Decompiled source of LGTuner v1.1.2
LGTuner.dll
Decompiled 3 months ago
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using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.Json; using System.Text.Json.Serialization; using AIGraph; using AssetShards; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using CullingSystem; using Expedition; using FluffyUnderware.DevTools.Extensions; using GTFO.API; using GTFO.API.Utilities; using GameData; using HarmonyLib; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LGTuner.Configs; using LGTuner.Manager; using LGTuner.Utils; using LGTuner.hirnugeos; using LevelGeneration; using LevelGeneration.Core; using LogUtils; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; using XXHashing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("LGTuner")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+git8f77ed4-dirty-master.8f77ed4ad58a391ea6fcf250c7111074c5e3cce3")] [assembly: AssemblyProduct("LGTuner")] [assembly: AssemblyTitle("LGTuner")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LGTuner { public static class BuilderInfo { private static readonly List<Complex> _extraComplexResourceToLoad = new List<Complex>(); public static IEnumerable<Complex> ExtraComplexResourceToLoad => _extraComplexResourceToLoad; public static ComplexResourceSetDataBlock ComplexResourceSet { get; private set; } public static int GridSize { get; private set; } public static int GridCenter { get; private set; } public static int GridZeroOffset { get; private set; } public static float AltitudeOffset { get; private set; } public static LayoutConfig MainLayer { get; private set; } public static LayoutConfig SecondaryLayer { get; private set; } public static LayoutConfig ThirdLayer { get; private set; } public static LayoutConfig[] DimensionLayer { get; private set; } = Array.Empty<LayoutConfig>(); internal static void OnResourceSetSelected() { //IL_0156: Unknown result type (might be due to invalid IL or missing references) ComplexResourceSet = Builder.ComplexResourceSetBlock; GridSize = ComplexResourceSet.LevelGenConfig.GridSize; GridCenter = GridSize / 2; GridZeroOffset = -GridCenter; AltitudeOffset = ComplexResourceSet.LevelGenConfig.AltitudeOffset; MainLayer = null; SecondaryLayer = null; ThirdLayer = null; DimensionLayer = new LayoutConfig[Enum.GetValues(typeof(eDimensionIndex)).Length]; _extraComplexResourceToLoad.Clear(); ExpeditionInTierData activeExpedition = RundownManager.ActiveExpedition; if (ConfigManager.TryGetConfig(activeExpedition.LevelLayoutData, out var config)) { MainLayer = config; } if (activeExpedition.SecondaryLayerEnabled && ConfigManager.TryGetConfig(activeExpedition.SecondaryLayout, out var config2)) { SecondaryLayer = config2; } if (activeExpedition.ThirdLayerEnabled && ConfigManager.TryGetConfig(activeExpedition.ThirdLayout, out var config3)) { ThirdLayer = config3; } Enumerator<Dimension> enumerator = Builder.CurrentFloor.m_dimensions.GetEnumerator(); while (enumerator.MoveNext()) { Dimension current = enumerator.Current; if (!current.IsMainDimension && !current.DimensionData.IsStaticDimension) { LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(current.DimensionData.LevelLayoutData); if (block != null && ConfigManager.TryGetConfig(((GameDataBlockBase<LevelLayoutDataBlock>)(object)block).persistentID, out var config4)) { Logger.Info("loysimme dimension ja levellayoutin"); config4.Reset(((CellGridBase<LG_Grid, LG_Tile, LG_Cell>)(object)current.Grid).m_sizeX); DimensionLayer[current.DimensionIndex] = config4; } } } MainLayer?.Reset(GridSize); SecondaryLayer?.Reset(GridSize); ThirdLayer?.Reset(GridSize); AddExtraShard(MainLayer); AddExtraShard(SecondaryLayer); AddExtraShard(ThirdLayer); Array.ForEach(DimensionLayer, delegate(LayoutConfig x) { AddExtraShard(x); }); } private static void AddExtraShard(LayoutConfig layerConfig) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) if (layerConfig == null) { return; } Complex[] extraComplexResourceToLoad = layerConfig.ExtraComplexResourceToLoad; foreach (Complex item in extraComplexResourceToLoad) { if (!_extraComplexResourceToLoad.Contains(item)) { _extraComplexResourceToLoad.Add(item); } } } public static bool TryGetConfig(LG_Zone zone, out LayoutConfig config) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected I4, but got Unknown //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) Dimension val = default(Dimension); if (!Dimension.GetDimension(zone.DimensionIndex, ref val)) { Logger.Info("dimension getter failed"); config = null; return false; } if (val.IsMainDimension) { LG_LayerType type = zone.Layer.m_type; switch ((int)type) { case 0: config = MainLayer; return MainLayer != null; case 1: config = SecondaryLayer; return SecondaryLayer != null; case 2: config = ThirdLayer; return ThirdLayer != null; } } else if (!val.DimensionData.IsStaticDimension) { Enumerator<Dimension> enumerator = Builder.CurrentFloor.m_dimensions.GetEnumerator(); while (enumerator.MoveNext()) { Dimension current = enumerator.Current; if (!current.IsMainDimension && !current.DimensionData.IsStaticDimension) { LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(current.DimensionData.LevelLayoutData); if (block != null && ConfigManager.TryGetConfig(((GameDataBlockBase<LevelLayoutDataBlock>)(object)block).persistentID, out var config2)) { Logger.Info("found a dimension + levellayout"); config2.Reset(((CellGridBase<LG_Grid, LG_Tile, LG_Cell>)(object)current.Grid).m_sizeX); DimensionLayer[current.DimensionIndex] = config2; } } } config = DimensionLayer[zone.DimensionIndex]; return config != null; } config = null; return false; } public static GameObject GetRandomPlug(uint seed, int plugHeight, SubComplex subcomplex, bool withGate) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) ComplexResourceSetDataBlock complexResourceSet = ComplexResourceSet; return (GameObject)(plugHeight switch { 0 => complexResourceSet.GetRandomPrefab(seed, withGate ? complexResourceSet.m_straightPlugsWithGates : complexResourceSet.m_straightPlugsNoGates, subcomplex), 1 => complexResourceSet.GetRandomPrefab(seed, withGate ? complexResourceSet.m_singleDropPlugsWithGates : complexResourceSet.m_singleDropPlugsNoGates, subcomplex), 2 => complexResourceSet.GetRandomPrefab(seed, withGate ? complexResourceSet.m_doubleDropPlugsWithGates : complexResourceSet.m_doubleDropPlugsNoGates, subcomplex), _ => null, }); } public static uint GetLayoutIdOfZone(LG_Zone zone) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected I4, but got Unknown //IL_006e: Unknown result type (might be due to invalid IL or missing references) Dimension dimension = zone.Dimension; if (dimension.IsMainDimension) { LG_LayerType type = zone.Layer.m_type; ExpeditionInTierData activeExpedition = RundownManager.ActiveExpedition; return (int)type switch { 0 => activeExpedition.LevelLayoutData, 1 => activeExpedition.SecondaryLayout, 2 => activeExpedition.ThirdLayout, _ => throw new NotSupportedException($"LayerType: {type} is not supported!"), }; } return dimension.DimensionData.LevelLayoutData; } } [BepInPlugin("LGTuner", "LGTuner", "1.1.2")] [BepInProcess("GTFO.exe")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class EntryPoint : BasePlugin { public static GameObject hirnuigo; public static GameObject hirnuhubgo; public static GameObject hirnudeadendgo; public static GameObject hirnuhubgengo; public static GameObject hirnuhubreactorgo; public static GameObject hirnuhubelevatorgo; public static GameObject hirnuiareatestgo; public static LG_PrefabSpawner hirnulamp; public static GameObject hirnulampfixture; public static GameObject hirnureactorterminal; public static GameObject hirnucargocage; public static Material hirnufloormaterial; public static Material hirnuwallmaterial; public Harmony HarmonyInstance { get; private set; } public override void Load() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown HarmonyInstance = new Harmony("LGTuner"); HarmonyInstance.PatchAll(); LG_Factory.OnFactoryBuildDone += Action.op_Implicit((Action)Hirnu_materials.OnFactoryBuildDone); ConfigManager.Init(); } } public static class LGExtensions { public static bool IsSame(this LG_GridPosition position, LG_GridPosition other) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) if (position.x == other.x) { return position.z == other.z; } return false; } public static LG_GridPosition ToNormalGrid(this LG_Tile tile, int gridSize) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return tile.m_shape.m_gridPosition.GetNormal(gridSize); } public static LG_GridPosition GetNormal(this LG_GridPosition position, int gridSize) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) LG_GridPosition result; if (gridSize < 0) { result = default(LG_GridPosition); result.x = position.x + BuilderInfo.GridZeroOffset; result.z = position.z + BuilderInfo.GridZeroOffset; return result; } int num = gridSize / 2; result = default(LG_GridPosition); result.x = position.x - num; result.z = position.z - num; return result; } public static Vector3 GetPositionNormal(this LG_Grid grid, int x, int z, int gridSize) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) if (gridSize < 0) { return ((CellGridBase<LG_Grid, LG_Tile, LG_Cell>)(object)grid).GetPosition(x - BuilderInfo.GridZeroOffset, z - BuilderInfo.GridZeroOffset); } int num = gridSize / 2; return ((CellGridBase<LG_Grid, LG_Tile, LG_Cell>)(object)grid).GetPosition(x + num, z + num); } public static int GetGridSize(this Dimension dimension) { return ((CellGridBase<LG_Grid, LG_Tile, LG_Cell>)(object)dimension.Grid).m_sizeX; } public static bool TryGetDimension(this LG_Floor floor, int dimensionIndex, out Dimension dimension) { if (Enum.IsDefined(typeof(eDimensionIndex), dimensionIndex)) { return floor.GetDimension((eDimensionIndex)dimensionIndex, ref dimension); } dimension = null; return false; } public static bool TryGetDimension(this LG_Floor floor, eDimensionIndex dimensionIndex, out Dimension dimension) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) if (Enum.IsDefined(typeof(eDimensionIndex), dimensionIndex)) { return floor.GetDimension(dimensionIndex, ref dimension); } dimension = null; return false; } } public static class RandomExtensions { public static uint NextUint(this Random random) { int num = random.Next(1073741824); uint num2 = (uint)random.Next(4); return (uint)(num << 2) | num2; } public static float NextFloat(this Random random) { return Mathf.Clamp01((float)random.NextDouble()); } public static int ToSeed(this uint seed) { return (int)seed; } } internal static class Logger { private static readonly ManualLogSource _logger; static Logger() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown _logger = new ManualLogSource("LGTuner"); Logger.Sources.Add((ILogSource)(object)_logger); } private static string Format(object msg) { return msg.ToString(); } public static void Info(object data) { _logger.LogMessage((object)Format(data)); } public static void Verbose(object data) { } public static void Debug(object data) { _logger.LogDebug((object)Format(data)); } public static void Error(object data) { _logger.LogError((object)Format(data)); } } public enum DirectionType { Unknown, Forward, Backward, Left, Right } public enum RotateType { None, Flip, MoveTo_Left, MoveTo_Right, Towards_Random, Towards_Forward, Towards_Backward, Towards_Left, Towards_Right } public struct LG_PlugInfo { public static readonly Quaternion NoRotation = Quaternion.AngleAxis(0f, Vector3.up); public static readonly Quaternion RightRotation = Quaternion.AngleAxis(90f, Vector3.up); public static readonly Quaternion BackwardRotation = Quaternion.AngleAxis(180f, Vector3.up); public static readonly Quaternion LeftRotation = Quaternion.AngleAxis(270f, Vector3.up); public static readonly Vector3 FrontPlugPosition = Vector3.forward * 32f; public static readonly Vector3 BackPlugPosition = Vector3.back * 32f; public static readonly Vector3 LeftPlugPosition = Vector3.left * 32f; public static readonly Vector3 RightPlugPosition = Vector3.right * 32f; public bool IsValid { get; private set; } public DirectionType StartDirection { get; private set; } public int Count { get; private set; } public bool HasFront { get; private set; } public bool HasBack { get; private set; } public bool HasLeft { get; private set; } public bool HasRight { get; private set; } public bool TryGetNewRotation(uint seed, RotateType rotate, out Quaternion rotation) { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) DirectionType newDirection = GetNewDirection(seed, StartDirection, rotate); if (Count >= 4) { rotation = GetRotationOfDirection(newDirection); return true; } Logger.Info($"You are rotating {Count} side Geomorph, this could lead to level gen crash!"); rotation = GetRotationOfDirection(newDirection); return true; } public bool HasPlug(DirectionType direction) { if (!IsValid) { return false; } if (Count >= 4) { return true; } return direction switch { DirectionType.Forward => HasFront, DirectionType.Backward => HasBack, DirectionType.Left => HasLeft, DirectionType.Right => HasRight, _ => false, }; } public static LG_PlugInfo BuildPlugInfo(GameObject geoObject, Quaternion rotation) { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected I4, but got Unknown //IL_011f: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)geoObject.GetComponent<LG_Geomorph>() == (Object)null) { return default(LG_PlugInfo); } Il2CppArrayBase<LG_Plug> componentsInChildren = geoObject.GetComponentsInChildren<LG_Plug>(); if (componentsInChildren == null) { return default(LG_PlugInfo); } if (componentsInChildren.Length < 1) { return default(LG_PlugInfo); } LG_PlugInfo result = default(LG_PlugInfo); foreach (LG_Plug item in componentsInChildren) { LG_PlugDir dir = item.m_dir; switch (dir - 2) { case 0: result.HasBack = true; result.Count++; break; case 2: result.HasFront = true; result.Count++; break; case 3: result.HasLeft = true; result.Count++; break; case 1: result.HasRight = true; result.Count++; break; } } result.IsValid = result.Count > 0; float num = Mathf.Round(((Quaternion)(ref rotation)).eulerAngles.y); Logger.Verbose($"angle: {num}"); num = Mathf.Repeat(num, 360f); result.StartDirection = Mathf.RoundToInt(num / 90f) switch { 0 => DirectionType.Forward, 1 => DirectionType.Right, 2 => DirectionType.Backward, 3 => DirectionType.Left, _ => DirectionType.Unknown, }; return result; } public static DirectionType GetNewDirection(uint seed, DirectionType direction, RotateType rotate) { if (direction == DirectionType.Unknown) { return DirectionType.Unknown; } if (rotate == RotateType.Towards_Random) { rotate = new Random(seed.ToSeed()).Next(4) switch { 0 => RotateType.Towards_Forward, 1 => RotateType.Towards_Backward, 2 => RotateType.Towards_Left, 3 => RotateType.Towards_Right, _ => throw new IndexOutOfRangeException("Towards_Random: nextIndex was out of range?!"), }; } return rotate switch { RotateType.None => direction, RotateType.Flip => direction switch { DirectionType.Forward => DirectionType.Backward, DirectionType.Backward => DirectionType.Forward, DirectionType.Left => DirectionType.Right, DirectionType.Right => DirectionType.Left, _ => throw new ArgumentOutOfRangeException("direction"), }, RotateType.MoveTo_Left => direction switch { DirectionType.Forward => DirectionType.Left, DirectionType.Backward => DirectionType.Right, DirectionType.Left => DirectionType.Backward, DirectionType.Right => DirectionType.Forward, _ => throw new ArgumentOutOfRangeException("direction"), }, RotateType.MoveTo_Right => direction switch { DirectionType.Forward => DirectionType.Right, DirectionType.Backward => DirectionType.Left, DirectionType.Left => DirectionType.Forward, DirectionType.Right => DirectionType.Backward, _ => throw new ArgumentOutOfRangeException("direction"), }, RotateType.Towards_Forward => DirectionType.Forward, RotateType.Towards_Backward => DirectionType.Backward, RotateType.Towards_Left => DirectionType.Left, RotateType.Towards_Right => DirectionType.Right, _ => throw new ArgumentOutOfRangeException("direction"), }; } public static Quaternion GetRotationOfDirection(DirectionType direction) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) return (Quaternion)(direction switch { DirectionType.Forward => NoRotation, DirectionType.Backward => BackwardRotation, DirectionType.Left => LeftRotation, DirectionType.Right => RightRotation, _ => throw new ArgumentOutOfRangeException("direction"), }); } } [GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")] [CompilerGenerated] internal static class VersionInfo { public const string RootNamespace = "LGTuner"; public const string Version = "1.0.0"; public const string VersionPrerelease = null; public const string VersionMetadata = "git8f77ed4-dirty-master"; public const string SemVer = "1.0.0+git8f77ed4-dirty-master"; public const string GitRevShort = "8f77ed4-dirty"; public const string GitRevLong = "8f77ed4ad58a391ea6fcf250c7111074c5e3cce3-dirty"; public const string GitBranch = "master"; public const string GitTag = null; public const bool GitIsDirty = true; } } namespace LGTuner.Utils { internal static class JSON { private static readonly JsonSerializerOptions _setting; static JSON() { _setting = new JsonSerializerOptions { ReadCommentHandling = JsonCommentHandling.Skip, IncludeFields = false, PropertyNameCaseInsensitive = true, WriteIndented = true, IgnoreReadOnlyProperties = true }; _setting.Converters.Add(new JsonStringEnumConverter()); if (MTFOPartialDataUtil.IsLoaded && MTFOPartialDataUtil.Initialized) { _setting.Converters.Add(MTFOPartialDataUtil.PersistentIDConverter); Logger.Info("PartialData Support Found!"); } } public static T Deserialize<T>(string json) { return JsonSerializer.Deserialize<T>(json, _setting); } public static object Deserialize(Type type, string json) { return JsonSerializer.Deserialize(json, type, _setting); } public static string Serialize(object value, Type type) { return JsonSerializer.Serialize(value, type, _setting); } } public static class MTFOPartialDataUtil { public const string PLUGIN_GUID = "MTFO.Extension.PartialBlocks"; public static JsonConverter PersistentIDConverter { get; private set; } public static bool IsLoaded { get; private set; } public static bool Initialized { get; private set; } public static string PartialDataPath { get; private set; } public static string ConfigPath { get; private set; } static MTFOPartialDataUtil() { PersistentIDConverter = null; IsLoaded = false; Initialized = false; PartialDataPath = string.Empty; ConfigPath = string.Empty; if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("MTFO.Extension.PartialBlocks", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } Type[] types = obj.GetTypes(); Type type = types.First((Type t) => t.Name == "PersistentIDConverter"); if ((object)type == null) { throw new Exception("Unable to Find PersistentIDConverter Class"); } Type obj2 = types.First((Type t) => t.Name == "PartialDataManager") ?? throw new Exception("Unable to Find PartialDataManager Class"); PropertyInfo property = obj2.GetProperty("Initialized", BindingFlags.Static | BindingFlags.Public); PropertyInfo property2 = obj2.GetProperty("PartialDataPath", BindingFlags.Static | BindingFlags.Public); PropertyInfo? property3 = obj2.GetProperty("ConfigPath", BindingFlags.Static | BindingFlags.Public); if ((object)property == null) { throw new Exception("Unable to Find Property: Initialized"); } if ((object)property2 == null) { throw new Exception("Unable to Find Property: PartialDataPath"); } if ((object)property3 == null) { throw new Exception("Unable to Find Field: ConfigPath"); } Initialized = (bool)property.GetValue(null); PartialDataPath = (string)property2.GetValue(null); ConfigPath = (string)property3.GetValue(null); PersistentIDConverter = (JsonConverter)Activator.CreateInstance(type); IsLoaded = true; } catch (Exception value2) { Logger.Error($"Exception thrown while reading data from MTFO_Extension_PartialData:\n{value2}"); } } } public static class MTFOUtil { public const string PLUGIN_GUID = "com.dak.MTFO"; public const BindingFlags PUBLIC_STATIC = BindingFlags.Static | BindingFlags.Public; public static string GameDataPath { get; private set; } public static string CustomPath { get; private set; } public static bool HasCustomContent { get; private set; } public static bool IsLoaded { get; private set; } static MTFOUtil() { GameDataPath = string.Empty; CustomPath = string.Empty; HasCustomContent = false; IsLoaded = false; if (!((BaseChainloader<BasePlugin>)(object)IL2CPPChainloader.Instance).Plugins.TryGetValue("com.dak.MTFO", out var value)) { return; } try { Assembly obj = ((value == null) ? null : value.Instance?.GetType()?.Assembly) ?? null; if ((object)obj == null) { throw new Exception("Assembly is Missing!"); } Type obj2 = obj.GetTypes().First((Type t) => t.Name == "ConfigManager") ?? throw new Exception("Unable to Find ConfigManager Class"); FieldInfo field = obj2.GetField("GameDataPath", BindingFlags.Static | BindingFlags.Public); FieldInfo field2 = obj2.GetField("CustomPath", BindingFlags.Static | BindingFlags.Public); FieldInfo? field3 = obj2.GetField("HasCustomContent", BindingFlags.Static | BindingFlags.Public); if ((object)field == null) { throw new Exception("Unable to Find Field: GameDataPath"); } if ((object)field2 == null) { throw new Exception("Unable to Find Field: CustomPath"); } if ((object)field3 == null) { throw new Exception("Unable to Find Field: HasCustomContent"); } GameDataPath = (string)field.GetValue(null); CustomPath = (string)field2.GetValue(null); HasCustomContent = (bool)field3.GetValue(null); IsLoaded = true; } catch (Exception value2) { Logger.Error($"Exception thrown while reading path from DataDumper (MTFO): \n{value2}"); } } } } namespace LGTuner.Manager { public static class ConfigManager { [CompilerGenerated] private static class <>O { public static LiveEditEventHandler <0>__LiveEdit_FileChanged; } private static readonly List<LayoutConfig> _layouts = new List<LayoutConfig>(); private static readonly Dictionary<uint, LayoutConfig> _lookup = new Dictionary<uint, LayoutConfig>(); private static readonly Dictionary<string, LayoutConfig> _fileNameLookup = new Dictionary<string, LayoutConfig>(); public static IEnumerable<LayoutConfig> Layouts => _layouts; public static void Init() { //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Expected O, but got Unknown if (!MTFOUtil.HasCustomContent) { return; } string text = Path.Combine(MTFOUtil.CustomPath, "LGTuner"); FileInfo[] files = Directory.CreateDirectory(text).GetFiles(); foreach (FileInfo fileInfo in files) { string extension = fileInfo.Extension; bool flag = extension.Equals(".json", StringComparison.InvariantCultureIgnoreCase); bool flag2 = extension.Equals(".jsonc", StringComparison.InvariantCultureIgnoreCase); if (flag || flag2) { LayoutConfig layoutConfig = JSON.Deserialize<LayoutConfig>(File.ReadAllText(fileInfo.FullName)); if (_lookup.ContainsKey(layoutConfig.LevelLayoutID)) { Logger.Error($"Duplicated ID found!: {fileInfo.Name}, {layoutConfig.LevelLayoutID}"); } else { _layouts.Add(layoutConfig); _lookup.Add(layoutConfig.LevelLayoutID, layoutConfig); _fileNameLookup.Add(fileInfo.Name.ToLowerInvariant(), layoutConfig); } } } LiveEditListener obj = LiveEdit.CreateListener(text, "*.*", true); object obj2 = <>O.<0>__LiveEdit_FileChanged; if (obj2 == null) { LiveEditEventHandler val = LiveEdit_FileChanged; <>O.<0>__LiveEdit_FileChanged = val; obj2 = (object)val; } obj.FileChanged += (LiveEditEventHandler)obj2; obj.StartListen(); } private static void LiveEdit_FileChanged(LiveEditEventArgs e) { string key = Path.GetFileName(e.FullPath).ToLowerInvariant(); string extension = Path.GetExtension(e.FullPath); if (!extension.Equals(".json", StringComparison.InvariantCulture) && !extension.Equals(".jsonc", StringComparison.InvariantCulture)) { return; } Logger.Error($"File Edited: '{key}' '{e.FullPath}'"); try { LayoutConfig data = _fileNameLookup[key]; uint oldID = data.LevelLayoutID; LiveEdit.TryReadFileContent(e.FullPath, (Action<string>)delegate(string json) { try { LayoutConfig layoutConfig = JSON.Deserialize<LayoutConfig>(json); layoutConfig.LevelLayoutID = oldID; _fileNameLookup.Remove(key); _lookup.Remove(oldID); _layouts.Remove(data); _layouts.Add(layoutConfig); _lookup.Add(oldID, layoutConfig); _fileNameLookup.Add(key, layoutConfig); } catch (Exception value2) { Logger.Error($"Error while reading LGTuner Config: {value2}"); } }); } catch (Exception value) { Logger.Error($"Error while reading LGTuner Config: {value}"); } } private static void DumpLevel() { } private static void DumpLayerToConfig() { } public static bool TryGetConfig(uint layoutID, out LayoutConfig config) { return _lookup.TryGetValue(layoutID, out config); } } } namespace LGTuner.Inject { [HarmonyPatch(typeof(LG_Floor), "CreateDimension")] internal static class Inject_CreateDimension { [HarmonyPrefix] private static bool Prefix(LG_Floor __instance, uint seed, eDimensionIndex dimensionIndex, bool arenaDimension, DimensionData dimensionData, Vector3 position, ref int __result, int gridSize = 10, float cellSize = 64f) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_0328: Unknown result type (might be due to invalid IL or missing references) //IL_0387: Unknown result type (might be due to invalid IL or missing references) //IL_03ff: Unknown result type (might be due to invalid IL or missing references) //IL_040d: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_052c: Unknown result type (might be due to invalid IL or missing references) //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) SubComplex subComplex = Builder.LayerBuildDatas[0].m_zoneBuildDatas[0].SubComplex; if ((Object)(object)EntryPoint.hirnuhubelevatorgo != (Object)null) { EntryPoint.hirnuhubelevatorgo.SetActive(false); } if (dimensionData.IsStaticDimension) { return true; } LayoutConfig config = null; LevelLayoutDataBlock block = GameDataBlockBase<LevelLayoutDataBlock>.GetBlock(dimensionData.LevelLayoutData); ConfigManager.TryGetConfig(((GameDataBlockBase<LevelLayoutDataBlock>)(object)block).persistentID, out config); if (config == null) { return true; } if (config.TileOverrides.Length == 0) { return true; } gridSize = 10; cellSize = 64f; GameObject val = null; XXHashSequence val2 = default(XXHashSequence); ((XXHashSequence)(ref val2))..ctor(seed, true); Vector3 val3 = position - new Vector3(cellSize, 0f, cellSize) * (float)gridSize * 0.5f; LG_TileShape val4 = __instance.CreateTileShape((LG_TileShapeType)1, cellSize, ref val3); LG_Grid val5 = CellGridBase<LG_Grid, LG_Tile, LG_Cell>.Create(cellSize, val3); ((CellGridBase<LG_Grid, LG_Tile, LG_Cell>)(object)val5).SetupCells(gridSize, gridSize); ((CellGridBase<LG_Grid, LG_Tile, LG_Cell>)(object)val5).InititalizeCells(); int count = __instance.m_dimensions.Count; Dimension val6 = new Dimension(val5, dimensionIndex, count, dimensionData, position, arenaDimension); DebugLog.LogPrefix((Object)(object)__instance, $"Created Dimension (Index: {dimensionIndex}, gridSize: {gridSize}, cellSize: {cellSize})."); val = val6.ResourceData.GetCustomGeomorph(dimensionData.DimensionGeomorph); if (block != null && config.TileOverrides[0].X == 0 && config.TileOverrides[0].Z == 0 && !string.IsNullOrEmpty(config.TileOverrides[0].Geomorph)) { bool flag = false; if (config.TileOverrides[0].Geomorph == "hirnugeos_elevator") { Hirnu_hub_elevator.OnFactoryBuildStart(subComplex, dimensionData.IsOutside); val = EntryPoint.hirnuhubelevatorgo; EntryPoint.hirnuhubelevatorgo.SetActive(false); flag = true; Logger.Info($" - dim {dimensionIndex} elevator overriden! {((Object)EntryPoint.hirnuhubelevatorgo).name}"); } if (!flag) { Object loadedAsset = AssetAPI.GetLoadedAsset(config.TileOverrides[0].Geomorph); val = ((loadedAsset != null) ? ((Il2CppObjectBase)loadedAsset).Cast<GameObject>() : null); Logger.Info($" - dim {dimensionIndex} elevator overriden! {((Object)val).name}"); } } if ((Object)(object)val == (Object)null) { DebugLog.LogPrefixError((Object)(object)__instance, $"<b><color=red>NULL ERROR</color></b> Could not get the Dimension Geomorph prefab for dimension {dimensionIndex}, are you using a resource set in the DimensionDataBlock that contains the Dimension Geomorph prefab under the \"Custom Geomorphs_Objective_1x1\" header?"); __result = count; return false; } LG_FloorTransition val7 = __instance.CreateFloorTransition(((XXHashSequence)(ref val2)).NextSubSeed(), val6, position, Quaternion.identity, val, val6.DimensionData.IsStaticDimension); if ((Object)(object)val7 == (Object)null) { DebugLog.LogPrefixError((Object)(object)__instance, $"<b><color=red>NULL ERROR</color></b> The LG_FloorTransition of dimension {dimensionIndex} was null! Does the dimension prefab have a LG_FloorTransition component on its root?"); __result = count; return false; } LG_Dimension val8 = ((Component)val7).GetComponent<LG_Dimension>(); if ((Object)(object)val8 == (Object)null) { val8 = ((Component)val7).gameObject.AddComponent<LG_Dimension>(); DebugLog.LogPrefixError((Object)(object)__instance, $"<b><color=red>NULL ERROR</color></b> The dimension {dimensionIndex} had no {typeof(LG_Dimension).Name} component, so added one automatically!"); } val6.DimensionLevel = val8; if (val7.m_spawnPoints != null && ((Il2CppArrayBase<Transform>)(object)val7.m_spawnPoints).Length != 0) { val8.AddSpawnPoints(val7.m_spawnPoints); } val4.m_gridPosition = new LG_GridPosition(gridSize / 2, gridSize / 2); val4.m_type = val7.m_shapeType; AIG_GeomorphNodeVolume component = ((Component)val7).GetComponent<AIG_GeomorphNodeVolume>(); if ((Object)(object)component == (Object)null) { DebugLog.LogPrefixError((Object)(object)__instance, $"<b><color=red>NULL ERROR</color></b> The Dimension Geomorph for {dimensionIndex} did not have a {typeof(AIG_GeomorphNodeVolume).Name} component on it!"); __result = count; return false; } ((LG_Geomorph)val7).m_nodeVolume = (AIG_NodeVolume)(object)component; ((AIG_NodeVolume)component).ConstructVoxelNodeVolume(); ((LG_Geomorph)val7).ScanChildrenAreas(); val6.m_startTile = LG_Tile.Create(val5, val4); val6.m_startTile.m_geoRoot = (LG_Geomorph)(object)val7; val6.m_startTile.m_geoRoot.m_tile = val6.m_startTile; ((Component)val7).transform.SetParent(((Component)val6.DimensionRootTemp).transform); ((LG_Geomorph)val7).m_tile = val6.m_startTile; val6.m_startTransition = val7; val6.Tiles.Add(val6.m_startTile); __instance.m_dimensions.Add(val6); __instance.m_indexToDimensionMap[dimensionIndex] = val6; __result = count; return false; } } [HarmonyPatch(typeof(LG_SetupFloor), "Build")] internal static class Inject_SetupFloor { private static LayoutConfig _configContext; [HarmonyPrefix] private static bool Prefix(LG_SetupFloor __instance, ref bool __result) { //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Expected O, but got Unknown LayoutConfig config = null; Debug.Log(Object.op_Implicit(Deb.LG("LG_SetupFloor.Build", 0f))); GameObject val = null; uint num = 0u; if (Builder.LayerBuildDatas[0].m_zoneBuildDatas != null && Builder.LayerBuildDatas[0].m_zoneBuildDatas.Count > 0) { _ = Builder.LayerBuildDatas[0].m_zoneBuildDatas[0].SubComplex; num = (uint)Builder.LayerBuildDatas[0].m_zoneBuildDatas[0].SubSeed; } XXHashSeed seed = __instance.m_rnd.Seed; XXHashSequence val2 = default(XXHashSequence); ((XXHashSequence)(ref val2))..ctor(((XXHashSeed)(ref seed)).SubSeed(num), true); ConfigManager.TryGetConfig(RundownManager.ActiveExpedition.LevelLayoutData, out config); if (config == null) { return true; } LG_GridPosition val3 = default(LG_GridPosition); val3.x = 0; val3.z = 0; if (config.TileOverrides.Length == 0) { return true; } if (config.TileOverrides[0].X != 0 || config.TileOverrides[0].Z != 0) { return true; } if (!string.IsNullOrEmpty(config.TileOverrides[0].Geomorph)) { bool flag = false; if (config.TileOverrides[0].Geomorph == "hirnugeos_elevator") { Hirnu_hub_elevator.OnFactoryBuildStart((SubComplex)4, IsOutside: false); val = EntryPoint.hirnuhubelevatorgo; flag = true; Logger.Info(" - elevator overriden! " + ((Object)EntryPoint.hirnuhubelevatorgo).name); } if (!flag) { Object loadedAsset = AssetAPI.GetLoadedAsset(config.TileOverrides[0].Geomorph); val = ((loadedAsset != null) ? ((Il2CppObjectBase)loadedAsset).Cast<GameObject>() : null); if ((Object)(object)val == (Object)null) { Logger.Info("LGTuner failed to override elevator!"); return true; } Logger.Info(" - elevator overriden! " + ((Object)val).name); } LG_FloorTransition val4 = GOUtil.SpawnChildAndGetComp<LG_FloorTransition>(val, __instance.m_position, __instance.m_rotation); ((LG_Geomorph)val4).m_geoPrefab = val; ((LG_Geomorph)val4).SetupAreas(((XXHashSequence)(ref val2)).NextSubSeed()); ((LG_Geomorph)val4).SetPlaced(); __instance.m_floor.Setup(((XXHashSequence)(ref val2)).NextSubSeed(), (LG_FloorType)0, Builder.ComplexResourceSetBlock.LevelGenConfig.TransitionDirection, val4); for (int i = 0; i < __instance.m_floor.m_dimensions.Count; i++) { __instance.m_floor.InjectJobs(__instance.m_floor.m_dimensions[i].DimensionIndex); } LG_Factory.InjectJob((LG_FactoryJob)new LG_BuildFloorJob(__instance.m_floor), (BatchName)7); __result = true; return false; } return true; } } [HarmonyPatch(typeof(LG_BuildPlugBaseJob), "SpawnPlug")] internal static class Inject_BuildPlug { private static void Prefix(LG_Plug plug, ref GameObject prefab) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Expected I4, but got Unknown //IL_0253: Unknown result type (might be due to invalid IL or missing references) Logger.Info($"found plug for zone: {((LG_ZoneExpander)plug).m_linksFrom.m_zone.LocalIndex}{((Object)((LG_ZoneExpander)plug).m_linksFrom).name}->{((LG_ZoneExpander)plug).m_linksTo.m_zone.LocalIndex}{((Object)((LG_ZoneExpander)plug).m_linksTo).name}"); if (!BuilderInfo.TryGetConfig(((LG_ZoneExpander)plug).m_linksFrom.m_zone, out var config)) { return; } LG_GridPosition normal = ((LG_ZoneExpander)plug).m_linksFrom.m_geomorph.m_tile.m_shape.m_gridPosition.GetNormal(config.GridSize); if (!config.TryGetTileData(normal, out var overrideData)) { return; } ZoneOverrideData zoneData = overrideData.ZoneData; if (zoneData != null && zoneData.OverridePlugs && TryGetPlugPrefab(overrideData.ZoneData.GetNextPlug(), out var prefab2)) { Logger.Info(" - Prefab Replaced by Zone OverridePlugs! " + ((Object)prefab2).name); prefab = prefab2; } LG_PlugDir dir = plug.m_dir; GameObject prefab3; switch (dir - 2) { case 0: if (TryGetPlugPrefab(overrideData.BackwardPlug, out prefab3)) { Logger.Info(" - Prefab Replaced by BackwardPlug setting! " + ((Object)prefab3).name); prefab = prefab3; return; } break; case 2: if (TryGetPlugPrefab(overrideData.ForwardPlug, out prefab3)) { Logger.Info(" - Prefab Replaced by ForwardPlug setting! " + ((Object)prefab3).name); prefab = prefab3; return; } break; case 3: if (TryGetPlugPrefab(overrideData.LeftPlug, out prefab3)) { Logger.Info(" - Prefab Replaced by LeftPlug setting! " + ((Object)prefab3).name); prefab = prefab3; return; } break; case 1: if (TryGetPlugPrefab(overrideData.RightPlug, out prefab3)) { Logger.Info(" - Prefab Replaced by RightPlug setting! " + ((Object)prefab3).name); prefab = prefab3; return; } break; } if (overrideData.OverridePlugWithNoGateChance) { Random random = new Random(((LG_ZoneExpander)plug).m_linksFrom.AreaSeed.ToSeed()); bool withGate = ((LG_ZoneExpander)plug).m_isZoneSource || (!(overrideData.PlugWithNoGateChance >= 1f) && (overrideData.PlugWithNoGateChance <= 0f || random.NextFloat() >= overrideData.PlugWithNoGateChance)); int dropHeight = GetDropHeight(plug); GameObject randomPlug = BuilderInfo.GetRandomPlug(random.NextUint(), dropHeight, GetSubComplexOfPlug(plug), withGate); if ((Object)(object)randomPlug == (Object)null) { Logger.Error($"Plug was null! - Height: {dropHeight}"); } else { prefab = randomPlug; } } } private static SubComplex GetSubComplexOfPlug(LG_Plug plug) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) SubComplex result = ((LG_ZoneExpander)plug).m_subComplex; if (((LG_ZoneExpander)plug).m_subComplex != ((LG_ZoneExpander)plug.m_pariedWith).m_subComplex) { result = (SubComplex)8; } return result; } private static bool TryGetPlugPrefab(string prefabPath, out GameObject prefab) { if (string.IsNullOrEmpty(prefabPath)) { prefab = null; return false; } prefab = ((Il2CppObjectBase)AssetAPI.GetLoadedAsset(prefabPath)).Cast<GameObject>(); return (Object)(object)prefab != (Object)null; } private static int GetDropHeight(LG_Plug plug) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) return Mathf.RoundToInt(Mathf.Abs(((Component)plug).transform.position.y - ((Component)plug.m_pariedWith).transform.position.y) / BuilderInfo.AltitudeOffset); } } [HarmonyPatch(typeof(LG_BuildPlugJob), "Build")] internal class Inject_BuildPlugJob { [HarmonyWrapSafe] private static bool Prefix(LG_BuildPlugJob __instance) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Invalid comparison between Unknown and I4 //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Expected I4, but got Unknown //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) GameObject val = null; LG_Plug plug = __instance.m_plug; Logger.Info($"buildplugjob plug in complex {((LG_ZoneExpander)plug).m_subComplex} plug status {((LG_ZoneExpander)plug).ExpanderStatus} plug direction {plug.m_dir} .."); if ((int)((LG_ZoneExpander)plug).ExpanderStatus == 1) { return true; } if (((LG_ZoneExpander)plug).m_isZoneSource) { return true; } if (!BuilderInfo.TryGetConfig(((LG_ZoneExpander)plug).m_linksFrom.m_zone, out var config)) { return true; } LG_GridPosition normal = ((LG_ZoneExpander)plug).m_linksFrom.m_geomorph.m_tile.m_shape.m_gridPosition.GetNormal(config.GridSize); if (!config.TryGetTileData(normal, out var overrideData)) { return true; } LG_PlugDir dir = plug.m_dir; GameObject prefab; switch (dir - 2) { case 0: if (TryGetPlugPrefab(overrideData.BackwardPlug, out prefab)) { Logger.Info(" - Prefab Replaced by BackwardPlug setting! " + ((Object)prefab).name); val = prefab; } break; case 2: if (TryGetPlugPrefab(overrideData.ForwardPlug, out prefab)) { Logger.Info(" - Prefab Replaced by ForwardPlug setting! " + ((Object)prefab).name); val = prefab; } break; case 3: if (TryGetPlugPrefab(overrideData.LeftPlug, out prefab)) { Logger.Info(" - Prefab Replaced by LeftPlug setting! " + ((Object)prefab).name); val = prefab; } break; case 1: if (TryGetPlugPrefab(overrideData.RightPlug, out prefab)) { Logger.Info(" - Prefab Replaced by RightPlug setting! " + ((Object)prefab).name); val = prefab; } break; } if ((Object)(object)val != (Object)null) { Logger.Info($"we shall replace a cap going {plug.m_dir}"); Vector3 position = ((Component)plug).transform.position; Quaternion rotation = ((Component)plug).transform.rotation; GameObject val2 = Object.Instantiate<GameObject>(val, position, rotation); val2.transform.SetParent(((Component)plug).transform, true); LG_Factory.FindAndBuildSelectorsAndSpawners(val2, RandomExtensions.NextSubSeed(__instance.m_rnd.Random), false); __instance.ProcessDivider(plug, val2, false, RandomExtensions.NextSubSeed(__instance.m_rnd.Random)); ((LG_ZoneExpander)plug).m_wasProcessed = true; } return true; } private static bool TryGetPlugPrefab(string prefabPath, out GameObject prefab) { if (string.IsNullOrEmpty(prefabPath)) { prefab = null; return false; } prefab = ((Il2CppObjectBase)AssetAPI.GetLoadedAsset(prefabPath)).Cast<GameObject>(); return (Object)(object)prefab != (Object)null; } } [HarmonyPatch(typeof(LG_LevelBuilder), "PlaceRoot")] internal static class Inject_BuildGeomorph { private static LayoutConfig _configContext; private static RotateType _nextRotateType; [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch("BuildFloor")] private static void Post_BuildFloor() { BuilderInfo.OnResourceSetSelected(); } [HarmonyPrefix] [HarmonyWrapSafe] [HarmonyPatch("PlaceRoot")] private static void Pre_PlaceRoot(LG_Tile tile, ref GameObject tilePrefab, ref bool forceAlignToVector, ref Vector3 alignVector, LG_Zone zone) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) _configContext = null; _nextRotateType = RotateType.None; forceAlignToVector = alignVector != Vector3.zero; int gridSize = zone.Dimension.GetGridSize(); LG_GridPosition val = tile.ToNormalGrid(gridSize); Logger.Info($"tile info: {val.x} {val.z} {((Object)tilePrefab).name} for {zone.LocalIndex} : {zone.DimensionIndex}"); if (!BuilderInfo.TryGetConfig(zone, out _configContext)) { return; } if (!_configContext.TryGetTileData(val, out var overrideData)) { overrideData = _configContext.PopulateTileOverrideForZone(zone, val); if (overrideData == null) { return; } } if (!string.IsNullOrEmpty(overrideData.Geomorph)) { if (overrideData.X == 0 && overrideData.Z == 0) { return; } bool flag = false; if (overrideData.Geomorph == "hirnugeos_i") { Hirnu_materials.OnFactoryBuildStart(); Hirnu_i.OnFactoryBuildStart(zone.m_settings.m_zoneData.SubComplex, zone); tilePrefab = EntryPoint.hirnuigo; Logger.Info(" - tile overriden! " + ((Object)EntryPoint.hirnuigo).name); flag = true; } if (overrideData.Geomorph == "hirnugeos_hub") { Hirnu_materials.OnFactoryBuildStart(); Hirnu_hub.OnFactoryBuildStart(zone.m_settings.m_zoneData.SubComplex, zone); tilePrefab = EntryPoint.hirnuhubgo; Logger.Info(" - tile overriden! " + ((Object)EntryPoint.hirnuhubgo).name); flag = true; } if (overrideData.Geomorph == "hirnugeos_deadend") { Hirnu_materials.OnFactoryBuildStart(); Hirnu_deadend.OnFactoryBuildStart(zone.m_settings.m_zoneData.SubComplex, zone); tilePrefab = EntryPoint.hirnudeadendgo; Logger.Info(" - tile overriden! " + ((Object)EntryPoint.hirnudeadendgo).name); flag = true; } if (overrideData.Geomorph == "hirnugeos_hub_gencluster") { Hirnu_materials.OnFactoryBuildStart(); Hirnu_hub_gencluster.OnFactoryBuildStart(zone.m_settings.m_zoneData.SubComplex, zone); tilePrefab = EntryPoint.hirnuhubgengo; Logger.Info(" - tile overriden! " + ((Object)EntryPoint.hirnuhubgengo).name); flag = true; } if (overrideData.Geomorph == "hirnugeos_hub_reactor") { Hirnu_materials.OnFactoryBuildStart(); Hirnu_hub_reactor.OnFactoryBuildStart(zone.m_settings.m_zoneData.SubComplex, zone); tilePrefab = EntryPoint.hirnuhubreactorgo; Logger.Info(" - tile overriden! " + ((Object)EntryPoint.hirnuhubreactorgo).name); flag = true; } if (overrideData.Geomorph == "hirnugeos_i_areatest") { Hirnu_materials.OnFactoryBuildStart(); Hirnu_i_areatest.OnFactoryBuildStart(zone.m_settings.m_zoneData.SubComplex, zone); tilePrefab = EntryPoint.hirnuiareatestgo; Logger.Info(" - tile overriden! " + ((Object)EntryPoint.hirnuiareatestgo).name); flag = true; } if (!flag) { Object loadedAsset = AssetAPI.GetLoadedAsset(overrideData.Geomorph); GameObject val2 = ((loadedAsset != null) ? ((Il2CppObjectBase)loadedAsset).Cast<GameObject>() : null); if ((Object)(object)val2 != (Object)null) { Logger.Info(" - tile overriden! " + ((Object)val2).name); tilePrefab = val2; } } } if (overrideData.Rotation != 0) { _nextRotateType = overrideData.Rotation; } } [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch("GetTilePosition")] private static void Post_GetTilePosition(LG_Tile tile, LG_Floor floor, int dimensionIndex, ref Vector3 __result) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) if (_configContext != null && floor.TryGetDimension(dimensionIndex, out var dimension)) { int gridSize = _configContext.GridSize; LG_GridPosition val = tile.ToNormalGrid(gridSize); if (_configContext.TryGetTileData(val, out var overrideData) && overrideData.OverrideAltitude) { Vector3 positionNormal = dimension.Grid.GetPositionNormal(val.x, val.z, gridSize); positionNormal += new Vector3(0f, (float)overrideData.Altitude * BuilderInfo.AltitudeOffset, 0f); __result = positionNormal; } } } [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch("PlaceRoot")] private static void Post_PlaceRoot(LG_Tile tile, LG_Zone zone, LG_Geomorph __result) { //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) Hirnu_i.OnFactoryBuildDone(); Hirnu_hub.OnFactoryBuildDone(); Hirnu_deadend.OnFactoryBuildDone(); Hirnu_hub_gencluster.OnFactoryBuildDone(); Hirnu_hub_reactor.OnFactoryBuildDone(); Hirnu_hub_elevator.OnFactoryBuildDone(); Hirnu_i_areatest.OnFactoryBuildDone(); if (_configContext == null) { return; } if (_nextRotateType != 0) { GameObject gameObject = ((Component)__result).gameObject; LG_PlugInfo lG_PlugInfo = LG_PlugInfo.BuildPlugInfo(gameObject, gameObject.transform.rotation); Logger.Info($" - TRYING ROTATION! PLUG COUNT: {lG_PlugInfo.Count}"); if (lG_PlugInfo.TryGetNewRotation(zone.m_subSeed, _nextRotateType, out var rotation)) { Logger.Info(" - Done!"); gameObject.transform.rotation = rotation; } __result.SetPlaced(); } int gridSize = _configContext.GridSize; LG_GridPosition normalGridPosition = tile.ToNormalGrid(gridSize); if (!_configContext.TryGetTileData(normalGridPosition, out var overrideData) || !overrideData.OverrideAreaSeeds) { return; } if (overrideData.AreaSeeds.Length == ((Il2CppArrayBase<LG_Area>)(object)__result.m_areas).Length) { int length = ((Il2CppArrayBase<LG_Area>)(object)__result.m_areas).Length; for (int i = 0; i < length; i++) { uint num = overrideData.AreaSeeds[i]; if (num != 0) { ((Il2CppArrayBase<LG_Area>)(object)__result.m_areas)[i].AreaSeed = num; Logger.Info($" - new area seed: {((Il2CppArrayBase<LG_Area>)(object)__result.m_areas)[i].m_navInfo}, {num}"); } } } else { Logger.Error($" - Area count and AreaSeeds item count mismatched! (CFG: {overrideData.AreaSeeds.Length} != AREA: {((Il2CppArrayBase<LG_Area>)(object)__result.m_areas).Length}) Area seed will not be applied!"); } } } [HarmonyPatch(typeof(LG_LoadComplexDataSetResourcesJob), "Build")] internal static class Inject_LoadComplexShard { private static int _waitingShared; private static void Prefix(LG_LoadComplexDataSetResourcesJob __instance) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected I4, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) if (__instance.m_loadingStarted) { return; } foreach (Complex item in BuilderInfo.ExtraComplexResourceToLoad) { AssetBundleName val = (AssetBundleName)((int)item switch { 0 => 2, 1 => 4, 2 => 3, _ => 0, }); if ((int)val != 0) { AssetShardManager.LoadAllShardsForBundleAsync(val, Action.op_Implicit((Action)Loaded), 1, (LoadSceneMode)1); _waitingShared++; } } } private static void Loaded() { _waitingShared--; } [HarmonyWrapSafe] private static void Postfix(LG_LoadComplexDataSetResourcesJob __instance, ref bool __result) { if (_waitingShared >= 1) { __result = false; } } } } namespace LGTuner.hirnugeos { public class Hirnu_materials : MonoBehaviour { public static void OnFactoryBuildDone() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Invalid comparison between Unknown and I4 //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Invalid comparison between Unknown and I4 //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Invalid comparison between Unknown and I4 //IL_0368: Unknown result type (might be due to invalid IL or missing references) //IL_036a: Invalid comparison between Unknown and I4 //IL_036c: Unknown result type (might be due to invalid IL or missing references) //IL_036f: Invalid comparison between Unknown and I4 EntryPoint.hirnufloormaterial = null; EntryPoint.hirnuwallmaterial = null; List<GameObject> list = new List<GameObject>(); list.Clear(); SubComplex subComplex = Builder.LayerBuildDatas[0].m_zoneBuildDatas[0].SubComplex; Debug.Log(Object.op_Implicit($"hirnugeos - building materials for {subComplex}")); if ((int)subComplex == 0 || (int)subComplex == 1) { GameObject obj = ((Il2CppObjectBase)AssetAPI.GetLoadedAsset("Assets/AssetPrefabs/Complex/Mining/Geomorphs/geo_32x32_elevator_shaft_dig_site_03.prefab")).Cast<GameObject>(); Debug.Log(Object.op_Implicit("hirnugeos - materials digsite going")); foreach (LG_PrefabSpawner componentsInChild in obj.GetComponentsInChildren<LG_PrefabSpawner>(true)) { if ((Object)(object)EntryPoint.hirnufloormaterial != (Object)null && (Object)(object)EntryPoint.hirnuwallmaterial != (Object)null) { Debug.Log(Object.op_Implicit("hirnugeos - materials breaking")); } if ((Object)(object)EntryPoint.hirnufloormaterial != (Object)null && (Object)(object)EntryPoint.hirnuwallmaterial != (Object)null) { break; } if (!((Object)componentsInChild.m_prefab).name.Contains("BuildingPart_StorageGround_Gravel_2x2_a")) { continue; } foreach (MeshRenderer componentsInChild2 in componentsInChild.m_prefab.GetComponentsInChildren<MeshRenderer>()) { if (((Object)((Component)componentsInChild2).gameObject).name.Contains("g_BuildingPart")) { EntryPoint.hirnufloormaterial = Object.Instantiate<Material>(((Renderer)componentsInChild2).material); EntryPoint.hirnuwallmaterial = Object.Instantiate<Material>(((Renderer)componentsInChild2).material); } } } } Debug.Log(Object.op_Implicit("hirnugeos - materials digsite done")); if ((int)subComplex == 4 || (int)subComplex == 3) { foreach (LG_PrefabSpawner componentsInChild3 in ((Il2CppObjectBase)AssetAPI.GetLoadedAsset("Assets/AssetPrefabs/Complex/Tech/Geomorphs/geo_64x64_Lab_dead_end_HSU.prefab")).Cast<GameObject>().GetComponentsInChildren<LG_PrefabSpawner>(true)) { if ((Object)(object)EntryPoint.hirnufloormaterial != (Object)null) { break; } if (!((Object)componentsInChild3.m_prefab).name.Contains("BuildingPart_Lab_Floor_4x4_a")) { continue; } foreach (MeshRenderer componentsInChild4 in componentsInChild3.m_prefab.GetComponentsInChildren<MeshRenderer>()) { if (((Object)((Component)componentsInChild4).gameObject).name.Contains("g_BuildingPart")) { EntryPoint.hirnufloormaterial = Object.Instantiate<Material>(((Renderer)componentsInChild4).material); } } } foreach (LG_PrefabSpawner componentsInChild5 in ((Il2CppObjectBase)AssetAPI.GetLoadedAsset("Assets/AssetPrefabs/Complex/Tech/Geomorphs/geo_64x64_tech_node_transition_07_LF.prefab")).Cast<GameObject>().GetComponentsInChildren<LG_PrefabSpawner>(true)) { if ((Object)(object)EntryPoint.hirnufloormaterial != (Object)null && (Object)(object)EntryPoint.hirnuwallmaterial != (Object)null) { Debug.Log(Object.op_Implicit("hirnugeos - materials breaking")); } if ((Object)(object)EntryPoint.hirnufloormaterial != (Object)null && (Object)(object)EntryPoint.hirnuwallmaterial != (Object)null) { break; } if (!((Object)componentsInChild5.m_prefab).name.Contains("BuildingPart_DataCenter_6x6_Roof_c")) { continue; } foreach (MeshRenderer componentsInChild6 in componentsInChild5.m_prefab.GetComponentsInChildren<MeshRenderer>()) { if (((Object)((Component)componentsInChild6).gameObject).name.Contains("g_BuildingPart")) { EntryPoint.hirnuwallmaterial = Object.Instantiate<Material>(((Renderer)componentsInChild6).material); } } } } if ((int)subComplex == 6 || (int)subComplex == 11) { foreach (LG_PrefabSpawner componentsInChild7 in ((Il2CppObjectBase)AssetAPI.GetLoadedAsset("Assets/AssetPrefabs/Complex/Service/Geomorphs/Maintenance/geo_64x64_service_floodways_hub_AW_01.prefab")).Cast<GameObject>().GetComponentsInChildren<LG_PrefabSpawner>(true)) { if ((Object)(object)EntryPoint.hirnufloormaterial != (Object)null && (Object)(object)EntryPoint.hirnuwallmaterial != (Object)null) { Debug.Log(Object.op_Implicit("hirnugeos - materials breaking")); } if ((Object)(object)EntryPoint.hirnufloormaterial != (Object)null && (Object)(object)EntryPoint.hirnuwallmaterial != (Object)null) { break; } if (!((Object)componentsInChild7.m_prefab).name.Contains("edgeup")) { continue; } foreach (MeshRenderer componentsInChild8 in componentsInChild7.m_prefab.GetComponentsInChildren<MeshRenderer>()) { if (((Object)((Component)componentsInChild8).gameObject).name.Contains("g_Service")) { EntryPoint.hirnufloormaterial = Object.Instantiate<Material>(((Renderer)componentsInChild8).material); EntryPoint.hirnuwallmaterial = Object.Instantiate<Material>(((Renderer)componentsInChild8).material); } } } } Debug.Log(Object.op_Implicit($"hirnugeos - materials done {(Object)(object)EntryPoint.hirnufloormaterial == (Object)null} {(Object)(object)EntryPoint.hirnuwallmaterial == (Object)null}")); foreach (GameObject item in list) { item.SetActive(false); } foreach (LG_Geomorph item2 in Object.FindObjectsOfType<LG_Geomorph>()) { foreach (MeshRenderer componentsInChild9 in ((Component)item2).GetComponentsInChildren<MeshRenderer>()) { if (((Object)((Component)componentsInChild9).gameObject).name.Contains("hirnu_floor")) { ((Renderer)componentsInChild9).SetMaterial(EntryPoint.hirnufloormaterial); } if (((Object)((Component)componentsInChild9).gameObject).name.Contains("hirnu_wall")) { ((Renderer)componentsInChild9).SetMaterial(EntryPoint.hirnuwallmaterial); } } } } public static void OnFactoryBuildStart() { //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)EntryPoint.hirnulamp == (Object)null)) { return; } foreach (LG_PrefabSpawner componentsInChild in ((Il2CppObjectBase)AssetAPI.GetLoadedAsset("Assets/AssetPrefabs/Complex/Tech/Geomorphs/geo_32x32_elevator_shaft_lab_03.prefab")).Cast<GameObject>().GetComponentsInChildren<LG_PrefabSpawner>()) { if (((Object)componentsInChild.m_prefab).name == "prop_generic_light_regular_wall_fluorescent_02") { EntryPoint.hirnulamp = Object.Instantiate<LG_PrefabSpawner>(componentsInChild); EntryPoint.hirnulampfixture = Object.Instantiate<GameObject>(EntryPoint.hirnulamp.m_prefab); } if ((Object)(object)EntryPoint.hirnulamp != (Object)null) { break; } } EntryPoint.hirnulamp.m_prefab = EntryPoint.hirnulampfixture; ((Component)EntryPoint.hirnulamp).transform.position = new Vector3(0f, -50f, 0f); EntryPoint.hirnulampfixture.transform.position = new Vector3(0f, -50f, 0f); } } public class Hirnu_hub_elevator : MonoBehaviour { public static LG_PrefabSpawner hirnulamp; public static GameObject hirnulampfixture; public static void OnFactoryBuildDone() { if ((Object)(object)EntryPoint.hirnuhubelevatorgo != (Object)null) { EntryPoint.hirnuhubelevatorgo.SetActive(false); } } public static void OnFactoryBuildStart(SubComplex subcomplex, bool IsOutside) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_0314: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Unknown result type (might be due to invalid IL or missing references) //IL_038e: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03a4: Unknown result type (might be due to invalid IL or missing references) //IL_03b9: Unknown result type (might be due to invalid IL or missing references) //IL_03c3: Unknown result type (might be due to invalid IL or missing references) //IL_03d8: Unknown result type (might be due to invalid IL or missing references) //IL_03e2: Unknown result type (might be due to invalid IL or missing references) //IL_049a: Unknown result type (might be due to invalid IL or missing references) //IL_04ba: Unknown result type (might be due to invalid IL or missing references) //IL_04da: Unknown result type (might be due to invalid IL or missing references) //IL_04fa: Unknown result type (might be due to invalid IL or missing references) //IL_051a: Unknown result type (might be due to invalid IL or missing references) //IL_0539: Unknown result type (might be due to invalid IL or missing references) //IL_059d: Unknown result type (might be due to invalid IL or missing references) //IL_05bc: Unknown result type (might be due to invalid IL or missing references) //IL_05cc: Unknown result type (might be due to invalid IL or missing references) //IL_05d4: Unknown result type (might be due to invalid IL or missing references) //IL_0618: Unknown result type (might be due to invalid IL or missing references) //IL_062c: Unknown result type (might be due to invalid IL or missing references) //IL_0631: Unknown result type (might be due to invalid IL or missing references) //IL_0642: Unknown result type (might be due to invalid IL or missing references) //IL_0657: Unknown result type (might be due to invalid IL or missing references) //IL_066a: Unknown result type (might be due to invalid IL or missing references) //IL_0675: Unknown result type (might be due to invalid IL or missing references) //IL_067a: Unknown result type (might be due to invalid IL or missing references) //IL_068b: Unknown result type (might be due to invalid IL or missing references) //IL_06a0: Unknown result type (might be due to invalid IL or missing references) //IL_06aa: Unknown result type (might be due to invalid IL or missing references) //IL_06bf: Unknown result type (might be due to invalid IL or missing references) //IL_06d2: Unknown result type (might be due to invalid IL or missing references) //IL_06dd: Unknown result type (might be due to invalid IL or missing references) //IL_06e2: Unknown result type (might be due to invalid IL or missing references) //IL_06f3: Unknown result type (might be due to invalid IL or missing references) //IL_0708: Unknown result type (might be due to invalid IL or missing references) //IL_0712: Unknown result type (might be due to invalid IL or missing references) //IL_0727: Unknown result type (might be due to invalid IL or missing references) //IL_073a: Unknown result type (might be due to invalid IL or missing references) //IL_0745: Unknown result type (might be due to invalid IL or missing references) //IL_074a: Unknown result type (might be due to invalid IL or missing references) //IL_075b: Unknown result type (might be due to invalid IL or missing references) //IL_0770: Unknown result type (might be due to invalid IL or missing references) //IL_077a: Unknown result type (might be due to invalid IL or missing references) //IL_078f: Unknown result type (might be due to invalid IL or missing references) //IL_0801: Unknown result type (might be due to invalid IL or missing references) //IL_0808: Expected O, but got Unknown //IL_0830: Unknown result type (might be due to invalid IL or missing references) //IL_084b: Unknown result type (might be due to invalid IL or missing references) //IL_0852: Expected O, but got Unknown //IL_0869: Unknown result type (might be due to invalid IL or missing references) //IL_086e: Unknown result type (might be due to invalid IL or missing references) //IL_0880: Unknown result type (might be due to invalid IL or missing references) //IL_0895: Unknown result type (might be due to invalid IL or missing references) //IL_0abb: Unknown result type (might be due to invalid IL or missing references) //IL_0ada: Unknown result type (might be due to invalid IL or missing references) //IL_0af8: Unknown result type (might be due to invalid IL or missing references) //IL_0b3c: Unknown result type (might be due to invalid IL or missing references) //IL_0b5c: Unknown result type (might be due to invalid IL or missing references) //IL_0b7c: Unknown result type (might be due to invalid IL or missing references) //IL_0b86: Unknown result type (might be due to invalid IL or missing references) //IL_0b8d: Expected O, but got Unknown //IL_0b8d: Unknown result type (might be due to invalid IL or missing references) //IL_0b94: Expected O, but got Unknown //IL_0b94: Unknown result type (might be due to invalid IL or missing references) //IL_0b9b: Expected O, but got Unknown //IL_0b9b: Unknown result type (might be due to invalid IL or missing references) //IL_0ba2: Expected O, but got Unknown //IL_0bdc: Unknown result type (might be due to invalid IL or missing references) //IL_0bfc: Unknown result type (might be due to invalid IL or missing references) //IL_0c4f: Unknown result type (might be due to invalid IL or missing references) //IL_0c6e: Unknown result type (might be due to invalid IL or missing references) //IL_0c89: Unknown result type (might be due to invalid IL or missing references) //IL_0cae: Unknown result type (might be due to invalid IL or missing references) //IL_0cb3: Unknown result type (might be due to invalid IL or missing references) //IL_0cc5: Unknown result type (might be due to invalid IL or missing references) //IL_0cda: Unknown result type (might be due to invalid IL or missing references) //IL_0ce4: Unknown result type (might be due to invalid IL or missing references) //IL_0cf9: Unknown result type (might be due to invalid IL or missing references) //IL_0d4b: Unknown result type (might be due to invalid IL or missing references) //IL_0d6b: Unknown result type (might be due to invalid IL or missing references) //IL_0a11: Unknown result type (might be due to invalid IL or missing references) //IL_0a30: Unknown result type (might be due to invalid IL or missing references) //IL_0a4e: Unknown result type (might be due to invalid IL or missing references) //IL_0946: Unknown result type (might be due to invalid IL or missing references) //IL_0965: Unknown result type (might be due to invalid IL or missing references) //IL_0983: Unknown result type (might be due to invalid IL or missing references) //IL_0dbe: Unknown result type (might be due to invalid IL or missing references) //IL_0ddd: Unknown result type (might be due to invalid IL or missing references) //IL_0df8: Unknown result type (might be due to invalid IL or missing references) //IL_0e1d: Unknown result type (might be due to invalid IL or missing references) //IL_0e22: Unknown result type (might be due to invalid IL or missing references) //IL_0e34: Unknown result type (might be due to invalid IL or missing references) //IL_0e49: Unknown result type (might be due to invalid IL or missing references) //IL_0e53: Unknown result type (might be due to invalid IL or missing references) //IL_0e68: Unknown result type (might be due to invalid IL or missing references) //IL_0eba: Unknown result type (might be due to invalid IL or missing references) //IL_0eda: Unknown result type (might be due to invalid IL or missing references) //IL_0f2d: Unknown result type (might be due to invalid IL or missing references) //IL_0f4c: Unknown result type (might be due to invalid IL or missing references) //IL_0f67: Unknown result type (might be due to invalid IL or missing references) //IL_0f8c: Unknown result type (might be due to invalid IL or missing references) //IL_0f91: Unknown result type (might be due to invalid IL or missing references) //IL_0fa3: Unknown result type (might be due to invalid IL or missing references) //IL_0fb8: Unknown result type (might be due to invalid IL or missing references) //IL_0fc2: Unknown result type (might be due to invalid IL or missing references) //IL_0fd7: Unknown result type (might be due to invalid IL or missing references) //IL_1029: Unknown result type (might be due to invalid IL or missing references) //IL_1049: Unknown result type (might be due to invalid IL or missing references) //IL_109c: Unknown result type (might be due to invalid IL or missing references) //IL_10bb: Unknown result type (might be due to invalid IL or missing references) //IL_10d6: Unknown result type (might be due to invalid IL or missing references) //IL_10fb: Unknown result type (might be due to invalid IL or missing references) //IL_1100: Unknown result type (might be due to invalid IL or missing references) //IL_1112: Unknown result type (might be due to invalid IL or missing references) //IL_1127: Unknown result type (might be due to invalid IL or missing references) //IL_1131: Unknown result type (might be due to invalid IL or missing references) //IL_1146: Unknown result type (might be due to invalid IL or missing references) //IL_1163: Unknown result type (might be due to invalid IL or missing references) //IL_116a: Expected O, but got Unknown //IL_1193: Unknown result type (might be due to invalid IL or missing references) //IL_119d: Unknown result type (might be due to invalid IL or missing references) //IL_11a4: Expected O, but got Unknown //IL_11cd: Unknown result type (might be due to invalid IL or missing references) //IL_11ed: Unknown result type (might be due to invalid IL or missing references) //IL_11f7: Unknown result type (might be due to invalid IL or missing references) //IL_11fe: Expected O, but got Unknown //IL_1227: Unknown result type (might be due to invalid IL or missing references) //IL_1247: Unknown result type (might be due to invalid IL or missing references) //IL_1251: Unknown result type (might be due to invalid IL or missing references) //IL_1258: Expected O, but got Unknown //IL_1281: Unknown result type (might be due to invalid IL or missing references) //IL_12a1: Unknown result type (might be due to invalid IL or missing references) //IL_12fa: Unknown result type (might be due to invalid IL or missing references) //IL_1319: Unknown result type (might be due to invalid IL or missing references) //IL_1333: Unknown result type (might be due to invalid IL or missing references) //IL_13aa: Unknown result type (might be due to invalid IL or missing references) //IL_13c9: Unknown result type (might be due to invalid IL or missing references) //IL_13e3: Unknown result type (might be due to invalid IL or missing references) //IL_145a: Unknown result type (might be due to invalid IL or missing references) //IL_1479: Unknown result type (might be due to invalid IL or missing references) //IL_1493: Unknown result type (might be due to invalid IL or missing references) //IL_1570: Unknown result type (might be due to invalid IL or missing references) //IL_1577: Expected O, but got Unknown //IL_159f: Unknown result type (might be due to invalid IL or missing references) //IL_15be: Unknown result type (might be due to invalid IL or missing references) //IL_15dd: Unknown result type (might be due to invalid IL or missing references) //IL_15f8: Unknown result type (might be due to invalid IL or missing references) //IL_1614: Unknown result type (might be due to invalid IL or missing references) //IL_150a: Unknown result type (might be due to invalid IL or missing references) //IL_1529: Unknown result type (might be due to invalid IL or missing references) //IL_1543: Unknown result type (might be due to invalid IL or missing references) //IL_1671: Unknown result type (might be due to invalid IL or missing references) //IL_1678: Expected O, but got Unknown //IL_1694: Unknown result type (might be due to invalid IL or missing references) //IL_16b7: Unknown result type (might be due to invalid IL or missing references) //IL_16e8: Unknown result type (might be due to invalid IL or missing references) //IL_170b: Unknown result type (might be due to invalid IL or missing references) //IL_1736: Unknown result type (might be due to invalid IL or missing references) //IL_173b: Unknown result type (might be due to invalid IL or missing references) //IL_174d: Unknown result type (might be due to invalid IL or missing references) //IL_1762: Unknown result type (might be due to invalid IL or missing references) //IL_176c: Unknown result type (might be due to invalid IL or missing references) //IL_1781: Unknown result type (might be due to invalid IL or missing references) subcomplex = Builder.LayerBuildDatas[0].m_zoneBuildDatas[0].SubComplex; Hirnu_materials.OnFactoryBuildStart(); EntryPoint.hirnuhubelevatorgo = new GameObject(); Debug.Log(Object.op_Implicit($"LGTuner - hirnugeos - building hub-elevator-tile, subcomplex {subcomplex}")); EntryPoint.hirnuhubelevatorgo.SetActive(true); ((Object)EntryPoint.hirnuhubelevatorgo).hideFlags = (HideFlags)61; EntryPoint.hirnuhubelevatorgo.layer = LayerManager.LAYER_DEFAULT; ((Object)EntryPoint.hirnuhubelevatorgo).name = "hirnu_tile_hub_elevator"; LG_FloorTransition val = EntryPoint.hirnuhubelevatorgo.AddComponent<LG_FloorTransition>(); val.m_shapeType = (LG_TileShapeType)1; val.m_transitionType = (LG_FloorTransitionType)2; ElevatorShaftLanding val2 = EntryPoint.hirnuhubelevatorgo.AddComponent<ElevatorShaftLanding>(); EntryPoint.hirnuhubelevatorgo.AddComponent<AIG_VoxelNodeVolume>(); GameObject val3 = new GameObject("Area A"); val3.transform.parent = EntryPoint.hirnuhubelevatorgo.transform; ((Object)val3).name = "hirnu_tile_hub_elevator_a"; GameObject val4 = new GameObject("AreaAIGraphSource"); val4.transform.parent = val3.transform; Transform transform = val4.transform; transform.localPosition += new Vector3(-5f, 2f, 0f); LG_AreaAIGraphSource val5 = val4.AddComponent<LG_AreaAIGraphSource>(); val5.m_position = new Vector3(0f, 2f, 0f); LG_Area val6 = val3.AddComponent<LG_Area>(); val6.m_size = (LG_AreaSize)2; val6.m_geomorph = (LG_Geomorph)(object)val; ((LG_Geomorph)val).m_areas = Il2CppReferenceArray<LG_Area>.op_Implicit((LG_Area[])(object)new LG_Area[1] { val6 }); GameObject val7 = ComponentExt.AddChildGameObject((Component)(object)val3.transform, "ExpeditionExitScanAlign"); val7.transform.localPosition = new Vector3(0.32f, 0.4f, 15.27f); foreach (Transform componentsInChild in ((Il2CppObjectBase)AssetAPI.GetLoadedAsset("Assets/AssetPrefabs/Complex/Tech/Geomorphs/geo_32x32_elevator_shaft_lab_03.prefab")).Cast<GameObject>().GetComponentsInChildren<Transform>()) { if (((Object)componentsInChild).name == "ElevatorCargoAlign") { EntryPoint.hirnucargocage = Object.Instantiate<GameObject>(((Component)componentsInChild).gameObject); } } GameObject val8 = Object.Instantiate<GameObject>(EntryPoint.hirnucargocage); val8.transform.parent = val3.transform; val8.transform.position = new Vector3(0f, 0f, 0f); val8.transform.localPosition = new Vector3(0f, 0f, 14f); val2.m_cargoCageAlign = val8.transform; val2.m_securityScanAlign = val7.transform; GameObject val9 = ComponentExt.AddChildGameObject((Component)(object)val3.transform, "spawn"); val9.transform.localPosition = new Vector3(-3.136f, 1.338f, 13.661f); GameObject val10 = ComponentExt.AddChildGameObject((Component)(object)val3.transform, "spawn (2)"); val10.transform.localPosition = new Vector3(-1.542f, 1.135f, 13.099f); GameObject val11 = ComponentExt.AddChildGameObject((Component)(object)val3.transform, "spawn (3)"); val11.transform.localPosition = new Vector3(1.284f, 1.135f, 13.099f); GameObject val12 = ComponentExt.AddChildGameObject((Component)(object)val3.transform, "spawn (4)"); val12.transform.localPosition = new Vector3(2.89f, 1.405f, 12.08f); val.m_spawnPoints = new Il2CppReferenceArray<Transform>((Transform[])(object)new Transform[4] { val9.transform, val10.transform, val11.transform, val12.transform }); GameObject val13 = new GameObject("Gate"); val13.transform.parent = val3.transform; val13.transform.localPosition = new Vector3(0f, 0f, 32f); val13.transform.localEulerAngles = new Vector3(0f, 0f, 0f); GameObject obj = ComponentExt.AddChildGameObject((Component)(object)val13.transform, "plug"); GameObject val14 = ComponentExt.AddChildGameObject((Component)(object)obj.transform, "crossing"); ComponentExt.AddChildGameObject((Component)(object)obj.transform, "behind"); GameObject val15 = ComponentExt.AddChildGameObject((Component)(object)val14.transform, "FreeNode 1"); GameObject val16 = ComponentExt.AddChildGameObject((Component)(object)val14.transform, "FreeNode 2"); GameObject val17 = ComponentExt.AddChildGameObject((Component)(object)val14.transform, "FreeNode 3"); GameObject val18 = ComponentExt.AddChildGameObject((Component)(object)val14.transform, "FreeNode 4"); GameObject val19 = ComponentExt.AddChildGameObject((Component)(object)val14.transform, "FreeNode 5"); GameObject obj2 = ComponentExt.AddChildGameObject((Component)(object)val14.transform, "FreeNode 6"); val15.transform.localPosition = new Vector3(-1.528f, 1.16f, 32f); val16.transform.localPosition = new Vector3(-0.905f, 0.168f, 32f); val17.transform.localPosition = new Vector3(-0.185f, 0.168f, 32f); val18.transform.localPosition = new Vector3(0.487f, 0.168f, 32f); val19.transform.localPosition = new Vector3(1.242f, 0.168f, 32f); obj2.transform.localPosition = new Vector3(1.974f, 0.168f, 32f); AIG_FreeNode val20 = val15.AddComponent<AIG_FreeNode>(); AIG_FreeNode val21 = val16.AddComponent<AIG_FreeNode>(); AIG_FreeNode val22 = val17.AddComponent<AIG_FreeNode>(); AIG_FreeNode val23 = val18.AddComponent<AIG_FreeNode>(); AIG_FreeNode val24 = val19.AddComponent<AIG_FreeNode>(); AIG_FreeNode val25 = obj2.AddComponent<AIG_FreeNode>(); GameObject obj3 = ComponentExt.AddChildGameObject((Component)(object)val14.transform, "PortalHelper"); obj3.transform.localPosition = new Vector3(0f, 0f, 32f); obj3.transform.localScale = new Vector3(16f, 8f, 1f); obj3.AddComponent<C_PortalHelper>(); LG_PlugCustom val26 = val13.AddComponent<LG_PlugCustom>(); val13.AddComponent<AIG_PlugSocket>(); AIG_DoorInsert val27 = val13.AddComponent<AIG_DoorInsert>(); Il2CppReferenceArray<AIG_FreeNode> nodes = new Il2CppReferenceArray<AIG_FreeNode>((AIG_FreeNode[])(object)new AIG_FreeNode[6] { val20, val21, val22, val23, val24, val25 }); val27.m_nodes = nodes; ((LG_ZoneExpander)val26).m_subComplex = subcomplex; ((LG_ZoneExpander)val26).m_linksFrom = val6; GameObject val28 = new GameObject("Gate X"); val28.transform.parent = val3.transform; val28.transform.localPosition = new Vector3(0f, 0f, 32f); LG_Plug val29 = val28.AddComponent<LG_Plug>(); ((LG_ZoneExpander)val29).m_subComplex = subcomplex; GameObject val30 = new GameObject("Gate 2"); val30.transform.parent = val3.transform; val30.transform.localPosition = new Vector3(-32f, 0f, 0f); val30.transform.localEulerAngles = new Vector3(0f, 270.0002f, 0f); LG_Plug val31 = val30.AddComponent<LG_Plug>(); ((LG_ZoneExpander)val31).m_subComplex = subcomplex; GameObject val32 = new GameObject("Gate 3"); val32.transform.parent = val3.transform; val32.transform.localPosition = new Vector3(32f, 0f, 0f); val32.transform.localEulerAngles = new Vector3(0f, 89.9999f, 0f); LG_Plug val33 = val32.AddComponent<LG_Plug>(); ((LG_ZoneExpander)val33).m_subComplex = subcomplex; GameObject val34 = new GameObject("Gate 4"); val34.transform.parent = val3.transform; val34.transform.localPosition = new Vector3(0f, 0f, -32f); val34.transform.localEulerAngles = new Vector3(0f, 180f, 0f); LG_Plug val35 = val34.AddComponent<LG_Plug>(); ((LG_Geomorph)val).m_plugs = new List<LG_Plug>(); ((LG_Geomorph)val).m_plugs.Add((LG_Plug)(object)val26); ((LG_Geomorph)val).m_plugs.Add(val31); ((LG_Geomorph)val).m_plugs.Add(val33); ((LG_Geomorph)val).m_plugs.Add(val35); ((LG_Geomorph)val).m_plugs.Add(val29); val6.m_groupSource = val5; val6.m_geomorph = (LG_Geomorph)(object)val; GameObject val36 = new GameObject("EnvProps"); val36.transform.parent = val3.transform; val36.transform.localPosition = new Vector3(0f, 0f, 0f); MarkerGroupDataBlock block = GameDataBlockBase<MarkerGroupDataBlock>.GetBlock("Tech_DataCenter"); GameObject val37 = new GameObject("Markers"); val37.transform.parent = val3.transform; GameObject val38 = new GameObject("Fallback 1"); val38.transform.parent = val37.transform; val38.transform.localPosition = new Vector3(0f, 0f, 22f); val38.AddComponent<TechDataCenterMarkerProducer>().m_markerDataBlockID = 63u; for (int i = -31; i < 32; i += 2) { for (int j = -31; j < 32; j += 2) { if ((i >= -24 || j <= -8 || j >= 8) && (i <= 24 || j <= -8 || j >= 8) && (j >= -24 || i <= -8 || i >= 8) && (j <= 24 || i <= -8 || i >= 8)) { GameObject obj4 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj4.gameObject).name = "hirnu_floor"; obj4.transform.parent = val36.transform; obj4.transform.localPosition = new Vector3((float)i, -0.05f, (float)j); obj4.transform.localEulerAngles = new Vector3(90f, 0f, 0f); obj4.transform.localScale = new Vector3(2f, 2f, 2f); } } } for (int k = -31; k < 32; k += 2) { for (int l = -31; l < 32; l += 2) { if (k <= -16 || k >= 16 || l <= -16 || l >= 16) { GameObject obj5 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj5.gameObject).name = "hirnu_wall"; obj5.transform.parent = val36.transform; obj5.transform.localPosition = new Vector3((float)k, 8f, (float)l); obj5.transform.localEulerAngles = new Vector3(270f, 0f, 0f); obj5.transform.localScale = new Vector3(2f, 2f, 2f); } } } GameObject obj6 = GameObject.CreatePrimitive((PrimitiveType)5); GameObject val39 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj6.gameObject).name = "hirnu_wall"; obj6.transform.parent = val14.transform; obj6.transform.localPosition = new Vector3(-8f, 4f, 32f); obj6.transform.localScale = new Vector3(1f, 8f, 1f); obj6.transform.localEulerAngles = new Vector3(0f, 270f, 0f); ((Object)val39.gameObject).name = "hirnu_wall"; val39.transform.parent = val14.transform; val39.transform.localPosition = new Vector3(8f, 4f, 32f); val39.transform.localScale = new Vector3(1f, 8f, 1f); val39.transform.localEulerAngles = new Vector3(0f, 90f, 0f); GameObject val40 = new GameObject(); GameObject val41 = new GameObject(); GameObject val42 = new GameObject(); GameObject val43 = new GameObject(); ((Object)val40.gameObject).name = "hirnu_wall_sw1"; val40.transform.SetParent(val36.transform); val40.transform.localPosition = new Vector3(-20f, 4f, -20f); val40.transform.localEulerAngles = new Vector3(0f, 225f, 0f); for (float num = -14.97f; num < 17f; num += 3.394f) { GameObject obj7 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj7.transform).name = "hirnu_wall"; obj7.transform.parent = val40.transform; obj7.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj7.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj7.transform.localPosition = new Vector3(num, 0f, 0f); } GameObject val44 = new GameObject("Sign 1"); val44.transform.parent = val37.transform; val44.transform.localPosition = new Vector3(-20f, 5f, -20f); val44.transform.localEulerAngles = new Vector3(0f, 45f, 0f); TechDataCenterMarkerProducer obj8 = val44.AddComponent<TechDataCenterMarkerProducer>(); obj8.m_markerDataBlockID = 9u; ((LG_MarkerProducer)obj8).m_allowFunction = true; ((Object)val41).name = "hirnu_wall_nw1"; val41.transform.SetParent(val36.transform); val41.transform.localPosition = new Vector3(-20f, 4f, 20f); val41.transform.localEulerAngles = new Vector3(0f, 315f, 0f); for (float num2 = -14.97f; num2 < 17f; num2 += 3.394f) { GameObject obj9 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj9.gameObject).name = "hirnu_wall"; obj9.transform.parent = val41.transform; obj9.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj9.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj9.transform.localPosition = new Vector3(num2, 0f, 0f); } GameObject val45 = new GameObject("Sign 2"); val45.transform.parent = val37.transform; val45.transform.localPosition = new Vector3(-20f, 5f, 20f); val45.transform.localEulerAngles = new Vector3(0f, 135f, 0f); TechDataCenterMarkerProducer obj10 = val45.AddComponent<TechDataCenterMarkerProducer>(); obj10.m_markerDataBlockID = 9u; ((LG_MarkerProducer)obj10).m_allowFunction = true; ((Object)val42).name = "hirnu_wall_ne1"; val42.transform.SetParent(val36.transform); val42.transform.localPosition = new Vector3(20f, 4f, 20f); val42.transform.localEulerAngles = new Vector3(0f, 45f, 0f); for (float num3 = -14.97f; num3 < 17f; num3 += 3.394f) { GameObject obj11 = GameObject.CreatePrimitive((PrimitiveType)5); ((Object)obj11.gameObject).name = "hirnu_wall"; obj11.transform.parent = val42.transform; obj11.transform.localEulerAngles = new Vector3(0f, 0f, 0f); obj11.transform.localScale = new Vector3(3.394f, 8.2f, 3.394f); obj11.transform.localPosition = new Vector3(num3, 0f, 0f); } GameObject val46 = new GameObject("Sign 3"); val46.transform.parent = val37.transform; val46.transform.localPosition = new Vector3(20f, 5f, 20f); val46.transform.localEulerAngles = new Vector3(0f, 225f, 0f); TechDataCenterMarkerProducer obj12 = val46.AddComponent<TechDataCenterMarkerProducer>(); obj12.m_markerDataBlockID = 9u; ((LG_MarkerProducer)obj12).m_allowFunction = true; ((Object)val43).name = "hirnu_wall_se1"; val43.transform.SetParent(val36.t