Decompiled source of NoSway v0.0.1

NoSway.dll

Decompiled 10 months ago
using System;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Agents;
using BepInEx;
using BepInEx.Unity.IL2CPP;
using CullingSystem;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("NoSway")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+git5263776-dirty-master")]
[assembly: AssemblyProduct("NoSway")]
[assembly: AssemblyTitle("NoSway")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace NoSway
{
	[BepInPlugin("hirnukuono-NoSway", "hirnukuono-NoSway", "0.0.1")]
	internal class EntryPoint : BasePlugin
	{
		[HarmonyPatch(typeof(PlayerInventoryBase), "UpdateFPSFlashlightAlignment")]
		internal class Inject_PlayerFlashlight
		{
			private static void Postfix(PlayerInventoryBase __instance)
			{
				//IL_0083: Unknown result type (might be due to invalid IL or missing references)
				//IL_008e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0098: Unknown result type (might be due to invalid IL or missing references)
				//IL_009d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)__instance.Owner == (Object)null) && ((Agent)__instance.Owner).IsLocallyOwned && !((Object)(object)__instance.Owner.Owner == (Object)null) && !__instance.Owner.Owner.IsBot && !((Object)(object)__instance.Owner.FPSCamera == (Object)null) && __instance.m_flashlightCLight != null)
				{
					Camera camera = ((CameraController)__instance.Owner.FPSCamera).m_camera;
					Light unityLight = ((C_Light)__instance.m_flashlightCLight).m_unityLight;
					Vector3 val = ((Component)camera).transform.position + ((Component)camera).transform.forward * 6f - ((Component)unityLight).transform.position;
					Vector3 normalized = ((Vector3)(ref val)).normalized;
					((Component)unityLight).transform.rotation = Quaternion.LookRotation(Vector3.Lerp(normalized, ((Component)unityLight).transform.forward, 0f));
				}
			}
		}

		private Harmony _Harmony;

		public override void Load()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			_Harmony = new Harmony("NoSway");
			_Harmony.PatchAll();
		}
	}
	[GeneratedCode("VersionInfoGenerator", "2.0.0+git50a4b1a-master")]
	[CompilerGenerated]
	internal static class VersionInfo
	{
		public const string RootNamespace = "NoSway";

		public const string Version = "1.0.0";

		public const string VersionPrerelease = null;

		public const string VersionMetadata = "git5263776-dirty-master";

		public const string SemVer = "1.0.0+git5263776-dirty-master";

		public const string GitRevShort = "5263776-dirty";

		public const string GitRevLong = "5263776a5bdacb9ff8a9c8269e720fefd7ed559e-dirty";

		public const string GitBranch = "master";

		public const string GitTag = null;

		public const bool GitIsDirty = true;
	}
}