ThyUnsus-MADNESS icon

MADNESS

A mostly vanilla rundown with unique twists and spins on objectives, scans, etc.

Last updated 2 weeks ago
Total downloads 5094
Total rating 4 
Categories Rundowns
Dependency string ThyUnsus-MADNESS-6.9.50
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
dakkhuza-MTFO-4.6.2 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.6.2
GTFOModding-InjectLib-1.0.2 icon
GTFOModding-InjectLib

Dauda wants to inject things

Preferred version: 1.0.2
hirnukuono-AWOPartialDataFixer-1.5.1 icon
hirnukuono-AWOPartialDataFixer

PartialData with AWO and inheritance support

Preferred version: 1.5.1
ProjectZaero-Data_Sphere_Flavor_Pack-3.5.0 icon
ProjectZaero-Data_Sphere_Flavor_Pack

An asset bundle pack for Rundown Devs containing 8 data sphere flavors.

Preferred version: 3.5.0
Sam_D_B-SamGeos-2.0.21 icon
Sam_D_B-SamGeos

A set of custom tiles for use in your rundown

Preferred version: 2.0.21
GTFOModding-SecDoorTerminalInterface-1.0.7 icon
GTFOModding-SecDoorTerminalInterface

(Plugin Dev Libaray) Attach Terminal to Security Door with API

Preferred version: 1.0.7
Untilted-CleanerRundownMenu-1.0.1 icon
Untilted-CleanerRundownMenu

Selectively remove several rundown menu items

Preferred version: 1.0.1
Inas07-ExtraObjectiveSetup-1.6.4 icon
Inas07-ExtraObjectiveSetup

Further customize your level design!

Preferred version: 1.6.4
Inas07-EOSExt_SecDoorTerminal-1.0.0 icon
Inas07-EOSExt_SecDoorTerminal

Rundown Dev side SecurityDoorTerminal

Preferred version: 1.0.0
Inas07-EOSExt_Reactor-1.0.7 icon
Inas07-EOSExt_Reactor

Further customize Reactor objective

Preferred version: 1.0.7
Inas07-EOSExt_SecuritySensor-1.1.7 icon
Inas07-EOSExt_SecuritySensor

Configurable Security Sensor and Movable Sensor. Now added with text / color customization

Preferred version: 1.1.7
Inas07-FixEndScreen-1.0.0 icon
Inas07-FixEndScreen

Get me back to lobby pls

Preferred version: 1.0.0
Inas07-ExtraChainedPuzzleCustomization-1.6.7 icon
Inas07-ExtraChainedPuzzleCustomization

Customize your security scan

Preferred version: 1.6.7
hirnukuono-AdvancedWardenObjective-1.2.7 icon
hirnukuono-AdvancedWardenObjective

Flowaria's AdvancedWardenObjective with a few fixes, tweaks, and addons

Preferred version: 1.2.7
hirnukuono-LGTuner-1.1.2 icon
hirnukuono-LGTuner

Flowaria LGTuner, tweaked

Preferred version: 1.1.2
easternunit100-WwiseGameParameterController-0.0.1 icon
easternunit100-WwiseGameParameterController

This helps your connect your GAME_PARAMETERS in your wwise projects in game volume settings.

Preferred version: 0.0.1

README

Behold...MADNESS!

This rundown has been designed to provide a mostly vanilla experience while still providing unique twists on objective types. There are currently 14 expeditions spanning A-tier to C-tier (with more to come!), each designed to gradually introduce the player to new mechanics so the later levels can elevate them to insane degrees. Each tier will more or less get progressively more difficult the further you explore.

MADNESS is mostly made for enjoyment and not for the story, but perhaps you may find some story elements the further you descend. While this rundown does not delve into the deep side of the modding scene (custom enemies etc.), there are a few non-standard mechanics present as you make your descent.


FEATURES:

New Alarm Modifiers/Classifcations

  • 5+ new Alarm modifiers for added flavor
  • An entirely new Alarm type that provides a unique experience to scanning

Current Expeditions

  • 3 A-tier levels
  • 5 B-tier levels
  • 6 C-tier levels
  • 3 D-tier levels

Custom Progression

  • Levels unlock based on progression through the rundown
  • Perhaps some other things too

Voice Acting

  • Featuring myself & myself only so far. Perhaps others to come...?

WEAPON/TOOL CHANGES:

Heavy SMG

   - Moved to the Special Weapon category
   - Renamed to HEL Heavy SMG
   - Swapped scope
   - Increased clip size
   - Increased ammo capacity
   - Slightly increased damage
   - Increased reload time
   - Decreased fire rate
   - Overpenetrating rounds

Bullpup Rifle

   - Decreased Reload Time from 2.1s to 1.87s

Revolver

   - Changed reload animation to (almost) match pre-R8 release

Sniper

   - Values & recoil reverted to pre-R8 release
   - Edited desc. of weapon to match

Scattergun

   - Values reverted to pre-R8 release
   - Edited desc. of weapon to match

FUTURE ROADMAP

D-TIER

  • 5 Expeditions with a focus on [redacted].
  • D1-D3 & D4+D5 released in packages

E-TIER

  • [redacted] Expeditions. All of the mechanics spanning the rundown incorporated into...greatness

F-TIER

  • Probably only one level. But like E-tier, except I accidentally flipped it up to 11, and everyone's screaming. Constantly

SPECIAL THANKS:

  • Elecjonics - For teaching me how to mod the game. And for answering my many dumb questions...oh so very many
  • hirnukuono - For helping me brainstorm/debug/playtest a majority of my later levels, as well as providing me with custom plugins
  • McBreezy - For having some of the most based custom plugins around
  • Sam D-B - For allowing me to use his custom geomorphs in several of my levels
  • Bowman502, MattSciar, Samminstein and many more - Certified Playtesters and the bestest of buds
  • ThanosIsLove - For being my first content creator <3

REPORTING ERRORS

  • Reach out to me in the modded discord in the MADNESS playback thread. Any bugs/softlocks will be fixed (if possible)