Origin
Current Task: Obtain biomass samples with the origin outbreak site
Last updated | 2 years ago |
Total downloads | 3673 |
Total rating | 2 |
Categories | Rundowns |
Dependency string | Remilia_Scarlet-Origin-0.9.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.1.0GTFOModding-AWO_Testing
Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )
Preferred version: 0.999.6README
Current Task: Obtain biomass samples with the origin outbreak site
A mostly vanilla rundown with couple of twists with the levels.
If you have any feedback, DM Remilia Scarlet#3246
or Origin thread in feedback of GTFO modding server.
Added Weapon
Main:
Tactical Rifle
LMG
Special:
Hel Rifle (Returning Weapon)
Hel Machinegun
Burst Cannon
The Specialist Revolver
Melee:
Pre-R6 Melees (with Pre-R6 stats)
KM Tech Survivalist Axe
Patch Notes
0.9.1:
Core:
- Less resourecs throughout the level
- Changed Z alarm difficulty
- Most zone have more enemies now
- Changed the ending
- Both biomass samples now in the same zone
0.9.0:
- Added Level 2 - CUT-OFF
- Disabled Level 2 - Upgrade (Dimension Error)
0.8.0:
- Fixed multiplayer for Level 0 - Core
0.7.0:
Core update:
- First version of core released!
- Deep Dive and Origin will be released respectively as standalone version
0.6.0:
Electrician update: Hired some electrician to fixes some light in the complex
- Overclock light is repaired after finishing the first alarm
- Gateway light is now completely fixed
- Death Approach light will be fixed after completing the Class 6 alarm
Death Approach:
- Added 9 uses of disinfection pack at the final hub area
King of the hill:
- Now generator cluster only need two cells from Zone 85 and Zone 86
Overclock:
- Replaced Class S 10 alarm with Class S I alarm
Upgrade:
- Removed extra command to deactivate alarm
Process:
- Added Resources to terminal seuqence side rooms
0.5.0:
General:
- Added Level 3: King of the Hill
- Added LMG
- Added sniper (with pre R6 scope)
Process:
- Increased overall resources in the deactivate alarm path
- Reduced respawn rate and overall enemies count in Zone 785
- Fog only rise after reaching timed terminal room
- Timed terminal sequence room is no longer cool R5E1 HSU room
- 3 scouts room will now take 4 minutes to respawn
0.4.0:
General:
- Added Level 4: Process
Gateway:
- Slightly reduced infection fog rate
0.3.0:
General:
- Objective Updated
- Added Level 1: Overclock
Weapon:
- Decreased Tactical rifle damage from 3.99 to 3.6
- Decreased Tactical rifle precision multiple from 1.0 to 0.7
- Decreased Tactical rifle statger multiple from 1.0 to 0.4
Upgrade:
- Change first room of dimension to prevent wall scan
- Class 4 Alarm in Dimension -> Class 4 surge alarm
0.2.0:
General:
- Added Level 4, Level 3, Level 2