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CHANGELOG
VERSION 1.2.0:
Universal changes:
- Changed the weights for spawning enemies, aimed to reduce the number of giants in the average alarm.
- Hybrid HP is now 160 and Chicken HP is now 130, because chickens are more common in this rundown and didn't want sniper to 1 shot hybrids
- Added some different lights for some zones in all levels rather than the lights being the same across all zones.
- Fixed some typos.
- Changes some of the consumable distributions, this caused the layout for some rooms to change.
- Removed NoDust as a dependency.
A1 changes:
- Error alarm will now add an enemy every 3 min to max of 4.
- Z44 class 3 alarm is now class 2.
- Changed to layout for Z40, hopefully this allows both cells to always spawn.
A2 changes:
- Due to the wave changes more enemies will spawn for the Z92 alarm.
B1 changes:
- HSU location changed within the same zone.