CHANGELOG

v1.2.1

  • Fixed a bug where checkpoints would break spectate.

v1.2.0

  • Added a keybind T to toggle auto transition to temporary follow view in Freecam mode. Note that changes in game to this option will be reflected in the config.
  • Added an option in the config to disable lerping when switching spectated players in Freecam mode.
  • Follow mode no longer lerps position when switching targets.
  • Fixed a bug where player hands might be invisible when exiting spectate.
  • Fixed a bug where player pings when spectating are misaligned and broken.

v1.1.1

  • Add player position smoothing as well as config options to adjust the smoothing rate.
  • Fixed a bug where player helmet flashlight is still shown when spectating.
  • Adjust some configuration value defaults and limits.
  • Adjust positioning of UI shadow for better visibility.

v1.1.0

  • Rewrote UI management to support more behaviors.
    • Auto spectate on down is now false by default.
    • Text now shows the option to spectate when in FPS downed state.
  • Fixed a bug where cull nodes are not checked against null when detaching camera.

v1.0.3

  • Fixed a bug where auto transition to temporary follow view in Freecam mode does not trigger sometimes.

v1.0.2

  • Fixed a bug where health animations play and stack when switching between spectated players.

v1.0.1

  • Fixed a bug where some config options will not be hot-reloaded correctly.

v1.0.0

  • Initial release