Decompiled source of TerminalColorMod v1.0.0

TerminalColor.dll

Decompiled 2 weeks ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using LevelGeneration;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("TerminalColor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TerminalColor")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ad2d6448-ef5b-4ee7-8357-ed21f4e9d2a7")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GTFOTerminalColor;

[BepInPlugin("TerminalColor", "Terminal Color", "1.0.0")]
public class Plugin : BasePlugin
{
	public static Plugin Instance;

	public ConfigEntry<float> ConfigRed;

	public ConfigEntry<float> ConfigGreen;

	public ConfigEntry<float> ConfigBlue;

	public ConfigEntry<float> ConfigAlpha;

	public override void Load()
	{
		Instance = this;
		ConfigRed = ((BasePlugin)this).Config.Bind<float>("Color Settings", "Red", 0f, "Red channel (0.0 to 1.0)");
		ConfigGreen = ((BasePlugin)this).Config.Bind<float>("Color Settings", "Green", 0.4f, "Green channel (0.0 to 1.0)");
		ConfigBlue = ((BasePlugin)this).Config.Bind<float>("Color Settings", "Blue", 0f, "Blue channel (0.0 to 1.0)");
		ConfigAlpha = ((BasePlugin)this).Config.Bind<float>("Color Settings", "Alpha", 0.1f, "Transparency (0.0 to 1.0)");
		Harmony.CreateAndPatchAll(typeof(TerminalPatch), (string)null);
	}
}
[HarmonyPatch(typeof(LG_ComputerTerminal), "Setup")]
public class TerminalPatch
{
	public static void Postfix(LG_ComputerTerminal __instance)
	{
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		if (!((Object)(object)__instance == (Object)null) && !((Object)(object)__instance.m_text == (Object)null))
		{
			TextMeshPro text = __instance.m_text;
			LG_KeepDynamicTextMeshPro component = ((Component)text).gameObject.GetComponent<LG_KeepDynamicTextMeshPro>();
			if ((Object)(object)component != (Object)null)
			{
				((Behaviour)component).enabled = false;
			}
			float value = Plugin.Instance.ConfigRed.Value;
			float value2 = Plugin.Instance.ConfigGreen.Value;
			float value3 = Plugin.Instance.ConfigBlue.Value;
			float value4 = Plugin.Instance.ConfigAlpha.Value;
			((Graphic)text).color = new Color(value, value2, value3, value4);
			((TMP_Text)text).alpha = value4;
			((TMP_Text)text).ForceMeshUpdate(false, false);
		}
	}
}