using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using GameData;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SNetwork;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyFileVersion("1.0.1")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("1.0.1.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
internal class ManifestInfo
{
internal const string TSName = "SetSeed";
internal const string TSDescription = "Allows you to set the SessionSeed in game using chat commands.";
internal const string TSVersion = "1.0.1";
internal const string TSAuthor = "tgb03";
internal const string TSWebsite = "https://github.com/Tgb03/GTFO_SetSeed";
}
namespace SetSeed
{
internal class Data
{
public static int session_seed { get; set; }
public static pActiveExpedition last_act_exp_data { get; set; }
}
[BepInPlugin("dev.tgb03.gtfo.SetSeed", "SetSeed", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BasePlugin
{
public const string GUID = "dev.tgb03.gtfo.SetSeed";
public const string MOD_NAME = "SetSeed";
public const string VERSION = "1.0.1";
internal static ManualLogSource L;
private static readonly Harmony _harmony = new Harmony("dev.tgb03.gtfo.SetSeed");
public override void Load()
{
L = ((BasePlugin)this).Log;
_harmony.PatchAll(Assembly.GetExecutingAssembly());
L.LogInfo((object)"Plugin loaded!");
}
}
}
namespace SetSeed.Patches
{
[HarmonyPatch]
internal class ChatPatch
{
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerChatManager), "PostMessage")]
public static bool PostMessage(PlayerChatManager __instance)
{
if (!SNet.LocalPlayer.IsMaster)
{
return true;
}
string currentValue = __instance.m_currentValue;
if (currentValue != null && currentValue.ToLower().StartsWith("/setsessionseed"))
{
string[] array = currentValue.Split(' ');
if (array.Length > 1 && int.TryParse(array[1], out var result))
{
ChangeSeed(result);
return SkipOG("SessionSeed", result);
}
string systemCopyBuffer = GUIUtility.systemCopyBuffer;
if (systemCopyBuffer != null && int.TryParse(systemCopyBuffer, out var result2))
{
ChangeSeed(result2);
return SkipOG("SessionSeed", result2);
}
}
return true;
}
private static bool SkipOG(string name, int value)
{
PlayerChatManager.Current.m_currentValue = $"<color=orange>{name} set to {value}";
return true;
}
private static void ChangeSeed(int seed)
{
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Expected O, but got Unknown
Data.session_seed = seed;
if ((Object)(object)RundownManager.Current != (Object)null && SNet.IsMaster)
{
Data.last_act_exp_data.sessionSeed = seed;
RundownManager.Current.m_activeExpedition.SessionSeed = seed;
RundownManager.Current.SetActiveExpedition(Data.last_act_exp_data, RundownManager.Current.m_activeExpedition, false);
ManualLogSource l = Plugin.L;
bool flag = default(bool);
BepInExWarningLogInterpolatedStringHandler val = new BepInExWarningLogInterpolatedStringHandler(40, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Other players warned about seed change ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(RundownManager.Current.m_activeExpedition.SessionSeed);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(".");
}
l.LogWarning(val);
}
}
}
[HarmonyPatch]
internal class SeedPatch
{
[HarmonyPrefix]
[HarmonyPatch(typeof(RundownManager), "SetActiveExpedition")]
public static void SetActiveExp(ref pActiveExpedition expPackage, ref ExpeditionInTierData expTierData)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
if (Data.session_seed != 0 && SNet.IsMaster)
{
expPackage.sessionSeed = Data.session_seed;
}
if (SNet.IsMaster)
{
Data.last_act_exp_data = expPackage;
}
ManualLogSource l = Plugin.L;
bool flag = default(bool);
BepInExMessageLogInterpolatedStringHandler val = new BepInExMessageLogInterpolatedStringHandler(39, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Current Seeds ->> Session: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(expPackage.sessionSeed);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" --- Build: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(expTierData.Seeds.BuildSeed);
}
l.LogMessage(val);
}
}
}