MiscFeatures.json

Updated a week ago

Misc features is also self explanatory but has a lot more stuff in it (mostly the side buttons)

{
  "Enabled": true, //Enables/disables the feature
  "EnableERCDataReload": true, //Enables the button for reloading ERC without MTFO hotreload
  "EnableTutorialButton": true, //The tutorial button
  "EnableMatchmakingButton": false, //The matchmaking button
  "EnableButtonAboutTheRundown": false, //The about the rundown button
  "EnableButtonDiscord": false, //The discord button (MTFO overrides this to the modding discord)
  "EnableButtonCredits": false, //Credits button added in R8
  "EnableDOWGif": false, //The fucking advert for 10chambers new game
  "EnableVanityPage": false, //The vanity page is that thing underneath sectors cleared that shows vanity items and stuff
  "EnableIntelButton": true, //The intel button
  "IntelButtonPosition": { //Overrides the intel buttons position (vector3)
    "x": 0,
    "y": 20,
    "z": -70
  },
  "EnableSectorSummary": true, //The sector summary shows all clears in the rundown
  "SectorSummaryPosition": { //Overrides the position (i suggest doing this if you have omnipotent clears enabled and the R5 tier markers)
    "x": 100,
    "y": 100,
    "z": 0
  },
  "EnableTierMarkers": true, //The tier markers were a feature in R5 that showed which expeditions you needed to clear to unlock the next tier (they should function the same in R8)
  "OverrideTierMarkerText": true, //Set this to true to override the text of the tier markers (Lockout 1 made good use of this)
  "Tier1Text": "Tier A", //Text for tier A tiermarker
  "Tier2Text": "Tier B", //Text for tier B tiermarker
  "Tier3Text": "Tier C", //Text for tier C tiermarker
  "Tier4Text": "Tier D", //Text for tier D tiermarker 
  "Tier5Text": "Tier E" //Text for tier E tiermarker
}