TH55-Evolution icon

Evolution

A vanilla, story based rundown with modded elements. Early release with Six available expeditions. Two or more prisoners recommended.

By TH55

CHANGELOG

v0.1.0

Expeditions Available

  • EV-A1
  • EV-A2
  • EV-B1
  • EV-B2
  • EV-C1
  • EV-C2

v0.1.1

  • Logs Updated.
  • EV-A1 Junction Hallway resource packs moved to key zone.
  • Added 'High Precision Damage' text to Hel Sniper.

v0.1.2

  • Added Dependency: Log Library.

v0.1.3

  • Hotfixed log library missing a level.

v0.1.4

  • EVA1 hotfixed the Junction Team Scan from going through the wall.
  • EVA2 lowered the spawns from the HSU Storage Zone Alarm.
  • Added EnemyAnimationFix Dependency.

v0.1.5

  • EVA2 Changed Consumable Distribution in Zone 60 to Cfoam - Explosive Tripmines
  • EVA2 Raised the Zone 60 Ammopack to 4 uses.
  • EVB1 Added Log in Zone 101
  • EVB2 Added Warden Intel Prompt for Zone 346 post secondary
  • EVB2 Slightly lowered the travel distance of the last alarm 50m < 40m
  • EVB2 Changed the last round of the last alarm from S Cluster to normal S + one S Scan to compensate.
  • Weapon: Rifle - Reload 1.6s < 1.45

v0.1.6

  • EVB1 Reduced the amount of spawns on the last alarm.
  • EVB2 Increased Ammo & Tool in Zone 598.

v0.1.7

  • Fixed the general overpopulation of enemies during alarms.
  • Removed a Scout from EVC1 Secondary.
  • Adjusted a handful of hollowpath travel distances.
  • EVB1; Moved log from Zone 101 to Zone 98.

v0.1.8

  • EVB2
    • Added Sec door text prompt for Secondary layer.
    • Added Forward Extraction lockdown on post secondary until system reset completion.
    • Weighted resources to start in z596. (Secondary)
    • Fixed an incorrect text prompt for Zone 346 lockdown.
    • Added Condition on extraction diff between Main & Secondary.
    • Reduced Deidamia Melee Cooldown 7 --> 4 Sec. (awkward staring contest)
    • Deidamia no longer drops Parasites on death.
    • Increased Parasite drop on stagger 2 --> 4
  • EVC1
    • Updated a few command descriptions.
    • Post Secondary Blood Door opens via command execution.

v0.1.81

  • EVC1
    • Raised the Medipack uses in Z28 & Z375 from 4 --> 5.
  • Weapon Tweaks
    • Burst Rifle, Slightly increased ammo.

v0.1.9

  • EVC2
    • Fixed the alternate alarm option for Main Extraction not demoting the class VII to Class IV and instead making both alarms exist simultaneously.
      • Demoted Class IV to Class III and door to Zone 782 opens upon completion.

v0.1.91

  • R2mm believes v0.1.82 is the latest number by numerical disorder over v0.1.9 hence v0.1.91