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Something

Difficult rundown rewarding good aim. Team of 4 recommended. Most levels designed to be relatively short but intense, pithy and satisfying. Most weapons slightly buffed. No locks on boxes. Difficulty and recommended gear given in every level description.

CHANGELOG

VERSIONS 1.0.0 - 1.0.4 release:

  • C1 release
  • balance changes

VERSIONS 1.1.0 - 1.1.3 release:

  • U1 release (tp broken in the end of main objective)
  • U1 extraction fixed + small changes
  • U1 level is finally fully operational

VERSIONS 1.2.0 - 1.2.7 release:

  • J1 release
  • J1 small balance changes
  • J1 more balance changes
  • J1 level is fully operational
  • small changes and sniper dmg nerf (due to game update)
  • small tweaks
  • fixed an issue on C1 level where door to the main objective wouldn't open

VERSION 1.3.0 release:

  • added new level: H1 "Verification" (might not be perfectly balanced yet)
  • added new weapon: Pogromca
  • removed c-foam launcher from rundown

VERSION 1.3.1 release:

  • changed last scan in H1 level
  • added more resources to some zones in H1 level
  • added inactive empty levels to give players a better view on what is planned for this rundown

VERSION 1.3.2 release:

  • fixed an issue where during ECHO scan enemies would spawn too close to the players
  • reduced amount of medipacks in some zones
  • fixed an issue where CELL would spawn in first areas

VERSION 1.3.3 release:

  • added more ammo in the beginning of C1 level
  • fixed couple of errors appearing in J1 level for better performance
  • changed the sight of Pogromca weapon
  • fixed cell spawn in H1 level

VERSION 1.3.4 release:

  • fixed a bug where fog turbine would not spawn at all in H1 level
  • added some punishments for slacking following scans: CHARLIE, ECHO, GAMMA

VERSION 1.3.56 release:

  • added new level: H2 "OLBAP" - the hardest and unfortunately... the last map in my rundown (not fully tested I'm sorry)
  • added some small easter eggs
  • added a surprise for the most inquisitive players

VERSION 1.4.0 - 1.4.6 release:

  • fixed H2 secondary objective

  • balance changes for H2 Secondary objective

  • even more balance changes for H2 secondary objective

  • balance changes for H2 Overload Objective

  • fixed optional terminals not opening door to ZONE 368

  • Thank you all for playing, I hope you enjoyed because I did :]