Decompiled source of Sanctum v0.4.23
Legacy.dll
Decompiled 3 weeks ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using AIGraph; using AK; using Agents; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Utils.Collections; using ChainedPuzzles; using EOSExt.Reactor.Managers; using Enemies; using ExtraObjectiveSetup.BaseClasses; using ExtraObjectiveSetup.ExtendedWardenEvents; using ExtraObjectiveSetup.Instances; using GTFO.API; using GTFO.API.JSON.Converters; using GTFO.API.Utilities; using GameData; using Gear; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LEGACY.ExtraEvents; using LEGACY.LegacyOverride; using LEGACY.LegacyOverride.DimensionPortal; using LEGACY.LegacyOverride.ElevatorCargo; using LEGACY.LegacyOverride.EnemyTagger; using LEGACY.LegacyOverride.ExtraExpeditionSettings; using LEGACY.LegacyOverride.FogBeacon; using LEGACY.LegacyOverride.SecDoorIntText; using LEGACY.Utils; using LevelGeneration; using Localization; using MTFO.API; using Microsoft.CodeAnalysis; using Player; using SNetwork; using ScanPosOverride.Managers; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("PrequelCore")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("PrequelCore")] [assembly: AssemblyTitle("PrequelCore")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } [HarmonyPatch(typeof(PUI_Watermark), "UpdateWatermark")] internal static class Patch_WatermarkUpdateWatermark { private static void Postfix(PUI_Watermark __instance) { string text = "4.6.1+gitf831086-dirty-main".Remove("x.x.x".Length); ((TMP_Text)__instance.m_watermarkText).SetText("<color=red>MODDED</color> <color=orange>" + text + "</color>\n<color=#FF6781></color>", true); } } namespace LEGACY { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Inas07.PREQUELCore", "PREQUELCore", "2.0.3")] [BepInIncompatibility("Inas.LEGACY")] public class EntryPoint : BasePlugin { public const string AUTHOR = "Inas07"; public const string RUNDOWN_NAME = "PREQUELCore"; public const string VERSION = "2.0.3"; private Harmony m_Harmony; public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown m_Harmony = new Harmony("LEGACY"); m_Harmony.PatchAll(); LegacyOverrideManagers.Init(); LegacyExtraEvents.Init(); } } } namespace LEGACY.Reactor { [HarmonyPatch] internal class Patch_ReactorShutdown { [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateChange")] private static void Post_OnStateChange(LG_WardenObjective_Reactor __instance, pReactorState oldState, pReactorState newState) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Invalid comparison between Unknown and I4 //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected I4, but got Unknown //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)null || oldState.status == newState.status) { return; } WardenObjectiveDataBlock val = null; if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref val) || val == null) { LegacyLogger.Error("Patch_ReactorShutdown: "); LegacyLogger.Error("Failed to get warden objective"); } else if ((int)val.Type == 2 && !val.OnActivateOnSolveItem) { eWardenObjectiveEventTrigger val2 = (eWardenObjectiveEventTrigger)0; eReactorStatus status = newState.status; switch (status - 7) { default: return; case 0: val2 = (eWardenObjectiveEventTrigger)1; break; case 1: val2 = (eWardenObjectiveEventTrigger)2; break; case 2: val2 = (eWardenObjectiveEventTrigger)3; break; } _ = __instance.SpawnNode.LayerType; WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(val.EventsOnActivate, val2, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } [HarmonyPrefix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnBuildDone")] private static void Pre_OnBuildDone_ChainedPuzzleMidObjectiveFix(LG_WardenObjective_Reactor __instance) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) WardenObjectiveDataBlock val = null; if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref val) || val == null) { LegacyLogger.Error("Patch_ReactorShutdown: Failed to get warden objective"); } else if (val.ChainedPuzzleMidObjective != 0) { __instance.m_chainedPuzzleAlignMidObjective = __instance.m_chainedPuzzleAlign; } } [HarmonyPrefix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "Update")] private static bool Pre_Update(LG_WardenObjective_Reactor __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 if ((int)__instance.m_currentState.status != 7) { return true; } if (!__instance.m_currentWaveData.HasVerificationTerminal) { return true; } __instance.SetGUIMessage(true, Text.Format(3000u, (Object[])(object)new Object[1] { Object.op_Implicit("<color=orange>" + __instance.m_currentWaveData.VerificationTerminalSerial + "</color>") }), (ePUIMessageStyle)3, false, "", ""); return false; } } [HarmonyPatch] internal class Patch_ReactorStartup_ExtraEventsExecution { [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnTerminalStartupSequenceVerify")] private static void Post_ExecuteEventsOnEndOnClientSide(LG_WardenObjective_Reactor __instance) { if (!SNet.IsMaster) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)3, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnStateChange")] private static void Post_ExecuteOnNoneEventsOnDefenseStart(LG_WardenObjective_Reactor __instance, pReactorState oldState, pReactorState newState) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Invalid comparison between Unknown and I4 if (oldState.status != newState.status && (int)newState.status == 3) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.m_currentWaveData.Events, (eWardenObjectiveEventTrigger)0, false, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } [HarmonyPostfix] [HarmonyPatch(typeof(LG_WardenObjective_Reactor), "OnBuildDone")] private static void Post_OnBuildDone(LG_WardenObjective_Reactor __instance) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Invalid comparison between Unknown and I4 WardenObjectiveDataBlock db = default(WardenObjectiveDataBlock); if (!WardenObjectiveManager.Current.TryGetActiveWardenObjectiveData(__instance.SpawnNode.LayerType, ref db) || db == null) { LegacyLogger.Error("Patch_ReactorStartup_ExtraEventsExecution: "); LegacyLogger.Error("Failed to get warden objective"); } else if ((int)db.Type == 1 && !db.OnActivateOnSolveItem) { ChainedPuzzleInstance chainedPuzzleToStartSequence = __instance.m_chainedPuzzleToStartSequence; chainedPuzzleToStartSequence.OnPuzzleSolved += Action.op_Implicit((Action)delegate { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(db.EventsOnActivate, (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); }); } } } } namespace LEGACY.VanillaFix { [HarmonyPatch] internal class Patch_FixHiddenCommandExecution { [HarmonyPrefix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "ReceiveCommand")] private static void Pre_TerminalInterpreter_ReceiveCommand(LG_ComputerTerminalCommandInterpreter __instance, ref TERM_Command cmd) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Expected I4, but got Unknown //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Invalid comparison between Unknown and I4 TERM_Command val = cmd; switch (val - 1) { default: if ((int)val != 43) { break; } goto case 0; case 0: case 1: case 2: case 3: case 11: case 13: case 14: case 17: case 18: case 19: case 20: case 21: case 22: case 23: case 24: case 25: case 26: case 27: case 28: if (__instance.m_terminal.CommandIsHidden(cmd)) { cmd = (TERM_Command)10; } break; case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: case 15: case 16: break; } } } [HarmonyPatch] internal class Patch_FixScoutFreeze { [HarmonyPrefix] [HarmonyPatch(typeof(ES_ScoutScream), "CommonUpdate")] private static bool Prefix_Debug(ES_ScoutScream __instance) { if (((AgentAI)((ES_Base)__instance).m_ai).Target == null) { return false; } return true; } } [HarmonyPatch] internal class Patch_LG_SecurityDoor_Fix_EventsOnUnlockDoor_Powergenerator { [HarmonyPrefix] [HarmonyPatch(typeof(LG_SecurityDoor), "OnSyncDoorStatusChange")] private static void Pre_OnSyncDoorStatusChange(LG_SecurityDoor __instance, pDoorState state, bool isRecall) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Invalid comparison between Unknown and I4 //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Invalid comparison between Unknown and I4 //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Invalid comparison between Unknown and I4 eDoorStatus status = state.status; if ((status - 4 <= 1 || (int)status == 9) && (int)__instance.m_lastState.status == 6) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(__instance.LinkedToZoneData.EventsOnUnlockDoor, (eWardenObjectiveEventTrigger)0, true, 0f, (Il2CppStructArray<eWardenObjectiveEventType>)null); } } } [HarmonyPatch] internal class Patch_LockSecurityDoor_FixCustomText { [HarmonyPostfix] [HarmonyPatch(typeof(LG_SecurityDoor_Locks), "Setup", new Type[] { typeof(LG_SecurityDoor) })] private static void Post_LG_SecurityDoor_Locks_Setup(LG_SecurityDoor door, LG_SecurityDoor_Locks __instance) { LocalizedText customText = door.LinkedToZoneData.ProgressionPuzzleToEnter.CustomText; __instance.m_lockedWithNoKeyInteractionText = customText; } } [HarmonyPatch] [HarmonyWrapSafe] internal class Patch_RepeatableCommandEventFix { [HarmonyPostfix] [HarmonyPatch(typeof(LG_ComputerTerminalCommandInterpreter), "SetupCommandEvents")] private static void Post_ResetupChainedPuzzleAfterExecution(LG_ComputerTerminalCommandInterpreter __instance) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected I4, but got Unknown //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Invalid comparison between Unknown and I4 //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Invalid comparison between Unknown and I4 //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Invalid comparison between Unknown and I4 //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Invalid comparison between Unknown and I4 //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01ae: Invalid comparison between Unknown and I4 uint num = 0u; if ((Object)(object)__instance.m_terminal.ConnectedReactor != (Object)null) { return; } if (__instance.m_terminal.SpawnNode.m_dimension.IsMainDimension) { LG_LayerType layerType = __instance.m_terminal.SpawnNode.LayerType; switch ((int)layerType) { case 0: num = RundownManager.ActiveExpedition.LevelLayoutData; break; case 1: num = RundownManager.ActiveExpedition.SecondaryLayout; break; case 2: num = RundownManager.ActiveExpedition.ThirdLayout; break; default: LegacyLogger.Error("Unimplemented layer type."); return; } } else { num = __instance.m_terminal.SpawnNode.m_dimension.DimensionData.LevelLayoutData; } LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(num); List<CustomTerminalCommand> val = null; int num2 = __instance.m_terminal.SpawnNode.m_zone.TerminalsSpawnedInZone.IndexOf(__instance.m_terminal); ExpeditionZoneData val2 = null; Enumerator<ExpeditionZoneData> enumerator = block.Zones.GetEnumerator(); while (enumerator.MoveNext()) { ExpeditionZoneData current = enumerator.Current; if (current.LocalIndex == __instance.m_terminal.SpawnNode.m_zone.LocalIndex) { val2 = current; break; } } if (val2 == null) { LegacyLogger.Error("Cannot find target zone data."); return; } if (num2 >= val2.TerminalPlacements.Count) { LegacyLogger.Debug("RepeatableCommand: TerminalDataIndex >= TargetZoneData.TerminalPlacements.Count: found sec-door terminal, skipping"); return; } val = val2.TerminalPlacements[num2].UniqueCommands; if (val.Count == 0) { return; } Enumerator<CustomTerminalCommand> enumerator2 = val.GetEnumerator(); TERM_Command val3 = default(TERM_Command); string text = default(string); string text2 = default(string); while (enumerator2.MoveNext()) { CustomTerminalCommand current2 = enumerator2.Current; if ((int)current2.SpecialCommandRule != 0 || !__instance.TryGetCommand(current2.Command, ref val3, ref text, ref text2) || ((int)val3 != 38 && (int)val3 != 39 && (int)val3 != 40 && (int)val3 != 41 && (int)val3 != 42)) { continue; } ChainedPuzzleInstance OldCPInstance = null; List<WardenObjectiveEventData> commandEvents = current2.CommandEvents; for (int i = 0; i < commandEvents.Count && (commandEvents[i].ChainPuzzle == 0 || !__instance.m_terminal.TryGetChainPuzzleForCommand(val3, i, ref OldCPInstance) || !((Object)(object)OldCPInstance != (Object)null)); i++) { } if (!((Object)(object)OldCPInstance == (Object)null)) { ChainedPuzzleInstance obj = OldCPInstance; obj.OnPuzzleSolved += Action.op_Implicit((Action)delegate { Helper.ResetChainedPuzzle(OldCPInstance); }); } } } } } namespace LEGACY.Utils { public static class Helper { private static void ResetChild(iChainedPuzzleCore ICore) { CP_Bioscan_Core val = ((Il2CppObjectBase)ICore).TryCast<CP_Bioscan_Core>(); if ((Object)(object)val != (Object)null) { ((Il2CppObjectBase)val.m_spline).Cast<CP_Holopath_Spline>().SetSplineProgress(0f); ((Il2CppObjectBase)val.PlayerScanner).Cast<CP_PlayerScanner>().ResetScanProgression(0f); return; } CP_Cluster_Core val2 = ((Il2CppObjectBase)ICore).TryCast<CP_Cluster_Core>(); if ((Object)(object)val2 == (Object)null) { LegacyLogger.Error("ResetChild: found iChainedPuzzleCore that is neither CP_Bioscan_Core nor CP_Cluster_Core..."); return; } ((Il2CppObjectBase)val2.m_spline).Cast<CP_Holopath_Spline>().SetSplineProgress(0f); foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)val2.m_childCores) { ResetChild(item); } } public static void ResetChainedPuzzle(ChainedPuzzleInstance chainedPuzzleInstance) { foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)chainedPuzzleInstance.m_chainedPuzzleCores) { ResetChild(item); } if (SNet.IsMaster) { chainedPuzzleInstance.AttemptInteract((eChainedPuzzleInteraction)2); } } public static LG_WardenObjective_Reactor FindReactor(LG_LayerType layer) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) LG_WardenObjective_Reactor val = null; Enumerator<LayerChainIndex, iWardenObjectiveItem> enumerator = WardenObjectiveManager.Current.m_wardenObjectiveItem.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair<LayerChainIndex, iWardenObjectiveItem> current = enumerator.Current; if (current.Key.Layer == layer) { val = ((Il2CppObjectBase)current.Value).TryCast<LG_WardenObjective_Reactor>(); if (!((Object)(object)val == (Object)null)) { break; } } } return val; } public static bool TryGetComponent<T>(this GameObject obj, out T comp) { comp = obj.GetComponent<T>(); return comp != null; } public static bool IsPlayerInLevel(PlayerAgent player) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Invalid comparison between Unknown and I4 return (int)player.Owner.Load<pGameState>().gameState == 10; } public static ChainedPuzzleInstance GetChainedPuzzleForCommandOnTerminal(LG_ComputerTerminal terminal, string command) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Expected I4, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Invalid comparison between Unknown and I4 //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Invalid comparison between Unknown and I4 //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Invalid comparison between Unknown and I4 //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Invalid comparison between Unknown and I4 //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Invalid comparison between Unknown and I4 uint num = 0u; if (terminal.SpawnNode.m_dimension.IsMainDimension) { LG_LayerType layerType = terminal.SpawnNode.LayerType; switch ((int)layerType) { case 0: num = RundownManager.ActiveExpedition.LevelLayoutData; break; case 1: num = RundownManager.ActiveExpedition.SecondaryLayout; break; case 2: num = RundownManager.ActiveExpedition.ThirdLayout; break; default: LegacyLogger.Error("Unimplemented layer type."); return null; } } else { num = terminal.SpawnNode.m_dimension.DimensionData.LevelLayoutData; } LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(num); List<CustomTerminalCommand> val = null; List<LG_ComputerTerminal> terminalsSpawnedInZone = terminal.SpawnNode.m_zone.TerminalsSpawnedInZone; int num2 = terminalsSpawnedInZone.IndexOf(terminal); ExpeditionZoneData val2 = null; Enumerator<ExpeditionZoneData> enumerator = block.Zones.GetEnumerator(); while (enumerator.MoveNext()) { ExpeditionZoneData current = enumerator.Current; if (current.LocalIndex == terminal.SpawnNode.m_zone.LocalIndex) { val2 = current; break; } } if (val2 == null) { LegacyLogger.Error("Cannot find target zone data."); return null; } if (val2.TerminalPlacements.Count != terminalsSpawnedInZone.Count) { LegacyLogger.Error("The numbers of terminal placement and spawn, skipped for the zone terminal."); return null; } val = val2.TerminalPlacements[num2].UniqueCommands; if (val.Count == 0) { return null; } List<WardenObjectiveEventData> val3 = null; TERM_Command val4 = (TERM_Command)0; Enumerator<CustomTerminalCommand> enumerator2 = val.GetEnumerator(); string text = default(string); string text2 = default(string); while (enumerator2.MoveNext()) { CustomTerminalCommand current2 = enumerator2.Current; if (current2.Command == command) { val3 = current2.CommandEvents; if (!terminal.m_command.TryGetCommand(current2.Command, ref val4, ref text, ref text2)) { LegacyLogger.Error("Cannot get TERM_COMMAND for command {0} on the specified terminal."); } break; } } if (val3 == null || (int)val4 == 0) { return null; } if ((int)val4 != 38 && (int)val4 != 39 && (int)val4 != 40 && (int)val4 != 41 && (int)val4 != 42) { return null; } ChainedPuzzleInstance val5 = null; for (int i = 0; i < val3.Count && (val3[i].ChainPuzzle == 0 || !terminal.TryGetChainPuzzleForCommand(val4, i, ref val5) || !((Object)(object)val5 != (Object)null)); i++) { } return val5; } public static bool TryGetZoneEntranceSecDoor(LG_Zone zone, out LG_SecurityDoor door) { if ((Object)(object)zone == (Object)null) { door = null; return false; } if ((Object)(object)zone.m_sourceGate == (Object)null) { door = null; return false; } if (zone.m_sourceGate.SpawnedDoor == null) { door = null; return false; } door = ((Il2CppObjectBase)zone.m_sourceGate.SpawnedDoor).TryCast<LG_SecurityDoor>(); return (Object)(object)door != (Object)null; } internal static bool isSecDoorToZoneOpened(LG_Zone zone14) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Invalid comparison between Unknown and I4 LG_SecurityDoor door = null; if (!TryGetZoneEntranceSecDoor(zone14, out door) || (Object)(object)door == (Object)null) { return false; } return (int)door.m_sync.GetCurrentSyncState().status == 10; } public static List<T> cast<T>(List<T> list) { List<T> list2 = new List<T>(); Enumerator<T> enumerator = list.GetEnumerator(); while (enumerator.MoveNext()) { T current = enumerator.Current; list2.Add(current); } return list2; } private static eDimensionIndex GetCurrentDimensionIndex() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) if (PlayerManager.PlayerAgentsInLevel.Count <= 0) { throw new Exception("? You don't have any player agent in level? How could that happen?"); } return ((Agent)PlayerManager.PlayerAgentsInLevel[0]).DimensionIndex; } public static void GetMinLayerAndLocalIndex(out LG_LayerType MinLayer, out eLocalZoneIndex MinLocalIndex) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Invalid comparison between I4 and Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between I4 and Unknown //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected I4, but got Unknown //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected I4, but got Unknown MinLayer = (LG_LayerType)2; MinLocalIndex = (eLocalZoneIndex)20; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (IsPlayerInLevel(current)) { if ((int)MinLayer > (int)current.m_courseNode.LayerType) { MinLayer = (LG_LayerType)(int)current.m_courseNode.LayerType; MinLocalIndex = (eLocalZoneIndex)20; } if ((int)MinLocalIndex >= (int)current.m_courseNode.m_zone.LocalIndex) { MinLocalIndex = (eLocalZoneIndex)(int)current.m_courseNode.m_zone.LocalIndex; } } } } public static void GetMaxLayerAndLocalIndex(out LG_LayerType MaxLayer, out eLocalZoneIndex MaxLocalIndex) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Invalid comparison between I4 and Unknown //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Invalid comparison between I4 and Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected I4, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected I4, but got Unknown MaxLayer = (LG_LayerType)0; MaxLocalIndex = (eLocalZoneIndex)0; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (IsPlayerInLevel(current)) { if ((int)MaxLayer < (int)current.m_courseNode.LayerType) { MaxLayer = (LG_LayerType)(int)current.m_courseNode.LayerType; MaxLocalIndex = (eLocalZoneIndex)0; } if ((int)MaxLocalIndex < (int)current.m_courseNode.m_zone.LocalIndex) { MaxLocalIndex = (eLocalZoneIndex)(int)current.m_courseNode.m_zone.LocalIndex; } } } } public static int GetMinAreaIndex(LG_Zone zone) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)zone == (Object)null) { return -1; } LG_LayerType type = zone.m_layer.m_type; eLocalZoneIndex localIndex = zone.LocalIndex; GetCurrentDimensionIndex(); int num = zone.m_areas.Count; Enumerator<PlayerAgent> enumerator = PlayerManager.PlayerAgentsInLevel.GetEnumerator(); while (enumerator.MoveNext()) { PlayerAgent current = enumerator.Current; if (current.m_courseNode.LayerType != type || current.m_courseNode.m_zone.LocalIndex != localIndex) { continue; } int i = 0; for (List<LG_Area> areas = zone.m_areas; i < areas.Count; i++) { if (((Object)((Component)areas[i]).gameObject).GetInstanceID() == ((Object)((Component)current.m_courseNode.m_area).gameObject).GetInstanceID()) { if (num > i) { num = i; } break; } } } return num; } public static LG_ComputerTerminal FindTerminal(eDimensionIndex dimensionIndex, LG_LayerType layerType, eLocalZoneIndex localIndex, int terminalIndex) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = null; if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(dimensionIndex, layerType, localIndex, ref val) || (Object)(object)val == (Object)null) { LegacyLogger.Error($"FindTerminal: Didn't find LG_Zone {dimensionIndex}, {layerType}, {localIndex}"); return null; } if (val.TerminalsSpawnedInZone == null || terminalIndex >= val.TerminalsSpawnedInZone.Count) { LegacyLogger.Error($"FindTerminal: Invalid terminal index {terminalIndex} - {((val.TerminalsSpawnedInZone != null) ? val.TerminalsSpawnedInZone.Count : 0)} terminals are spawned in {dimensionIndex}, {layerType}, {localIndex}"); return null; } if (terminalIndex >= 0) { return val.TerminalsSpawnedInZone[terminalIndex]; } return null; } } internal static class Json { private static readonly JsonSerializerOptions _setting; static Json() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown _setting = new JsonSerializerOptions { ReadCommentHandling = JsonCommentHandling.Skip, IncludeFields = false, PropertyNameCaseInsensitive = true, WriteIndented = true, IgnoreReadOnlyProperties = true }; _setting.Converters.Add(new JsonStringEnumConverter()); _setting.Converters.Add((JsonConverter)new LocalizedTextConverter()); } public static T Deserialize<T>(string json) { return JsonSerializer.Deserialize<T>(json, _setting); } public static object Deserialize(Type type, string json) { return JsonSerializer.Deserialize(json, type, _setting); } public static string Serialize<T>(T value) { return JsonSerializer.Serialize(value, _setting); } public static void Load<T>(string filePath, out T config) where T : new() { config = Deserialize<T>(File.ReadAllText(filePath)); } } public class Vec3 { public float x { get; set; } public float y { get; set; } public float z { get; set; } public Vector3 ToVector3() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Vector3(x, y, z); } public Quaternion ToQuaternion() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) return Quaternion.Euler(x, y, z); } } internal static class LegacyLogger { private static ManualLogSource logger = Logger.CreateLogSource("LEGACYCore"); public static void Log(string format, params object[] args) { Log(string.Format(format, args)); } public static void Log(string str) { if (logger != null) { logger.Log((LogLevel)8, (object)str); } } public static void Warning(string format, params object[] args) { Warning(string.Format(format, args)); } public static void Warning(string str) { if (logger != null) { logger.Log((LogLevel)4, (object)str); } } public static void Error(string format, params object[] args) { Error(string.Format(format, args)); } public static void Error(string str) { if (logger != null) { logger.Log((LogLevel)2, (object)str); } } public static void Debug(string format, params object[] args) { Debug(string.Format(format, args)); } public static void Debug(string str) { if (logger != null) { logger.Log((LogLevel)32, (object)str); } } } public class SpawnHibernateEnemiesEvent { public eWardenObjectiveEventTrigger Trigger { get; set; } public int Type { get; set; } = 170; public eDimensionIndex DimensionIndex { get; set; } public LG_LayerType Layer { get; set; } public eLocalZoneIndex LocalIndex { get; set; } public string WorldEventObjectFilter { get; set; } = "RANDOM"; public uint EnemyID { get; set; } public int Count { get; set; } = 1; public float Delay { get; set; } public float Duration { get; set; } = 2f; } public class WeightedAreaSelector { private static readonly Dictionary<LG_Zone, WeightedAreaSelector> dict; private WeightedRandomBag<LG_Area> weightedRandomBag; public static WeightedAreaSelector Get(LG_Zone zone) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected I4, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) if (!dict.ContainsKey(zone)) { WeightedAreaSelector weightedAreaSelector = new WeightedAreaSelector(); Enumerator<LG_Area> enumerator = zone.m_areas.GetEnumerator(); while (enumerator.MoveNext()) { LG_Area current = enumerator.Current; float num = 0f; LG_AreaSize size = current.m_size; switch (size - 1) { case 4: num = 7f; break; case 0: num = 20f; break; case 1: num = 30f; break; case 2: num = 35f; break; case 3: num = 45f; break; default: LegacyLogger.Error($"Unhandled LG_AreaSize: {current.m_size}. Won't build."); return null; } weightedAreaSelector.AddEntry(current, num); } dict.Add(zone, weightedAreaSelector); } return dict[zone]; } public static WeightedAreaSelector Get(eDimensionIndex eDimensionIndex, LG_LayerType layerType, eLocalZoneIndex localIndex) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(eDimensionIndex, layerType, localIndex, ref val) || !Object.op_Implicit((Object)(object)val)) { return null; } return Get(val); } private WeightedAreaSelector() { weightedRandomBag = new WeightedRandomBag<LG_Area>(); } private void AddEntry(LG_Area area, float weight) { weightedRandomBag.AddEntry(area, weight); } public LG_Area GetRandom() { return weightedRandomBag.GetRandom(); } private static void OnBuildDone() { } private static void Clear() { dict.Clear(); } static WeightedAreaSelector() { dict = new Dictionary<LG_Zone, WeightedAreaSelector>(); LevelAPI.OnLevelCleanup += dict.Clear; } } public class WeightedRandomBag<T> { private struct Entry { public double accumulatedWeight; public T item; } private List<Entry> entries = new List<Entry>(); private double accumulatedWeight; private Random rand = new Random(); public void AddEntry(T item, double weight) { if (weight <= 0.0) { LegacyLogger.Error("AddEntry: no non-positive weight pls."); return; } accumulatedWeight += weight; entries.Add(new Entry { item = item, accumulatedWeight = accumulatedWeight }); } public T GetRandom() { double num = rand.NextDouble() * accumulatedWeight; foreach (Entry entry in entries) { if (entry.accumulatedWeight >= num) { return entry.item; } } return default(T); } } } namespace LEGACY.LegacyOverride { internal static class LegacyOverrideManagers { internal static readonly string LEGACY_CONFIG_PATH = Path.Combine(MTFOPathAPI.CustomPath, "LegacyOverride"); internal static void Init() { ElevatorCargoOverrideManager.Current.Init(); FogBeaconSettingManager.Current.Init(); EnemyTaggerSettingManager.Current.Init(); SecDoorIntTextOverrideManager.Current.Init(); ExpeditionSettingsManager.Current.Init(); } } } namespace LEGACY.LegacyOverride.SecDoorIntText { public class DoorToZone { public eDimensionIndex DimensionIndex { get; set; } public LG_LayerType LayerType { get; set; } public eLocalZoneIndex LocalIndex { get; set; } public LocalizedText Prefix { get; set; } public LocalizedText Postfix { get; set; } public LocalizedText TextToReplace { get; set; } } public class LevelSecDoorIntTextOverride { public uint MainLevelLayout { get; set; } public List<DoorToZone> doorToZones { get; set; } = new List<DoorToZone> { new DoorToZone() }; } internal class SecDoorIntTextOverrideManager { public static readonly SecDoorIntTextOverrideManager Current; private Dictionary<uint, LevelSecDoorIntTextOverride> SecDoorIntTextOverrides = new Dictionary<uint, LevelSecDoorIntTextOverride>(); private LiveEditListener liveEditListener; private static readonly string CONFIG_PATH; internal LevelSecDoorIntTextOverride SettingForCurrentLevel { get; private set; } private void AddOverride(LevelSecDoorIntTextOverride _override) { if (_override != null) { if (SecDoorIntTextOverrides.ContainsKey(_override.MainLevelLayout)) { LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout); SecDoorIntTextOverrides[_override.MainLevelLayout] = _override; } else { SecDoorIntTextOverrides.Add(_override.MainLevelLayout, _override); } } } public void Init() { //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Expected O, but got Unknown if (!Directory.Exists(CONFIG_PATH)) { Directory.CreateDirectory(CONFIG_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json")); streamWriter.WriteLine(Json.Serialize(new LevelSecDoorIntTextOverride())); streamWriter.Flush(); streamWriter.Close(); return; } foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories)) { Json.Load<LevelSecDoorIntTextOverride>(item, out var config); AddOverride(config); } LevelAPI.OnBuildStart += UpdateSetting; liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true); liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged); } private void FileChanged(LiveEditEventArgs e) { LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { LevelSecDoorIntTextOverride @override = Json.Deserialize<LevelSecDoorIntTextOverride>(content); AddOverride(@override); if (GameStateManager.IsInExpedition) { UpdateSetting(); } }); } private void UpdateSetting() { uint levelLayoutData = RundownManager.ActiveExpedition.LevelLayoutData; SettingForCurrentLevel = (SecDoorIntTextOverrides.ContainsKey(levelLayoutData) ? SecDoorIntTextOverrides[levelLayoutData] : null); } private SecDoorIntTextOverrideManager() { } static SecDoorIntTextOverrideManager() { CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "SecDoorIntText"); Current = new SecDoorIntTextOverrideManager(); } } } namespace LEGACY.LegacyOverride.Patches { [HarmonyPatch] internal class DimensionPortal { [HarmonyPrefix] [HarmonyPatch(typeof(LG_DimensionPortal), "Setup")] private static void Pre_DimensionPortal_Setup(LG_DimensionPortal __instance) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) eDimensionIndex dimensionIndex = __instance.SpawnNode.m_dimension.DimensionIndex; LG_LayerType layerType = __instance.SpawnNode.LayerType; eLocalZoneIndex localIndex = __instance.SpawnNode.m_zone.LocalIndex; uint num = ((InstanceManager<LG_DimensionPortal>)DimensionPortalInstanceManager.Current).Register(__instance); PortalCustomization definition = ((InstanceDefinitionManager<PortalCustomization>)DimensionPortalDefinitionManager.Current).GetDefinition(dimensionIndex, layerType, localIndex, num); if (definition != null) { LegacyLogger.Debug($"DimensionPortal: found custom setup, {((GlobalZoneIndex)definition).GlobalZoneIndexTuple()}"); __instance.PortalChainPuzzle = definition.ChainedPuzzleOnPortalActive; } } [HarmonyPostfix] [HarmonyPatch(typeof(LG_DimensionPortal), "Setup")] private static void Post_DimensionPortal_Setup(LG_DimensionPortal __instance) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) eDimensionIndex dimensionIndex = __instance.SpawnNode.m_dimension.DimensionIndex; LG_LayerType layerType = __instance.SpawnNode.LayerType; eLocalZoneIndex localIndex = __instance.SpawnNode.m_zone.LocalIndex; uint zoneInstanceIndex = ((InstanceManager<LG_DimensionPortal>)DimensionPortalInstanceManager.Current).GetZoneInstanceIndex(__instance); PortalCustomization def = ((InstanceDefinitionManager<PortalCustomization>)DimensionPortalDefinitionManager.Current).GetDefinition(dimensionIndex, layerType, localIndex, zoneInstanceIndex); if (def == null) { return; } __instance.OnPortalKeyInsertSequenceDone += Action<LG_DimensionPortal>.op_Implicit((Action<LG_DimensionPortal>)delegate { def.EventsOnScanDone.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); }); ChainedPuzzleInstance portalChainPuzzleInstance = __instance.m_portalChainPuzzleInstance; portalChainPuzzleInstance.OnPuzzleSolved += Action.op_Implicit((Action)delegate { def.EventsOnScanDone.ForEach(delegate(WardenObjectiveEventData e) { WardenObjectiveManager.CheckAndExecuteEventsOnTrigger(e, (eWardenObjectiveEventTrigger)0, true, 0f); }); }); } } [HarmonyPatch] internal class Patch_Customize_SecDoor_Interaction_Text { [HarmonyPostfix] [HarmonyPatch(typeof(LG_SecurityDoor_Locks), "OnDoorState")] private static void Post_Customize_SecDoor_Interaction_Text(pDoorState state, LG_SecurityDoor_Locks __instance) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Invalid comparison between Unknown and I4 //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Invalid comparison between Unknown and I4 //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) LevelSecDoorIntTextOverride settingForCurrentLevel = SecDoorIntTextOverrideManager.Current.SettingForCurrentLevel; if (settingForCurrentLevel == null || ((int)state.status != 9 && (int)state.status != 5)) { return; } int num = settingForCurrentLevel.doorToZones.FindIndex((DoorToZone door) => door.DimensionIndex == __instance.m_door.Gate.DimensionIndex && door.LayerType == __instance.m_door.LinksToLayerType && door.LocalIndex == __instance.m_door.LinkedToZoneData.LocalIndex); if (num != -1) { DoorToZone doorToZone = settingForCurrentLevel.doorToZones[num]; _ = __instance.m_door; Interact_Timed intOpenDoor = __instance.m_intOpenDoor; string text = LocalizedText.op_Implicit(doorToZone.Prefix); string text2 = LocalizedText.op_Implicit(doorToZone.Postfix); string text3 = LocalizedText.op_Implicit(doorToZone.TextToReplace); if (string.IsNullOrEmpty(text)) { text = string.Empty; } if (string.IsNullOrEmpty(text2)) { text2 = string.Empty; } if (string.IsNullOrEmpty(text3)) { text3 = intOpenDoor.InteractionMessage; } intOpenDoor.InteractionMessage = text + "\n" + text3 + "\n" + text2; LegacyLogger.Debug($"SecDoorIntTextOverride: Override IntText. {doorToZone.LocalIndex}, {doorToZone.LayerType}, {doorToZone.DimensionIndex}"); } } } [HarmonyPatch] internal class Patch_ElevatorCargoOverride { [HarmonyPrefix] [HarmonyPatch(typeof(ElevatorCargoCage), "SpawnObjectiveItemsInLandingArea")] private static bool Pre_ElevatorCargoOverride(ElevatorCargoCage __instance) { LevelElevatorCargo levelElevatorCargoItems = ElevatorCargoOverrideManager.Current.GetLevelElevatorCargoItems(RundownManager.ActiveExpedition.LevelLayoutData); if (levelElevatorCargoItems == null) { return true; } if (levelElevatorCargoItems.ForceDisable) { ElevatorRide.Current.m_cargoCageInUse = false; return false; } return true; } [HarmonyPostfix] [HarmonyPatch(typeof(ElevatorCargoCage), "SpawnObjectiveItemsInLandingArea")] private static void Post_ElevatorCargoOverride(ElevatorCargoCage __instance) { LevelElevatorCargo levelElevatorCargoItems = ElevatorCargoOverrideManager.Current.GetLevelElevatorCargoItems(RundownManager.ActiveExpedition.LevelLayoutData); if (levelElevatorCargoItems == null || levelElevatorCargoItems.ElevatorCargoItems.Count < 1 || levelElevatorCargoItems.ForceDisable) { return; } foreach (ElevatorCargoItem elevatorCargoItem in levelElevatorCargoItems.ElevatorCargoItems) { LG_PickupItem val = LG_PickupItem.SpawnGenericPickupItem(ElevatorShaftLanding.CargoAlign); val.SpawnNode = Builder.GetElevatorArea().m_courseNode; switch (elevatorCargoItem.ItemType) { case ItemType.Consumable: val.SetupAsConsumable(Random.Range(0, int.MaxValue), elevatorCargoItem.ItemID); break; case ItemType.BigPickup: val.SetupAsBigPickupItem(Random.Range(0, int.MaxValue), elevatorCargoItem.ItemID, false, 0); break; default: LegacyLogger.Error($"Undefined Item Type {elevatorCargoItem.ItemType}"); continue; } __instance.m_itemsToMoveToCargo.Add(((Component)val).transform); ElevatorRide.Current.m_cargoCageInUse = true; } } } [HarmonyPatch] internal class Patch_SetupBigPickupItemWithItemId { private static void SetupAsObserver(LG_PickupItem __instance) { EnemyTaggerSetting setting = EnemyTaggerSettingManager.Current.SettingForCurrentLevel; CarryItemPickup_Core componentInChildren = ((Component)__instance.m_root).GetComponentInChildren<CarryItemPickup_Core>(); Interact_Pickup_PickupItem interact = ((Il2CppObjectBase)componentInChildren.m_interact).Cast<Interact_Pickup_PickupItem>(); LG_PickupItem_Sync obj = ((Il2CppObjectBase)componentInChildren.m_sync).Cast<LG_PickupItem_Sync>(); EnemyTaggerComponent tagger = ((Component)componentInChildren).gameObject.AddComponent<EnemyTaggerComponent>(); tagger.Parent = componentInChildren; ((Component)tagger).gameObject.SetActive(true); ((Interact_Timed)interact).InteractDuration = setting.TimeToPickup; tagger.MaxTagPerScan = setting.MaxTagPerScan; tagger.TagInterval = setting.TagInterval; tagger.TagRadius = setting.TagRadius; tagger.WarmupTime = setting.WarmupTime; obj.OnSyncStateChange += Action<ePickupItemStatus, pPickupPlacement, PlayerAgent, bool>.op_Implicit((Action<ePickupItemStatus, pPickupPlacement, PlayerAgent, bool>)delegate(ePickupItemStatus status, pPickupPlacement placement, PlayerAgent playerAgent, bool isRecall) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Invalid comparison between Unknown and I4 if ((int)status != 0) { if ((int)status == 1) { ((Component)tagger).gameObject.SetActive(true); tagger.PickedByPlayer = playerAgent; tagger.ChangeState((!setting.TagWhenHold) ? eEnemyTaggerState.Inactive : eEnemyTaggerState.Active_Warmup); ((Interact_Timed)interact).InteractDuration = setting.TimeToPlace; } } else { tagger.PickedByPlayer = null; tagger.ChangeState((!setting.TagWhenPlaced) ? eEnemyTaggerState.Inactive : eEnemyTaggerState.Active_Warmup); ((Interact_Timed)interact).InteractDuration = setting.TimeToPickup; } }); } private static void SetupAsFogBeacon(LG_PickupItem __instance) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Expected O, but got Unknown //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Expected O, but got Unknown //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) FogRepeller_Sphere val = new GameObject("FogInstance_Beacon_Fake").AddComponent<FogRepeller_Sphere>(); val.InfiniteDuration = false; val.LifeDuration = 99999f; val.GrowDuration = 99999f; val.ShrinkDuration = 99999f; val.Range = 1f; FogBeaconSetting setting = FogBeaconSettingManager.Current.SettingForCurrentLevel; FogRepeller_Sphere fogRepHold = new GameObject("FogInstance_Beacon_SmallLayer").AddComponent<FogRepeller_Sphere>(); fogRepHold.InfiniteDuration = setting.RSHold.InfiniteDuration; fogRepHold.GrowDuration = setting.RSHold.GrowDuration; fogRepHold.ShrinkDuration = setting.RSHold.ShrinkDuration; fogRepHold.Range = setting.RSHold.Range; fogRepHold.Offset = Vector3.zero; FogRepeller_Sphere fogRepPlaced = new GameObject("FogInstance_Beacon_BigLayer").AddComponent<FogRepeller_Sphere>(); fogRepPlaced.InfiniteDuration = setting.RSPlaced.InfiniteDuration; fogRepPlaced.GrowDuration = setting.RSPlaced.GrowDuration; fogRepPlaced.ShrinkDuration = setting.RSPlaced.ShrinkDuration; fogRepPlaced.Range = setting.RSPlaced.Range; fogRepPlaced.Offset = Vector3.zero; CarryItemPickup_Core componentInChildren = ((Component)__instance.m_root).GetComponentInChildren<CarryItemPickup_Core>(); HeavyFogRepellerPickup val2 = ((Il2CppObjectBase)componentInChildren).Cast<HeavyFogRepellerPickup>(); iCarryItemWithGlobalState val3 = default(iCarryItemWithGlobalState); byte byteId = default(byte); if (CarryItemWithGlobalStateManager.TryCreateItemInstance((eCarryItemWithGlobalStateType)0, __instance.m_root, ref val3, ref byteId)) { pItemData_Custom customData = ((Item)val2).GetCustomData(); customData.byteId = byteId; pItemData_Custom val4 = customData; ((Item)val2).SetCustomData(val4, true); } HeavyFogRepellerGlobalState val5 = ((Il2CppObjectBase)val3).Cast<HeavyFogRepellerGlobalState>(); ((Component)fogRepHold).transform.SetParent(((Component)val5).transform, false); ((Component)fogRepPlaced).transform.SetParent(((Component)val5).transform, false); val5.m_repellerSphere = val; fogRepHold.m_sphereAllocator = new FogSphereAllocator(); fogRepPlaced.m_sphereAllocator = new FogSphereAllocator(); Interact_Pickup_PickupItem interact = ((Il2CppObjectBase)componentInChildren.m_interact).Cast<Interact_Pickup_PickupItem>(); ((Interact_Timed)interact).InteractDuration = setting.TimeToPickup; val5.CallbackOnStateChange += Action<pCarryItemWithGlobalState_State, pCarryItemWithGlobalState_State, bool>.op_Implicit((Action<pCarryItemWithGlobalState_State, pCarryItemWithGlobalState_State, bool>)delegate(pCarryItemWithGlobalState_State oldState, pCarryItemWithGlobalState_State newState, bool isRecall) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Invalid comparison between Unknown and I4 //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Invalid comparison between Unknown and I4 //IL_0022: Unknown result type (might be due to invalid IL or missing references) eHeavyFogRepellerStatus val6 = (eHeavyFogRepellerStatus)newState.status; if ((int)val6 != 1) { if ((int)val6 == 2) { FogRepeller_Sphere obj = fogRepHold; if (obj != null) { obj.StopRepelling(); } FogRepeller_Sphere obj2 = fogRepPlaced; if (obj2 != null) { obj2.StartRepelling(); } ((Interact_Timed)interact).InteractDuration = setting.TimeToPickup; } } else { FogRepeller_Sphere obj3 = fogRepHold; if (obj3 != null) { obj3.StartRepelling(); } if (oldState.status != 0) { FogRepeller_Sphere obj4 = fogRepPlaced; if (obj4 != null) { obj4.StopRepelling(); } } ((Interact_Timed)interact).InteractDuration = setting.TimeToPlace; } if (isRecall) { FogRepeller_Sphere obj5 = fogRepHold; if (obj5 != null) { obj5.KillRepellerInstantly(); } FogRepeller_Sphere obj6 = fogRepPlaced; if (obj6 != null) { obj6.KillRepellerInstantly(); } } }); } [HarmonyPostfix] [HarmonyPatch(typeof(LG_PickupItem), "SetupBigPickupItemWithItemId")] private static void Post_SetupBigPickupItemWithItemId(LG_PickupItem __instance, uint itemId) { switch (itemId) { case 233u: SetupAsFogBeacon(__instance); break; case 234u: case 235u: SetupAsObserver(__instance); break; } } } } namespace LEGACY.LegacyOverride.FogBeacon { public class RepellerSphereSetting { public bool InfiniteDuration { get; set; } public float GrowDuration { get; set; } = 10f; public float ShrinkDuration { get; set; } = 10f; public float Range { get; set; } = 11f; } public class FogBeaconSetting { public uint MainLevelLayout { get; set; } public float TimeToPickup { get; set; } = 1f; public float TimeToPlace { get; set; } = 1f; public RepellerSphereSetting RSHold { get; set; } = new RepellerSphereSetting(); public RepellerSphereSetting RSPlaced { get; set; } = new RepellerSphereSetting(); } internal class FogBeaconSettingManager { public static readonly FogBeaconSettingManager Current; private Dictionary<uint, FogBeaconSetting> fogBeaconSettings = new Dictionary<uint, FogBeaconSetting>(); private LiveEditListener liveEditListener; private static readonly string CONFIG_PATH; internal FogBeaconSetting SettingForCurrentLevel { get; private set; } private void AddOverride(FogBeaconSetting _override) { if (_override != null) { if (fogBeaconSettings.ContainsKey(_override.MainLevelLayout)) { LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout); fogBeaconSettings[_override.MainLevelLayout] = _override; } else { fogBeaconSettings.Add(_override.MainLevelLayout, _override); } } } public void Init() { //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Expected O, but got Unknown if (!Directory.Exists(CONFIG_PATH)) { Directory.CreateDirectory(CONFIG_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json")); streamWriter.WriteLine(Json.Serialize(new FogBeaconSetting())); streamWriter.Flush(); streamWriter.Close(); return; } foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories)) { Json.Load<FogBeaconSetting>(item, out var config); AddOverride(config); } LevelAPI.OnBuildStart += UpdateSetting; liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true); liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged); } private void FileChanged(LiveEditEventArgs e) { LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { FogBeaconSetting @override = Json.Deserialize<FogBeaconSetting>(content); AddOverride(@override); if (GameStateManager.IsInExpedition) { UpdateSetting(); } }); } private void UpdateSetting() { uint levelLayoutData = RundownManager.ActiveExpedition.LevelLayoutData; SettingForCurrentLevel = (fogBeaconSettings.ContainsKey(levelLayoutData) ? fogBeaconSettings[levelLayoutData] : null); LegacyLogger.Debug($"FogBeaconSettingManager: updated setting for level with main level layout id {levelLayoutData}"); } private FogBeaconSettingManager() { } static FogBeaconSettingManager() { CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "FogBeaconSetting"); Current = new FogBeaconSettingManager(); } } } namespace LEGACY.LegacyOverride.ExtraExpeditionSettings { public class ExpeditionSettings { public uint MainLevelLayout { get; set; } } internal class ExpeditionSettingsManager { public static ExpeditionSettingsManager Current; private Dictionary<uint, ExpeditionSettings> expSettings = new Dictionary<uint, ExpeditionSettings>(); private LiveEditListener liveEditListener; private static readonly string CONFIG_PATH; private void AddOverride(ExpeditionSettings _override) { if (_override != null) { if (expSettings.ContainsKey(_override.MainLevelLayout)) { LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout); expSettings[_override.MainLevelLayout] = _override; } else { expSettings.Add(_override.MainLevelLayout, _override); } } } public void Init() { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown if (!Directory.Exists(CONFIG_PATH)) { Directory.CreateDirectory(CONFIG_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json")); streamWriter.WriteLine(Json.Serialize(new ExpeditionSettings())); streamWriter.Flush(); streamWriter.Close(); return; } foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories)) { Json.Load<ExpeditionSettings>(item, out var config); AddOverride(config); } liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true); liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged); } private void FileChanged(LiveEditEventArgs e) { LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { ExpeditionSettings @override = Json.Deserialize<ExpeditionSettings>(content); AddOverride(@override); }); } private void OnBuildDone() { if (expSettings.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData)) { _ = expSettings[RundownManager.ActiveExpedition.LevelLayoutData]; } } private void OnBuildStart() { } private void OnLevelCleanup() { } private void OnEnterLevel() { } private ExpeditionSettingsManager() { } static ExpeditionSettingsManager() { CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "ExpeditionSettings"); Current = new ExpeditionSettingsManager(); LevelAPI.OnBuildStart += Current.OnBuildStart; LevelAPI.OnEnterLevel += Current.OnEnterLevel; LevelAPI.OnBuildDone += Current.OnBuildDone; LevelAPI.OnLevelCleanup += Current.OnLevelCleanup; } } } namespace LEGACY.LegacyOverride.EnemyTagger { public enum eEnemyTaggerState { Uninitialized, Inactive, Active_Warmup, Active_Tagging } public class EnemyTaggerComponent : MonoBehaviour { private const float INACTIVE_SOUND_UPDATE_INTERVAL = 1f; internal int MaxTagPerScan = 12; internal float TagInterval = 3f; internal float TagRadius = 12f; internal float WarmupTime = 3f; private eEnemyTaggerState CurrentState; private CellSoundPlayer m_sound = new CellSoundPlayer(); private List<EnemyAgent> TaggableEnemies = new List<EnemyAgent>(); private float UpdateTime; internal CarryItemPickup_Core Parent { get; set; } internal PlayerAgent PickedByPlayer { get; set; } internal Vector3 Position { get { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Parent == (Object)null)) { if (!((Object)(object)PickedByPlayer == (Object)null)) { return ((Component)PickedByPlayer).transform.position; } return ((Component)Parent).transform.position; } return Vector3.zero; } } public void ChangeState(eEnemyTaggerState newState) { if (CurrentState == newState) { return; } switch (newState) { case eEnemyTaggerState.Uninitialized: LegacyLogger.Error("Enemy Tagger changed to state 'uninitialized'?"); return; case eEnemyTaggerState.Inactive: UpdateTime = 0f; TaggableEnemies.Clear(); m_sound.Post(EVENTS.BULKHEAD_BUTTON_CLOSE, true); break; case eEnemyTaggerState.Active_Warmup: UpdateTime = 0f; m_sound.Post(EVENTS.BUTTONGENERICDEACTIVATE, true); break; case eEnemyTaggerState.Active_Tagging: if (CurrentState != eEnemyTaggerState.Active_Warmup) { UpdateTime = 0f; } break; default: LegacyLogger.Error($"Enemy Tagger: Undefined state {CurrentState}"); return; } CurrentState = newState; } private bool UpdateTaggableEnemies() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) TaggableEnemies.Clear(); bool result = false; Enumerator<EnemyAgent> enumerator = AIG_CourseGraph.GetReachableEnemiesInNodes(((Object)(object)PickedByPlayer == (Object)null) ? ((ItemInLevel)Parent).m_courseNode : ((Agent)PickedByPlayer).CourseNode, 2).GetEnumerator(); while (enumerator.MoveNext()) { EnemyAgent current = enumerator.Current; if (!((Agent)current).Alive) { continue; } Vector3 val = ((Component)current).transform.position - Position; if (!(((Vector3)(ref val)).magnitude > TagRadius)) { result = true; if (!current.IsTagged) { TaggableEnemies.Add(current); } if (TaggableEnemies.Count >= MaxTagPerScan) { break; } } } return result; } private void StartTagging() { if (!(UpdateTime >= TagInterval)) { return; } if (SNet.IsMaster) { UpdateTaggableEnemies(); foreach (EnemyAgent taggableEnemy in TaggableEnemies) { ToolSyncManager.WantToTagEnemy(taggableEnemy); } } m_sound.Post(EVENTS.MARKERGUNACTIVATE, true); UpdateTime = 0f; } private void StopTagging() { if (UpdateTime >= 1f) { m_sound.Post(EVENTS.BUTTONGENERICDEACTIVATE, true); UpdateTime = 0f; } } private void Warmup() { if (UpdateTime >= WarmupTime) { ChangeState(eEnemyTaggerState.Active_Tagging); UpdateTime = TagInterval; } } private void Update() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) if (CurrentState == eEnemyTaggerState.Uninitialized) { return; } if ((Object)(object)Parent == (Object)null) { LegacyLogger.Error("EnemyTagger: null parent"); return; } UpdateTime += Time.deltaTime; m_sound.UpdatePosition(Position); switch (CurrentState) { case eEnemyTaggerState.Active_Warmup: Warmup(); break; case eEnemyTaggerState.Active_Tagging: StartTagging(); break; case eEnemyTaggerState.Inactive: StopTagging(); break; } } private void OnDestroy() { StopTagging(); TaggableEnemies.Clear(); TaggableEnemies = null; if (m_sound != null) { m_sound.Stop(); m_sound.Recycle(); m_sound = null; } Parent = null; } } public class EnemyTaggerSetting { public uint MainLevelLayout { get; set; } public float TimeToPickup { get; set; } = 1f; public float TimeToPlace { get; set; } = 1f; public float WarmupTime { get; set; } = 5f; public int MaxTagPerScan { get; set; } = 12; public float TagInterval { get; set; } = 3f; public float TagRadius { get; set; } = 12f; public bool TagWhenPlaced { get; set; } = true; public bool TagWhenHold { get; set; } } internal class EnemyTaggerSettingManager { public static readonly EnemyTaggerSettingManager Current; private Dictionary<uint, EnemyTaggerSetting> enemyTaggerSettingSettings = new Dictionary<uint, EnemyTaggerSetting>(); private LiveEditListener liveEditListener; private static readonly string CONFIG_PATH; private static readonly EnemyTaggerSetting DEFAULT; internal EnemyTaggerSetting SettingForCurrentLevel { get; private set; } = DEFAULT; private void AddOverride(EnemyTaggerSetting _override) { if (_override != null) { if (enemyTaggerSettingSettings.ContainsKey(_override.MainLevelLayout)) { LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout); enemyTaggerSettingSettings[_override.MainLevelLayout] = _override; } else { enemyTaggerSettingSettings.Add(_override.MainLevelLayout, _override); } } } public void Init() { //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown if (!Directory.Exists(CONFIG_PATH)) { Directory.CreateDirectory(CONFIG_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json")); streamWriter.WriteLine(Json.Serialize(new EnemyTaggerSetting())); streamWriter.Flush(); streamWriter.Close(); return; } foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories)) { Json.Load<EnemyTaggerSetting>(item, out var config); AddOverride(config); } LevelAPI.OnBuildStart += UpdateSetting; ClassInjector.RegisterTypeInIl2Cpp<EnemyTaggerComponent>(); liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true); liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged); } private void FileChanged(LiveEditEventArgs e) { LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { EnemyTaggerSetting @override = Json.Deserialize<EnemyTaggerSetting>(content); AddOverride(@override); if (GameStateManager.IsInExpedition) { UpdateSetting(); } }); } private void UpdateSetting() { uint levelLayoutData = RundownManager.ActiveExpedition.LevelLayoutData; SettingForCurrentLevel = (enemyTaggerSettingSettings.ContainsKey(levelLayoutData) ? enemyTaggerSettingSettings[levelLayoutData] : DEFAULT); LegacyLogger.Debug($"EnemyTaggerSettingManager: updated setting for level with main level layout id {levelLayoutData}"); } private EnemyTaggerSettingManager() { } static EnemyTaggerSettingManager() { CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "EnemyTaggerSetting"); DEFAULT = new EnemyTaggerSetting(); Current = new EnemyTaggerSettingManager(); } } } namespace LEGACY.LegacyOverride.ElevatorCargo { internal class ElevatorCargoOverrideManager { public static readonly ElevatorCargoOverrideManager Current; private Dictionary<uint, LevelElevatorCargo> elevatorCargos = new Dictionary<uint, LevelElevatorCargo>(); private LiveEditListener liveEditListener; private static readonly string CONFIG_PATH; private void AddOverride(LevelElevatorCargo _override) { if (_override != null) { if (elevatorCargos.ContainsKey(_override.MainLevelLayout)) { LegacyLogger.Warning("Replaced MainLevelLayout {0}", _override.MainLevelLayout); elevatorCargos[_override.MainLevelLayout] = _override; } else { elevatorCargos.Add(_override.MainLevelLayout, _override); } } } public void Init() { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown if (!Directory.Exists(CONFIG_PATH)) { Directory.CreateDirectory(CONFIG_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(CONFIG_PATH, "Template.json")); streamWriter.WriteLine(Json.Serialize(new LevelElevatorCargo())); streamWriter.Flush(); streamWriter.Close(); return; } foreach (string item in Directory.EnumerateFiles(CONFIG_PATH, "*.json", SearchOption.AllDirectories)) { Json.Load<LevelElevatorCargo>(item, out var config); AddOverride(config); } liveEditListener = LiveEdit.CreateListener(CONFIG_PATH, "*.json", true); liveEditListener.FileChanged += new LiveEditEventHandler(FileChanged); } private void FileChanged(LiveEditEventArgs e) { LegacyLogger.Warning("LiveEdit File Changed: " + e.FullPath); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { LevelElevatorCargo @override = Json.Deserialize<LevelElevatorCargo>(content); AddOverride(@override); }); } internal LevelElevatorCargo GetLevelElevatorCargoItems(uint MainLevelLayout) { if (!elevatorCargos.ContainsKey(MainLevelLayout)) { return null; } return elevatorCargos[MainLevelLayout]; } private ElevatorCargoOverrideManager() { } static ElevatorCargoOverrideManager() { CONFIG_PATH = Path.Combine(LegacyOverrideManagers.LEGACY_CONFIG_PATH, "ElevatorCargoOverride"); Current = new ElevatorCargoOverrideManager(); } } public enum ItemType { Consumable, BigPickup } public class ElevatorCargoItem { public uint ItemID { get; set; } public ItemType ItemType { get; set; } } public class LevelElevatorCargo { public uint MainLevelLayout { get; set; } public bool ForceDisable { get; set; } public List<ElevatorCargoItem> ElevatorCargoItems { get; set; } = new List<ElevatorCargoItem>(); } } namespace LEGACY.LegacyOverride.DimensionPortal { public class DimensionPortalInstanceManager : InstanceManager<LG_DimensionPortal> { public static DimensionPortalInstanceManager Current { get; private set; } public override (eDimensionIndex dim, LG_LayerType layer, eLocalZoneIndex zone) GetGlobalZoneIndex(LG_DimensionPortal instance) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) return (instance.SpawnNode.m_dimension.DimensionIndex, instance.SpawnNode.LayerType, instance.SpawnNode.m_zone.LocalIndex); } private DimensionPortalInstanceManager() { } static DimensionPortalInstanceManager() { Current = new DimensionPortalInstanceManager(); } } public class DimensionPortalDefinitionManager : InstanceDefinitionManager<PortalCustomization> { public static DimensionPortalDefinitionManager Current { get; private set; } protected override string DEFINITION_NAME => "DimensionPortal"; private DimensionPortalDefinitionManager() { } static DimensionPortalDefinitionManager() { Current = new DimensionPortalDefinitionManager(); } } public class PortalCustomization : BaseInstanceDefinition { public uint ChainedPuzzleOnPortalActive { get; set; } = 4u; public List<WardenObjectiveEventData> EventsOnScanActive { get; set; } = new List<WardenObjectiveEventData>(); public List<WardenObjectiveEventData> EventsOnScanDone { get; set; } = new List<WardenObjectiveEventData>(); } } namespace LEGACY.ExtraEvents { internal static class LegacyExtraEvents { private static bool initialized; private static void AlertEnemiesInArea(LG_Area area) { //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown AIG_CourseNode courseNode = area.m_courseNode; if (courseNode.m_enemiesInNode.Count > 0) { EnemyAgent obj = courseNode.m_enemiesInNode[0]; PlayerAgent val = null; if (PlayerManager.TryGetClosestAlivePlayerAgent(((Agent)obj).CourseNode, ref val) && (Object)(object)val != (Object)null) { Vector3 position = courseNode.m_enemiesInNode[0].Position; NoiseManager.MakeNoise(new NM_NoiseData { noiseMaker = null, position = position, radiusMin = 50f, radiusMax = 120f, yScale = 1f, node = courseNode, type = (NM_NoiseType)0, includeToNeightbourAreas = true, raycastFirstNode = false }); } else { LegacyLogger.Error($"AlertEnemies: failed to alert enemies in area in Zone_{area.m_zone.LocalIndex}, {area.m_zone.m_layer.m_type}, {area.m_zone.DimensionIndex}"); } } } private static void AlertEnemiesInZone(WardenObjectiveEventData e) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val) || (Object)(object)val == (Object)null) { LegacyLogger.Error($"AlertEnemiesInZone: zone not found, {(e.DimensionIndex, e.Layer, e.LocalIndex)}"); return; } LegacyLogger.Debug($"AlertEnemiesInZone: {e.LocalIndex}, {e.Layer}, {e.DimensionIndex}"); Enumerator<LG_Area> enumerator = val.m_areas.GetEnumerator(); while (enumerator.MoveNext()) { AlertEnemiesInArea(enumerator.Current); } } private static void AlertEnemiesInArea(WardenObjectiveEventData e) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val) || (Object)(object)val == (Object)null) { LegacyLogger.Error($"AlertEnemiesInArea: zone not found, {(e.DimensionIndex, e.Layer, e.LocalIndex)}"); } else if (e.Count >= val.m_areas.Count && e.Count < 0) { LegacyLogger.Error($"AlertEnemiesInArea: invalid area index {e.Count} (specified by 'Count')"); } else { AlertEnemiesInArea(val.m_areas[e.Count]); } } private static void ActivateChainedPuzzle(WardenObjectiveEventData e) { //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) uint chainPuzzle = e.ChainPuzzle; CP_Bioscan_Core bioscanCore = PuzzleOverrideManager.Current.GetBioscanCore(chainPuzzle); CP_Cluster_Core clusterCore = PuzzleOverrideManager.Current.GetClusterCore(chainPuzzle); iChainedPuzzleOwner val; if ((Object)(object)bioscanCore != (Object)null) { val = PuzzleOverrideManager.Current.ChainedPuzzleInstanceOwner(bioscanCore); } else { if (!((Object)(object)clusterCore != (Object)null)) { LegacyLogger.Error($"ActivateChainedPuzzle: Cannot find puzzle with puzzle override index {chainPuzzle}!"); return; } val = clusterCore.m_owner; } ChainedPuzzleInstance val2 = ((Il2CppObjectBase)val).TryCast<ChainedPuzzleInstance>(); if ((Object)(object)val2 == (Object)null) { LegacyLogger.Error("ActivateChainedPuzzle: Cannot find ChainedPuzzleInstance!"); return; } if (SNet.IsMaster) { val2.AttemptInteract((eChainedPuzzleInteraction)0); } LegacyLogger.Debug($"ActivateChainedPuzzle: puzzle override index: {chainPuzzle}"); LegacyLogger.Debug($"ChainedPuzzleZone: Dim {val2.m_sourceArea.m_zone.DimensionIndex}, {val2.m_sourceArea.m_zone.m_layer.m_type}, Zone {val2.m_sourceArea.m_zone.Alias}"); LegacyLogger.Debug("ChainedPuzzle Alarm name: " + val2.Data.PublicAlarmName); } internal static IEnumerator AddReqItem(WardenObjectiveEventData e, float currentDuration) { uint puzzleOverrideIndex = e.ChainPuzzle; int count = e.Count; CarryItemPickup_Core itemToAdd = PuzzleReqItemManager.Current.GetBigPickupItem(count); if ((Object)(object)itemToAdd == (Object)null) { LegacyLogger.Error($"AddReqItem: Cannot find BigPickup Item with index {count}"); yield break; } CP_Bioscan_Core bioscanCore = PuzzleOverrideManager.Current.GetBioscanCore(puzzleOverrideIndex); CP_Cluster_Core clusterCore = PuzzleOverrideManager.Current.GetClusterCore(puzzleOverrideIndex); if ((Object)(object)bioscanCore != (Object)null) { float num = Mathf.Max(e.Delay - currentDuration, 0f); if (num > 0f) { yield return (object)new WaitForSeconds(num); } WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel); if (e.DialogueID != 0) { PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false); } if (e.SoundID != 0) { WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true); string text = ((Object)e.SoundSubtitle).ToString(); if (!string.IsNullOrWhiteSpace(text)) { GuiManager.PlayerLayer.ShowMultiLineSubtitle(text); } } if ((double)e.Duration > 0.0 && (double)e.Duration < 1.0) { float duration = e.Duration; CP_PlayerScanner scanner = ((Il2CppObjectBase)bioscanCore.m_playerScanner).TryCast<CP_PlayerScanner>(); if ((Object)(object)scanner != (Object)null) { float CheckInterval = (((double)e.FogTransitionDuration > 0.0) ? e.FogTransitionDuration : 0.5f); LegacyLogger.Debug($"AddReqItem: item would be added on scan progression: {duration}, progression check interval: {CheckInterval} (seconds)"); while (scanner.m_scanProgression < e.Duration) { yield return (object)new WaitForSeconds(CheckInterval); } } else { LegacyLogger.Error("AddReqItem: Failed to get scanner for the CP_Bioscan_Core"); } } bioscanCore.AddRequiredItems(Il2CppReferenceArray<iWardenObjectiveItem>.op_Implicit((iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1] { new iWardenObjectiveItem(((Il2CppObjectBase)itemToAdd).Pointer) })); LegacyLogger.Debug($"AddReqItem: puzzle override index: {puzzleOverrideIndex}"); LegacyLogger.Debug("Item name: " + ((Item)itemToAdd).ItemDataBlock.publicName); } else if ((Object)(object)clusterCore != (Object)null) { float num2 = Mathf.Max(e.Delay - currentDuration, 0f); if (num2 > 0f) { yield return (object)new WaitForSeconds(num2); } WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel); if (e.DialogueID != 0) { PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false); } if (e.SoundID != 0) { WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true); string text2 = ((Object)e.SoundSubtitle).ToString(); if (!string.IsNullOrWhiteSpace(text2)) { GuiManager.PlayerLayer.ShowMultiLineSubtitle(text2); } } iWardenObjectiveItem[] array = (iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1] { new iWardenObjectiveItem(((Il2CppObjectBase)itemToAdd).Pointer) }; foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)clusterCore.m_childCores) { item.AddRequiredItems(Il2CppReferenceArray<iWardenObjectiveItem>.op_Implicit(array)); } LegacyLogger.Debug($"AddReqItem: puzzle override index: {puzzleOverrideIndex}"); LegacyLogger.Debug("Item name: " + ((Item)itemToAdd).ItemDataBlock.publicName); } else { LegacyLogger.Error($"AddReqItem: cannot find puzzle core with index {puzzleOverrideIndex}"); } } internal static IEnumerator RemoveReqItem(WardenObjectiveEventData e, float currentDuration) { uint puzzleOverrideIndex = e.ChainPuzzle; int count = e.Count; CarryItemPickup_Core itemToRemove = PuzzleReqItemManager.Current.GetBigPickupItem(count); if ((Object)(object)itemToRemove == (Object)null) { LegacyLogger.Error($"RemoveReqItem: Cannot find BigPickup Item with index {count}"); yield break; } CP_Bioscan_Core bioscanCore = PuzzleOverrideManager.Current.GetBioscanCore(puzzleOverrideIndex); CP_Cluster_Core clusterCore = PuzzleOverrideManager.Current.GetClusterCore(puzzleOverrideIndex); if ((Object)(object)bioscanCore != (Object)null) { float num = Mathf.Max(e.Delay - currentDuration, 0f); if (num > 0f) { yield return (object)new WaitForSeconds(num); } WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel); if (e.DialogueID != 0) { PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false); } if (e.SoundID != 0) { WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true); string text = ((Object)e.SoundSubtitle).ToString(); if (!string.IsNullOrWhiteSpace(text)) { GuiManager.PlayerLayer.ShowMultiLineSubtitle(text); } } if ((double)e.Duration > 0.0 && (double)e.Duration < 1.0) { float duration = e.Duration; CP_PlayerScanner scanner = ((Il2CppObjectBase)bioscanCore.m_playerScanner).TryCast<CP_PlayerScanner>(); if ((Object)(object)scanner != (Object)null) { float CheckInterval = (((double)e.FogTransitionDuration > 0.0) ? e.FogTransitionDuration : 0.5f); LegacyLogger.Debug($"RemoveReqItem: item would be added on scan progression: {duration}, progression check interval: {CheckInterval} (seconds)"); while (scanner.m_scanProgression < e.Duration) { yield return (object)new WaitForSeconds(CheckInterval); } } else { LegacyLogger.Error("RemoveReqItem: Failed to get scanner for the CP_Bioscan_Core"); } } bioscanCore.RemoveRequiredItems((iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1] { new iWardenObjectiveItem(((Il2CppObjectBase)itemToRemove).Pointer) }); LegacyLogger.Debug($"RemoveReqItem: puzzle override index: {puzzleOverrideIndex}"); LegacyLogger.Debug("Removed Item name: " + ((Item)itemToRemove).ItemDataBlock.publicName); } else if ((Object)(object)clusterCore != (Object)null) { float num2 = Mathf.Max(e.Delay - currentDuration, 0f); if (num2 > 0f) { yield return (object)new WaitForSeconds(num2); } WardenObjectiveManager.DisplayWardenIntel(e.Layer, e.WardenIntel); if (e.DialogueID != 0) { PlayerDialogManager.WantToStartDialog(e.DialogueID, -1, false, false); } if (e.SoundID != 0) { WardenObjectiveManager.Current.m_sound.Post(e.SoundID, true); string text2 = ((Object)e.SoundSubtitle).ToString(); if (!string.IsNullOrWhiteSpace(text2)) { GuiManager.PlayerLayer.ShowMultiLineSubtitle(text2); } } iWardenObjectiveItem[] array = (iWardenObjectiveItem[])(object)new iWardenObjectiveItem[1] { new iWardenObjectiveItem(((Il2CppObjectBase)itemToRemove).Pointer) }; foreach (iChainedPuzzleCore item in (Il2CppArrayBase<iChainedPuzzleCore>)(object)clusterCore.m_childCores) { item.RemoveRequiredItems(array); } LegacyLogger.Debug($"RemoveReqItem: puzzle override index: {puzzleOverrideIndex}"); LegacyLogger.Debug("Removed Item name: " + ((Item)itemToRemove).ItemDataBlock.publicName); } else { LegacyLogger.Error($"RemoveReqItem: cannot find puzzle core with index {puzzleOverrideIndex}"); } } internal static void Init() { //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0321: Unknown result type (might be due to invalid IL or missing references) if (!initialized) { LegacyLogger.Log("Adding Legacy warden event definitions..."); EOSWardenEventManager.Current.AddEventDefinition(EventType.CloseSecurityDoor_Custom.ToString(), 100u, (Action<WardenObjectiveEventData>)CloseSecurityDoor); EOSWardenEventManager.Current.AddEventDefinition(EventType.SetTimerTitle.ToString(), 102u, (Action<WardenObjectiveEventData>)SetTimerTitle); EOSWardenEventManager current = EOSWardenEventManager.Current; eWardenObjectiveEventType val = (eWardenObjectiveEventType)21; current.AddEventDefinition(((object)(eWardenObjectiveEventType)(ref val)).ToString(), 21u, (Action<WardenObjectiveEventData>)SetTerminalCommand_Custom); EOSWardenEventManager.Current.AddEventDefinition(EventType.AlertEnemiesInArea.ToString(), 108u, (Action<WardenObjectiveEventData>)AlertEnemiesInArea); EOSWardenEventManager.Current.AddEventDefinition(EventType.AlertEnemiesInZone.ToString(), 107u, (Action<WardenObjectiveEventData>)AlertEnemiesInZone); EOSWardenEventManager.Current.AddEventDefinition(EventType.KillEnemiesInArea.ToString(), 140u, (Action<WardenObjectiveEventData>)KillEnemiesInArea); EOSWardenEventManager.Current.AddEventDefinition(EventType.KillEnemiesInZone.ToString(), 141u, (Action<WardenObjectiveEventData>)KillEnemiesInZone); EOSWardenEventManager.Current.AddEventDefinition(EventType.KillEnemiesInDimension.ToString(), 142u, (Action<WardenObjectiveEventData>)KillEnemiesInDimension); EOSWardenEventManager.Current.AddEventDefinition(EventType.SpawnHibernate.ToString(), 170u, (Action<WardenObjectiveEventData>)SpawnHibernate); EOSWardenEventManager.Current.AddEventDefinition(EventType.Info_ZoneHibernate.ToString(), 250u, (Action<WardenObjectiveEventData>)Info_ZoneHibernate); EOSWardenEventManager.Current.AddEventDefinition(EventType.Info_LevelHibernate.ToString(), 251u, (Action<WardenObjectiveEventData>)Info_LevelEnemies); EOSWardenEventManager.Current.AddEventDefinition(EventType.Output_LevelHibernateSpawnEvent.ToString(), 252u, (Action<WardenObjectiveEventData>)Output_LevelHibernateSpawnEvent); EOSWardenEventManager.Current.AddEventDefinition(EventType.PlayGCEndSequence.ToString(), 180u, (Action<WardenObjectiveEventData>)PlayGCEndSequence); EOSWardenEventManager current2 = EOSWardenEventManager.Current; val = (eWardenObjectiveEventType)22; current2.AddEventDefinition(((object)(eWardenObjectiveEventType)(ref val)).ToString(), 22u, (Action<WardenObjectiveEventData>)ActivateChainedPuzzle); EOSWardenEventManager.Current.AddEventDefinition(EventType.Terminal_ShowTerminalInfoInZone.ToString(), 130u, (Action<WardenObjectiveEventData>)ShowTerminalInfoInZone); LegacyLogger.Log("Legacy warden event definitions setup completed"); initialized = true; } } private static IEnumerator Play(WardenObjectiveEventData e) { List<LG_PowerGenerator_Core> gcInZone = ((InstanceManager<LG_PowerGenerator_Core>)(object)PowerGeneratorInstanceManager.Current).GetInstancesInZone(e.DimensionIndex, e.Layer, e.LocalIndex); yield return (object)new WaitForSeconds(4f); CellSound.Post(EVENTS.DISTANT_EXPLOSION_SEQUENCE); yield return (object)new WaitForSeconds(2f); EnvironmentStateManager.AttemptSetExpeditionLightMode(false); CellSound.Post(EVENTS.LIGHTS_OFF_GLOBAL); yield return (object)new WaitForSeconds(3f); int g = 0; while (g < gcInZone.Count) { gcInZone[g].TriggerPowerFailureSequence(); yield return (object)new WaitForSeconds(Random.Range(0.3f, 1f)); int num = g + 1; g = num; } yield return (object)new WaitForSeconds(4f); EnvironmentStateManager.AttemptSetExpeditionLightMode(true); } private static void PlayGCEndSequence(WardenObjectiveEventData e) { Coroutine val = CoroutineManager.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(Play(e)), (Action)null); WorldEventManager.m_worldEventEventCoroutines.Add(val); } private static void KillEnemiesInArea(LG_Area area) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) foreach (EnemyAgent item in area.m_courseNode.m_enemiesInNode.ToArray()) { if ((Object)(object)item != (Object)null && (Object)(object)item.Damage != (Object)null) { item.Damage.MeleeDamage(float.MaxValue, (Agent)null, Vector3.zero, Vector3.up, 0, 1f, 1f, 1f, 1f, false, (DamageNoiseLevel)0, 0u); } } } private static void KillEnemiesInArea(WardenObjectiveEventData e) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) LG_Zone val = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val) || (Object)(object)val == (Object)null) { LegacyLogger.Error($"KillEnemiesInArea - Failed to find {(e.DimensionIndex, e.Layer, e.LocalIndex)}"); } else if (e.Count < 0 || e.Count >= val.m_areas.Count) { LegacyLogger.Error($"KillEnemiesInArea - invalid area index {e.Count} (specified by 'Count')"); } else { KillEnemiesInArea(val.m_areas[e.Count]); } } private static void KillEnemiesInZone(WardenObjectiveEventData e) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (!SNet.IsMaster) { return; } LG_Zone val = default(LG_Zone); if (!Builder.CurrentFloor.TryGetZoneByLocalIndex(e.DimensionIndex, e.Layer, e.LocalIndex, ref val) || (Object)(object)val == (Object)null) { LegacyLogger.Error($"KillEnemiesInArea - Failed to find {(e.DimensionIndex, e.Layer, e.LocalIndex)}"); } else { Enumerator<LG_Area> enumerator = val.m_areas.GetEnumerator(); while (enumerator.MoveNext()) { KillEnemiesInArea(enumerator.Current); } } } private static void KillEnemiesInDimension(WardenObjectiveEventData e) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Invalid comparison between Unknown and I4 if (!SNet.IsMaster) { return; } Dimension val = default(Dimension); if (!Dimension.GetDimension(e.DimensionIndex, ref val)) { LegacyLogger.Error($"KillEnemiesInDimension: invalid dimension index {e.DimensionIndex}"); return; } for (int i = 0; i < val.Layers.Count; i++) { LG_Layer val2 = val.Layers[i]; for (int j = 0; j < val2.m_zones.Count; j++) { LG_Zone val3 = val2.m_zones[j]; Helper.TryGetZoneEntranceSecDoor(val3, out var door); if (j == 0 || ((Object)(object)door != (Object)null && (int)door.m_sync.GetCurrentSyncState().status == 10)) { Enumerator<LG_Area> enumerator = val3.m_areas.GetEnumerator(); while (enumerator.MoveNext()) { KillEnemiesInArea(enumerator.Current); } } } } } private static void CloseSecurityDoor(WardenObjectiveEventData e) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references)
Oxygen.dll
Decompiled 3 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.Json; using System.Text.Json.Serialization; using AK; using Agents; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using GTFO.API; using GTFO.API.Utilities; using GameData; using GameEvent; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Localization; using MTFO.Managers; using Microsoft.CodeAnalysis; using Oxygen.Components; using Oxygen.Config; using Oxygen.Utils; using Oxygen.Utils.PartialData; using Player; using SNetwork; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Oxygen")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Oxygen")] [assembly: AssemblyTitle("Oxygen")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Oxygen { [BepInPlugin("Inas.Oxygen", "Oxygen", "1.3.2")] [BepInProcess("GTFO.exe")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BasePlugin { [CompilerGenerated] private static class <>O { public static Action <0>__OnBuildDone; public static Action <1>__OnLevelCleanup; public static Action <2>__Setup; public static Action <3>__OnLevelCleanup; public static Action <4>__OnBuildStart; public static Action <5>__OnLevelCleanup; public static LiveEditEventHandler <6>__Listener_FileChanged1; } public const string MODNAME = "Oxygen"; public const string AUTHOR = "Inas"; public const string GUID = "Inas.Oxygen"; public const string VERSION = "1.3.2"; public static readonly string OXYGEN_CONFIG_PATH = Path.Combine(ConfigManager.CustomPath, "Oxygen"); public static Dictionary<uint, OxygenBlock> lookup = new Dictionary<uint, OxygenBlock>(); private static LiveEditListener listener = null; public override void Load() { //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Expected O, but got Unknown if (!Directory.Exists(OXYGEN_CONFIG_PATH)) { Directory.CreateDirectory(OXYGEN_CONFIG_PATH); StreamWriter streamWriter = File.CreateText(Path.Combine(OXYGEN_CONFIG_PATH, "Template.json")); streamWriter.WriteLine(ConfigManager.Serialize(new OxygenConfig())); streamWriter.Flush(); streamWriter.Close(); } ClassInjector.RegisterTypeInIl2Cpp<AirManager>(); LevelAPI.OnBuildDone += AirManager.OnBuildDone; LevelAPI.OnLevelCleanup += AirManager.OnLevelCleanup; ClassInjector.RegisterTypeInIl2Cpp<AirBar>(); LevelAPI.OnBuildStart += AirBar.Setup; LevelAPI.OnLevelCleanup += AirBar.OnLevelCleanup; ClassInjector.RegisterTypeInIl2Cpp<AirPlane>(); LevelAPI.OnBuildStart += AirPlane.OnBuildStart; LevelAPI.OnLevelCleanup += AirPlane.OnLevelCleanup; new Harmony("Inas.Oxygen").PatchAll(); foreach (string item in Directory.EnumerateFiles(OXYGEN_CONFIG_PATH, "*.json", SearchOption.AllDirectories)) { ConfigManager.Load<OxygenConfig>(item, out var config); foreach (OxygenBlock block in config.Blocks) { foreach (uint fogSetting in block.FogSettings) { if (!lookup.ContainsKey(fogSetting)) { lookup.Add(fogSetting, block); } } } } listener = LiveEdit.CreateListener(OXYGEN_CONFIG_PATH, "*.json", true); LiveEditListener obj = listener; object obj2 = <>O.<6>__Listener_FileChanged1; if (obj2 == null) { LiveEditEventHandler val = Listener_FileChanged1; <>O.<6>__Listener_FileChanged1 = val; obj2 = (object)val; } obj.FileChanged += (LiveEditEventHandler)obj2; } private static void Listener_FileChanged1(LiveEditEventArgs e) { Log.Warning("LiveEdit File Changed: " + e.FullPath + "."); LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string content) { foreach (OxygenBlock block in ConfigManager.Deserialize<OxygenConfig>(content).Blocks) { foreach (uint fogSetting in block.FogSettings) { if (lookup.ContainsKey(fogSetting)) { lookup.Remove(fogSetting); } lookup.Add(fogSetting, block); Log.Warning($"Replaced OxygenConfig for FogSetting: {fogSetting}."); } } if (GameStateManager.IsInExpedition) { AirManager.Current.UpdateAirConfig(AirManager.Current.FogSetting(), LiveEditForceUpdate: true); } }); } } } namespace Oxygen.Utils { internal static class Extension { public static T Instantiate<T>(this GameObject gameObject, string name) where T : Component { GameObject obj = Object.Instantiate<GameObject>(gameObject, gameObject.transform.parent, false); ((Object)obj).name = name; return obj.GetComponent<T>(); } } internal class LocalizedTextConverter : JsonConverter<LocalizedText> { public override bool HandleNull => false; public override LocalizedText Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown switch (reader.TokenType) { case JsonTokenType.String: { string @string = reader.GetString(); return new LocalizedText { Id = 0u, UntranslatedText = @string }; } case JsonTokenType.Number: return new LocalizedText { Id = reader.GetUInt32(), UntranslatedText = null }; default: throw new JsonException($"LocalizedTextJson type: {reader.TokenType} is not implemented!"); } } public override void Write(Utf8JsonWriter writer, LocalizedText value, JsonSerializerOptions options) { JsonSerializer.Serialize<LocalizedText>(writer, value, options); } } internal static class Log { private static ManualLogSource source; static Log() { source = Logger.CreateLogSource("Oxygen"); } public static void Debug(object msg) { source.LogDebug(msg); } public static void Error(object msg) { source.LogError(msg); } public static void Fatal(object msg) { source.LogFatal(msg); } public static void Info(object msg) { source.LogInfo(msg); } public static void Message(object msg) { source.LogMessage(msg); } public static void Warning(object msg) { source.LogWarning(msg); } } } namespace Oxygen.Utils.PartialData { public static class MTFOPartialDataUtil { public const string PLUGIN_GUID = "MTFO.Extension.PartialBlocks"; public static JsonConverter PersistentIDConverter { get; private set; } public static JsonConverter LocalizedTextConverter { get; private set; } public static bool IsLoaded { get; private set; } public static bool Initialized { get; private set; } public static string PartialDataPath { get; private set; } public static string ConfigPath { get; private set; } static MTFOPartialDataUtil() { PersistentIDConverter = null; LocalizedTextConverter = null; IsLoaded = false; Initialized = false; PartialDataPath = string.Empty; ConfigPath = string.Empty; if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("MTFO.Extension.PartialBlocks", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } Type[] types = obj.GetTypes(); Type type = types.First((Type t) => t.Name == "PersistentIDConverter"); if ((object)type == null) { throw new Exception("Unable to Find PersistentIDConverter Class"); } Type type2 = types.First((Type t) => t.Name == "LocalizedTextConverter"); if ((object)type2 == null) { throw new Exception("Unable to Find LocalizedTextConverter Class"); } Type obj2 = types.First((Type t) => t.Name == "PartialDataManager") ?? throw new Exception("Unable to Find PartialDataManager Class"); PropertyInfo property = obj2.GetProperty("Initialized", BindingFlags.Static | BindingFlags.Public); PropertyInfo property2 = obj2.GetProperty("PartialDataPath", BindingFlags.Static | BindingFlags.Public); PropertyInfo? property3 = obj2.GetProperty("ConfigPath", BindingFlags.Static | BindingFlags.Public); if ((object)property == null) { throw new Exception("Unable to Find Property: Initialized"); } if ((object)property2 == null) { throw new Exception("Unable to Find Property: PartialDataPath"); } if ((object)property3 == null) { throw new Exception("Unable to Find Field: ConfigPath"); } Initialized = (bool)property.GetValue(null); PartialDataPath = (string)property2.GetValue(null); ConfigPath = (string)property3.GetValue(null); PersistentIDConverter = (JsonConverter)Activator.CreateInstance(type); LocalizedTextConverter = (JsonConverter)Activator.CreateInstance(type2); IsLoaded = true; } catch (Exception value2) { Log.Error($"Exception thrown while reading data from MTFO_Extension_PartialData:\n{value2}"); } } } public static class MTFOUtil { public const string PLUGIN_GUID = "com.dak.MTFO"; public const BindingFlags PUBLIC_STATIC = BindingFlags.Static | BindingFlags.Public; public static string GameDataPath { get; private set; } public static string CustomPath { get; private set; } public static bool HasCustomContent { get; private set; } public static bool IsLoaded { get; private set; } static MTFOUtil() { GameDataPath = string.Empty; CustomPath = string.Empty; HasCustomContent = false; IsLoaded = false; if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("com.dak.MTFO", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } Type obj2 = obj.GetTypes().First((Type t) => t.Name == "ConfigManager") ?? throw new Exception("Unable to Find ConfigManager Class"); FieldInfo field = obj2.GetField("GameDataPath", BindingFlags.Static | BindingFlags.Public); FieldInfo field2 = obj2.GetField("CustomPath", BindingFlags.Static | BindingFlags.Public); FieldInfo? field3 = obj2.GetField("HasCustomContent", BindingFlags.Static | BindingFlags.Public); if ((object)field == null) { throw new Exception("Unable to Find Field: GameDataPath"); } if ((object)field2 == null) { throw new Exception("Unable to Find Field: CustomPath"); } if ((object)field3 == null) { throw new Exception("Unable to Find Field: HasCustomContent"); } GameDataPath = (string)field.GetValue(null); CustomPath = (string)field2.GetValue(null); HasCustomContent = (bool)field3.GetValue(null); IsLoaded = true; } catch (Exception value2) { Log.Error($"Exception thrown while reading path from DataDumper (MTFO): \n{value2}"); } } } } namespace Oxygen.Patches { [HarmonyPatch] internal class Patches_Dam_PlayerDamageLocal { [HarmonyPrefix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveNoAirDamage")] public static bool Pre_ReceiveNoAirDamage(Dam_PlayerDamageLocal __instance, pMiniDamageData data) { //IL_00a1: Unknown result type (might be due to invalid IL or missing references) float num = ((UFloat16)(ref data.damage)).Get(((Dam_SyncedDamageBase)__instance).HealthMax); ((Dam_PlayerDamageBase)__instance).m_nextRegen = Clock.Time + ((Dam_PlayerDamageBase)__instance).Owner.PlayerData.healthRegenStartDelayAfterDamage; if (((Agent)((Dam_PlayerDamageBase)__instance).Owner).IsLocallyOwned) { DramaManager.CurrentState.OnLocalDamage(num); GameEventManager.PostEvent((eGameEvent)13, ((Dam_PlayerDamageBase)__instance).Owner, num, "", (Dictionary<string, string>)null); } else { DramaManager.CurrentState.OnTeammatesDamage(num); } if (((Dam_PlayerDamageBase)__instance).IgnoreAllDamage) { return false; } if (SNet.IsMaster && !((Dam_SyncedDamageBase)__instance).RegisterDamage(num)) { ((Dam_SyncedDamageBase)__instance).SendSetHealth(((Dam_SyncedDamageBase)__instance).Health); } __instance.Hitreact(((UFloat16)(ref data.damage)).Get(((Dam_SyncedDamageBase)__instance).HealthMax), Vector3.zero, true, false, false); return false; } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveBulletDamage")] public static void Post_ReceiveBulletDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveMeleeDamage")] public static void Post_ReceiveMeleeDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveFireDamage")] public static void Post_ReceiveFireDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveShooterProjectileDamage")] public static void Post_ReceiveShooterProjectileDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveTentacleAttackDamage")] public static void Post_ReceiveTentacleAttackDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceivePushDamage")] public static void Post_ReceivePushDamage() { AirManager.Current.ResetHealthToRegen(); } [HarmonyPostfix] [HarmonyPatch(typeof(Dam_PlayerDamageLocal), "ReceiveSetDead")] public static void Post_ReceiveSetDead() { AirManager.Current.ResetHealthToRegen(); } } [HarmonyPatch(typeof(EnvironmentStateManager), "UpdateFog")] internal class EnvironmentStateManager_UpdateFog { public static void Prefix(EnvironmentStateManager __instance) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)AirManager.Current == (Object)null) { return; } FogState val = ((Il2CppArrayBase<FogState>)(object)__instance.m_stateReplicator.State.FogStates)[__instance.m_latestKnownLocalDimensionCreationIndex]; if (val.FogDataID != 0) { AirManager.Current.UpdateAirConfig(val.FogDataID); if (!AirManager.Current.HasAirConfig()) { AirManager.Current.StopInfectionLoop(); } } } } [HarmonyPatch(typeof(FogRepeller_Sphere), "StartRepelling")] internal class FogRepeller_Sphere_StartRepelling { public static void Postfix(ref FogRepeller_Sphere __instance) { if (__instance.m_infectionShield != null) { EffectVolumeManager.UnregisterVolume((EffectVolume)(object)__instance.m_infectionShield); ((EffectVolume)__instance.m_infectionShield).contents = (eEffectVolumeContents)0; EffectVolumeManager.RegisterVolume((EffectVolume)(object)__instance.m_infectionShield); } } } [HarmonyPatch(typeof(LocalPlayerAgentSettings), "UpdateBlendTowardsTargetFogSetting")] internal class LocalPlayerAgentSettings_UpdateBlendTowardsTargetFogSetting { public static void Postfix(LocalPlayerAgentSettings __instance, float amount) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) if (!AirManager.Current.HasAirConfig()) { AirPlane.Current.Unregister(); } else { if (__instance.m_targetFogSettings == null || !SNet.LocalPlayer.HasPlayerAgent) { return; } PlayerAgent localPlayerAgent = PlayerManager.GetLocalPlayerAgent(); if ((Object)(object)localPlayerAgent.FPSCamera == (Object)null) { return; } AirPlane current = AirPlane.Current; if (!((Object)(object)current == (Object)null) && RundownManager.ExpeditionIsStarted) { float num = 0f; Dimension val = default(Dimension); if (Dimension.GetDimension(((Agent)localPlayerAgent).DimensionIndex, ref val)) { num = val.GroundY; } PreLitVolume prelitVolume = localPlayerAgent.FPSCamera.PrelitVolume; ((EffectVolume)current.airPlane).invert = (double)prelitVolume.m_densityHeightMaxBoost > (double)prelitVolume.m_fogDensity; ((EffectVolume)current.airPlane).contents = (eEffectVolumeContents)1; ((EffectVolume)current.airPlane).modification = (eEffectVolumeModification)0; ((EffectVolume)current.airPlane).modificationScale = AirManager.Current.AirLoss(); current.airPlane.lowestAltitude = prelitVolume.m_densityHeightAltitude + num; current.airPlane.highestAltitude = prelitVolume.m_densityHeightAltitude + prelitVolume.m_densityHeightRange + num; AirPlane.Current.Register(); } } } } [HarmonyPatch] internal class Patch_PlayerAgent { [HarmonyPrefix] [HarmonyPatch(typeof(PlayerAgent), "ReceiveModification")] public static void ReceiveModification(PlayerAgent __instance, ref EV_ModificationData data) { if (AirManager.Current.HasAirConfig()) { if ((double)data.health != 0.0) { AirManager.Current.RemoveAir(data.health); } else { AirManager.Current.AddAir(); } data.health = 0f; } } [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch(typeof(PlayerAgent), "Setup")] internal static void Post_Setup(PlayerAgent __instance) { if (((Agent)__instance).IsLocallyOwned) { AirManager.Setup(__instance); } } } } namespace Oxygen.Config { public class ConfigManager { private static readonly JsonSerializerOptions s_SerializerOptions; public static T Deserialize<T>(string json) { return JsonSerializer.Deserialize<T>(json, s_SerializerOptions); } public static string Serialize<T>(T value) { return JsonSerializer.Serialize(value, s_SerializerOptions); } static ConfigManager() { s_SerializerOptions = new JsonSerializerOptions { AllowTrailingCommas = true, ReadCommentHandling = JsonCommentHandling.Skip, PropertyNameCaseInsensitive = true, WriteIndented = true }; s_SerializerOptions.Converters.Add(new JsonStringEnumConverter()); if (MTFOPartialDataUtil.IsLoaded && MTFOPartialDataUtil.Initialized) { s_SerializerOptions.Converters.Add(MTFOPartialDataUtil.PersistentIDConverter); s_SerializerOptions.Converters.Add(MTFOPartialDataUtil.LocalizedTextConverter); Log.Message("PartialData Support Found!"); } else { s_SerializerOptions.Converters.Add(new LocalizedTextConverter()); } } public static void Load<T>(string file, out T config) where T : new() { if (file.Length < ".json".Length) { config = default(T); return; } if (file.Substring(file.Length - ".json".Length) != ".json") { file += ".json"; } file = File.ReadAllText(Path.Combine(ConfigManager.CustomPath, "Oxygen", file)); config = Deserialize<T>(file); } } public class AirText { public float x { get; set; } public float y { get; set; } public LocalizedText Text { get; set; } } public class OxygenConfig { public List<OxygenBlock> Blocks { get; set; } = new List<OxygenBlock> { new OxygenBlock() }; } public class OxygenBlock { public float AirLoss { get; set; } public float AirGain { get; set; } = 1f; public float DamageTime { get; set; } = 1f; public float DamageAmount { get; set; } public bool ShatterGlass { get; set; } public float ShatterAmount { get; set; } public float DamageThreshold { get; set; } = 0.1f; public bool AlwaysDisplayAirBar { get; set; } public float HealthRegenProportion { get; set; } = 1f; public float TimeToStartHealthRegen { get; set; } = 3f; public float TimeToCompleteHealthRegen { get; set; } = 5f; public AirText AirText { get; set; } public List<uint> FogSettings { get; set; } = new List<uint> { 0u }; } } namespace Oxygen.Components { public class AirBar : MonoBehaviour { public static AirBar Current; private TextMeshPro m_airText; private TextMeshPro m_airTextLocalization; private float m_airTextX; private float m_airTextY; private float m_airTextZ; private RectTransform m_air1; private RectTransform m_air2; private SpriteRenderer m_airBar1; private SpriteRenderer m_airBar2; private float m_airWidth = 100f; private float m_barHeightMin = 3f; private float m_barHeightMax = 9f; private Color m_airLow = new Color(0f, 0.5f, 0.5f); private Color m_airHigh = new Color(0f, 0.3f, 0.8f); public AirBar(IntPtr value) : base(value) { }//IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) public static void Setup() { if ((Object)(object)Current == (Object)null) { Current = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus).gameObject.AddComponent<AirBar>(); Current.Init(); } } private void Init() { //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_0270: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)m_airText == (Object)null) { m_airText = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_healthText).gameObject.Instantiate<TextMeshPro>("AirText"); TextMeshPro airText = m_airText; ((TMP_Text)airText).fontSize = ((TMP_Text)airText).fontSize / 1.25f; m_airText.transform.Translate(0f, -30f, 0f); } if ((Object)(object)m_airTextLocalization == (Object)null) { m_airTextLocalization = ((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_pulseText).gameObject.Instantiate<TextMeshPro>("AirText Localization"); ((Behaviour)m_airTextLocalization).enabled = true; m_airTextLocalization.transform.Translate(300f - m_airWidth, -45f, 0f); m_airTextX = m_airTextLocalization.transform.position.x; m_airTextY = m_airTextLocalization.transform.position.y; m_airTextZ = m_airTextLocalization.transform.position.z; } if ((Object)(object)m_air1 == (Object)null) { m_air1 = ((Component)((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_health1).gameObject.transform.parent).gameObject.Instantiate<RectTransform>("AirFill Right"); ((Component)m_air1).transform.Translate(0f, -30f, 0f); SpriteRenderer component = ((Component)((Transform)m_air1).GetChild(0)).GetComponent<SpriteRenderer>(); component.size = new Vector2(m_airWidth, component.size.y); m_airBar1 = ((Component)((Transform)m_air1).GetChild(1)).GetComponent<SpriteRenderer>(); ((Renderer)((Component)((Transform)m_air1).GetChild(2)).GetComponent<SpriteRenderer>()).enabled = false; } if ((Object)(object)m_air2 == (Object)null) { m_air2 = ((Component)((Component)GuiManager.Current.m_playerLayer.m_playerStatus.m_health2).gameObject.transform.parent).gameObject.Instantiate<RectTransform>("AirFill Left"); ((Component)m_air2).transform.Translate(0f, 30f, 0f); SpriteRenderer component2 = ((Component)((Transform)m_air2).GetChild(0)).GetComponent<SpriteRenderer>(); component2.size = new Vector2(m_airWidth, component2.size.y); m_airBar2 = ((Component)((Transform)m_air2).GetChild(1)).GetComponent<SpriteRenderer>(); ((Renderer)((Component)((Transform)m_air2).GetChild(2)).GetComponent<SpriteRenderer>()).enabled = false; } UpdateAirBar(1f); SetVisible(vis: false); } public void UpdateAirBar(float air) { SetAirPercentageText(air); SetAirBar(m_airBar1, air); SetAirBar(m_airBar2, air); } private void SetAirBar(SpriteRenderer bar, float val) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) bar.size = new Vector2(val * m_airWidth, Mathf.Lerp(m_barHeightMin, m_barHeightMax, val)); bar.color = Color.Lerp(m_airLow, m_airHigh, val); } private void SetAirPercentageText(float val) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) Color color = Color.Lerp(m_airLow, m_airHigh, val); ((TMP_Text)m_airText).text = "O<size=75%>2</size>"; ((Graphic)m_airText).color = color; ((TMP_Text)m_airText).ForceMeshUpdate(true, false); ((Graphic)m_airTextLocalization).color = color; ((TMP_Text)m_airTextLocalization).ForceMeshUpdate(true, false); } public void UpdateAirText(OxygenBlock config) { //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) if (config != null) { string text = LocalizedText.op_Implicit(config.AirText.Text); float x = config.AirText.x; float y = config.AirText.y; ((TMP_Text)m_airTextLocalization).text = text; ((TMP_Text)m_airTextLocalization).ForceMeshUpdate(true, false); CoroutineManager.BlinkIn(((Component)m_airTextLocalization).gameObject, 0f); m_airTextLocalization.transform.SetPositionAndRotation(new Vector3(m_airTextX + x, m_airTextY + y, m_airTextZ), m_airTextLocalization.transform.rotation); } } public void SetVisible(bool vis) { ((Component)m_airText).gameObject.SetActive(vis); ((Component)m_airTextLocalization).gameObject.SetActive(vis); ((Component)m_air1).gameObject.SetActive(vis); ((Component)m_air2).gameObject.SetActive(vis); } public static void OnLevelCleanup() { if (!((Object)(object)Current == (Object)null)) { Current.SetVisible(vis: false); } } } public class AirManager : MonoBehaviour { public static AirManager Current; public PlayerAgent m_playerAgent; private HUDGlassShatter m_hudGlass; private Dam_PlayerDamageBase Damage; public OxygenBlock config; private uint fogSetting; private FogSettingsDataBlock fogSettingDB; private float airAmount = 1f; private float damageTick; private float glassShatterAmount; private bool m_isInInfectionLoop; private bool isRegeningHealth; private float healthToRegen; private float healthRegenTick; private float tickUntilHealthRegenHealthStart; private readonly float regenHealthTickInterval = 0.25f; private float healthRegenAmountPerInterval; internal bool PlayerShouldCough; private readonly float CoughPerLoss = 0.1f; private float CoughLoss; public AirManager(IntPtr value) : base(value) { } public static void Setup(PlayerAgent playerAgent) { Current = ((Component)playerAgent).gameObject.AddComponent<AirManager>(); } public static void OnBuildDone() { if (!((Object)(object)Current == (Object)null)) { Current.m_playerAgent = PlayerManager.GetLocalPlayerAgent(); Current.m_hudGlass = ((Component)Current.m_playerAgent.FPSCamera).GetComponent<HUDGlassShatter>(); Current.Damage = ((Component)Current.m_playerAgent).gameObject.GetComponent<Dam_PlayerDamageBase>(); Current.UpdateAirConfig(RundownManager.ActiveExpedition.Expedition.FogSettings); AirBar.Current.UpdateAirText(Current.config); } } public static void OnLevelCleanup() { if (!((Object)(object)Current == (Object)null)) { if (Current.m_isInInfectionLoop) { Current.StopInfectionLoop(); } Current.config = null; Current.fogSetting = 0u; Current.fogSettingDB = null; Current.airAmount = 0f; Current.damageTick = 0f; Current.glassShatterAmount = 0f; Current.healthToRegen = 0f; Current.m_playerAgent = null; Current.m_hudGlass = null; Current.Damage = null; } } private void Update() { if (!RundownManager.ExpeditionIsStarted) { return; } if (!HasAirConfig()) { AirBar.Current.SetVisible(vis: false); return; } if (airAmount == 1f) { if (config.AlwaysDisplayAirBar) { AirBar.Current.SetVisible(vis: true); } else { AirBar.Current.SetVisible(vis: false); } } else { AirBar.Current.SetVisible(vis: true); } if (airAmount <= config.DamageThreshold) { damageTick += Time.deltaTime; if (damageTick > config.DamageTime && ((Agent)m_playerAgent).Alive) { AirDamage(); } isRegeningHealth = false; } else if (healthToRegen > 0f) { tickUntilHealthRegenHealthStart += Time.deltaTime; if (tickUntilHealthRegenHealthStart > config.TimeToStartHealthRegen) { if (healthRegenAmountPerInterval == 0f) { healthRegenAmountPerInterval = healthToRegen * (regenHealthTickInterval / config.TimeToCompleteHealthRegen); } RegenHealth(); if (!isRegeningHealth) { Damage.m_nextRegen = Clock.Time + config.TimeToStartHealthRegen + config.TimeToCompleteHealthRegen; isRegeningHealth = true; } } } else { isRegeningHealth = false; } } public void AddAir() { if (HasAirConfig()) { float airGain = config.AirGain; airAmount = Mathf.Clamp01(airAmount + airGain); AirBar.Current.UpdateAirBar(airAmount); if (fogSettingDB.Infection <= 0f && m_isInInfectionLoop) { StopInfectionLoop(); } } } public void RemoveAir(float amount) { if (HasAirConfig()) { amount = config.AirLoss; airAmount = Mathf.Clamp01(airAmount - amount); AirBar.Current.UpdateAirBar(airAmount); if (fogSettingDB.Infection <= 0f && amount > 0f) { StartInfectionLoop(); } } } public void AirDamage() { float health = ((Dam_SyncedDamageBase)Damage).Health; float damageAmount = config.DamageAmount; Damage.m_nextRegen = Clock.Time + config.TimeToStartHealthRegen; if (!(health <= 1f)) { ((Dam_SyncedDamageBase)Damage).NoAirDamage(damageAmount); if (config.ShatterGlass) { glassShatterAmount += config.ShatterAmount; m_hudGlass.SetGlassShatterProgression(glassShatterAmount); } damageTick = 0f; tickUntilHealthRegenHealthStart = 0f; healthRegenAmountPerInterval = 0f; healthToRegen += damageAmount * config.HealthRegenProportion; CoughLoss += damageAmount; if (CoughLoss > CoughPerLoss) { PlayerShouldCough = true; CoughLoss = 0f; } } } public void RegenHealth() { if (healthToRegen <= 0f) { return; } tickUntilHealthRegenHealthStart = config.TimeToStartHealthRegen; healthRegenTick += Time.deltaTime; if (healthRegenTick > regenHealthTickInterval) { float num = healthRegenAmountPerInterval; if (num >= healthToRegen) { num = healthToRegen; healthToRegen = 0f; tickUntilHealthRegenHealthStart = 0f; healthRegenAmountPerInterval = 0f; isRegeningHealth = false; } else { healthToRegen -= num; } ((Dam_SyncedDamageBase)Damage).AddHealth(num, (Agent)(object)m_playerAgent); healthRegenTick = 0f; } } public void UpdateAirConfig(uint fogsetting, bool LiveEditForceUpdate = false) { if (fogsetting != 0 && (fogsetting != fogSetting || LiveEditForceUpdate)) { if (Plugin.lookup.ContainsKey(fogsetting)) { config = Plugin.lookup[fogsetting]; } else if (Plugin.lookup.ContainsKey(0u)) { config = Plugin.lookup[0u]; } else { config = null; airAmount = 1f; } fogSetting = fogsetting; fogSettingDB = GameDataBlockBase<FogSettingsDataBlock>.GetBlock(fogsetting); if (GameStateManager.IsInExpedition) { AirBar.Current.UpdateAirText(config); } } } public void ResetHealthToRegen() { healthRegenTick = 0f; healthToRegen = 0f; tickUntilHealthRegenHealthStart = 0f; } public float AirLoss() { if (config != null) { return config.AirLoss; } return 0f; } public bool AlwaysDisplayAirBar() { if (config != null) { return config.AlwaysDisplayAirBar; } return false; } public uint FogSetting() { return fogSetting; } public float HealthToRegen() { return healthToRegen; } public string AirText() { return LocalizedText.op_Implicit((config == null) ? null : config.AirText.Text); } public float AirTextX() { if (config != null) { return config.AirText.x; } return 0f; } public float AirTextY() { if (config != null) { return config.AirText.y; } return 0f; } public bool HasAirConfig() { return config != null; } public void StartInfectionLoop() { if (!m_isInInfectionLoop) { m_playerAgent.Sound.Post(EVENTS.INFECTION_EFFECT_LOOP_START, true); m_isInInfectionLoop = true; } } public void StopInfectionLoop() { if (m_isInInfectionLoop) { if ((Object)(object)m_playerAgent != (Object)null && m_playerAgent.Sound != null) { m_playerAgent.Sound.Post(EVENTS.INFECTION_EFFECT_LOOP_STOP, true); } m_isInInfectionLoop = false; } } } public class AirPlane : MonoBehaviour { public static AirPlane Current; public EV_Plane airPlane; private bool isAirPlaneRegistered; public AirPlane(IntPtr value) : base(value) { } public static void OnBuildStart() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if ((Object)(object)Current == (Object)null) { Current = ((Component)LocalPlayerAgentSettings.Current).gameObject.AddComponent<AirPlane>(); } Current.airPlane = new EV_Plane(); uint num = RundownManager.ActiveExpedition.Expedition.FogSettings; if (num == 0) { num = 21u; } OxygenBlock oxygenBlock = (Plugin.lookup.ContainsKey(num) ? Plugin.lookup[num] : ((!Plugin.lookup.ContainsKey(0u)) ? null : Plugin.lookup[0u])); FogSettingsDataBlock block = GameDataBlockBase<FogSettingsDataBlock>.GetBlock(num); ((EffectVolume)Current.airPlane).invert = block.DensityHeightMaxBoost > block.FogDensity; ((EffectVolume)Current.airPlane).contents = (eEffectVolumeContents)1; ((EffectVolume)Current.airPlane).modification = (eEffectVolumeModification)0; Current.airPlane.lowestAltitude = block.DensityHeightAltitude; Current.airPlane.highestAltitude = block.DensityHeightAltitude + block.DensityHeightRange; if (oxygenBlock != null) { ((EffectVolume)Current.airPlane).modificationScale = oxygenBlock.AirLoss; Current.Register(); } } public static void OnLevelCleanup() { if (!((Object)(object)Current == (Object)null)) { Current.Unregister(); Current.isAirPlaneRegistered = false; Current.airPlane = null; } } public void Register() { if (airPlane != null && !isAirPlaneRegistered) { EffectVolumeManager.RegisterVolume((EffectVolume)(object)airPlane); isAirPlaneRegistered = true; } } public void Unregister() { if (airPlane != null && isAirPlaneRegistered) { EffectVolumeManager.UnregisterVolume((EffectVolume)(object)airPlane); isAirPlaneRegistered = false; } } } }
PortalPuzzleChanger.dll
Decompiled 3 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.Json; using System.Text.Json.Serialization; using AK; using Agents; using AssetShards; using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using ChainedPuzzles; using Enemies; using FX_EffectSystem; using GTFO.API; using GTFO.API.Components; using GTFO.API.JSON.Converters; using GTFO.API.Wrappers; using GameData; using Gear; using HarmonyLib; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using LevelGeneration; using MTFO.Managers; using Microsoft.CodeAnalysis; using Player; using PortalPuzzleChanger.ConfigFiles; using PortalPuzzleChanger.GameScripts; using PortalPuzzleChanger.Plugin; using SNetwork; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("PortalPuzzleChanger")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("PortalPuzzleChanger")] [assembly: AssemblyTitle("PortalPuzzleChanger")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace PortalPuzzleChanger.Plugin { [BepInPlugin("com.Breeze.PortalPuzzleChanger", "PortalPuzzleChanger", "0.0.1")] [BepInProcess("GTFO.exe")] internal class EntryPoint : BasePlugin { public static Dictionary<string, Sprite> CachedSprites; public static readonly JsonSerializerOptions SerializerOptions = new JsonSerializerOptions { ReadCommentHandling = JsonCommentHandling.Skip, PropertyNameCaseInsensitive = true, IncludeFields = true, AllowTrailingCommas = true, WriteIndented = true }; public static ManualLogSource? LogSource { get; private set; } public static Harmony? m_Harmony { get; private set; } public override void Load() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown LogSource = ((BasePlugin)this).Log; m_Harmony = new Harmony("_PortalPuzzleChanger_"); m_Harmony.PatchAll(); SerializerOptions.Converters.Add((JsonConverter)new LocalizedTextConverter()); SerializerOptions.Converters.Add((JsonConverter)new Vector3Converter()); SerializerOptions.Converters.Add((JsonConverter)new Vector2Converter()); SerializerOptions.Converters.Add((JsonConverter)new ColorConverter()); PortalPuzzleChangerSetup.Load(); EnemyTagChangerConfigSetup.Load(); GrenadeLauncherConfigSetup.Load(); ClassInjector.RegisterTypeInIl2Cpp<GrenadeProjectile>(); AssetAPI.OnAssetBundlesLoaded += OnAssetsLoaded; } public void OnAssetsLoaded() { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) List<EnemyTagChanger> list = EnemyTagChangerConfigSetup.EnabledConfigs.Values.ToList(); for (int i = 0; i < list.Count; i++) { if (!string.IsNullOrEmpty(list[i].CustomImagePath)) { Texture2D loadedAsset = AssetAPI.GetLoadedAsset<Texture2D>(list[i].CustomImagePath); Sprite val = Sprite.Create(loadedAsset, new Rect(0f, 0f, (float)((Texture)loadedAsset).width, (float)((Texture)loadedAsset).height), new Vector2(0.5f, 0.5f), 64f); ((Object)val).hideFlags = (HideFlags)61; ((Object)val).name = list[i].CustomImagePath; CachedSprites.Add(((Object)val).name, val); Debug("Created a sprite from path: " + list[i].CustomImagePath); } } } public static void Debug(string message) { LogSource.LogDebug((object)("[DEBUG] " + message)); } public static void DebugWarning(string message) { LogSource.LogWarning((object)("[WARNING] " + message)); } public static void DebugError(string message) { LogSource.LogError((object)("[ERROR] " + message)); } } public class PortalPuzzleChangerSetup { public static Dictionary<uint, List<PortalEntry>> EnabledConfigs = new Dictionary<uint, List<PortalEntry>>(); private static List<PortalChangerConfig>? Configs; public static string Name { get; } = "PortalPuzzleChanger.json"; public static void Load() { string path = Path.Combine(ConfigManager.CustomPath, Name); if (File.Exists(path)) { Configs = JsonSerializer.Deserialize<List<PortalChangerConfig>>(File.ReadAllText(path), EntryPoint.SerializerOptions); EntryPoint.Debug(Name + " has loaded successfully"); } else { Configs = new List<PortalChangerConfig> { new PortalChangerConfig() }; string contents = JsonSerializer.Serialize(Configs, EntryPoint.SerializerOptions); File.WriteAllText(path, contents); EntryPoint.DebugWarning(Name + " did not exist, creating it now"); } EnabledConfigs.Clear(); int count = Configs.Count; for (int i = 0; i < count; i++) { if (Configs[i].InternalEnabled) { EnabledConfigs.Add(Configs[i].MainLevelLayoutID, Configs[i].PortalEntries); } } } } public class EnemyTagChangerConfigSetup { public static Dictionary<uint, EnemyTagChanger> EnabledConfigs = new Dictionary<uint, EnemyTagChanger>(); private static List<EnemyTagChanger>? Configs; public static string Name { get; } = "EnemyTags.json"; public static void Load() { string path = Path.Combine(ConfigManager.CustomPath, Name); if (File.Exists(path)) { Configs = JsonSerializer.Deserialize<List<EnemyTagChanger>>(File.ReadAllText(path), EntryPoint.SerializerOptions); EntryPoint.Debug(Name + " has loaded successfully"); } else { Configs = new List<EnemyTagChanger> { new EnemyTagChanger() }; string contents = JsonSerializer.Serialize(Configs, EntryPoint.SerializerOptions); File.WriteAllText(path, contents); EntryPoint.DebugWarning(Name + " did not exist, creating it now"); } EnabledConfigs.Clear(); int count = Configs.Count; for (int i = 0; i < count; i++) { if (Configs[i].internalEnabled) { EnabledConfigs.Add(Configs[i].EnemyID, Configs[i]); } } } } public class GrenadeLauncherConfigSetup { public static Dictionary<uint, GrenadeLauncherConfig> EnabledConfigs = new Dictionary<uint, GrenadeLauncherConfig>(); private static List<GrenadeLauncherConfig>? Configs; public static string Name { get; } = "GrenadeLauncher.json"; public static void Load() { string path = Path.Combine(ConfigManager.CustomPath, Name); if (File.Exists(path)) { Configs = JsonSerializer.Deserialize<List<GrenadeLauncherConfig>>(File.ReadAllText(path), EntryPoint.SerializerOptions); EntryPoint.Debug(Name + " has loaded successfully"); } else { Configs = new List<GrenadeLauncherConfig> { new GrenadeLauncherConfig() }; string contents = JsonSerializer.Serialize(Configs, EntryPoint.SerializerOptions); File.WriteAllText(path, contents); EntryPoint.DebugWarning(Name + " did not exist, creating it now"); } EnabledConfigs.Clear(); int count = Configs.Count; for (int i = 0; i < count; i++) { if (Configs[i].internalEnabled) { EnabledConfigs.Add(Configs[i].PersistentID, Configs[i]); } } } } } namespace PortalPuzzleChanger.Patches { [HarmonyPatch(typeof(LG_DimensionPortal), "Setup")] public static class DimensionPortalPatch { public static void Prefix(LG_DimensionPortal __instance) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) if (!PortalPuzzleChangerSetup.EnabledConfigs.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData)) { return; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) original = (__instance.SpawnNode.m_dimension.DimensionIndex, __instance.SpawnNode.LayerType, __instance.SpawnNode.m_zone.LocalIndex); List<PortalEntry> list = PortalPuzzleChangerSetup.EnabledConfigs[RundownManager.ActiveExpedition.LevelLayoutData]; foreach (PortalEntry item in list) { (eDimensionIndex, LG_LayerType, eLocalZoneIndex) comparingTo = (item.DimensionIndex, item.LayerType, item.ZoneIndex); if (DoesZoneMatch(original, comparingTo)) { __instance.m_targetDimension = item.TargetDimension; __instance.m_targetZone = item.TargetZoneIndex; __instance.PortalChainPuzzle = item.PortalChainedPuzzleId; EntryPoint.Debug("Changing the ChainedPuzzleID on " + __instance.PublicName); } } } public static void Postfix(LG_DimensionPortal __instance) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) if (!PortalPuzzleChangerSetup.EnabledConfigs.ContainsKey(RundownManager.ActiveExpedition.LevelLayoutData)) { return; } (eDimensionIndex, LG_LayerType, eLocalZoneIndex) original = (__instance.SpawnNode.m_dimension.DimensionIndex, __instance.SpawnNode.LayerType, __instance.SpawnNode.m_zone.LocalIndex); List<PortalEntry> list = PortalPuzzleChangerSetup.EnabledConfigs[RundownManager.ActiveExpedition.LevelLayoutData]; foreach (PortalEntry item in list) { (eDimensionIndex, LG_LayerType, eLocalZoneIndex) comparingTo = (item.DimensionIndex, item.LayerType, item.ZoneIndex); if (DoesZoneMatch(original, comparingTo) && item.CreateTeamScanAsLast) { ChainedPuzzleInstance puzzleInstance = ChainedPuzzleManager.CreatePuzzleInstance(4u, __instance.SpawnNode.m_area, __instance.m_portalBioScanPoint.position, __instance.m_portalBioScanPoint); puzzleInstance.OnPuzzleSolved = __instance.m_portalChainPuzzleInstance.OnPuzzleSolved; __instance.m_portalChainPuzzleInstance.OnPuzzleSolved = Action.op_Implicit((Action)delegate { puzzleInstance.AttemptInteract((eChainedPuzzleInteraction)0); }); EntryPoint.Debug("Adding team scan on " + __instance.PublicName); } } } private static bool DoesZoneMatch((eDimensionIndex, LG_LayerType, eLocalZoneIndex) original, (eDimensionIndex, LG_LayerType, eLocalZoneIndex) comparingTo) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) (eDimensionIndex, LG_LayerType, eLocalZoneIndex) tuple = original; (eDimensionIndex, LG_LayerType, eLocalZoneIndex) tuple2 = comparingTo; return tuple.Item1 == tuple2.Item1 && tuple.Item2 == tuple2.Item2 && tuple.Item3 == tuple2.Item3; } } [HarmonyPatch(typeof(HackingTool), "Setup")] public static class HackingToolTest { public static void Postfix(HackingTool __instance) { } } [HarmonyPatch(typeof(EnemyAgent), "SyncPlaceNavMarkerTag")] internal static class EnemyTagPatch { public static void Postfix(EnemyAgent __instance) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (EnemyTagChangerConfigSetup.EnabledConfigs.ContainsKey(__instance.EnemyDataID)) { EnemyTagChanger enemyTagChanger = EnemyTagChangerConfigSetup.EnabledConfigs[__instance.EnemyDataID]; NavMarker tagMarker = __instance.m_tagMarker; if (!string.IsNullOrEmpty(enemyTagChanger.CustomImagePath)) { SpriteRenderer component = ((Component)tagMarker.m_enemySubObj).GetComponent<SpriteRenderer>(); component.sprite = EntryPoint.CachedSprites[enemyTagChanger.CustomImagePath]; } tagMarker.SetColor(enemyTagChanger.TagColor); } } } [HarmonyPatch(typeof(GrenadeBase), "Awake")] internal static class GrenadeBase_Setup { public static void Postfix(GrenadeBase __instance) { GrenadeProjectile grenadeProjectile = ((Component)__instance).gameObject.AddComponent<GrenadeProjectile>(); ((Behaviour)grenadeProjectile).enabled = true; grenadeProjectile.GrenadeBase = __instance; } } [HarmonyPatch(typeof(GrenadeBase), "GrenadeDelay")] internal static class GrenadeBase_GrenadeDelay { public static bool Prefix() { return false; } } [HarmonyPatch(typeof(GrenadeBase), "Start")] internal static class GrenadeBase_Start { public static void Postfix(GrenadeBase __instance) { ((MonoBehaviour)__instance).CancelInvoke("GrenadeDelay"); } } [HarmonyPatch(typeof(BulletWeapon), "Fire")] internal static class BulletWeapon_Fire { public static void Prefix(BulletWeapon __instance) { if (GrenadeLauncherConfigSetup.EnabledConfigs.ContainsKey(((ItemEquippable)__instance).ArchetypeID)) { GrenadeLauncherConfig config = GrenadeLauncherConfigSetup.EnabledConfigs[((ItemEquippable)__instance).ArchetypeID]; GrenadeLauncherFire.Fire(__instance, config); } } } internal static class GrenadeLauncherFire { public static void Fire(BulletWeapon weapon, GrenadeLauncherConfig config) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) pItemData val = default(pItemData); val.itemID_gearCRC = 136u; Vector3 targetLookDir = ((Agent)((Item)weapon).Owner).TargetLookDir; Vector3 normalized = ((Vector3)(ref targetLookDir)).normalized; ItemReplicationManager.ThrowItem(val, (delItemCallback)null, (ItemMode)3, ((Component)((ItemEquippable)weapon).MuzzleAlign).transform.position, ((Component)((ItemEquippable)weapon).MuzzleAlign).transform.rotation, normalized * config.ShootForce, ((Component)weapon).transform.position, ((Agent)((Item)weapon).Owner).CourseNode, ((Item)weapon).Owner); ((Weapon)weapon).MaxRayDist = 0f; } } } namespace PortalPuzzleChanger.GameScripts { public class GrenadeProjectile : ConsumableInstance { public GrenadeBase GrenadeBase; private static FX_Pool explosionPool; private float damageRadiusHigh; private float damageRadiusLow; private float damageValueHigh; private float damageValueLow; private float explosionForce; private readonly int explosionTargetMask = LayerManager.MASK_EXPLOSION_TARGETS; private readonly int explosionBlockMask = LayerManager.MASK_EXPLOSION_BLOCKERS; private bool madeNoise = false; private bool collision = false; private bool addForce = false; private float decayTime; private Rigidbody rigidbody; private CellSoundPlayer cellSoundPlayer; public GrenadeProjectile(IntPtr hdl) : base(hdl) { } private void Awake() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown rigidbody = ((Component)this).GetComponent<Rigidbody>(); cellSoundPlayer = new CellSoundPlayer(); if (!Object.op_Implicit((Object)(object)explosionPool)) { explosionPool = FX_Manager.GetEffectPool(AssetShardManager.GetLoadedAsset<GameObject>("Assets/AssetPrefabs/FX_Effects/FX_Tripmine.prefab", false)); } } private void Start() { GrenadeLauncherConfig grenadeLauncherConfig = GrenadeLauncherConfigSetup.EnabledConfigs[((Item)GrenadeBase).Owner.Inventory.WieldedItem.ArchetypeID]; damageRadiusHigh = grenadeLauncherConfig.MaximumDamageRange.Radius; damageRadiusLow = grenadeLauncherConfig.MinimumDamageRange.Radius; damageValueHigh = grenadeLauncherConfig.MaximumDamageRange.Damage; damageValueLow = grenadeLauncherConfig.MinimumDamageRange.Damage; explosionForce = grenadeLauncherConfig.ExplosionForce; } private void FixedUpdate() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) if (rigidbody.useGravity) { Vector3 val = ((Component)this).transform.position + rigidbody.velocity * Time.fixedDeltaTime; } else if (!madeNoise) { MakeNoise(); ((Component)this).transform.position = Vector3.down * 100f; madeNoise = true; } } private void Update() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (rigidbody.useGravity) { cellSoundPlayer.UpdatePosition(((Component)this).transform.position); if (collision) { DetonateSequence(); } } else if (Time.time > decayTime) { ((Item)GrenadeBase).ReplicationWrapper.Replicator.Despawn(); } } private void OnCollisionEnter() { if (rigidbody.useGravity) { DetonateSequence(); } } private void DetonateSequence() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) Detonate(); decayTime = Time.time + 10f; rigidbody.velocity = Vector3.zero; rigidbody.angularVelocity = Vector3.zero; rigidbody.useGravity = false; } private void Detonate() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) FX_EffectBase val = (FX_EffectBase)(object)explosionPool.AquireEffect(); val.Play((FX_Trigger)null, ((Component)this).transform.position, Quaternion.LookRotation(Vector3.up)); if (SNet.IsMaster) { DamageUtil.DoExplosionDamage(((Component)this).transform.position, damageRadiusHigh, damageValueHigh, explosionTargetMask, explosionBlockMask, addForce, explosionForce); DamageUtil.DoExplosionDamage(((Component)this).transform.position, damageRadiusLow, damageValueLow, explosionTargetMask, explosionBlockMask, addForce, explosionForce); } } private void MakeNoise() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Expected O, but got Unknown List<string> list = new List<string>(); Il2CppReferenceArray<Collider> val = Physics.OverlapSphere(((Component)this).transform.position, 50f, LayerManager.MASK_ENEMY_DAMAGABLE); foreach (Collider item in (Il2CppArrayBase<Collider>)(object)val) { Dam_EnemyDamageLimb component = ((Component)item).GetComponent<Dam_EnemyDamageLimb>(); if ((Object)(object)component == (Object)null) { continue; } EnemyAgent glueTargetEnemyAgent = component.GlueTargetEnemyAgent; if (!((Object)(object)glueTargetEnemyAgent == (Object)null) && !list.Contains(((Object)((Component)glueTargetEnemyAgent).gameObject).name)) { list.Add(((Object)((Component)glueTargetEnemyAgent).gameObject).name); if (!Physics.Linecast(((Component)this).transform.position, ((Agent)glueTargetEnemyAgent).EyePosition, LayerManager.MASK_WORLD)) { NM_NoiseData val2 = new NM_NoiseData { position = ((Agent)glueTargetEnemyAgent).EyePosition, node = ((Agent)glueTargetEnemyAgent).CourseNode, type = (NM_NoiseType)0, radiusMin = 0.01f, radiusMax = 100f, yScale = 1f, noiseMaker = null, raycastFirstNode = false, includeToNeightbourAreas = false }; NoiseManager.MakeNoise(val2); } } } cellSoundPlayer.Post(EVENTS.FRAGGRENADEEXPLODE, true); } public override void OnDespawn() { ((ItemWrapped)this).OnDespawn(); } } } namespace PortalPuzzleChanger.ConfigFiles { public class EnemyTagChanger { public bool internalEnabled { get; set; } public string internalName { get; set; } public uint EnemyID { get; set; } public Color TagColor { get; set; } public string CustomImagePath { get; set; } public EnemyTagChanger() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) internalEnabled = false; internalName = string.Empty; EnemyID = 0u; TagColor = Color.red; CustomImagePath = string.Empty; } } public class GrenadeLauncherConfig { public DamageMinMax MaximumDamageRange { get; set; } public DamageMinMax MinimumDamageRange { get; set; } public float ExplosionForce { get; set; } public float ShootForce { get; set; } public uint PersistentID { get; set; } public string internalName { get; set; } public bool internalEnabled { get; set; } public GrenadeLauncherConfig() { MaximumDamageRange = new DamageMinMax(); MinimumDamageRange = new DamageMinMax(); ExplosionForce = 1000f; PersistentID = 0u; internalName = string.Empty; internalEnabled = false; } } public class DamageMinMax { public float Radius { get; set; } public float Damage { get; set; } public DamageMinMax() { Radius = 0f; Damage = 0f; } } public class PortalChangerConfig { public uint MainLevelLayoutID { get; set; } public bool InternalEnabled { get; set; } public string? InternalName { get; set; } public List<PortalEntry> PortalEntries { get; set; } public PortalChangerConfig() { PortalEntries = new List<PortalEntry> { new PortalEntry() }; InternalEnabled = false; InternalName = "Test"; MainLevelLayoutID = 0u; } } public class PortalEntry { public eLocalZoneIndex ZoneIndex { get; set; } public LG_LayerType LayerType { get; set; } public eDimensionIndex DimensionIndex { get; set; } public eDimensionIndex TargetDimension { get; set; } public eLocalZoneIndex TargetZoneIndex { get; set; } public uint PortalChainedPuzzleId { get; set; } public bool CreateTeamScanAsLast { get; set; } public PortalEntry() { ZoneIndex = (eLocalZoneIndex)0; LayerType = (LG_LayerType)0; DimensionIndex = (eDimensionIndex)0; TargetDimension = (eDimensionIndex)1; TargetZoneIndex = (eLocalZoneIndex)0; PortalChainedPuzzleId = 4u; CreateTeamScanAsLast = false; } } }