Mods that depend on ResourceHelper
There is currently only 1 level, probably wont be making more, EXTREMELY difficult however it has been duoed. so if you cant duo it then get good. Challenging level for duos.
Last updated: 2 years ago
Operation : VEGA Accepted. Can you bring the light to the complex?
Last updated: a week ago
WARDEN initiated the next agreement to send prisoners to explore further!
Last updated: a month ago
A friendly version of rundown Project: Eternal
Last updated: 4 months ago
A mod bundle to play GTFO the way EcoLight Dev likes.
Last updated: 2 years ago
Die in vain trying to complete a Class 15 Alarm with unfair enemies using overpowered weapons.
Last updated: a year ago
Gear and equipment rebalance with checkpoints and a few new weapons
Last updated: a year ago
[WIP] massive overhaul of vanilla content. adds optional objectives, checkpoints, balance adjustments and re-works to vanilla levels. (with some changes to weapons & enemies)
Last updated: a year ago
NETWORK ALPHA :: Evaluate the Prisoners for adaptation... Memory Archive has expanded... [E1-Daydream] has Unlocked for final drill.
Last updated: 5 months ago
Multiple tweaks to scale alarms and damage for solo and non-hardcore gamers.
Last updated: 4 months ago
This contains Breakthrough 2 approved mods, remove anything you don't like.
Last updated: a year ago
Go beyond your personal strength!
Last updated: 9 months ago
A Modpack contains several useful mods. Causion! This ModPack Contains some mods which affect the balance of game(PackStack/RunAndGun/Carryonback).
Last updated: a year ago
If you're bored with vanilla, try this mod!
Last updated: 2 months ago
The warden has been overthrown, ushering in a new exploration!
Last updated: a month ago
Multiple tweaks to scale alarms and damage for solo and non-hardcore gamers.
Last updated: 4 months ago
[6 Expeditions] An Intruder has been located in the higher layers of the Complex
Last updated: 2 weeks ago
Project Zaero's selection of client-sided mods including bugfixes, quality-of-life improvements, and new features to enhance your GTFO experience.
Last updated: 2 years ago
Early Release: 4 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: 3 months ago
Multiple tweaks to scale alarms and damage for solo and non-hardcore gamers.
Last updated: 4 months ago