1.10.11:
- HEL Gun: Reduced stagger multi
- HEL Rifle: Reduced piercing count
1.10.10:
- Nerfed Combat Shotgun
1.10.8 - 1.10.9:
- Burst Pistol: Slightly increased firerate
- Sniper: Reduced dmg
- Precision Rifle: Reduced reload time
- Revolver: Increased dmg
- Combat Shotgun: Increased firerate & ammo capacity
- HEL Gun: Increased clipsize
- HEL Rifle: Increased clipsize
1.10.7:
- Weapon changes:
- Removed ALL modded weapons
- HEL Autopistol: Reduced dmg & stagger multi, increased ammo capacity
- Heavy SMG: Check it out in game
- Assault Rifle: Increased dmg
- Bullpup Rifle: Increased dmg & clipsize
- Burst Pistol: Increased stagger multi
- PDW: Increased dmg
- Sawed-off Shotgun: Reduced reload time
- DMR: Increased clipsize
- Sniper: Increased base dmg
- Precision Rifle: Increased ammo capacity
- Combat Shotgun: Increased stagger multi, firerate & conesize
- Machinegun X: Increased base dmg
- Machinegun V: Increased base dmg, reduced precision multi & ammo capacity
- Choke Mod Shotgun: Increased dmg
- Burst Cannon: Reduced recoil power
1.10.6:
- My old dc account(criscriscris0228) is no longer accessible. From now I'm using a new account with id: iwantmalatang
- F tier levels rebalancing
- Removed progression gears
- Weapon stats rebalancing
1.10.5:
- F.09:
- Disabled
1.10.4:
- Flechette Rifle: Reduced reload time
- Assault Rifle: Increased firerate
- HEL Assault Rifle: Increased firerate
- Tactical Rifle: Reduced reload time & increased firerate
- Pistol: Increased base dmg, reduced precision multi & reload time
- Blazer Shotgun: Increased overtime dmg, reduced damage
1.10.3:
- F.09:
- Added a few more resource packs
- Flechette Rifle:
- Increased precision multi
- Optimized recoil animation
1.10.2:
- F.09:
- Modified light settings & dust particle color
1.10.1:
- Weapon changes:
- Rifle: Lower dmg, higher prec multi, larger ammo reserve
- Heavy SMG: Increased stagger multi
- Light Machinegun: Reduced reload time
- Deagle: Increased dmg, reduced crit chance
- Burst Cannon: Increased ammo capacity
- HEL Autopistol: Reduced dmg, increased stagger multi
- Plasma Pistol: Slightly tweaked base dmg
- F.05:
- Fixed layouts
- Fixed enemy textures
1.10.0:
- F.01:
- Disabled > Waiting for remake.
- F.09:
- A new threat has been released.
- If you dont want the custom musics in this level, you may delete F09_CUSTOM_THEMES.bnk under Assets - SoundBank in crislibrary to avoid extra memory usage.
- Recompressed asset bundles to resolve high memory usage:
- It might lead to asset missing(object not in dictionary error). Feel free to send me feedback.
- A fresh installation is required.
- Weapon changes:
- Deagle: increased crit chance at the cost of crit dmg.
- Sniper(thermal): Reduced stagger multi.
1.9.17 - 1.9.18:
- Removed duplicated ids in player offline gears
1.9.16:
- F.08:
- Reduced blood door enemy groups
1.9.15:
- F.02, F.06, F.09:
- Slightly modified overall balancing
1.9.13 - 1.9.14:
- F.09:
- Modified custom music volume(In game you use Master Volume to control it)
- Optimized warden intels
- Slightly reduced tool supplies
- Added full Simplified Chinese translation for Deagle desc.
1.9.12:
- Updated new trailer
- Added Deagle(Special Weapon)
1.9.11:
- New Weapons:
- "Flechette Rifle" Steyr ACR
- "Bayonet" AKM Type II
1.9.10:
- Bullpup Rifle ALT:
- Changed sight part
1.9.9:
- HEL Gun:
- Increased min range
- Increased precision multiplier
- Increased ammo capacity
- Reduced damage
- Revolver:
- Increased min range
1.9.8:
- Added an exclusive version of HEL Gun
1.9.7:
- Added Bullpup Rifle ALT as D-tier clear reward
1.9.6:
- Fixed the bug that rundown fails to load.
1.9.5:
- F.09:
- Added item scan requirement on shutdown verification scan
- Removed some unused world event object filters
- Slightly tweaked extraction waves
1.9.4:
- F.09:
- Fixed wave spawn direction during reactor shutdown alarm
- Added missing text translation
- Deleted duplicated wave ids
1.9.3:
- Updated rundown main page visuals
- F.04:
- Fixed wave spawn direction during dual alarms
1.9.2:
- Updated LGTuner & ProgressionGear to their public versions.
- Removed unused plugins and configs in rundown folder.
- YOU NEED TO GIVE IT A FRESH INSTALLATION
1.9.1:
- F.09:
- Fixed the bug that this level is unlocked for some players.
1.9.0:
- F.09:
- Level released, and it'll be the last full-team level.
1.8.12:
- Removed E.0X: This level is highly identical to E.04
- Updated F.09 level intro
1.8.11:
Reorganized rundown layouts
1.8.10:
- C.03:
- Changed cell position
1.8.9:
- C.03:
- More ammopacks and medipacks in early game
1.8.8:
- C.03:
- Some small tweaks including stealth scan size and door lockdown status changes.
1.8.7:
- Enabled E.03. Don't use the public LGTuner on Thunderstore if you want this level.
1.8.6:
- C.03:
- Level released
- E.03:
- Waiting for bugs fix
1.8.5:
- F.03:
- Fixed some typos in warden intels
1.8.4:
- F.03:
- Removed the second success page
1.8.2 & 1.8.3:
- E.0X:
- Added resource stations
- Fixed wardenintel typos
- Fixed wrong generator and terminal positions
1.8.1:
E.0X: Level released
1.8.0:
F.03: some extra tweaks
1.7.10:
- Removed some dependencies
1.7.8:
- F.03 released
1.7.7:
- Fixed compatibility issue
1.7.6:
- Unfortunately it's my 3rd attempt to fix the compatibility issue. Also when I say fresh install I mean create a new BepIn folder.
1.7.5:
- I fked up the last update. Hopefully this one is just fine. If you find bugs feel free to dm me since I'm still configuring my new upgraded plugins. A fresh install recommended since 1.7.4.
1.7.4:
- New plugin compatibility test
1.7.3:
- F.00:
- Added 6 rounds HEL revovler
- Fixed warden intels
- More disinfection packs
- F.01:
- Fixed uplink bug
- Removed all "nerfed" weapons
- Fixed Blazer Shotgun overtime precision damage
- Removed OldBulkheadSound from dependencies
1.7.2:
- F.00:
- Fixed the bug that the 2nd reactor waves sometimes dont spawn properly
- Modified resource distribution
1.7.1:
- Partially remade F.00
1.7.0:
- D.03:
- Level released
- Some weapon rebalancing
1.6.19:
- Autocannon: Increased clipsize and ammo capacity
- Autoshotgun & Blazer Shotgun: Increased staggering multiplier
- E.03:
- Fixed wrong warden intels
1.6.18:
- F.07:
- Modified resource distribution
- Nerfed some survival waves
- F.08:
- Nerfed some survival waves
1.6.17:
- Weapon rebalancing
1.6.16:
- Fixed F.07 missing uplinks
1.6.15:
- Added Plasma Pistol
1.6.14:
- Added Blazer Shotgun
1.6.13:
- Fixed missing Autocannon icon
- Fixed Autocannon environment dmg
1.6.12:
- Added Autocannon
Update 1.6.10 - 1.6.11:
- F.08:
- Level rebalance
Update 1.6.9:
- F.08 released
Update 1.6.8:
- Lite Burst Cannon:
- Reduced ammo capacity
- Increased dmg and clipsize
Update 1.6.7:
- HEL Gun, HEL Rifle, Lite Burst Cannon: Increased ammo capacity
Update 1.6.6:
- I somehow fucked up cocoon spawning. Fixed this issue.
Update 1.6.5:
- Updated HEL assault rifle sight part.
- Added trailer link in README.md
Update 1.6.3:
- Possibly fixed cocoon texture
Update 1.6.2:
- Fixed scout waves in all levels due to wrong EEC setting
Update 1.6.1:
- E.03:
- More resource for the final fight
- Modified some events
Update 1.6.0:
- E.03:
- Modified resource distribution
Update 1.5.10:
- E.03:
- Modified resource distribution
- Fixed the bug that players trigger tp event early(possibly fixed tho)
Update 1.5.9:
- Updated Thunderstore Rundown Page Description
Update 1.5.8:
- Updated Thunderstore Rundown Page Description
- Added E.03 into ***Electrmagnetic Rifle*** unlock progression
Update 1.5.7:
- E.03:
- Level released
Update 1.5.6:
- Updated asset bundles
Update 1.5.5:
- Updated wave roar sounds for Pouncer, Striker_Berserk, and Shooter_Spread
- Weapon changes:
- UMR: Reduced ammo capacity
- Electromagnetic Rifle: Increased range, reduced over time damage duration
- Pulse Rifle: Changed sight part
- Autoshotgun: Slightly modified sight part zoom multiplier
- Double Barreled Shotgun: Modified stock part
- Boltgun: Fixed reload animation
- F.01:
- Slightly changed layouts
- E.01:
- Removed one charger scout
- Recompressed all asset bundles. Remember to create a new r2modman profile and install this rundown again to avoid custom asset packs stacking.
Update 1.5.4:
- Added Prototype Air Rifle
Update 1.5.3:
- C.02:
- Fixed typos
- Boltgun: Reduced clipsize
Update 1.5.2:
- Added Flame Blade(unlock by completing standalone contest level)
- Updated plugins
Update 1.5.1:
- Removed outdated plugin
Update 1.5.0:
- Removed Big Berserker
- F.02:
- Nerfed scout waves
- Increased Electromagnetic Rifle precision multi
Update 1.4.11:
- F.0X:
- Reworked on hibernates spawning
- New plugin compatibility check
Update 1.4.10:
- Fixe duplicated wave setting ids.
- F.07:
- Fixed scout waves
Update 1.4.9:
- Modified Electromagnetic Rifle reload animation
Update 1.4.8:
- Added Electromagnetic Rifle(E-tier clear reward)
Update 1.4.7:
- C.02 completely released.
Update 1.4.6:
- C.02 TEST:
- More resource packs
- Slightly modified extraction waves
Update 1.4.5:
- F.07:
- Nerfed scout waves
- Modified hibernates distribution
Update 1.4.4:
- Added C.02[test]
Update 1.4.3:
- DBS:
- Increased ammo capacity
- Reduced reload time
- Reduced shot delay
- Changed equipment animation
- Reduced stagger multi
- Increased precision multi
Update 1.4.2:
- E.02:
- Fixed unexpected error alarms
Update 1.4.0 - 1.4.1:
- Fixed missing weapon icons
- F.07:
- Slightly modified survival wave settings
- Changed scout waves
Update 1.3.10:
- E.02:
- Slightly Modified wave settings
Update 1.3.8 - 1.3.9:
- E.01:
- Slightly Modified wave settings
- Weapon rebalance
Update 1.3.7:
- Added DBS(Double Barreled shotgun)
Update 1.3.6:
- F.0X:
- Fixed fog settings
- Modified reactor waves
- Modified extraction
Update 1.3.5:
- C.01:
- Modified wave settings
- F.05:
- Modified security sensors
- Increased overall stealth difficulty in dimension 1
- Reduced resource packs in dimension 1
Update 1.3.2:
- E.01:
- Fixed wrong uplink wave settings
- Elite Rifle: Modified sight part
Update 1.3.1:
- E.01:
- Updated outro
Update 1.3.0:
- F.01:
- Fixed a missing chained objective
Update 1.2.9:
- F.0X:
- Removed the unexpected apex door
Update 1.2.8:
- ProgessionGears & EOS compatiblity test
Update 1.2.7:
- F.0X:
- Fixed missing plug reference
- E.01:
- Resized EMP range
- Modified [ZONE_4] terminal to avoid bad alarm scan rng
Update 1.2.6:
- F.0X:
- Fixed broken navmesh
Update 1.2.5:
- F.0X "Havoc":
- Level released(actually an old level)
- E.01:
- Added a few EMP events
Update 1.2.4:
- Temporarily disabled Elite Rifle, Grenade Launcher, and Axe since the progression unlocks dont work as expected.
Update 1.2.3:
- F.07:
- Slightly redistributed resoucr packs
Update 1.2.2:
- Added Elite Rifle as the reward of F-tier clear
Update 1.2.1:
- Improved E.01 final arena performance
Update 1.2.0:
- E.01 & F.07 released
- Known Issue: E.01 Simplified Chinese expedition success page is in unexpected low resolution.
Update 1.1.15:
- Rearranged rundown layouts
- Added a new [test version] level
- Added Axe as the reward of standalone expedition clear
Update 1.1.14:
- F.04:
- Fixed unexpected scan positions and events
- Added two more geo packs as dependencies.
Update 1.1.13:
- Fixed the bug that the oxygen styem kills players.. possibly
Update 1.1.12:
- E.01[test]:
- Updated development progress
Update 1.1.11:
- Added release date for each level.
Update 1.1.10:
- Added F.00 Clear reward: Grenade Launcher(special weapon)
Update 1.1.8 - 1.1.9:
- Changed charger texture
Update 1.1.7:
- R6E1:
- Modified chained puzzle types
- Added test persion of E.01
- Light Machinegun: Increased firerate
- Added ExtraChainedPuzzleCustomization in dependencies
Update 1.1.6:
- R3E1, R6E1, F.04:
- Added more ammopacks
Update 1.1.5:
- R6E1:
- Modified the first zone layout in dimension 2
- R4E1:
- Level released, with the OG layout, scan speed, and resource distribution.
Update 1.1.4:
- F.04:
- Modified resource distribution
Update 1.1.3:
- Scorpion SMG:
- Reduced firerate and increased range
Update 1.1.2:
- Added Scorpion SMG
Update 1.1.1:
- R5E2:
- Temporarily disabled this level. It's still under review.