Komeiji Paradise
An extremely difficult rundown. All unmodified weapon data is from GameData 31994.
Last updated | 2 years ago |
Total downloads | 1783 |
Total rating | 3 |
Categories | Rundowns |
Dependency string | T4-Komeiji_Paradise-1.0.77 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bro-CustomRundownLabels
Allows for custom labels on the rundown selection screen.
Preferred version: 1.0.0BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.0GTFOModding-AWO_Testing
Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )
Preferred version: 0.999.3ProjectZaero-ZaeroGeos
A pack of geomorphs for custom tilesets. Currently contains 7 tiles + 2 variants.
Preferred version: 0.2.0README
Welcome to Komeiji's Paradise by Lavender.
- This rundown is much more difficult than the official rundown. Please report any issues you find to Lavender#2106 on Discord.
Features:
- Challenging levels for extreme limits.
- The difficulty of the first level is against the E-Tier of the benchmark figure.
- 5 Expeditions currently available.
The purpose of this rundown is to make old players feel the challenge of GTFO again.
Release Notes:
1.0.77
- An adjustment has been made to the Sniper Sentry Gun, which is now the data for the current version of the official level
- In level Solo-A1, the alarm door in ZONE 105 is replaced by Striker with Shadow
- In level Solo-A1, the alarm door in ZONE 107 will refresh fewer shadows
- In level Solo-A1, 2 uses of ammo have been added to ZONE 104
- ps:I haven't learned how to name rundown when users use r2modman one-click installation, and when using r2modman one-click installation, komeiji's main rundown is R1 and solo-rundown is R7
1.0.76
- Fixed a bug in Solo-A1 where ZONE 104's infinite alert pointing to the terminal is now not at ZONE 100
1.0.75
- English text of A2~C1 completed
- Add a solo rundown,and A1 has been tested
- Fixed a bug where dimension2 of C1 sometimes failed to generate scan points correctly
1.0.74
- Made a balance adjustment to C2
- English text of C2, D1 completed For the time being, this rundown does not have any plot, and the plot will be written after the entire rundown is completed
- English text will be completed as soon as possible
1.0.73
- The new level C2 begins testing
1.0.67
I'm sorry to only found out the problem now.The correct format has now been modified.It can be installed with one click using R2mod
1.0.66
- The new level D1 has been completed
1.0.58
- The new level C1 begins testing
1.0.55
- B3:The reactor area balances the resource(+8ammo,-4tool)
- Strength balance has been made for all main weapons
1.0.54
- B2: Infinite alarms for doors in zone 125, zone 126 are now refreshed normally
- B3:OV's door will lock normally after the end of the main objective
- B3:Fixed EX gate alert monster respawn on face and now respawn normally
1.0.53
- A1 B1 B3 is currently complete.
- A2 B2 is in beta.
- Some of the text is not yet finished.