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Last updated | 9 months ago |
Total downloads | 472 |
Total rating | 2 |
Categories | Rundowns |
Dependency string | hirnukuono-Spectre_Extended-0.0.3 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
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BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1
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README
Spectre Vanilla Rundown Extensions for R1-R6
Author: Spectre All credits: Spectre Packaging, td upload + minor tweaks: hirnukuono Time Sepctre spent developing these: years.
Six rundowns worth of expeditions made in the spirit of their original, for example R1X for R1-style level. Choose alt-r1 - alt-r6 and enjoy.
Got permission from author to upload to Thunderstore for all to play and enjoy. Spectre is on an extended hiatus on GTFO-modding, so please contact hirnukuono for bugreports and requests, if any.
PS. As a bonus, there are eight rundowns more hidden in there, Spec did a restore project on ~every old rundown found in the blocks. Edit gamesetupdatablock if you would like to take a peek. Be advised tho: your mileage will vary.
v0.0.3
- thyunsus reports problems
- fixing r1bx-2 obj placementdatas
- removing r2bx-1 / r4a2 obj activation wave (gotowin error stays, delay 30)
- fixing r2ax-2 obj placementdatas
v0.0.2
- many thanks to AniKiie for feedback and suggestions
- r1dx-1: initial fog vanilla id 3, maxheightboost 3.0.. THICCCC!?!? :) (switched to id 69, still thick but not a block of concrete anymore)
- r3dx-1: objective generators were [ [ {1}, {2}, {3} ] ] .. instead of [ [ {1} ], [ {2} ], [ {3} ] ] .. most of the time players could skip all of overload and last alarm of main due to only 2 gens working in main objective. fixed.
v0.0.1
initial.