ZaeroMonsters
An asset bundle pack for Rundown Devs containing 15 model customizations +6 variants, and 11 custom textures.
CHANGELOG
2.9.0
- Updated Crystalline to use updated assets, removed outdated asset bundle.
2.8.0
- Fixed Grappler tendrils having no texture.
2.7.0
- Fixed Bleeders looking smooth.
2.6.0
- Updated Bloody Mass and Bloody Infestation appearance so they don't look like twizzlers.
- Removed bugged hitbox on brawler model. Brawler crystals now have a more distinct texture to them.
- Added GlowStick_Purple and bloodymass_crystal materials.
- Added reference for how to use Forsaken and Void materials, as well as matching customizations.
2.5.0
- Fixed Bleeder texture
1.4.0
- Experimental model files are included but will not be referenced here.
- Updated the filepath for the asset pack from bepinex/config/assets/assetbundles to bepinex/assets/assetbundles
1.3.0
- Added 3 "Infested" enemy materials.
1.2.0
- Fixed an issue where the Tank Variant would cause the tank to commit suicide by meleeing itself to death.
- Fixed the issue where Withered would project broken shadows. Greatly increased their visual quality. Their glow effects now work properly.
- Added "Afflicted" and "Hallowed" variants.
1.1.0
- Brawler models will no longer render as giant Unity Cubes by being moved from R6 assets to R7 assets. This will result in a slight change to their appearance.
1.0.4
- Attempt at fixing broken brawler models.
1.0.3
- Fixed asset bundle
1.0.0 Initial Release