Decompiled source of HirnuGeos v0.0.1
Plugins/HirnuGeos.dll
Decompiled 2 weeks ago
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using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AIGraph; using AssetShards; using BepInEx; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using CullingSystem; using Expedition; using FluffyUnderware.DevTools.Extensions; using GTFO.API; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LevelGeneration; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("HirnuGeos")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HirnuGeos")] [assembly: AssemblyTitle("HirnuGeos")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace HirnuGeos { public class Hirnu_deadend : MonoBehaviour { public static void OnFactoryBuildDone() { if ((Object)(object)Plugin.hirnudeadendgo != (Object)null) { Plugin.hirnudeadendgo.SetActive(false); } } public static void OnFactoryBuildStart(SubComplex subcomplex) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Expected O, but got Unknown //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_033c: Unknown result type (might be due to invalid IL or missing references) //IL_035b: Unknown result type (might be due to invalid IL or missing references) //IL_037a: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03a9: Expected O, but got Unknown //IL_03d1: Unknown result type (might be due to invalid IL or missing references) //IL_03ef: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Expected O, but got Unknown //IL_041f: Unknown result type (might be due to invalid IL or missing references) //IL_043f: Unknown result type (might be due to invalid IL or missing references) //IL_0470: Unknown result type (might be due to invalid IL or missing references) //IL_0493: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Unknown result type (might be due to invalid IL or missing references) //IL_04b8: Expected O, but got Unknown //IL_04e1: Unknown result type (might be due to invalid IL or missing references) //IL_0501: Unknown result type (might be due to invalid IL or missing references) //IL_0532: Unknown result type (might be due to invalid IL or missing references) //IL_0555: Unknown result type (might be due to invalid IL or missing references) //IL_055f: Unknown result type (might be due to invalid IL or missing references) //IL_0566: Expected O, but got Unknown //IL_0566: Unknown result type (might be due to invalid IL or missing references) //IL_056d: Expected O, but got Unknown //IL_056d: Unknown result type (might be due to invalid IL or missing references) //IL_0574: Expected O, but got Unknown //IL_05a9: Unknown result type (might be due to invalid IL or missing references) //IL_05c9: Unknown result type (might be due to invalid IL or missing references) //IL_0617: Unknown result type (might be due to invalid IL or missing references) //IL_0636: Unknown result type (might be due to invalid IL or missing references) //IL_0651: Unknown result type (might be due to invalid IL or missing references) //IL_06a6: Unknown result type (might be due to invalid IL or missing references) //IL_06c6: Unknown result type (might be due to invalid IL or missing references) //IL_0714: Unknown result type (might be due to invalid IL or missing references) //IL_0733: Unknown result type (might be due to invalid IL or missing references) //IL_074e: Unknown result type (might be due to invalid IL or missing references) //IL_07a3: Unknown result type (might be due to invalid IL or missing references) //IL_07c3: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_02d7: Unknown result type (might be due to invalid IL or missing references) //IL_0811: Unknown result type (might be due to invalid IL or missing references) //IL_0830: Unknown result type (might be due to invalid IL or missing references) //IL_084b: Unknown result type (might be due to invalid IL or missing references) //IL_087c: Unknown result type (might be due to invalid IL or missing references) //IL_0883: Expected O, but got Unknown //IL_089a: Unknown result type (might be due to invalid IL or missing references) //IL_089f: Unknown result type (might be due to invalid IL or missing references) //IL_08b1: Unknown result type (might be due to invalid IL or missing references) //IL_08c6: Unknown result type (might be due to invalid IL or missing references) //IL_08e1: Unknown result type (might be due to invalid IL or missing references) //IL_08e6: Unknown result type (might be due to invalid IL or missing references) //IL_08f8: Unknown result type (might be due to invalid IL or missing references) //IL_090d: Unknown result type (might be due to invalid IL or missing references) //IL_0917: Unknown result type (might be due to invalid IL or missing references) //IL_092c: Unknown result type (might be due to invalid IL or missing references) //IL_094e: Unknown result type (might be due to invalid IL or missing references) //IL_0953: Unknown result type (might be due to invalid IL or missing references) //IL_0965: Unknown result type (might be due to invalid IL or missing references) //IL_097a: Unknown result type (might be due to invalid IL or missing references) //IL_0984: Unknown result type (might be due to invalid IL or missing references) //IL_0999: Unknown result type (might be due to invalid IL or missing references) //IL_09f4: Unknown result type (might be due to invalid IL or missing references) //IL_09f9: Unknown result type (might be due to invalid IL or missing references) //IL_0a0b: Unknown result type (might be due to invalid IL or missing references) //IL_0a20: Unknown result type (might be due to invalid IL or missing references) //IL_0a2a: Unknown result type (might be due to invalid IL or missing references) //IL_0a3f: Unknown result type (might be due to invalid IL or missing references) Plugin.hirnudeadendgo = null; Plugin.hirnudeadendgo = new GameObject(); Plugin.hirnudeadendgo.SetActive(true); Plugin.L.LogInfo((object)"building dead-end tile"); Plugin.hirnudeadendgo.SetActive(true); ((Object)Plugin.hirnudeadendgo).hideFlags = (HideFlags)61; Plugin.hirnudeadendgo.layer = LayerManager.LAYER_DEFAULT; ((Object)Plugin.hirnudeadendgo).name = "fd_tile_deadend"; LG_Geomorph val = Plugin.hirnudeadendgo.AddComponent<LG_Geomorph>(); val.m_drawWalls = true; Plugin.hirnudeadendgo.AddComponent<AIG_VoxelNodeVolume>(); GameObject val2 = new GameObject("Area A"); val2.transform.parent = Plugin.hirnudeadendgo.transform; ((Object)val2).name = "fd_tile_deadend_a"; GameObject val3 = new GameObject("AreaAIGraphSource"); val3.transform.parent = val2.transform; Transform transform = val3.transform; transform.localPosition += new Vector3(0f, 2f, -23f); LG_AreaAIGraphSource val4 = val3.AddComponent<LG_AreaAIGraphSource>(); val4.m_position = new Vector3(0f, 2f, 0f); LG_Area val5 = val2.AddComponent<LG_Area>(); val5.m_size = (LG_AreaSize)2; val5.m_geomorph = val; val.m_areas = Il2CppReferenceArray<LG_Area>.op_Implicit((LG_Area[])(object)new LG_Area[1] { val5 }); GameObject val6 = new GameObject("Gate 1"); val6.transform.parent = val2.transform; val6.transform.localPosition = new Vector3(0f, 0f, -32f); val6.transform.localEulerAngles = new Vector3(0f, 180f, 0f); LG_Plug obj = val6.AddComponent<LG_Plug>(); ((LG_ZoneExpander)obj).m_originalForward = new Vector3(0f, 0f, -1f); ((LG_ZoneExpander)obj).m_hasOriginalForward = true; ((LG_ZoneExpander)obj).m_subComplex = subcomplex; val5.m_groupSource = val4; val5.m_geomorph = val; GameObject val7 = new GameObject("EnvProps"); val7.transform.parent = val2.transform; val7.transform.localPosition = new Vector3(0f, 0f, 0f); for (int i = -30; i < 32; i += 4) { for (int j = -30; j < 32; j += 4) { if ((i >= -24 || j <= -8 || j >= 8) && (i <= 24 || j <= -8 || j >= 8) && (j >= -24 || i <= -8 || i >= 8) && (j <= 24 || i <= -8 || i >= 8)) { GameObject obj2 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj2).name = "hirnu_floor"; obj2.transform.parent = val7.transform; obj2.transform.localPosition = new Vector3((float)i, -0.05f, (float)j); obj2.transform.localEulerAngles = new Vector3(90f, 0f, 0f); obj2.transform.localScale = new Vector3(4f, 4f, 4f); } } } GameObject obj3 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj3.transform).name = "hirnu_ceiling"; obj3.transform.parent = val7.transform; obj3.transform.localPosition = new Vector3(0f, 8f, 0f); obj3.transform.localEulerAngles = new Vector3(270f, 0f, 0f); obj3.transform.localScale = new Vector3(64f, 64f, 64f); ((Renderer)obj3.GetComponent<MeshRenderer>()).material.SetTexture("_MainTex", (Texture)(object)Texture2D.blackTexture); GameObject val8 = new GameObject("Lights"); val8.transform.parent = val2.transform; val8.transform.localPosition = new Vector3(0f, 0f, 0f); GameObject obj4 = Object.Instantiate<GameObject>(((Component)Plugin.hirnulamp).gameObject); GameObject val9 = new GameObject("Light 1 west"); val9.transform.parent = val8.transform; val9.transform.localPosition = new Vector3(-4f, 7f, -16.1f); val9.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj4.transform.parent = val9.transform; obj4.transform.localPosition = new Vector3(0f, 0f, 0f); obj4.transform.localRotation = new Quaternion(0f, 0f, 0f, 0f); GameObject obj5 = Object.Instantiate<GameObject>(((Component)Plugin.hirnulamp).gameObject); GameObject val10 = new GameObject("Light 1 east"); val10.transform.parent = val8.transform; val10.transform.localPosition = new Vector3(4f, 7f, -16.1f); val10.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj5.transform.parent = val10.transform; obj5.transform.localPosition = new Vector3(0f, 0f, 0f); obj5.transform.localRotation = new Quaternion(0f, 0f, 0f, 0f); GameObject val11 = new GameObject(); GameObject val12 = new GameObject(); GameObject val13 = new GameObject(); ((Object)val11).name = "fd_wall_w"; val11.transform.SetParent(val7.transform); val11.transform.localPosition = new Vector3(-8f, 4f, -24f); val11.transform.localEulerAngles = new Vector3(0f, 270f, 0f); for (float num = -6f; num < 7f; num += 4f) { GameObject obj6 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj6).name = "hirnu_wall"; obj6.transform.parent = val11.transform; obj6.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj6.transform.localScale = new Vector3(4f, 8.2f, 4f); obj6.transform.localPosition = new Vector3(num, 0f, 0f); } ((Object)val12).name = "fd_wall_e"; val12.transform.SetParent(val7.transform); val12.transform.localPosition = new Vector3(8f, 4f, -24f); val12.transform.localEulerAngles = new Vector3(0f, 90f, 0f); for (float num2 = -6f; num2 < 7f; num2 += 4f) { GameObject obj7 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj7).name = "hirnu_wall"; obj7.transform.parent = val12.transform; obj7.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj7.transform.localScale = new Vector3(4f, 8.2f, 4f); obj7.transform.localPosition = new Vector3(num2, 0f, 0f); } ((Object)val13).name = "fd_wall_n"; val13.transform.SetParent(val7.transform); val13.transform.localPosition = new Vector3(0f, 4f, -16f); val13.transform.localEulerAngles = new Vector3(0f, 0f, 0f); for (float num3 = -6f; num3 < 7f; num3 += 4f) { GameObject obj8 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj8).name = "hirnu_wall"; obj8.transform.parent = val13.transform; obj8.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj8.transform.localScale = new Vector3(4f, 8.2f, 4f); obj8.transform.localPosition = new Vector3(num3, 0f, 0f); } MarkerGroupDataBlock block = GameDataBlockBase<MarkerGroupDataBlock>.GetBlock("Tech_DataCenter"); GameObject val14 = new GameObject("Markers"); val14.transform.parent = val2.transform; GameObject val15 = new GameObject("Fallback 1"); val15.transform.parent = val14.transform; val15.transform.localPosition = new Vector3(0f, 0f, -22f); val15.AddComponent<TechDataCenterMarkerProducer>().m_markerDataBlockID = 63u; GameObject val16 = new GameObject("Sign 1"); val16.transform.parent = val14.transform; val16.transform.localPosition = new Vector3(0f, 5f, -16f); val16.transform.localEulerAngles = new Vector3(0f, 180f, 0f); TechExpeditionMarkerProducer obj9 = val16.AddComponent<TechExpeditionMarkerProducer>(); obj9.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj9).m_allowFunction = true; GameObject val17 = new GameObject("Terminal 1"); val17.transform.parent = val14.transform; val17.transform.localPosition = new Vector3(0f, 0f, -16.1f); val17.transform.localEulerAngles = new Vector3(0f, 180f, 0f); TechDataCenterMarkerProducer obj10 = val17.AddComponent<TechDataCenterMarkerProducer>(); ((LG_MarkerProducer)obj10).m_groupData = block; ((LG_MarkerProducer)obj10).m_allowFunction = true; obj10.m_markerDataBlockID = 77u; for (int k = 1; k < 13; k++) { if (k - 6 != 0) { GameObject val18 = new GameObject($"Locker {k}"); val18.transform.parent = val14.transform; val18.transform.localPosition = new Vector3((float)(k - 6), 0f, -16.1f); val18.transform.localEulerAngles = new Vector3(0f, 180f, 0f); TechDataCenterMarkerProducer obj11 = val18.AddComponent<TechDataCenterMarkerProducer>(); ((LG_MarkerProducer)obj11).m_groupData = block; ((LG_MarkerProducer)obj11).m_allowFunction = true; obj11.m_markerDataBlockID = 72u; } } foreach (Transform componentsInChild in Plugin.hirnudeadendgo.GetComponentsInChildren<Transform>()) { ((Object)((Component)componentsInChild).gameObject).hideFlags = (HideFlags)61; } try { AssetAPI.RegisterAsset("Assets/HirnuGeos/hirnugeos_deadend.prefab", (Object)(object)Plugin.hirnudeadendgo); } catch { } } } public class Hirnu_hub : MonoBehaviour { public static void OnFactoryBuildDone() { if ((Object)(object)Plugin.hirnuhubgo != (Object)null) { Plugin.hirnuhubgo.SetActive(false); } } public static void OnFactoryBuildStart(SubComplex subcomplex) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_0314: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Expected O, but got Unknown //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_035e: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Expected O, but got Unknown //IL_037c: Unknown result type (might be due to invalid IL or missing references) //IL_0381: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03a8: Unknown result type (might be due to invalid IL or missing references) //IL_03f9: Unknown result type (might be due to invalid IL or missing references) //IL_03fe: Unknown result type (might be due to invalid IL or missing references) //IL_0410: Unknown result type (might be due to invalid IL or missing references) //IL_0423: Unknown result type (might be due to invalid IL or missing references) //IL_042d: Unknown result type (might be due to invalid IL or missing references) //IL_0442: Unknown result type (might be due to invalid IL or missing references) //IL_0499: Unknown result type (might be due to invalid IL or missing references) //IL_049e: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Unknown result type (might be due to invalid IL or missing references) //IL_04cd: Unknown result type (might be due to invalid IL or missing references) //IL_04e2: Unknown result type (might be due to invalid IL or missing references) //IL_0539: Unknown result type (might be due to invalid IL or missing references) //IL_053e: Unknown result type (might be due to invalid IL or missing references) //IL_0550: Unknown result type (might be due to invalid IL or missing references) //IL_0563: Unknown result type (might be due to invalid IL or missing references) //IL_056d: Unknown result type (might be due to invalid IL or missing references) //IL_0582: Unknown result type (might be due to invalid IL or missing references) //IL_05d9: Unknown result type (might be due to invalid IL or missing references) //IL_05de: Unknown result type (might be due to invalid IL or missing references) //IL_05f0: Unknown result type (might be due to invalid IL or missing references) //IL_0603: Unknown result type (might be due to invalid IL or missing references) //IL_060d: Unknown result type (might be due to invalid IL or missing references) //IL_0622: Unknown result type (might be due to invalid IL or missing references) //IL_078a: Unknown result type (might be due to invalid IL or missing references) //IL_07a9: Unknown result type (might be due to invalid IL or missing references) //IL_07c8: Unknown result type (might be due to invalid IL or missing references) //IL_07eb: Unknown result type (might be due to invalid IL or missing references) //IL_07f2: Expected O, but got Unknown //IL_07f2: Unknown result type (might be due to invalid IL or missing references) //IL_07f9: Expected O, but got Unknown //IL_07f9: Unknown result type (might be due to invalid IL or missing references) //IL_0800: Expected O, but got Unknown //IL_0800: Unknown result type (might be due to invalid IL or missing references) //IL_0807: Expected O, but got Unknown //IL_083c: Unknown result type (might be due to invalid IL or missing references) //IL_085c: Unknown result type (might be due to invalid IL or missing references) //IL_08aa: Unknown result type (might be due to invalid IL or missing references) //IL_08c9: Unknown result type (might be due to invalid IL or missing references) //IL_08e4: Unknown result type (might be due to invalid IL or missing references) //IL_0909: Unknown result type (might be due to invalid IL or missing references) //IL_090e: Unknown result type (might be due to invalid IL or missing references) //IL_0920: Unknown result type (might be due to invalid IL or missing references) //IL_0935: Unknown result type (might be due to invalid IL or missing references) //IL_093f: Unknown result type (might be due to invalid IL or missing references) //IL_0954: Unknown result type (might be due to invalid IL or missing references) //IL_09a6: Unknown result type (might be due to invalid IL or missing references) //IL_09c6: Unknown result type (might be due to invalid IL or missing references) //IL_0a14: Unknown result type (might be due to invalid IL or missing references) //IL_0a33: Unknown result type (might be due to invalid IL or missing references) //IL_0a4e: Unknown result type (might be due to invalid IL or missing references) //IL_0a73: Unknown result type (might be due to invalid IL or missing references) //IL_0a78: Unknown result type (might be due to invalid IL or missing references) //IL_0a8a: Unknown result type (might be due to invalid IL or missing references) //IL_0a9f: Unknown result type (might be due to invalid IL or missing references) //IL_0aa9: Unknown result type (might be due to invalid IL or missing references) //IL_0abe: Unknown result type (might be due to invalid IL or missing references) //IL_0b10: Unknown result type (might be due to invalid IL or missing references) //IL_0b30: Unknown result type (might be due to invalid IL or missing references) //IL_06e8: Unknown result type (might be due to invalid IL or missing references) //IL_0707: Unknown result type (might be due to invalid IL or missing references) //IL_0725: Unknown result type (might be due to invalid IL or missing references) //IL_0b7e: Unknown result type (might be due to invalid IL or missing references) //IL_0b9d: Unknown result type (might be due to invalid IL or missing references) //IL_0bb8: Unknown result type (might be due to invalid IL or missing references) //IL_0bdd: Unknown result type (might be due to invalid IL or missing references) //IL_0be2: Unknown result type (might be due to invalid IL or missing references) //IL_0bf4: Unknown result type (might be due to invalid IL or missing references) //IL_0c09: Unknown result type (might be due to invalid IL or missing references) //IL_0c13: Unknown result type (might be due to invalid IL or missing references) //IL_0c28: Unknown result type (might be due to invalid IL or missing references) //IL_0c7a: Unknown result type (might be due to invalid IL or missing references) //IL_0c9a: Unknown result type (might be due to invalid IL or missing references) //IL_0ce8: Unknown result type (might be due to invalid IL or missing references) //IL_0d07: Unknown result type (might be due to invalid IL or missing references) //IL_0d22: Unknown result type (might be due to invalid IL or missing references) //IL_0d47: Unknown result type (might be due to invalid IL or missing references) //IL_0d4c: Unknown result type (might be due to invalid IL or missing references) //IL_0d5e: Unknown result type (might be due to invalid IL or missing references) //IL_0d73: Unknown result type (might be due to invalid IL or missing references) //IL_0d7d: Unknown result type (might be due to invalid IL or missing references) //IL_0d92: Unknown result type (might be due to invalid IL or missing references) //IL_0de7: Unknown result type (might be due to invalid IL or missing references) //IL_0e05: Unknown result type (might be due to invalid IL or missing references) //IL_0e14: Unknown result type (might be due to invalid IL or missing references) //IL_0e1b: Expected O, but got Unknown //IL_0e43: Unknown result type (might be due to invalid IL or missing references) //IL_0e62: Unknown result type (might be due to invalid IL or missing references) //IL_0e7e: Unknown result type (might be due to invalid IL or missing references) //IL_0e9d: Unknown result type (might be due to invalid IL or missing references) //IL_0ebc: Unknown result type (might be due to invalid IL or missing references) //IL_0f15: Unknown result type (might be due to invalid IL or missing references) //IL_0f1c: Expected O, but got Unknown //IL_0f38: Unknown result type (might be due to invalid IL or missing references) //IL_0f5b: Unknown result type (might be due to invalid IL or missing references) //IL_0f8c: Unknown result type (might be due to invalid IL or missing references) //IL_0faf: Unknown result type (might be due to invalid IL or missing references) Plugin.hirnuhubgo = null; Plugin.hirnuhubgo = new GameObject(); Plugin.hirnuhubgo.SetActive(true); Plugin.L.LogInfo((object)"building hub-tile"); Plugin.hirnuhubgo.SetActive(true); ((Object)Plugin.hirnuhubgo).hideFlags = (HideFlags)61; Plugin.hirnuhubgo.layer = LayerManager.LAYER_DEFAULT; ((Object)Plugin.hirnuhubgo).name = "hirnu_tile_hub"; LG_Geomorph val = Plugin.hirnuhubgo.AddComponent<LG_Geomorph>(); Plugin.hirnuhubgo.AddComponent<AIG_VoxelNodeVolume>(); GameObject val2 = new GameObject("Area A"); val2.transform.parent = Plugin.hirnuhubgo.transform; ((Object)val2).name = "hirnu_tile_hub_a"; GameObject val3 = new GameObject("AreaAIGraphSource"); val3.transform.parent = val2.transform; Transform transform = val3.transform; transform.localPosition += new Vector3(-5f, 2f, 0f); LG_AreaAIGraphSource val4 = val3.AddComponent<LG_AreaAIGraphSource>(); val4.m_position = new Vector3(0f, 2f, 0f); LG_Area val5 = val2.AddComponent<LG_Area>(); val5.m_size = (LG_AreaSize)2; val5.m_geomorph = val; val.m_areas = Il2CppReferenceArray<LG_Area>.op_Implicit((LG_Area[])(object)new LG_Area[1] { val5 }); GameObject val6 = new GameObject("Gate 1"); val6.transform.parent = val2.transform; val6.transform.localPosition = new Vector3(-32f, 0f, 0f); val6.transform.localEulerAngles = new Vector3(0f, 270.0002f, 0f); ((LG_ZoneExpander)val6.AddComponent<LG_Plug>()).m_subComplex = subcomplex; GameObject val7 = new GameObject("Gate 2"); val7.transform.parent = val2.transform; val7.transform.localPosition = new Vector3(0f, 0f, 32f); val7.transform.localEulerAngles = new Vector3(0f, 0.0002f, 0f); LG_Plug obj = val7.AddComponent<LG_Plug>(); ((LG_ZoneExpander)obj).m_originalForward = new Vector3(0f, 0f, 1f); ((LG_ZoneExpander)obj).m_hasOriginalForward = true; ((LG_ZoneExpander)obj).m_subComplex = subcomplex; GameObject val8 = new GameObject("Gate 3"); val8.transform.parent = val2.transform; val8.transform.localPosition = new Vector3(32f, 0f, 0f); val8.transform.localEulerAngles = new Vector3(0f, 89.9999f, 0f); ((LG_ZoneExpander)val8.AddComponent<LG_Plug>()).m_subComplex = subcomplex; GameObject val9 = new GameObject("Gate 4"); val9.transform.parent = val2.transform; val9.transform.localPosition = new Vector3(0f, 0f, -32f); val9.transform.localEulerAngles = new Vector3(0f, 179.9999f, 0f); LG_Plug obj2 = val9.AddComponent<LG_Plug>(); ((LG_ZoneExpander)obj2).m_originalForward = new Vector3(0f, 0f, -1f); ((LG_ZoneExpander)obj2).m_hasOriginalForward = true; ((LG_ZoneExpander)obj2).m_subComplex = subcomplex; val5.m_groupSource = val4; val5.m_geomorph = val; GameObject val10 = new GameObject("EnvProps"); val10.transform.parent = val2.transform; val10.transform.localPosition = new Vector3(0f, 0f, 0f); MarkerGroupDataBlock block = GameDataBlockBase<MarkerGroupDataBlock>.GetBlock("Tech_DataCenter"); GameObject val11 = new GameObject("Markers"); val11.transform.parent = val2.transform; GameObject val12 = new GameObject("Fallback 1"); val12.transform.parent = val11.transform; val12.transform.localPosition = new Vector3(0f, 0f, -22f); val12.AddComponent<TechDataCenterMarkerProducer>().m_markerDataBlockID = 63u; for (int i = -2; i < 3; i++) { GameObject val13 = new GameObject($"Marker {i} west"); val13.transform.parent = val11.transform; val13.transform.localPosition = new Vector3(-2.5f, 0f, (float)i); val13.transform.localEulerAngles = new Vector3(0f, 270f, 0f); TechDataCenterMarkerProducer obj3 = val13.AddComponent<TechDataCenterMarkerProducer>(); ((LG_MarkerProducer)obj3).m_groupData = block; ((LG_MarkerProducer)obj3).m_allowFunction = true; obj3.m_markerDataBlockID = 72u; GameObject val14 = new GameObject($"Marker {i} north"); val14.transform.parent = val11.transform; val14.transform.localPosition = new Vector3((float)i, 0f, 2.5f); val14.transform.localEulerAngles = new Vector3(0f, 0f, 0f); TechDataCenterMarkerProducer obj4 = val14.AddComponent<TechDataCenterMarkerProducer>(); ((LG_MarkerProducer)obj4).m_groupData = block; ((LG_MarkerProducer)obj4).m_allowFunction = true; obj4.m_markerDataBlockID = 72u; GameObject val15 = new GameObject($"Marker {i} east"); val15.transform.parent = val11.transform; val15.transform.localPosition = new Vector3(2.5f, 0f, (float)i); val15.transform.localEulerAngles = new Vector3(0f, 90f, 0f); TechDataCenterMarkerProducer obj5 = val15.AddComponent<TechDataCenterMarkerProducer>(); ((LG_MarkerProducer)obj5).m_groupData = block; ((LG_MarkerProducer)obj5).m_allowFunction = true; obj5.m_markerDataBlockID = 72u; GameObject val16 = new GameObject($"Marker {i} south"); val16.transform.parent = val11.transform; val16.transform.localPosition = new Vector3((float)i, 0f, -2.5f); val16.transform.localEulerAngles = new Vector3(0f, 180f, 0f); TechDataCenterMarkerProducer obj6 = val16.AddComponent<TechDataCenterMarkerProducer>(); ((LG_MarkerProducer)obj6).m_groupData = block; ((LG_MarkerProducer)obj6).m_allowFunction = true; obj6.m_markerDataBlockID = 77u; } for (int j = -30; j < 32; j += 4) { for (int k = -30; k < 32; k += 4) { if ((j >= -24 || k <= -8 || k >= 8) && (j <= 24 || k <= -8 || k >= 8) && (k >= -24 || j <= -8 || j >= 8) && (k <= 24 || j <= -8 || j >= 8)) { GameObject obj7 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj7).name = "hirnu_floor"; obj7.transform.parent = val10.transform; obj7.transform.localPosition = new Vector3((float)j, -0.05f, (float)k); obj7.transform.localEulerAngles = new Vector3(90f, 0f, 0f); obj7.transform.localScale = new Vector3(4f, 4f, 4f); } } } GameObject obj8 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj8.transform).name = "hirnu_ceiling"; obj8.transform.parent = val10.transform; obj8.transform.localPosition = new Vector3(0f, 8f, 0f); obj8.transform.localEulerAngles = new Vector3(270f, 0f, 0f); obj8.transform.localScale = new Vector3(64f, 64f, 64f); ((Renderer)obj8.GetComponent<MeshRenderer>()).material.SetTexture("_MainTex", (Texture)(object)Texture2D.blackTexture); GameObject val17 = new GameObject(); GameObject val18 = new GameObject(); GameObject val19 = new GameObject(); GameObject val20 = new GameObject(); ((Object)val17).name = "hirnu_wall_sw1"; val17.transform.SetParent(val10.transform); val17.transform.localPosition = new Vector3(-20f, 4f, -20f); val17.transform.localEulerAngles = new Vector3(0f, 225f, 0f); for (float num = -14.97f; num < 17f; num += 3.394f) { GameObject obj9 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj9).name = "hirnu_wall"; obj9.transform.parent = val17.transform; obj9.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj9.transform.localScale = new Vector3(3.394f, 8f, 3.394f); obj9.transform.localPosition = new Vector3(num, 0f, 0f); } GameObject val21 = new GameObject("Sign 1"); val21.transform.parent = val11.transform; val21.transform.localPosition = new Vector3(-20f, 5f, -20f); val21.transform.localEulerAngles = new Vector3(0f, 45f, 0f); TechExpeditionMarkerProducer obj10 = val21.AddComponent<TechExpeditionMarkerProducer>(); obj10.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj10).m_allowFunction = true; ((Object)val18).name = "hirnu_wall_nw1"; val18.transform.SetParent(val10.transform); val18.transform.localPosition = new Vector3(-20f, 4f, 20f); val18.transform.localEulerAngles = new Vector3(0f, 315f, 0f); for (float num2 = -14.97f; num2 < 17f; num2 += 3.394f) { GameObject obj11 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj11).name = "hirnu_wall"; obj11.transform.parent = val18.transform; obj11.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj11.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj11.transform.localPosition = new Vector3(num2, 0f, 0f); } GameObject val22 = new GameObject("Sign 2"); val22.transform.parent = val11.transform; val22.transform.localPosition = new Vector3(-20f, 5f, 20f); val22.transform.localEulerAngles = new Vector3(0f, 135f, 0f); TechExpeditionMarkerProducer obj12 = val22.AddComponent<TechExpeditionMarkerProducer>(); obj12.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj12).m_allowFunction = true; ((Object)val19).name = "hirnu_wall_ne1"; val19.transform.SetParent(val10.transform); val19.transform.localPosition = new Vector3(20f, 4f, 20f); val19.transform.localEulerAngles = new Vector3(0f, 45f, 0f); for (float num3 = -14.97f; num3 < 17f; num3 += 3.394f) { GameObject obj13 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj13).name = "hirnu_wall"; obj13.transform.parent = val19.transform; obj13.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj13.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj13.transform.localPosition = new Vector3(num3, 0f, 0f); } GameObject val23 = new GameObject("Sign 3"); val23.transform.parent = val11.transform; val23.transform.localPosition = new Vector3(20f, 5f, 20f); val23.transform.localEulerAngles = new Vector3(0f, 225f, 0f); TechExpeditionMarkerProducer obj14 = val23.AddComponent<TechExpeditionMarkerProducer>(); obj14.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj14).m_allowFunction = true; ((Object)val20).name = "hirnu_wall_se1"; val20.transform.SetParent(val10.transform); val20.transform.localPosition = new Vector3(20f, 4f, -20f); val20.transform.localEulerAngles = new Vector3(0f, 135f, 0f); for (float num4 = -14.97f; num4 < 17f; num4 += 3.394f) { GameObject obj15 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj15).name = "hirnu_wall"; obj15.transform.parent = val20.transform; obj15.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj15.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj15.transform.localPosition = new Vector3(num4, 0f, 0f); } GameObject val24 = new GameObject("Sign 4"); val24.transform.parent = val11.transform; val24.transform.localPosition = new Vector3(20f, 5f, -20f); val24.transform.localEulerAngles = new Vector3(0f, 315f, 0f); TechExpeditionMarkerProducer obj16 = val24.AddComponent<TechExpeditionMarkerProducer>(); obj16.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj16).m_allowFunction = true; GameObject obj17 = GameObject.CreatePrimitive((PrimitiveType)3); ((Object)obj17).name = "hirnu_wall"; obj17.transform.parent = val10.transform; obj17.transform.localPosition = new Vector3(0f, 4f, 0f); obj17.transform.localScale = new Vector3(5f, 8.2f, 5f); GameObject val25 = new GameObject("Lights"); val25.transform.parent = val2.transform; val25.transform.localPosition = new Vector3(0f, 0f, 0f); foreach (KeyValuePair<Vector3, int> item in new Dictionary<Vector3, int> { [new Vector3(-2.5f, 7f, 0f)] = 90, [new Vector3(0f, 7f, 2.5f)] = 180, [new Vector3(2.5f, 7f, 0f)] = 270, [new Vector3(0f, 7f, -2.5f)] = 0 }) { GameObject obj18 = Object.Instantiate<GameObject>(((Component)Plugin.hirnulamp).gameObject); GameObject val26 = new GameObject($"Light {item.Value}"); val26.transform.parent = val25.transform; val26.transform.localPosition = item.Key; val26.transform.localEulerAngles = new Vector3(0f, (float)item.Value, 0f); obj18.transform.parent = val26.transform; obj18.transform.localPosition = new Vector3(0f, 0f, 0f); obj18.transform.localRotation = new Quaternion(0f, 0f, 0f, 0f); } foreach (Transform componentsInChild in Plugin.hirnuhubgo.GetComponentsInChildren<Transform>()) { ((Object)((Component)componentsInChild).gameObject).hideFlags = (HideFlags)61; } try { AssetAPI.RegisterAsset("Assets/HirnuGeos/hirnugeos_hub.prefab", (Object)(object)Plugin.hirnuhubgo); } catch { } } } public class Hirnu_hub_elevator : MonoBehaviour { public static LG_PrefabSpawner hirnulamp; public static GameObject hirnulampfixture; public static void OnFactoryBuildDone() { if ((Object)(object)Plugin.hirnuhubelevatorgo != (Object)null) { Plugin.hirnuhubelevatorgo.SetActive(false); } } public static void OnFactoryBuildStart(SubComplex subcomplex) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Unknown result type (might be due to invalid IL or missing references) //IL_03ad: Unknown result type (might be due to invalid IL or missing references) //IL_03b2: Unknown result type (might be due to invalid IL or missing references) //IL_03c3: Unknown result type (might be due to invalid IL or missing references) //IL_03d8: Unknown result type (might be due to invalid IL or missing references) //IL_03e2: Unknown result type (might be due to invalid IL or missing references) //IL_03f7: Unknown result type (might be due to invalid IL or missing references) //IL_0401: Unknown result type (might be due to invalid IL or missing references) //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04d9: Unknown result type (might be due to invalid IL or missing references) //IL_04f9: Unknown result type (might be due to invalid IL or missing references) //IL_0519: Unknown result type (might be due to invalid IL or missing references) //IL_0539: Unknown result type (might be due to invalid IL or missing references) //IL_0558: Unknown result type (might be due to invalid IL or missing references) //IL_05bc: Unknown result type (might be due to invalid IL or missing references) //IL_05db: Unknown result type (might be due to invalid IL or missing references) //IL_05eb: Unknown result type (might be due to invalid IL or missing references) //IL_05f3: Unknown result type (might be due to invalid IL or missing references) //IL_0637: Unknown result type (might be due to invalid IL or missing references) //IL_064b: Unknown result type (might be due to invalid IL or missing references) //IL_0650: Unknown result type (might be due to invalid IL or missing references) //IL_0661: Unknown result type (might be due to invalid IL or missing references) //IL_0676: Unknown result type (might be due to invalid IL or missing references) //IL_0689: Unknown result type (might be due to invalid IL or missing references) //IL_0694: Unknown result type (might be due to invalid IL or missing references) //IL_0699: Unknown result type (might be due to invalid IL or missing references) //IL_06aa: Unknown result type (might be due to invalid IL or missing references) //IL_06bf: Unknown result type (might be due to invalid IL or missing references) //IL_06c9: Unknown result type (might be due to invalid IL or missing references) //IL_06de: Unknown result type (might be due to invalid IL or missing references) //IL_06f1: Unknown result type (might be due to invalid IL or missing references) //IL_06fc: Unknown result type (might be due to invalid IL or missing references) //IL_0701: Unknown result type (might be due to invalid IL or missing references) //IL_0712: Unknown result type (might be due to invalid IL or missing references) //IL_0727: Unknown result type (might be due to invalid IL or missing references) //IL_0731: Unknown result type (might be due to invalid IL or missing references) //IL_0746: Unknown result type (might be due to invalid IL or missing references) //IL_0759: Unknown result type (might be due to invalid IL or missing references) //IL_0764: Unknown result type (might be due to invalid IL or missing references) //IL_0769: Unknown result type (might be due to invalid IL or missing references) //IL_077a: Unknown result type (might be due to invalid IL or missing references) //IL_078f: Unknown result type (might be due to invalid IL or missing references) //IL_0799: Unknown result type (might be due to invalid IL or missing references) //IL_07ae: Unknown result type (might be due to invalid IL or missing references) //IL_0820: Unknown result type (might be due to invalid IL or missing references) //IL_0827: Expected O, but got Unknown //IL_084f: Unknown result type (might be due to invalid IL or missing references) //IL_086a: Unknown result type (might be due to invalid IL or missing references) //IL_0871: Expected O, but got Unknown //IL_0888: Unknown result type (might be due to invalid IL or missing references) //IL_088d: Unknown result type (might be due to invalid IL or missing references) //IL_089f: Unknown result type (might be due to invalid IL or missing references) //IL_08b4: Unknown result type (might be due to invalid IL or missing references) //IL_0ada: Unknown result type (might be due to invalid IL or missing references) //IL_0af9: Unknown result type (might be due to invalid IL or missing references) //IL_0b17: Unknown result type (might be due to invalid IL or missing references) //IL_0b5b: Unknown result type (might be due to invalid IL or missing references) //IL_0b7b: Unknown result type (might be due to invalid IL or missing references) //IL_0b9b: Unknown result type (might be due to invalid IL or missing references) //IL_0ba5: Unknown result type (might be due to invalid IL or missing references) //IL_0bac: Expected O, but got Unknown //IL_0bac: Unknown result type (might be due to invalid IL or missing references) //IL_0bb3: Expected O, but got Unknown //IL_0bb3: Unknown result type (might be due to invalid IL or missing references) //IL_0bba: Expected O, but got Unknown //IL_0bba: Unknown result type (might be due to invalid IL or missing references) //IL_0bc1: Expected O, but got Unknown //IL_0bfb: Unknown result type (might be due to invalid IL or missing references) //IL_0c1b: Unknown result type (might be due to invalid IL or missing references) //IL_0c6e: Unknown result type (might be due to invalid IL or missing references) //IL_0c8d: Unknown result type (might be due to invalid IL or missing references) //IL_0ca8: Unknown result type (might be due to invalid IL or missing references) //IL_0ccd: Unknown result type (might be due to invalid IL or missing references) //IL_0cd2: Unknown result type (might be due to invalid IL or missing references) //IL_0ce4: Unknown result type (might be due to invalid IL or missing references) //IL_0cf9: Unknown result type (might be due to invalid IL or missing references) //IL_0d03: Unknown result type (might be due to invalid IL or missing references) //IL_0d18: Unknown result type (might be due to invalid IL or missing references) //IL_0d6a: Unknown result type (might be due to invalid IL or missing references) //IL_0d8a: Unknown result type (might be due to invalid IL or missing references) //IL_0a30: Unknown result type (might be due to invalid IL or missing references) //IL_0a4f: Unknown result type (might be due to invalid IL or missing references) //IL_0a6d: Unknown result type (might be due to invalid IL or missing references) //IL_0965: Unknown result type (might be due to invalid IL or missing references) //IL_0984: Unknown result type (might be due to invalid IL or missing references) //IL_09a2: Unknown result type (might be due to invalid IL or missing references) //IL_0ddd: Unknown result type (might be due to invalid IL or missing references) //IL_0dfc: Unknown result type (might be due to invalid IL or missing references) //IL_0e17: Unknown result type (might be due to invalid IL or missing references) //IL_0e3c: Unknown result type (might be due to invalid IL or missing references) //IL_0e41: Unknown result type (might be due to invalid IL or missing references) //IL_0e53: Unknown result type (might be due to invalid IL or missing references) //IL_0e68: Unknown result type (might be due to invalid IL or missing references) //IL_0e72: Unknown result type (might be due to invalid IL or missing references) //IL_0e87: Unknown result type (might be due to invalid IL or missing references) //IL_0ed9: Unknown result type (might be due to invalid IL or missing references) //IL_0ef9: Unknown result type (might be due to invalid IL or missing references) //IL_0f4c: Unknown result type (might be due to invalid IL or missing references) //IL_0f6b: Unknown result type (might be due to invalid IL or missing references) //IL_0f86: Unknown result type (might be due to invalid IL or missing references) //IL_0fab: Unknown result type (might be due to invalid IL or missing references) //IL_0fb0: Unknown result type (might be due to invalid IL or missing references) //IL_0fc2: Unknown result type (might be due to invalid IL or missing references) //IL_0fd7: Unknown result type (might be due to invalid IL or missing references) //IL_0fe1: Unknown result type (might be due to invalid IL or missing references) //IL_0ff6: Unknown result type (might be due to invalid IL or missing references) //IL_1048: Unknown result type (might be due to invalid IL or missing references) //IL_1068: Unknown result type (might be due to invalid IL or missing references) //IL_10bb: Unknown result type (might be due to invalid IL or missing references) //IL_10da: Unknown result type (might be due to invalid IL or missing references) //IL_10f5: Unknown result type (might be due to invalid IL or missing references) //IL_111a: Unknown result type (might be due to invalid IL or missing references) //IL_111f: Unknown result type (might be due to invalid IL or missing references) //IL_1131: Unknown result type (might be due to invalid IL or missing references) //IL_1146: Unknown result type (might be due to invalid IL or missing references) //IL_1150: Unknown result type (might be due to invalid IL or missing references) //IL_1165: Unknown result type (might be due to invalid IL or missing references) //IL_1182: Unknown result type (might be due to invalid IL or missing references) //IL_1189: Expected O, but got Unknown //IL_11b2: Unknown result type (might be due to invalid IL or missing references) //IL_11bc: Unknown result type (might be due to invalid IL or missing references) //IL_11c3: Expected O, but got Unknown //IL_11ec: Unknown result type (might be due to invalid IL or missing references) //IL_120c: Unknown result type (might be due to invalid IL or missing references) //IL_1216: Unknown result type (might be due to invalid IL or missing references) //IL_121d: Expected O, but got Unknown //IL_1246: Unknown result type (might be due to invalid IL or missing references) //IL_1266: Unknown result type (might be due to invalid IL or missing references) //IL_1270: Unknown result type (might be due to invalid IL or missing references) //IL_1277: Expected O, but got Unknown //IL_12a0: Unknown result type (might be due to invalid IL or missing references) //IL_12c0: Unknown result type (might be due to invalid IL or missing references) //IL_1319: Unknown result type (might be due to invalid IL or missing references) //IL_1338: Unknown result type (might be due to invalid IL or missing references) //IL_1352: Unknown result type (might be due to invalid IL or missing references) //IL_13c9: Unknown result type (might be due to invalid IL or missing references) //IL_13e8: Unknown result type (might be due to invalid IL or missing references) //IL_1402: Unknown result type (might be due to invalid IL or missing references) //IL_1479: Unknown result type (might be due to invalid IL or missing references) //IL_1498: Unknown result type (might be due to invalid IL or missing references) //IL_14b2: Unknown result type (might be due to invalid IL or missing references) //IL_158f: Unknown result type (might be due to invalid IL or missing references) //IL_1596: Expected O, but got Unknown //IL_15be: Unknown result type (might be due to invalid IL or missing references) //IL_15dd: Unknown result type (might be due to invalid IL or missing references) //IL_15fc: Unknown result type (might be due to invalid IL or missing references) //IL_1617: Unknown result type (might be due to invalid IL or missing references) //IL_1633: Unknown result type (might be due to invalid IL or missing references) //IL_1529: Unknown result type (might be due to invalid IL or missing references) //IL_1548: Unknown result type (might be due to invalid IL or missing references) //IL_1562: Unknown result type (might be due to invalid IL or missing references) //IL_1690: Unknown result type (might be due to invalid IL or missing references) //IL_1697: Expected O, but got Unknown //IL_16b3: Unknown result type (might be due to invalid IL or missing references) //IL_16d6: Unknown result type (might be due to invalid IL or missing references) //IL_1707: Unknown result type (might be due to invalid IL or missing references) //IL_172a: Unknown result type (might be due to invalid IL or missing references) //IL_1755: Unknown result type (might be due to invalid IL or missing references) //IL_175a: Unknown result type (might be due to invalid IL or missing references) //IL_176c: Unknown result type (might be due to invalid IL or missing references) //IL_1781: Unknown result type (might be due to invalid IL or missing references) //IL_178b: Unknown result type (might be due to invalid IL or missing references) //IL_17a0: Unknown result type (might be due to invalid IL or missing references) subcomplex = Builder.LayerBuildDatas[0].m_zoneBuildDatas[0].SubComplex; Plugin.hirnuhubelevatorgo = new GameObject(); ManualLogSource l = Plugin.L; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(39, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("building hub-elevator-tile, subcomplex "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<SubComplex>(subcomplex); } l.LogInfo(val); Plugin.hirnuhubelevatorgo.SetActive(true); ((Object)Plugin.hirnuhubelevatorgo).hideFlags = (HideFlags)61; Plugin.hirnuhubelevatorgo.layer = LayerManager.LAYER_DEFAULT; ((Object)Plugin.hirnuhubelevatorgo).name = "hirnu_tile_hub_elevator"; LG_FloorTransition val2 = Plugin.hirnuhubelevatorgo.AddComponent<LG_FloorTransition>(); val2.m_shapeType = (LG_TileShapeType)1; val2.m_transitionType = (LG_FloorTransitionType)2; ElevatorShaftLanding val3 = Plugin.hirnuhubelevatorgo.AddComponent<ElevatorShaftLanding>(); Plugin.hirnuhubelevatorgo.AddComponent<AIG_VoxelNodeVolume>(); GameObject val4 = new GameObject("Area A"); val4.transform.parent = Plugin.hirnuhubelevatorgo.transform; ((Object)val4).name = "hirnu_tile_hub_elevator_a"; GameObject val5 = new GameObject("AreaAIGraphSource"); val5.transform.parent = val4.transform; Transform transform = val5.transform; transform.localPosition += new Vector3(-5f, 2f, 0f); LG_AreaAIGraphSource val6 = val5.AddComponent<LG_AreaAIGraphSource>(); val6.m_position = new Vector3(0f, 2f, 0f); LG_Area val7 = val4.AddComponent<LG_Area>(); val7.m_size = (LG_AreaSize)2; val7.m_geomorph = (LG_Geomorph)(object)val2; ((LG_Geomorph)val2).m_areas = Il2CppReferenceArray<LG_Area>.op_Implicit((LG_Area[])(object)new LG_Area[1] { val7 }); GameObject val8 = ComponentExt.AddChildGameObject((Component)(object)val4.transform, "ExpeditionExitScanAlign"); val8.transform.localPosition = new Vector3(0.32f, 0.4f, 15.27f); foreach (Transform componentsInChild in ((Il2CppObjectBase)AssetAPI.GetLoadedAsset("Assets/AssetPrefabs/Complex/Tech/Geomorphs/geo_32x32_elevator_shaft_lab_03.prefab")).Cast<GameObject>().GetComponentsInChildren<Transform>()) { if (((Object)componentsInChild).name == "ElevatorCargoAlign") { Plugin.hirnucargocage = Object.Instantiate<GameObject>(((Component)componentsInChild).gameObject); } } GameObject val9 = Object.Instantiate<GameObject>(Plugin.hirnucargocage); Plugin.hirnucargocage.transform.position = new Vector3(0f, -50f, 0f); val9.transform.parent = val4.transform; val9.transform.position = new Vector3(0f, 0f, 0f); val9.transform.localPosition = new Vector3(0f, 0f, 14f); val3.m_cargoCageAlign = val9.transform; val3.m_securityScanAlign = val8.transform; GameObject val10 = ComponentExt.AddChildGameObject((Component)(object)val4.transform, "spawn"); val10.transform.localPosition = new Vector3(-3.136f, 1.338f, 13.661f); GameObject val11 = ComponentExt.AddChildGameObject((Component)(object)val4.transform, "spawn (2)"); val11.transform.localPosition = new Vector3(-1.542f, 1.135f, 13.099f); GameObject val12 = ComponentExt.AddChildGameObject((Component)(object)val4.transform, "spawn (3)"); val12.transform.localPosition = new Vector3(1.284f, 1.135f, 13.099f); GameObject val13 = ComponentExt.AddChildGameObject((Component)(object)val4.transform, "spawn (4)"); val13.transform.localPosition = new Vector3(2.89f, 1.405f, 12.08f); val2.m_spawnPoints = new Il2CppReferenceArray<Transform>((Transform[])(object)new Transform[4] { val10.transform, val11.transform, val12.transform, val13.transform }); GameObject val14 = new GameObject("Gate"); val14.transform.parent = val4.transform; val14.transform.localPosition = new Vector3(0f, 0f, 32f); val14.transform.localEulerAngles = new Vector3(0f, 0f, 0f); GameObject obj = ComponentExt.AddChildGameObject((Component)(object)val14.transform, "plug"); GameObject val15 = ComponentExt.AddChildGameObject((Component)(object)obj.transform, "crossing"); ComponentExt.AddChildGameObject((Component)(object)obj.transform, "behind"); GameObject val16 = ComponentExt.AddChildGameObject((Component)(object)val15.transform, "FreeNode 1"); GameObject val17 = ComponentExt.AddChildGameObject((Component)(object)val15.transform, "FreeNode 2"); GameObject val18 = ComponentExt.AddChildGameObject((Component)(object)val15.transform, "FreeNode 3"); GameObject val19 = ComponentExt.AddChildGameObject((Component)(object)val15.transform, "FreeNode 4"); GameObject val20 = ComponentExt.AddChildGameObject((Component)(object)val15.transform, "FreeNode 5"); GameObject obj2 = ComponentExt.AddChildGameObject((Component)(object)val15.transform, "FreeNode 6"); val16.transform.localPosition = new Vector3(-1.528f, 1.16f, 32f); val17.transform.localPosition = new Vector3(-0.905f, 0.168f, 32f); val18.transform.localPosition = new Vector3(-0.185f, 0.168f, 32f); val19.transform.localPosition = new Vector3(0.487f, 0.168f, 32f); val20.transform.localPosition = new Vector3(1.242f, 0.168f, 32f); obj2.transform.localPosition = new Vector3(1.974f, 0.168f, 32f); AIG_FreeNode val21 = val16.AddComponent<AIG_FreeNode>(); AIG_FreeNode val22 = val17.AddComponent<AIG_FreeNode>(); AIG_FreeNode val23 = val18.AddComponent<AIG_FreeNode>(); AIG_FreeNode val24 = val19.AddComponent<AIG_FreeNode>(); AIG_FreeNode val25 = val20.AddComponent<AIG_FreeNode>(); AIG_FreeNode val26 = obj2.AddComponent<AIG_FreeNode>(); GameObject obj3 = ComponentExt.AddChildGameObject((Component)(object)val15.transform, "PortalHelper"); obj3.transform.localPosition = new Vector3(0f, 0f, 32f); obj3.transform.localScale = new Vector3(16f, 8f, 1f); obj3.AddComponent<C_PortalHelper>(); LG_PlugCustom val27 = val14.AddComponent<LG_PlugCustom>(); val14.AddComponent<AIG_PlugSocket>(); AIG_DoorInsert val28 = val14.AddComponent<AIG_DoorInsert>(); Il2CppReferenceArray<AIG_FreeNode> nodes = new Il2CppReferenceArray<AIG_FreeNode>((AIG_FreeNode[])(object)new AIG_FreeNode[6] { val21, val22, val23, val24, val25, val26 }); val28.m_nodes = nodes; ((LG_ZoneExpander)val27).m_subComplex = subcomplex; ((LG_ZoneExpander)val27).m_linksFrom = val7; GameObject val29 = new GameObject("Gate X"); val29.transform.parent = val4.transform; val29.transform.localPosition = new Vector3(0f, 0f, 32f); LG_Plug val30 = val29.AddComponent<LG_Plug>(); ((LG_ZoneExpander)val30).m_subComplex = subcomplex; GameObject val31 = new GameObject("Gate 2"); val31.transform.parent = val4.transform; val31.transform.localPosition = new Vector3(-32f, 0f, 0f); val31.transform.localEulerAngles = new Vector3(0f, 270.0002f, 0f); LG_Plug val32 = val31.AddComponent<LG_Plug>(); ((LG_ZoneExpander)val32).m_subComplex = subcomplex; GameObject val33 = new GameObject("Gate 3"); val33.transform.parent = val4.transform; val33.transform.localPosition = new Vector3(32f, 0f, 0f); val33.transform.localEulerAngles = new Vector3(0f, 89.9999f, 0f); LG_Plug val34 = val33.AddComponent<LG_Plug>(); ((LG_ZoneExpander)val34).m_subComplex = subcomplex; GameObject val35 = new GameObject("Gate 4"); val35.transform.parent = val4.transform; val35.transform.localPosition = new Vector3(0f, 0f, -32f); val35.transform.localEulerAngles = new Vector3(0f, 180f, 0f); LG_Plug val36 = val35.AddComponent<LG_Plug>(); ((LG_Geomorph)val2).m_plugs = new List<LG_Plug>(); ((LG_Geomorph)val2).m_plugs.Add((LG_Plug)(object)val27); ((LG_Geomorph)val2).m_plugs.Add(val32); ((LG_Geomorph)val2).m_plugs.Add(val34); ((LG_Geomorph)val2).m_plugs.Add(val36); ((LG_Geomorph)val2).m_plugs.Add(val30); val7.m_groupSource = val6; val7.m_geomorph = (LG_Geomorph)(object)val2; GameObject val37 = new GameObject("EnvProps"); val37.transform.parent = val4.transform; val37.transform.localPosition = new Vector3(0f, 0f, 0f); MarkerGroupDataBlock block = GameDataBlockBase<MarkerGroupDataBlock>.GetBlock("Tech_DataCenter"); GameObject val38 = new GameObject("Markers"); val38.transform.parent = val4.transform; GameObject val39 = new GameObject("Fallback 1"); val39.transform.parent = val38.transform; val39.transform.localPosition = new Vector3(0f, 0f, 22f); val39.AddComponent<TechDataCenterMarkerProducer>().m_markerDataBlockID = 63u; for (int i = -31; i < 32; i += 2) { for (int j = -31; j < 32; j += 2) { if ((i >= -24 || j <= -8 || j >= 8) && (i <= 24 || j <= -8 || j >= 8) && (j >= -24 || i <= -8 || i >= 8) && (j <= 24 || i <= -8 || i >= 8)) { GameObject obj4 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj4.gameObject).name = "hirnu_floor"; obj4.transform.parent = val37.transform; obj4.transform.localPosition = new Vector3((float)i, -0.05f, (float)j); obj4.transform.localEulerAngles = new Vector3(90f, 0f, 0f); obj4.transform.localScale = new Vector3(2f, 2f, 2f); } } } for (int k = -31; k < 32; k += 2) { for (int m = -31; m < 32; m += 2) { if (k <= -16 || k >= 16 || m <= -16 || m >= 16) { GameObject obj5 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj5.gameObject).name = "hirnu_wall"; obj5.transform.parent = val37.transform; obj5.transform.localPosition = new Vector3((float)k, 8f, (float)m); obj5.transform.localEulerAngles = new Vector3(270f, 0f, 0f); obj5.transform.localScale = new Vector3(2f, 2f, 2f); } } } GameObject obj6 = GameObject.CreatePrimitive((PrimitiveType)5); GameObject val40 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj6.gameObject).name = "hirnu_wall"; obj6.transform.parent = val15.transform; obj6.transform.localPosition = new Vector3(-8f, 4f, 32f); obj6.transform.localScale = new Vector3(1f, 8f, 1f); obj6.transform.localEulerAngles = new Vector3(0f, 270f, 0f); ((Object)val40.gameObject).name = "hirnu_wall"; val40.transform.parent = val15.transform; val40.transform.localPosition = new Vector3(8f, 4f, 32f); val40.transform.localScale = new Vector3(1f, 8f, 1f); val40.transform.localEulerAngles = new Vector3(0f, 90f, 0f); GameObject val41 = new GameObject(); GameObject val42 = new GameObject(); GameObject val43 = new GameObject(); GameObject val44 = new GameObject(); ((Object)val41.gameObject).name = "hirnu_wall_sw1"; val41.transform.SetParent(val37.transform); val41.transform.localPosition = new Vector3(-20f, 4f, -20f); val41.transform.localEulerAngles = new Vector3(0f, 225f, 0f); for (float num = -14.97f; num < 17f; num += 3.394f) { GameObject obj7 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj7.transform).name = "hirnu_wall"; obj7.transform.parent = val41.transform; obj7.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj7.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj7.transform.localPosition = new Vector3(num, 0f, 0f); } GameObject val45 = new GameObject("Sign 1"); val45.transform.parent = val38.transform; val45.transform.localPosition = new Vector3(-20f, 5f, -20f); val45.transform.localEulerAngles = new Vector3(0f, 45f, 0f); TechExpeditionMarkerProducer obj8 = val45.AddComponent<TechExpeditionMarkerProducer>(); obj8.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj8).m_allowFunction = true; ((Object)val42).name = "hirnu_wall_nw1"; val42.transform.SetParent(val37.transform); val42.transform.localPosition = new Vector3(-20f, 4f, 20f); val42.transform.localEulerAngles = new Vector3(0f, 315f, 0f); for (float num2 = -14.97f; num2 < 17f; num2 += 3.394f) { GameObject obj9 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj9.gameObject).name = "hirnu_wall"; obj9.transform.parent = val42.transform; obj9.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj9.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj9.transform.localPosition = new Vector3(num2, 0f, 0f); } GameObject val46 = new GameObject("Sign 2"); val46.transform.parent = val38.transform; val46.transform.localPosition = new Vector3(-20f, 5f, 20f); val46.transform.localEulerAngles = new Vector3(0f, 135f, 0f); TechExpeditionMarkerProducer obj10 = val46.AddComponent<TechExpeditionMarkerProducer>(); obj10.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj10).m_allowFunction = true; ((Object)val43).name = "hirnu_wall_ne1"; val43.transform.SetParent(val37.transform); val43.transform.localPosition = new Vector3(20f, 4f, 20f); val43.transform.localEulerAngles = new Vector3(0f, 45f, 0f); for (float num3 = -14.97f; num3 < 17f; num3 += 3.394f) { GameObject obj11 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj11.gameObject).name = "hirnu_wall"; obj11.transform.parent = val43.transform; obj11.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj11.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj11.transform.localPosition = new Vector3(num3, 0f, 0f); } GameObject val47 = new GameObject("Sign 3"); val47.transform.parent = val38.transform; val47.transform.localPosition = new Vector3(20f, 5f, 20f); val47.transform.localEulerAngles = new Vector3(0f, 225f, 0f); TechExpeditionMarkerProducer obj12 = val47.AddComponent<TechExpeditionMarkerProducer>(); obj12.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj12).m_allowFunction = true; ((Object)val44).name = "hirnu_wall_se1"; val44.transform.SetParent(val37.transform); val44.transform.localPosition = new Vector3(20f, 4f, -20f); val44.transform.localEulerAngles = new Vector3(0f, 135f, 0f); for (float num4 = -14.97f; num4 < 17f; num4 += 3.394f) { GameObject obj13 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj13.gameObject).name = "hirnu_wall"; obj13.transform.parent = val44.transform; obj13.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj13.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj13.transform.localPosition = new Vector3(num4, 0f, 0f); } GameObject val48 = new GameObject("Sign 4"); val48.transform.parent = val38.transform; val48.transform.localPosition = new Vector3(20f, 5f, -20f); val48.transform.localEulerAngles = new Vector3(0f, 315f, 0f); TechExpeditionMarkerProducer obj14 = val48.AddComponent<TechExpeditionMarkerProducer>(); obj14.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj14).m_allowFunction = true; GameObject val49 = new GameObject(); val49.transform.SetParent(val37.transform); val49.transform.localPosition = new Vector3(0f, 16f, 16f); GameObject val50 = new GameObject(); val50.transform.SetParent(val37.transform); val50.transform.localPosition = new Vector3(16f, 16f, 0f); val50.transform.localEulerAngles = new Vector3(0f, 90f, 0f); GameObject val51 = new GameObject(); val51.transform.SetParent(val37.transform); val51.transform.localPosition = new Vector3(-16f, 16f, 0f); val51.transform.localEulerAngles = new Vector3(0f, 270f, 0f); GameObject val52 = new GameObject(); val52.transform.SetParent(val37.transform); val52.transform.localPosition = new Vector3(0f, 16f, -16f); val52.transform.localEulerAngles = new Vector3(0f, 180f, 0f); for (int n = -4; n < 13; n += 8) { for (int num5 = -14; num5 < 15; num5 += 4) { GameObject obj15 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj15.transform).name = "hirnu_wall"; obj15.transform.SetParent(val49.transform); obj15.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj15.transform.localScale = new Vector3(4f, 8f, 4f); obj15.transform.localPosition = new Vector3((float)num5, (float)n, 0f); } } for (int num6 = -4; num6 < 13; num6 += 8) { for (int num7 = -14; num7 < 15; num7 += 4) { GameObject obj16 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj16.transform).name = "hirnu_wall"; obj16.transform.SetParent(val50.transform); obj16.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj16.transform.localScale = new Vector3(4f, 8f, 4f); obj16.transform.localPosition = new Vector3((float)num7, (float)num6, 0f); } } for (int num8 = -4; num8 < 13; num8 += 8) { for (int num9 = -14; num9 < 15; num9 += 4) { GameObject obj17 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj17.transform).name = "hirnu_wall"; obj17.transform.SetParent(val51.transform); obj17.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj17.transform.localScale = new Vector3(4f, 8f, 4f); obj17.transform.localPosition = new Vector3((float)num9, (float)num8, 0f); } } for (int num10 = -4; num10 < 13; num10 += 8) { for (int num11 = -14; num11 < 15; num11 += 4) { GameObject obj18 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj18.transform).name = "hirnu_wall"; obj18.transform.SetParent(val52.transform); obj18.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj18.transform.localScale = new Vector3(4f, 8f, 4f); obj18.transform.localPosition = new Vector3((float)num11, (float)num10, 0f); } } GameObject val53 = new GameObject("Lights"); val53.transform.parent = val4.transform; val53.transform.localPosition = new Vector3(0f, 0f, 0f); foreach (KeyValuePair<Vector3, int> item in new Dictionary<Vector3, int> { [new Vector3(-16f, 8f, 0f)] = 270, [new Vector3(0f, 8f, 16f)] = 0, [new Vector3(16f, 8f, 0f)] = 90, [new Vector3(0f, 8f, -16f)] = 180 }) { GameObject obj19 = Object.Instantiate<GameObject>(((Component)Plugin.hirnulamp).gameObject); GameObject val54 = new GameObject($"Light {item.Value}"); val54.transform.parent = val53.transform; val54.transform.localPosition = item.Key; val54.transform.localEulerAngles = new Vector3(0f, (float)item.Value, 0f); obj19.transform.parent = val54.transform; obj19.transform.localPosition = new Vector3(0f, 0f, 0f); obj19.transform.localRotation = new Quaternion(0f, 0f, 0f, 0f); } GameObject val55 = new GameObject("Terminal 1"); val55.transform.parent = val38.transform; val55.transform.localPosition = new Vector3(19.4f, 0f, 19.4f); val55.transform.localEulerAngles = new Vector3(0f, 225f, 0f); TechDataCenterMarkerProducer obj20 = val55.AddComponent<TechDataCenterMarkerProducer>(); ((LG_MarkerProducer)obj20).m_groupData = block; ((LG_MarkerProducer)obj20).m_allowFunction = true; obj20.m_markerDataBlockID = 77u; foreach (Transform componentsInChild2 in Plugin.hirnuhubelevatorgo.GetComponentsInChildren<Transform>()) { ((Object)((Component)componentsInChild2).gameObject).hideFlags = (HideFlags)61; } try { AssetAPI.RegisterAsset("Assets/HirnuGeos/hirnugeos_hub_elevator.prefab", (Object)(object)Plugin.hirnuhubelevatorgo); } catch { } } } public class Hirnu_hub_gencluster : MonoBehaviour { public static void OnFactoryBuildDone() { if ((Object)(object)Plugin.hirnuhubgengo != (Object)null) { Plugin.hirnuhubgengo.SetActive(false); } } public static void OnFactoryBuildStart(SubComplex subcomplex) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_0314: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Expected O, but got Unknown //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_035e: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Expected O, but got Unknown //IL_037c: Unknown result type (might be due to invalid IL or missing references) //IL_0381: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03a8: Unknown result type (might be due to invalid IL or missing references) //IL_03b2: Unknown result type (might be due to invalid IL or missing references) //IL_03c7: Unknown result type (might be due to invalid IL or missing references) //IL_053b: Unknown result type (might be due to invalid IL or missing references) //IL_055a: Unknown result type (might be due to invalid IL or missing references) //IL_0579: Unknown result type (might be due to invalid IL or missing references) //IL_059c: Unknown result type (might be due to invalid IL or missing references) //IL_05a3: Expected O, but got Unknown //IL_05a3: Unknown result type (might be due to invalid IL or missing references) //IL_05aa: Expected O, but got Unknown //IL_05aa: Unknown result type (might be due to invalid IL or missing references) //IL_05b1: Expected O, but got Unknown //IL_05b1: Unknown result type (might be due to invalid IL or missing references) //IL_05b8: Expected O, but got Unknown //IL_05ed: Unknown result type (might be due to invalid IL or missing references) //IL_060d: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Unknown result type (might be due to invalid IL or missing references) //IL_067a: Unknown result type (might be due to invalid IL or missing references) //IL_0695: Unknown result type (might be due to invalid IL or missing references) //IL_06ba: Unknown result type (might be due to invalid IL or missing references) //IL_06bf: Unknown result type (might be due to invalid IL or missing references) //IL_06d1: Unknown result type (might be due to invalid IL or missing references) //IL_06e6: Unknown result type (might be due to invalid IL or missing references) //IL_06f0: Unknown result type (might be due to invalid IL or missing references) //IL_0705: Unknown result type (might be due to invalid IL or missing references) //IL_0757: Unknown result type (might be due to invalid IL or missing references) //IL_0777: Unknown result type (might be due to invalid IL or missing references) //IL_07c5: Unknown result type (might be due to invalid IL or missing references) //IL_07e4: Unknown result type (might be due to invalid IL or missing references) //IL_07ff: Unknown result type (might be due to invalid IL or missing references) //IL_0824: Unknown result type (might be due to invalid IL or missing references) //IL_0829: Unknown result type (might be due to invalid IL or missing references) //IL_083b: Unknown result type (might be due to invalid IL or missing references) //IL_0850: Unknown result type (might be due to invalid IL or missing references) //IL_085a: Unknown result type (might be due to invalid IL or missing references) //IL_086f: Unknown result type (might be due to invalid IL or missing references) //IL_08c1: Unknown result type (might be due to invalid IL or missing references) //IL_08e1: Unknown result type (might be due to invalid IL or missing references) //IL_092f: Unknown result type (might be due to invalid IL or missing references) //IL_094e: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Unknown result type (might be due to invalid IL or missing references) //IL_098e: Unknown result type (might be due to invalid IL or missing references) //IL_0993: Unknown result type (might be due to invalid IL or missing references) //IL_09a5: Unknown result type (might be due to invalid IL or missing references) //IL_09ba: Unknown result type (might be due to invalid IL or missing references) //IL_09c4: Unknown result type (might be due to invalid IL or missing references) //IL_09d9: Unknown result type (might be due to invalid IL or missing references) //IL_0a2b: Unknown result type (might be due to invalid IL or missing references) //IL_0a4b: Unknown result type (might be due to invalid IL or missing references) //IL_0499: Unknown result type (might be due to invalid IL or missing references) //IL_04b8: Unknown result type (might be due to invalid IL or missing references) //IL_04d6: Unknown result type (might be due to invalid IL or missing references) //IL_0a99: Unknown result type (might be due to invalid IL or missing references) //IL_0ab8: Unknown result type (might be due to invalid IL or missing references) //IL_0ad3: Unknown result type (might be due to invalid IL or missing references) //IL_0af8: Unknown result type (might be due to invalid IL or missing references) //IL_0afd: Unknown result type (might be due to invalid IL or missing references) //IL_0b0f: Unknown result type (might be due to invalid IL or missing references) //IL_0b24: Unknown result type (might be due to invalid IL or missing references) //IL_0b2e: Unknown result type (might be due to invalid IL or missing references) //IL_0b43: Unknown result type (might be due to invalid IL or missing references) //IL_0b65: Unknown result type (might be due to invalid IL or missing references) //IL_0b6c: Expected O, but got Unknown //IL_0b94: Unknown result type (might be due to invalid IL or missing references) //IL_0bb3: Unknown result type (might be due to invalid IL or missing references) //IL_0bd2: Unknown result type (might be due to invalid IL or missing references) //IL_0bf1: Unknown result type (might be due to invalid IL or missing references) //IL_0c0d: Unknown result type (might be due to invalid IL or missing references) //IL_0c6a: Unknown result type (might be due to invalid IL or missing references) //IL_0c71: Expected O, but got Unknown //IL_0c8d: Unknown result type (might be due to invalid IL or missing references) //IL_0cb0: Unknown result type (might be due to invalid IL or missing references) //IL_0ce1: Unknown result type (might be due to invalid IL or missing references) //IL_0d04: Unknown result type (might be due to invalid IL or missing references) Plugin.hirnuhubgengo = null; Plugin.hirnuhubgengo = new GameObject(); Plugin.hirnuhubgengo.SetActive(true); Plugin.L.LogInfo((object)"building hub-gencluster-tile"); Plugin.hirnuhubgengo.SetActive(true); ((Object)Plugin.hirnuhubgengo).hideFlags = (HideFlags)61; Plugin.hirnuhubgengo.layer = LayerManager.LAYER_DEFAULT; ((Object)Plugin.hirnuhubgengo).name = "hirnu_tile_hub_gencluster"; LG_Geomorph val = Plugin.hirnuhubgengo.AddComponent<LG_Geomorph>(); Plugin.hirnuhubgengo.AddComponent<AIG_VoxelNodeVolume>(); GameObject val2 = new GameObject("Area A"); val2.transform.parent = Plugin.hirnuhubgengo.transform; ((Object)val2).name = "hirnu_tile_hub_a"; GameObject val3 = new GameObject("AreaAIGraphSource"); val3.transform.parent = val2.transform; Transform transform = val3.transform; transform.localPosition += new Vector3(-5f, 2f, 0f); LG_AreaAIGraphSource val4 = val3.AddComponent<LG_AreaAIGraphSource>(); val4.m_position = new Vector3(0f, 2f, 0f); LG_Area val5 = val2.AddComponent<LG_Area>(); val5.m_size = (LG_AreaSize)2; val5.m_geomorph = val; val.m_areas = Il2CppReferenceArray<LG_Area>.op_Implicit((LG_Area[])(object)new LG_Area[1] { val5 }); GameObject val6 = new GameObject("Gate 1"); val6.transform.parent = val2.transform; val6.transform.localPosition = new Vector3(-32f, 0f, 0f); val6.transform.localEulerAngles = new Vector3(0f, 270.0002f, 0f); ((LG_ZoneExpander)val6.AddComponent<LG_Plug>()).m_subComplex = subcomplex; GameObject val7 = new GameObject("Gate 2"); val7.transform.parent = val2.transform; val7.transform.localPosition = new Vector3(0f, 0f, 32f); val7.transform.localEulerAngles = new Vector3(0f, 0.0002f, 0f); LG_Plug obj = val7.AddComponent<LG_Plug>(); ((LG_ZoneExpander)obj).m_originalForward = new Vector3(0f, 0f, 1f); ((LG_ZoneExpander)obj).m_hasOriginalForward = true; ((LG_ZoneExpander)obj).m_subComplex = subcomplex; GameObject val8 = new GameObject("Gate 3"); val8.transform.parent = val2.transform; val8.transform.localPosition = new Vector3(32f, 0f, 0f); val8.transform.localEulerAngles = new Vector3(0f, 89.9999f, 0f); ((LG_ZoneExpander)val8.AddComponent<LG_Plug>()).m_subComplex = subcomplex; GameObject val9 = new GameObject("Gate 4"); val9.transform.parent = val2.transform; val9.transform.localPosition = new Vector3(0f, 0f, -32f); val9.transform.localEulerAngles = new Vector3(0f, 179.9999f, 0f); LG_Plug obj2 = val9.AddComponent<LG_Plug>(); ((LG_ZoneExpander)obj2).m_originalForward = new Vector3(0f, 0f, -1f); ((LG_ZoneExpander)obj2).m_hasOriginalForward = true; ((LG_ZoneExpander)obj2).m_subComplex = subcomplex; val5.m_groupSource = val4; val5.m_geomorph = val; GameObject val10 = new GameObject("EnvProps"); val10.transform.parent = val2.transform; val10.transform.localPosition = new Vector3(0f, 0f, 0f); MarkerGroupDataBlock block = GameDataBlockBase<MarkerGroupDataBlock>.GetBlock("Tech_DataCenter"); GameObject val11 = new GameObject("Markers"); val11.transform.parent = val2.transform; GameObject val12 = new GameObject("Gencluster"); val12.transform.parent = val11.transform; val12.transform.localPosition = new Vector3(0f, 0f, 0f); val12.transform.localEulerAngles = new Vector3(0f, 270f, 0f); TechDataCenterMarkerProducer obj3 = val12.AddComponent<TechDataCenterMarkerProducer>(); ((LG_MarkerProducer)obj3).m_groupData = block; ((LG_MarkerProducer)obj3).m_allowFunction = true; obj3.m_markerDataBlockID = 59u; for (int i = -30; i < 32; i += 4) { for (int j = -30; j < 32; j += 4) { if ((i >= -24 || j <= -8 || j >= 8) && (i <= 24 || j <= -8 || j >= 8) && (j >= -24 || i <= -8 || i >= 8) && (j <= 24 || i <= -8 || i >= 8) && (i <= -8 || i >= 8 || j <= -12 || j >= 12)) { GameObject obj4 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj4).name = "hirnu_floor"; obj4.transform.parent = val10.transform; obj4.transform.localPosition = new Vector3((float)i, -0.05f, (float)j); obj4.transform.localEulerAngles = new Vector3(90f, 0f, 0f); obj4.transform.localScale = new Vector3(4f, 4f, 4f); } } } GameObject obj5 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj5.transform).name = "hirnu_ceiling"; obj5.transform.parent = val10.transform; obj5.transform.localPosition = new Vector3(0f, 8f, 0f); obj5.transform.localEulerAngles = new Vector3(270f, 0f, 0f); obj5.transform.localScale = new Vector3(64f, 64f, 64f); ((Renderer)obj5.GetComponent<MeshRenderer>()).material.SetTexture("_MainTex", (Texture)(object)Texture2D.blackTexture); GameObject val13 = new GameObject(); GameObject val14 = new GameObject(); GameObject val15 = new GameObject(); GameObject val16 = new GameObject(); ((Object)val13).name = "hirnu_wall_sw1"; val13.transform.SetParent(val10.transform); val13.transform.localPosition = new Vector3(-20f, 4f, -20f); val13.transform.localEulerAngles = new Vector3(0f, 225f, 0f); for (float num = -14.97f; num < 17f; num += 3.394f) { GameObject obj6 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj6).name = "hirnu_wall"; obj6.transform.parent = val13.transform; obj6.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj6.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj6.transform.localPosition = new Vector3(num, 0f, 0f); } GameObject val17 = new GameObject("Sign 1"); val17.transform.parent = val11.transform; val17.transform.localPosition = new Vector3(-20f, 5f, -20f); val17.transform.localEulerAngles = new Vector3(0f, 45f, 0f); TechExpeditionMarkerProducer obj7 = val17.AddComponent<TechExpeditionMarkerProducer>(); obj7.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj7).m_allowFunction = true; ((Object)val14).name = "hirnu_wall_nw1"; val14.transform.SetParent(val10.transform); val14.transform.localPosition = new Vector3(-20f, 4f, 20f); val14.transform.localEulerAngles = new Vector3(0f, 315f, 0f); for (float num2 = -14.97f; num2 < 17f; num2 += 3.394f) { GameObject obj8 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj8).name = "hirnu_wall"; obj8.transform.parent = val14.transform; obj8.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj8.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj8.transform.localPosition = new Vector3(num2, 0f, 0f); } GameObject val18 = new GameObject("Sign 2"); val18.transform.parent = val11.transform; val18.transform.localPosition = new Vector3(-20f, 5f, 20f); val18.transform.localEulerAngles = new Vector3(0f, 135f, 0f); TechExpeditionMarkerProducer obj9 = val18.AddComponent<TechExpeditionMarkerProducer>(); obj9.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj9).m_allowFunction = true; ((Object)val15).name = "hirnu_wall_ne1"; val15.transform.SetParent(val10.transform); val15.transform.localPosition = new Vector3(20f, 4f, 20f); val15.transform.localEulerAngles = new Vector3(0f, 45f, 0f); for (float num3 = -14.97f; num3 < 17f; num3 += 3.394f) { GameObject obj10 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj10).name = "hirnu_wall"; obj10.transform.parent = val15.transform; obj10.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj10.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj10.transform.localPosition = new Vector3(num3, 0f, 0f); } GameObject val19 = new GameObject("Sign 3"); val19.transform.parent = val11.transform; val19.transform.localPosition = new Vector3(20f, 5f, 20f); val19.transform.localEulerAngles = new Vector3(0f, 225f, 0f); TechExpeditionMarkerProducer obj11 = val19.AddComponent<TechExpeditionMarkerProducer>(); obj11.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj11).m_allowFunction = true; ((Object)val16).name = "hirnu_wall_se1"; val16.transform.SetParent(val10.transform); val16.transform.localPosition = new Vector3(20f, 4f, -20f); val16.transform.localEulerAngles = new Vector3(0f, 135f, 0f); for (float num4 = -14.97f; num4 < 17f; num4 += 3.394f) { GameObject obj12 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj12).name = "hirnu_wall"; obj12.transform.parent = val16.transform; obj12.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj12.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj12.transform.localPosition = new Vector3(num4, 0f, 0f); } GameObject val20 = new GameObject("Sign 4"); val20.transform.parent = val11.transform; val20.transform.localPosition = new Vector3(20f, 5f, -20f); val20.transform.localEulerAngles = new Vector3(0f, 315f, 0f); TechExpeditionMarkerProducer obj13 = val20.AddComponent<TechExpeditionMarkerProducer>(); obj13.m_markerDataBlockID = 10u; ((LG_MarkerProducer)obj13).m_allowFunction = true; GameObject val21 = new GameObject("Lights"); val21.transform.parent = val2.transform; val21.transform.localPosition = new Vector3(0f, 0f, 0f); foreach (KeyValuePair<Vector3, int> item in new Dictionary<Vector3, int> { [new Vector3(-20f, 7f, -20f)] = 225, [new Vector3(-20f, 7f, 20f)] = 315, [new Vector3(20f, 7f, 20f)] = 45, [new Vector3(20f, 7f, -20f)] = 135 }) { GameObject obj14 = Object.Instantiate<GameObject>(((Component)Plugin.hirnulamp).gameObject); GameObject val22 = new GameObject($"Light {item.Value}"); val22.transform.parent = val21.transform; val22.transform.localPosition = item.Key; val22.transform.localEulerAngles = new Vector3(0f, (float)item.Value, 0f); obj14.transform.parent = val22.transform; obj14.transform.localPosition = new Vector3(0f, 0f, 0f); obj14.transform.localRotation = new Quaternion(0f, 0f, 0f, 0f); } foreach (Transform componentsInChild in Plugin.hirnuhubgengo.GetComponentsInChildren<Transform>()) { ((Object)((Component)componentsInChild).gameObject).hideFlags = (HideFlags)61; } try { AssetAPI.RegisterAsset("Assets/HirnuGeos/hirnugeos_hub_gencluster.prefab", (Object)(object)Plugin.hirnuhubgengo); } catch { } } } public class Hirnu_hub_png : MonoBehaviour { public static void OnFactoryBuildDone() { if ((Object)(object)Plugin.hirnuhubpnggo != (Object)null) { Plugin.hirnuhubpnggo.SetActive(false); } } public static void OnFactoryBuildStart(SubComplex subcomplex) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_0314: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Expected O, but got Unknown //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_035e: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Expected O, but got Unknown //IL_037c: Unknown result type (might be due to invalid IL or missing references) //IL_0381: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03a8: Unknown result type (might be