using System;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using Gear;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("CleanScopes")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CleanScopes")]
[assembly: AssemblyTitle("CleanScopes")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CleanScopes
{
[GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")]
[CompilerGenerated]
internal static class VersionInfo
{
public const string RootNamespace = "CleanScopes";
public const string Version = "1.0.0";
public const string VersionPrerelease = null;
public const string VersionMetadata = null;
public const string SemVer = "1.0.0";
public const string GitRevShort = null;
public const string GitRevLong = null;
public const string GitBranch = null;
public const string GitTag = null;
public const bool GitIsDirty = false;
}
}
namespace SlightlyCleanerScopes
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("SlightlyCleanerScopes", "SlightlyCleanerScopes", "0.0.1")]
public class Plugin : BasePlugin
{
public class SlightlyCleanerScopes : MonoBehaviour
{
[HarmonyPatch(typeof(BulletWeapon), "OnWield")]
private class SlightlyCleanerScopesPatches
{
[HarmonyPostfix]
public static void OnWield(BulletWeapon __instance)
{
foreach (Transform componentsInChild in ((Component)__instance).gameObject.GetComponentsInChildren<Transform>(true))
{
if (((Object)componentsInChild).name.Contains("Glass") || ((Object)componentsInChild).name.Contains("glass"))
{
MeshRenderer component = ((Component)componentsInChild).gameObject.GetComponent<MeshRenderer>();
if ((Object)(object)component != (Object)null)
{
((Renderer)component).material.SetFloat("_SightDirt", 0.8f);
}
}
}
}
}
public static ManualLogSource? Log;
public void Start()
{
if (Log != null)
{
Log.LogInfo((object)"scopes be clean yo");
}
}
}
public override void Load()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("SlightlyCleanerScopesPatches").PatchAll();
((BasePlugin)this).AddComponent<SlightlyCleanerScopes>();
SlightlyCleanerScopes.Log = ((BasePlugin)this).Log;
}
}
}