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NoInterruptions

Prevents most interactions from being interrupted and fixes terminal bugs.

Date uploaded 3 days ago
Version 0.1.5
Download link hirnukuono-NoInterruptions-0.1.5.zip
Downloads 339
Dependency string hirnukuono-NoInterruptions-0.1.5

README

NoInterruptions

Fixes most cases where interacting is interrupted by other interactions or players walking between you and the object you're interacting with.

Additionally fixes the following terminal bugs:

  • Typing characters when leaving the terminal.
  • Typed characters are not synced when leaving the terminal too quickly after typing.
  • Terminal becoming unusable.

CHANGELOG

v0.1.5

  • Fixed trailing inputs when leaving a terminal.
  • Fixed terminal line not syncing when leaving too quickly after typing something.
  • Big pickups drop/insertion are no longer interruptable (they can still interrupt each other, though).

v0.1.4

dino provides a better way to handle reactor-shutdown-terminal. respect mr d!

v0.1.3

previous version failed to unlock reactor-shutdown-terminal. tested fix on this one.

v0.1.2

dino rewrite for ~everything, thanks mr wizard!

v0.1.1

dino updates his magic for this to work better. thanks d.

v0.1.0

dino provided an improved version of his great work, including. thanks mr d!

v0.0.10

forgot a harmony patchall thing. sorry dino, and thanks again.

v0.0.9

dinorush provides a patch to eliminate interaction cancel, should work way better than my mono update. thank you so very much dino!

v0.0.8

ran into a case where interacting with terminal happened with player distance <1.4m from terminal. the trigger bubble is 1m, so.. umm.. what? (limit now is 2 meters)

v0.0.7

fishy stuff. had to resort to calculating distances from terminal to playeragents. here' to hoping.

v0.0.6

still looped in the logs, trying to get rid of looping log lines.

v0.0.5

removed a debug line that kept scrolling on bepinex console.

v0.0.4

many thanks to dinorush for beta-testing and feedback. minor alterations to interaction and terminal stuff.

v0.0.3

terminals were absolutely broken by this mod in multiplayer. sorry. fixed.

v0.0.2

might just fix terminals that get stuck too, at least works on reactor shutdown terminals

v0.0.1

initial