CHANGELOG
v1.2.1
- Fixed a bug where checkpoints would break spectate.
v1.2.0
- Added a keybind
Tto toggle auto transition to temporary follow view in Freecam mode. Note that changes in game to this option will be reflected in the config. - Added an option in the config to disable lerping when switching spectated players in Freecam mode.
- Follow mode no longer lerps position when switching targets.
- Fixed a bug where player hands might be invisible when exiting spectate.
- Fixed a bug where player pings when spectating are misaligned and broken.
v1.1.1
- Add player position smoothing as well as config options to adjust the smoothing rate.
- Fixed a bug where player helmet flashlight is still shown when spectating.
- Adjust some configuration value defaults and limits.
- Adjust positioning of UI shadow for better visibility.
v1.1.0
- Rewrote UI management to support more behaviors.
- Auto spectate on down is now false by default.
- Text now shows the option to spectate when in FPS downed state.
- Fixed a bug where cull nodes are not checked against null when detaching camera.
v1.0.3
- Fixed a bug where auto transition to temporary follow view in Freecam mode does not trigger sometimes.
v1.0.2
- Fixed a bug where health animations play and stack when switching between spectated players.
v1.0.1
- Fixed a bug where some config options will not be hot-reloaded correctly.
v1.0.0
- Initial release