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Difficult rundown rewarding good aim. Team of 4 recommended. Most levels designed to be relatively short but intense, pithy and satisfying. Most weapons slightly buffed. No locks on boxes. Difficulty and recommended gear given in every level description.VERSIONS 1.0.0 - 1.0.4 release:
- C1 release
- balance changes
VERSIONS 1.1.0 - 1.1.3 release:
- U1 release (tp broken in the end of main objective)
- U1 extraction fixed + small changes
- U1 level is finally fully operational
VERSIONS 1.2.0 - 1.2.7 release:
- J1 release
- J1 small balance changes
- J1 more balance changes
- J1 level is fully operational
- small changes and sniper dmg nerf (due to game update)
- small tweaks
- fixed an issue on C1 level where door to the main objective wouldn't open
VERSION 1.3.0 release:
- added new level: H1 "Verification" (might not be perfectly balanced yet)
- added new weapon: Pogromca
- removed c-foam launcher from rundown
VERSION 1.3.1 release:
- changed last scan in H1 level
- added more resources to some zones in H1 level
- added inactive empty levels to give players a better view on what is planned for this rundown
VERSION 1.3.2 release:
- fixed an issue where during ECHO scan enemies would spawn too close to the players
- reduced amount of medipacks in some zones
- fixed an issue where CELL would spawn in first areas
VERSION 1.3.3 release:
- added more ammo in the beginning of C1 level
- fixed couple of errors appearing in J1 level for better performance
- changed the sight of Pogromca weapon
- fixed cell spawn in H1 level
VERSION 1.3.4 release:
- fixed a bug where fog turbine would not spawn at all in H1 level
- added some punishments for slacking following scans: CHARLIE, ECHO, GAMMA
VERSION 1.3.56 release:
- added new level: H2 "OLBAP" - the hardest and unfortunately... the last map in my rundown (not fully tested I'm sorry)
- added some small easter eggs
- added a surprise for the most inquisitive players
VERSION 1.4.0 - 1.4.6 release:
- fixed H2 secondary objective
- balance changes for H2 Secondary objective
- even more balance changes for H2 secondary objective
- balance changes for H2 Overload Objective
- fixed optional terminals not opening door to ZONE 368
VERSION 1.4.7 release:
- added checkpoint before last scan in H2 level
VERSION 1.4.8 release:
- made H2 secondary objective a bit easier
VERSION 1.4.9 release:
- added slightly buffed Sawed off shotgun to the rundown
VERSION 1.4.95 release:
- H2 main ending is actually more doable now (still not fully tested)
VERSION 1.4.97 release:
-
H2 map fully tested and operational
-
J1 lights fix
-
J1 secondary first wave boosted
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Thank you all for playing, I hope you enjoyed because I did :]
