MiscFeatures.json
Updated a week agoMisc features is also self explanatory but has a lot more stuff in it (mostly the side buttons)
{
"Enabled": true, //Enables/disables the feature
"EnableERCDataReload": true, //Enables the button for reloading ERC without MTFO hotreload
"EnableTutorialButton": true, //The tutorial button
"EnableMatchmakingButton": false, //The matchmaking button
"EnableButtonAboutTheRundown": false, //The about the rundown button
"EnableButtonDiscord": false, //The discord button (MTFO overrides this to the modding discord)
"EnableButtonCredits": false, //Credits button added in R8
"EnableDOWGif": false, //The fucking advert for 10chambers new game
"EnableVanityPage": false, //The vanity page is that thing underneath sectors cleared that shows vanity items and stuff
"EnableIntelButton": true, //The intel button
"IntelButtonPosition": { //Overrides the intel buttons position (vector3)
"x": 0,
"y": 20,
"z": -70
},
"EnableSectorSummary": true, //The sector summary shows all clears in the rundown
"SectorSummaryPosition": { //Overrides the position (i suggest doing this if you have omnipotent clears enabled and the R5 tier markers)
"x": 100,
"y": 100,
"z": 0
},
"EnableTierMarkers": true, //The tier markers were a feature in R5 that showed which expeditions you needed to clear to unlock the next tier (they should function the same in R8)
"OverrideTierMarkerText": true, //Set this to true to override the text of the tier markers (Lockout 1 made good use of this)
"Tier1Text": "Tier A", //Text for tier A tiermarker
"Tier2Text": "Tier B", //Text for tier B tiermarker
"Tier3Text": "Tier C", //Text for tier C tiermarker
"Tier4Text": "Tier D", //Text for tier D tiermarker
"Tier5Text": "Tier E" //Text for tier E tiermarker
}