEditEventArgs { FullPath = args.FullPath, FileName = Path.GetFileName(args.FullPath), Type = type }; } public void Dispose() { if (m_Allocated) { LiveEdit.s_Listeners.Remove(this); m_Allocated = false; } if (m_Watcher != null) { StopListen(); this.FileChanged = null; this.FileDeleted = null; this.FileCreated = null; this.FileRenamed = null; m_Watcher.Dispose(); } m_Watcher = null; } public void StopListen() { if (m_Watcher != null) { m_Watcher.EnableRaisingEvents = false; } } public void StartListen() { if (m_Watcher != null) { m_Watcher.EnableRaisingEvents = true; } } } internal static class MemoryUtils { private static byte[] _trampolineShellcode = new byte[12] { 72, 184, 0, 0, 0, 0, 0, 0, 0, 0, 255, 208 }; public unsafe static void* FindSignatureInBlock(void* block, ulong blockSize, string pattern, string mask, ulong sigOffset = 0uL) { return FindSignatureInBlock(block, blockSize, pattern.ToCharArray(), mask.ToCharArray(), sigOffset); } public unsafe static void* FindSignatureInBlock(void* block, ulong blockSize, char[] pattern, char[] mask, ulong sigOffset = 0uL) { for (ulong num = 0uL; num < blockSize; num++) { bool flag = true; for (uint num2 = 0u; num2 < mask.Length; num2++) { if (*(byte*)((long)num + (long)block + num2) != (byte)pattern[num2] && mask[num2] != '?') { flag = false; break; } } if (flag) { return (void*)((ulong)((long)num + (long)block) + sigOffset); } } return null; } public unsafe static byte[] MakeTrampoline(void* destination) { byte[] array = new byte[_trampolineShellcode.Length]; Array.Copy(_trampolineShellcode, 0, array, 0, _trampolineShellcode.Length); fixed (byte* ptr = array) { *(long*)(ptr + 2) = (long)destination; } return array; } public unsafe static void CreateTrampolineBetween(void* start, void* end, void* destination) { ulong num = (ulong)end - (ulong)start; if (num < (ulong)_trampolineShellcode.Length) { throw new Exception("Trampoline block size is not enough to create."); } uint flNewProtect = default(uint); if (!Kernel32.VirtualProtect(start, num, 64u, &flNewProtect)) { throw new Exception("Failed to change protection of trampoline block."); } APILogger.Verbose("MemoryUtils", "NOPing trampoline block"); for (ulong num2 = 0uL; num2 < num; num2++) { *(sbyte*)((ulong)start + num2) = -112; } APILogger.Verbose("MemoryUtils", "Creating trampoline shellcode"); byte[] array = MakeTrampoline(destination); APILogger.Verbose("MemoryUtils", "Writing trampoline shellcode"); for (ulong num3 = 0uL; num3 < (ulong)array.Length; num3++) { *(byte*)((ulong)start + num3) = array[num3]; } if (!Kernel32.VirtualProtect(start, num, flNewProtect, &flNewProtect)) { throw new Exception("Failed to revert trampoline block protection."); } } } public class PersistentData<T> where T : PersistentData<T>, new() { private const string VERSION_REGEX = "\"PersistentDataVersion\": \"(.+?)\""; private static T s_CurrentData; public static T CurrentData { get { if (s_CurrentData != null) { return s_CurrentData; } s_CurrentData = Load(); return s_CurrentData; } set { s_CurrentData = value; } } protected static string persistentPath => Path.Combine(Paths.BepInExRootPath, "GameData", "PersistentData", typeof(T).Assembly.GetName().Name, typeof(T).Name + ".json"); public virtual string PersistentDataVersion { get; set; } = "1.0.0"; public static T Load() { return Load(persistentPath); } public static T Load(string path) { T val = new T(); if (File.Exists(path)) { string text = File.ReadAllText(path); T val2; try { val2 = GTFO.API.JSON.JsonSerializer.Deserialize<T>(text); } catch (JsonException) { APILogger.Warn("JSON", "Failed to deserialize " + typeof(T).Name + ", replacing with default"); string text2 = "FAILED"; Match match = Regex.Match(text, "\"PersistentDataVersion\": \"(.+?)\""); if (match.Success) { text2 = match.Groups[1].Value + "-FAILED"; } File.WriteAllText(Path.ChangeExtension(path, null) + "-" + text2 + ".json", text); val2 = new T(); val2.Save(path); } if (val2.PersistentDataVersion != val.PersistentDataVersion) { val2.Save(Path.ChangeExtension(path, null) + "-" + val2.PersistentDataVersion + ".json"); val.Save(path); } else { val = val2; } } else { val.Save(path); } return val; } public void Save() { Save(persistentPath); } public void Save(string path) { string contents = GTFO.API.JSON.JsonSerializer.Serialize((T)this); string directoryName = Path.GetDirectoryName(path); if (!Directory.Exists(directoryName)) { Directory.CreateDirectory(directoryName); } File.WriteAllText(path, contents); } } public static class RegexUtils { private static readonly Regex s_VectorRegex = new Regex("-?[0-9.]+"); public static bool TryParseVectorString(string input, out float[] vectorArray) { try { MatchCollection matchCollection = s_VectorRegex.Matches(input); int count = matchCollection.Count; if (count < 1) { throw new Exception(); } vectorArray = new float[count]; for (int i = 0; i < count; i++) { Match match = matchCollection[i]; vectorArray[i] = float.Parse(match.Value, CultureInfo.InvariantCulture); } return true; } catch { vectorArray = null; return false; } } } public static class StringUtils { private static readonly uint[] _lookup32 = ((Func<uint[]>)delegate { uint[] array = new uint[256]; for (int i = 0; i < 256; i++) { string text = i.ToString("X2"); if (BitConverter.IsLittleEndian) { array[i] = text[0] + ((uint)text[1] << 16); } else { array[i] = text[1] + ((uint)text[0] << 16); } } return array; })(); private unsafe static readonly uint* _lookup32Ptr = (uint*)(void*)GCHandle.Alloc(_lookup32, GCHandleType.Pinned).AddrOfPinnedObject(); public unsafe static string FromByteArrayAsHex(byte[] bytes) { char[] array = new char[bytes.Length * 2]; fixed (byte* ptr3 = bytes) { fixed (char* ptr = array) { uint* ptr2 = (uint*)ptr; for (int i = 0; i < bytes.Length; i++) { ptr2[i] = _lookup32Ptr[(int)ptr3[i]]; } } } return new string(array); } } public static class ThreadDispatcher { public static void Dispatch(Action action) { ThreadDispatcher_Impl.Instance.EnqueueAction(action); } } } namespace GTFO.API.Utilities.Impl { internal class CoroutineDispatcher_Impl : MonoBehaviour { private bool m_HasInLevelCoroutines; private readonly List<Coroutine> m_InLevelCoroutines; private static CoroutineDispatcher_Impl s_Instance; public static CoroutineDispatcher_Impl Instance { get { if ((Object)(object)s_Instance == (Object)null) { CoroutineDispatcher_Impl coroutineDispatcher_Impl = Object.FindObjectOfType<CoroutineDispatcher_Impl>(); if ((Object)(object)coroutineDispatcher_Impl != (Object)null) { s_Instance = coroutineDispatcher_Impl; } } return s_Instance; } } static CoroutineDispatcher_Impl() { AssetAPI.OnStartupAssetsLoaded += OnAssetsLoaded; } private static void OnAssetsLoaded() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown if (!((Object)(object)s_Instance != (Object)null)) { GameObject val = new GameObject(); CoroutineDispatcher_Impl coroutineDispatcher_Impl = val.AddComponent<CoroutineDispatcher_Impl>(); ((Object)val).name = "GTFO-API Coroutine Dispatcher"; ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)val); s_Instance = coroutineDispatcher_Impl; } } private void Update() { if (m_HasInLevelCoroutines && !GameStateManager.IsInExpedition) { m_InLevelCoroutines.ForEach(delegate(Coroutine coroutine) { ((MonoBehaviour)this).StopCoroutine(coroutine); }); m_HasInLevelCoroutines = false; } } [HideFromIl2Cpp] internal Coroutine RunCoroutine(IEnumerator routine) { return MonoBehaviourExtensions.StartCoroutine((MonoBehaviour)(object)this, routine); } [HideFromIl2Cpp] internal Coroutine RunInLevelCoroutine(IEnumerator routine) { if (!GameStateManager.IsInExpedition) { APILogger.Error("CoroutineDispatcher", "Cannot run InLevelCoroutine while you're not in level!"); return null; } Coroutine val = MonoBehaviourExtensions.StartCoroutine((MonoBehaviour)(object)this, routine); m_InLevelCoroutines.Add(val); m_HasInLevelCoroutines = true; return val; } } internal class ThreadDispatcher_Impl : MonoBehaviour { private readonly Queue<Action> s_ActionQueue = new Queue<Action>(); private static ThreadDispatcher_Impl s_Instance; public static ThreadDispatcher_Impl Instance { get { if ((Object)(object)s_Instance == (Object)null) { ThreadDispatcher_Impl threadDispatcher_Impl = Object.FindObjectOfType<ThreadDispatcher_Impl>(); if ((Object)(object)threadDispatcher_Impl != (Object)null) { s_Instance = threadDispatcher_Impl; } } return s_Instance; } } public ThreadDispatcher_Impl(IntPtr intPtr) : base(intPtr) { } static ThreadDispatcher_Impl() { AssetAPI.OnStartupAssetsLoaded += OnAssetsLoaded; } private static void OnAssetsLoaded() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown if (!((Object)(object)s_Instance != (Object)null)) { GameObject val = new GameObject(); ThreadDispatcher_Impl threadDispatcher_Impl = val.AddComponent<ThreadDispatcher_Impl>(); ((Object)val).name = "GTFO-API Thread Dispatcher"; ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)val); s_Instance = threadDispatcher_Impl; } } [HideFromIl2Cpp] internal void EnqueueAction(Action action) { lock (s_ActionQueue) { s_ActionQueue.Enqueue(action); } } internal void Update() { lock (s_ActionQueue) { while (s_ActionQueue.Count > 0) { s_ActionQueue.Dequeue()?.Invoke(); } } } } } namespace GTFO.API.Resources { public class ApiStatusInfo { public bool Created { get; internal set; } public bool Ready { get; internal set; } } public static class APIStatus { private static GameObject s_ScriptHolder; public static ApiStatusInfo Asset { get; internal set; } = new ApiStatusInfo(); public static ApiStatusInfo Event { get; internal set; } = new ApiStatusInfo(); public static ApiStatusInfo GameData { get; internal set; } = new ApiStatusInfo(); public static ApiStatusInfo Localization { get; internal set; } = new ApiStatusInfo(); public static ApiStatusInfo Il2Cpp { get; internal set; } = new ApiStatusInfo(); public static ApiStatusInfo Level { get; internal set; } = new ApiStatusInfo(); public static ApiStatusInfo Network { get; internal set; } = new ApiStatusInfo(); public static ApiStatusInfo Prefab { get; internal set; } = new ApiStatusInfo(); public static ApiStatusInfo SoundBank { get; internal set; } = new ApiStatusInfo(); internal static GameObject ScriptHolder { get { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown if ((Object)(object)s_ScriptHolder == (Object)null) { s_ScriptHolder = new GameObject(); ((Object)s_ScriptHolder).name = "GTFO-API Script Holder"; ((Object)s_ScriptHolder).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)s_ScriptHolder); } return s_ScriptHolder; } } internal static void CreateApi<T>(string apiName) where T : Component { ApiStatusInfo apiStatusInfo = (ApiStatusInfo)(typeof(APIStatus).GetProperty(apiName)?.GetValue(null)); if (apiStatusInfo == null) { throw new ArgumentException("Couldn't find API status for " + apiName, "apiName"); } if (!apiStatusInfo.Created && !((Object)(object)ScriptHolder.GetComponent<T>() != (Object)null)) { APILogger.Verbose("Core", "Creating API " + apiName); ScriptHolder.AddComponent<T>(); apiStatusInfo.Created = true; } } } internal static class RuntimeData { public static Dictionary<InventorySlot, string[]> BotFavorites; } public static class ShaderConstants { public const string CUSTOM_GEAR_SHADER = "Cell/Player/CustomGearShader"; } public static class NetworkConstants { public const string Magic = "GAPI_KSQK"; public const byte MagicSize = 9; public const ulong VersionSignature = 18374688171108015565uL; } } namespace GTFO.API.Patches { [HarmonyPatch(typeof(CellSettingsApply), "ApplyLanguage")] internal static class ApplyLanguage_Patches { private static bool s_LanguageChanged; [HarmonyWrapSafe] public static void Prefix(int value) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Invalid comparison between Unknown and I4 s_LanguageChanged = (int)Text.TextLocalizationService.CurrentLanguage != value; } [HarmonyWrapSafe] public static void Postfix() { if (s_LanguageChanged) { LocalizationAPI.LanguageChanged(); } } } [HarmonyPatch(typeof(AssetShardManager))] internal class AssetShardManager_Patches { [HarmonyPatch("Setup")] [HarmonyWrapSafe] [HarmonyPostfix] public static void Setup_Postfix() { if (!APIStatus.Asset.Created) { APIStatus.CreateApi<AssetAPI_Impl>("Asset"); } } } [HarmonyPatch(typeof(Builder))] internal class Builder_Patches { [HarmonyPatch("Build")] [HarmonyWrapSafe] [HarmonyPostfix] private static void BuildStart_Postfix() { LevelAPI.BuildStart(); } [HarmonyPatch("BuildDone")] [HarmonyWrapSafe] [HarmonyPostfix] private static void BuildDone_Postfix() { LevelAPI.BuildDone(); } } [HarmonyPatch(typeof(GameDataInit))] internal class GameDataInit_Patches { private struct PluginWhitelistInfo { public string GUID; public string Name; public string Version; public string Checksum; } private static PluginWhitelistInfo[] FetchPluginWhitelist() { using HttpClient httpClient = new HttpClient(); using Stream stream = httpClient.GetStreamAsync("https://raw.githubusercontent.com/GTFO-Modding/GTFO-API-PluginWhitelist/main/whitelist.txt").GetAwaiter().GetResult(); using StreamReader streamReader = new StreamReader(stream); string[] array = streamReader.ReadToEnd().Split('\n', StringSplitOptions.RemoveEmptyEntries); PluginWhitelistInfo[] array2 = new PluginWhitelistInfo[array.Length]; for (int i = 0; i < array2.Length; i++) { string[] array3 = array[i].Split(":"); array2[i] = new PluginWhitelistInfo { GUID = array3[0], Name = array3[1], Version = array3[2], Checksum = array3[3].TrimEnd('\r') }; } return array2; } [HarmonyPatch("Initialize")] [HarmonyWrapSafe] [HarmonyPostfix] public static void Initialize_Postfix() { Analytics.enabled = false; GameDataAPI.InvokeGameDataInit(); if (!APIStatus.Network.Created) { APIStatus.CreateApi<NetworkAPI_Impl>("Network"); } } private static void RemoveRequirementFromList(List<ExpeditionInTierData> list) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Invalid comparison between Unknown and I4 Enumerator<ExpeditionInTierData> enumerator = list.GetEnumerator(); while (enumerator.MoveNext()) { ExpeditionInTierData current = enumerator.Current; if (current.Enabled) { eExpeditionAccessibility accessibility = current.Accessibility; if ((int)accessibility == 0 || accessibility - 4 <= 1) { current.Accessibility = (eExpeditionAccessibility)2; } } } } } [HarmonyPatch(typeof(GearManager))] internal static class GearManager_Patches { private unsafe delegate IntPtr ReadFromDiskDelegate(IntPtr path, byte* createNew, Il2CppMethodInfo* methodInfo); private unsafe delegate void SaveToDiskDelegate(IntPtr path, IntPtr obj, Il2CppMethodInfo* methodInfo); private static bool m_PatchApplied; private static INativeDetour s_ReadFromDiskDetour; private static ReadFromDiskDelegate s_ReadFromDiskOriginal; private static INativeDetour s_SaveToDiskDetour; private static SaveToDiskDelegate s_SaveToDiskOriginal; private static string FavoritesDirectory => Path.Combine(Paths.BepInExRootPath, "GameData", "Favorites"); private static string FavoritePath => Path.Combine(FavoritesDirectory, "Gear.json"); private static string BotFavoritePath => Path.Combine(FavoritesDirectory, "BotGear.json"); [HarmonyPatch("Setup")] [HarmonyWrapSafe] [HarmonyPrefix] private unsafe static void Setup_Prefix() { if (!m_PatchApplied) { if (!Directory.Exists(FavoritesDirectory)) { Directory.CreateDirectory(FavoritesDirectory); } string methodName = "SaveToDisk"; APILogger.Verbose("GearManager_Patches", "Applying ReadFromDisk Patch"); s_ReadFromDiskDetour = Il2CppAPI.CreateGenericDetour<CellJSON, ReadFromDiskDelegate>("ReadFromDisk", "T", new string[2] { typeof(string).FullName, typeof(bool).MakeByRefType().FullName }, new Type[1] { typeof(GearFavoritesData) }, (ReadFromDiskDelegate)Patch_ReadFromDisk, out s_ReadFromDiskOriginal); APILogger.Verbose("GearManager_Patches", "Applying SaveToDisk Patch"); s_SaveToDiskDetour = Il2CppAPI.CreateGenericDetour<CellJSON, SaveToDiskDelegate>(methodName, typeof(void).FullName, new string[2] { typeof(string).FullName, "T" }, new Type[1] { typeof(GearFavoritesData) }, (SaveToDiskDelegate)Patch_SaveToDisk, out s_SaveToDiskOriginal); m_PatchApplied = true; } } private unsafe static IntPtr Patch_ReadFromDisk(IntPtr path, byte* createNew, Il2CppMethodInfo* methodInfo) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown string text = String.op_Implicit(new String(path)); if (text.EndsWith("GTFO_Favorites.txt", StringComparison.OrdinalIgnoreCase)) { return s_ReadFromDiskOriginal(IL2CPP.ManagedStringToIl2Cpp(FavoritePath), createNew, methodInfo); } if (text.EndsWith("GTFO_BotFavorites.txt", StringComparison.OrdinalIgnoreCase)) { return s_ReadFromDiskOriginal(IL2CPP.ManagedStringToIl2Cpp(BotFavoritePath), createNew, methodInfo); } return s_ReadFromDiskOriginal(path, createNew, methodInfo); } private unsafe static void Patch_SaveToDisk(IntPtr path, IntPtr favData, Il2CppMethodInfo* methodInfo) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown string text = String.op_Implicit(new String(path)); if (text.EndsWith("GTFO_Favorites.txt", StringComparison.OrdinalIgnoreCase)) { s_SaveToDiskOriginal(IL2CPP.ManagedStringToIl2Cpp(FavoritePath), favData, methodInfo); } else if (text.EndsWith("GTFO_BotFavorites.txt", StringComparison.OrdinalIgnoreCase)) { s_SaveToDiskOriginal(IL2CPP.ManagedStringToIl2Cpp(BotFavoritePath), favData, methodInfo); if (File.Exists(text)) { File.Delete(text); } } else { s_SaveToDiskOriginal(path, favData, methodInfo); } } } [HarmonyPatch(typeof(Global))] internal class Global_Patches { [HarmonyPatch("OnLevelCleanup")] [HarmonyWrapSafe] [HarmonyPostfix] private static void LevelCleanup_Postfix() { LevelAPI.LevelCleanup(); } } [HarmonyPatch(typeof(RundownManager))] internal class RundownManager_Patches { [HarmonyPatch("SetActiveExpedition")] [HarmonyWrapSafe] [HarmonyPostfix] private static void SetActiveExpedition_Postfix(pActiveExpedition expPackage, ExpeditionInTierData expTierData) { LevelAPI.ExpeditionUpdated(expPackage, expTierData); } } [HarmonyPatch(typeof(SNet_Replication))] internal class SNet_Replication_Patches { [HarmonyPatch("RecieveBytes")] [HarmonyWrapSafe] [HarmonyPrefix] public static bool RecieveBytes_Prefix(Il2CppStructArray<byte> bytes, uint size, ulong messagerID) { if (size < 12) { return true; } byte[] array = Il2CppArrayBase<byte>.op_Implicit((Il2CppArrayBase<byte>)(object)bytes); ushort num = BitConverter.ToUInt16(array, 0); if (NetworkAPI_Impl.Instance.m_ReplicatorKey == num) { string @string = Encoding.ASCII.GetString(array, 2, 9); if (@string != "GAPI_KSQK") { APILogger.Verbose("NetworkApi", $"Received invalid magic from {messagerID} ({@string} != {9})."); return true; } ulong num2 = BitConverter.ToUInt64(array, 11); if ((num2 & 0xFF00000000000000uL) != 18374686479671623680uL) { APILogger.Verbose("NetworkApi", $"Received invalid version signature from {messagerID}."); return true; } if (num2 != NetworkAPI_Impl.Instance.m_Signature) { APILogger.Error("NetworkApi", $"Received incompatible version signature, cannot unmask packet. Is {messagerID} on the same version?. ({num2} != {NetworkAPI_Impl.Instance.m_Signature})"); return false; } ushort num3 = BitConverter.ToUInt16(array, 19); string string2 = Encoding.UTF8.GetString(array, 21, num3); if (!NetworkAPI.IsEventRegistered(string2)) { APILogger.Error("NetworkApi", $"{messagerID} invoked an event {string2} which isn't registered."); return false; } NetworkAPI_Impl.Instance.HandlePacket(string2, messagerID, array, 21 + num3); return false; } return true; } } } namespace GTFO.API.Patches.Native { internal class SyringeFirstPerson_Patch : NativePatch<SyringeFirstPerson_Patch.SyringeUsedDelegate> { [UnmanagedFunctionPointer(CallingConvention.FastCall)] public unsafe delegate eSyringeType SyringeUsedDelegate(void* pSyringe); public unsafe override void* MethodPtr => Il2CppAPI.GetIl2CppMethod<_ApplySyringe_d__18>("MoveNext", "System.Boolean", isGeneric: false, Array.Empty<string>()); public override string JmpStartSig => "Æ\u0081\u00b4\0\0\0\u0001\u008b\u0087Ð\u0001\0\0\u0085À"; public override string JmpStartMask => "xxxxxxxxxxxxxxx"; public override byte[] CodeCave => new byte[10] { 198, 129, 180, 0, 0, 0, 1, 72, 137, 249 }; public override uint TrampolineSize => 13u; public unsafe override SyringeUsedDelegate To => OnSyringeApplyEffect; public unsafe static eSyringeType OnSyringeApplyEffect(void* pSyringe) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0017: Unknown result type (might be due to invalid IL or missing references) SyringeFirstPerson val = new SyringeFirstPerson(new IntPtr(pSyringe)); if (PrefabAPI.OnSyringeUsed(val)) { return (eSyringeType)(-1); } return val.m_type; } } } namespace GTFO.API.Native { internal static class Kernel32 { [DllImport("kernel32.dll")] public unsafe static extern void* VirtualAlloc(void* lpAddress, ulong dwSize, uint flAllocationType, uint flProtect); [DllImport("kernel32.dll")] public unsafe static extern bool VirtualProtect(void* lpAddress, ulong dwSize, uint flNewProtect, uint* lpflOldProtect); } internal static class MSVCRT { [DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)] public unsafe static extern void* memcpy(void* destination, void* source, long num); } public abstract class NativePatch<T> where T : Delegate { private static readonly byte[] s_CodeCaveHeader = new byte[4] { 72, 131, 236, 40 }; private static readonly byte[] s_CodeCaveFooter = new byte[17] { 72, 184, 0, 0, 0, 0, 0, 0, 0, 0, 255, 208, 72, 131,
plugins/net6/LEGACY.dll
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using System; using System.Collections; using System.Collections.Generic; using System.Collections.Immutable; using System.ComponentModel.DataAnnotations; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using AIGraph; using AK; using Agents; using AssetShards; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Utils.Collections; using BoosterImplants; using CellMenu; using ChainedPuzzles; using EOSExt.Reactor.Managers; using Enemies; using ExtraObjectiveSetup; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.Expedition.Gears; using ExtraObjectiveSetup.ExtendedWardenEvents; using ExtraObjectiveSetup.Instances; using ExtraObjectiveSetup.Utils; using FirstPersonItem; using FloLib.Infos; using FloLib.Networks.Replications; using GTFO.API; using GTFO.API.Utilities; using GameData; using Gear; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LEGACY.ExtraEvents; using LEGACY.LegacyOverride; using LEGACY.LegacyOverride.DummyVisual; using LEGACY.LegacyOverride.DummyVisual.VisualGOAnimation; using LEGACY.LegacyOverride.DummyVisual.VisualGOAnimation.AnimationConfig; using LEGACY.LegacyOverride.DummyVisual.VisualSequenceType; using LEGACY.LegacyOverride.ElevatorCargo; using LEGACY.LegacyOverride.EnemyTagger; using LEGACY.LegacyOverride.EventScan; using LEGACY.LegacyOverride.ExpeditionIntelNotification; using LEGACY.LegacyOverride.ExpeditionSuccessPage; using LEGACY.LegacyOverride.FogBeacon; using LEGACY.LegacyOverride.ForceFail; using LEGACY.LegacyOverride.Music; using LEGACY.LegacyOverride.ResourceStations; using LEGACY.LegacyOverride.ThermalSightAdjustment; using LEGACY.Utils; using LEGACY.VanillaFix; using LevelGeneration; using Localization; using MTFO.API; using Microsoft.CodeAnalysis; using Player; using SNetwork; using ScanPosOverride.JSON; using ScanPosOverride.Managers; using StateMachines; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("LEGACY")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LEGACY")] [assembly: AssemblyTitle("LEGACY")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [HarmonyPatch(typeof(PUI_Watermark), "UpdateWatermark")] internal static class Patch_WatermarkUpdateWatermark { private static void Postfix(PUI_Watermark __instance) { string value = "4.6.1+gitf831086-dirty-main".Remove("x.x.x".Length); ((TMP_Text)__instance.m_watermarkText).SetText($"<#99FFFF><b>Kain</b></color> <color=orange>{value}</color>\n<color=red><i>绝望狱渊</i></color> <color=orange>{"1.2.0"} TESTING</color>", true); } } namespace LEGACY { internal static class Assets { public static GameObject CircleSensor { get; private set; } public static GameObject MovableSensor { get; private set; } public static GameObject OBSVisual { get; private set; } public static GameObject ObjectiveMarker { get; private set; } public static GameObject EventScan { get; private set; } internal static GameObject DummyScan { get; private set; } internal static GameObject DummySensor { get; private set; } internal static GameObject AmmoStation { get; private set; } internal static GameObject MediStation { get; private set; } internal static GameObject ToolStation { get; private set; } public static void Init() { CircleSensor = AssetAPI.GetLoadedAsset<GameObject>("Assets/SecuritySensor/CircleSensor.prefab"); MovableSensor = AssetAPI.GetLoadedAsset<GameObject>("Assets/SecuritySensor/MovableSensor.prefab"); OBSVisual = AssetAPI.GetLoadedAsset<GameObject>("Assets/SecuritySensor/OBSVisual.prefab"); ObjectiveMarker = AssetAPI.GetLoadedAsset<GameObject>("Assets/SecuritySensor/ObjectiveMarker.prefab"); EventScan = AssetAPI.GetLoadedAsset<GameObject>("Assets/EventObjects/EventScan.prefab"); DummyScan = AssetAPI.GetLoadedAsset<GameObject>("Assets/DummyVisual/DummyScan.prefab"); DummySensor = AssetAPI.GetLoadedAsset<GameObject>("Assets/DummyVisual/DummySensor.prefab"); AmmoStation = AssetAPI.GetLoadedAsset<GameObject>("Assets/Misc/AmmoStation.prefab"); MediStation = AssetAPI.GetLoadedAsset<GameObject>("Assets/Misc/MediStation.prefab"); ToolStation = AssetAPI.GetLoadedAsset<GameObject>("Assets/Misc/ToolStation.prefab"); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInIncompatibility("GTFO.AWO")] [BepInPlugin("Inas.LEGACY", "LEGACY", "4.2.4")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas"; public const string RUNDOWN_NAME = "AOH"; public const string VERSION = "1.1.0"; public const bool TESTING = false; public const string TEST_STRING = "TESTING"; private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("LEGACY"); m_Harmony.PatchAll(); LegacyOverrideManagers.Init(); LegacyExtraEvents.Init(); LEGACY.VanillaFix.Debugger.Current.Init(); AssetAPI.OnAssetBundlesLoaded += Assets.Init; EventAPI.OnManagersSetup += delegate { AssetShardManager.OnStartupAssetsLoaded += Action.op_Implicit((Action)MainMenuGuiLayer.Current.PageRundownNew.SetupCustomTutorialButton); }; } } } namespace LEGACY.Reactor { [HarmonyPatch] internal class Patch_ReactorShutdown { [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateChange")] private static void Post_OnStateChange(LG_WardenObjective_Reactor __instance, pReactorState oldState, pReactorState newState) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Invalid comparison between Unknown and I4 //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected I4, but got Unknown //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)null || oldState.status == newState.status) { return; } WardenObjectiveDataBlock val = null; if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref val) || val == null) { LegacyLogger.Error("Patch_ReactorShutdown: "); LegacyLogger.Error("Failed to get warden objective"); } else if ((int)val.Type == 2 && !val.OnActivateOnSolveItem) { eWardenObjectiveEventTrigger val2 = (eWardenObjectiveEventTrigger)0; eReactorStatus status = newState.status; switch (status - 7) { default: return; case 0: val2 = (eWardenObjectiveEventTrigger)1; break; case 1: val2 = (eWardenObjectiveEventTrigger)2; break; case 2: val2 = (eWardenObjectiveEventTrigger)3; break; } _ = __instance.SpawnNode.LayerType; WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(val.EventsOnActivate, val2, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } [HarmonyPrefix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnBuildDone")] private static void Pre_OnBuildDone_ChainedPuzzleMidObjectiveFix(LG_WardenObjective_Reactor __instance) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) WardenObjectiveDataBlock val = null; if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref val) || val == null) { LegacyLogger.Error("Patch_ReactorShutdown: Failed to get warden objective"); } else if (val.ChainedPuzzleMidObjective != 0) { __instance.m_chainedPuzzleAlignMidObjective = __instance.m_chainedPuzzleAlign; } } [HarmonyPrefix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "Update")] private static bool Pre_Update(LG_WardenObjective_Reactor __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 if ((int)__instance.m_currentState.status != 7) { return true; } if (!__instance.m_currentWaveData.HasVerificationTerminal) { return true; } __instance.SetGUIMessage(true, Text.Format(3000u, (Object[])(object)new Object[1] { Object.op_Implicit("<color=orange>" + __instance.m_currentWaveData.VerificationTerminalSerial + "</color>") }), (ePUIMessageStyle)3, false, "", ""); return false; } } [HarmonyPatch] internal class Patch_ReactorStartup_ExtraEventsExecution { [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateChange")] private static void Post_ExecuteOnNoneEventsOnDefenseStart(LG_WardenObjective_Reactor __instance, pReactorState oldState, pReactorState newState) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Invalid comparison between Unknown and I4 if (oldState.status != newState.status && (int)newState.status == 3) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)0, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnBuildDone")] private static void Post_OnBuildDone(LG_WardenObjective_Reactor __instance) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Invalid comparison between Unknown and I4 WardenObjectiveDataBlock db = default(WardenObjectiveDataBlock); if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref db) || db == null) { LegacyLogger.Error("Patch_ReactorStartup_ExtraEventsExecution: "); LegacyLogger.Error("Failed to get warden objective"); } else if ((int)db.Type == 1 && !db.OnActivateOnSolveItem) { ChainedPuzzleInstance chainedPuzzleToStartSequence = __instance.m_chainedPuzzleToStartSequence; chainedPuzzleToStartSequence.OnPuzzleSolved += Action.op_Implicit((Action)delegate { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(db.EventsOnActivate, (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); }); } } } [HarmonyPatch] internal class Patch_ReactorStartup_OverwriteGUIBehaviour { private static HashSet<uint> ForceDisableLevels; [HarmonyPrefix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateChange")] private static bool Pre_HideReactorMessageForInfiniteWave(LG_WardenObjective_Reactor __instance, pReactorState oldState, pReactorState newState) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Invalid comparison between Unknown and I4 //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Invalid comparison between Unknown and I4 //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Invalid comparison between Unknown and I4 //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected I4, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_02a6: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) if (oldState.status == newState.status) { return true; } if ((int)newState.status != 2 && (int)newState.status != 3 && (int)newState.status != 4) { return true; } if (ForceDisable()) { if (oldState.stateCount != newState.stateCount) { __instance.OnStateCountUpdate(newState.stateCount); } if (oldState.stateProgress != newState.stateProgress) { __instance.OnStateProgressUpdate(newState.stateProgress); } __instance.ReadyForVerification = false; eReactorStatus status = newState.status; switch (status - 2) { case 0: { WardenObjectiveDataBlock val = null; if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref val) || val == null) { LegacyLogger.Error("Patch_ReactorStartup_OverwriteGUIBehaviour: "); LegacyLogger.Error("Failed to get warden objective datablock"); break; } __instance.m_lightCollection.SetMode(val.LightsOnDuringIntro); __instance.m_lightCollection.ResetUpdateValues(true); __instance.lcReset = true; __instance.m_lightsBlinking = false; __instance.m_spawnEnemies = false; __instance.m_progressUpdateEnabled = true; __instance.m_alarmCountdownPlayed = false; __instance.m_currentDuration = ((!newState.verifyFailed) ? __instance.m_currentWaveData.Warmup : __instance.m_currentWaveData.WarmupFail); WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)1, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); if (__instance.m_currentWaveCount == 1) { Debug.LogError(Object.op_Implicit("Reactor IDLE START")); __instance.m_sound.Post(EVENTS.REACTOR_POWER_LEVEL_1_LOOP, true); __instance.m_sound.SetRTPCValue(GAME_PARAMETERS.REACTOR_POWER, 0f); } else { Debug.LogError(Object.op_Implicit("Reactor REACTOR_POWER_DOWN")); __instance.m_sound.Post(EVENTS.REACTOR_POWER_LEVEL_2_TO_1_TRANSITION, true); __instance.m_sound.SetRTPCValue(GAME_PARAMETERS.REACTOR_POWER, 0f); } break; } case 1: __instance.m_lightCollection.ResetUpdateValues(true); __instance.lcReset = true; __instance.m_spawnEnemies = true; __instance.m_currentEnemyWaveIndex = 0; __instance.m_alarmCountdownPlayed = false; __instance.m_progressUpdateEnabled = true; __instance.m_currentDuration = __instance.m_currentWaveData.Wave; __instance.m_sound.Post(EVENTS.REACTOR_POWER_LEVEL_1_TO_3_TRANSITION, true); break; case 2: __instance.m_lightCollection.ResetUpdateValues(false); __instance.lcReset = true; __instance.m_spawnEnemies = false; __instance.m_progressUpdateEnabled = true; __instance.ReadyForVerification = true; Debug.Log(Object.op_Implicit("Wait for verify! newState.verifyFailed? " + newState.verifyFailed)); __instance.m_currentDuration = ((!newState.verifyFailed) ? __instance.m_currentWaveData.Verify : __instance.m_currentWaveData.VerifyFail); WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)2, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); break; } __instance.m_currentState = newState; return false; } return true; } private static bool ForceDisable() { return ForceDisableLevels.Contains(RundownManager.ActiveExpedition.LevelLayoutData); } static Patch_ReactorStartup_OverwriteGUIBehaviour() { ForceDisableLevels = new HashSet<uint>(); LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock("Legacy_L3E2_L1"); if (block != null) { ForceDisableLevels.Add(((GameDataBlockBase<LevelLayoutDataBlock>)(object)block).persistentID); } block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock("Legacy_L1E1_L1"); if (block != null) { ForceDisableLevels.Add(((GameDataBlockBase<LevelLayoutDataBlock>)(object)block).persistentID); } } } } namespace LEGACY.HardcodedBehaviours { [HarmonyPatch] internal class Patch_PickupItem_Hardcoded { [HarmonyPrefix] [HarmonyPatch(typeof(LG_Distribute_PickupItemsPerZone), "Build")] private static void Pre_LG_Distribute_PickupItemsPerZone(LG_Distribute_PickupItemsPerZone __instance) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Invalid comparison between Unknown and I4 //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Invalid comparison between Unknown and I4 //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Invalid comparison between Unknown and I4 LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock("LAYOUT_O4_1_L1"); if (block == null || RundownManager.ActiveExpedition.LevelLayoutData != ((GameDataBlockBase<LevelLayoutDataBlock>)(object)block).persistentID) { return; } eLocalZoneIndex localIndex = __instance.m_zone.LocalIndex; if ((int)localIndex != 1) { if ((int)localIndex == 5) { __instance.m_zonePlacementWeights.Start = 0f; __instance.m_zonePlacementWeights.Middle = 0f; __instance.m_zonePlacementWeights.End = 100000f; } } else if ((int)__instance.m_pickupType == 1) { __instance.m_zonePlacementWeights.Start = 100000f; __instance.m_zonePlacementWeights.Middle = 0f; __instance.m_zonePlacementWeights.End = 0f; } } } } namespace LEGACY.VanillaFix { [HarmonyPatch] internal class Patch_FixScoutFreeze { [HarmonyPrefix] [HarmonyPatch(typeof(ES_ScoutScream), "CommonUpdate")] private static bool Prefix_Debug(ES_ScoutScream __instance) { if (((AgentAI)((ES_Base)__instance).m_ai).Target == null) { return false; } return true; } } [HarmonyPatch] internal class Patch_LG_SecurityDoor_Fix_EventsOnUnlockDoor_Powergenerator { [HarmonyPrefix] [HarmonyPatch(typeof(LG_SecurityDoor), "OnSyncDoorStatusChange")] private static void Pre_OnSyncDoorStatusChange(LG_SecurityDoor __instance, pDoorState state, bool isRecall) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Invalid comparison between Unknown and I4 //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Invalid comparison between Unknown and I4 //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Invalid comparison between Unknown and I4 eDoorStatus status = state.status; if ((status - 4 <= 1 || (int)status == 9) && (int)__instance.m_lastState.status == 6 && !isRecall) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.LinkedToZoneData.EventsOnUnlockDoor, (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } } [HarmonyPatch] internal class Patch_LockSecurityDoor_FixCustomText { [HarmonyPostfix] [HarmonyPatch(typeof(LG_SecurityDoor_Locks), "Setup", new Type[] { typeof(LG_SecurityDoor) })] private static void Post_LG_SecurityDoor_Locks_Setup(LG_SecurityDoor door, LG_SecurityDoor_Locks __instance) { LocalizedText customText = door.LinkedToZoneData.ProgressionPuzzleToEnter.CustomText; __instance.m_lockedWithNoKeyInteractionText = customText; } } [HarmonyPatch] internal class Debugger { public static Debugger Current { get; private set; } = new Debugger(); public bool DEBUGGING { get; private set; } private Debugger() { } internal void Init() { _ = DEBUGGING; } } } namespace LEGACY.Utils { public delegate float EasingFunction(float t, float b, float c, float d); public delegate bool BoolCheck(); internal static class CoroutineEase { private static IEnumerator DoEaseLocalScale(Transform trans, Vector3 startScale, Vector3 targetScale, float startTime, float duration, EasingFunction ease, Action onDone, BoolCheck checkAbort) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) bool doAbort = false; while (Clock.Time < startTime + duration && !doAbort) { doAbort = checkAbort?.Invoke() ?? false; float num = ease(Clock.Time - startTime, 0f, 1f, duration); trans.localScale = Vector3.Lerp(startScale, targetScale, num); yield return null; } trans.localScale = targetScale; if (!doAbort) { onDone?.Invoke(); } } private static IEnumerator DoEaseLocalPos(Transform trans, Vector3 sourcePos, Vector3 targetPos, float startTime, float duration, EasingFunction ease, Action onDone, BoolCheck checkAbort) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) bool doAbort = false; while (Clock.Time < startTime + duration && !doAbort) { doAbort = checkAbort?.Invoke() ?? false; float num = ease(Clock.Time - startTime, 0f, 1f, duration); trans.localPosition = Vector3.Lerp(sourcePos, targetPos, num); yield return null; } trans.localPosition = targetPos; if (!doAbort) { onDone?.Invoke(); } } private static IEnumerator DoEaseLocalRot(Transform trans, Vector3 sourceEuler, Vector3 targetEuler, float startTime, float duration, EasingFunction ease, Action onDone, BoolCheck checkAbort) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) bool doAbort = false; while (Clock.Time < startTime + duration && !doAbort) { doAbort = checkAbort?.Invoke() ?? false; float num = ease(Clock.Time - startTime, 0f, 1f, duration); trans.localEulerAngles = Vector3.Lerp(sourceEuler, targetEuler, num); yield return null; } trans.localEulerAngles = targetEuler; if (!doAbort) { onDone?.Invoke(); } } internal static Coroutine EaseLocalScale(Transform trans, Vector3 startScale, Vector3 targetScale, float duration, EasingFunction ease = null, Action onDone = null, BoolCheck checkAbort = null) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) EasingFunction ease2 = ease ?? new EasingFunction(Easing.EaseOutExpo); return CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(DoEaseLocalScale(trans, startScale, targetScale, Clock.Time, duration, ease2, onDone, checkAbort)), (Action)null); } internal static Coroutine EaseLocalPos(Transform trans, Vector3 sourcePos, Vector3 targetPos, float duration, EasingFunction ease = null, Action onDone = null, BoolCheck checkAbort = null) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) EasingFunction ease2 = ease ?? new EasingFunction(Easing.EaseOutExpo); return CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(DoEaseLocalPos(trans, sourcePos, targetPos, Clock.Time, duration, ease2, onDone, checkAbort)), (Action)null); } internal static Coroutine EaseLocalRot(Transform trans, Vector3 sourceEuler, Vector3 targetEuler, float duration, EasingFunction ease = null, Action onDone = null, BoolCheck checkAbort = null) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) EasingFunction ease2 = ease ?? new EasingFunction(Easing.EaseOutExpo); return CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(DoEaseLocalRot(trans, sourceEuler, targetEuler, Clock.Time, duration, ease2, onDone, checkAbort)), (Action)null); } } public static class Helper { private static void ResetChild(iChainedPuzzleCore ICore) { CP_Bioscan_Core val = ((Il2CppObjectBase)ICore).TryCast<CP_Bioscan_Core>(); if ((Object)(object)val != (Object)null) { ((Il2CppObjectBase)val.m_spline).Cast<CP_Holopath_Spline>(); ((Il2CppObjectBase)val.PlayerScanner).Cast<CP_PlayerScanner>().ResetScanProgression(0f); val.Deactivate(); return; } CP_Cluster_Core val2 = ((Il2CppObjectBase)ICore).TryCast<CP_Cluster_Core>(); if ((Object)(object)val2 == (Object)null) { LegacyLogger.Error("ResetChild: found iChainedPuzzleCore that is neither CP_Bioscan_Core nor CP_Cluster_Core..."); return; } ((Il2CppObjectBase)val2.m_spline).Cast<CP_Holopath_Spline>(); foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)val2.m_childCores) { ResetChild(item); } val2.Deactivate(); } public static void ResetChainedPuzzle(ChainedPuzzleInstance chainedPuzzleInstance) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) if (chainedPuzzleInstance.Data.DisableSurvivalWaveOnComplete) { chainedPuzzleInstance.m_sound = new CellSoundPlayer(chainedPuzzleInstance.m_parent.position); } foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)chainedPuzzleInstance.m_chainedPuzzleCores) { ResetChild(item); } if (SNet.IsMaster) { pChainedPuzzleState state = chainedPuzzleInstance.m_stateReplicator.State; pChainedPuzzleState val = default(pChainedPuzzleState); val.status = (eChainedPuzzleStatus)0; val.currentSurvivalWave_EventID = state.currentSurvivalWave_EventID; val.isSolved = false; val.isActive = false; pChainedPuzzleState val2 = val; chainedPuzzleInstance.m_stateReplicator.InteractWithState(val2, new pChainedPuzzleInteraction { type = (eChainedPuzzleInteraction)2 }); } } public static List<T> ToManagedList<T>(this List<T> il2cppList) { List<T> list = new List<T>(); Enumerator<T> enumerator = il2cppList.GetEnumerator(); while (enumerator.MoveNext()) { T current = enumerator.Current; list.Add(current); } return list; } public static bool TryGetComponent<T>(this GameObject obj, out T comp) { comp = obj.GetComponent<T>(); return comp != null; } public static bool IsPlayerInLevel(PlayerAgent player) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Invalid comparison between Unknown and I4 return (int)player.Owner.Load<pGameState>().gameState == 10; } public static ChainedPuzzleInstance GetChainedPuzzleForCommandOnTerminal(LG_ComputerTerminal terminal, string command) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected I4, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Invalid comparison between Unknown and I4 //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Invalid comparison between Unknown and I4 //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Invalid comparison between Unknown and I4 //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Invalid comparison between Unknown and I4 //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Invalid comparison between Unknown and I4 uint num = 0u; if (terminal.SpawnNode.m_dimension.IsMainDimension) { LG_LayerType layerType = terminal.SpawnNode.LayerType; switch ((int)layerType) { case 0: num = RundownManager.ActiveExpedition.LevelLayoutData; break; case 1: num = RundownManager.ActiveExpedition.SecondaryLayout; break; case 2: num = RundownManager.ActiveExpedition.ThirdLayout; break; default: LegacyLogger.Error("Unimplemented layer type."); return null; } } else { num = terminal.SpawnNode.m_dimension.DimensionData.LevelLayoutData; } LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(num); List<CustomTerminalCommand> val = null; List<LG_ComputerTerminal> terminalsSpawnedInZone = terminal.SpawnNode.m_zone.TerminalsSpawnedInZone; int num2 = terminalsSpawnedInZone.IndexOf(terminal); ExpeditionZoneData val2 = null; Enumerator<ExpeditionZoneData> enumerator = block.Zones.GetEnumerator(); while (enumerator.MoveNext()) { ExpeditionZoneData current = enumerator.Current; if (current.LocalIndex == terminal.SpawnNode.m_zone.LocalIndex) { val2 = current; break; } } if (val2 == null) { LegacyLogger.Error("Cannot find target zone data."); return null; } if (val2.TerminalPlacements.Count != terminalsSpawnedInZone.Count) { LegacyLogger.Error("The numbers of terminal placement and spawn, skipped for the zone terminal."); return null; } val = val2.TerminalPlacements[num2].UniqueCommands; if (val.Count == 0) { return null; } List<WardenObjectiveEventData> val3 = null; TERM_Command val4 = (TERM_Command)0; Enumerator<CustomTerminalCommand> enumerator2 = val.GetEnumerator(); string text = default(string); string text2 = default(string); while (enumerator2.MoveNext()) { CustomTerminalCommand current2 = enumerator2.Current; if (current2.Command == command) { val3 = current2.CommandEvents; if (!terminal.m_command.TryGetCommand(current2.Command, ref val4, ref text, ref text2)) { LegacyLogger.Error("Cannot get TERM_COMMAND for command {0} on the specified terminal."); } break; } } if (val3 == null || (int)val4 == 0) { return null; } if ((int)val4 != 38 && (int)val4 != 39 && (int)val4 != 40 && (int)val4 != 41 && (int)val4 != 42) { return null; } ChainedPuzzleInstance val5 = null; for (int i = 0; i < val3.Count && (val3[i].ChainPuzzle == 0 || !terminal.TryGetChainPuzzleForCommand(val4, i, ref val5) || !((Object)(object)val5 != (Object)null)); i++) { } return val5; } public static bool TryGetZoneEntranceSecDoor(LG_Zone zone, out LG_SecurityDoor door) { if ((Object)(object)zone == (Object)null) { door = null; return false; } if ((Object)(object)zone.m_sourceGate == (Object)null) { door = null; return false; } if (zone.m_sourceGate.SpawnedDoor == null) { door = null; return false; } door = ((Il2CppObjectBase)zone.m_sourceGate.SpawnedDoor).TryCast<LG_SecurityDoor>(); return (Object)(object)door != (Object)null; } internal static bool isSecDoorToZoneOpened(LG_Zone zone14) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Invalid comparison between Unknown and I4 LG_SecurityDoor door = null; if (!TryGetZoneEntranceSecDoor(zone14, out door) || (Object)(object)door == (Object)null) { return false; } return (int)door.m_sync.GetCurrentSyncState().status == 10; } public static List<T> cast<T>(List<T> list) { List<T> list2 = new List<T>(); Enumerator<T> enumerator = list.GetEnumerator(); while (enumerator.MoveNext()) { T current = enumerator.Current; list2.Add(current); } return list2; } private static eDimensionIndex GetCurrentDimensionIndex() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) if (PlayerManager.PlayerAgentsInLevel.Count <= 0) { throw new Exception("? You don't have any player agent in level? How could that happen?"); } return ((Agent)PlayerManager.PlayerAgentsInLevel[0]).DimensionIndex; } public static void GetMinLayerAndLocalIndex(out LG_LayerType MinLayer, out eLocalZoneIndex MinLocalIndex) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Invalid comparison between I4 and Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between I4 and Unknown //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected I4, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected I4, but got Unknown MinLayer = (LG_LayerType)2; MinLocalIndex = (eLocalZoneIndex)20; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (IsPlayerInLevel(current)) { if ((int)MinLayer > (int)current.m_courseNode.LayerType) { MinLayer = (LG_LayerType)(int)current.m_courseNode.LayerType; MinLocalIndex = (eLocalZoneIndex)20; } if ((int)MinLocalIndex >= (int)current.m_courseNode.m_zone.LocalIndex) { MinLocalIndex = (eLocalZoneIndex)(int)current.m_courseNode.m_zone.LocalIndex; } } } } public static void GetMaxLayerAndLocalIndex(out LG_LayerType MaxLayer, out eLocalZoneIndex MaxLocalIndex) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Invalid comparison between I4 and Unknown //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Invalid comparison between I4 and Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected I4, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected I4, but got Unknown MaxLayer = (LG_LayerType)0; MaxLocalIndex = (eLocalZoneIndex)0; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (IsPlayerInLevel(current)) { if ((int)MaxLayer < (int)current.m_courseNode.LayerType) { MaxLayer = (LG_LayerType)(int)current.m_courseNode.LayerType; MaxLocalIndex = (eLocalZoneIndex)0; } if ((int)MaxLocalIndex < (int)current.m_courseNode.m_zone.LocalIndex) { MaxLocalIndex = (eLocalZoneIndex)(int)current.m_courseNode.m_zone.LocalIndex; } } } } public static int GetMinAreaIndex(LG_Zone zone) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)zone == (Object)null) { return -1; } LG_LayerType type = zone.m_layer.m_type; eLocalZoneIndex localIndex = zone.LocalIndex; GetCurrentDimensionIndex(); int num = zone.m_areas.Count; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (current.m_courseNode.LayerType != type || current.m_courseNode.m_zone.LocalIndex != localIndex) { continue; } int i = 0; for (List<LG_Area> areas = zone.m_areas; i < areas.Count; i++) { if (((Object)((Component)areas[i]).gameObject).GetInstanceID() == ((Object)((Component)current.m_courseNode.m_area).gameObject).GetInstanceID()) { if (num > i) { num = i; } break; } } } return num; } public static LG_ComputerTerminal FindTerminal(eDimensionIndex dimensionIndex, LG_LayerType layerType, eLocalZoneIndex localIndex, int terminalIndex) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = null; if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(dimensionIndex, layerType, localIndex, ref val) || (Object)(object)val == (Object)null) { LegacyLogger.Error($"FindTerminal: Didn't find LG_Zone {dimensionIndex}, {layerType}, {localIndex}"); return null; } if (val.TerminalsSpawnedInZone == null || terminalIndex >= val.TerminalsSpawnedInZone.Count) { LegacyLogger.Error($"FindTerminal: Invalid terminal index {terminalIndex} - {((val.TerminalsSpawnedInZone != null) ? val.TerminalsSpawnedInZone.Count : 0)} terminals are spawned in {dimensionIndex}, {layerType}, {localIndex}"); return null; } if (terminalIndex >= 0) { return val.TerminalsSpawnedInZone[terminalIndex]; } return null; } public static AIG_NodeCluster GetNodeFromDimensionPosition(eDimensionIndex dimensionIndex, Vector3 position) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) AIG_GeomorphNodeVolume val = default(AIG_GeomorphNodeVolume); AIG_VoxelNodePillar val2 = default(AIG_VoxelNodePillar); AIG_INode val3 = default(AIG_INode); AIG_NodeCluster result = default(AIG_NodeCluster); if (!AIG_GeomorphNodeVolume.TryGetGeomorphVolume(0, dimensionIndex, position, ref val) || !((AIG_NodeVolume)val).m_voxelNodeVolume.TryGetPillar(position, ref val2) || !val2.TryGetVoxelNode(position.y, ref val3) || !AIG_NodeCluster.TryGetNodeCluster(val3.ClusterID, ref result)) { LegacyLogger.Error("TryWarpTo : Position is not valid, try again inside an area."); return null; } return result; } } internal static class Json { private static readonly JsonSerializerOptions _setting; static Json() { _setting = new JsonSerializerOptions { ReadCommentHandling = JsonCommentHandling.Skip, IncludeFields = false, PropertyNameCaseInsensitive = true, WriteIndented = true, IgnoreReadOnlyProperties = true }; _setting.Converters.Add(new JsonStringEnumConverter()); _setting.Converters.Add(MTFOPartialDataUtil.PersistentIDConverter); _setting.Converters.Add(MTFOPartialDataUtil.LocalizedTextConverter); } public static T Deserialize<T>(string json) { return JsonSerializer.Deserialize<T>(json, _setting); } public static object Deserialize(Type type, string json) { return JsonSerializer.Deserialize(json, type, _setting); } public static string Serialize<T>(T value) { return JsonSerializer.Serialize(value, _setting); } public static void Load<T>(string filePath, out T config) where T : new() { config = Deserialize<T>(File.ReadAllText(filePath)); } } internal static class LegacyLogger { private static ManualLogSource logger = Logger.CreateLogSource("LEGACYCore"); public static void Log(string format, params object[] args) { Log(string.Format(format, args)); } public static void Log(string str) { if (logger != null) { logger.Log((LogLevel)8, (object)str); } } public static void Warning(string format, params object[] args) { Warning(string.Format(format, args)); } public static void Warning(string str) { if (logger != null) { logger.Log((LogLevel)4, (object)str); } } public static void Error(string format, params object[] args) { Error(string.Format(format, args)); } public static void Error(string str) { if (logger != null) { logger.Log((LogLevel)2, (object)str); } } public static void Debug(string format, params object[] args) { Debug(string.Format(format, args)); } public static void Debug(string str) { if (logger != null) { logger.Log((LogLevel)32, (object)str); } } } public class SpawnHibernateEnemiesEvent { public eWardenObjectiveEventTrigger Trigger { get; set; } public int Type { get; set; } = 170; public eDimensionIndex DimensionIndex { get; set; } public LG_LayerType Layer { get; set; } public eLocalZoneIndex LocalIndex { get; set; } public string WorldEventObjectFilter { get; set; } = "RANDOM"; public uint EnemyID { get; set; } public int Count { get; set; } = 1; public float Delay { get; set; } public float Duration { get; set; } = 2f; } public class WeightedAreaSelector { private static readonly Dictionary<LG_Zone, WeightedAreaSelector> dict; private WeightedRandomBag<LG_Area> weightedRandomBag; public static WeightedAreaSelector Get(LG_Zone zone) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected I4, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) if (!dict.ContainsKey(zone)) { WeightedAreaSelector weightedAreaSelector = new WeightedAreaSelector(); Enumerator<LG_Area> enumerator = zone.m_areas.GetEnumerator(); while (enumerator.MoveNext()) { LG_Area current = enumerator.Current; float num = 0f; LG_AreaSize size = current.m_size; switch (size - 1) { case 4: num = 7f; break; case 0: num = 20f; break; case 1: num = 30f; break; case 2: num = 35f; break; case 3: num = 45f; break; default: LegacyLogger.Error($"Unhandled LG_AreaSize: {current.m_size}. Won't build."); return null; } weightedAreaSelector.AddEntry(current, num); } dict.Add(zone, weightedAreaSelector); } return dict[zone]; } public static WeightedAreaSelector Get(eDimensionIndex eDimensionIndex, LG_LayerType layerType, eLocalZoneIndex localIndex) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(eDimensionIndex, layerType, localIndex, ref val) || !Object.op_Implicit((Object)(object)val)) { return null; } return Get(val); } private WeightedAreaSelector() { weightedRandomBag = new WeightedRandomBag<LG_Area>(); } private void AddEntry(LG_Area area, float weight) { weightedRandomBag.AddEntry(area, weight); } public LG_Area GetRandom() { return weightedRandomBag.GetRandom(); } private static void OnBuildDone() { } private static void Clear() { dict.Clear(); } static WeightedAreaSelector() { dict = new Dictionary<LG_Zone, WeightedAreaSelector>(); LevelAPI.OnLevelCleanup += dict.Clear; } } public class WeightedRandomBag<T> { private struct Entry { public double accumulatedWeight; public T item; } private List<Entry> entries = new List<Entry>(); private double accumulatedWeight; private Random rand = new Random(); public void AddEntry(T item, double weight) { if (weight <= 0.0) { LegacyLogger.Error("AddEntry: no non-positive weight pls."); return; } accumulatedWeight += weight; entries.Add(new Entry { item = item, accumulatedWeight = accumulatedWeight }); } public T GetRandom() { double num = rand.NextDouble() * accumulatedWeight; foreach (Entry entry in entries) { if (entry.accumulatedWeight >= num) { return entry.item; } } return default(T); } } } namespace LEGACY.LegacyOverride { internal class NavMarkerManager { private Dictionary<string, GameObject> markerVisuals = new Dictionary<string, GameObject>(); private Dictionary<string, NavMarker> navMarkers = new Dictionary<string, NavMarker>(); private List<GameObject> arbitraryNavMarkers = new List<GameObject>(); public static NavMarkerManager Current { get; private set; } = new NavMarkerManager(); private GameObject InstantiateMarkerVisual() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) GameObject obj = Object.Instantiate<GameObject>(Assets.ObjectiveMarker); float num = 0.16216217f; Transform transform = obj.transform; transform.localPosition += Vector3.up * num; return obj; } public void EnableMarkerAt(string markerName, GameObject target, float scale) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) if (navMarkers.ContainsKey(markerName)) { navMarkers[markerName].SetVisible(true); } else { NavMarker val = GuiManager.NavMarkerLayer.PrepareGenericMarker(target); if ((Object)(object)val != (Object)null) { val.SetColor(new Color(0.855f, 0.482f, 0.976f)); val.SetStyle((eNavMarkerStyle)14); val.SetVisible(true); navMarkers[markerName] = val; } else { LegacyLogger.Error("EnableMarkerAt: got null nav marker"); } } GameObject val2 = null; if (markerVisuals.ContainsKey(markerName)) { val2 = markerVisuals[markerName]; } else { val2 = InstantiateMarkerVisual(); val2.transform.localScale = new Vector3(scale, scale, scale); val2.transform.SetPositionAndRotation(target.transform.position, Quaternion.identity); markerVisuals[markerName] = val2; } CoroutineManager.BlinkIn(val2, 0f); LegacyLogger.Debug("EnableMarker: marker " + markerName + " enabled"); } public void EnableArbitraryMarkerAt(string markerName, Vector3 Position) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) if (navMarkers.ContainsKey(markerName)) { navMarkers[markerName].SetVisible(true); } else { GameObject val = new GameObject(markerName); val.transform.SetPositionAndRotation(Position, Quaternion.identity); arbitraryNavMarkers.Add(val); NavMarker val2 = GuiManager.NavMarkerLayer.PrepareGenericMarker(val); if ((Object)(object)val2 != (Object)null) { val2.SetColor(new Color(0.855f, 0.482f, 0.976f)); val2.SetStyle((eNavMarkerStyle)14); val2.SetVisible(true); navMarkers[markerName] = val2; } else { LegacyLogger.Error("EnableMarkerAt: got null nav marker"); } } LegacyLogger.Debug("EnableMarker: marker " + markerName + " enabled"); } internal (GameObject markerVisual, NavMarker navMakrer) GetMarkerVisuals(string markerName) { if (!markerVisuals.TryGetValue(markerName, out var value) || !navMarkers.TryGetValue(markerName, out var value2)) { return (null, null); } return (value, value2); } public void DisableMakrer(string markerName) { if (navMarkers.ContainsKey(markerName)) { navMarkers[markerName].SetVisible(false); } if (markerVisuals.ContainsKey(markerName)) { GameObject val = markerVisuals[markerName]; if (val.active) { CoroutineManager.BlinkOut(val, 0f); } LegacyLogger.Debug("DisableMakrer: marker " + markerName + " disabled"); } } public void Clear() { foreach (GameObject value in markerVisuals.Values) { Object.Destroy((Object)(object)value); } arbitraryNavMarkers.ForEach((Action<GameObject>)Object.Destroy); markerVisuals.Clear(); navMarkers.Clear(); arbitraryNavMarkers.Clear(); } private NavMarkerManager() { LevelAPI.OnBuildStart += Clear; LevelAPI.OnLevelCleanup += Clear; } } internal static class LegacyOverrideManagers { internal static readonly string LEGACY_CONFIG_PATH = Path.Combine(MTFOPathAPI.CustomPath, "LegacyOverride"); internal static void Init() { ElevatorCargoOverrideManager.Current.Init(); BigPickupFogBeaconSettingManager.Current.Init(); EnemyTaggerSettingManager.Current.Init(); ForceFailManager.Current.Init(); ((GenericExpeditionDefinitionManager<ExpeditionIntel>)ExpeditionIntelNotifier.Current).Init(); ((GenericExpeditionDefinitionManager<EventScanDefinition>)EventScanManager.Current).Init(); ((GenericExpeditionDefinitionManager<VisualGroupDefinition>)VisualManager.Current).Init(); ((GenericExpeditionDefinitionManager<MusicOverride>)MusicStateOverrider.Current).Init(); ((ZoneDefinitionManager<LevelSpawnedFogBeaconDefinition>)LevelSpawnedFogBeaconManager.Current).Init(); ((GenericExpeditionDefinitionManager<SuccessPageCustomization>)SuccessPageCustomizationManager.Current).Init(); ((GenericExpeditionDefinitionManager<ResourceStationDefinition>)ResourceStationManager.Current).Init(); AssetShardManager.OnStartupAssetsLoaded += Action.op_Implicit((Action)delegate { ((GenericDefinitionManager<TSADefinition>)TSAManager.Current).Init(); }); } } } namespace LEGACY.LegacyOverride.ThermalSightAdjustment { public class TSADefinition { public float OffAimPixelZoom { get; set; } = 1f; public TSShader Shader { get; set; } = new TSShader(); } internal class TSAManager : GenericDefinitionManager<TSADefinition> { private class PuzzleVisualWrapper { internal GameObject GO { get; set; } internal Renderer Renderer { get; set; } internal float Intensity { get; set; } internal float BehindWallIntensity { get; set; } internal void SetIntensity(float t) { if (GO.active) { if (Intensity > 0f) { Renderer.material.SetFloat("_Intensity", Intensity * t); } if (BehindWallIntensity > 0f) { Renderer.material.SetFloat("_BehindWallIntensity", BehindWallIntensity * t); } } } internal PuzzleVisualWrapper() { } } private const bool OUTPUT_THERMAL_SHADER_SETTINGS_ON_WIELD = false; private List<PuzzleVisualWrapper> PuzzleVisuals { get; } = new List<PuzzleVisualWrapper>(); public static TSAManager Current { get; } protected override string DEFINITION_NAME => "ThermalSight"; private Dictionary<uint, Renderer[]> InLevelGearThermals { get; } = new Dictionary<uint, Renderer[]>(); private HashSet<uint> ModifiedInLevelGearThermals { get; } = new HashSet<uint>(); private HashSet<uint> ThermalOfflineGears { get; } = new HashSet<uint>(); public uint CurrentGearPID { get; private set; } internal void RegisterPuzzleVisual(CP_Bioscan_Core core) { Il2CppArrayBase<Renderer> componentsInChildren = ((Component)core).gameObject.GetComponentsInChildren<Renderer>(true); if (componentsInChildren == null) { return; } foreach (Renderer item2 in ((IEnumerable<Renderer>)componentsInChildren).Where((Renderer comp) => ((Object)((Component)comp).gameObject).name.Equals("Zone")).ToList()) { GameObject gameObject = ((Component)item2).gameObject; float @float = item2.material.GetFloat("_Intensity"); float float2 = item2.material.GetFloat("_BehindWallIntensity"); PuzzleVisualWrapper item = new PuzzleVisualWrapper { GO = gameObject, Renderer = item2, Intensity = @float, BehindWallIntensity = float2 }; PuzzleVisuals.Add(item); } } private void AddOBSVisualRenderers() { foreach (GameObject oBSVisual in EnemyTaggerSettingManager.Current.OBSVisuals) { Renderer componentInChildren = oBSVisual.GetComponentInChildren<Renderer>(); float @float = componentInChildren.material.GetFloat("_Intensity"); float behindWallIntensity = -1f; PuzzleVisuals.Add(new PuzzleVisualWrapper { GO = oBSVisual, Renderer = componentInChildren, Intensity = @float, BehindWallIntensity = behindWallIntensity }); } } internal void SetPuzzleVisualsIntensity(float t) { PuzzleVisuals.ForEach(delegate(PuzzleVisualWrapper v) { v.SetIntensity(t); }); } private void CleanupPuzzleVisuals() { PuzzleVisuals.Clear(); } protected override void FileChanged(LiveEditEventArgs e) { base.FileChanged(e); InitThermalOfflineGears(); CleanupInLevelGearThermals(keepCurrentGear: true); TrySetThermalSightRenderer(CurrentGearPID); } public override void Init() { InitThermalOfflineGears(); } private void InitThermalOfflineGears() { ThermalOfflineGears.Clear(); foreach (PlayerOfflineGearDataBlock allBlock in GameDataBlockBase<PlayerOfflineGearDataBlock>.GetAllBlocks()) { if (((GameDataBlockBase<PlayerOfflineGearDataBlock>)(object)allBlock).name.ToLowerInvariant().EndsWith("_t")) { ThermalOfflineGears.Add(((GameDataBlockBase<PlayerOfflineGearDataBlock>)(object)allBlock).persistentID); } } LegacyLogger.Debug($"Found OfflineGear with thermal sight, count: {ThermalOfflineGears.Count}"); } private bool TryGetInLevelGearThermalRenderersFromItem(ItemEquippable item, uint gearPID, out Renderer[] renderers) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) renderers = null; if (item.GearIDRange == null) { return false; } if (gearPID == 0) { gearPID = ExpeditionGearManager.GetOfflineGearPID(item.GearIDRange); } if (gearPID == 0 || !IsGearWithThermal(gearPID)) { return false; } bool flag = false; if (!InLevelGearThermals.ContainsKey(gearPID)) { flag = true; } else { try { _ = ((Component)InLevelGearThermals[gearPID][0]).gameObject.transform.position; flag = false; } catch { ModifiedInLevelGearThermals.Remove(gearPID); flag = true; } } if (flag) { renderers = (from x in ((IEnumerable<Renderer>)((Component)item).GetComponentsInChildren<Renderer>(true))?.Where((Renderer x) => (Object)(object)x.sharedMaterial != (Object)null && (Object)(object)x.sharedMaterial.shader != (Object)null) where ((Object)x.sharedMaterial.shader).name.ToLower().Contains("Thermal".ToLower()) select x).ToArray() ?? null; if (renderers != null) { if (renderers.Length != 1) { LegacyLogger.Warning(((Item)item).PublicName + " contains more than 1 thermal renderers!"); } InLevelGearThermals[gearPID] = renderers; return true; } LegacyLogger.Debug(((Item)item).PublicName + ": thermal renderer not found"); return false; } renderers = InLevelGearThermals[gearPID]; return true; } internal bool TrySetThermalSightRenderer(uint gearPID = 0u) { //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Expected O, but got Unknown //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Expected O, but got Unknown //IL_0190: Unknown result type (might be due to invalid IL or missing references) if (gearPID == 0) { gearPID = CurrentGearPID; } if (!IsGearWithThermal(gearPID)) { return false; } if (ModifiedInLevelGearThermals.Contains(gearPID)) { return true; } if (base.definitions.TryGetValue(gearPID, out var value) && InLevelGearThermals.TryGetValue(gearPID, out var value2)) { TSShader shader = value.Definition.Shader; Renderer[] array = value2; foreach (Renderer val in array) { PropertyInfo[] properties = shader.GetType().GetProperties(); foreach (PropertyInfo propertyInfo in properties) { Type type = Nullable.GetUnderlyingType(propertyInfo.PropertyType) ?? propertyInfo.PropertyType; string text = "_" + propertyInfo.Name; if (type == typeof(float)) { val.material.SetFloat(text, (float)propertyInfo.GetValue(shader)); } else if (type == typeof(EOSColor)) { EOSColor val2 = (EOSColor)propertyInfo.GetValue(shader); val.material.SetVector(text, Color.op_Implicit(val2.ToUnityColor())); } else if (type == typeof(bool)) { bool flag = (bool)propertyInfo.GetValue(shader); val.material.SetFloat(text, flag ? 1f : 0f); } else if (type == typeof(Vec4)) { Vec4 val3 = (Vec4)propertyInfo.GetValue(shader); val.material.SetVector(text, val3.ToVector4()); } } } ModifiedInLevelGearThermals.Add(gearPID); return true; } return false; } internal void OnPlayerItemWielded(FirstPersonItemHolder fpsItemHolder, ItemEquippable item) { if (item.GearIDRange == null) { CurrentGearPID = 0u; return; } CurrentGearPID = ExpeditionGearManager.GetOfflineGearPID(item.GearIDRange); TryGetInLevelGearThermalRenderersFromItem(item, CurrentGearPID, out var _); TrySetThermalSightRenderer(CurrentGearPID); } public bool IsGearWithThermal(uint gearPID) { return ThermalOfflineGears.Contains(gearPID); } private void CleanupInLevelGearThermals(bool keepCurrentGear = false) { if (!keepCurrentGear || !InLevelGearThermals.ContainsKey(CurrentGearPID)) { InLevelGearThermals.Clear(); } else { Renderer[] value = InLevelGearThermals[CurrentGearPID]; InLevelGearThermals.Clear(); InLevelGearThermals[CurrentGearPID] = value; } ModifiedInLevelGearThermals.Clear(); } internal void SetCurrentThermalSightSettings(float t) { if (InLevelGearThermals.TryGetValue(CurrentGearPID, out var value) && base.definitions.TryGetValue(CurrentGearPID, out var value2)) { Renderer[] array = value; foreach (Renderer obj in array) { float zoom = value2.Definition.Shader.Zoom; float offAimPixelZoom = value2.Definition.OffAimPixelZoom; float num = Mathf.Lerp(zoom, offAimPixelZoom, t); obj.material.SetFloat("_Zoom", num); } } } private void Clear() { CurrentGearPID = 0u; CleanupInLevelGearThermals(); CleanupPuzzleVisuals(); } private TSAManager() { LevelAPI.OnBuildStart += Clear; LevelAPI.OnLevelCleanup += Clear; LevelAPI.OnEnterLevel += AddOBSVisualRenderers; } static TSAManager() { Current = new TSAManager(); } } public class TSShader { [JsonPropertyName("DistanceFalloff")] [Range(0.0, 1.0)] public float HeatFalloff { get; set; } = 0.01f; [Range(0.0, 1.0)] public float FogFalloff { get; set; } = 0.1f; [JsonPropertyName("PixelZoom")] [Range(0.0, 1.0)] public float Zoom { get; set; } = 0.8f; [JsonPropertyName("AspectRatioAdjust")] [Range(0.0, 2.0)] public float RatioAdjust { get; set; } = 1f; [Range(0.0, 1.0)] public float DistortionCenter { get; set; } = 0.5f; public float DistortionScale { get; set; } = 1f; public float DistortionSpeed { get; set; } = 1f; public float DistortionSignalSpeed { get; set; } = 0.025f; [Range(0.0, 1.0)] public float DistortionMin { get; set; } = 0.01f; [Range(0.0, 1.0)] public float DistortionMax { get; set; } = 0.4f; [JsonPropertyName("AmbientTemperature")] [Range(0.0, 1.0)] public float AmbientTemp { get; set; } = 0.15f; [JsonPropertyName("BackgroundTemperature")] [Range(0.0, 1.0)] public float BackgroundTemp { get; set; } = 0.05f; [Range(0.0, 10.0)] public float AlbedoColorFactor { get; set; } = 0.5f; [Range(0.0, 10.0)] public float AmbientColorFactor { get; set; } = 5f; public float OcclusionHeat { get; set; } = 0.5f; public float BodyOcclusionHeat { get; set; } = 2.5f; [Range(0.0, 1.0)] public float ScreenIntensity { get; set; } = 0.2f; [Range(0.0, 1.0)] public float OffAngleFade { get; set; } = 0.95f; [Range(0.0, 1.0)] public float Noise { get; set; } = 0.1f; [JsonPropertyName("MinShadowEnemyDistortion")] [Range(0.0, 1.0)] public float DistortionMinShadowEnemies { get; set; } = 0.2f; [JsonPropertyName("MaxShadowEnemyDistortion")] [Range(0.0, 1.0)] public float DistortionMaxShadowEnemies { get; set; } = 1f; [Range(0.0, 1.0)] public float DistortionSignalSpeedShadowEnemies { get; set; } = 1f; public float ShadowEnemyFresnel { get; set; } = 10f; [Range(0.0, 1.0)] public float ShadowEnemyHeat { get; set; } = 0.1f; public EOSColor ReticuleColorA { get; set; } = new EOSColor { r = 1f, g = 1f, b = 1f, a = 1f }; public EOSColor ReticuleColorB { get; set; } = new EOSColor { r = 1f, g = 1f, b = 1f, a = 1f }; public EOSColor ReticuleColorC { get; set; } = new EOSColor { r = 1f, g = 1f, b = 1f, a = 1f }; [Range(0.0, 20.0)] public float SightDirt { get; set; } public bool LitGlass { get; set; } public bool ClipBorders { get; set; } = true; public Vec4 AxisX { get; set; } = new Vec4(); public Vec4 AxisY { get; set; } = new Vec4(); public Vec4 AxisZ { get; set; } = new Vec4(); public bool Flip { get; set; } = true; [JsonPropertyName("Distance1")] [Range(0.0, 100.0)] public float ProjDist1 { get; set; } = 100f; [JsonPropertyName("Distance2")] [Range(0.0, 100.0)] public float ProjDist2 { get; set; } = 66f; [JsonPropertyName("Distance3")] [Range(0.0, 100.0)] public float ProjDist3 { get; set; } = 33f; [JsonPropertyName("Size1")] [Range(0.0, 3.0)] public float ProjSize1 { get; set; } = 1f; [JsonPropertyName("Size2")] [Range(0.0, 3.0)] public float ProjSize2 { get; set; } = 1f; [JsonPropertyName("Size3")] [Range(0.0, 3.0)] public float ProjSize3 { get; set; } = 1f; [JsonPropertyName("Zeroing")] [Range(-1.0, 1.0)] public float ZeroOffset { get; set; } } } namespace LEGACY.LegacyOverride.ResourceStations { public sealed class ToolStation : ResourceStation { public override string ItemKey => $"Tool_Station_{base.SerialNumber}"; protected override void SetupInteraction() { base.SetupInteraction(); TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.InteractionPrompt.ToolStation"); Interact.InteractionMessage = ((block == null) ? "TOOL STATION" : Text.Get(((GameDataBlockBase<TextDataBlock>)(object)block).persistentID)); } protected override void OnTriggerInteractionAction(PlayerAgent player) { PlayerAmmoStorage ammoStorage = PlayerBackpackManager.GetBackpack(player.Owner).AmmoStorage; float num = Math.Max(0f, Math.Min(def.SupplyUplimit.Tool - ammoStorage.ClassAmmo.RelInPack, def.SupplyEfficiency.Tool)); player.GiveAmmoRel(player, 0f, 0f, num); player.Sound.Post(EVENTS.AMMOPACK_APPLY, true); } public static ToolStation Instantiate(ResourceStationDefinition def) { if (def.StationType != StationType.TOOL) { LegacyLogger.Error($"Trying to instantiate MediStation with def with 'StationType': {def.StationType}!"); return null; } GameObject gO = Object.Instantiate<GameObject>(Assets.ToolStation); return new ToolStation(def, gO); } private ToolStation(ResourceStationDefinition def, GameObject GO) : base(def, GO) { } static ToolStation() { } } public sealed class MediStation : ResourceStation { public const float VANILLA_MAX_HEALTH = 25f; public override string ItemKey => $"Health_Station_{base.SerialNumber}"; protected override void SetupInteraction() { base.SetupInteraction(); TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.InteractionPrompt.MediStation"); Interact.InteractionMessage = ((block == null) ? "HEALTH STATION" : Text.Get(((GameDataBlockBase<TextDataBlock>)(object)block).persistentID)); } protected override void OnTriggerInteractionAction(PlayerAgent player) { float health = ((Dam_SyncedDamageBase)player.Damage).Health; float num = def.SupplyUplimit.Medi * 25f; if (!(health >= num)) { player.GiveHealth(player, Math.Min(def.SupplyEfficiency.Medi, (num - health) / 25f)); player.Sound.Post(EVENTS.MEDPACK_APPLY, true); } } public static MediStation Instantiate(ResourceStationDefinition def) { if (def.StationType != 0) { LegacyLogger.Error($"Trying to instantiate MediStation with def with 'StationType': {def.StationType}!"); return null; } GameObject gO = Object.Instantiate<GameObject>(Assets.MediStation); return new MediStation(def, gO); } private MediStation(ResourceStationDefinition def, GameObject GO) : base(def, GO) { } static MediStation() { } } public abstract class ResourceStation { public virtual GameObject GameObject { get; protected set; } public virtual GameObject InteractGO { get { GameObject gameObject = GameObject; return ((gameObject != null) ? ((Component)gameObject.transform.GetChild(3)).gameObject : null) ?? null; } } public virtual GameObject StationMarkerGO { get { GameObject gameObject = GameObject; return ((gameObject != null) ? ((Component)gameObject.transform.GetChild(2)).gameObject : null) ?? null; } } public virtual Interact_Timed Interact { get; protected set; } public virtual ResourceStationDefinition def { get; protected set; } public StateReplicator<RSStateStruct> StateReplicator { get; protected set; } public LG_GenericTerminalItem TerminalItem { get; protected set; } public AIG_CourseNode SpawnNode { get { return TerminalItem.SpawnNode; } set { TerminalItem.SpawnNode = value; } } protected int SerialNumber { get; private set; } public virtual string ItemKey => $"Resource_Station_{SerialNumber}"; public virtual void Destroy() { Object.Destroy((Object)(object)GameObject); Interact = null; def = null; } protected virtual void OnTriggerInteractionAction(PlayerAgent player) { } protected virtual void OnInteractionSelected(PlayerAgent agent, bool selected) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) if (selected) { string text = Text.Format(827u, (Object[])(object)new Object[1] { Object.op_Implicit(InputMapper.GetBindingName(((Interact_Base)Interact).InputAction)) }); TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.OnAdditionalInteractionText.ResourceStation"); string text2 = ((block == null) ? "TO REPLENISH" : Text.Get(((GameDataBlockBase<TextDataBlock>)(object)block).persistentID)); GuiManager.InteractionLayer.SetInteractPrompt(Interact.InteractionMessage, text + text2, (ePUIMessageStyle)0); } } protected virtual void SetupInteraction() { Interact.InteractDuration = def.InteractDuration; Interact_Timed interact = Interact; interact.OnInteractionSelected += Action<PlayerAgent, bool>.op_Implicit((Action<PlayerAgent, bool>)OnInteractionSelected); Interact_Timed interact2 = Interact; interact2.OnInteractionTriggered += Action<PlayerAgent>.op_Implicit((Action<PlayerAgent>)OnTriggerInteractionAction); } protected virtual void SetupTerminalItem() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(((GlobalZoneIndex)def).DimensionIndex, ((GlobalZoneIndex)def).LayerType, ((GlobalZoneIndex)def).LocalIndex, ref val) || (Object)(object)val == (Object)null) { LegacyLogger.Error("ResourceStation: Cannot find spawn node!"); return; } if (def.AreaIndex < 0 || def.AreaIndex >= val.m_areas.Count) { LegacyLogger.Error("ResourceStation: Cannot find spawn node - Area index is invalid!"); return; } TerminalItem.Setup(ItemKey, val.m_areas[def.AreaIndex].m_courseNode); if (SpawnNode != null) { TerminalItem.FloorItemLocation = SpawnNode.m_zone.NavInfo.GetFormattedText((LG_NavInfoFormat)7); } TerminalItem.FloorItemStatus = (eFloorInventoryObjectStatus)0; } protected virtual void OnStateChanged(RSStateStruct oldState, RSStateStruct newState, bool isRecall) { } protected virtual void SetupReplicator() { } protected ResourceStation(ResourceStationDefinition def, GameObject GO) { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) this.def = def; GameObject = GO; GameObject.transform.SetPositionAndRotation(def.Position.ToVector3(), def.Rotation.ToQuaternion()); Interact = InteractGO.GetComponent<Interact_Timed>(); SerialNumber = SerialGenerator.GetUniqueSerialNo(); if ((Object)(object)Interact == (Object)null) { LegacyLogger.Error("ResourceStation: Interact Comp not found!"); } else { SetupInteraction(); } TerminalItem = GO.GetComponent<LG_GenericTerminalItem>(); if ((Object)(object)TerminalItem == (Object)null) { LegacyLogger.Error("ResourceStation: TerminalItem not found!"); } else { SetupTerminalItem(); } SetupReplicator(); } static ResourceStation() { } } public sealed class AmmoStation : ResourceStation { public override string ItemKey => $"Ammunition_Station_{base.SerialNumber}"; protected override void SetupInteraction() { base.SetupInteraction(); TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("InGame.InteractionPrompt.AmmoStation"); Interact.InteractionMessage = ((block == null) ? "AMMUNITION STATION" : Text.Get(((GameDataBlockBase<TextDataBlock>)(object)block).persistentID)); } protected override void OnTriggerInteractionAction(PlayerAgent player) { PlayerAmmoStorage ammoStorage = PlayerBackpackManager.GetBackpack(player.Owner).AmmoStorage; float num = Math.Max(0f, Math.Min(def.SupplyUplimit.AmmoStandard - 1f * (float)ammoStorage.StandardAmmo.BulletClipSize / (float)ammoStorage.StandardAmmo.BulletsMaxCap - ammoStorage.StandardAmmo.RelInPack, def.SupplyEfficiency.AmmoStandard)); float num2 = Math.Max(0f, Math.Min(def.SupplyUplimit.AmmoSpecial - 1f * (float)ammoStorage.SpecialAmmo.BulletClipSize / (float)ammoStorage.SpecialAmmo.BulletsMaxCap - ammoStorage.SpecialAmmo.RelInPack, def.SupplyEfficiency.AmmoSpecial)); player.GiveAmmoRel(player, num, num2, 0f); player.Sound.Post(EVENTS.AMMOPACK_APPLY, true); } public static AmmoStation Instantiate(ResourceStationDefinition def) { if (def.StationType != StationType.AMMO) { LegacyLogger.Error($"Trying to instantiate AmmoStation with def with 'StationType': {def.StationType}!"); return null; } GameObject gO = Object.Instantiate<GameObject>(Assets.AmmoStation); return new AmmoStation(def, gO); } private AmmoStation(ResourceStationDefinition def, GameObject GO) : base(def, GO) { } static AmmoStation() { } } public enum StationType { MEDI, AMMO, TOOL } public class SupplyUplimit { public float Medi { get; set; } = 0.6f; public float AmmoStandard { get; set; } = 1f; public float AmmoSpecial { get; set; } = 1f; public float Tool { get; set; } } public class SupplyEfficiency { public float Medi { get; set; } = 0.2f; public float AmmoStandard { get; set; } = 0.15f; public float AmmoSpecial { get; set; } = 0.15f; public float Tool { get; set; } } public class ResourceStationDefinition : GlobalZoneIndex { public int AreaIndex { get; set; } public string WorldEventObjectFilter { get; set; } = string.Empty; public StationType StationType { get; set; } = StationType.AMMO; public Vec3 Position { get; set; } = new Vec3(); public Vec3 Rotation { get; set; } = new Vec3(); public float InteractDuration { get; set; } = 2.5f; public SupplyEfficiency SupplyEfficiency { get; set; } = new SupplyEfficiency(); public SupplyUplimit SupplyUplimit { get; set; } = new SupplyUplimit(); public int AllowedUseTimePerCooldown { get; set; } = 3; public float CooldownTime { get; set; } = 5f; } public class ResourceStationManager : GenericExpeditionDefinitionManager<ResourceStationDefinition> { public static ResourceStationManager Current { get; private set; } protected override string DEFINITION_NAME => "ResourceStation"; private Dictionary<string, ResourceStation> Stations { get; } = new Dictionary<string, ResourceStation>(); private void Build(ResourceStationDefinition def) { if (Stations.ContainsKey(def.WorldEventObjectFilter)) { LegacyLogger.Error("ResourceStationManager: WorldEventObjectFilter '" + def.WorldEventObjectFilter + "' is already used"); return; } ResourceStation resourceStation = null; switch (def.StationType) { case StationType.MEDI: resourceStation = MediStation.Instantiate(def); break; case StationType.AMMO: resourceStation = AmmoStation.Instantiate(def); break; case StationType.TOOL: resourceStation = ToolStation.Instantiate(def); break; default: LegacyLogger.Error($"ResourceStation {def.StationType} is unimplemented"); return; } if (resourceStation != null) { Stations[def.WorldEventObjectFilter] = resourceStation; LegacyLogger.Debug("ResourceStation '" + def.WorldEventObjectFilter + "' instantiated"); } } private void BuildStations() { if (base.definitions.TryGetValue(base.CurrentMainLevelLayout, out var value)) { value.Definitions.ForEach(Build); } } private void Clear() { foreach (ResourceStation value in Stations.Values) { value.Destroy(); } Stations.Clear(); } private ResourceStationManager() { LevelAPI.OnBuildStart += delegate { Clear(); }; LevelAPI.OnLevelCleanup += Clear; LevelAPI.OnBuildDone += BuildStations; } static ResourceStationManager() { Current = new ResourceStationManager(); } } public struct RSStateStruct { public int RemainingUseTime; public float CurrentCooldownTime; public bool Enabled; public RSStateStruct() { RemainingUseTime = 0; CurrentCooldownTime = 0f; Enabled = false; } } public class RSTimer : MonoBehaviour { private float endTime; private bool hasOnGoingTimer; private Action OnTimerEnd; public float RemainingTime { get { if (!hasOnGoingTimer) { return 0f; } return Math.Max(endTime - Clock.Time, 0f); } } private static List<GameObject> TimerGOs { get; } private void Update() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)GameStateManager.CurrentStateName == 10 && hasOnGoingTimer && !(Clock.Time < endTime)) { endTime = 0f; hasOnGoingTimer = false; Action onTimerEnd = OnTimerEnd; OnTimerEnd = null; onTimerEnd?.Invoke(); } } public void StartTimer(float time, Action onEnd = null) { if (time <= 0f) { LegacyLogger.Error("StartTimer: time is not positive!"); return; } if (hasOnGoingTimer) { LegacyLogger.Error("StartTimer: this timer is yet ended!"); return; } endTime = Clock.Time + time; OnTimerEnd = onEnd; hasOnGoingTimer = true; } private void OnDestroy() { endTime = 0f; hasOnGoingTimer = false; OnTimerEnd = null; } public static RSTimer Instantiate() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown GameObject val = new GameObject(); RSTimer result = val.AddComponent<RSTimer>(); TimerGOs.Add(val); return result; } public static void DestroyAll() { TimerGOs.ForEach((Action<GameObject>)Object.Destroy); TimerGOs.Clear(); } private RSTimer() { } static RSTimer() { TimerGOs = new List<GameObject>(); ClassInjector.RegisterTypeInIl2Cpp<RSTimer>(); LevelAPI.OnBuildStart += DestroyAll; LevelAPI.OnLevelCleanup += DestroyAll; } } } namespace LEGACY.LegacyOverride.EnemyTargeting { internal class EnemyTargetingPrioritizer : MonoBehaviour { public const float UPDATE_INTERVAL = 3f; private float nextUpdateTime = float.NaN; internal EnemyAgent enemy; private Dam_EnemyDamageBase damage { get { EnemyAgent obj = enemy; if (obj == null) { return null; } return obj.Damage; } } private AgentTarget target { get { EnemyAgent obj = enemy; if (obj == null) { return null; } return ((AgentAI)obj.AI).Target; } } private void Update() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Invalid comparison between Unknown and I4 //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) if ((int)GameStateManager.CurrentStateName != 10 || !SNet.IsMaster) { return; } if (float.IsNaN(nextUpdateTime)) { nextUpdateTime = Clock.Time + 3f; } else if (!(Clock.Time < nextUpdateTime) && !((Object)(object)enemy == (Object)null)) { nextUpdateTime = Clock.Time + 3f; if ((int)((AgentAI)enemy.AI).Mode == 1 && target != null && !(((Il2CppObjectBase)target.m_agent.CourseNode).Pointer == ((Il2CppObjectBase)((Agent)enemy).CourseNode).Pointer) && PlayerManager.PlayerAgentsInLevel.Count > 1 && ((Agent)PlayerManager.PlayerAgentsInLevel[0]).CourseNode.m_dimension.DimensionIndex == ((Agent)enemy).CourseNode.m_dimension.DimensionIndex) { TryPrioritizeCloserTarget(); } } } internal void TryPrioritizeCloserTarget() { _ = target; Agent val = null; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (((Agent)current).Alive && ((Il2CppObjectBase)((Agent)current).CourseNode).Pointer == ((Il2CppObjectBase)((Agent)enemy).CourseNode).Pointer) { val = (Agent)(object)current; break; } } if ((Object)(object)val == (Object)null) { enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current2 = enumerator.Current; if (((Agent)current2).Alive && ((Il2CppObjectBase)((Agent)current2).CourseNode.m_zone).Pointer == ((Il2CppObjectBase)((Agent)enemy).CourseNode.m_zone).Pointer) { val = (Agent)(object)current2; break; } } } if ((Object)(object)val != (Object)null) { ((AgentAI)enemy.AI).SetTarget(val); } } private void OnDestroy() { enemy = null; } static EnemyTargetingPrioritizer() { ClassInjector.RegisterTypeInIl2Cpp<EnemyTargetingPrioritizer>(); } } } namespace LEGACY.LegacyOverride.ElevatorCargo { internal class ElevatorCargoOverrideManager { public static readonly ElevatorCargoOverrideManager Current; private Dictionary<uint, LevelElevatorCargo> elevatorCargos = new Dictionary<uint, LevelElevatorCargo>(); private LiveEditListener liveEditListener; private static readonly string CONFIG_PATH; private void AddOverride(LevelElevatorCargo _override) { if (_override != null) { if (elevatorCargos.ContainsKey(_override.MainLevelLayout)) { LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout); elevatorCargos[_override.MainLevelLayout] = _override; } else { elevatorCargos.Add(_override.MainLevelLayout, _override); } } } public void Init() { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown if (!Directory.Exists(CONFIG_PATH)) { Directory.CreateDirectory(CONFIG_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json")); streamWriter.WriteLine(Json.Serialize(new LevelElevatorCargo())); streamWriter.Flush(); streamWriter.Close(); return; } foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories)) { Json.Load<LevelElevatorCargo>(item, out var config); AddOverride(config); } liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true); liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged); } private void FileChanged(LiveEditEventArgs e) { LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { LevelElevatorCargo @override = Json.Deserialize<LevelElevatorCargo>(content); AddOverride(@override); }); } internal LevelElevatorCargo GetLevelElevatorCargoItems(uint MainLevelLayout) { if (!elevatorCargos.ContainsKey(MainLevelLayout)) { return null; } return elevatorCargos[MainLevelLayout]; } private ElevatorCargoOverrideManager() { } static ElevatorCargoOverrideManager() { CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "ElevatorCargoOverride"); Current = new ElevatorCargoOverrideManager(); } } public enum ItemType { Consumable, BigPickup } public class ElevatorCargoItem { public uint ItemID { get; set; } public ItemType ItemType { get; set; } } public class LevelElevatorCargo { public uint MainLevelLayout { get; set; } public bool ForceDisable { get; set; } public List<ElevatorCargoItem> ElevatorCargoItems { get; set; } = new List<ElevatorCargoItem>(); } } namespace LEGACY.LegacyOverride.Patches { [HarmonyPatch] internal static class DynamicVisualAdjustment { [HarmonyPostfix] [HarmonyPatch(typeof(FirstPersonItemHolder), "SetWieldedItem")] private static void Post_SetWieldedItem(FirstPersonItemHolder __instance, ItemEquippable item) { TSAManager.Current.OnPlayerItemWielded(__instance, item); TSAManager.Current.SetPuzzleVisualsIntensity(1f); TSAManager.Current.SetCurrentThermalSightSettings(1f); } [HarmonyPostfix] [HarmonyPatch(typeof(FPIS_Aim), "Update")] private static void Post_Aim_Update(FPIS_Aim __instance) { if (!((Object)(object)((FPItemState)__instance).Holder.WieldedItem == (Object)null)) { float num = 1f - FirstPersonItemHolder.m_transitionDelta; if (!TSAManager.Current.IsGearWithThermal(TSAManager.Current.CurrentGearPID)) { num = Math.Max(0.05f, num); } else { TSAManager.Current.SetCurrentThermalSightSettings(num); } TSAManager.Current.SetPuzzleVisualsIntensity(num); } } [HarmonyPostfix] [HarmonyPatch(typeof(CP_Bioscan_Core), "Setup")] private static void Post_CaptureBioscanVisual(CP_Bioscan_Core __instance) { TSAManager.Current.RegisterPuzzleVisual(__instance); } } [HarmonyPatch] internal static class ExpeditionSuccessPage { [HarmonyPostfix] [HarmonyPatch(typeof(CM_PageExpeditionSuccess), "OnEnable")] private static void Post_CM_PageExpeditionSuccess_OnEnable(CM_PageExpeditionSuccess __instance) { if (!((Object)(object)__instance == (Object)null)) { SuccessPageCustomization currentCustomization = SuccessPageCustomizationManager.Current.CurrentCustomization; if (currentCustomization != null) { ((TMP_Text)__instance.m_header).SetText(LocalizedText.op_Implicit(currentCustomization.PageHeader), true); __instance.m_overrideSuccessMusic = currentCustomization.OverrideSuccessMusic; LegacyLogger.Warning("Post_CM_PageExpeditionSuccess_OnEnable: " + ((Object)currentCustomization.PageHeader).ToString()); } } } } [HarmonyPatch] internal static class LevelSpawnFogBeacon_BugFix { [HarmonyPostfix] [HarmonyPatch(typeof(HeavyFogRepellerGlobalState), "AttemptInteract")] private static void Post_HeavyFogRepellerGlobalState_AttemptInteract(HeavyFogRepellerGlobalState __instance) { LevelSpawnedFogBeaconSettings lSFBDef = LevelSpawnedFogBeaconManager.Current.GetLSFBDef(__instance); if (lSFBDef != null) { __instance.m_repellerSphere.Range = lSFBDef.Range; } } } [HarmonyPatch] internal class PrioritizeEnemyTargeting { private static bool s_patch = true; [HarmonyPostfix] [HarmonyPatch(typeof(EnemyCourseNavigation), "UpdateTracking")] private static void UpdateTracking(EnemyCourseNavigation __instance) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Invalid comparison between Unknown and I4 if (!s_patch) { return; } int count = PlayerManager.PlayerAgentsInLevel.Count; if (!SNet.IsMaster || count <= 1) { return; } EnemyAgent owner = __instance.m_owner; if ((int)((StateMachine<ES_Base>)(object)owner.Locomotion).m_currentState.m_stateEnum == 14 || ((Il2CppObjectBase)__instance.m_targetRef.m_agent.CourseNode).Pointer == ((Il2CppObjectBase)((Agent)owner).CourseNode).Pointer) { return; } PlayerAgent val = null; int num = Random.RandomRangeInt(0, count); for (int i = 0; i < count; i++) { PlayerAgent val2 = PlayerManager.PlayerAgentsInLevel[num]; if (((Agent)val2).Alive && ((Il2CppObjectBase)((Agent)val2).CourseNode).Pointer == ((Il2CppObjectBase)((Agent)owner).CourseNode).Pointer) { val = val2; break; } num = (num + 1) % count; } if ((Object)(object)val != (Object)null) { s_patch = false; ((AgentAI)owner.AI).SetTarget((Agent)(object)val); s_patch = true; } } } [HarmonyPatch] internal class RundownSelectionCustomization { private static uint r1TitleID; private static uint r2TitleID; [HarmonyPostfix] [HarmonyPatch(typeof(CM_PageRundown_New), "Setup")] private static void Post_CM_PageRundown_New(CM_PageRundown_New __instance) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) GameSetupDataBlock block = GameDataBlockBase<GameSetupDataBlock>.GetBlock(1u); if (block.RundownIdsToLoad.Count > 1 && block.RundownIdsToLoad.Count == 2) { ((Il2CppArrayBase<Vector3>)(object)__instance.m_rundownSelectionPositions)[0] = new Vector3(-320f, 75f, 0f); ((Il2CppArrayBase<Vector3>)(object)__instance.m_rundownSelectionPositions)[1] = new Vector3(320f, 0f, 0f); Vector3 zero = Vector3.zero; for (int i = block.RundownIdsToLoad.Count; i < ((Il2CppArrayBase<Vector3>)(object)__instance.m_rundownSelectionPositions).Count; i++) { zero = ((Il2CppArrayBase<Vector3>)(object)__instance.m_rundownSelectionPositions)[i]; ((Il2CppArrayBase<Vector3>)(object)__instance.m_rundownSelectionPositions)[i] = new Vector3(zero.x, -10000f, zero.z); } zero = __instance.m_textRundownHeaderTop.transform.position; __instance.m_textRundownHeaderTop.transform.position = new Vector3(zero.x, -350f, zero.z); } } private static void SetSelectionScale(CM_PageRundown_New p) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) GameSetupDataBlock block = GameDataBlockBase<GameSetupDataBlock>.GetBlock(1u); if (block.RundownIdsToLoad.Count > 1 && block.RundownIdsToLoad.Count == 2) { CM_RundownSelection obj = p.m_rundownSelections[0]; CM_RundownSelection val = p.m_rundownSelections[1]; ((Component)obj).transform.localScale = new Vector3(2f, 2f, 2f) * 1.625f; ((Component)val).transform.localScale = new Vector3(1.25f, 1.25f, 1.25f) * 1.5f; Transform transform = obj.m_rundownText.transform; Quaternion localRotation = (val.m_rundownText.transform.localRotation = Quaternion.AngleAxis(45f, Vector3.right)); transform.localRotation = localRotation; obj.m_rundownText.transform.localPosition = Vector3.up * 60f + Vector3.right * 20f; val.m_rundownText.transform.localPosition = Vector3.up * 85f + Vector3.left * 25f; Transform transform2 = ((Component)obj).transform; localRotation = (((Component)val).transform.localRotation = Quaternion.AngleAxis(-45f, Vector3.right)); transform2.localRotation = localRotation; ((TMP_Text)obj.m_rundownText).text = ((r1TitleID != 0) ? Text.Get(r1TitleID) : "<size=50%><color=#00ae9d>[ LEGACY ]</color></size>"); ((TMP_Text)val.m_rundownText).text = ((r2TitleID != 0) ? Text.Get(r2TitleID) : "<size=80%><color=#009ad6>[ L-OMNI ]</color></size>"); DestroyAltText(obj); DestroyAltText(val); } static void DestroyAltText(CM_RundownSelection s) { if ((Object)(object)s.m_altText != (Object)null) { Object.Destroy((Object)(object)((Component)s.m_altText).gameObject); s.m_altText = null; } } } [HarmonyPostfix] [HarmonyPatch(typeof(CM_PageRundown_New), "UpdateRundownSelectionButton")] private static void Post_UpdateRundownSelectionButton(CM_PageRundown_New __instance) { InitTitle(); SetSelectionScale(__instance); } private static void InitTitle() { if (r1TitleID == 0) { TextDataBlock block = GameDataBlockBase<TextDataBlock>.GetBlock("LEGACY_Title"); if (block != null) { r1TitleID = ((GameDataBlockBase<TextDataBlock>)(object)block).persistentID; } block = GameDataBlockBase<TextDataBlock>.GetBlock("LEGACY-Omni_Title"); if (block
plugins/x64/Release/netstandard2.1/Oxygen.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.Json; using System.Text.Json.Serialization; using AK; using Agents; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using GTFO.API; using GTFO.API.Utilities; using GameData; using GameEvent; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Localization; using MTFO.Managers; using Microsoft.CodeAnalysis; using Oxygen.Components; using Oxygen.Config; using Oxygen.Utils; using Oxygen.Utils.PartialData; using Player; using SNetwork; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Oxygen")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Oxygen")] [assembly: AssemblyTitle("Oxygen")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Oxygen { [BepInPlugin("Inas.Oxygen", "Oxygen", "1.3.2")] [BepInProcess("GTFO.exe")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BasePlugin { [CompilerGenerated] private static class <>O { public static Action <0>__OnBuildDone; public static Action <1>__OnLevelCleanup; public static Action <2>__Setup; public static Action <3>__OnLevelCleanup; public static Action <4>__OnBuildStart; public static Action <5>__OnLevelCleanup; public static LiveEditEventHandler <6>__Listener_FileChanged1; } public const string MODNAME = "Oxygen"; public const string AUTHOR = "Inas"; public const string GUID = "Inas.Oxygen"; public const string VERSION = "1.3.2"; public static readonly string OXYGEN_CONFIG_PATH = Path.Combine(ConfigManager.CustomPath, "Oxygen"); public static Dictionary<uint, OxygenBlock> lookup = new Dictionary<uint, OxygenBlock>(); private static LiveEditListener listener = null; public override void Load() { //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Expected O, but got Unknown if (!Directory.Exists(OXYGEN_CONFIG_PATH)) { Directory.CreateDirectory(OXYGEN_CONFIG_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(OXYGEN_CONFIG_PATH, "Template.json")); streamWriter.WriteLine(ConfigManager.Serialize(new OxygenConfig())); streamWriter.Flush(); streamWriter.Close(); } ClassInjector.RegisterTypeInIl2Cpp<AirManager>(); LevelAPI.OnBuildDone += AirManager.OnBuildDone; LevelAPI.OnLevelCleanup += AirManager.OnLevelCleanup; ClassInjector.RegisterTypeInIl2Cpp<AirBar>(); LevelAPI.OnBuildStart += AirBar.Setup; LevelAPI.OnLevelCleanup += AirBar.OnLevelCleanup; ClassInjector.RegisterTypeInIl2Cpp<AirPlane>(); LevelAPI.OnBuildStart += AirPlane.OnBuildStart; LevelAPI.OnLevelCleanup += AirPlane.OnLevelCleanup; new Harmony("Inas.Oxygen").PatchAll(); foreach (string item in Directory.EnumerateFiles(OXYGEN_CONFIG_PATH, "*.json", SearchOption.AllDirectories)) { ConfigManager.Load<OxygenConfig>(item, out var config); foreach (OxygenBlock block in config.Blocks) { foreach (uint fogSetting in block.FogSettings) { if (!lookup.ContainsKey(fogSetting)) { lookup.Add(fogSetting, block); } } } } listener = LiveEdit.CreateListener(OXYGEN_CONFIG_PATH, "*.json", true); LiveEditListener obj = listener; object obj2 = <>O.<6>__Listener_FileChanged1; if (obj2 == null) { LiveEditEventHandler val = Listener_FileChanged1; <>O.<6>__Listener_FileChanged1 = val; obj2 = (object)val; } obj.FileChanged += (LiveEditEventHandler)obj2; } private static void Listener_FileChanged1(LiveEditEventArgs e) { Log.Warning("LiveEdit File Changed: " + e.FullPath + "."); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { foreach (OxygenBlock block in ConfigManager.Deserialize<OxygenConfig>(content).Blocks) { foreach (uint fogSetting in block.FogSettings) { if (lookup.ContainsKey(fogSetting)) { lookup.Remove(fogSetting); } lookup.Add(fogSetting, block); Log.Warning($"Replaced OxygenConfig for FogSetting: {fogSetting}."); } } if (GameStateManager.IsInExpedition) { AirManager.Current.UpdateAirConfig(AirManager.Current.FogSetting(), LiveEditForceUpdate: true); } }); } } } namespace Oxygen.Utils { internal static class Extension { public static T Instantiate<T>(this GameObject gameObject, string name) where T : Component { GameObject obj = Object.Instantiate<GameObject>(gameObject, gameObject.transform.parent, false); ((Object)obj).name = name; return obj.GetComponent<T>(); } } internal class LocalizedTextConverter : JsonConverter<LocalizedText> { public override bool HandleNull => false; public override LocalizedText Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown switch (reader.TokenType) { case JsonTokenType.String: { string @string = reader.GetString(); return new LocalizedText { Id = 0u, UntranslatedText = @string }; } case JsonTokenType.Number: return new LocalizedText { Id = reader.GetUInt32(), UntranslatedText = null }; default: throw new JsonException($"LocalizedTextJson type: {reader.TokenType} is not implemented!"); } } public override void Write(Utf8JsonWriter writer, LocalizedText value, JsonSerializerOptions options) { JsonSerializer.Serialize<LocalizedText>(writer, value, options); } } internal static class Log { private static ManualLogSource source; static Log() { source = Logger.CreateLogSource("Oxygen"); } public static void Debug(object msg) { source.LogDebug(msg); } public static void Error(object msg) { source.LogError(msg); } public static void Fatal(object msg) { source.LogFatal(msg); } public static void Info(object msg) { source.LogInfo(msg); } public static void Message(object msg) { source.LogMessage(msg); } public static void Warning(object msg) { source.LogWarning(msg); } } } namespace Oxygen.Utils.PartialData { public static class MTFOPartialDataUtil { public const string PLUGIN_GUID = "MTFO.Extension.PartialBlocks"; public static JsonConverter PersistentIDConverter { get; private set; } public static JsonConverter LocalizedTextConverter { get; private set; } public static bool IsLoaded { get; private set; } public static bool Initialized { get; private set; } public static string PartialDataPath { get; private set; } public static string ConfigPath { get; private set; } static MTFOPartialDataUtil() { PersistentIDConverter = null; LocalizedTextConverter = null; IsLoaded = false; Initialized = false; PartialDataPath = string.Empty; ConfigPath = string.Empty; if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("MTFO.Extension.PartialBlocks", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } Type[] types = obj.GetTypes(); Type type = types.First((Type t) => t.Name == "PersistentIDConverter"); if ((object)type == null) { throw new Exception("Unable to Find PersistentIDConverter Class"); } Type type2 = types.First((Type t) => t.Name == "LocalizedTextConverter"); if ((object)type2 == null) { throw new Exception("Unable to Find LocalizedTextConverter Class"); } Type obj2 = types.First((Type t) => t.Name == "PartialDataManager") ?? throw new Exception("Unable to Find PartialDataManager Class"); PropertyInfo property = obj2.GetProperty("Initialized", BindingFlags.Static | BindingFlags.Public); PropertyInfo property2 = obj2.GetProperty("PartialDataPath", BindingFlags.Static | BindingFlags.Public); PropertyInfo? property3 = obj2.GetProperty("ConfigPath", BindingFlags.Static | BindingFlags.Public); if ((object)property == null) { throw new Exception("Unable to Find Property: Initialized"); } if ((object)property2 == null) { throw new Exception("Unable to Find Property: PartialDataPath"); } if ((object)property3 == null) { throw new Exception("Unable to Find Field: ConfigPath"); } Initialized = (bool)property.GetValue(null); PartialDataPath = (string)property2.GetValue(null); ConfigPath = (string)property3.GetValue(null); PersistentIDConverter = (JsonConverter)Activator.CreateInstance(type); LocalizedTextConverter = (JsonConverter)Activator.CreateInstance(type2); IsLoaded = true; } catch (Exception value2) { Log.Error($"Exception thrown while reading data from MTFO_Extension_PartialData:\n{value2}"); } } } public static class MTFOUtil { public const string PLUGIN_GUID = "com.dak.MTFO"; public const BindingFlags PUBLIC_STATIC = BindingFlags.Static | BindingFlags.Public; public static string GameDataPath { get; private set; } public static string CustomPath { get; private set; } public static bool HasCustomContent { get; private set; } public static bool IsLoaded { get; private set; } static MTFOUtil() { GameDataPath = string.Empty; CustomPath = string.Empty; HasCustomContent = false; IsLoaded = false; if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("com.dak.MTFO", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } Type obj2 = obj.GetTypes().First((Type t) => t.Name == "ConfigManager") ?? throw new Exception("Unable to Find ConfigManager Class"); FieldInfo field = obj2.GetField("GameDataPath", BindingFlags.Static | BindingFlags.Public); FieldInfo field2 = obj2.GetField("CustomPath", BindingFlags.Static | BindingFlags.Public); FieldInfo? field3 = obj2.GetField("HasCustomContent", BindingFlags.Static | BindingFlags.Public); if ((object)field == null) { throw new Exception("Unable to Find Field: GameDataPath"); } if ((object)field2 == null) { throw new Exception("Unable to Find Field: CustomPath"); } if ((object)field3 == null) { throw new Exception("Unable to Find Field: HasCustomContent"); } GameDataPath = (string)field.GetValue(null); CustomPath = (string)field2.GetValue(null); HasCustomContent = (bool)field3.GetValue(null); IsLoaded = true; } catch (Exception value2) { Log.Error($"Exception thrown while reading path from DataDumper (MTFO): \n{value2}"); } } } } namespace Oxygen.Patches { [HarmonyPatch] internal class Patches_Dam_PlayerDamageLocal { [HarmonyPrefix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveNoAirDamage")] public static bool Pre_ReceiveNoAirDamage(Dam_PlayerDamageLocal __instance, pMiniDamageData data) { //IL_00a1: Unknown result type (might be due to invalid IL or missing references) float num = ((UFloat16)(ref data.damage)).Get(((Dam_SyncedDamageBase)__instance).HealthMax); ((Dam_PlayerDamageBase)__instance).m_nextRegen = Clock.Time + ((Dam_PlayerDamageBase)__instance).Owner.PlayerData.healthRegenStartDelayAfterDamage; if (((Agent)((Dam_PlayerDamageBase)__instance).Owner).IsLocallyOwned) { DramaManager.CurrentState.OnLocalDamage(num); GameEventManager.PostEvent((eGameEvent)13, ((Dam_PlayerDamageBase)__instance).Owner, num, "", (Dictionary<string, string>)null); } else { DramaManager.CurrentState.OnTeammatesDamage(num); } if (((Dam_PlayerDamageBase)__instance).IgnoreAllDamage) { return false; } if (SNet.IsMaster && !((Dam_SyncedDamageBase)__instance).RegisterDamage(num)) { ((Dam_SyncedDamageBase)__instance).SendSetHealth(((Dam_SyncedDamageBase)__instance).Health); } __instance.Hitreact(((UFloat16)(ref data.damage)).Get(((Dam_SyncedDamageBase)__instance).HealthMax), Vector3.zero, true, false, false); return false; } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveBulletDamage")] public static void Post_ReceiveBulletDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveMeleeDamage")] public static void Post_ReceiveMeleeDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveFireDamage")] public static void Post_ReceiveFireDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveShooterProjectileDamage")] public static void Post_ReceiveShooterProjectileDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveTentacleAttackDamage")] public static void Post_ReceiveTentacleAttackDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceivePushDamage")] public static void Post_ReceivePushDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveSetDead")] public static void Post_ReceiveSetDead() { AirManager.Current.ResetHealthToRegen(); } } [HarmonyPatch(typeof(EnvironmentStateManager), "UpdateFog")] internal class EnvironmentStateManager_UpdateFog { public static void Prefix(EnvironmentStateManager __instance) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)AirManager.Current == (Object)null) { return; } FogState val = ((Il2CppArrayBase<FogState>)(object)__instance.m_stateReplicator.State.FogStates)[__instance.m_latestKnownLocalDimensionCreationIndex]; if (val.FogDataID != 0) { AirManager.Current.UpdateAirConfig(val.FogDataID); if (!AirManager.Current.HasAirConfig()) { AirManager.Current.StopInfectionLoop(); } } } } [HarmonyPatch(typeof(FogRepeller_Sphere), "StartRepelling")] internal class FogRepeller_Sphere_StartRepelling { public static void Postfix(ref FogRepeller_Sphere __instance) { if (__instance.m_infectionShield != null) { EffectVolumeManager.UnregisterVolume((EffectVolume)(object)__instance.m_infectionShield); ((EffectVolume)__instance.m_infectionShield).contents = (eEffectVolumeContents)0; EffectVolumeManager.RegisterVolume((EffectVolume)(object)__instance.m_infectionShield); } } } [HarmonyPatch(typeof(LocalPlayerAgentSettings), "UpdateBlendTowardsTargetFogSetting")] internal class LocalPlayerAgentSettings_UpdateBlendTowardsTargetFogSetting { public static void Postfix(LocalPlayerAgentSettings __instance, float amount) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) if (!AirManager.Current.HasAirConfig()) { AirPlane.Current.Unregister(); } else { if (__instance.m_targetFogSettings == null || !SNet.LocalPlayer.HasPlayerAgent) { return; } PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent(); if ((Object)(object)localPlayerAgent.FPSCamera == (Object)null) { return; } AirPlane current = AirPlane.Current; if (!((Object)(object)current == (Object)null) && RundownManager.ExpeditionIsStarted) { float num = 0f; Dimension val = default(Dimension); if (Dimension.GetDimension(((Agent)localPlayerAgent).DimensionIndex, ref val)) { num = val.GroundY; } PreLitVolume prelitVolume = localPlayerAgent.FPSCamera.PrelitVolume; ((EffectVolume)current.airPlane).invert = (double)prelitVolume.m_densityHeightMaxBoost > (double)prelitVolume.m_fogDensity; ((EffectVolume)current.airPlane).contents = (eEffectVolumeContents)1; ((EffectVolume)current.airPlane).modification = (eEffectVolumeModification)0; ((EffectVolume)current.airPlane).modificationScale = AirManager.Current.AirLoss(); current.airPlane.lowestAltitude = prelitVolume.m_densityHeightAltitude + num; current.airPlane.highestAltitude = prelitVolume.m_densityHeightAltitude + prelitVolume.m_densityHeightRange + num; AirPlane.Current.Register(); } } } } [HarmonyPatch] internal class Patch_PlayerAgent { [HarmonyPrefix] [HarmonyPatch(typeof(PlayerAgent), "ReceiveModification")] public static void ReceiveModification(PlayerAgent __instance, ref EV_ModificationData data) { if (AirManager.Current.HasAirConfig()) { if ((double)data.health != 0.0) { AirManager.Current.RemoveAir(data.health); } else { AirManager.Current.AddAir(); } data.health = 0f; } } [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch(typeof(PlayerAgent), "Setup")] internal static void Post_Setup(PlayerAgent __instance) { if (((Agent)__instance).IsLocallyOwned) { AirManager.Setup(__instance); } } } } namespace Oxygen.Config { public class ConfigManager { private static readonly JsonSerializerOptions s_SerializerOptions; public static T Deserialize<T>(string json) { return JsonSerializer.Deserialize<T>(json, s_SerializerOptions); } public static string Serialize<T>(T value) { return JsonSerializer.Serialize(value, s_SerializerOptions); } static ConfigManager() { s_SerializerOptions = new JsonSerializerOptions { AllowTrailingCommas = true, ReadCommentHandling = JsonCommentHandling.Skip, PropertyNameCaseInsensitive = true, WriteIndented = true }; s_SerializerOptions.Converters.Add(new JsonStringEnumConverter()); if (MTFOPartialDataUtil.IsLoaded && MTFOPartialDataUtil.Initialized) { s_SerializerOptions.Converters.Add(MTFOPartialDataUtil.PersistentIDConverter); s_SerializerOptions.Converters.Add(MTFOPartialDataUtil.LocalizedTextConverter); Log.Message("PartialData Support Found!"); } else { s_SerializerOptions.Converters.Add(new LocalizedTextConverter()); } } public static void Load<T>(string file, out T config) where T : new() { if (file.Length < ".json".Length) { config = default(T); return; } if (file.Substring(file.Length - ".json".Length) != ".json") { file += ".json"; } file = File.ReadAllText(Path.Combine(ConfigManager.CustomPath, "Oxygen", file)); config = Deserialize<T>(file); } } public class AirText { public float x { get; set; } public float y { get; set; } public LocalizedText Text { get; set; } } public class OxygenConfig { public List<OxygenBlock> Blocks { get; set; } = new List<OxygenBlock> { new OxygenBlock() }; } public class OxygenBlock { public float AirLoss { get; set; } public float AirGain { get; set; } = 1f; public float DamageTime { get; set; } = 1f; public float DamageAmount { get; set; } public bool ShatterGlass { get; set; } public float ShatterAmount { get; set; } public float DamageThreshold { get; set; } = 0.1f; public bool AlwaysDisplayAirBar { get; set; } public float HealthRegenProportion { get; set; } = 1f; public float TimeToStartHealthRegen { get; set; } = 3f; public float TimeToCompleteHealthRegen { get; set; } = 5f; public AirText AirText { get; set; } public List<uint> FogSettings { get; set; } = new List<uint> { 0u }; } } namespace Oxygen.Components { public class AirBar : MonoBehaviour { public static AirBar Current; private TextMeshPro m_airText; private TextMeshPro m_airTextLocalization; private float m_airTextX; private float m_airTextY; private float m_airTextZ; private RectTransform m_air1; private RectTransform m_air2; private SpriteRenderer m_airBar1; private SpriteRenderer m_airBar2; private float m_airWidth = 100f; private float m_barHeightMin = 3f; private float m_barHeightMax = 9f; private Color m_airLow = new Color(0f, 0.5f, 0.5f); private Color m_airHigh = new Color(0f, 0.3f, 0.8f); public AirBar(IntPtr value) : base(value) { }//IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) public static void Setup() { if ((Object)(object)Current == (Object)null) { Current = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus).gameObject.AddComponent<AirBar>(); Current.Init(); } } private void Init() { //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_0270: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_airText == (Object)null) { m_airText = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_healthText).gameObject.Instantiate<TextMeshPro>("AirText"); TextMeshPro airText = m_airText; ((TMP_Text)airText).fontSize = ((TMP_Text)airText).fontSize / 1.25f; m_airText.transform.Translate(0f, -30f, 0f); } if ((Object)(object)m_airTextLocalization == (Object)null) { m_airTextLocalization = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_pulseText).gameObject.Instantiate<TextMeshPro>("AirText Localization"); ((Behaviour)m_airTextLocalization).enabled = true; m_airTextLocalization.transform.Translate(300f - m_airWidth, -45f, 0f); m_airTextX = m_airTextLocalization.transform.position.x; m_airTextY = m_airTextLocalization.transform.position.y; m_airTextZ = m_airTextLocalization.transform.position.z; } if ((Object)(object)m_air1 == (Object)null) { m_air1 = ((Component)((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_health1).gameObject.transform.parent).gameObject.Instantiate<RectTransform>("AirFill Right"); ((Component)m_air1).transform.Translate(0f, -30f, 0f); SpriteRenderer component = ((Component)((Transform)m_air1).GetChild(0)).GetComponent<SpriteRenderer>(); component.size = new Vector2(m_airWidth, component.size.y); m_airBar1 = ((Component)((Transform)m_air1).GetChild(1)).GetComponent<SpriteRenderer>(); ((Renderer)((Component)((Transform)m_air1).GetChild(2)).GetComponent<SpriteRenderer>()).enabled = false; } if ((Object)(object)m_air2 == (Object)null) { m_air2 = ((Component)((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_health2).gameObject.transform.parent).gameObject.Instantiate<RectTransform>("AirFill Left"); ((Component)m_air2).transform.Translate(0f, 30f, 0f); SpriteRenderer component2 = ((Component)((Transform)m_air2).GetChild(0)).GetComponent<SpriteRenderer>(); component2.size = new Vector2(m_airWidth, component2.size.y); m_airBar2 = ((Component)((Transform)m_air2).GetChild(1)).GetComponent<SpriteRenderer>(); ((Renderer)((Component)((Transform)m_air2).GetChild(2)).GetComponent<SpriteRenderer>()).enabled = false; } UpdateAirBar(1f); SetVisible(vis: false); } public void UpdateAirBar(float air) { SetAirPercentageText(air); SetAirBar(m_airBar1, air); SetAirBar(m_airBar2, air); } private void SetAirBar(SpriteRenderer bar, float val) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) bar.size = new Vector2(val * m_airWidth, Mathf.Lerp(m_barHeightMin, m_barHeightMax, val)); bar.color = Color.Lerp(m_airLow, m_airHigh, val); } private void SetAirPercentageText(float val) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) Color color = Color.Lerp(m_airLow, m_airHigh, val); ((TMP_Text)m_airText).text = "O<size=75%>2</size>"; ((Graphic)m_airText).color = color; ((TMP_Text)m_airText).ForceMeshUpdate(true, false); ((Graphic)m_airTextLocalization).color = color; ((TMP_Text)m_airTextLocalization).ForceMeshUpdate(true, false); } public void UpdateAirText(OxygenBlock config) { //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) if (config != null) { string text = LocalizedText.op_Implicit(config.AirText.Text); float x = config.AirText.x; float y = config.AirText.y; ((TMP_Text)m_airTextLocalization).text = text; ((TMP_Text)m_airTextLocalization).ForceMeshUpdate(true, false); CoroutineManager.BlinkIn(((Component)m_airTextLocalization).gameObject, 0f); m_airTextLocalization.transform.SetPositionAndRotation(new Vector3(m_airTextX + x, m_airTextY + y, m_airTextZ), m_airTextLocalization.transform.rotation); } } public void SetVisible(bool vis) { ((Component)m_airText).gameObject.SetActive(vis); ((Component)m_airTextLocalization).gameObject.SetActive(vis); ((Component)m_air1).gameObject.SetActive(vis); ((Component)m_air2).gameObject.SetActive(vis); } public static void OnLevelCleanup() { if (!((Object)(object)Current == (Object)null)) { Current.SetVisible(vis: false); } } } public class AirManager : MonoBehaviour { public static AirManager Current; public PlayerAgent m_playerAgent; private HUDGlassShatter m_hudGlass; private Dam_PlayerDamageBase Damage; public OxygenBlock config; private uint fogSetting; private FogSettingsDataBlock fogSettingDB; private float airAmount = 1f; private float damageTick; private float glassShatterAmount; private bool m_isInInfectionLoop; private bool isRegeningHealth; private float healthToRegen; private float healthRegenTick; private float tickUntilHealthRegenHealthStart; private readonly float regenHealthTickInterval = 0.25f; private float healthRegenAmountPerInterval; internal bool PlayerShouldCough; private readonly float CoughPerLoss = 0.1f; private float CoughLoss; public AirManager(IntPtr value) : base(value) { } public static void Setup(PlayerAgent playerAgent) { Current = ((Component)playerAgent).gameObject.AddComponent<AirManager>(); } public static void OnBuildDone() { if (!((Object)(object)Current == (Object)null)) { Current.m_playerAgent = PlayerManager.GetLocalPlayerAgent(); Current.m_hudGlass = ((Component)Current.m_playerAgent.FPSCamera).GetComponent<HUDGlassShatter>(); Current.Damage = ((Component)Current.m_playerAgent).gameObject.GetComponent<Dam_PlayerDamageBase>(); Current.UpdateAirConfig(RundownManager.ActiveExpedition.Expedition.FogSettings); AirBar.Current.UpdateAirText(Current.config); } } public static void OnLevelCleanup() { if (!((Object)(object)Current == (Object)null)) { if (Current.m_isInInfectionLoop) { Current.StopInfectionLoop(); } Current.config = null; Current.fogSetting = 0u; Current.fogSettingDB = null; Current.airAmount = 0f; Current.damageTick = 0f; Current.glassShatterAmount = 0f; Current.healthToRegen = 0f; Current.m_playerAgent = null; Current.m_hudGlass = null; Current.Damage = null; } } private void Update() { if (!RundownManager.ExpeditionIsStarted) { return; } if (!HasAirConfig()) { AirBar.Current.SetVisible(vis: false); return; } if (airAmount == 1f) { if (config.AlwaysDisplayAirBar) { AirBar.Current.SetVisible(vis: true); } else { AirBar.Current.SetVisible(vis: false); } } else { AirBar.Current.SetVisible(vis: true); } if (airAmount <= config.DamageThreshold) { damageTick += Time.deltaTime; if (damageTick > config.DamageTime && ((Agent)m_playerAgent).Alive) { AirDamage(); } isRegeningHealth = false; } else if (healthToRegen > 0f) { tickUntilHealthRegenHealthStart += Time.deltaTime; if (tickUntilHealthRegenHealthStart > config.TimeToStartHealthRegen) { if (healthRegenAmountPerInterval == 0f) { healthRegenAmountPerInterval = healthToRegen * (regenHealthTickInterval / config.TimeToCompleteHealthRegen); } RegenHealth(); if (!isRegeningHealth) { Damage.m_nextRegen = Clock.Time + config.TimeToStartHealthRegen + config.TimeToCompleteHealthRegen; isRegeningHealth = true; } } } else { isRegeningHealth = false; } } public void AddAir() { if (HasAirConfig()) { float airGain = config.AirGain; airAmount = Mathf.Clamp01(airAmount + airGain); AirBar.Current.UpdateAirBar(airAmount); if (fogSettingDB.Infection <= 0f && m_isInInfectionLoop) { StopInfectionLoop(); } } } public void RemoveAir(float amount) { if (HasAirConfig()) { amount = config.AirLoss; airAmount = Mathf.Clamp01(airAmount - amount); AirBar.Current.UpdateAirBar(airAmount); if (fogSettingDB.Infection <= 0f && amount > 0f) { StartInfectionLoop(); } } } public void AirDamage() { float health = ((Dam_SyncedDamageBase)Damage).Health; float damageAmount = config.DamageAmount; Damage.m_nextRegen = Clock.Time + config.TimeToStartHealthRegen; if (!(health <= 1f)) { ((Dam_SyncedDamageBase)Damage).NoAirDamage(damageAmount); if (config.ShatterGlass) { glassShatterAmount += config.ShatterAmount; m_hudGlass.SetGlassShatterProgression(glassShatterAmount); } damageTick = 0f; tickUntilHealthRegenHealthStart = 0f; healthRegenAmountPerInterval = 0f; healthToRegen += damageAmount * config.HealthRegenProportion; CoughLoss += damageAmount; if (CoughLoss > CoughPerLoss) { PlayerShouldCough = true; CoughLoss = 0f; } } } public void RegenHealth() { if (healthToRegen <= 0f) { return; } tickUntilHealthRegenHealthStart = config.TimeToStartHealthRegen; healthRegenTick += Time.deltaTime; if (healthRegenTick > regenHealthTickInterval) { float num = healthRegenAmountPerInterval; if (num >= healthToRegen) { num = healthToRegen; healthToRegen = 0f; tickUntilHealthRegenHealthStart = 0f; healthRegenAmountPerInterval = 0f; isRegeningHealth = false; } else { healthToRegen -= num; } ((Dam_SyncedDamageBase)Damage).AddHealth(num, (Agent)(object)m_playerAgent); healthRegenTick = 0f; } } public void UpdateAirConfig(uint fogsetting, bool LiveEditForceUpdate = false) { if (fogsetting != 0 && (fogsetting != fogSetting || LiveEditForceUpdate)) { if (Plugin.lookup.ContainsKey(fogsetting)) { config = Plugin.lookup[fogsetting]; } else if (Plugin.lookup.ContainsKey(0u)) { config = Plugin.lookup[0u]; } else { config = null; airAmount = 1f; } fogSetting = fogsetting; fogSettingDB = GameDataBlockBase<FogSettingsDataBlock>.GetBlock(fogsetting); if (GameStateManager.IsInExpedition) { AirBar.Current.UpdateAirText(config); } } } public void ResetHealthToRegen() { healthRegenTick = 0f; healthToRegen = 0f; tickUntilHealthRegenHealthStart = 0f; } public float AirLoss() { if (config != null) { return config.AirLoss; } return 0f; } public bool AlwaysDisplayAirBar() { if (config != null) { return config.AlwaysDisplayAirBar; } return false; } public uint FogSetting() { return fogSetting; } public float HealthToRegen() { return healthToRegen; } public string AirText() { return LocalizedText.op_Implicit((config == null) ? null : config.AirText.Text); } public float AirTextX() { if (config != null) { return config.AirText.x; } return 0f; } public float AirTextY() { if (config != null) { return config.AirText.y; } return 0f; } public bool HasAirConfig() { return config != null; } public void StartInfectionLoop() { if (!m_isInInfectionLoop) { m_playerAgent.Sound.Post(EVENTS.INFECTION_EFFECT_LOOP_START, true); m_isInInfectionLoop = true; } } public void StopInfectionLoop() { if (m_isInInfectionLoop) { if ((Object)(object)m_playerAgent != (Object)null && m_playerAgent.Sound != null) { m_playerAgent.Sound.Post(EVENTS.INFECTION_EFFECT_LOOP_STOP, true); } m_isInInfectionLoop = false; } } } public class AirPlane : MonoBehaviour { public static AirPlane Current; public EV_Plane airPlane; private bool isAirPlaneRegistered; public AirPlane(IntPtr value) : base(value) { } public static void OnBuildStart() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if ((Object)(object)Current == (Object)null) { Current = ((Component)LocalPlayerAgentSettings.Current).gameObject.AddComponent<AirPlane>(); } Current.airPlane = new EV_Plane(); uint num = RundownManager.ActiveExpedition.Expedition.FogSettings; if (num == 0) { num = 21u; } OxygenBlock oxygenBlock = (Plugin.lookup.ContainsKey(num) ? Plugin.lookup[num] : ((!Plugin.lookup.ContainsKey(0u)) ? null : Plugin.lookup[0u])); FogSettingsDataBlock block = GameDataBlockBase<FogSettingsDataBlock>.GetBlock(num); ((EffectVolume)Current.airPlane).invert = block.DensityHeightMaxBoost > block.FogDensity; ((EffectVolume)Current.airPlane).contents = (eEffectVolumeContents)1; ((EffectVolume)Current.airPlane).modification = (eEffectVolumeModification)0; Current.airPlane.lowestAltitude = block.DensityHeightAltitude; Current.airPlane.highestAltitude = block.DensityHeightAltitude + block.DensityHeightRange; if (oxygenBlock != null) { ((EffectVolume)Current.airPlane).modificationScale = oxygenBlock.AirLoss; Current.Register(); } } public static void OnLevelCleanup() { if (!((Object)(object)Current == (Object)null)) { Current.Unregister(); Current.isAirPlaneRegistered = false; Current.airPlane = null; } } public void Register() { if (airPlane != null && !isAirPlaneRegistered) { EffectVolumeManager.RegisterVolume((EffectVolume)(object)airPlane); isAirPlaneRegistered = true; } } public void Unregister() { if (airPlane != null && isAirPlaneRegistered) { EffectVolumeManager.UnregisterVolume((EffectVolume)(object)airPlane); isAirPlaneRegistered = false; } } } }