hirnukuono-LGTuner icon

LGTuner

Flowaria LGTuner, tweaked

Last updated a week ago
Total downloads 23781
Total rating 2 
Categories Rundown Mods
Dependency string hirnukuono-LGTuner-1.2.1
Dependants 84 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.2 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.2

README

LGTuner

This mod is basically Flowaria LGTuner with added tweaks. All credit goes to Flowaria for his continuing breath-taking work on GTFO.

How To use it?

  1. Install Plugin
  2. Run the game once
  3. Open YourRundownFolder/Custom/LGTuner folder
  4. Create json or jsonc file with any name!
  5. Write down config with following format

Formatting

{
  "LevelLayoutID": 1, //Layout PersistentID
  "ExtraComplexResourceToLoad": [ //Load "Extra" Complex Shard so you could use it on this config file! (Yes multi-complex type in same level is allowed)
    "Tech",
    "Mining",
    "Service"
  ],
  "ZoneOverrides": [
    {
      "LocalIndex": 0, //Local Index for zone
      "OverrideGeomorphs": true, //Override Geomorphs?
      "Geomorphs": [
        //first
        {
          "Geomorph": "Assets/AssetPrefabs/Complex/Mining/Geomorphs/Refinery/geo_64x64_mining_refinery_X_HA_04.prefab",
          "Direction": "Forward" //Unchanged, Random, Forward, Backward, Left, Right 
        },
        //second
        {
          "Geomorph": "Assets/AssetPrefabs/Complex/Mining/Geomorphs/Refinery/geo_64x64_mining_refinery_L_HA_01.prefab",
          "Direction": "Forward" //Unchanged, Random, Forward, Backward, Left, Right 
        }
        //if still needed, it will return to first one and repeat...
      ],
      "OverridePlugs": true, //Override Plug transition?
      "Plugs": [
        //Same behaviour as Geomorphs
        "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab",
        "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab"
      ],
      "OverrideAltitudes": true, //Override Altitude?
      "Altitudes": [
        //Same behaviour as Geomorphs, 0 = Mid, 1 = High, -1 = Low and so on!
        0,
        1,
        2,
        3
      ],
      "OverridePlugWithNoGateChance": true, //Override chance of spawning "no gate" plugs within this zone?
      "PlugWithNoGatechance": 1.0
    }
  ],
  //When you want to edit specific tile position instead of editing via zone numbers
  "TileOverrides": [
    {
      "X": 0, //Grid X Position, East-West (0,0 is elevator tile!)
      "Z": 1, //Grid Z Position, North-South
      "Rotation": "Flip", //None, Flip, MoveTo_Left, MoveTo_Right, Towards_Random, Towards_Forward, Towards_Backward, Towards_Left, Towards_Right
      "Geomorph": "Assets/AssetPrefabs/Complex/Mining/Geomorphs/Refinery/geo_64x64_mining_refinery_X_HA_04.prefab", //Geomorph you want to override (empty = don't alter)
      "OverrideAltitude": false, //Override Altitude?
      "Altitude": 0, //Wanted Altitude for this tile
      "ForwardPlug": "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab", //South Direction Plug Prefab (empty = don't alter)
      "BackwardPlug": "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab", //North Direction Plug Prefab
      "LeftPlug": "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab", //West Direction Plug Prefab
      "RightPlug": "Assets/AssetPrefabs/Complex/Generic/Plugs/env_plug_8mheight_elev6m_03_with_gate.prefab", //East Direction Plug Prefab
      "OverridePlugWithNoGateChance": false, //Override Chance of Plugs out from this tile has "no gate"
      "PlugWithNoGateChance": 0.5
    }
  ]
}