Mods that depend on ResourceHelper
Have you ever thought about it: Oh damn! Enemies here is so few to kill! This is what you're looking for.
Last updated: 2 years ago
There is currently only 1 level, probably wont be making more, EXTREMELY difficult however it has been duoed. so if you cant duo it then get good. Challenging level for duos.
Last updated: 2 years ago
WARDEN initiated the next agreement to send prisoners to explore further!
Last updated: 15 hours ago
:// Activate the Purge Protocol. Are the ones to be purged prisoners or monsters? We're a team—don't leave anyone behind.
Last updated: a week ago
Remastered version of Eclipse with better enemy variety, encounters, and consumables!
Last updated: 2 months ago
Modpack for The Lost Boys Discord Group for Real Gamers
Last updated: 10 months ago
Go beyond your personal strength!
Last updated: 10 months ago
Die in vain trying to complete a Class 15 Alarm with unfair enemies using overpowered weapons.
Last updated: a year ago
Remake my favorite levels into E-tier diffculty.
Last updated: 2 years ago
[8 Expeditions] An Intruder has been located in the higher layers of the Complex
Last updated: 2 weeks ago
A mod that brings checkpoints into most vanilla levels without them (and adjusts some existing checkpoints)
Last updated: a month ago
Early Release: 4 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: 4 months ago
A friendly version of rundown Project: Eternal
Last updated: 5 months ago
Multiple tweaks to scale alarms and damage for solo and non-hardcore gamers.
Last updated: 5 months ago
Multiple tweaks to scale alarms and damage for solo and non-hardcore gamers.
Last updated: 5 months ago
Multiple tweaks to scale alarms and damage for solo and non-hardcore gamers.
Last updated: 5 months ago
A Modpack contains several useful mods. Causion! This ModPack Contains some mods which affect the balance of game(PackStack/RunAndGun/Carryonback).
Last updated: a year ago
Gear and equipment rebalance with checkpoints and a few new weapons
Last updated: a year ago