qinswork-Abandoned_Weapon_Data icon

Abandoned Weapon Data

An upgraded weapon system based on the official weapon system

Last updated a year ago
Total downloads 3609
Total rating 3 
Categories Client Mods
Dependency string qinswork-Abandoned_Weapon_Data-1.9.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Flowaria-MTFO_Extension_PartialData-1.4.2 icon
Flowaria-MTFO_Extension_PartialData

Add PartialData Support for your MTFO

Preferred version: 1.4.2
BepInEx-BepInExPack_GTFO-3.2.0 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.0
dakkhuza-MTFO-4.5.0 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.5.0
Hikaria-SilencedWeaponFix-1.0.0 icon
Hikaria-SilencedWeaponFix

Bug Fix for Silenced Weapon

Preferred version: 1.0.0

README

ABANDONED WEAPON DATA V1.9.2

  • 在最开头我想说的是,作为一份数据和官方武器系统不同的武器模组,即使我尽力做到平衡与公平,也难免有些玩家会接受不了。所以当你使用任何与官方系统数据不同的数据包时,尤其是在匹配游戏,请提示他人你使用了武器数据包并文明进行游戏!这是最重要的。如果情况超出我的预料,我将不得不限制本模组的使用者!
  • At the very beginning I would like to say that as a weapon module with data different from the official weapon system, even if I try my best to be balanced and fair, it is inevitable that some players will not accept it. So when you use any packet with data different from the official system, especially in matchmaking games, please alert others that you are using a weapon packet and play civilly! This is most important. If the situation exceeds my expectations, I will have to limit the users of this module! and my dc : qinswork#9931

  • 这是一份武器模组,在官方的武器系统基础上做了一定的改进,你可以在这个模组中游玩任何官方武器系统中出现过的武器,此外有很多自制武器值得一试,如果你有反馈意见我将会十分期待收到它们 祝你玩得开心!
  • 提示:因为和你一同游玩的玩家不一定具有相同的武器数据,所以没有装载这份武器模组的玩家可能会听不到你射击的声音,同时看不到你的枪械名称(而非昵称),这些都是正常的,并不会影响游戏平衡,但如果出现其他玩家看不见你的武器模型并且地图界面看不到你的枪械弹药数据,请向我反馈。
  • THIS IS A WEAPON PACK
  • Tip: Because the players playing with you do not necessarily have the same weapon data, so players who do not have this weapon module loaded may not hear the sound of your shooting and at the same time not see your gun name (not nickname), these are normal and will not affect the game balance, but if it appears that other players can not see your weapon model and map interface can not see your gun ammunition data, please feedback to me.
  • I suspect that most of us don't exactly like the official changes to the current weapon system, so I'm tweaking this system to my design standards.
  • In this weapon module you can play with all the weapons that have appeared in the official weapon system, in addition I have modified the data of some weapons, which may make these weapons more interesting to play with.
  • There are also a lot of new weapons that have been added, and I highly recommend you use them. If you have valuable modifications to this weapon module, I will be looking forward to hearing from you about them.
  • Finally, have fun!

Updates

Update 1.9.2

  • 我发现了一个严峻的问题,我认为大多数人使用本款武器清单是为了增加武器选择或者增加游戏可玩性,但是我注意到了有相当一部分人仍然在用本模组的同时还在坚持用官方数据内的强力武器,虽然它们在AWD里不在强势,典型案例为HEL左轮,所以本次改动针对HEL左轮进行了调整,另外鉴于联机游戏时partialdata的相关问题,将进入Hakaria的声音修复插件,来尽可能让联机游戏的体验更好
  • 电气左轮调整:~ 调整备弹数量,略微减少弹容
  • I found a serious problem, I think most people use this weapon list to increase weapon selection or increase the playability of the game, but I noticed that a considerable number of people still use this module while still sticking with the powerful weapons within the official data, although they are not strong in AWD, typical case is HEL revolver, so this change for HEL revolver adjustment, so this change for HEL revolver. In addition, in view of the problems associated with partialdata when playing online, will enter the Hakaria sound repair plug-in, to make the online game experience as good as possible
  • HEL Revolver : Slightly increased total ammo, Reduced magazine capacity(92 => 94)(8 => 6)

Update 1.9.1

  • 改动都写到了表格里
  • weapon's changing in the table

Update 1.9.0

  • 非常重要的更新!
  • 我们试着增加了partialdata来修复枪械模板中的FOV等问题,现在你需要在前置插件中增加Flowaria-MTFOExtensionPartialData以确保武器系统的正常运行
  • 增加了双语翻译文本,您不再需要通过weaponstatshower来确认武器数据,请以附带的表格以及描述文本的数据作为参考
  • 原三管霰弹枪更名为高斯霰弹枪,新三管霰弹枪数据为官方数据文本
  • 武器新增:电磁狙击枪、射手步枪
  • 无托步枪调整:↑ 回调弱点倍率、略微加快换弹速度(1.8 => 1.65)
  • 重型手枪调整:↑ 略微增加射击速率(0.15 => 0.14)
  • 轻型狙击枪调整:↑ 略微加快换弹速度(2.35 => 2.25)
  • 战斗手枪调整:↑ 略微增加射击速率(0.18 => 0.15)
  • 通用型机枪调整:~ 略微增加弹匣容量、略微增加换弹时间(35 => 40)(2.6 => 2.8)
  • 杀伤性步枪调整:↑ 略微减小子弹衰减效果、增加腰射精度(11-50 => 12-50)(7 => 2)
  • 磁轨步枪调整:↑ 略微提高腰射精度(1.2 => 1)
  • 大口径手枪调整:↑ 略微加快换弹速度(2.5 => 2.2)
  • 连发机关炮调整:↓ 略微增加换弹时间(3.7 => 4)
  • 霰弹枪调整:↑ 略微增加弱点倍率(1 => 1.15)
  • 高斯霰弹枪调整:~ 增加穿透数量、略微减少备弹(2 => 3)(11 => 10)
  • 短管步枪调整:↑ 略微增加备弹(206 => 210)
  • 轻型连发炮调整:↓ 略微增加换弹速度(3.15 => 3.6)
  • A very important update!
  • We tried to add partialdata to fix issues like FOV in the gun template, now you need to add Flowaria-MTFOExtensionPartialData in the front plugin to make sure the weapon system works properly
  • With the addition of bilingual translated text, you no longer need to confirm weapon data by weaponstatshower, please use the attached table and the data in the description text as a reference
  • The original Scattergun is renamed HEL-Scattergun, the new Scattergun data is the official data text
  • Added : HEL Sniper Gun, Marks Rifle
  • Bullpup Rifle : PrecisionDamageMulti has reverted to the current official version of weapon data, slightly reduce reload time(1.8s => 1.65s)
  • Heavy Pisto : Slightly increased RoF(0.15 => 0.14)
  • Light Sniper Gun : Slightly reduced reload time(2.35s => 2.25s)
  • Combat Pistol : Slightly increased RoF(0.18 => 0.15)
  • General Machinegun : Slightly add magazine capacity, slightly increased reload time(35rds => 40rds)(2.6s => 2.8s)
  • RIP-Type Rifle : Slightly reduced damage fall off effect, reduced hipfirespread(11m-50m => 12m-50m)(7 => 2)
  • Railgun : Slightly reduced hipfirespread(1.2 => 1)
  • High Caliber Pistol : Slightly reduced reload time(2.5s => 2.2s)
  • Burst Cannon : Slightly increased reload time(3.7s => 4s)
  • Shotgun : Slightly increased PrecisionDamageMulti(1 => 1.15)
  • HEL Scattergun : Added piercing count(2 => 3)(11rds => 10rds)
  • Short Rifle : Slightly increased total ammo(206rds => 210rds)
  • Light Burst Canon : Slightly increased reload time(3.15s => 3.6)s

Update 1.8.6

  • 长枪调整:略微增加射击速率、略微减小连射间隔(0.06 => 0.04)(0.025 => 0.018)
  • 磁轨步枪调整:略微增加腰射精度(1.4 => 1.2)
  • 战术步枪调整:更换瞄具与射击音效
  • 高斯步枪调整:略微减少穿透数量(3 => 2)
  • 大口径手枪调整:增加备弹(30 => 34)
  • 杀伤性步枪调整:略微降低充电时间、略微增加备弹(0.08 => 0.05)(53 => 54)
  • 电气突击步枪调整:略微增加射击速率、略微增加硬直倍率、提高单发伤害、总备弹伤害调整(0.085 => 0.08)(1.15 => 1.25)(3.14 => 4.12)(732.06 => 737.86)
  • 三管霰弹枪恢复使用
  • Long Gun : Slightly increased RoF, slightly reduced burst delay(0.06 => 0.055)(0.025 => 0.021)
  • Railgun : Slightly reduced hipfirespread(1.4 => 1.2)
  • Pres Rifle : Changed sights and firing sounds
  • Ranged Rifle : slightly reduced piercing count(3 => 2)
  • High Caliber Pistol : Added total ammo(30rds => 34rds)
  • RIP-Type Rifle : Slightly reduced charging time, slightly increased total ammo(0.08 => 0.05)(53rds => 54rds)
  • HEL Assault Rifle : Slightly increased RoF, slightly increased stagger level(0.085 => 0.08)(1.15 => 1.25)(3.14 => 4.12)(732.06 => 737.86)
  • Scattergun : back to arsernals

Update 1.8.5

  • 本次更新内容为微调数据和修复BUG,因官方武器系统原因 部分武器会出现模型不可视和声音传播的BUG,目前已知唯一修复方案为移除枪声(但是怪物仍然会被惊醒)
  • 三管霰弹枪因为无法修复,所以我决定将其暂时禁用,他会在未来的某一天重返武器库
  • 修复了重型手枪的声音BUG
  • 修复了迸发左轮的声音BUG
  • 近战冲锋枪重做
  • 电气突击步枪调整:增加硬直系数(1 => 1.15)
  • 偷偷换了一张封面捏
  • This update is to fine-tune the data and fix the bugs, because of the official weapon system, some weapons will appear model unseen and sound propagation bugs, the only known fix for the removal of gunfire (but the monster will still be awakened)
  • Scattergun because it can not be fixed, so I decided to disable it temporarily, he will return to the arsenal at some point in the future
  • Fixed the sound bug of Heavy Pistol
  • Fixed the sound bug of Revolver Burst
  • CQB SMG : had redone
  • HEL Asault Rifle : Added staggerdamage(1 => 1.15)
  • Sneakily changed a icon

Update 1.8.4

  • 武器描述信息制作完成!
  • 重型手枪重做
  • 三管霰弹枪重做
  • 重型突击步枪回调至当前官方版本武器数据
  • 战斗霰弹枪回调至当前官方版本武器数据
  • 卡宾枪调整:减少弹匣容量(44 => 36)
  • 霰弹枪调整:略微减小子弹衰减效果、略微增加备弹(4-40 => 5-40)(21 => 22)
  • 冲锋手枪调整:增加备弹、减少硬直倍率(446.63 => 476.63)(2.0 => 1.35)
  • 战斗手枪调整:略微增加备弹(98 => 106)
  • 战术步枪调整:略微提高子弹伤害、略微减小子弹衰减效果(4.31 => 4.81)(10-60 => 12-60)
  • 短管步枪调整:减少备弹、略微增加换弹时间、移除开镜扩散(250 => 206)(1.6 => 1.7)
  • 无托步枪调整:略微增加弹匣容量、略微减少备弹(30 => 35)(342.24 => 332)
  • 电气步枪调整:略微增加备弹、略微提高充电时间、略微降低子弹穿透数量(18 => 20)(0.12 => 0.2)(5 => 3)
  • 电气自动手枪调整:回调子弹衰减效果、略微增加换弹时间、略微提高子弹穿透数量(5-45 => 4-45)(1.3 => 1.5)(2 => 3)
  • 短管霰弹枪调整:略微增加换弹时间、略微增加备弹(1.2 => 1.6)(40 => 44)
  • 杀伤性步枪调整:略微减小子弹衰减效果、略微增加备弹(10-50 => 11-50)(52 => 53)
  • 连发机关炮调整:略微减小子弹衰减效果(15-80 => 17-80)
  • 近战冲锋枪调整:略微减小后坐力和子弹扩散水平
  • Weapon description information production is complete!
  • Heavy Pistol : had redone
  • Scattergun : had redone
  • Heavy Assault Rifle : reverted to the current official version of weapon data
  • Combat Shotgun: reverted to the current official version of weapon data
  • Carbine : Reduced magazine capacity(44rds => 36rds)
  • Shotgun : Slightly reduced damage fall off effect, sligltly increased total ammo(4m-40m => 5m-40m)(21rds => 22rds)
  • Machine Pistol : Added total ammo, reduced stagger level(446.63rds => 476.63rds)(2.0 => 1.35)
  • Combat Pistol : Slightly added total ammo(98rds => 106rds)
  • Pres Rifle : Slightly increased bullet damage, slightly reduced damage fall off effect(4.31 => 4.81)(10m-60m => 12m-60m)
  • Short Rifle : Reduced total ammo, slightly increased reload time, remove aimspread(250rds => 206rds)(1.6s => 1.7s)
  • Bullpup Rifle : Slightly add magazine capacity, slightly reduced total ammo(30rds => 35rds)(342.24rds => 332rds)
  • HEL Rifle : Slightly added total ammo, slightly increased charging time, slightly reduced piercing count(18rds => 20rds)(0.12 => 0.2)(5 => 3)
  • Staggering Hel Pistol : Damage fall off effect reverted to the current official, slightly increased reload time, slightly added piercing count(5m-45m => 4m-45m)(1.3s => 1.5s)(2 => 3)
  • Sawed-Off Shotgun : Slightly increased reload time, slightly increased total ammo(1.2s => 1.6s)(40rds => 44rds)
  • RIP-Type Rifle : Slightly reduced bullet fall off effect, slightly increased total ammo(10m-50m => 11m-50m)(52rds => 53rds)
  • Burst Cannon : Slightly reduced bullet fall off effect(15m-80m => 17m-80m)
  • CQB SMG : Slightly reduced recoil and aimspread

Update 1.8.3

  • 新增英语描述文本
  • 武器新增:磁轨步枪
  • 长枪调整:更换手电筒种类
  • 通用型机枪调整:更换手电筒种类
  • 短管步枪调整:略微增加换弹时间
  • 轻型狙击枪调整:略微减少换弹时间(2.5 => 2.35)
  • 轻型连发炮调整:调整子弹衰减效果(10-60 => 15-55)
  • 电气霰弹枪调整:减少弹匣容量、略微加快换弹速度(14 => 10)(3 => 2.7)
  • 电气左轮手枪调整:略微减少备弹、更换手电筒种类(94 => 92)
  • 热成像冲锋枪调整:略微减少备弹、回调子弹衰减效果(385.85 => 367.85)(6-47 => 5-47)
  • 高斯步枪调整:略微增加腰射精度、略微增加射击速率(2.5 => 2.4)(0.16 => 0.14)
  • 迸发左轮调整:略微增加换弹时间、减小后坐力、更换手电筒种类(1.4s => 1.6s)
  • 电气突击步枪调整:略微增加射击速率、略微增加腰射精度、略微增加备弹(0.09 => 0.085)(2.0 => 1.8)(223.14 => 233.14)
  • 大口径狙击枪调整:增加子弹衰减效果、略微增加备弹、略微增加换弹时间(40-60 => 20-55)(15 => 16)(3.6 => 4.0)
  • 杀伤性步枪调整:缩短射击蓄力时间、略微加快射击速率、略微降低伤害、略微增加子弹衰减效果、更换瞄具、加快换弹时间(详细信息见表)
  • In this update and future updates I intend to eliminate the use of WeaponStatShower in the component front, so you do not have to load WeaponStatShower while playing this module! I will gradually add unofficial weapon information descriptions in the later versions of the update, in this version of the update I did some of them
  • ADD English description text for English speakers!
  • Added : Railgun
  • Long Gun : Adjust the flashlight type
  • General Machinegun : Adjust the flashlight type
  • Short Rifle : Slightly increased reload time(1.5s => 1.6s)
  • Light Sniper Gun : Slightly reduced reload time(2.5s => 2.35s)
  • Light Burst Cannon : Adjust damage fall off effect(10m-60m => 15m-55m)
  • HEL Shotgun : Reduced magazine capacity, slightly reduce reload time(14rds => 10rds)(3s => 2.7s)
  • HEL Revolver : Slightly reduced total ammo, replacement of flashlight types(94rds => 92rds)
  • PDW : Slightly reduced total ammo, roll back the bullet fall off effect(385rds => 367rds)(6m-47m => 5m-47m)
  • Ranged Rifle : Slightly reduce hipfirespread, slightly increased RoF(2.5 => 2.4)(0.16 => 0.14)
  • Burst Revolver : Slightly reduce reload time, reduced recoil, adjust sight type(1.4s => 1.6s)
  • HEL Assault Rifle : Slightly increased RoF, slightly reduced hipfirespread, slightly increased total ammo(0.09 => 0.085)(2.0 => 1.8)(223.14 => 233.14)
  • LC Sniper Gun : Adjust bullet fall off effect,sligltly increased total ammo, slightly increased reload time(40m-60m => 20m-55m)(15rds => 16rds)(3.6s => 4.0s)
  • RIP-Type Rifle : Shorten the charge up time, slightly increased RoF, slightly reduced the damage, adjust the bullet fall off effect, adjust sight type, reduced reload time(see the table for detailed information)

Update 1.8.2

  • 增加了使用须知、加深了武器昵称
  • Added instructions for use and deepened weapon nickname colors

Update 1.8.1

  • 修复了一些bug
  • Fixed some bugs

Update 1.8.0

  • 增加新武器:通用型机枪、近战冲锋枪、杀伤性步枪
  • 电气突击步枪调整:增加后坐力
  • Added : General Machinegun, CQB SMG, RIP-Type Rifle
  • HEL Assault Rifle : increased recoil

Update 1.7.3

  • 修复战术步枪弹容与表格显示不一致的问题
  • 无托步枪增加少量备弹
  • 三管霰弹枪增加少量备弹
  • Repair the problem of inconsistent display of PresRifle ammunition capacity and table
  • Bullpup Rifle : slightly increase max ammo
  • Scattergun : slightly increase max ammo

Update 1.7.2

  • 增加武器数据表格与近战修复组件
  • Add weapon data table Add melee function fix

Update 1.7.1